Chillers
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About this ebook
Eleven horror tales.
Three boys exploring the basements of an old abandoned prison encounter a zombie.
Two boys digging for buried treasure near an old cemetery find instead a nightmare.
A woman wrecks her car on a deserted country road. She seeks shelter from a storm in an old deserted house...but she finds it's not deserted.
A witch is put to death in the eighteenth century and her spirit revives in the twenty-first century. She must find a body to possess, and finds it in a young girl hiking in the woods.
A sleepwalker awakens...and finds herself walking by a cemetery.
Two men with a history of cruelty to animals are on a fishing trip, and find themselves on trial by the spirits of all their animal victims.
A woman has reason to suspect that her husband has become a werewolf.
A teenage city boy is lost in a large Florida swamp, and finds himself stalked by a horrible supernatural creature.
A man has too many drinks and insults a Voodoo witch doctor...much to his sorrow.
In spite of warnings, a couple buys a house haunted by the ghost of a homicidal maniac.
Two boys enter a haunted house for a thrill. They get more thrills than they want.
Donald H Sullivan
I'm a native Floridian, retired from the US Army, I started writing in the army, mostly training and tech manuals. Boring stuff, but it whetted my interest in writing. I've written sci-fi, thrillers, mysteries, humor, fantasies, horror, and more. I'm now living in NC. While in the army, I served in air defense artillery, military intelligence, and psychological operations. I also worked in Federal Civil Service as a quality assurance specialist, ammunition surveillance. I love writing, reading, most kinds of music, and animals--especially dogs.
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Chillers - Donald H Sullivan
Chillers
Donald H Sullivan
Smashwords Edition
Copyright 2011 Donald H Sullivan
Smashwords Edition License Notes
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Table of Contents
Title page
Introduction
The Walking Corpse
Do Not Disturb
Sanctuary
The Spirit of Drusilla
Sleepwalker
The Hands of Fate
Werewolf of Misty Valley
The Dweller in Big Misty
Curse of the Voodoo Man
Ghost of a Psycho
The Ghost in the Beach House
About the Author
Introduction
Eleven Chilling Tales
Three boys explore the basements of an old abandoned prison. Two of Wally's adventurous friends talk him into going down into the dank, pitch black network of old cells, storage rooms, and workshops of the old prison, in spite of rumors that a homeless Haitian once created zombies from dead homeless people down there.
***
A witch is put to death in the 18th century and revives in the 21st century. But she is only a spirit, and needs to find a body to possess. She finds it in a young girl hiking in the woods.
***
A waitress on the way home late at night from her job at a truckstop almost hits an animal and runs off the road into a ditch, where she gets stuck. A storm brews, and she runs to find shelter in an old abandoned house on the side of the country road. But the house is not empty...an evil being lives there.
***
A young woman awakens while sleepwalking to find that she is walking past a graveyard. She begins to suspect that she was drawn here under a hypnotic spell. A tall man in black keeps flashing in her mind.
***
A teen plans to be an archeologist, and talks his younger brother into going with him to an old deserted settlement in the woods to look for artifacts. What they find buried there is the stuff of nightmares.
***
Two men, who have a history of extreme cruelty to animals, go on a fishing trip. The spirits of all the animals that have suffered their cruelty find the men and have their revenge. A third man, who is merely a friend of the two, is caught up in the in the animals anger and vengeance. He must depend on the mercy of the enraged animal spirits to spare him from their terrible punishment.
***
Peggy Vasko and her husband recently moved into a beautiful old house in the mountains that he inherited from his uncle. The locals believe that a werewolf roams this part of the mountains. She has good reason to suspect that her husband was bitten by the creature and is himself becoming a werewolf.
***
Pete, a teenager from Baltimore visits his cousin in Florida. While the two boys are on a camping trip, Pete gets separated from his cousin, gets lost, and wanders into a huge swamp. In addition to the danger of gators and snakes, Pete finds himself unwittingly the victim of an ancient Seminole curse, and is stalked by a hideous supernatural creature.
***
Tom has a few drinks too many and heckles a nightclub magician called Dan the Voodoo Man.
Tom laughs when the magician puts a curse on him. But in the coming days strange things begin to happen.
***
A couple scoffs at warnings that the house they are buying is haunted by its previous owner, who killed his family and committed suicide.
***
Two young brothers learn that an old abandoned house near their uncle's house is haunted. They beg their uncle to take them into the house. They are seeking a thrill, but get much more than that.
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The Walking Corpse
Wally looked at the barred windows of the old prison as he followed the other two boys along the crumbling walkway leading into the abandoned institution. They had entered the grounds through one of several holes in the chain link fence, cut by homeless people who were using the old building for shelter.
