You are on page 1of 2

Name

Aasimar
Aboleth
Adult Black Dragon
Adult Blue Dragon
Adult Brass Dragon
Adult Bronze Dragon
Adult Copper Dragon
Adult Gold Dragon
Adult Green Dragon
Adult Red Dragon
Adult Silver Dragon
Adult White Dragon
Allip
Ancient Black Dragon
Ancient Blue Dragon
Ancient Brass Dragon
Ancient Bronze Dragon
Ancient Copper Dragon
Ancient Gold Dragon
Ancient Green Dragon
Ancient Red Dragon
Ancient Silver Dragon
Ancient White Dragon
Animated Object
Ankheg
Ankylosaurus
Annis Hag
Ant Lion, Giant
Army Ant Swarm
Ascomoid
Assassin Vine
Astral Deva
Aurochs
Axe Beak
Babau
Balor
Barbed Devil
Barghest
Basidirond
Basilisk
Bat
Bearded Devil
Bebilith
Behir
Bison
Black Pudding
Boar
Boggard
Bone Devil
Brachiosaurus
Bralani
Bugbear
Bulette
Caryatid Column
Cat
Cauchemar
Cave Fisher
Centaur
Centipede Swarm
Cheetah
Chimera
Choker
Chuul
Clay Golem
Cloaker
Cloud Giant
Cockatrice
Constrictor Snake
Couatl
Crab Swarm
Crag Linnorm
Crocodile
Cyclops
Dark Creeper
Dark Naga
Dark Stalker
Darkmantle
Deinonychus
Derro
Devourer
Dire Ape
Dire Bat
Dire Bear
Dire Boar
Dire Crocodile
Dire Hyena
Dire Lion (Spotted Lion)
Dire Rat
Dire Shark (Megalodon)
Dire Tiger (Smilodon)
Dire Wolf
Dire Wolverine
Djinni
Dog
Dolphin
Doppelganger
Dracolisk
Dragon Turtle
Dragonne
Dretch
Drider
Drow
Drow Noble
Dryad
Duergar
Eagle
Efreeti
Elasmosaurus
Elder Air Elemental
Elder Earth Elemental
Elder Fire Elemental
Elder Water Elemental
Electric Eel
Elephant
Erinyes Devil
Ettercap
Ettin
Faerie Dragon
Fire Beetle
Fire Giant
Flesh Golem
Froghemoth
Frost Giant
Gargoyle
Gelatinous Cube
Ghaele
Ghost
Ghoul
Giant Ant
Giant Centipede
Giant Crab
Giant Eagle
Giant Flytrap
Giant Frilled Lizard
Giant Frog
Giant Lacewing
Giant Leech
Giant Mantis
Giant Moray Eel
Giant Octopus
Giant Scorpion
Giant Slug
Giant Spider
Giant Squid
Giant Stag Beetle
Giant Wasp
Gibbering Mouther
Girallon
Glabrezu
Gnoll
Goblin
Goblin Dog
Gorgon
Gorilla
Gray Ooze
Greater Air Elemental
Greater Barghest
Greater Earth Elemental
Greater Fire Elemental
Greater Shadow
Green Hag
Griffon
Grizzly Bear
Guardian Naga
Half-Celestial Unicorn
Half-Fiend Minotaur
Harpy
Hawk
Hell Hound
Hezrou
Hill Giant
Hobgoblin
Homunculus
Horned Devil
Horse
Hound Archon
Huecuva
Huge Air Elemental
Huge Earth Elemental
Huge Fire Elemental
Huge Water Elemental
Human Skeleton
Human Zombie
Hydra
Hyena
Ice Devil
Ice Golem
Ice Linnorm
Imp
Intellect Devourer
Invisible Stalker
Iron Cobra
Iron Golem
Janni
Kobold
Kraken
Kyton
Lamia

CR
1/2
7
11
13
11
13
12
15
12
14
14
10
3
16
18
16
18
17
20
17
19
19
15
3
3
6
6
5
5
5
3
14
2
2
6
20
11
4
5
5
1/8
5
10
8
4
7
2
2
9
10
6
2
7
3
1/4
11
2
3
4
2
7
2
7
10
5
11
3
2
10
4
14
2
5
2
8
4
1
3
3
11
3
2
7
4
9
3
5
1/3
9
8
3
4
5
1/3
1/2
3
7
9
7
2
7
1/3
3
3
1/3
1/2
8
7
11
11
11
11
2
7
8
3
6
2
1/3
10
7
13
9
4
3
13
7
1
2
1/2
2
3
10
5
1
6
2
3
5
8
3
8
1
9
4
3
5
6
13
1
1/3
1
8
2
4
9
7
9
9
8
5
4
4
10
4
6
4
1/3
3
11
7
1/2
1
16
1
4
2
7
7
7
7
1/3
1/2
4
1
13
5
17
2
8
7
2
13
4
1/4
18
6
6

XP
200
3,200
12,800
25,600
12,800
25,600
19,200
51,200
19,200
38,400
38,400
9,600
800
76,800
153,600
76,800
153,600
102,400
307,200
102,400
204,800
204,800
51,200
800
800
2,400
2,400
1,600
1,600
1,600
800
38,400
600
600
2,400
307,200
12,800
1,200
1,600
1,600
50
1,600
9,600
4,800
1,200
3,200
600
600
6,400
9,600
2,400
600
3,200
800
100
12,800
600
800
1,200
600
3,200
600
3,200
9,600
1,600
12,800
800
600
9,600
1,200
38,400
600
1,600
600
4,800
1,200
400
800
800
12,800
800
600
3,200
1,200
6,400
800
1,600
135
6,400
4,800
800
1,200
1,600
135
200
800
3,200
6,400
3,200
600
3,200
135
800
800
135
200
4,800
3,200
12,800
12,800
12,800
12,800
600
3,200
4,800
800
2,400
600
135
9,600
3,200
25,600
6,400
1,200
800
25,600
3,200
400
600
200
600
800
9,600
1,600
400
2,400
600
800
1,600
4,800
800
4,800
400
6,400
1,200
800
1,600
2,400
25,600
400
135
400
4,800
600
1,200
6,400
3,200
6,400
6,400
4,800
1,600
1,200
1,200
9,600
1,200
2,400
1,200
135
800
12,800
3,200
200
400
76,800
400
1,200
600
3,200
3,200
3,200
3,200
135
200
1,200
400
25,600
1,600
102,400
600
4,800
3,200
600
25,600
1,200
100
153,600
2,400
2,400

