PROJECT PHASE 1: RESEARCH Understanding Your Audience & Medium
Deliverables: Recommendations based on research
Demographics
My recommendations based on interviews B. Increase the effectiveness and accessibility of videos by: 1) Using more real time situations rather than staged dialogue to demonstrate a point. The reaction should not seem forced because it is not as convincing. 2) Making videos downloadable & accessible via mobile devices Everyone has a Smartphone or an iPad these days. We need to respond to this by making our content available on those devices or we will lose viewers.. 3) Make sure all videos are updated More current visuals and modern images (especially logos) would more effectively capture viewers attention. We lose a lot of credibility when things such as logos are not kept up to date. 4) The videos would be improved if they all followed the protocol of being: Quick, informative, and relevant. Less is more. (especially in an age of shrinking attention spans)
Demographics: The Impact of Age
My recommendations based on my research Older Adults and E-Learning - To increase the ease of consumption for the older demographic: 1) Include printer friendly versions of training materials for the older demographic OR provide written transcripts of the audio content Taylor et al. (2004) recommended providing print friendly versions of Web pages since most older adults prefer to read from paper rather than a computer screen. Providing written transcripts can be helpful for visual learners or those who have difficulty hearing. 2) Use slower speech in audio presentations VanBiervliet (2004) emphasizes the need to use slower speech in audio presentations based on the large body of research showing that many older adults have a decline in working memory. 3) Allow for a slower pace in course progression and more control over learning schedules through asynchronous E-learning Inappropriate sequencing of courses and undesirable course features can result in frustrated students. Taylor et al. (2004) found that older adults engaged in face-to-face software training preferred an informal structure, instead of a formalized, linear class structure. Asynchronous e-learning is well-suited to address these needs since it provides the opportunity for self-directed learning and moving at ones own pace. Designs need to accommodate a learners need to stop and restart a learning program. A progress indicator is helpful so that learners can easily restart where they left off.
SOURCE: Githens, Rod P. "OLDER ADULTS AND E-LEARNING-Opportunities and Barriers." Quarterly Review of Distance Education 8.4 (2007): 329-38. Attention Span
My recommendations based on my research
Create Small Packages Of Content To confront shrinking attention spans (across all age groups) and to minimize cognitive decoding needs: 1) Chunk online learning programs into short digestible segments. Chunking content into small lessons means that you only address one main objective per segment. Simon Fraser University found that for literate humans, the average continuous attention span was 8 seconds, with a maximum of 30 seconds. In addition, it was determined that the average general attention span was from 10-12 minutes. In his book, The Media How-To Guide for Nonprofits, David Perry said the continuous attention span for adult learners is 15 seconds. 15 seconds! Ralph A. Burns conducted a study on adult learners, finding that the bulk of information the students were later able to recall was received during the first 5 minutes of instruction. Burns said that the lowest level of retention occurred between the 15 and 20-minute mark.
(Recommendations continued on next slide) Attention Span
My recommendations based on my research (CONTINUED)
2) Distil content - The video mini-modules should contain exactly what the learner needs, and no more. Extraneous content takes up the limited cognitive load capacity without contributing to the learning objectives. However, there is often related information that does not directly apply to the learning objectives, but may be useful to the learners. With e-learning, this information can be provided as supplemental sources, with appropriate links to locations outside of the primary instructional content.
3) Really focus on using and capitalizing on visual elements to enhance knowledge retention According to neuroscience research that is referenced in John Medina's book Brain Rules, participants in studies only remember about 10% of information presented orally when they are tested 72 hours after instruction. However, that number jumps by about 65% when an image is added to the learning process. SOURCES: http://elearningindustry.com/make-e-learning-easier-elearners-brain-pain