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Example 1: Bullet impact


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Ex. 1: Bullet impact
New model
Ident Bullet
Symmetry 3D, Z
Load Materials CART BRASS, FLOATGLASB, LEAD (Shock,
Steinberg Guinan)
Add erosion to all materials (geometric strain = 1.0)
Import parts from dyna: BulletInner.K and BulletOuter.K
Delete components
Create new component containing both parts
Transform component
Rotate 180 degrees about Y-axis
Rotate 150 degrees about Z-axis
Translate 0.36mm in X direction
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Ex. 1: Bullet impact
Define Initial Conditions
Name: Inner
Material: Lead
Velocity: X=519.6m/s, Y=-300m/s
Name: Outer
Material: CART BRASS
Velocity: X=519.6m/s, Y=-300m/s
Define Boundary Conditions
Name: Fixed
Type: General 3D Velocity
Set all parameters to 0.0
Fill parts with initial conditions
Fill Core with Inner
Fill Casing with Outer
Delete unused materials
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Ex. 1: Bullet impact
Create Part
Name: Target
Solver: Lagrange
Select: Parts Wizard
Predef: Box
Origin: (0.0,-50.0,0.0)
Size: 2.5x100.0x50.0
Numerical size: 5x50x25
Grade Zoning
In J direction, 0.5mm,20 cells, centred
In K direction, 0.5mm,10 cells, lower K
Fill with FLOATGLASB
Convert part to IJK (from import pull down menu)
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Ex. 1: Bullet impact
Define Group
Name: Fix
Type: Nodes
Add nodes to group
Use Alt+left mouse button
to draw polygon as shown
Use Control+left mouse
button to close polygon
Apply boundary condition
Fixed to group
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Ex. 1: Bullet impact
Join two parts of bullet together.
Define Interactions
Calculate gap size and check.
Define Wrap-up Criteria
Define Save times
Save and execute

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