Align
Size
Type
SubType
HD
NG
Medium
outsider
(native)
(1d8+3)
LE
Huge
aberration
(aquatic)
(8d8+48)
CE
Large
dragon
(water)
(14d12+70)
LE
Huge
dragon
(earth)
(16d12+80)
CG
Large
dragon
(fire)
(14d12+70)
LG
Huge
dragon
(water)
(16d12+80)
CG
Large
dragon
(earth)
(15d12+75)
LG
Huge
dragon
(fire)
(18d12+108)
LE
Huge
dragon
(air)
(15d12+75)
CE
Huge
dragon
(fire)
(17d12+102)
LG
Huge
dragon
(cold)
(17d12+85)
CE
Large
dragon
(cold)
(13d12+65)
CE
Medium
undead
(incorporeal)
(4d8+12)
CE
Huge
dragon
(water)
(22d12+154)
LE
Gargantuan
dragon
(earth)
(24d12+168)
CG
Huge
dragon
(fire)
(22d12+154)
LG
Gargantuan
dragon
(water)
(24d12+168)
CG
Huge
dragon
(earth)
(23d12+161)
LG
Gargantuan
dragon
(fire)
(26d12+208)
LE
Gargantuan
dragon
(air)
(23d12+161)
CE
Gargantuan
dragon
(fire)
(25d12+200)
LG
Gargantuan
dragon
(cold)
(25d12+175)
CE
Huge
dragon
(cold)
(21d12+147)
N
Medium
construct
(3d10+20)
N
Large
magical beast
(3d10+12)
N
Huge
animal
(10d8+30)
CE
Large
monstrous humanoid
(7d10+28)
N
Large
vermin
(8d8+24)
N
Fine
vermin
(swarm)
(11d8)
N
Large
plant
(7d8+21)
N
Large
plant
(4d8+12)
NG
Medium
outsider
(angel, extraplanar, good)
(15d10+90)
N
Large
animal
(3d8+9)
N
Large
animal
(3d8+9)
CE
Medium
outsider
(chaotic, demon, evil, extraplanar)
(7d10+35)
CE
Large
outsider
(chaotic, demon, evil, extraplanar)
(20d10+260)
LE
Medium
outsider
(devil, evil, extraplanar, lawful)
(12d10+72)
LE
Medium
outsider
(evil, extraplanar, lawful, shapechanger)
(6d10+12)
N
Medium
plant
(7d8+21)
N
Medium
magical beast
(7d10+14)
N
Diminutive
animal
(1d8-2)
LE
Medium
outsider
(devil, evil, extraplanar, lawful)
(6d10+24)
CE
Huge
outsider
(chaotic, evil, extraplanar)
(12d10+84)
N
Huge
magical beast
(10d10+50)
N
Large
animal
(5d8+20)
N
Huge
ooze
(10d8+60)
N
Medium
animal
(2d8+9)
CE
Medium
humanoid
(boggard)
(3d8+9)
LE
Large
outsider
(devil, evil, extraplanar, lawful)
(10d10+50)
N
Gargantuan
animal
(18d8+90)
CG
Medium
outsider
(azata, chaotic, extraplanar, good,
(7d10+28)
CE
Medium
humanoid
(goblinoid)
(3d8+3)
N
Huge
magical beast
(8d10+40)
N
Medium
construct
(3d10+20)
N
Tiny
animal
(1d8-1)
NE
Huge
outsider
(evil, extraplanar)
(14d10+70)
N
Medium
vermin
(3d8+9)
N
Large
monstrous humanoid
(4d10+8)
N
Diminutive
vermin
(swarm)
(9d8-9)
N
Medium
animal
(3d8+6)
CE
Large
magical beast
(9d10+36)
CE
Small
aberration
(3d8+3)
CE
Large
aberration
(aquatic)
(10d8+40)
N
Large
construct
(13d10+30)
CN
Large
aberration
(6d8+24)
NG or NE
Huge
humanoid
(giant)
(16d8+96)
N
Small
magical beast
(5d10)
N
Medium
animal
(3d8+6)
LG
Large
outsider
(native)
(12d10+60)
N
Diminutive
vermin
(aquatic, swarm)
(7d8+7)
CE
Gargantuan
dragon
(15d12+105)
N
Large
animal
(3d8+9)
NE
Large
humanoid
(giant)
(10d8+20)
CN
Small
humanoid
(dark folk)
(3d8+6)
LE
Large
aberration
(10d8+40)
CN
Medium
humanoid
(dark folk)
(6d8+12)
N
Small
magical beast
(2d10+4)
N
Medium
animal
(4d8+16)
CE
Small
humanoid
(derro)
(3d8+12)
NE
Large
undead
(extraplanar)
(14d8+70)
N
Large
animal
(4d8+12)
N
Large
animal
(4d8+4)
N
Large
animal
(10d8+50)
N
Large
animal
(5d8+20)
N
Gargantuan
animal
(12d8+84)
N
Large
animal
(4d8+8)
N
Large
animal
(8d8+24)
N
Small
animal
(1d8+1)
N
Gargantuan
animal
(aquatic)
(15d8+45)
N
Large
animal
(14d8+42)
N
Large
animal
(5d8+15)
N
Large
animal
(5d8+20)
CG
Large
outsider
(air, extraplanar)
(7d10+14)
N
Small
animal
(1d8+2)
N
Medium
animal
(2d8+2)
N
Medium monstrous humanoid
(shapechanger)
(4d10+4)
N
Medium
dragon
(7d10+35)
N
Huge
dragon
(aquatic)
(12d12+48)
N
Large
magical beast
(9d10+27)
CE
Small
outsider
(chaotic, demon, evil, extraplanar)
(2d10+7)
CE
Large
aberration
(9d8+36)
CE
Medium
humanoid
(elf )
(1d8)
CE
Medium
humanoid
(elf )
(3d8+3)
CG
Medium
fey
(6d6+6)
LE
Medium
humanoid
(dwarf )
(1d8+2)
N
Small
animal
(1d8+1)
LE
Large
outsider
(extraplanar, fire)
(10d10+40)
N
Huge
animal
(10d8+60)
N
Huge
outsider
(air, elemental, extraplanar)
(16d10+64)
N
Huge
outsider
(earth, elemental, extraplanar)
(16d10+80)
N
Huge
outsider
(elemental, extraplanar, fire)
(16d10+64)
N
Huge
outsider
(elemental, extraplanar, water)
(16d10+64)
N
Small
animal
(2d8+8)
N
Huge
animal
(11d8+44)
LE
Medium
outsider
(devil, evil, extraplanar, lawful)
(9d10+45)
NE
Medium
aberration
(4d8+12)
CE
Large
humanoid
(giant)
(10d8+20)
CG
Tiny
dragon
(3d12+3)
N
Small
vermin
(1d8)
LE
Large
humanoid
(fire, giant)
(15d8+75)
N
Large
construct
(9d10+30)
N
Huge
aberration
(16d8+112)
CE
Large
humanoid
(cold, giant)
(14d8+70)
CE
Medium monstrous humanoid
(earth)
(5d10+15)
N
Large
ooze
(4d8+32)
CG
Medium
outsider
(azata, chaotic, extraplanar, good,
(13d10+65)
CE
Medium
undead
(augmented humanoid, incorporeal)
(7d8+42)
CE
Medium
undead
(2d8+4)
N
Medium
vermin
(2d8+9)
N
Medium
vermin
(1d8+1)
N
Medium
vermin
(aquatic)
(3d8+6)
NG
Large
magical beast
(4d10+4)
N
Huge
plant
(13d8+91)
N
Large
animal
(7d8+28)
N
Medium
animal
(2d8+6)
N
Huge
vermin
(10d8+40)
N
Medium
vermin
(aquatic)
(3d8+6)
N
Large
vermin
(4d8+12)
N
Large
animal
(aquatic)
(7d8+21)
N
Large
animal
(aquatic)
(12d8+36)
N
Large
vermin
(5d8+15)
N
Huge
vermin
(12d8+48)
N
Medium
vermin
(3d8+3)
N
Huge
animal
(aquatic)
(12d8+48)
N
Large
vermin
(7d8+14)
N
Large
vermin
(4d8+16)
N
Medium
aberration
(4d8+28)
N
Large
magical beast
(7d10+35)
CE
Huge
outsider
(chaotic, demon, evil, extraplanar)
(12d10+120)
CE
Medium
humanoid
(gnoll)
(2d8+2)
NE
Small
humanoid
(goblinoid)
(1d10+1)
N
Medium
animal
(1d8+5)
N
Large
magical beast
(8d10+56)
N
Large
animal
(3d8+6)
N
Medium
ooze
(4d8+32)
N
Huge
outsider
(air, elemental, extraplanar)
(13d10+52)
LE
Large
outsider
(evil, extraplanar, lawful, shapechanger)
(9d10+36)
N
Huge
outsider
(earth, elemental, extraplanar)
(13d10+65)
N
Huge
outsider
(elemental, extraplanar, fire)
(13d10+52)
CE
Medium
undead
(incorporeal)
(9d8+18)
CE
Medium monstrous humanoid
(9d10+9)
N
Large
magical beast
(5d10+15)
N
Large
animal
(5d8+20)
LG
Large
aberration
(12d8+60)
CG
Large
outsider
(native)
(4d10+20)
CE
Large
outsider
(native)
(6d10+24)
CE
Medium monstrous humanoid
(7d10)
N
Tiny
animal
(1d8)
LE
Medium
outsider
(evil, extraplanar, fire, lawful)
(4d10+8)
CE
Large
outsider
(aquatic, chaotic, demon, evil, extraplanar)
(10d10+90)
CE
Large
humanoid
(giant)
(10d8+40)
LE
Medium
humanoid
(goblinoid)
(1d10+6)
Any alignment (same
Tiny as creator)
construct
(2d10)
LE
Large
outsider
(devil, evil, extraplanar, lawful)
(15d10+135)
N
Large
animal
(2d8+6)
LG
Medium
outsider
(archon, extraplanar, good, lawful)
(6d10+6)
CE
Medium
undead
(3d8+3)
N
Huge
outsider
(air, elemental, extraplanar)
(10d10+40)
N
Huge
outsider
(earth, elemental, extraplanar)
(10d10+40)
N
Huge
outsider
(elemental, extraplanar, fire)
(10d10+30)
N
Huge
outsider
(elemental, extraplanar, water)
(10d10+40)
NE
Medium
undead
(1d8)
NE
Medium
undead
(2d8+3)
N
Huge
magical beast
(5d10+20)
N
Medium
animal
(2d8+4)
LE
Large
outsider
(devil, evil, extraplanar, lawful)
(14d10+84)
N
Medium
construct
(cold)
(6d10+20)
CE
Colossal
dragon
(18d12+162)
LE
Tiny
outsider
(devil, evil, extraplanar, lawful)
(3d10)
CE
Small
aberration
(8d8+48)
N
Medium
outsider
(air, elemental, extraplanar)
(7d10+42)
N
Small
construct
(1d10+10)
N
Large
construct
(18d10+30)
N
Medium
outsider
(native)
(6d10+6)
LE
Small
humanoid
(reptilian)
(1d8)
NE
Gargantuan magical beast
(aquatic)
(20d10+180)
LE
Medium
outsider
(evil, extraplanar, kyton, lawful)
(8d10+16)
CE
Large
monstrous humanoid
(9d10+18)

Fort
+4
+8
+14
+15
+14
+15
+14
+17
+14
+16
+15
+13
+4
+20
+21
+20
+21
+20
+23
+20
+22
+21
+19
+1
+6
+12
+8
+9
+7
+8
+7
+16
+6
+6
+10
+29
+14
+6
+8
+9
+0
+9
+15
+12
+8
+9
+6
+5
+12
+18
+9
+2
+11
+1
+1
+14
+6
+3
+5
+5
+9
+2
+7
+4
+6
+16
+4
+4
+9
+6
+16
+6
+9
+3
+7
+4
+5
+8
+5
+9
+7
+5
+12
+7
+15
+6
+9
+3
+14
+12
+7
+7
+4
+4
+4
+4
+12
+12
+9
+5
+7
+2
+4
+5
+4
+3
+7
+14
+14
+15
+14
+14
+7
+13
+11
+6
+9
+4
+2
+14
+3
+12
+14
+4
+9
+17
+7
+2
+6
+3
+5
+5
+17
+11
+6
+11
+4
+7
+8
+11
+7
+12
+4
+14
+7
+8
+8
+9
+18
+4
+3
+4
+13
+7
+9
+12
+9
+13
+12
+5
+6
+7
+8
+9
+9
+8
+4
+2
+6
+16
+11
+5
+0
+18
+6
+6
+2
+11
+11
+9
+11
+0
+0
+9
+5
+15
+2
+20
+1
+7
+13
+0
+6
+6
+2
+21
+8
+6

Ref
+0
+5
+10
+10
+10
+10
+10
+11
+9
+10
+12
+9
+4
+13
+13
+13
+13
+13
+14
+12
+13
+15
+14
+1
+3
+7
+6
+2
+5
+3
+1
+13
+3
+6
+6
+17
+14
+7
+3
+4
+4
+7
+11
+8
+4
-2
+3
+0
+12
+11
+9
+4
+8
+0
+4
+11
+2
+6
+7
+7
+7
+3
+6
+3
+5
+6
+7
+6
+13
+4
+15
+4
+2
+6
+10
+9
+3
+6
+3
+7
+6
+6
+8
+4
+8
+6
+8
+5
+13
+11
+6
+7
+9
+3
+5
+5
+4
+8
+8
+0
+5
+2
+4
+9
-1
+4
+10
+9
+21
+4
+19
+18
+5
+7
+12
+4
+2
+6
+0
+4
+2
+8
+3
+6
-4
+11
+6
+2
+0
+2
+2
+7
+8
+8
+6
+6
+2
+2
+9
+12
+1
+0
+4
+13
+2
+2
+4
+8
+4
+0
+2
+4
+6
+5
-4
+18
+10
+3
+16
+8
+7
+6
+5
+12
+8
+7
+7
+5
+5
+3
+2
+2
+4
+17
+5
+5
+3
+16
+2
+14
+11
+2
+0
+7
+5
+14
+1
+19
+6
+8
+11
+2
+5
+7
+1
+12
+9
+9

