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The Purple Storm: Aletheia Adventure Series, #2
The Broken Journey: Aletheia Adventure Series, #3
The Rescue of Timmy Trial: Aletheia Adventure Series, #1
Ebook series7 titles

Aletheia Adventure Series

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About this series

The great battle at the Rumour Mill is over. Hordes of Meddlers have been destroyed. But not all. Their leader, crafty Sir-Meddle, always has a plan, and already the evil creatures are preparing to rise again. Hot on their heels, the Aletheian Swift Response Team is tracking the Meddlers through the land of Err. They are determined to discover the creatures' location and learn more of Sir-Meddle's plans. Will they uncover the Meddlers' new hiding place? Can they, at last, destroy Sir-Meddle?

This Bible allegory story is suitable for children aged 9 to 14. It begins more or less when The Rumour Mill, Aletheia Adventure Series Book 6, ends. In this novella, you'll see the famous battle with the Meddlers from a different point of view, and if you've ever wondered about the Meddlers that escaped from the Rumour Mill and what happened next, this story explains a bit about that.

You can read this story as a standalone book, but I've assumed a certain amount of knowledge of the land of Err and all things Aletheian; I haven't stopped to explain some of the things that are explained in other Aletheia stories. If you'd like to know more about these things, please explore the other Aletheia Adventure stories which you can find at: www.aletheiabooks.co/aletheia-adventures.

I hope you enjoy this additional story about the mysterious land of Err and the wonderful Rescuers of Aletheia!

LanguageEnglish
PublisherE M Wilkie
Release dateSep 26, 2017
The Purple Storm: Aletheia Adventure Series, #2
The Broken Journey: Aletheia Adventure Series, #3
The Rescue of Timmy Trial: Aletheia Adventure Series, #1

Titles in the series (7)

  • The Rescue of Timmy Trial: Aletheia Adventure Series, #1

    1

    The Rescue of Timmy Trial: Aletheia Adventure Series, #1
    The Rescue of Timmy Trial: Aletheia Adventure Series, #1

    This is the first book in the Aletheia Adventure Series. In this Series, Bible Truth comes alive through imagery, allegory, and other illustrations - in fantastic, exciting adventures.  Jack Merryweather goes to the same school as Timmy Trial, but they aren't exactly friends. Timmy is a bully and Jack only wants to escape from him. But instead, Timmy and Jack find themselves on an adventure together in the extraordinary city of Aletheia, in the mysterious land of Err. There they see strange sights and make new friends; there they meet frightening creatures that they never imagined existed; and there they learn more about salvation and Christian life. When Timmy is taken captive by the dreaded Snares and carried far away into the dark forests of Err, Jack and his friends from Aletheia set out to rescue him. But do they really know how to defeat these foes? Have they armed themselves adequately for the fight? Or will they fail to rescue Timmy Trial? The book is approximately 42,000 words long, and includes 27 illustrations.

  • The Purple Storm: Aletheia Adventure Series, #2

    2

    The Purple Storm: Aletheia Adventure Series, #2
    The Purple Storm: Aletheia Adventure Series, #2

    This is the second book in the Aletheia Adventure Series. In this series, Bible Truth comes alive through imagery, allegory, and other illustrations - in fantastic, exciting adventures. This story returns to the city of Bible Truth - Aletheia - and goes deep into the mysterious fortress that is the Academy of Soldiers-of-the-Cross. Four children are granted the privilege of spending a week with the Rescuers of Aletheia at the Academy. But during that week something unexpected happens: an unprecedented storm appears on the horizon and suddenly the children are in the middle of an emergency rescue mission. They find themselves in an adventure quite unlike any they could have imagined, right in the very heart of the terrifying purple storm. In the storm the children face false, frightening creatures that would claim their allegiance. They must decide if they will place their trust in the creatures of the storm, or in the God of the Bible. Who will they choose to be their refuge in the midst of the purple storm? The book contains approximately 41,500 words, and includes 26 illustrations.

  • The Broken Journey: Aletheia Adventure Series, #3

    3

    The Broken Journey: Aletheia Adventure Series, #3
    The Broken Journey: Aletheia Adventure Series, #3

    This is the third book in the Aletheia Adventure Series. In this series, Bible Truth comes alive through imagery, allegory, and other illustrations - in fantastic, exciting adventures. This story sees the return of Jack Merryweather and Timmy Trial from Book 1. Just before Christmas, Jack and Timmy find themselves in the land of Err, in the middle of a ferocious snowstorm. They are lost and alone, and courageously set out to find their friends who are part of the Christmas mission in the town of Broken. There are many dangers and troubles on their journey, and, at last, they are so fiercely attacked by the Meddlers of Err that they can go no further. But there is a purpose in their strange and broken journey: Jack and Timmy must take one more trek into danger to help someone who is badly broken. They really need rescuing themselves, so how can they rescue the lost? Do the two boys have the faith and courage to battle against the creatures of Err? And will they ever make it to safety in time for Christmas? The book contains approximately 43,700 words, and includes 24 illustrations.

