Read more from Jack Sharkey
A Matter of Protocol Rating: 0 out of 5 stars0 ratingsDouble or Nothing Rating: 0 out of 5 stars0 ratingsThe Business, as Usual Rating: 0 out of 5 stars0 ratingsOld Friends Are the Best Rating: 0 out of 5 stars0 ratingsArcturus Times Three Rating: 0 out of 5 stars0 ratingsBlack Cat Weekly #122 Rating: 0 out of 5 stars0 ratingsThe Secret Martian Rating: 0 out of 5 stars0 ratingsThe Secret Martians Rating: 0 out of 5 stars0 ratingsThe Dope on Mars Rating: 0 out of 5 stars0 ratingsThe Programmed People Rating: 0 out of 5 stars0 ratingsMinor Detail Rating: 0 out of 5 stars0 ratingsThe Flying Tuskers of K'niik-K'naak Rating: 0 out of 5 stars0 ratingsThe Programmed People Rating: 0 out of 5 stars0 ratings
Related to Double or Nothing
Related ebooks
Accidental Death Rating: 0 out of 5 stars0 ratingsThe Skylark of Space Rating: 5 out of 5 stars5/5The Skylark of Space Rating: 0 out of 5 stars0 ratingsOogleumph Rating: 0 out of 5 stars0 ratingsIslands of Space Rating: 3 out of 5 stars3/5In the Garden Rating: 0 out of 5 stars0 ratingsThe E.E. Smith Collection Rating: 0 out of 5 stars0 ratingsFifty Shades of Tartan and Other Assorted Love Songs Rating: 0 out of 5 stars0 ratingsTevun-Krus #3: SteamPunk Rating: 0 out of 5 stars0 ratingsThe Knowledge Crystals Rating: 0 out of 5 stars0 ratingsIslands of Space Rating: 0 out of 5 stars0 ratingsThe Skylark of Space Rating: 4 out of 5 stars4/5Skylark Three Rating: 3 out of 5 stars3/5The Skylark of Space (Sci-Fi Classic) Rating: 0 out of 5 stars0 ratingsSpectra Magazine - Issue 3: Sci-fi, Fantasy and Horror Short Fiction Rating: 0 out of 5 stars0 ratingsMr. Universe Rating: 0 out of 5 stars0 ratingsThe Cricket on the Hearth Rating: 0 out of 5 stars0 ratingsThe Skylark of Space & Skylark Three: 2 Sci-Fi Books in One Edition Rating: 0 out of 5 stars0 ratingsCaptain Future #21: The Solar Invasion Rating: 0 out of 5 stars0 ratingsThe Cricket's Friends Tales Told by the Cricket, Teapot, and Saucepan Rating: 0 out of 5 stars0 ratingsBackyard Universe Rating: 0 out of 5 stars0 ratingsKin Ship Rating: 5 out of 5 stars5/5Erin's Sword: Book Two: Destiny Rating: 0 out of 5 stars0 ratingsDamon Knight: Golden Age Space Opera Tales Rating: 0 out of 5 stars0 ratingsWe Didn't Do Anything Wrong, Hardly Rating: 0 out of 5 stars0 ratingsThe Man From the Atom Rating: 0 out of 5 stars0 ratingsOperation Earthworm Rating: 0 out of 5 stars0 ratingsDreams Rating: 0 out of 5 stars0 ratingsMicro-Man Rating: 0 out of 5 stars0 ratingsSacred Wind: Book 2 Rating: 0 out of 5 stars0 ratings
Reviews for Double or Nothing
0 ratings0 reviews
Book preview
Double or Nothing - Jack Sharkey
The Project Gutenberg EBook of Double or Nothing, by Jack Sharkey
This eBook is for the use of anyone anywhere at no cost and with
almost no restrictions whatsoever. You may copy it, give it away or
re-use it under the terms of the Project Gutenberg License included
with this eBook or online at www.gutenberg.org
Title: Double or Nothing
Author: Jack Sharkey
Release Date: June 26, 2013 [EBook #43041]
Language: English
*** START OF THIS PROJECT GUTENBERG EBOOK DOUBLE OR NOTHING ***
Produced by Greg Weeks, Mary Meehan and the Online
Distributed Proofreading Team at http://www.pgdp.net
DOUBLE or NOTHING
By JACK SHARKEY
[Transcriber's Note: This etext was produced from Fantastic Stories of Imagination May 1962. Extensive research did not uncover any evidence that the U.S. copyright on this publication was renewed.]
The mind quails before certain contemplations?
The existence of infinity, for instance.
Or finity, for that matter.
Or 50,000 batches of cornflakes dumped from the sky.
I don't know why I listen to Artie Lindstrom. Maybe it's because at times (though certainly not—I hope—on as permanent a basis as Artie) I'm as screwy as he is. At least, I keep letting myself get sucked into his plans, every time he's discovered the invention that will change the world
. He discovers it quite a bit; something new every time. And, Artie having a natural mechanical aptitude that would probably rate as point-nine-nine-ad-infinitum on a scale where one-point-oh was perfection, all his inventions work. Except—
Well, take the last thing we worked on. (He usually includes me in his plans because, while he's the better cooker-upper of these gadgets, I've got the knack for building them. Artie can't seem to slip a radio tube into its socket without shattering the glass, twist a screwdriver without gouging pieces out of his thumb, nor even solder an electrical connection without needing skin-grafts for the hole he usually burns in his hand.)
So we're a team, Artie and me. He does the planning, I do the constructing. Like, as I mentioned, the last thing we worked on. He invented it; I built it. A cap-remover (like for jars and ketchup bottles). But not just a clamp-plus-handle, like most of the same gadgets. Nope, this was electronic, worked on a tight-beam radio-wave, plus something to do with the expansion coefficients of the metals making up the caps, so that, from anyplace in line-of-sight of her home, the housewife could shove a stud, and come home to find all the caps unscrewed on her kitchen shelves, and the contents ready for getting at. It did, I'll admit, have a nice name: The Teletwist.
Except, where's the point in unscrewing caps unless you're physically present to make use of the contents of the jars? I mentioned this to Artie when I was building the thing, but he said, Wait and see. It'll be a novelty, like hula hoops a couple of decades back. Novelties always catch on.
Well, he was wrong. When we finally found a manufacturer softheaded enough to mass-produce a few thousand