Digital and Microprocessor Techniques V11
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About this ebook
An enhanced eBook published in full colour. Now including extensive interactive content enabling exploration by inserting any values that would occur in a real situation whereby the graphics are redrawn to reflect those changes.
Calculations can be also tested against any standard subject textbook to compare the results.
Interactive Technology when used in the classroom can motivate passive students by encouraging their active participation where STEM subjects are ideally suited to Mobile Interactive Technology.
Students are more likely to be comfortable with technology they understand i.e. their phone and can interact with, often preferring 'Learning-by-Doing' over traditional pencil and paper methods.
Full colour graphics that are redrawn for every input change will make the learning experience more enjoyable and effective as it encourages experimentation of real world situations as almost any practical values are accepted.
Students who struggle to be fully engaged in normal classroom activity can often achieve the unexpected once sat in front of a digital screen where they can learn without the embarrassment of full class exposure.
Mobile Interactive Technology can bring any STEM textbook to life by inserting printed values from the book into their mobile device and comparing the results.
Colourful visual presentation assists the learning process as students will more likely remember, thereby increasing their personal confidence as they believe they are learning more as a result. Knowing the content is on their phone encourages them to dip-in in a spare moment more than open a traditional textbook.
Conclusion: Students will spend more time engaged with the Mobile Interactive Technology than with a traditional textbook.
For each topic group students can test their understanding by considering an open question whereby their ease of answering will provide an indication of personal progress.
Clive W. Humphris
Clive W. Humphris M0DXJ: Ex Technology Teacher. Software Developer, Author and Director of eptsoft limited. Married with two children and four grandchildren.Apprentice Instrument Maker at Marconi’s with Senor Technical Management roles in Radio Rentals and Alcatel Business Systems before starting eptsoft providing educational software to schools colleges and universities worldwide since 1992.Interests outside of developing digital products for eptsoft, include Running, Walking and Reading.
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Book preview
Digital and Microprocessor Techniques V11 - Clive W. Humphris
2 56 2012-05-15T10:16:00Z 2012-05-15T10:16:00Z 1 154 881 eptsoft 7 1 1081 9.3821 Normal
Digital and Microprocessor Techniques V11
by Clive W. Humphris
Portable Learning, Reference and Revision Tools.
Copyright by eptsoft limited 2018
All rights reserved.
Acknowledgement
Our thanks and appreciation goes to John D. Ransley MIEE from Whitbourne in Worcestershire for all his help and expert guidance in developing this eBook and additional app content.
Introduction
An enhanced eBook published in full colour. Now including extensive interactive content enabling exploration by inserting any values that would occur in a real situation whereby the graphics are redrawn to reflect those changes.
Calculations can be also tested against any standard subject textbook to compare the results.
Interactive Technology when used in the classroom can motivate passive students by encouraging their active participation where STEM subjects are ideally suited to Mobile Interactive Technology.
Students are more likely to be comfortable with technology they understand i.e. their phone and can interact with, often preferring 'Learning-by-Doing' over traditional pencil and paper methods.
Full colour graphics that are redrawn for every input change will make the learning experience more enjoyable and effective as it encourages experimentation of real world situations as almost any practical values are accepted.
Students who struggle to be fully engaged in normal classroom activity can often achieve the unexpected once sat in front of a digital screen where they can learn without the embarrassment of full class exposure.
Mobile Interactive Technology can bring any STEM textbook to life by inserting printed values from the book into their mobile device and comparing the results.
Colourful visual presentation assists the learning process as students will more likely remember, thereby increasing their personal confidence as they believe they are learning more as a result. Knowing the content is on their phone encourages them to dip-in in a spare moment more than open a traditional textbook.
Conclusion: Students will spend more time engaged with the Mobile Interactive Technology than with a traditional textbook.
For each topic group students can TEST THEIR UNDERSTANDING by considering an open question whereby their ease of answering will provide an indication of personal progress.
4 6 2012-01-13T14:53:00Z 2012-03-27T13:38:00Z 4 819 4671 eptsoft 38 9 5736 9.3821
LOGIC GATES 1: Simple OR Logic Function.
Interactive Content!
The OR logic function can be clearly demonstrated using two push switches connect in parallel. Press S1 OR S2 and the lamp is lit.
If both switches are closed the lamp, as you would expect remains on. The only state, which extinguishes the lamp, is when both switches are open. Replace logic 0 for an open switch and logic 1 for a closed switch.
4 6 2012-01-13T14:53:00Z 2012-03-27T13:38:00Z 4 819 4671 eptsoft 38 9 5736 9.3821
LOGIC GATES 1: Simple AND Logic Function.
The AND function requires both switches to be closed for the lamp to become lit. Opening either removes the lamp voltage supply. Therefore, both S1 AND S2 have to remain closed to complete the circuit
4 6 2012-01-13T14:53:00Z 2012-03-27T13:38:00Z 4 819 4671 eptsoft 38 9 5736 9.3821
LOGIC GATES 1: AND Gate Function.
This diagram shows the logic symbol for an AND gate along with two pull down resistors. If the switches are open the inputs are held LOW, closing either pulls up the voltage on the selected input.
For the AND gate there is only one condition which produces a logic HIGH output. Which is it?
4 6 2012-01-13T14:53:00Z 2012-03-27T13:38:00Z 4 819 4671 eptsoft 38 9 5736 9.3821
LOGIC GATES 1: OR Gate Function.
Here we use the same basic circuit to demonstrate the OR logic function. Examine the truth table and determine the input conditions which produce a logic HIGH output.
Go back and compare this with the parallel switches we looked at earlier.
4 6 2012-01-13T14:53:00Z 2012-03-27T13:38:00Z 4 819 4671 eptsoft 38 9 5736 9.3821
LOGIC GATES 1: NAND Gate Function.
The NAND gate is simply an AND gate with an inverted output. Compare the truth tables for each type.
Could you draw a circuit diagram which would demonstrate the NAND function? Use whatever components you like, not just switches.
4 6 2012-01-13T14:53:00Z 2012-03-27T13:38:00Z 4 819 4671 eptsoft 38 9 5736 9.3821
LOGIC GATES 1: NOR Gate Function.
Again the NOR logic gate is an OR function with an inverted output. Compare the truth tables.
This is probably one of the most useful gates available. As we explore later this gate can be configured as an AND function or logic inverter.
Tip. AND to OR or reverse. Change the gate type and invert the inputs and outputs.
Compare the truth tables for the two functions and note the differences.
4 6 2012-01-13T14:53:00Z 2012-03-27T13:38:00Z 4 819 4671 eptsoft 38 9 5736 9.3821
LOGIC GATES 1: NOT Gate Function.
The NOT gate is simply an inverter. The output will always be opposite to the input.
Place two NOT gates in series and you have your original input logic state. This diagram shows a NAND gate connected as inverter by strapping the inputs together. Also the conventional schematic symbols for logic inverters.
4 6 2012-01-13T14:53:00Z 2012-03-27T13:38:00Z 4 819 4671 eptsoft 38 9 5736 9.3821
LOGIC GATES 1: Exclusive OR Gate Function.
The EXCLUSIVE OR logic function will output a logic 1 only if either of the inputs is HIGH not both.
Familiarise yourself with the truth table. The next topic shows how this function is derived.
4 6 2012-01-13T14:53:00Z 2012-03-27T13:38:00Z 4 819 4671 eptsoft 38 9 5736 9.3821