Become a Mobile App Tester
By Steve Mason
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About this ebook
The software manufacturer will provide you with an iPad with their application installed on it. All you will have to do is use an application for a week, only when you need it, just like a regular buyer would.
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Become a Mobile App Tester - Steve Mason
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Unwrapping the Box: Strategies to Approach Mobile Web App Testing
A couple of years ago, I decided to focus on testing mobile applications. Today, I’ve reached a point where the majority of my testing experience is with mobile web apps, and I find myself spending a great deal of time researching approaches, tools, and networking with other mobile testers to get a better grasp of the subject. Given the past of change, I eventually came to the conclusion that this would never stop; that I would need to continually, constantly invest time and effort into keeping up.
Before we jump into testing them, let’s spend a moment or two on the applications themselves. On a high level we have three types of mobile applications—native, web, and hybrid. Each one has its own advantages and disadvantages. Native applications are specifically designed to run on device OS and machine firmware, while web applications pull resources from the Internet each time it runs (mobile compatible websites). Finally, there are hybrid applications that have a native shell and are implemented using web technologies. I personally have worked with all three types and understand that there are multiple factors in each one of them. A tester needs to be aware of this and think about test objectives, test approach, test design, and test execution specific to the type of application being tested.
The current direction in web evolution is responsive web design.
The simplest way to explain the concept is to say that every website should render properly
for every form factor of a particular device. Another way to put it is that responsive design attempts to bridge the gap between a desktop browser experience and the web experience on a mobile device by creating websites that work both on a full-scale desktop computer and a mobile device. To do that, the site will have to change dynamically when viewed on a mobile device. If we can get this conversion to happen automatically, then the programmer only needs to create one site, saving development time.
Of course, this automatic translation can have errors; that is where the new testing challenges come in. Users don’t want to see errors and they demand access to Internet on their device. Here are some statistics of just how wide this difference in use is:
28 percent of Internet usage comes from a mobile phones. It is projected to take over desktop usage by 2014
48 percent of users say that if they arrive on a business site that isn't working well on mobile, they take it as an indication of the business simply not caring
62 percent of companies that designed a website specifically for mobile had increased sales
90 percent of people use multiple screens to access the web
About 91 percent of US citizens have their mobile device with them 24/7
The number of unique screen resolutions has risen from 97 in 2010 to about