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Ghost of a Memory: Glitch, #2
Glitch: A Precarious Duo: Glitch, #1
Whispers in the Code: Glitch, #1
Ebook series5 titles

Glitch Series

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About this series

They never should have created the Manticore...
 

The first Legion Spore was compliant. Friendly, even. A sentient airship willing to accept its lot in life. The second airship, the Manticore, is determined to destroy everyone who had a hand in its horrifying creation, starting with its pilot—Tim.
 

Simple revenge isn't enough.
 

The airship traps Tim within its hull, toying with him like a cat with a mouse. And whenever Tim's not on board the vengeful monstrosity, if he doesn't comply with the Manticore's order of silence about what's really going on, the airship threatens to kill his loving girlfriend.
 

She wouldn't be the ship's first victim.
 

Determined to undermine the ship's dangerous, telepathic games and protect the young woman he loves, Tim must find a way to destroy the Manticore. But if he fails, the cursed airship will not only murder his girlfriend, it will tear apart the world in its insatiable thirst for vengeance.
 

Don't miss this page-turning conclusion to the Glitch saga… Read Spirits of a Glitch today!

 

Authors' note: To jump right into the action, start with Whispers in the Code.
For a transition into this strange and gripping world, uncover its deadly secrets by starting with the primary series, Distant Horizon, or the series prequel, Deceived.

LanguageEnglish
Release dateFeb 8, 2018
Ghost of a Memory: Glitch, #2
Glitch: A Precarious Duo: Glitch, #1
Whispers in the Code: Glitch, #1

Titles in the series (5)

  • Whispers in the Code: Glitch, #1

    1

    Whispers in the Code: Glitch, #1
    Whispers in the Code: Glitch, #1

    Too bad reprogramming a haunted airship doesn't come with an instruction manual. Blinded by love, Tim helps his girlfriend steal a valuable artifact from the rebellion—an artifact used by its rightful owners to create a monstrous, living airship that will end the war and restore world order. Thanks to his ability to mentally control computers, his new allies bring him into their highest ranks... With a catch. They need his powers to complete what they started. The airship should have been devastating—a marvel of technology enhanced with super-human powers from the memory-wiped people they hooked into the vessel's computer. Instead, it has glitches. Fragments of human memories wreak havoc in the airship's internal code. Their tormented whispers invade Tim's thoughts. His superiors need him to figure out why. To impress them, and thus secure his place at his girlfriend's side, Tim needs to remove those "ghosts..." Before one of the airship's glitches traps his mind as just another whisper in the code. Descend into the madness... read Whispers in the Code today! Authors' note: To jump right into the action, start with Whispers in the Code. For a transition into this strange and gripping world, uncover its deadly secrets by starting with the primary series, Distant Horizon, or the series prequel, Deceived.

  • Ghost of a Memory: Glitch, #2

    2

    Ghost of a Memory: Glitch, #2
    Ghost of a Memory: Glitch, #2

    Something dangerous lurks in the code.   Thanks to his ability to mentally control computers, Tim's job is to oversee the Legion Spore, a living airship made from a terrifying hybrid of computer intelligence and super-human powers.   He's removed most of the glitches, the so-called "ghosts" lingering in the code.   But the one glitch he can't account for is the ship's rogue personality, with its clear preference for Tim as its operator.   Under orders from his superiors, he's stuck on the airship trying to uncover the source of the glitch, rather than spending time with his loving girlfriend. Making matters worse for both of them, his nights spent aboard the ship are filled with strange, haunting dreams of an alluring affair he's never had.   As those dreams descend into nightmares, a pattern becomes clear. These nightmares aren't random figments of his imagination; they're warnings from a "ghost" with more influence on the ship's code than the other remnant memories.   If Tim can't find the reason for the glitch's overwhelming influence, he won't only lose himself to the ship's whispers, he'll also lose the woman he loves. Uncover the secret behind the glitches in this enthralling sequel to Whispers in the Code... Read Ghost of a Memory today!   Authors' note: To jump right into the action, start with Whispers in the Code. For a transition into this strange and gripping world, uncover its deadly secrets by starting with the primary series, Distant Horizon, or the series prequel, Deceived.

