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eee EBERR 5 . os DELUXE DUNGEON MASTER'S Le THE EBERRON DM's BEST FRIEND SESE Tee it artes eee NC Rg rag te tate This invaluable game aid helps you conceal notes, miniatures, and other surprises from your playérs’ éyes. The landscape format makes it easier.for you to see,the game in front of your screen while maximizing the space you have behind it. In addition to providing useful tables from the Player's Handbook and Dimgeon Master's Guide, this deluxe sereen provides information of particular interest to Eberron. DMs, including a list of dragonmarked houses and guilds and an Eberron calendar. Pyro oat SU ee RC r in amr Ri Cece tue LCase the point of origin for most Eberron campaigns. This comprehensive and richly Periech eee eet Ut Ctra emer Cee TrrartTs Pete et eta ee etter ANU iil = eee eae DEVELOPED AND ASSEMBLED BY CHRISTOPHER PERKINS <, El Da CORTE NOR Coa MTU ca ™ needs the Player's Handbook™, Dungeon Master's: Cor eEC Namen rene Zz NDR OSCE Mrmr ERY Let COMMON ARMOR, WEAPON, AND SHIELD HARDNESS AND SIZE AND ARMOR CLASS OF OBJECTS (rt act 166) HIT POINTS crn pact 166) Sine Example) AC. Sire (Exampl) AG “Weipon or Shield! Example Coloma toend Median ered 8 ibe Bade Short word tide of bare) Small hai) ‘ Onechanded bade Langeord Gargonsan oarow = Tiny oad 5 “Twochanded bade reward tide of bara) imine rol) 7 Aight mei: hfid weapon Ligh mace Hoge Grogon) 1 Fine (potion) 0 One-handed meta-btied wexpoo Hey mace Large ig doo) Ligh baled weapon Hardee ‘One-handed hae wnpon ih OBJECT HARDNESS AND HIT POINTS cri race 168) a oe Object Hardness Hic Poin Break DC — a ‘Rope (I inch iam.) ° 2 a a z Simple wooden door 5 0 3 eT - ‘Small chest 5 1 ” pebecden ih z Geodwonden door 3 5 8 ewtncsiets = ee 5 5 2 saaaest 5 Strong wenden door 5 2 2 —— = Masonry wall (feck) . 0 6 eee nad 2 to hates and 10 ht pots Hewn stone ( fi. thick) & 340 50 2 Tepe pena for diam anor wrpnn ands, Dade foreach ate S48 " CE eyo ete male an Namo may ny Rr ak ecw get NA 2 2 i 2 Naresby material ve Subtence Hardnes and Hit Pols, below Iron dor in eek) " a * SUBSTANCE HARDNESS AND HITPOINTS cen PAGE 166) WALLS come race 60) Subetance Hardoe Hic Pointe Typical Bees Hic Climb Paper orto 0 ‘nh of hichne wal Type Thickness DG Hardness Poina! DC Rape ° inch of hicks pin Sai enareeca ey Roe Ol u Vineh of thiknes Superior matony 1358 ee ° inch of thicket Pela wena eS Lenker oh 2 Sine of hikes Heen sone De SHO Wood 5 Winch of thihnen Saeaaen eT Stone ® {Brinch of thik leon Qin Dp 8 leone nest 0 20/nch of ehickoen e ARES TICES Mora 6 Ofek of thicken Weed fete a ‘Adamartine 0 (Winch of tikes epee Iw DCs TO BREAK OR BURST ITEMS AFFECTED BY LPTs aon, ITEMS cen rack 166) MAGICAL ATTACKS (rn pace 177) Eisemoitercan Be appli van of the athe wal pes Merete be MAGICAL ATT Fa ations 0 hit pots, whichever sree ‘Breakdown simple door 13 shit Break dove good door 18 ‘Armen DOORS ome race 6 Daas yd an ope ai a “Typical Hic Deeak DC Baru rope Bonde 2 lem inhand Door Type Thickness Hardness Points Stuck Locked end ir brs % Magi dak Sich cendi tin Shp SS Beek down bred door 25 Stoved or sheathed wenpon__Good wecden Lite 5 Shp Banat chun bond 2% Mage bracers on Qin Sake ts Bre down von door 8 Mage clothing Stone bin f Oy BB Magis jeoreyGnctodng rings) toon Lin 0 aap at pe Wh Anping elie Foncallnwooden Sin 3p. 25th Condition ‘Adjesment! —UInorderof mos likely tole likey tobe Pol