Will
Speed
Space
Reach
BaseAtk
CMB
CMD
Environment
Source
+5
30 ft. (20 ft. in armor)
+0
-1
9
any land
PFRPG Bestiary
+11
10 ft., swim 60 ft.
15 ft.
15 ft.
+6
+13
24 (can't be tripped)
any aquatic
PFRPG Bestiary
+12
60 ft., fly 200 ft. (poor), swim
1060
ft. ft. 5 ft. (10 ft. with+14
bite)
+24
33 (37 vs. trip)
warm marshes
PFRPG Bestiary
+13
40 ft., burrow 20 ft., fly 200 15
ft. (poor)
ft.
10 ft. (15 ft. with
+16
bite)
+26
36 (40 vs. trip)
warm deserts
PFRPG Bestiary
+12
60 ft., burrow 30 ft., fly 200 ft. (poor)
+14
+22
33 (37 vs. trip)
warm deserts
PFRPG Bestiary
+15
40 ft., fly 200 ft. (poor), swim
1560
ft. ft. 10 ft. (15 ft. with
+16
bite)
+26
36 (40 vs. trip)
temperate coastlines
PFRPG Bestiary
+13
40 ft., fly 200 ft. (poor); climb
10stone
ft.
5 ft. (10 ft. with+15
bite)
+23
34 (38 vs. trip)
warm hills
PFRPG Bestiary
+18
60 ft., fly 250 ft. (poor), swim
1560
ft. ft. 10 ft. (15 ft. with
+18
bite)
+30
40 (44 vs. trip)
warm plains
PFRPG Bestiary
+14
40 ft., fly 200 ft. (poor), swim
1540
ft. ft. 10 ft. (15 ft. with
+15
bite)
+25
35 (39 vs. trip)
temperate forests
PFRPG Bestiary
+15
40 ft., fly 200 ft. (poor)
15 ft.
10 ft. (15 ft. with
+17
bite)
+29
39 (43 vs. trip)
warm mountains
PFRPG Bestiary
+17
40 ft., fly 200 ft. (average); cloudwalking,
15 ft.
10 ft. graceful
(15 ft. with
flight
+17
bite)
+27
37 (41 vs. trip)
temperate mountains
PFRPG Bestiary
+10
30 ft., burrow 30 ft., fly 200 10
ft. (poor),
ft.
5swim
ft. (1060
ft.ft.
with+13
bite)
+21
32 (36 vs. trip)
cold mountains
PFRPG Bestiary
+4
fly 30 ft. (perfect)
+3
+3
17
any
Bonus Bestiary
+18
60 ft., fly 200 ft. (poor), swim
1560
ft. ft. 10 ft. (15 ft. with
+22
bite)
+35
45 (49 vs. trip)
warm marshes
PFRPG Bestiary
+19
40 ft., burrow 20 ft., fly 250 20
ft. (clumsy)
ft.
15 ft. (20 ft. with
+24
bite)
+40
49 (53 vs. trip)
warm deserts
PFRPG Bestiary
+18
60 ft., burrow 30 ft., fly 200 ft. (poor)
+22
+35
45 (49 vs. trip)
warm deserts
PFRPG Bestiary
+21
40 ft., fly 250 ft. (clum.), sw.20
60ft.ft. 15 ft. (20 ft. w/bite)
+24
+40
49 (53 vs. trip)
temperate coastlines
PFRPG Bestiary
+19
40 ft., fly 200 ft. (poor); climb
15stone
ft.
10 ft. (15 ft. with
+23
bite)
+36
46 (50 vs. trip)
warm hills
PFRPG Bestiary
+24
60 ft., fly 250 ft. (clumsy), swim
20 ft.60 ft.15 ft. (20 ft. with
+26
bite)
+44
53 (57 vs. trip)
warm plains
PFRPG Bestiary
+20
40 ft., fly 250 ft. (clumsy), swim
20 ft.40 ft.15 ft. (20 ft. with
+23
bite)
+39
48 (52 vs. trip)
temperate forests
PFRPG Bestiary
+21
40 ft., fly 250 ft. (clumsy) 20 ft.
15 ft. (20 ft. with
+25
bite)
+43
52 (56 vs. trip)
warm mountains
PFRPG Bestiary
+23
40 ft., fly 250 ft. (poor); cloudwalking,
20 ft.
15graceful
ft. (20 ft.
flight
with
+25
bite)
+41
50 (54 vs. trip)
temperate mountains
PFRPG Bestiary
+16
30 ft., burrow 30 ft., fly 200 15
ft. (poor),
ft.
10
swim
ft. (15
60ft.
ft.with
+21
bite)
+34
44 (48 vs. trip)
cold mountains
PFRPG Bestiary
-4
30 ft.
+3
+5
15
any
PFRPG Bestiary
+2
30 ft., burrow 20 ft.
10 ft.
5 ft.
+3
+7 (+11 grapple) 17 (25 vs. trip)
temperate or warm plains
PFRPG Bestiary
+4
30 ft.
15 ft.
15 ft.
+7
+17
27 (31 vs. trip)
warm forests and plains
PFRPG Bestiary
+6
40 ft.
10 ft.
10 ft.
+7
+15
26
cold marshes
Bonus Bestiary
+2
30 ft., burrow 10 ft.
10 ft.
5 ft.
+6
+12 (+16 grapple)
22
warm deserts
Bonus Bestiary
+3
30 ft., climb 30 ft.
10 ft.
0 ft.
+8
any tropical
PFRPG Bestiary
+2
40 ft.
10 ft.
5 ft.
+5
+10 (+12 overrrun)
21 (cannot be tripped)
underground
Bonus Bestiary
+2
5 ft.
10 ft.
10 ft.
+3
+9 (+13 grapple) 19 (can't be tripped)
temperate forests
PFRPG Bestiary
+11
50 ft., fly 100 ft. (good)
+15
+23
37
any good-aligned plane
PFRPG Bestiary
+1
40 ft.
10 ft.
5 ft.
+2
+9
19 (23 vs. trip)
temperate plains
PFRPG Bestiary
+1
50 ft.
10 ft.
10 ft.
+2
+7
20
temperate plains
Bonus Bestiary
+5
30 ft.
5 ft.
5 ft. (10 ft. with longspear)
+7
+12
23
any (Abyss)
PFRPG Bestiary
+25
40 ft., fly 90 ft. (good)
10 ft.
10 ft. (20 ft. with
+20
whip)
+33
54
any (Abyss)
PFRPG Bestiary
+8
30 ft.
+12
+18 (+22 grapple)
34
any (Hell)
PFRPG Bestiary
+7
30 ft.
+6
+10
22 (24 vs. trip)
any
PFRPG Bestiary
+2
20 ft.
+5
+10
21 (25 vs. trip)
any non-cold underground
PFRPG Bestiary
+5
20 ft.
+7
+10
19 (31 vs. trip)
any
PFRPG Bestiary
+2
5 ft., fly 40 ft. (good)
1 ft.
0 ft.
+0
-2
3
temperate and hot forests and deserts
PFRPG Bestiary
+3
40 ft.
5 ft.
5 ft. (10 ft. with glaive)
+6
+10
22
any (Hell)
PFRPG Bestiary
+7
40 ft., climb 20 ft.
15 ft.
15 ft.
+12
+23
34 (46 vs. trip)
any (the Abyss)
PFRPG Bestiary
+5
40 ft., climb 20 ft.
15 ft.
10 ft.
+10
+18 (+22 grapple)29 (can't be tripped)
warm hills and deserts
PFRPG Bestiary
+1
40 ft.
10 ft.
5 ft.
+3
+12
22 (26 vs. trip)
cold or temperate plains
PFRPG Bestiary
-2
20 ft., climb 20 ft.
15 ft.
10 ft.
+7
+12 (+16 grapple)
17 (27 vs. bull rush, can't be tripped) any underground
PFRPG Bestiary
+1
40 ft.
+1
+4
14
temperate or tropical forests
PFRPG Bestiary
+1
20 ft., swim 30 ft.
+2
+4
13
temperate marshes
PFRPG Bestiary
+7
40 ft., fly 60 ft. (good)
10 ft.
10 ft.
+10
+16
31
any (Hell)
PFRPG Bestiary
+9
30 ft.
20 ft.
20 ft. Special Attack
+13 trample
+30
(2d6+19, DC 32)
40 (44 vs. trip)
warm forests or plains
PFRPG Bestiary
+6
40 ft., fly 100 ft. (perfect)
+7
+12
26
any (Elysium)
PFRPG Bestiary
+1
30 ft.
+2
+5
16
temperate mountains
PFRPG Bestiary
+5
40 ft., burrow 20 ft.
15 ft.
10 ft.
+8
+16
28 (32 vs. trip)
temperate hills
PFRPG Bestiary
+1
20 ft.
+3
+7
16 (cannot be disarmed)
any
Bonus Bestiary
+1
30 ft.
2-1/2 ft.
0 ft.
+0
+0
6 (10 vs. trip)
temperate and hot plains or urban PFRPG Bestiary
+7
40 ft., fly 90 ft. (good)
15 ft.
10 ft.
+14
+26
38 (+2 vs. trip)
any (Abaddon)
PFRPG Bestiary
+1
20 ft., climb 20 ft.
+2
+5 (+9 with pull)
16 (28 vs. trip)
any underground
PFRPG Bestiary
+6
50 ft.
10 ft.,
5 ft.
+4
+7
19 (23 vs. trip)
temperate forests and plains
PFRPG Bestiary
+3
30 ft., climb 30 ft.
10 ft.
0 ft.
+6
temperate or warm forest or underground
PFRPG Bestiary
+2
50 ft.; sprint
+2
+5
19 (23 vs. trip)
warm plains
PFRPG Bestiary
+6
30 ft., fly 50 ft. (poor)
10 ft.
5 ft.
+9
+14
25 (29 vs. trip)
temperate hills
PFRPG Bestiary
+4
20 ft., climb 10 ft.
5 ft.
10 ft.
+2
+4 (+8 grappling)
16
any underground
PFRPG Bestiary
+9
30 ft., swim 20 ft.
10 ft.
5 ft.
+7
+15 (+19 grapple) 28 (32 vs. trip)
temperate swamps
PFRPG Bestiary
+4
20 ft.
10 ft.
10 ft.
+13
+21
30
any
PFRPG Bestiary
+7
10 ft., fly 40 ft. (average) 10 ft.
10 ft. (5 ft. with bite)
+4
+10
23 (can't be tripped)
underground
PFRPG Bestiary
+10
50 ft.
15 ft.
15 ft.
+12
+26
37
temperate mountains
PFRPG Bestiary
+2
20 ft., fly 60 ft. (poor)
+5
+2
16
temperate plains
PFRPG Bestiary
+2
20 ft., climb 20 ft., swim 20 ft.
+2
+5 (+9 grapple) 18 (can't be tripped)
warm forests, swamps, and fresh water
PFRPG Bestiary
+14
20 ft., fly 60 ft. (good)
10 ft.
5 ft.
+12
+18 (+22 grapple)32 (can't be tripped)
warm forests
PFRPG Bestiary
+2
30 ft., swim 20 ft.
10 ft.
0 ft.
+5
any aquatic
PFRPG Bestiary
+13
40 ft., fly 100 ft. (average), swim
20 ft. 60 ft. 20 ft.
+15 (+35 grapple)
+31
45 (can't be tripped)
cold hills
PFRPG Bestiary
+2
20 ft., swim 30 ft.; sprint 10 ft.
5 ft.
+2
+7 (+11 grapple) 18 (22 vs. trip)
warm rivers and marshes
PFRPG Bestiary
+4
30 ft.
10 ft.
10 ft.
+7
+13
22
any temperate or tropical
PFRPG Bestiary
+1 Weaknesses light
30 ft.
blindness
+2
+1
14
any underground
PFRPG Bestiary
+9 (+11 vs. charm effects)
40 ft.
10 ft.
5 ft.
+7
+10
26 (can't be tripped)
any underground
PFRPG Bestiary
+2
30 ft.
+4
+6
20
any underground
PFRPG Bestiary
+0
20 ft., fly 30 ft. (poor)
+2
+4 (+8 grapple) 14 (can't be tripped)
any underground
PFRPG Bestiary
+2
60 ft.
+3
+5
17
warm forests
PFRPG Bestiary
+6
20 ft.
+2
+1
13
any underground
PFRPG Bestiary
+12
30 ft., fly 20 ft. (perfect)
10 ft.
10 ft.
+10
+20
33
any
PFRPG Bestiary
+4
30 ft., climb 30 ft.
10 ft.
10 ft.
+3
+8
20
warm forests
PFRPG Bestiary
+3
20 ft., fly 40 ft. (good)
10 ft.
5 ft.
+3
+7
19
any temperate or tropical
PFRPG Bestiary
+4
40 ft.
10 ft.
5 ft.
+7
+15 (+19 grapple) 26 (30 vs. trip)
cold forests
PFRPG Bestiary
+2
40 ft.
+3
+10
20
temperate or tropical forests
PFRPG Bestiary
+8
20 ft., swim 30 ft.; sprint 20 ft.
15 ft.
+9
+26 (+30 grapple) 36 (40 vs. trip)
warm rivers and marshes
PFRPG Bestiary
+2
50 ft.
10 ft.
10 ft.
+3
+8
20
warm plains
PFRPG Bestiary
+3
40 ft.
10 ft.
5 ft.
+6
+14 (+18 grapple) 26 (30 vs. trip)
warm plains or hills
PFRPG Bestiary
+1
40 ft., climb 20 ft., swim 20 ft.
+0
-1
12 (16 vs. trip)
any urban
PFRPG Bestiary
+8
swim 60 ft.
20 ft.
20 ft.
+11
+25 (+29 grapple)
37
any ocean
PFRPG Bestiary
+5
40 ft.
10 ft.
5 ft.
+10
+19 (+23 grapple) 31 (35 vs. trip)
any forests, plains, and swamps PFRPG Bestiary
+2
50 ft.
10 ft.
5 ft.
+3
+8
20 (24 vs. trip)
