Mario on an iPhone? It works
by MATT PECKHAM
Jan 07, 2017
2 minutes
THIS WAS NOT SUPPOSED TO happen. For years, fans had pleaded, cajoled and bully-ragged Nintendo to put Mario on smartphones. And for years, the masterminds behind some of gaming’s most enduring franchises simply refused. Until Dec. 15, when Nintendo released Super Mario Run (free to try, $9.99 for full access),
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