Legend City
By John Bueker
3.5/5
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About this ebook
John Bueker
Author John Bueker was raised in the Phoenix area in the 1960s and 1970s, and he absorbed the local culture and developed a marked affinity for Phoenix nostalgia. He started a Web site tribute to Legend City in 2001 and has, over the years, assembled an extensive collection of images and tales of the long-lost Arizona amusement park.
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Reviews for Legend City
3 ratings1 review
- Rating: 3 out of 5 stars3/5I have a test I administer to anyone who claims to think they are a true Arizonan/Phoenician. It is based on what I believe to be the cultural heart of Phoenix in the 60s and 70s. "Do you know these three things: Wallace and Ladmo, the Cine Capri, and Legend City?"Pencils down; here's the answers. Wallace and Ladmo was a children's television show which aired from the 50s to the 80s and to understand how little that says about the show (how adult-friendly it was) ask anyone who watched the original show. The Cine Capri was the ultimate moviegoing experience for anyone in the Phoenix area; where Star Wars premiered among many others. (This is the original one on 24th Street and Camelback, not the homage that Harkins built in the northeast Valley.)And Legend City? Well, in the 1960s everyone wanted their own Disneyland; Legend City was Phoenix's attempt. That is the subject of this book.Legend City is one of those cultural things where the memory does not match the reality. Those of us who visited the park have great memories because it was our youth and because it was our city trying to be right in there with the big boys and because it was an event when it opened and when it closed and when it reopened and when it reclosed and (repeat numerous times.) It was not as good as we wanted it to be, but our memories have filled in what was missing.Eventually, Legend City met its final demise and this book provides a little bit about why. But, as with so many of the books in the Images of America series, it only touches the subject superficially. As with others in the series, it is a story told through chosen images. And that means a book about chosen memories.So, instead of the story of Legend City, this is a remembrance of what we all hoped it would be and falsely remember it to be. That is not necessarily a bad thing. It is a labor of love by someone who wants to help us all remember and keep the memory alive into the future. (This devotion is evidenced by the fact that the author has had an associated web site going for a number of years – one I have visited often.) But, because of the restriction inherent in the approach, it is a tale only half-told.The pictures reinforce that we remember something much greater than what existed. Even in its heyday (if it ever had a heyday) the rides and entertainment were only so good (in spite of the effusive comments by the authors about how wonderful they were; again, memory trumping reality – even for the author.) The book lovingly documents two rides - the Lost Dutchman Mine and The River of Legends/Cochise's Stronghold. But that documentation shows these were poor Disneyland imitations and of a quality that was only barely above top carnival attractions.I have the feeling that, buried in the history of Legend City, there is an interesting story to tell. A line at the end of one caption of one photo is incredibly revealing. "Unfortunately, [Louis Crandall] was a trusting, kind-hearted individual who assumed everyone else was as honest and dedicated as he was." This is a sentence that warrants its own chapter, if not an entire section. But, for now, we will have to settle for a somewhat skewed selection of photos.I worked at Legend City for a couple of summers; my first job. And I know how bad it could really be. And yet, I still remember it being great. This book helped me remember the good and the bad. I just hope that someday someone can put together a complete book on the subject.
Book preview
Legend City - John Bueker
trip.
INTRODUCTION
The story of Legend City is not in fact a happy one, when viewed in terms of its persistent financial turmoil, squandered potential, and ultimate fate. But the passage of time has a way of softening perceptions, and hindsight has been rather kind to the ill-fated Phoenix-Tempe amusement park.
Legend City was fun. It was an imaginative and visionary enterprise, worthy of the broadly ambitious dreams that brought it into being. The park was possessed of a uniquely charming character that was never quite extinguished in the swirl of ownership changes, bankruptcies, chronic mismanagement, and conceptual meanderings that characterized its eventful, 20-year run. Legions of current and former Phoenix residents continue to nurture remarkably fond memories of their long-lost theme park. In this regard, at least, Legend City may be regarded as a grand success.