cold or temperate forests
PFRPG Bestiary
+2
30 ft., climb 10 ft.
10 ft.
5 ft.
+3
+8
21 (25 vs. trip)
cold forests
PFRPG Bestiary
+7
20 ft., fly 60 ft. (perfect)
10 ft.
10 ft.
+7
+12
27
any (Plane of Air)
PFRPG Bestiary
+1
40 ft.
+0
+0
11 (15 vs. trip)
any
PFRPG Bestiary
+1
swim 80 ft.
+1
+2
14
any ocean
PFRPG Bestiary
+6
30 ft.
+4
+8
20
any
PFRPG Bestiary
+5
20 ft., fly 40 ft. (average)
+7
+14
23 (29 vs. trip)
temperate swamp or underground PFRPG Bestiary
+9
20 ft., swim 30 ft.
15 ft.
10 ft.
+12
+22
32 (36 vs. trip)
temperate aquatic
PFRPG Bestiary
+4
40 ft., fly 30 ft. (poor)
10 ft.
5 ft.
+9
+14
26
temperate deserts
Bonus Bestiary
+3
20 ft.
+2
+2
12
any (Abyss)
PFRPG Bestiary
+9
30 ft., climb 20 ft.
10 ft.
5 ft.
+6
+9
21 (33 vs. trip)
any underground
PFRPG Bestiary
-1
30 ft.
+1
+1
13
underground
PFRPG Bestiary
+6
20 ft.
+2
+3
16
PFRPG Bestiary
+7
30 ft.
+3
+3
17
temperate forests
PFRPG Bestiary
+1
20 ft.
+1
+2
11
any underground
PFRPG Bestiary
+2
10 ft., fly 80 ft. (average) 2-1/2 ft.
0 ft.
+0
-1
11
temperate mountains
PFRPG Bestiary
+9
20 ft., fly 40 ft. (perfect)
10 ft.
10 ft.
+10
+17
31
any (Plane of Fire)
PFRPG Bestiary
+6
20 ft., swim 50 ft.
15 ft.
20 ft.
+7
+17
30 (34 vs. trip)
warm aquatic
PFRPG Bestiary
+7
fly 100 ft. (perfect)
15 ft.
15 ft.
+16
+27
49
Plane of Air
PFRPG Bestiary
+10
20 ft., burrow 20 ft., earth glide
15 ft.
15 ft.
+16
+30
39
any (Plane of Earth)
PFRPG Bestiary
+7
60 ft.
15 ft.
15 ft.
+16
+26
46
any (Plane of Fire)
PFRPG Bestiary
+5
20 ft., swim 90 ft.
15 ft.
15 ft.
+16
+28
45
any (Plane of Water)
PFRPG Bestiary
+0
5 ft., swim 30 ft.
+1
+1
13 (can't be tripped)
warm fresh water
PFRPG Bestiary
+6
40 ft.
15 ft.
10 ft.
+8
+20
30 (34 vs. trip)
warm plains
PFRPG Bestiary
+7
30 ft., fly 50 ft. (good)
+9
+14
31
any (Hell)
PFRPG Bestiary
+6
30 ft., climb 30 ft.
+3
+5
18
temperate forests
PFRPG Bestiary
+5
40 ft.
10 ft.
10 ft.
+7
+14
23
cold hills
PFRPG Bestiary
+5
10 ft., fly 60 ft. (perfect), swim
2 1/230
ft.ft.
0 ft.
+3
+8
17
temperate and warm forest
Bonus Bestiary
+0
30 ft., fly 30 ft. (poor)
+0
-1
9 (17 vs. trip)
any
PFRPG Bestiary
+9
40 ft. (30 ft. in armor)
10 ft.
10 ft.
+11
+22
31
warm mountains
PFRPG Bestiary
+3
30 ft.
10 ft.
10 ft.
+9
+15
24
any
PFRPG Bestiary
+11
20 ft., swim 30 ft.
15 ft.
15 ft. (30 ft. with
+12
tongue)
+24 (+28 grapple)
35
temperate marsh
PFRPG Bestiary
+6
40 ft.
10 ft.
10 ft.
+10
+20
29
cold mountains
PFRPG Bestiary
+4
40 ft., fly 60 ft. (average)
+5
+7
19
any
PFRPG Bestiary
-4
15 ft.
10 ft.
5 ft.
+3
+4
-1 (can't be tripped)
any underground
PFRPG Bestiary
+16
50 ft., fly 150 ft. (perfect)
+13
+20
31
any (Elysium)
PFRPG Bestiary
+7
fly 30 ft. (perfect)
+5
+5
22
any
PFRPG Bestiary
+5
30 ft.
+1
+2
14
any land
PFRPG Bestiary
+1
50 ft., climb 20 ft.
+1
+3 (+7 grapple)
13 (21 vs. trip)
any
PFRPG Bestiary
+0
40 ft., climb 40 ft.
+0
-1
11 (can't be tripped)
temperate or warm forest or underground
PFRPG Bestiary
+1
30 ft., swim 20 ft.
+2
+4 (+8 grapple)
15 (27 vs. trip)
any aquatic
PFRPG Bestiary
+3
10 ft., fly 80 ft. (average) 10 ft.
5 ft.
+4
+9
22
temperate mountains
PFRPG Bestiary
+5
10 ft.
15 ft.
15 ft.
+9
+18 (+22 grapple)32 (can't be tripped)
temperate swamps
PFRPG Bestiary
+4
30 ft., climb 30 ft.
10 ft.
5 ft.
+5
+11
22 (26 vs. trip)
warm forest, plains, or hills
PFRPG Bestiary
-1
30 ft., swim 30 ft.
5 ft.
5 ft. (15 ft. with tongue)
+1
+3 (+7 grapple)
14 (18 vs. trip)
temperate or warm marshes and aquatic
PFRPG Bestiary
+3
30 ft., fly 60 ft. (good)
15 ft.
10 ft.
+7
+16
29
warm deserts
Bonus Bestiary
+1
5 ft., swim 20 ft.
+2
+2 (+10 when attached)
13 (can't be tripped)
temperate or warm marshes
PFRPG Bestiary
+3
30 ft., climb 30 ft. fly 40 ft. (poor)
10 ft.
10 ft.
+3
+7 (+11 grapple) 18 (22 vs. trip)
temperate forests
PFRPG Bestiary
+3
swim 30 ft.
10 ft.
10 ft.
+5
+12 (+16 grapple)
24
warm oceans
PFRPG Bestiary
+7
20 ft., swim 30 ft., jet 200 ft.10 ft.
10 ft. (20 ft. with+9
tentacle)
+15 (+19 grapple)27 (can't be tripped)
any ocean
PFRPG Bestiary
+1
50 ft.
10 ft.
10 ft.
+3
+8 (+12 grapple) 18 (30 vs. trip)
warm or temperate deserts, forests,PFRPG
plains, or
Bestiary
underground
+4
20 ft.
15 ft.
15 ft.
+9
+19
25 (can't be tripped)
temperate and warm marshes and underground
PFRPG Bestiary
+1
30 ft., climb 30 ft.
+2
+2
15 (27 vs. trip)
any
PFRPG Bestiary
+5
swim 60 ft., jet 260 ft.
15 ft.
15 ft. (30 ft. with+9
arms and
+18tentacles)
(+22 grapple)
31
any ocean
PFRPG Bestiary
+2
20 ft., fly 20 ft. (poor)
10 ft.
5 ft.
+5
+10
20 (28 vs. trip)
temperate forests
PFRPG Bestiary
+2
20 ft., fly 60 ft. (good)
10 ft.
5 ft.
+3
+8
19
temperate forests
PFRPG Bestiary
+5
10 ft., swim 20 ft.
+3
+3 (+7 grapple) 16 (can't be tripped)
any underground
PFRPG Bestiary
+5
40 ft., climb 40 ft.
10 ft.
5 ft.
+7
+14
27
warm forests
PFRPG Bestiary
+11
40 ft.
15 ft.
15 ft.
+12
+24
34
any (Abyss)
PFRPG Bestiary
+0
30 ft.
+1
+3
13
warm plains or desert
PFRPG Bestiary
-1
30 ft.
+1
+0
12
temperate forest and plains (usuallyPFRPG
coastal Bestiary
regions)
+1
50 ft.
+0
+2
14
temperate forest, swamp, or underground
PFRPG Bestiary
+7
30 ft.
10 ft.
5 ft.
+8
+16
26
temperate plains, rocky hills, and underground
PFRPG Bestiary
+2
30 ft., climb 30 ft.
10 ft.
10 ft.
+2
+6
18
warm forests
PFRPG Bestiary
-4
10 ft.
+3
+6 (+10 grapple) 11 (can't be tripped)
cold marshes and underground
PFRPG Bestiary
+6
fly 100 ft. (perfect)
15 ft.
15 ft.
+13
+22
43
Plane of Air
PFRPG Bestiary
+10
40 ft.
+9
+16
28 (32 vs. trip)
any
PFRPG Bestiary
+8
20 ft., burrow 20 ft., earth glide
15 ft.
15 ft.
+13
+25
34
any (Plane of Earth)
PFRPG Bestiary
+6
60 ft.
15 ft.
15 ft.
+13
+22
41
any (Plane of Fire)
PFRPG Bestiary
+7
fly 40 ft. (good)
+6
+11
24
any
PFRPG Bestiary
+7
30 ft., swim 30 ft.
+9
+13
24
temperate marshes
PFRPG Bestiary
+4
30 ft., fly 80 ft. (average) 10 ft.
5 ft.
+5
+9
21 (25 vs. trip)
temperate hills
PFRPG Bestiary
+2
40 ft.
10 ft.
5 ft.
+3
+9 (+13 grapple) 20 (24 vs. trip)
cold forests
PFRPG Bestiary
+12
40 ft.
10 ft.
5 ft.
+9
+15
31 (can't be tripped)
temperate plains
PFRPG Bestiary
+8
60 ft., fly 120 ft. (good)
10 ft.
5 ft.
+4
+11
25 (29 vs. trip)
temperate forests
PFRPG Bestiary
+6
30 ft., fly 60 ft. (average) 10 ft.
10 ft.
+6
+13
25
temperate ruins or underground
PFRPG Bestiary
+6
20 ft., fly 80 ft. (average)
+7
+8
21
temperate marshes
PFRPG Bestiary
+2
10 ft., fly 60 ft. (average) 2-1/2 ft.
0 ft.
+0
+1
9
temperate forests
PFRPG Bestiary
+1
40 ft.
+4
+5
16 (20 vs. trip)
any (Hell)
PFRPG Bestiary
+9
30 ft., swim 30 ft.
10 ft.
10 ft.
+10
+19 (+23 grapple)
29
any swamp (Abyss)
PFRPG Bestiary
+3
40 ft. (30 ft. in armor)
10 ft.
10 ft.
+7
+15
24
temperate hills
PFRPG Bestiary
+1
30 ft.
+1
+3
15
temperate hills
PFRPG Bestiary
+1
20 ft., fly 50 ft. (good)
2-1/2 ft.
0 ft.
+2
-1
11
any
PFRPG Bestiary
+13
30 ft., fly 50 ft. (average) 10 ft.
10 ft.
+15
+26
44
any (Hell)
PFRPG Bestiary
+1
50 ft.
10 ft.
5 ft.
+1
+5
17 (21 vs. trip)
temperate plains
PFRPG Bestiary
+5
40 ft.
+6
+8
18
any (Heaven)
PFRPG Bestiary
+4
30 ft.
+2
+3
14
any
Bonus Bestiary
+5
fly 100 ft. (perfect)
15 ft.
15 ft.
+10
+18
38
Plane of Air
PFRPG Bestiary
+7
20 ft., burrow 20 ft., earth glide
15 ft.
15 ft.
+10
+21
30
any (Plane of Earth)
PFRPG Bestiary
+5
60 ft.
15 ft.
15 ft.
+10
+16
34
any (Plane of Fire)
PFRPG Bestiary
+3
20 ft., swim 90 ft.
15 ft.
15 ft.
+10
+19
34
any (Plane of Water)
PFRPG Bestiary
+2
30 ft.
+0
+2
14
any
PFRPG Bestiary
+3
30 ft.
+1
+4
14
any
PFRPG Bestiary
+3
20 ft., swim 20 ft.
15 ft.
10 ft.
+5
+10
21 (can't be tripped)
temperate marshes
PFRPG Bestiary
+1
50 ft.
+1
+3
15
warm plains
PFRPG Bestiary
+12
40 ft., fly 60 ft. (good)
10 ft.
10 ft.
+14
+21
36
any (Hell)
PFRPG Bestiary
+2
30 ft.
+6
+9
18
any cold
PFRPG Bestiary
+16
40 ft., climb 40 ft., fly 100 ft.30
(average),
ft.
30
swim
ft. 40 ft. +18
+40 (+49 grapple)56 (can't be tripped)
cold hills and mountains
PFRPG Bestiary
+4
20 ft., fly 50 ft. (perfect) 2-1/2 ft.
0 ft.
+3
+1
15
any (Hell)
PFRPG Bestiary
+8
40 ft.
+6
+6
22 (26 vs. trip)
any underground
PFRPG Bestiary
+4
30 ft., fly 30 (perfect)
+7
+11
25
any (Plane of Air)
PFRPG Bestiary
+0
40 ft.
+1
+1
13 (can't be tripped)
any
PFRPG Bestiary
+6
20 ft.
10 ft.
10 ft.
+18
+30
39
any
PFRPG Bestiary
+4
20 ft., fly 20 ft. (perfect); 30 ft., fly 15 ft. (perfect) in chainmail
+6
+9
22
warm deserts
PFRPG Bestiary
-1
30 ft.
+1
-1
10
temperate underground or deep forest
PFRPG Bestiary
+11
10 ft., swim 40 ft., jet 280 ft.20 ft.
20 ft. (60 ft. with
+20
arm, 40
+34
ft. with
(+38tentacle)
grappling)
44 (can't be tripped)
any ocean
PFRPG Bestiary
+3
30 ft.
5 ft
5 ft. (10 ft. with chains)
+8
+10
23
any
PFRPG Bestiary
+11
60 ft.
10 ft.
5 ft.
+9
+14
28 (32 vs. trip)
temperate deserts
PFRPG Bestiary