  • Glitch: A Precarious Duo: Glitch, #1

    1

    Glitch: A Precarious Duo: Glitch, #1
    Glitch: A Precarious Duo: Glitch, #1

    Have you ever felt that your life is like a movie, but someone else is writing the script? Sandra feels that way all the time, but she feels trapped and unable to do a damn thing about it. That all changes the day she's kidnapped.           Sandra Verhoeven is a 15-year-old fashion model trying to make it big in her profession. However, she was having real doubts about her life trajectory. Despite the constant prodding from her mother, Midori, Sandra had lost enthusiasm for her career and was ready for a change. Working at a fashion show in her hometown of Salt Lake City, Sandra gets more than she bargained for when a creepy stalker abducts her. She then makes a miraculous escape with unplanned assistance from Ike Dreyer.      A Gulf War veteran, Ike was fleeing a dangerous and deadly jewel heist that left him the last man standing. Despite being a total stranger, Sandra quickly felt safe and comfortable in Ike's company. So, with pluck and craftiness, she shanghaied Ike and forced him to take her with him since she didn't want to return to her old life.     Catapulted into a desperate journey across the American southwest, this odd couple has an unavoidable rendezvous with Vincent Dupree, a very shady Vegas nightclub operator at the top of the criminal conspiracy that brought Sandra and Ike into each other's orbit.

  • Glitch: The Future is Unwritten: Glitch, #2

    2

    Glitch: The Future is Unwritten: Glitch, #2
    Glitch: The Future is Unwritten: Glitch, #2

    The Journey of Sandra and Ike enters a new stage.       This precarious duo avoids capture by law enforcement and reaches the Star 69 nightclub in Sin City. Delivering the gemstones to the proprietor, Vincent Dupree, Ike gives his best friend his notice. Suffering from severe wanderlust, Ike decided he didn't want to be a bouncer at such a sketchy club for the rest of his life.   Stubbornly refusing to return home, despite knowing how much suffering her disappearance has placed upon her mother, Sandra chooses to leave Las Vegas — with Ike. Naturally, this decision fills Ike with consternation, not just because he is on the cusp of starting a new life. During their time together, Ike's growing feelings for this pretty girl have given him enormous unease.   Heading south into Arizona, Sandra and Ike get entangled with parole violators, bootleg explosives, racist Walmart employees, and horny teenagers. Ike knows that their luck will not last forever. And he is also aware of the likelihood he'll lose all inhibitions with Sandra the longer she stays with him. Thus with their lives on the knife's edge, there is no assurance that Sandra or Ike has a future in this world.

  • Spirits of a Glitch: Glitch, #3

    3

    Spirits of a Glitch: Glitch, #3
    Spirits of a Glitch: Glitch, #3

    They never should have created the Manticore...   The first Legion Spore was compliant. Friendly, even. A sentient airship willing to accept its lot in life. The second airship, the Manticore, is determined to destroy everyone who had a hand in its horrifying creation, starting with its pilot—Tim.   Simple revenge isn't enough.   The airship traps Tim within its hull, toying with him like a cat with a mouse. And whenever Tim's not on board the vengeful monstrosity, if he doesn't comply with the Manticore's order of silence about what's really going on, the airship threatens to kill his loving girlfriend.   She wouldn't be the ship's first victim.   Determined to undermine the ship's dangerous, telepathic games and protect the young woman he loves, Tim must find a way to destroy the Manticore. But if he fails, the cursed airship will not only murder his girlfriend, it will tear apart the world in its insatiable thirst for vengeance.   Don't miss this page-turning conclusion to the Glitch saga… Read Spirits of a Glitch today!   Authors' note: To jump right into the action, start with Whispers in the Code. For a transition into this strange and gripping world, uncover its deadly secrets by starting with the primary series, Distant Horizon, or the series prequel, Deceived.

Author

Stephanie Flint

Stephanie Flint (formerly Stephanie Bibb) graduated from the University of Central Missouri with a Bachelor of Science in photography and a minor in creative writing. She merged the two interests into book cover design and photographic illustration, but she particularly enjoys writing speculative fiction. Stephanie lives with her husband, Isaac. Together they plot stories in the form of tabletop role-play games, and they enjoy the occasional cosplay. Online, Stephanie often goes by the nickname of SBibb.

Read more from Stephanie Flint

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