row Tin Op ast st por o steed Leck Sb deco si) ifweare solles natural on hese: oll ge enya itech apply. we she larger number, raromly among the objets mes ikely © | OC elif, Use appropri dor figure fr bresing. vented ‘TURNING UNDEAD (rn race 159) Mos Poverful Undead Atfected (Maxim Hit Die) Reval ( fog Check (420 + Chad Gorlover ‘a + X " \ 2 a5 8 3-21 Borhigher DRAGONMARKS cecs pact 63) [Detection Finding Handling Making Shing Sentinel Shadow Storm Wording Madeni Thareshk adele Ghalanda Gannith si Pa Thera Lyrandar Kundarsh Haleele Haleors ria Feu ce er Halt Deaf (ler evl 4 Clerics eel 3 ler level 2 (Gch ond Clerc level» (Gries tse <2 Cleric eet = 3 Cleric el 6 Warning Guild Finders Guild Handlers Guild Honelers Guild Tinker Gold, Fabricators Guild Couriers Gu Transprinton Guild Notries Guild, Speakers Guild Blademarks Guid Defenders Guild ‘Astana Guild Shadow Nerork indwrights Gil, Rainallere Guild Banking Cal Wording Guild ATTACK ROLL MODIFIERS (rn Pack 151) ‘Avtacher is Melee Ranged Dene at er Emangled 2 oh Flanking defender 2 ar ine 2 2 Cater aaa “ 0 Prone 4 a Shakeo o Frightened = a ‘Squeezing through pce ot 4 Am emangled characte so takes 3 penleto Dexterity, which may Mist hic ack ll. 2 The defender loves any Dexterity bonas AC. This bons desi apply ithe sarge is blinded {1Mow ranged weapons cat be ned while she attacker x prone, bu ou vate nsrontow o hushen while prone te penal. ARMOR CLASS MODIFIERS (rit Pace 151) Behitoo “4 s Blinded a oy ‘Convene oriole See Concealment. page 152 Comering 2 = Entangled o ° Flacfooed oo oo (Guch at surprte, balancing. climbing) CCrappling (ut stacker isnot) a soo Hetpes aD ut (Guth at parajeed, sleeping or bound) Kecdling or sting 2 2 Pinned oe oo Prone a) “4 ‘Sgeesing through epee “ a Stunned 2 2 ‘Anemangled character sales xt penalty o Deter. 4 Rell randomly to se which geppling cobain youirike, That {slender let ny Deneiy bonus fo AC | Tren the defender Dentery a (5 modifier), Rogues can seth sath helps or pinned defenders Ser nse Helpless Defenders. Ae Tut page 153 a INFLUENCING NPC ATTITUDES crx race 72) New Antivade (DC te achiev Indifferent Friendly Helptat ‘Leas than 20 Lenihan 8 5 Lesethea le Uniriendly Indifferent Friendly Helpful Bw 1 Eri Atiinte Means Possible Ae Howile Willa rao hot you Ath, interfere, bras, ae Uniriendly Winker you Mislead. gomip, avoid, watch adres Dean uch ae Socially expected interaction help, atocne Helpful Wille rsovo elpyou Protect ich up esl ad ¥ TEs ge REneRNN Missin wit! A THROWN WEAPON ‘Tergtied omsquare Tt on ae aq. ; ‘When thrown weapon mises rll and refer this diagram te decermine where the weapon lands. CLIMB CHECK DES crt Pace 69) Climb DC Example Surface or Activity 0 Adlopetoo seep walk up. ors noted rope with wal to brace spine, 5 Arope sith wll o brie agsinnt. or hnoted rope, oF x rope afte by he meta spell 10 —_Asurfuce wth edges to hold on to and tnd on ach at very rough wall ora ship iging 15 Anysurice ith adequate handhelds and fothol suraceor aes, ora unknotied rope paling Youre up when dangling by your hinds. 20 An wnevenvorfsewwith nme hatrow handhold od foothols sucha ype wal in a dungeon of rine ural or artifice ach av very cough natural rock 25 ___Aroughsurlicesochsts natural rock wl or brick xl 25 Amorthang or cling wth handhold but na fothold = Aperfeay smooth, fla, yertial surface canna be climbed USTEN CHECK DCS cen pace 78) Listen DE Sound xe Abate 4 Pepi lbing! 