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The Cost of Opening (The Grim Arcana #2)
Fixing Mr. Styx (The Grim Arcana #3)
The Price of Salt (The Grim Arcana #1)
Ebook series4 titles

The Grim Arcana Series

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About this series

Pills is a guy with a bad habit. Sharkey's the guy who collects when that habit gets out of hand. When Pills finds a way to settle his debts once and for all there might just be hell to pay.

LanguageEnglish
Release dateJan 5, 2010
The Cost of Opening (The Grim Arcana #2)
Fixing Mr. Styx (The Grim Arcana #3)
The Price of Salt (The Grim Arcana #1)

Titles in the series (4)

  • The Price of Salt (The Grim Arcana #1)

    1

    The Price of Salt (The Grim Arcana #1)
    The Price of Salt (The Grim Arcana #1)

    The city of Arcana sits on the edge... of this world and the next... of magic and physics... of everything you wish for and everything you fear. It is a wonderful place, full of sorcerers, magical creatures and even the occasional god. It is a terrible place, full of sorcerers, magical creatures and even the occasional god. Everything that has ever terrified anyone from under a bed or the creepy house at the end of the street or their own nightmares has passed through Arcana before coming into the world. It is ruled by the Arcanas, major and minor, powerful beings who keep the peace between dark and light. Neither good nor evil they watch over the city that bears their name enforcing the Law of Balance with swift, often brutal, hands. Or talons. But, lately, the Arcanas have been slipping. The Balance isn't being protected as it should. Demons not only walk the Earth they sit next to you at the diner, licking your soul. It's bad; Book of Revelations bad. Mayan Calendar bad. Necronomicon bad. The Balance is shifting. Someone has to keep the Balance if the Arcanas won't. Someone has to protect this world from the things of the Other. That someone is Grim. He and his friends- Dex... the tough guy, Flora.. the witch, Sherman... the thief, Belladona... the huntress and Mr. Sun... the merchant- place themselves in the breach, holding back the dark things and the bright things before they can get into the world. The Grim Arcana tells their stories. Find out who lives, who dies and who (or what) the hell Grim is anyway in these stories set in a world that is enough like ours to be familiar but different enough to steal your soul.

  • The Cost of Opening (The Grim Arcana #2)

    2

    The Cost of Opening (The Grim Arcana #2)
    The Cost of Opening (The Grim Arcana #2)

    The city of Arcana sits on the edge... of this world and the next... of magic and physics... of everything you wish for and everything you fear. It is a wonderful place, full of sorcerers, magical creatures and even the occasional god. It is a terrible place, full of sorcerers, magical creatures and even the occasional god. Everything that has ever terrified anyone from under a bed or the creepy house at the end of the street or their own nightmares has passed through Arcana before coming into the world. It is ruled by the Arcanas, major and minor, powerful beings who keep the peace between dark and light. Neither good nor evil they watch over the city that bears their name enforcing the Law of Balance with swift, often brutal, hands. Or talons. But, lately, the Arcanas have been slipping. The Balance isn't being protected as it should. Demons not only walk the Earth they sit next to you at the diner, licking your soul. It's bad; Book of Revelations bad. Mayan Calendar bad. Necronomicon bad. The Balance is shifting. Someone has to keep the Balance if the Arcanas won't. Someone has to protect this world from the things of the Other. That someone is Grim. He and his friends- Dex... the tough guy, Flora.. the witch, Sherman... the thief, Belladona... the huntress and Mr. Sun... the merchant- place themselves in the breach, holding back the dark things and the bright things before they can get into the world. The Grim Arcana tells their stories. Find out who lives, who dies and who (or what) the hell Grim is anyway in these stories set in a world that is enough like ours to be familiar but different enough to steal your soul.

  • Fixing Mr. Styx (The Grim Arcana #3)

    3

    Fixing Mr. Styx (The Grim Arcana #3)
    Fixing Mr. Styx (The Grim Arcana #3)

    The city of Arcana sits on the edge... of this world and the next... of magic and physics... of everything you wish for and everything you fear. It is a wonderful place, full of sorcerers, magical creatures and even the occasional god. It is a terrible place, full of sorcerers, magical creatures and even the occasional god. Everything that has ever terrified anyone from under a bed or the creepy house at the end of the street or their own nightmares has passed through Arcana before coming into the world. It is ruled by the Arcanas, major and minor, powerful beings who keep the peace between dark and light. Neither good nor evil they watch over the city that bears their name enforcing the Law of Balance with swift, often brutal, hands. Or talons. But, lately, the Arcanas have been slipping. The Balance isn't being protected as it should. Demons not only walk the Earth they sit next to you at the diner, licking your soul. It's bad; Book of Revelations bad. Mayan Calendar bad. Necronomicon bad. The Balance is shifting. Someone has to keep the Balance if the Arcanas won't. Someone has to protect this world from the things of the Other. That someone is Grim. He and his friends- Dex... the tough guy, Flora.. the witch, Sherman... the thief, Belladona... the huntress and Mr. Sun... the merchant- place themselves in the breach, holding back the dark things and the bright things before they can get into the world. The Grim Arcana tells their stories. Find out who lives, who dies and who (or what) the hell Grim is anyway in these stories set in a world that is enough like ours to be familiar but different enough to steal your soul.

  • Threnody

    Threnody
    Threnody

    Pills is a guy with a bad habit. Sharkey's the guy who collects when that habit gets out of hand. When Pills finds a way to settle his debts once and for all there might just be hell to pay.

Author

Geoffrey Thorne

Geoffrey Thorne is a screenwriter, producer, actor, and the author of the Star Trek tie-in novel, Sword of Damocles.

Read more from Geoffrey Thorne

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