How to Play Go: A Beginners to Expert Guide to Learn The Game of Go: An Instructional Book to Learning the Rules, Go Board, and Art of The Game
By Tim Ander
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About this ebook
What is Go?
Go is a deceptively simple two-player game, played on square boards of various sizes. According to legend, the Chinese Emperor Yau invented this game to teach his son concentration, balance, and discipline. Over time, this game spread to Japan – and across the globe. For over four millennia, war leaders and sages have consulted this game to learn strategy, wisdom, and mental mastery.
Inside How to Play Go, you’ll discover everything you need to know to play this ancient game. You’ll learn all the basics of capturing territory and pieces (including self-capture), handling dead stones, and mastering the endgame. This book explains the scoring system of Go – and how to grow from a beginner player to true mastery.
How to Play Go explains advanced Go concepts like the Ko Rule, Eyes, and Dead/Live Groups. You’ll discover Atari, Handicaps, Komi, Cutting, and much more!
Immerse yourself in a vast array of Go strategies:
- Territory
- Capturing
- The Ladder and the Net
- Good/Bad Shapes
- Ponnuki
- The Mouth
- Connections, Stretching, and Diagonals
- One-Point and Two-Point Jumps
- The Knight Move and the Large Knight Move
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Book preview
How to Play Go - Tim Ander
HOW TO
PLAY
GO
A BEGINNERS TO EXPERT
GUIDE TO LEARN THE
GAME OF GO
TIM ANDER
© Copyright 2017 - All rights reserved.
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Table of Contents
Introduction
What is Go?
History
How to Play (Basics)
Terminology
The board & stones
How to play
Capturing territory
Capturing pieces
Self-capture
Dead stones
Ending the game
Scoring
The essence of Go
How to Play (Advanced)
Ko rule
Eyes
Dead groups & Live groups
Additional Rules & Terms
Atari
Handicaps
Komi
Cutting
Go etiquette
Before playing
During the game
Go strategy
Territory
Capturing
The ladder
Net
Shape
Ponnuki
Mouth
Bad shapes
Connections
Stretching