Arduino for Kids
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About this ebook
- Get clearly-written code with descriptions and comments that explain each code section
- The book comes with separate code files, one entire program at a time, as well as many diagrams and separate downloadable files that contain colored photos explaining steps in the book
- Kids can build multiple projects during the course of the book; by the end, they will have working projects of their own
This book is for children aged 9 and up, and their parents, who may or may not have a technical background. This book is tailored around the central idea of introducing electronics as a fun and a curiosity-inducing exercise. This book can act as a bonding exercise between parent and child over a single weekend.
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Book preview
Arduino for Kids - Priya Kuber
Table of Contents
Arduino for Kids
Credits
Foreword
About the Authors
About the Reviewers
www.PacktPub.com
Why subscribe?
Customer Feedback
Preface
What this book covers
What you need for this book
Who this book is for
Conventions
Reader feedback
Customer support
Downloading the example code
Errata
Piracy
Questions
1. The World around Us
Solving problems - the best way out
The beauty of taking notes
The human body
Summary
2. Systems and Logic
What is a system?
What is code?
What is an algorithm?
Logic
How does a control structure work?
What language does your Arduino Understand?
What is a library?
Activity - Understanding the Morse Code
What is a function?
What is a constant?
What is a variable?
What is a datatype?
Application of the control structure
Using loops
The Arduino IDE
Introduction to the Arduino IDE
How to download the IDE?
Verifying your first sketch
Saving your first sketch
Accessing your first sketch
Summary
3. Components and Connections
Exploring electricity
Venturing into voltage
Conceptualizing current
Revealing the Resistance
Comprehending Capacitance
Understanding Series and Parallel connections
Series connection
Parallel connection
What are sensors?
Physics behind sensors
Exploring common sensors
Distance sensor
Temperature sensor
Humidity sensor
Making your own sensor!
Summary
4. The Magic Wand
Demystifying microcontroller
Memory
Timers
Arithmetic and logic unit
Analog to Digital converters
Input and output lines
Registers
Coding the microcontroller - the process
Introduction
Process
Power supply
Let's use the IDE
Inside the working of a microcontroller
Open-source hardware and software
Summary
5. Hello World!
Hey Arduino! Let's get to work
Get the LEDs working
Testing an external influence on LEDs - pushbutton switch
Hi Computer, I’m Arduino! - Using serial communication to make your Arduino talk
Light sensitivity sensor - LDR
Summary
6. Safety Box
Don't touch my stuff!
What you will need
Let's get to work!
I/O pins
It's all about the logic
This is key!
The working
Conclusion
Make some noise!
The safe
Summary
7. Make a Friend
Giving life to your toys
Psst...come closer...
Sensing the closeness in reality
Let's get to work!
Digging deep into Arduino libraries
Downloading and installing an Arduino Library
Initializing the Library
Using library functions
Getting familiar with the sensor
Say hello to my little friend!
Summary
8. Save Energy
Automation? What's that?
Detecting light
Let's get to work!
Reading analog data
ADC to the rescue!
The analogRead() function
Wait, we need voltage!
Coding your way to light!
Let there be light!
The hut that comes to life at night!
Summary
9. High 5!
You deserve a high 5!
What you will need
Motors and movement
Let's get to work!
The servo library
Getting familiar with the servo
Understanding the code
High five!
Summary
10. Plant, Meet Arduino!
Making your plants talk
What you will need
I'm thirsty!
Measuring the conductivity of soil
Example of multimeter probes
Let's get started!
Summary
Arduino for Kids
Arduino for Kids
Copyright © 2017 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the authors, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.
First published: March 2017
Production reference: 1210317
Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham
B3 2PB, UK.
ISBN 978-1-78588-481-8
www.packtpub.com
Credits
Foreword
Willy Wonka was whom I wanted to be when I grew up, everything about him appealed to me - here you had a grown up who was tinkering around in his own factory creating new inventions - what made it even better was that his inventions were candies. I learnt coding in school, I started living part of my Willy Wonka dream by creating games in C++, as I created more of these technological 'candies' I realized that all of them were trapped inside this box of a computer. I would imagine what if you could unleash this computer from this box and let it out in the open, what if it could be free and everything would be a computer. Around this time a friend introduced me to the Arduino and I couldn't believe this small inexpensive piece of circuitry - it was more like magical wizardry, you see I grew up in the 90s when the fastest computer I had ever seen was much slower than the cheapest smartphone you can buy today. But more than anything, with the Arduino my ideas wouldn't anymore be limited to the computer screen but they could reach out into the real world - this new reality opened a pandora's box of innovative ideas and possibilities, some of which have made their way to the market thanks to Arduino's easy accessibility. It's been more than a decade since I was introduced to the Arduino, but I still use it to this day whenever I start with a new idea, it has become my 'Chocolate Factory'.
