About this series
Sorcery, an arcane mystical power wielded by white-bearded old men with fancy sticks? Or just another pain in Matt Hawkins’ neck? Matt knows which he would prefer, which is more likely, and that they’re not the same thing...
Life’s looking up for Brisbane’s only badarse, supernatural-battling warrior. There’s been a distinct lack of marauding Old World baddies and no noticeable interference from demons. Just a nice steady stream of ‘small’ jobs to keep Matt and the tame vampire, Mercy, in home, food and clothes. And when PI Erin McRea contracts them for a sting, Matt’s happy to oblige. It is, after all, easy money.
Naturally, nothing goes according to plan. Erin’s mark dies in highly suspicious circumstances and Matt earns the ire of an ex-NRL player with a grudge and fists of stone. Then there’s Randy Devantier—Texan, sorcerer and all round badarse... er, badass. Dev’s looking for a rogue sorcerer, a stolen spell and a local guide. Between dodging rampaging footballers, a vampire with mood swings and a lonely PI making demands of his time, Matt also has to chauffer Dev around a town that might not be big enough for two badasses on a mission.
And in the middle of it all, Matt has one, burning question. How do you stop a monkey from stealing grapes out of your cereal bowl?
Good Words about the Night Call Series
“...if all the novels are at least as fun, fast-paced and gripping as “Blood Work” the readers are exclusive beneficiaries of joyful readings.”
-- Mihai Adascalitei, Dark Wolf Fantasy Reviews
“Blood Work is an excellent read ... A refreshing worldbuild, characters with interesting backstories, and a cracker of a plot, make Blood Work a must-add to your UF collection.”
-- Tangled Bookmarks
“LJ's Night Call series is spec-fic thriller, not boring same-same paranormal romance. ... Demon Dei is a roller-coaster of intelligent excitement from start to finish.”
-- Jenny Blackford, author, poet
Titles in the series (3)
- Blood Work
1
Matt Hawkins isn’t a wizard. He’s not a werewolf, either. He doesn’t talk to ghosts, though he thinks he might like to see one some day. Matt’s just an ordinary, everyday kind of guy. So why is the oldest and meanest vampire in town suddenly gunning—or should that be ‘fanging’?—for him? Maybe it’s his social skills, or lack thereof—but it wasn’t his fault he lost his pants in the middle of the mall. Perhaps it’s because he’s on nickname basis with the ghoul in a local cemetery. Then there’s the outside chance it’s the fact Matt’s one half of the vampire slaying team that is Night Call. His partner is Mercy, a pint sized fighting machine with a killer wardrobe—and she’s the only tame vampire in existence. Still, none of that explains why tenacious PI Erin McRea is digging through all the nastiest moments of his history in an effort to find him. And somehow Matt has to find the time to see his therapist about that little temper problem he has...
- Demon Dei
2
A cop, a physicist and... an angel (!?) walk into a bar... At first it all seems like a bad joke to Matt Hawkins, vampire slayer extraordinaire. After taking down a vampire Primal, he’s prepared for serious backlash from the supernatural community. A mob of vampires seeking vengeance or some other Old World nasty thinking to make a name for themselves by taking Matt out. Yeah, nothing of the sort happens. It seems, against the odds, Matt’s managed to scare the baddies into leaving town. But things are never that simple and Matt should know better than to think otherwise. When Matt gets a call from PI Erin McRea’s assistant, asking for his help in a personal matter, he knows he should turn it down. Erin doesn’t like him or his dark world of mythical monsters. Work, however, is scarce and Mercy’s getting lazy. So he throws himself, Mercy and Erin into a murder mystery with a suspect straight out of... Hell? And somehow, Matt has to find the time to help a guy with his not-properly-dead girlfriend...
- Rock Paper Sorcery
3
Sorcery, an arcane mystical power wielded by white-bearded old men with fancy sticks? Or just another pain in Matt Hawkins’ neck? Matt knows which he would prefer, which is more likely, and that they’re not the same thing... Life’s looking up for Brisbane’s only badarse, supernatural-battling warrior. There’s been a distinct lack of marauding Old World baddies and no noticeable interference from demons. Just a nice steady stream of ‘small’ jobs to keep Matt and the tame vampire, Mercy, in home, food and clothes. And when PI Erin McRea contracts them for a sting, Matt’s happy to oblige. It is, after all, easy money. Naturally, nothing goes according to plan. Erin’s mark dies in highly suspicious circumstances and Matt earns the ire of an ex-NRL player with a grudge and fists of stone. Then there’s Randy Devantier—Texan, sorcerer and all round badarse... er, badass. Dev’s looking for a rogue sorcerer, a stolen spell and a local guide. Between dodging rampaging footballers, a vampire with mood swings and a lonely PI making demands of his time, Matt also has to chauffer Dev around a town that might not be big enough for two badasses on a mission. And in the middle of it all, Matt has one, burning question. How do you stop a monkey from stealing grapes out of your cereal bowl? Good Words about the Night Call Series “...if all the novels are at least as fun, fast-paced and gripping as “Blood Work” the readers are exclusive beneficiaries of joyful readings.” -- Mihai Adascalitei, Dark Wolf Fantasy Reviews “Blood Work is an excellent read ... A refreshing worldbuild, characters with interesting backstories, and a cracker of a plot, make Blood Work a must-add to your UF collection.” -- Tangled Bookmarks “LJ's Night Call series is spec-fic thriller, not boring same-same paranormal romance. ... Demon Dei is a roller-coaster of intelligent excitement from start to finish.” -- Jenny Blackford, author, poet
L.J. Hayward
L.J. Hayward has been telling stories for most of her life. Granted, a good deal of them have been of the tall variety, but who’s counting? Parents and teachers notwithstanding, of course. These days, the vast majority of her story telling has been in an honest attempt to create fun and exciting ways of entertaining others (and making money).As such, she is still a mad (always provoked!) scientist in a dungeon laboratory (it has no windows. Seriously, the zombie apocalypse could be going on outside and she’d have nary a clue) who, on the rare occasions she emerges into the light, does so under extreme protest and with the potential hazard of bursting into flames under the southeast Queensland sun.
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