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A gamescript, also called Mod, defines the weapons you can use and their effects

. That includes all the particles/projectiles the weapons are spawning, etc. A g
amescript also defines some general physics parameters like the gravity and mayb
e other stuff.
OpenLieroX supports two different gamescript formats.
Gusanos mod format
The Gusanos mod format is the most powerful. Spawned particles support a wide ra
nge of attributes and events and you can set many different action(s) you want.
Lua scripting is also possible to be fully dynamic. Weapons can react on both th
e firestart and firestop event and can setup a custom crossair. Any particle/wea
pon/object can setup dynamic lighting.
Gusanos mods are supported since OpenLieroX 0.59. This is the new main format. I
t is highly recommended that you start any new mod as a Gusanos mod.
LieroX gamescript format
The LieroX gamescript format is the oldest one in OpenLieroX. You are somewhat l
imited in the possible events and actions and it is often complicated to get wha
t you want.
This format is kind of deprecated. You shoudln't write new mods in it. Use the G
usanos modding format instead.

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