IsTemplate
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

Name
Lammasu
Lantern Archon
Large Air Elemental
Large Earth Elemental
Large Fire Elemental
Large Water Elemental
Leech Swarm
Lemure
Leopard
Lich
Lillend
Lion
Lizard
Lizardfolk
Manticore
Marid
Marilith
Mastodon Elephant
Medium Air Elemental
Medium Earth Elemental
Medium Fire Elemental
Medium Water Elemental
Medusa
Mephit
Merfolk
Mimic
Minotaur
Mite
Mohrg
Monitor Lizard
Monkey
Morlock
Mummy
Nabasu
Nalfeshnee
Neothelid
Nessian Warhound
Night Hag
Nightmare
Nixie
Nymph
Ochre Jelly
Octopus
Ogre
Ogre Mage
Orc
Orca
Otyugh
Owl
Owlbear
Pegasus
Phase Spider
Phoenix
Pit Fiend
Pixie
Planetar
Poison Frog
Pony
Pony
Pseudodragon
Pteranodon
Purple Worm
Quasit
Rakshasa
Rat
Rat Swarm
Raven
Remorhaz
Retriever
Rhinoceros
Riding Dog
Roc
Roper
Rust Monster
Sahuagin
Salamander
Satyr
Sea Hag
Sea Serpent
Shadow
Shadow
Shadow Mastiff
Shaitan
Shambling Mound
Shark
Shocker Lizard
Shoggoth
Skeletal Champion
Skum (Ulat-Kini)
Small Air Elemental
Small Earth Elemental
Small Fire Elemental
Small Water Elemental
Solar
Spectre
Sphinx (Gynosphinx)
Spirit Naga
Squid
Stegosaurus
Stirge
Stone Giant
Stone Golem
Storm Giant
Succubus
Svirfneblin
Tarn Linnorm
Tarrasque
Tengu
Tiefling
Tiger
Toad
Treant
Triceratops
Troglodyte
Troll
Trumpet Archon
Tyrannosaurus
Unicorn
Vampire
Vargouille
Vegepygmy
Venomous Snake
Violet Fungus
Viper
Vrock
Wasp Swarm
Water Naga
Weasel
Wererat (Human Form)
Wererat (Hybrid Form)
Werewolf
Werewolf (Hybrid Form)
Wight
Will-o'-Wisp
Winter Wolf
Wolf
Wolverine
Wood Golem
Woolly Rhinoceros
Worg
Wraith
Wyvern
Xill
Xorn
Yellow Musk Creeper
Yeth Hound
Yeti
Young Black Dragon
Young Blue Dragon
Young Brass Dragon
Young Bronze Dragon
Young Copper Dragon
Young Gold Dragon
Young Green Dragon
Young Red Dragon
Young Silver Dragon
Young White Dragon

CR
8
2
5
5
5
5
4
1
2
12
7
3
1/6
1
5
9
17
9
3
3
3
3
7
3
1/3
4
4
1/4
8
2
1/4
2
5
8
14
15
9
9
5
1
7
5
1
3
8
1/3
5
4
1/3
4
3
5
15
20
4
16
1/2
1/2
1/2
1
3
12
2
10
1/4
2
1/6
7
11
4
1/2
9
12
3
2
6
4
4
12
3
7
5
7
6
2
2
19
2
2
1
1
1
1
23
7
8
9
1
7
1/2
8
11
13
7
1
20
25
1/2
1/2
4
1/8
8
8
1
5
14
9
3
9
2
1/2
1
3
1/2
9
3
7
1/2
2
2
2
2
3
6
5
1
2
6
6
2
5
6
6
6
2
3
4
7
9
7
9
8
11
8
10
10
6

XP
4,800
600
1,600
1,600
1,600
1,600
1,200
400
600
19,200
3,200
800
65
400
1,600
6,400
102,400
6,400
800
800
800
800
3,200
800
135
1,200
1,200
100
4,800
600
100
600
1,600
4,800
38,400
51,200
6,400
6,400
1,600
400
3,200
1,600
400
800
4,800
135
1,600
1,200
135
1,200
800
1,600
51,200
307,200
1,200
76,800
200
200
200
400
800
19,200
600
9,600
100
600
65
3,200
12,800
1,200
200
6,400
19,200
800
600
2,400
1,200
1,200
19,200
800
3,200
1,600
3,200
2,400
600
600
204,800
600
600
400
400
400
400
819,200
3,200
4,800
6,400
400
3,200
200
4,800
12,800
25,600
3,200
400
307,200
1,638,400
200
200
1,200
50
4,800
4,800
400
1,600
38,400
6,400
800
6,400
600
200
400
800
200
6,400
800
3,200
200
600
600
600
600
800
2,400
1,600
400
600
2,400
2,400
600
1,600
2,400
2,400
2,400
600
800
1,200
3,200
6,400
3,200
6,400
4,800
12,800
4,800
9,600
9,600
2,400

Align
LG
LG
N
N
N
N
N
LE
N
NE
CG
N
N
N
LE
CN
CE
N
N
N
N
N
LE
N
N
N
CE
LE
CE
N
N
CE
LE
CE
CE
CE
LE
NE
NE
N
CG
N
N
CE
LE
CE
N
N
N
N
CG
N
NG
LE
NG
NG
N
N
N
NG
N
N
CE
LE
N
N
N
N
CE
N
N
N
CE
N
LE
CE
CN
CE
N
CE
CE
NE
LN
N
N
N
CN
NE
LE
N
N
N
N
NG
LE
N
CE
N
N
N
N
N
CG
CE
N
CE
N
N
NE
N
N
NG
N
CE
CE
LG
N
CG
CE
NE
N
N
N
N
CE
N
N
N
LE
LE
CE
CE
LE
CE
NE
N
N
N
N
NE
LE
N
LE
N
N
NE
N
CE
LE
CG
LG
CG
LG
LE
CE
LG
CE

