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Dungeons and Dragons - Buildings and Hirelings rules.

Buildings Castle - 250,000 Gp Castle w/ Dungeon - 1,000,000 Gp Cottage - 400 Gp Floating Castle - 1,250,000 Gp Gatehouse - 6,500 Gp Keep - 75,000 Gp Mansion - 40,000 Gp Palace - 175,000 Gp Palisade Fort - 25,000 Gp Private Island - 650,000 Gp Quarters - 1,000 Gp Stone Building - 3,000 Gp Tower - 10,000 Gp Wood building - 1,500 Gp

Hirelings Level 1 - 15 Gp Level 2 - 20 Gp Level 3 - 25 Gp Level 4 - 35 Gp Level 5 - 40 Gp Level 6 - 70 Gp Level 7 - 100 Gp

Level 8 - 135 Gp Level 9 - 170 Gp Level 10 - 200 Gp Hirelings = Minions Hp 1 AC = Level + 14 Others = Level + 12 Speed 6 Mercenary (Provides own weapon + Armour) Cost = Standard x 3 + 2 AC and Reflex Melee Level + 5 vs. AC Level + 3 damage Range Level + 5 vs. AC Level + 3 damage (Allow Party to give Weapons + Armour to hirelings for bonuses)

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