100+ Fun Ideas for Wet Playtimes
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100+ Fun Ideas for Wet Playtimes - Christine Green
100+ Fun Ideas for Wet Playtimes
Activities that are easy to prepare and that children will love
Christine Green
Published by Brilliant Publications
Unit 10, Sparrow Hall Farm
Edlesborough, Dunstable
Bedfordshire, LU6 2ES, UK
www.brilliantpublications.co.uk
E-mail: brilliant@bebc.co.uk
Digital edition converted and distributed in 2012 by
Andrews UK Limited
www.andrewsuk.com
The name Brilliant Publications and the logo are registered trademarks.
Written by Christine Green Illustrated by Catherine Ward
© Text Christine Green 2009
© Design Brilliant Publications 2009
First printed and published in the UK in 2009
The right of Christine Green to be identified as the author of this work has been asserted by herself in accordance with the Copyright, Designs and Patents Act 1988.
All rights reserved. No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form or by any means, electrical, mechanical, photocopying, recording or otherwise, without the prior written permission of the publisher.
Introduction
This book was written with both teacher (or lunchtime supervisor) and pupil in mind; to educate, entertain and also provide useful ways to keep pupils amused when those inevitable wet playtime breaks occur – when everyone has to remain indoors and fifteen minutes can seem like a lifetime to children, and an eternity to the teacher.
Undoubtedly, play is central to a growing child’s development and has a fundamental role in their lives. It teaches them:
About their world and the things in it
To integrate with their peers
To accept failure as well as success
Other ways of expressing their feelings and emotions
Through play, children learn that they can be whatever they want to be.
This book will demonstrate to teachers, and those involved in educating young children, that education can, and should, have an element of fun integrated into it, even during those wet break times.
Most of the following games can easily be adapted to suit the age of the children in question. The main thing to remember while doing these activities is that the object is to have fun!
We have used the word ‘teacher’ to refer to the adult organizing the activity. They could be done by teaching assistants, lunchtime supervisors, after-school leaders, scout leaders or anyone else working with groups of children.
Most of the games can easily be adapted for use throughout the day. You don’t need to wait for a rainy day to use them!
Pen and paper games
Word games create a host of opportunities for considered thinking and enhancing a child’s oral communication. They can encourage a child’s interest in both the spoken and written word, which in turn will help develop their ability to use words more confidently in their everyday life. There are clear links to literacy work. For example, Dictionary race (Activity 8), will help to develop dictionary skills and Take a letter (Activity 25) will help to develop listening and writing skills.
Drawing can also develop descriptive and communicative skills. In Ruler of the country (Activity 15), the children have to design a flag and Blindfold drawing (Activity 16) will help to develop spacial skills.
1. Name game
The teacher thinks of a word (eg, gate) which each child writes across the top of their paper in large well-spaced letters. Down the side of the paper they write four or five categories, eg countries, girls’ names, boys’ names and a fruit.
Each child must then write down as many words relating to those categories beginning with the different letters within a time of three minutes.
One point is awarded for every word and two points if no-one else has thought of it. An example:
2. Hangman
A game played between two children or as a class to help improve their spelling.
Player one chooses a familiar word/phrase and each letter of the word/phrase is represented by a dash, and written down on the paper. If there are several words (ie, television set) then a forward slash(/) should be inserted in between the words.
Underneath the ‘mystery word’ player one draws a gallows (see the diagram) but the body (hangman) is only drawn when the game begins.
There are several ways to play Hangman but this is the most traditional and easiest method for young children to follow.
Player two must try to guess the identity of