  • The Defenders of Aletheia: Aletheia Adventure Series, #5

    5

    The Defenders of Aletheia: Aletheia Adventure Series, #5
    The Defenders of Aletheia: Aletheia Adventure Series, #5

    This is book 5 of the Aletheia Adventure Series. In this series, Bible Truth comes alive through imagery, allegory, and other illustrations - in fantastic, exciting adventures. The fifth book in the Aletheia Adventure Series is the second in a trilogy about an attack on the city of Aletheia, the city of Bible Truth. In this story, the Water of Sound Doctrine has been polluted, the city boundaries are overcome, and the city has been invaded by the people and creatures of the land of Err. The land of Err is desperate to change the Truth the city stands for. they set to work to 'improve' the roads and buildings; they camp on the Pray-Always Farmlands; they introducea new, appealing religious message; and they badly want to access the centre of Aletheia and takeover the mighty fortress Academy of Solders-of-the Cross and other important buildings there. But something stands in their way. Mysteriously, all the inhabitants of central Aletheia have vanished and the buildings will not yield to them. Is the fight for the city over? Or is there a greater, unseen power that the land of Err knows nothing about? Will Aletheia be victorious against such fearful and determined enemies? Will Bible Truth stand against the invaders?  Follow the adventures of familiar characters and children from earlier Aletheia books as they go underground, back to the foundations of Aletheia beneath the cross, and pray and plan to overcome their enemies.  The book contains approximately 53,000 words, and includes 36 illustrations.

  • The Mustardseeds: Aletheia Adventure Series, #4

    4

    The Mustardseeds: Aletheia Adventure Series, #4
    The Mustardseeds: Aletheia Adventure Series, #4

    This is the fourth book in the Aletheia Adventure Series. In this series, Bible Truth comes alive through imagery, allegory, and other illustrations - in fantastic, exciting adventures. Book 4 of the series is the first of 3 books which are about an attack on the city of Aletheia. The city of Truth is under threat, and, unless the plans of the Meddlers can be stopped, there will be serious consequences for everyone who lives there. All the favourite characters from the first 3 books unite to form 'The Mustardseeds' - a group of Christian kids who are determined to thwart the plans of the Meddlers. Whilst the chiefs of the city of Aletheia meet deep in the Academy of Solders-of-the-Cross and discuss the defense of Aletheia, the Mustardseeds meet in a barn on Pray-Always Farmlands and do likewise. But in order to succeed, the Mustardseeds must learn more about the power of prayer and the practical truth of Sanctification - being set apart to be used by God. What will happen to Aletheia if the Meddlers' plans succeed and the city stops praying? If there is no prayer power in Aletheia, then the city is already vulnerable to the next attack - which follows in Book 5... The book contains approximately 47,900 words, and includes 33 illustrations.

  • The Rumour Mill: Aletheia Adventure Series, #6

    6

    The Rumour Mill: Aletheia Adventure Series, #6
    The Rumour Mill: Aletheia Adventure Series, #6

    This is book 6 of the Aletheia Adventure Series. In this series, Bible Truth comes alive through imagery, allegory, and other illustrations - in fantastic, exciting adventures. Aletheia, the great city of Bible Truth in the land of Err, is once more under threat. It has withstood two attacks by the people and creatures of Err, but another assault is coming. This time the Meddlers will use lies and slander to undermine not only the leaders, but the Truth the city stands for, too. The centre of the Meddlers' activities is the Rumour Mill, and when the people of Aletheia discover the Meddlers' plan, they know they must try to destroy this evil place. But how can they find it? And what weapon is powerful enough to destroy it? Charlie Steady has lived in Aletheia all his life. All his family and friends expect him to become a Christian and live the life of a true Aletheian. But Charlie is fed up with high expectations and restrictions: he wants excitement and adventure away from Aletheia altogether. When Charlie learns that the wicked Meddlers are hatching a plan to destroy Aletheia, he is intrigued and sets out to find them. But he becomes infected with their poison - he imbibes their character of lies and slander; he even begins to look and sound like them. How can his friends help him? How can he understand the Truth when he is infected with lies? Characters from previous books in the series unite and set out on a two-fold mission: to discover the Rumour Mill, and to help their friend Charlie be freed from the poison of the Meddlers. Their journey takes them through the  hazardous land of Err, and soon they are on the run from the guards and inspectors of Err. In a fantastic, dangerous adventure, they face capture, defeat, pain, and great sacrifice. When at last they see the horror of the Rumour Mill the results are dreadful and spectacular. In this dramatic finale of the trilogy of the Battle for Aletheia (Aletheia Adventure Series books 4, 5, and 6) what power is great enough to destroy the evil of the Meddlers and set Charlie free? The book is approximately 51,200 words, and includes 22 illustrations.

  • After the Battle: Aletheia Adventure Series

    After the Battle: Aletheia Adventure Series
    After the Battle: Aletheia Adventure Series

    The great battle at the Rumour Mill is over. Hordes of Meddlers have been destroyed. But not all. Their leader, crafty Sir-Meddle, always has a plan, and already the evil creatures are preparing to rise again. Hot on their heels, the Aletheian Swift Response Team is tracking the Meddlers through the land of Err. They are determined to discover the creatures' location and learn more of Sir-Meddle's plans. Will they uncover the Meddlers' new hiding place? Can they, at last, destroy Sir-Meddle? This Bible allegory story is suitable for children aged 9 to 14. It begins more or less when The Rumour Mill, Aletheia Adventure Series Book 6, ends. In this novella, you'll see the famous battle with the Meddlers from a different point of view, and if you've ever wondered about the Meddlers that escaped from the Rumour Mill and what happened next, this story explains a bit about that. You can read this story as a standalone book, but I've assumed a certain amount of knowledge of the land of Err and all things Aletheian; I haven't stopped to explain some of the things that are explained in other Aletheia stories. If you'd like to know more about these things, please explore the other Aletheia Adventure stories which you can find at: www.aletheiabooks.co/aletheia-adventures. I hope you enjoy this additional story about the mysterious land of Err and the wonderful Rescuers of Aletheia!

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