5 1 pein re cm allio ope 00-F/round) ering 0010 make ay noe ® An casrmored perio walhing a ssl pore (05-.froand) sping not to make any nose 6 ‘A ectee ogse using Move Silently otek ps the tenes 5 People whinpering! ® ‘Acstvatling u Amon gliding infor kill 1 fyou bet the DC by 10 or more you cam make out wha ing oi sstuming that you understand te guage EBERRON] ACTIONS (rit race 141) (Atcck (melee) “Auack eanged) ‘Antck Gonarmed) “Activate rng, rod, staff, wand, or wondrous tem ‘Aid another ‘Cast quickened spell ‘Cas «spell (I standard action) ‘Casta spell defensively Casing ‘Concentrute) (on activated spell ability) Charge ‘Concentrate on spell or special abiiy Control a frightened mount ‘Coup de grace attack Delay ation Director redirect an activ spell. Disarm foe Diamis spel ‘Draw a hidden wespon Gosing Sleigh of Hand) Draw a weapon Drink potion Drop an item [Drop to prone Encape sgripzle Exape from entanglement Extinguish flames Feint (using Bla sill Fight defensively Five-foot sep Full ack (melee) Fall mack Ganged) Full sack (unarmed) Grapple foe qr, grapple. damage, or pls) Ligh torch with fine and tel “Light torch with «tinderewig “Load light or hand erosbow ‘Loud sheary or repeating erousbow Lock or unlock weapon ina locked gountet ‘Lower spell resistance Mount a creature or dumount ‘Move a henry object More more than 5 fees, ‘Open or close a door Overrun Standacd Standard Sundard Standard Standard Standard Free Varies Standard Standard Standard el Standard Falleround Full-round Standard Folleround Ful-round Fulleround aris Ful-round Standard all-round Standard Move Moe Move Standard sack of No Ye No Ye ACTIONS (cont1NUED) Pick up an tee Prepare spell component toca spell oop el fv Qaich drew weepon (eth Quick Deve fo) ‘thd hhc wasp (eth Quick Dew fet end Shight of Hand) Read scrll Ready standard ation Ready of loo wala [ase towed tom Ron Sheathe weapon, Spaxk ‘Subiie x dying cretore “ring Hea sil) Standup from prone ‘Stow a heme Sunder a weapon (atch) Sender an abject (tc) Tine “Turn grec undead Un entnordinry sip Une fet ne pall-ikeailiy Use supernatural ably Use touch spell on up ose allie Withdraw Fall ound Move Standerd Stendard Varies Varies Standard Standard Gielen Fll-round CONCENTRATION CHECK DCS crn act 70) Concentration DC 1+ damage dele 10¢ half of coninuous darege let del. Diseseting pels sae DC ” 6 2 8 2. 5 Didretiog opel’ sre DC Distraction Damaged daring the retin “Ting continuous damage during the ation. Disested by ondamaging sel Vigorou motion Violen mtion. Extrtordinarly violent motion, Enangle, Groping o pi sn Auackof Opportunity Yer No. Ye No Ne Ne Ye Ye. You Ye Yer Ye Maybe Ne No No No Yee Yee No “Weather ts high wind carrying binding in oe Weather caused bya spell ach a sna eng SKILLS crit ace 63) Skil (Key Abilig) Armor Check Attack af Opportunity Ne ‘Appraise Cn) Ye No Balance (Den) You Yee No BRACCh) Yano No Clint (0) Yo Ye Maybe Concentration (Con) Yen No Ne Crate (ind Yeu Ne No Decipher Serie Cin Ne Ne No Diplomacy (Cha) Ya No. Ne Dinable Device De) Yn Yes You Diggit (Cha) Yea Ne No Escape Artist (Des) Ya Ye No Forgery (0) Ye No Ne Gather Information (Cha) Yeu No ss Handle Animal(Chs) No Ne No Heal (wi) Ye Ne Ne Hide (Den) Ye Ye No Foust (Chs) Ya Ne Ne dump (Ge) Yer Yen Maybe Krnosledge (no) Ne Ne No Liste (is) Ye Ny No Move Stent Des) Ye Ya Mabe Open Lock Des) No Yer Ye Perform (Ch) Ye No Ne Profession (Win) Ne Ne = Ride (Des) Ya No No Search (nt Ye Ne Ye Sense Motive (Wi) Ya Ne a Sleightof Hand (Des) No Yer No Speak Language (Nond) No No ss Speleafe (nd) No Ne Maybe Spot (Wied Yea No No Serva (We) Ya Ne Ne Sein See) Yeu Yer obs) Maybe ‘Tomble (De) No Yer Mnbe Use Maple Device (Cha) No No Ne Use Rope (Des) Ye No No MONTHS OF THE YEAR (rcs race 130) Month Seaton Month Seaton CaeiyD cota Naor Nee ‘Oltrupe Late winter Barrabas Lai eemmer Therendor Rhasn Early antumn Eo Sypheroe Dewego Arh DAYS OF THE WEEK Sul Mol Zo Wir Zor Far Sar MOVEMENT AND DISTANCE crn pact 162) HAMPERED MOVEMENT (ex pac: 163) Speed Addie 15 20h 40h 40H SDH «GOR Condition Example Movement Co (One Rownd Caeica)! Difheulterrin Rabble, undergrowth, exp “a alk BR KH, OH, SH, slope, tex cracked and pied Hon We RRB HOR aH bares, woeven Moar Ron Sh 60h. AH. DH. DH, ROH Obstacle ow wal, deadfal, robes pill x2 an x) FoR, HOR 19,16. HOH ——Poorvsblsy—_Darknem or fog 0 One Minute (Local) Impansble—Floortoceling mall closed door, — Wolk 10h 2008. 300, «400K. SOO, GOO, locked page Huse sure e060 ODF. 14000. 1,200 May requires shill check i. fe 600 SHOR. 1.500% L800 8. mined ot tion store Tarn 2am 2aton ARMORED/ENCUMBERED SPEEDS ‘One Hour (Overland) Bate Speed Reduced Speed! Welk LYmiles 2imles Siler ile Smiles 6 es ww 5 Hon Smile Armies Grider Biller 2 ler 2 5 i = — ps = ™ » » ‘One Day (Overland) 4 w “a 12 miley 16 miley 24-mles SP mes 40 mer _ 48 mien * 8 Hole = Seas i = = 0 “ ee . —s = = = n 6 1 Tactical movement often mented in square on the bute ri gure 5.) ether han fs wo 30 Ses Page and page 1 for more information on ais ovement coh 0 o 1 Such a when wenring medium oresny amet. er when carrying» MAXIMUM DISTANCE FOR SPOT CHECKS media or hewy id Terrain Distance DETECT MAGIC crn pace 219) Dengeon Varin urs Poser ——_ Spare fren 246% 10 & Spat or Object Faint Moderate Strong. Overwhelming Medium fore 2a x10 Fencing spell pel level) Srdorlower —AtheSih ——TeheSth —1hs (dey) Dent fore 246% 10 Magee (eter ere ‘thor lover ih-Ilth —12abe20ih 7s rte) Moor 646 10 6, Swamp ax 196 DETECT EVIL crit race 219) Gen ile ato x 104 —surs over ——— agg hls 246% 106 Crenture/Object Faint Moderne Strong Overwhelming Mousieine 4410 10 Bil erature! (HD) Worlower 1-25 26-80 Slarhigher more onpesls, vil undead (HD) Donker 48 920 lorhigher Feerin ales il ousider (HD) orlwer 24 510 Torhigher 686 x20 8. Clerc ofan el deity (la eels) u Ls 5210 torhigher 6as x10 8, vil mage item orapll (cater lev) ad orlowerSed-tth_—$ch-20ch— lator higher 64s 408, 1 Except for undend and outsider, which have their wn entries om the abe aasxt0% 2 Some characters who ate not lies may radiate an curs of equivalent power. Th clas descipion wil ndiate Mariy water a8 104. whether thi applies, SS a LIGHT SOURCES AND ILLUMINATION crit pace 165), Object. Bright ‘Shadowy Duration Spell Bright Shadory Duration Candle ai oh The Cinna! fae mf we. Permanent Everberning orch eys Wh. Permanent + Dangly orches) 2a (eck) 4044 each) I min Limp omnes 5k. wn, Shr/piet Deight ean, 1204 sain Lantern, bulage? Gt-Rcone 120 cone Brvpimt_ Lg m6 wn, min Liners, hooded 304 on, {hr/pint 1 Acandle doesnot provide bright illamination, only shadowy nination, Sunred a0 son. Shr -2Abulleeyelanternilleminstes cone nots ra Torch 8, wn The Olthaang MASTER KEY 7] te Hamlet Village ‘Small town, Largetown ‘Small city Large city Metropolis Capital Castle/Fort

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