Size
Large
Small
Large
Large
Large
Large
Diminutive
Medium
Medium
Medium
Large
Large
Tiny
Medium
Large
Large
Large
Huge
Medium
Medium
Medium
Medium
Medium
Small
Medium
Medium
Large
Small
Medium
Medium
Tiny
Medium
Medium
Medium
Huge
Gargantuan
Large
Medium
Large
Small
Medium
Large
Small
Large
Large
Medium
Huge
Large
Tiny
Large
Large
Large
Gargantuan
Large
Small
Large
Tiny
Medium
Medium
Tiny
Large
Gargantuan
Tiny
Medium
Tiny
Tiny
Tiny
Huge
Huge
Large
Medium
Gargantuan
Large
Medium
Medium
Medium
Medium
Medium
Gargantuan
Medium
Medium
Medium
Large
Large
Large
Small
Huge
Medium
Medium
Small
Small
Small
Small
Large
Medium
Large
Large
Medium
Huge
Tiny
Large
Large
Huge
Medium
Small
Colossal
Colossal
Medium
Medium
Large
Diminutive
Huge
Huge
Medium
Large
Medium
Gargantuan
Large
Medium
Small
Small
Medium
Medium
Tiny
Large
Diminutive
Large
Tiny
Medium
Medium
Medium
Medium
Medium
Small
Large
Medium
Medium
Medium
Large
Medium
Medium
Large
Medium
Medium
Medium
Medium
Large
Medium
Large
Medium
Large
Medium
Large
Large
Large
Large
Medium

Type
SubType
HD
Fort
magical beast
(9d10+36)
+10
outsider
(archon, extraplanar, good, lawful)
(2d10+2)
+4
outsider
(air, elemental, extraplanar)
(8d10+24)
+9
outsider
(earth, elemental, extraplanar)
(8d10+24)
+9
outsider
(elemental, extraplanar, fire)
(8d10+16)
+8
outsider
(elemental, extraplanar, water)
(8d10+24)
+9
vermin
(aquatic, swarm)
(6d8+12)
+7
outsider
(devil, evil, extraplanar, lawful)
(2d10+2)
+4
animal
(3d8+6)
+5
undead
(augmented humanoid)
(11d6+55 plus 15 false+6
life)
outsider
(azata, chaotic, extraplanar, good)
(7d10+35)
+7
animal
(5d8+10)
+6
animal
(1d8-1)
+1
humanoid
(reptilian)
(2d8+2)
+4
magical beast
(6d10+24)
+9
outsider
(extraplanar, water)
(12d10+48)
+10
outsider
(chaotic, demon, evil, extraplanar)
(16d10+176)
+25
animal
(14d8+70)
+14
outsider
(air, elemental, extraplanar)
(4d10+8)
+6
outsider
(earth, elemental, extraplanar)
(4d10+12)
+7
outsider
(elemental, extraplanar, fire)
(4d10+8)
+6
outsider
(elemental, extraplanar, water)
(4d10+8)
+6
monstrous humanoid
(8d10+32)
+6
outsider
(varies)
(3d10+3)
+2
humanoid
(aquatic)
(1d10+2)
+4
aberration
(shapechanger)
(7d8+21)
+5
monstrous humanoid
(6d10+12)
+6
fey
(1d6)
+0
undead
(14d8+28)
+6
animal
(3d8+9)
+8
animal
(1d8)
+2
monstrous humanoid
(3d10+6)
+3
undead
(8d8+24)
+4
outsider
(chaotic, demon, evil, native)
(9d10+54)
+9
outsider
(chaotic, demon, evil, extraplanar)
(14d10+126)
+22
aberration
(20d8+140)
+15
outsider
(evil, extraplanar, fire, lawful)
(12d10+60)
+13
outsider
(evil, extraplanar)
(8d10+48)
+14
outsider
(evil, extraplanar)
(6d10+18)
+8
fey
(aquatic)
(2d6+2)
+1
fey
(8d6+32)
+13
ooze
(6d8+36)
+8
animal
(aquatic)
(2d8+4)
+5
humanoid
(giant)
(4d8+12)
+6
outsider
(giant, native, oni, shapechanger)
(8d10+48)
+12
humanoid
(1d10+1)
+3
animal
(9d8+27)
+9
aberration
(6d8+12)
+3
animal
(1d8)
+2
magical beast
(5d10+20)
+10
magical beast
(4d10+12)
+7
magical beast
(6d10+18)
+8
magical beast
(20d10+100)
+17
outsider
(devil, evil, extraplanar, lawful)
(20d10+240)
+24
fey
(4d6+4)
+2
outsider
(angel, extraplanar, good)
(17d10+136)
+19
animal
(1d8)
+2
animal
(2d8+4)
+5
animal
(2d8+4)
+5
dragon
(2d12+2)
+4
animal
(5d8+10)
+6
magical beast
(16d10+112)
+17
outsider
(chaotic, demon, evil, extraplanar)
(3d10)
+1
outsider
(native, shapechanger)
(10d10+60)
+9
animal
(1d8)
+2
animal
(swarm)
(3d8+3)
+4
animal
(1d8-1)
+1
magical beast
(9d10+45)
+11
construct
(extraplanar)
(15d10+55)
+7
animal
(5d8+20)
+10
animal
(2d8+4)
+5
animal
(16d8+48)
+13
aberration
(12d8+108)
+13
aberration
(5d8+5)
+2
monstrous humanoid
(aquatic)
(2d10+4)
+4
outsider
(extraplanar, fire)
(8d10+32)
+10
fey
(8d6+16)
+4
monstrous humanoid
(aquatic)
(4d10+16)
+5
magical beast
(aquatic)
(15d10+105)
+16
undead
(incorporeal)
(3d8+6)
+3
outsider
(chaotic, demon, evil, extraplanar,
(7d10+21)
+5
outsider
(evil, extraplanar)
(6d10+18)
+8
outsider
(earth, extraplanar)
(9d10+36)
+10
plant
(9d8+27)
+9
animal
(aquatic)
(4d8+4)
+7
magical beast
(3d10+3)
+4
ooze
(aquatic)
(23d8+230)
+19
undead
(3 HD; 2d8+1d10+3) +3
monstrous humanoid
(aquatic)
(2d10+9)
+3
outsider
(air, elemental, extraplanar)
(2d10+2)
+4
outsider
(earth, elemental, extraplanar)
(2d10+2)
+4
outsider
(elemental, extraplanar, fire)
(2d10)
+3
outsider
(elemental, extraplanar, water)
(2d10+2)
+4
outsider
(angel, extraplanar, good)
(22d10+242)
+25
undead
(incorporeal)
(8d8+16)
+4
magical beast
(12d10+36)
+11
aberration
(10d8+50)
+8
animal
(aquatic)
(3d8)
+3
animal
(12d8+36)
+13
magical beast
(1d10)
+2
humanoid
(giant)
(12d8+48)
+12
construct
(14d10+30)
+4
humanoid
(giant)
(19d8+114)
+17
outsider
(chaotic, demon, evil, extraplanar)
(8d10+40)
+7
humanoid
(gnome)
(1d10+5)
+6
dragon
(aquatic)
(22d12+242)
+24
magical beast
(30d10+360)
+31
humanoid
(tengu)
(1d8+1)
+1
outsider
(native)
(1d8+2)
+2
animal
(6d8+18)
+8
animal
(1d8-2)
+0
plant
(12d8+60)
+13
animal
(14d8+56)
+15
humanoid
(reptilian)
(2d8+4)
+7
humanoid
(giant)
(6d8+36)
+11
outsider
(archon, extraplanar, good, lawful)
(14d10+98)
+16
animal
(18d8+72)
+15
magical beast
(4d10+12)
+7
undead
(augmented humanoid)
(8d6+72)
+13
outsider
(evil, extraplanar)
(3d10+3)
+4
plant
(1d8+1)
+3
animal
(2d8+4)
+5
plant
(4d8+12)
+7
animal
(1d8-1)
+1
outsider
(chaotic, demon, evil, extraplanar)
(9d10+63)
+13
vermin
(swarm)
(7d8)
+5
aberration
(8d8+40)
+7
animal
(1d8)
+2
humanoid
(human, shapechanger)
(2d8+6)
+2
humanoid
(human, shapechanger)
(2d8+8)
+3
humanoid
(human, shapechanger)
(2d10+4)
+5
humanoid
(human,
(2d10+6)
+6
undead
(4d8+8)
+3
aberration
(air)
(9d8)
+3
magical beast
(cold)
(6d10+24)
+9
animal
(2d8+4)
+5
animal
(3d8+9)
+5
construct
(8d10+20)
+2
animal
(8d8+40)
+13
magical beast
(4d10+4)
+5
undead
(incorporeal)
(5d8+25)
+6
dragon
(7d12+28)
+9
outsider
(evil, extraplanar)
(9d10+18)
+8
outsider
(earth, extraplanar)
(7d10+28)
+8
plant
(3d8+9)
+6
outsider
(evil, extraplanar)
(4d10+8)
+3
monstrous humanoid
(cold)
(6d10+12)
+6
dragon
(water)
(8d12+24)
+9
dragon
(earth)
(10d12+30)
+10
dragon
(fire)
(8d12+24)
+9
dragon
(water)
(10d12+30)
+10
dragon
(earth)
(9d12+27)
+9
dragon
(fire)
(12d12+48)
+12
dragon
(air)
(9d12+27)
+9
dragon
(fire)
(11d12+44)
+11
dragon
(cold)
(11d12+33)
+10
dragon
(cold)
(7d12+21)
+8

Ref
+9
+3
+13
+1
+11
+8
+6
+3
+7
+7
+10
+7
+4
+0
+7
+12
+18
+10
+9
+0
+7
+5
+8
+5
+1
+5
+5
+3
+10
+5
+4
+9
+2
+9
+9
+4
+10
+8
+7
+6
+18
-3
+6
+0
+5
+0
+8
+2
+5
+5
+6
+8
+19
+21
+9
+11
+3
+4
+4
+5
+8
+8
+5
+12
+4
+5
+4
+7
+10
+4
+5
+14
+5
+4
+4
+7
+8
+7
+13
+3
+11
+7
+4
+5
+5
+5
+14
+1
+4
+6
-1
+4
+3
+14
+5
+9
+10
+7
+10
+6
+6
+3
+8
+9
+6
+23
+22
+5
+5
+7
+3
+3
+8
-1
+4
+9
+12
+7
+11
+4
+2
+4
+0
+5
+10
+3
+10
+4
+5
+6
+1
+2
+2
+12
+6
+5
+5
+5
+6
+6
+4
+6
+10
+2
+3
+6
+6
+8
+8
+8
+8
+8
+9
+7
+8
+8
+7