- Dhairya Dand
Principal
oDD, a futurist factory and lab
During the early 2009s Lechal was just an idea, to help navigate the blind from one place to another. We wanted to use vibrations as a medium to guide the blind. The human cognition, esp in the blind is complex, and very different from sighted people. It took us more than 25/30 product iterations to Lechal where it is right now. I came from a background of design and electronics, and found nothing as simple and modular as Arduino-Lilypad back in those days: It all started with this schematic, and prototype.
Even till the later stages of development, Arduino was the first tool we used to take ideas beyond the whiteboard.
As a new spinoff, Even the work that we're doing with present Arduino as Team Graviky, we utlize Arduino to prototype our ideas, and iterate fast. Arduino not only works well during our prototyping, but serves as a good manufacturing benchmark when we custom design our capture units, used to capture pollution.
- Anirudh Sharma
MIT spinoff Graviky Labs Pvt. Ltd.
About the Authors
Priya Kuber, is the first Indian woman to set up an open hardware company in India. At the age of 24, she was the founding CEO of Arduino India with a mission to empower students with the knowledge and tools to bring their creative ideas to life. She discovered Arduino in the year 2009 and has since contributed at several levels, including documentation, maintaining their official, blog and teaching workshops in rapid prototyping using Arduino, all across India. She has also won several hackathons and has mentored several winning teams. She now lives in San Francisco and works full-time on creating secure and impactful wearable technology. She is also the recipient of Silicon Valley’s prestigious Rajeev Circle Fellowship and has given talks all around the world including at TEDx.
Rishi Gaurav Bhatnagar is a creative technologist who likes to work at the intersection of design and technology. He is an Intel software innovator, Arduino maker fellow, a volunteer at Random Hacks Of Kindness, also Campus Diaries 25 under 25- Science & Tech. When he is not tinkering with technology and storytelling, he spends time building new modules for students that help fuel their curiosity and build their innovation muscle.
Vijay Varada is an artist, engineer, and entrepreneur whose motto is, create positive change in the world through art, design and technology for sustainable and exponential development and progress. He is the CEO, and cofounder of Fracktal Works, which is engaged with design and research in the field of additive manufacturing, rapid prototyping, and product design with its line of desktop and industrial 3D printers aimed at using the technology to empower the abilities of students, engineers, designers, and industries. Vijay actively contributes to open source hardware projects, particularly assistive technologies for the blind.
About the Reviewers
Avik Dhupar is a hardware hacker and technology designer. He has been making and breaking circuits and toys ever since he was a kid. He was introduced to Arduino at a pretty young age, which changed his course of interest in life. He went on to join the official Arduino team, building and promoting Arduino awareness in India.
Currently, he works at Inveno, where he is making an inclusive and easy robotics and IoT platform for kids to learn programming.
He has worked extensively with Arduino, Raspberry Pi, and several other single board computers. He also enjoys designing musical instruments, particularly in the Eurorack format.
I would like to thank Packt for giving me the opportunity to review this amazing book. I would also like to thank my parents, who constantly supported me during the review of this book and influenced me to make and break things.
Rubén Oliva Ramos is a computer systems engineer from Tecnologico de Leon Institute, with a master's degree in computer and electronic systems engineering, teleinformatics and networking specialization from University of Salle Bajio in Leon, Guanajuato Mexico. He has more than five years of experience in developing web applications to control and monitor devices connected with Arduino and Raspberry Pi using web frameworks and cloud services to build Internet of Things applications.
He is a mechatronics teacher at University of Salle Bajio and teaches students on the master's degree in design and engineering of mechatronics systems. He also works at Centro de Bachillerato Tecnologico Industrial 225 in Leon, Guanajuato Mexico, teaching electronics, robotics and control, automation, and microcontrollers at Mechatronics Technician Career. He has worked on consultant and developer projects in areas such as monitoring systems and datalogger data using technologies such as Android, iOS, Windows Phone, Visual Studio .NET, HTML5, PHP, CSS, Ajax, JavaScript, Angular, ASP .NET databases (SQlite, mongoDB, and MySQL), and web servers (Node.js and IIS).
Ruben has done hardware programming on Arduino, Raspberry Pi, Ethernet Shield, GPS, and GSM/GPRS, ESP8266, and control and monitor systems for data acquisition and programming. He has written the book titled Internet of Things Programming with JavaScript, Packt.
His current job involves monitoring, controlling, and acquisition of data with Arduino and Visual Basic .NET for Alfaomega Editor Group.
I want to thank God for helping me reviewing this book, to my