82 min listen
#105: Mail Call
ratings:
Length:
58 minutes
Released:
Nov 13, 2014
Format:
Podcast episode
Description
Dirk, David, and Rob Daviau are answering questions this week on topics about board game design, publishing, translations, and more!-------------------Contact Information Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com David Heron - @DavidVHeron Rob Daviau -@RobDaviauGamer, rob.daviau@ironwallgames.com-----------------------------Episode Outline 0:00:43 - What existing game do you wish you had designed? 0:04:02 - What can Eastern and Western developers learn from each other? 0:09:37 - What game design phrases make you cringe 0:15:48 - How will designers grow if creators are not from the dominant culture 0:19:31 - Can you expand on the concept of player empowerment? 0:24:31 - Should I sell my game to a publisher? 0:32:36 - What are some examples of board games with great digital versions? 0:40:45 - How do you find the right artist at the right rate? 0:44:52 - Should I be worried about someone stealing my idea? 0:47:48 - When is the right time to reach out to a big-name developer? 0:50:59 - At what point do you translate your game?
Released:
Nov 13, 2014
Format:
Podcast episode
Titles in the series (100)
#9: Journey of a Part-Time Indie. With Jesse Howard: This week Jon and Dirk are joined by Jesse Howard, an academic turned part-time tabletop designer - at age 40. They delve into Jesse’s ongoing journey to develop ‘Ploy’, a promising and innovative abstract card game. The design of Ploy is a very intere... by The Game Design Round Table