Will
Speed
Space
Reach
BaseAtk
CMB
CMD
+8
30 ft., fly 60 ft. (average) 10 ft.
5 ft.
+9
+16
27
+0
fly 60 ft. (perfect)
+2
-4
6
+2
fly 100 ft. (perfect)
10 ft.
10 ft.
+8,
+13
31
+6
20 ft., burrow 20 ft., earth glide
10 ft.
10 ft.
+8
+16
25
+4
50 ft.
10 ft.
10 ft.
+8
+11
27
+2
20 ft., swim 90 ft.
10 ft.
10 ft.
+8
+14
27
+2
5 ft., swim 30 ft.
10 ft.
0 ft.
+4
+0
20 ft.
+2
+2
12
+2
30 ft., climb 20 ft.
+2
+5 (+9 grapple)
19 (23 vs. trip)
+11
30 ft.
+5
+5
25
+10
30 ft., fly 70 ft. (average) 10 ft.
10 ft.
+7
+13
26 (can't be tripped)
+2
40 ft.
10 ft.
5 ft.
+3
+9 (+13 grapple) 22 (26 vs. trip)
+1
20 ft., climb 20 ft.
2-1/2 ft.
0 ft.
+0
+0
6 (10 vs. trip)
+0
30 ft., swim 15 ft.
+1
+2
12
+3
30 ft., fly 50 ft. (clumsy)
10 ft.
5 ft.
+6
+12
24 (28 vs. trip)
+10
20 ft., swim 60 ft.
10 ft.
10 ft.
+12
+19
34
+13
40 ft.
10 ft.
10 ft.
+16
+24 (+28 grapple)42 (can't be tripped)
+7
40 ft.
15 ft.
15 ft.
+10
+24,
35 (39 vs. trip)
+1
fly 100 ft. (perfect)
+4
+6
22
+4
20 ft., burrow 20 ft., earth glide
+4
+9
18
+1
50 ft.
+4
+5
18
+1
20 ft., swim 90 ft.
+4
+7
18
+7
30 ft.
+8
+8
20
+3
30 ft., fly 40 ft. (average)
+3
+3
15
-1
5 ft., swim 50 ft.
+1
+2
13 (can't be tripped)
+6
10 ft.
+5
+9
20 (can't be tripped)
+5
30 ft.
10 ft.
10 ft.
+6
+11
21
+3
20 ft., climb 20 ft.
+0
-2
9
+9
30 ft.
+10
+15 (+19 grapple)
30
+2
30 ft., swim 30 ft.
+2
+5 (+9 grapple)
17 (21 vs. trip)
+1
30 ft., climb 30 ft.
2-1/2 ft.
0 ft.
+0
+0
6
+5
40 ft., climb 30 ft.
+3
+5
19
+8
20 ft.
+6
+13
23
+9
30 ft., fly 60 ft. (average)
+9
+15
28
+21
30 ft., fly 40 ft. (poor)
15 ft.
15 ft.
+14
+27
42
+16
30 ft., fly 60 ft. (good)
20 ft.
20 ft.
+15
+29 (+33 grapple)37 (can't be tripped)
+5
40 ft.
10 ft.
10 ft.
+12
+21
33 (37 vs. trip)
+11
30 ft.
+8
+13
27
+3
40 ft., fly 90 ft. (good)
10 ft.
5 ft.
+6
+11
23 (27 vs. trip)
+4
20 ft., swim 30 ft.
+1
-2
11
+16
30 ft., swim 20 ft.
+4
+9
27
-3
10 ft., climb 10 ft.
10 ft.
5 ft.
+4
+7 (+11 grapple) 12 (can't be tripped)
+1
20 ft., swim 30 ft., jet 200 ft.
+1
+1 (+5 grapple) 14 (can't be tripped)
+3
30 ft. (40 ft. base)
10 ft.
10 ft.
+3
+9
18
+10
40 ft., fly 60 ft. (good)
10 ft.
10 ft.
+8
+16
29
-1
30 ft.
+1
+4
14
+5
swim 80 ft.
15 ft.
10 ft.
+6
+16
28
+6
20 ft.
10 ft.
10 ft. (15 ft. with+4
tentacle)
+9 (+13 grapple) 19 (21 vs. trip)
+2
10 ft., fly 60 ft. (average) 2-1/2 ft.
0 ft.
+0
+1
9
+2
30 ft.
10 ft.
5 ft.
+5
+10 (+14 grapple) 21 (25 vs. trip)
+4
60 ft., fly 120 ft. (average) 10 ft.
5 ft.
+4
+9
21 (25 vs. trip)
+3
40 ft., climb 20 ft.
10 ft.
5 ft.
+6
+12 (+16 grapple) 25 (37 vs. trip)
+14
30 ft., fly 90 ft. (good)
20 ft.
20 ft.
+20
+32
50
+18
40 ft., fly 60 ft. (average) 10 ft.
10 ft.
+20
+34 (+38 grapple)
53
+6
20 ft., fly 60 ft. (good)
+2
-1
15
+19
30 ft., fly 90 ft. (good)
10 ft.
10 ft.
+17
+26
40
-1
10 ft., swim 20 ft.
2-1/2 ft.
0 ft.
+0
-1
7 (11 vs. trip)
+0
40 ft.
+1
+2
13 (17 vs. trip)
+0
40 ft.
+1
+2
13 (17 vs. trip)
+4
15 ft., fly 60 ft. (good)
2-1/2 ft. 0 ft. (5 ft. with tail)
+2
+2
10 (14 vs. trip)
+3
10 ft., fly 50 ft. (clumsy)
10 ft.
10 ft.
+3
+7
21
+4
20 ft., burrow 20 ft., swim 10
20ft.ft.
15 ft.
+16
+32 (+36 grapple)40 (can't be tripped)
+4
20 ft., fly 50 ft. (perfect) 2-1/2 ft.
0 ft.
+3
+0
12
+8
40 ft.
+10
+13
29
+1
15 ft., climb 15 ft., swim 152-1/2
ft. ft.
0 ft.
+0
+0
6 (10 vs. trip)
+2
15 ft., climb 15 ft., swim 15 10
ft. ft.
0 ft.
+2
+2
10 ft., fly 40 ft. (average) 2-1/2 ft.
0 ft.
+0
+0
6
+4
30 ft., burrow 20 ft.
15 ft.
15 ft.
+9
+17 (+21 grapple)28 (can't be tripped)
+5
50 ft.
15 ft.
15 ft.
+15
+23 (+27 grapple) 36 (40 vs. trip)
+2
40 ft.
10 ft.
5 ft.
+3
+10
20 (24 vs. trip)
+1
40 ft.
+1
+3
15 (19 vs. trip)
+8
20 ft., fly 80 ft. (average) 20 ft.
15 ft.
+12
+25 (+29 grapple)
37
+13
10 ft.
10 ft.
10 ft.
+9
+22
33 (can't be tripped)
+5
40 ft., climb 10 ft.
+3
+3
16 (20 vs. trip)
+4
30 ft., swim 60 ft.
+2
+4
15
+6
20 ft.
5 ft.
5 ft. (10 ft. with tail)
+8
+11 (+15 grapple)22 (can't be tripped)
+8
40 ft.
+4
+6
18
+5
30 ft., swim 40 ft.
+4
+8
21
+7
20 ft., swim 60 ft.
20 ft.
20 ft.
+15
+31 (+35 grapple)43 (can't be tripped)
+4
fly 40 ft. (good)
+2
+4
17
+7
fly 40 ft. (perfect)
+7
+11
25
+5
50 ft.
+6
+10
22
+8
20 ft., burrow 60 ft., climb 20
10ft.ft.
10 ft.
+9
+15
26
+5
20 ft., swim 20 ft.
10 ft.
10 ft.
+6
+12 (+16 grapple)
22
+2
swim 60 ft.
10 ft.
5 ft.
+3
+7
18
+2
40 ft., climb 20 ft., swim 20 ft.
+3
+2
14 (18 vs. trip)
+15
50 ft., climb 30 ft., swim 50 15
ft. ft.
30 ft.
+17
+34 (+39 grapple)
51 (cannot be tripped)
+3
30 ft.
+2
+5
16
+3
20 ft., swim 40 ft.
+2
+4
15
+0
fly 100 ft. (perfect)
+2
+2
15
+3
20 ft., burrow 20 ft., earth glide
+2
+4
13
+0
50 ft.
+2
+1
13
+0
20 ft., swim 90 ft.
+2
+3
13
+23
50 ft., fly 150 ft. (good)
10 ft.
10 ft.
+22
+32
47
+9
fly 80 ft. (perfect)
+6
+6
21
+10
40 ft., fly 60 ft. (poor)
10 ft.
5 ft.
+12
+19
30 (34 vs. trip)
+10
40 ft., swim 20 ft.
10 ft.
5 ft.
+7
+12
27 (can't be tripped)
+2
swim 60 ft., jet 240 ft.
+2
+4 (+8 grapple)
16
+5
30 ft.
15 ft.
15 ft.
+9
+19
31 (35 vs. trip)
+1
10 ft., fly 40 ft. (average) 2-1/2 ft.
0 ft.
+1
+3 (+11 grapple when
9 (17
attached)
vs. trip)
+7
40 ft.
10 ft.
10 ft.
+9
+18
30
+4
20 ft.
10 ft.
10 ft.
+14
+24
33
+13
50 ft., swim 40 ft. (35 ft., swim
15 ft.
30 ft. in armor)
15 ft.
+14
+30
42
+10
30 ft., fly 50 ft. (average)
+8
+11
22
+2
20 ft. (15 ft. in armor)
+1
+1
15
+20
40 ft., fly 100 ft. (average), swim
30 ft. 80 ft. 30 ft.
+22
+46 (+50 grapple)64 (can't be tripped)
+12
40 ft.
30 ft.
30 ft. (60 ft. with
+30
tail slap)
+53 (+57 grapple)
66
+2
30 ft.
+0
+1
14
+1
30 ft.
+0
+1
14
+3
40 ft.
10 ft.
5 ft.
+4
+11 (+15 grapple) 23 (27 vs. trip)
+2
5 ft.
1 ft.
0 ft.
+0
-3
2 (6 vs, trip)
+9
30 ft.
15 ft.
15 ft.
+9
+20
29
+5
30 ft.
15 ft.
15 ft.
+10
+20
29 (33 vs. trip)
+0
30 ft.
+1
+2
11
+3
30 ft.
10 ft.
10 ft.
+4
+10
22
+14
40 ft., fly 90 ft. (good)
+14
+19
32
+10
40 ft.
20 ft.
20 ft.
+13
+28 (+32 grapple)
39
+6
60 ft.
10 ft.
5 ft.
+4
+9
22 (26 vs. trip)
+12
30 ft.
+4
+7
24
+2
fly 30 ft. (good)
+3
+2
13
+0
30 ft.
+0
-1
11
+1
20 ft., climb 20 ft., swim 20 ft.
+1
+0
11 (can't be tripped)
+1
10 ft.
5 ft.
10 ft.
+3
+4
13
+1
20 ft., climb 20 ft., swim 202-1/2
ft. ft.
0 ft.
+0
+1
8 (can't be tripped)
+6
30 ft., fly 50 ft. (average) 10 ft.
10 ft.
+9
+15
27
+3
5 ft., fly 40 ft. (good)
10 ft.
0 ft.
+5
+9
30 ft., swim 50 ft.
10 ft.
5 ft.
+6
+10
26 (cannot be tripped)
+1
20 ft., climb 20 ft.
2-1/2 ft.
0 ft.
+0
+0
6 (10 vs. trip)
+3
30 ft.
+1
+2
15
+3
30 ft.
+1
+3
17
+2 (+3 vs. fear)
30 ft. (20 ft. in armor)
+2
+5
16
+2 (+3 vs. fear)
30 ft. (20 ft. in armor)
+2
+6
18
+5
30 ft.
+3
+4
15
+9
fly 50 ft. (perfect)
+6
+0
24
+3
30 ft.
10 ft.
5 ft.
+6
+12
23 (27 vs. trip)
+1
50 ft.
+1
+2
14 (18 vs. trip)
+2
30 ft., burrow 10 ft., climb 10 ft.
+2
+4
16 (20 vs. trip)
+2
30 ft.
+8
+12
25 (30 vs. trip)
+3
30 ft.
10 ft.
5 ft.
+6
+16
26 (30 vs. trip)
+3
30 ft.
+4
+7
19 (23 vs. trip)
+6
fly 60 ft. (good)
+3
+6
16
+8
20 ft., fly 60 ft. (poor)
10 ft.
5 ft. Special Attack
+7 rake
+12
(2 (+16
talonsgrapple)
+10, 1d6+4) 23
+6
40 ft.
+9
+12 (+16 grapple)
26
+5
20 ft., burrow 20 ft.; earth glide
+7
+10
20 (22 vs. trip)
+1
5 ft.
5 ft.,
10 ft.
+2
+5
17 (can't be tripped)
+6
40 ft., fly 60 ft. (good)
+4
+7
19 (23 vs. trip)
+6
40 ft., climb 30 ft.
10 ft.
10 ft.
+6
+11
22
+7
60 ft., fly 150 ft. (average), swim 60 ft.
+8
+12
24 (28 vs. trip)
+8
40 ft., burrow 20 ft., fly 200 10
ft. (poor)
ft.
5 ft. (10 ft. with+10
bite)
+16
27 (31 vs. trip)
+7
60 ft., burrow 30 ft., fly 150 ft.
5 ft.
(average)
5 ft. (10 ft. with bite)
+8
+12
24
+10
40 ft., fly 200 ft. (poor), swim 60 ft.
+10
+16
27 (31 vs. trip)
+8
40 ft., fly 150 ft. (average); climb
5 ft. stone
5 ft. (10 ft. with bite)
+9
+13
25 (29 vs. trip)
+13
60 ft., fly 200 ft. (poor), swim
1060
ft. ft. 5 ft. (10 ft. with+12
bite)
+20
31 (35 vs. trip)
+9
40 ft., fly 200 ft. (poor), swim
1040
ft. ft. 5 ft. (10 ft. with bite)
+9
+15
26 (30 vs. trip)
+10
40 ft., fly 200 ft. (poor)
10 ft.
5 ft. (10 ft. with+11
bite)
+19
30 (34 vs. trip)
+12
40 ft., fly 200 ft. (average); cloudwalking,
10 ft.
5 ft. (10
graceful
ft. withflight
+11
bite)
+17
28 (32 vs. trip)
+5
30 ft., burrow 30 ft., fly 150 ft.
5 ft.
(average),
5 ft. (10
swim
ft. 60
withft.bite)
+7
+11
23 (27 vs. trip)