What makes this success so remarkable is that it persists in the aftermath of inarguable failure. Legend City developed financial problems of lasting consequence almost from the moment the gates first swung open on June 29, 1963. The early economic disarray and resulting bankruptcy prevented the business from establishing any initial traction, and it never truly recovered from these disastrous beginnings. The tragedy of Legend City is one of a beautifully conceived and skillfully executed theme park that was poorly administered and built slightly ahead of its time. The park’s fate was sealed early on.
Clearly, however, there is much more to this story than dismal failure and wistful regret. When viewed within its proper cultural and historical context, the inherent beauty and historical importance of Legend City becomes apparent.
The construction of a major theme park in early-1960s Phoenix was in itself an astonishing feat. It is difficult, 50 years later, to adequately appreciate the enormity of this achievement. The park’s ability to then withstand two decades’ worth of organizational and financial instability, in addition to the blazing Phoenix summer heat, before finally succumbing to the stark economic realities is more remarkable still. With 30 years now separating us and the park’s demise, Legend City’s place in the cultural history of Arizona is coming into sharper focus.
Phoenix in 1960 was a city very much in transition. Perched precisely between its past as a small Arizona town and its future as a Southwest metropolis, the city manifested elements of both settings. The Valley of the Sun was in the throes of rapid change, and its leaders were uncertain about what should come next. The population was expanding and streaming outward to the suburbs, altering the blueprint for shopping and entertainment venues. The city was beginning to shed its reputation as a culturally devoid backwater, constructing a modern library, little theater and art museum, and adding a symphony orchestra. Phoenix was becoming a major American city, and its residents were beginning to expect the amenities that such a place entails.
Meanwhile, next door in California, events were changing the face of American culture forever. The scope of Disneyland’s cultural impact simply cannot be overstated. The entire concept of the amusement park, and entertainment in general, changed decisively in 1955. The creation of a park organized around discrete and highly imaginative themes was revolutionary at the time, even if it is now taken completely for granted. The reverberations were felt across the country and indeed around the world. That such a project would be considered for the fast-growing Phoenix area was an inevitability.
A few modestly sized amusement parks came and went in Phoenix during the 1940s and 1950s, most notably Kiddieland, which was built in Encanto Park in 1946. However, nothing on the scale of Legend City had ever been contemplated, let alone attempted. Why would it? The conventional wisdom in 1960 was that Phoenix had not developed an adequate population base or tourism industry to support a park remotely on the scale of a Disneyland. In hindsight, this appraisal proved accurate.
In any event, with the matchless Disneyland less than a day’s travel away, what sort of amusement park could possibly be built in Phoenix to keep people home and patronizing their own local version of such a place? The answer was pretty simple: a park that incorporated the wonderful new theme-park paradigm into a context that would have unique meaning for someone living in Arizona. Legend City would have mixed results in this regard, but the place nevertheless attracted a loyal fan base and lasted much longer than it had any right to. Despite all its failings and inadequacies, Legend City was loved. As a former employee has remarked, No, it wasn’t Disneyland. But it was there, and so were we.
The downfall of Legend City has traditionally been attributed to the unforgiving heat of the Phoenix summers, but the importance of this factor is overrated. Far more crucial was the relatively small population of Phoenix when the park was built, combined with the ensuing financial mismanagement that plagued the enterprise from the very beginning. The truth is that Phoenix in the 1960s was not quite ready to host a world-class theme park, and that is precisely what Legend City aspired to be.
Still, the park was built, and it stood for 20 years. It is perhaps useful to view the Legend City experience as an essential element in the overall process of Phoenix’s development, a mirror for the maturation of the city itself. An entire generation of Arizonans can track their childhood, teen years, and early adulthood precisely with the run of their local theme park. According to this perspective, the whole area came of age alongside Legend City, and once this process had played out, the old park became an afterthought. It served its purpose and then scattered to the four winds.
Yet Legend City is far from forgotten. Nostalgia aside, one fundamental reason for the renaissance of interest in the park stands out immediately—the amazing fact that nothing has ever been