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Ludology Bonus Episode - Visibility

Ludology Bonus Episode - Visibility

FromLudology


Ludology Bonus Episode - Visibility

FromLudology

ratings:
Length:
6 minutes
Released:
Mar 25, 2012
Format:
Podcast episode

Description

In this classic GameTek, Geoff discusses the concept of Visibility in computer games versus board games, using the PC game Armageddon Empires as a case study. How do board games and computer games differ in the way they present information to players?
Note that this was put out many years before smart phones, so there are many more boardgame implementations that you can carry around on a portable device. But the contrast still remains relevant.
Released:
Mar 25, 2012
Format:
Podcast episode

Titles in the series (100)

Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players. Ludology is made possible by the support and donations of listeners like you. We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion of our topics. Ludology is part of The Dice Tower Network, the premier board game media network.