The state planned to eventually renovate and use the old building for another facility, but for now the homeless had taken over.
Wally looked up at the darkening sky. It's gonna rain, guys.
Good,
said Mark, maybe it'll cool off a little.
Won't matter when we get to the underground,
said Randy, they say it's cold all the time down there.
Mark, sixteen, was the oldest of the three, and it had been his idea to explore the basements of the old abandoned prison. Randy, Mark's younger brother at fourteen, always agreed with Mark, so naturally went along with the idea. Wally didn't like the idea, but after some teasing and coaxing by the other two finally gave in.
Wally shuddered as he thought of the underground. The underground was a maze of basements connected by tunnels, once used as cells, storage rooms, maintenance facilities for the prison, and workshops for the prisoners to make license plates and other items.
An old homeless man from Haiti had once used the old abandoned prison for shelter. It was rumored that he was a Voodoo practitioner and had used the underground to make zombies of some of the homeless people who had died. Most people were skeptical of the rumor, but Wally wasn't sure what to believe.
The sky grew darker, and gusts of wind picked up and tossed trash that littered the prison grounds. Wally brushed away a plastic bag that had blown against his face.
Wally, at twelve and the youngest of the three, followed the other two into the building. Because of the dark clouds outside, it was nearly as dark as night inside the building.
Mark, who had several times entered the building with his older cousin, led them through the building. He led them through hallways, past cells, and through what had been a dining hall. The place was dank and smelled of mold and urine. Mark had never been to the basements, but he knew how to get to the stairwell leading down there.
Wally jumped as a voice sounded from the darkness. Where you boys think you're going?
A skinny old man in a tattered tee shirt, jeans, and a baseball cap showed himself. He grinned, showing the three remaining teeth in his head. Better get your asses outta here. This ain't no place for fun and games.
Mark spoke up. It's none of your business, dude. We got as much right in here as you or anybody.
The grin disappeared from the old man's bewhiskered face. There's places in here that's to be avoided. If you don't know the place, you can get in trouble. Stay here and roam around, but if you meet up with strange things, don't say I didn't warn you.
You can't scare us,
said Mark. He held his head up defiantly. For your information, we're going down to the basement.
Are you nuts? There's things down there that ain't natural. Zombies. Corpses that ain't dead. They hibernate down there in the pitch dark, but wake up when they smell the warm flesh of a living animal. They feast on whatever living thing that goes down there, even people.
He grinned again. You boys wanna be their next meal?
Mark laughed. You don't scare me, old man.
He looked at Randy and Wally. The old dude scare you guys?
Randy sneered. Yeah, I'm about to pee in my pants.
Wally said nothing, but was having thoughts about backing out. He didn't know why he was hanging out with these two, anyway. They were always getting into trouble. Mark smoked cigarettes, and now Randy was taking up the habit. Sometimes, the two of them would get drunk on cheap wine.
Mark and Randy were both light haired, tall and well built for their age, but Wally was dark, and slightly built. He was small, even for thirteen.
Hey, dude, we'll bring you back a zombie,
said Mark, as he walked away from the old man. C'mon guys.
They came to the stairs leading down to the basements. It was dark in the old building, but enough light filtered in from the outside to prevent total darkness. But as Wally looked down the staircase, the steps disappeared in total blackness.
I don't like this.
said Wally. I don't care what you guys do, but I'm going back.
Mark laughed. Look, Randy, he's turning chicken.
Maybe there's something to that rumor about zombies,
said Wally.
Ha. You believe that bull? Look, that was just a bunch of crap started by the homeless people. C'mon. You agreed to come with me and Randy.
Lots of people have said that voodoo witch doctors know how to revive dead people,
countered Wally.
They're a bunch of fakes,
said Mark. But go ahead and chicken out, and see if you can find your way outta here.
Yeah,
said Randy, you could wander around lost and run into some bums in here that ain't so nice.
Mark and Randy laughed.
Wally feared that they were probably right. Just kidding,
He mumbled. I'm with you guys.
Okay, guys,
said Mark, "we've all got a flashlight, but we'll only use one at a time to save batteries. I'll use mine first.
They reached the room at the bottom of the stairs, and the beam of Mark's light picked up several rusted pieces of machinery scattered on the floor.
They went through a short tunnel and entered an empty chamber about the size of a large living room. It was cool and dank down below, and Wally noted that there was no smell of urine in the basement as there was above, although the musty odor remained. They proceeded through two more tunnels and a couple of more chambers, being careful to stay in a straight line. They avoided the