Environment
Source
temperate deserts
Bonus Bestiary
any (Heaven)
PFRPG Bestiary
Plane of Air
PFRPG Bestiary
any (Plane of Earth)
PFRPG Bestiary
any (Plane of Fire)
PFRPG Bestiary
any (Plane of Water)
PFRPG Bestiary
temperate or warm marshes
PFRPG Bestiary
any (Hell)
PFRPG Bestiary
any forest
PFRPG Bestiary
any
PFRPG Bestiary
any (Elysium)
PFRPG Bestiary
warm plains
PFRPG Bestiary
any temperate or warm
PFRPG Bestiary
temperate swamps
PFRPG Bestiary
warm hills and marshes
PFRPG Bestiary
any (Plane of Water)
PFRPG Bestiary
any (Abyss)
PFRPG Bestiary
cold or temperate forests and plainsPFRPG Bestiary
Plane of Air
PFRPG Bestiary
any (Plane of Earth)
PFRPG Bestiary
any (Plane of Fire)
PFRPG Bestiary
any (Plane of Water)
PFRPG Bestiary
temperate marshes and underground
PFRPG Bestiary
any (elemental planes)
PFRPG Bestiary
temperate ocean
PFRPG Bestiary
any
PFRPG Bestiary
temperate ruins or underground
PFRPG Bestiary
any underground
PFRPG Bestiary
any
PFRPG Bestiary
warm forests or plains
PFRPG Bestiary
warm forests
PFRPG Bestiary
any underground
PFRPG Bestiary
any
PFRPG Bestiary
any (Abyss)
PFRPG Bestiary
any (Abyss)
PFRPG Bestiary
any underground
PFRPG Bestiary
any (Hell)
PFRPG Bestiary
any evil-aligned plane
PFRPG Bestiary
any (Abaddon)
PFRPG Bestiary
temperate aquatic
Bonus Bestiary
temperate forest
PFRPG Bestiary
temperate underground or marshesPFRPG Bestiary
temperate or cold ocean
PFRPG Bestiary
temperate or cold hills
PFRPG Bestiary
cold hills
PFRPG Bestiary
temperate hills, mountains, or underground
PFRPG Bestiary
cold oceans
PFRPG Bestiary
any underground
PFRPG Bestiary
temperate forests
PFRPG Bestiary
temperate forests
PFRPG Bestiary
temperate and warm plains
PFRPG Bestiary
warm hills
PFRPG Bestiary
warm desert and hills
PFRPG Bestiary
any (Hell)
PFRPG Bestiary
temperate forests
PFRPG Bestiary
any good-aligned plane
PFRPG Bestiary
warm marshes and aquatic
PFRPG Bestiary
temperate plains
PFRPG Bestiary
temperate plains
PFRPG Bestiary
temperate forests
PFRPG Bestiary
warm coastline
PFRPG Bestiary
any underground
PFRPG Bestiary
any (Abyss)
PFRPG Bestiary
any
PFRPG Bestiary
any temperate
PFRPG Bestiary
any
PFRPG Bestiary
any temperate
PFRPG Bestiary
cold deserts and glaciers
PFRPG Bestiary
any (Abyss)
PFRPG Bestiary
warm plains
PFRPG Bestiary
any
PFRPG Bestiary
warm mountains
PFRPG Bestiary
any underground
PFRPG Bestiary
any underground
PFRPG Bestiary
temperate or warm ocean
PFRPG Bestiary
any (Plane of Fire)
PFRPG Bestiary
temperate forests
PFRPG Bestiary
any aquatic
PFRPG Bestiary
any ocean
PFRPG Bestiary
any
PFRPG Bestiary
any (Abyss)
PFRPG Bestiary
any
Bonus Bestiary
any (Plane of Earth)
PFRPG Bestiary
temperate forest or marshes
PFRPG Bestiary
any ocean
PFRPG Bestiary
warm marshes
PFRPG Bestiary
cold aquatic or underground
PFRPG Bestiary
any
PFRPG Bestiary
temperate or cold aquatic or underground
PFRPG Bestiary
Plane of Air
PFRPG Bestiary
any (Plane of Earth)
PFRPG Bestiary
any (Plane of Fire)
PFRPG Bestiary
any (Plane of Water)
PFRPG Bestiary
any good-aligned plane
PFRPG Bestiary
any
PFRPG Bestiary
warm deserts and hills
PFRPG Bestiary
temperate marshes
PFRPG Bestiary
any ocean
PFRPG Bestiary
warm plains
PFRPG Bestiary
temperate and warm swamps
PFRPG Bestiary
temperate mountains
PFRPG Bestiary
any
PFRPG Bestiary
any warm
PFRPG Bestiary
any (Abyss)
PFRPG Bestiary
any underground
PFRPG Bestiary
cold lakes and swamps
PFRPG Bestiary
any
PFRPG Bestiary
temperate mountains or urban
PFRPG Bestiary
any land
PFRPG Bestiary
any forests
PFRPG Bestiary
temperate and warm forests
PFRPG Bestiary
any forest
PFRPG Bestiary
warm plains
PFRPG Bestiary
any underground
PFRPG Bestiary
cold mountains
PFRPG Bestiary
any (Heaven)
PFRPG Bestiary
warm forest and plains
PFRPG Bestiary
temperate forests
PFRPG Bestiary
any
PFRPG Bestiary
any
PFRPG Bestiary
any underground
PFRPG Bestiary
any temperate or warm
PFRPG Bestiary
any underground
PFRPG Bestiary
any temperate and warm
PFRPG Bestiary
any (Abyss)
PFRPG Bestiary
temperate forests
PFRPG Bestiary
temperate aquatic
Bonus Bestiary
temperate hills
PFRPG Bestiary
any urban
PFRPG Bestiary
any urban
PFRPG Bestiary
any land
PFRPG Bestiary
any land
PFRPG Bestiary
any
PFRPG Bestiary
any swamp
PFRPG Bestiary
cold forests and plains
PFRPG Bestiary
cold or temperate forests
PFRPG Bestiary
cold forests
PFRPG Bestiary
any
PFRPG Bestiary
cold plains
PFRPG Bestiary
temperate forests and plains
PFRPG Bestiary
any
PFRPG Bestiary
temperate or warm hills
PFRPG Bestiary
any (Ethereal Plane)
PFRPG Bestiary
any (Plane of Earth)
PFRPG Bestiary
temperate or warm forests and underground
PFRPG Bestiary
any
PFRPG Bestiary
cold mountains
PFRPG Bestiary
warm marshes
PFRPG Bestiary
warm deserts
PFRPG Bestiary
warm deserts
PFRPG Bestiary
temperate coastlines
PFRPG Bestiary
warm hills
PFRPG Bestiary
warm plains
PFRPG Bestiary
temperate forests
PFRPG Bestiary
warm mountains
PFRPG Bestiary
temperate mountains
PFRPG Bestiary
cold mountains
PFRPG Bestiary

IsTemplate
0
0
0
0
0
0
0
0
0
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

You might also like