2 Ex. 1: Bullet impact New model Ident Bullet Symmetry 3D, Z Load Materials CART BRASS, FLOATGLASB, LEAD (Shock, Steinberg Guinan) Add erosion to all materials (geometric strain = 1.0) Import parts from dyna: BulletInner.K and BulletOuter.K Delete components Create new component containing both parts Transform component Rotate 180 degrees about Y-axis Rotate 150 degrees about Z-axis Translate 0.36mm in X direction 3 Ex. 1: Bullet impact Define Initial Conditions Name: Inner Material: Lead Velocity: X=519.6m/s, Y=-300m/s Name: Outer Material: CART BRASS Velocity: X=519.6m/s, Y=-300m/s Define Boundary Conditions Name: Fixed Type: General 3D Velocity Set all parameters to 0.0 Fill parts with initial conditions Fill Core with Inner Fill Casing with Outer Delete unused materials 4 Ex. 1: Bullet impact Create Part Name: Target Solver: Lagrange Select: Parts Wizard Predef: Box Origin: (0.0,-50.0,0.0) Size: 2.5x100.0x50.0 Numerical size: 5x50x25 Grade Zoning In J direction, 0.5mm,20 cells, centred In K direction, 0.5mm,10 cells, lower K Fill with FLOATGLASB Convert part to IJK (from import pull down menu) 5 Ex. 1: Bullet impact Define Group Name: Fix Type: Nodes Add nodes to group Use Alt+left mouse button to draw polygon as shown Use Control+left mouse button to close polygon Apply boundary condition Fixed to group 6 Ex. 1: Bullet impact Join two parts of bullet together. Define Interactions Calculate gap size and check. Define Wrap-up Criteria Define Save times Save and execute