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Operation Manual
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software described by this document is subject to a License Agreement and may not
be copied to other media. No part of this publication may be copied, reproduced or
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by NATIVE INSTRUMENTS GmbH, hereinafter referred to as NATIVE INSTRUMENTS.
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legal version rather than an illegal, pirated copy. It is only through the loyalty and
honesty of people like yourself that NATIVE INSTRUMENTS GmbH can continue
to develop and create innovative audio software. On behalf of the entire company,
thank you very much.
Germany USA
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Table Of Contents
1 Welcome to GUITAR RIG 2!.............................................................. 7
2. Installing and Setting Up GUITAR RIG 2............................................ 7
3 The Big Picture, and Why GUITAR RIG 2 is Cool......................................8
3.1 About “Standalone” Mode........................................................... 8
3.2 About “Plug-in” Mode ............................................................... 9
3.3 The “RIG KONTROL 2” Foot Controller........................................10
3.4 Caution....................................................................................10
3.5 Get creative! Why be normal?......................................................11
3.6 Patience, please........................................................................11
4 Instant Gratification/Quick Start.......................................................12
5 GUITAR RIG 2 Layout......................................................................12
5.1 Control Center...........................................................................13
5.2 Left Frame View Options............................................................13
5.3 The Right Frame.......................................................................14
6 Setting Preferences.........................................................................15
6.1 Pref: Global Tab........................................................................15
6.2 Pref: Presets Tab.......................................................................16
6.3 Pref: Controller Tab....................................................................16
6.4 GUITAR RIG 2 Controller Basics.................................................16
6.5 Rack Controls...........................................................................17
6.6 Presets Controls........................................................................19
7 The Storage Story Banks, Presets, and Templates...............................21
7.1 Component Template Management..............................................21
7.2 Preset Management.................................................................. 23
7.3 Bank Operations....................................................................... 23
7.4 Resizing the Bank and Preset Windows........................................24
7.5 Preset List Operations................................................................25
7.6 Keyboard Shortcuts for Banks and Presets...................................27
7.7 Properties................................................................................ 28
7.8 Search.................................................................................... 29
8 Fixed Rack Components................................................................. 30
8.1 Input Component with RIG KONTROL 2...................................... 30
8.2 Input Component with RIG KONTROL 1.......................................31
8.3 Output Component................................................................... 32
8.4 Tuner...................................................................................... 33
8.5 Metronome.............................................................................. 34
8.6 Tapedeck One.......................................................................... 35
8.7 Standard Playback.................................................................... 36
IV – GUITAR RIG 2
11.8 Electric Lady...........................................................................75
11.9 Phaser Nine............................................................................76
11.10 Harmonic Synthesizer.............................................................76
12 Filter...........................................................................................78
12.1 EQ Shelving............................................................................78
12.2 EQ Parametric.........................................................................79
12.3 EQ Graphic............................................................................ 80
12.4 Pro-Filter................................................................................81
12.5 AutoFilter.............................................................................. 82
12.6 Wahwah Pedal....................................................................... 83
12.7 Talkwah................................................................................. 85
12.8 Equalizer Tips........................................................................ 86
13 Volume....................................................................................... 88
13.1 Volume Pedal......................................................................... 88
13.2 Limiter.................................................................................. 89
13.3 Noise Gate............................................................................ 90
13.4 Noise Reduction......................................................................91
13.5 Stomp Compressor................................................................. 92
13.6 Tube Compressor.................................................................... 93
14 Reverbs and Delays.......................................................................95
14.1 Spring Reverb........................................................................ 95
14.2 Studio Reverb........................................................................ 96
14.3 Quad Delay.............................................................................97
14.4 Psychedelay........................................................................... 99
15 Tools.........................................................................................101
15.1 Loop Machine.......................................................................101
15.2 Split....................................................................................103
15.3 Crossover Mix........................................................................105
16 Modifiers....................................................................................107
16.1 About Modifiers.....................................................................107
16.2 LFO.....................................................................................109
16.3 Envelope.............................................................................. 110
16.4 Step Sequencer.....................................................................113
16.5 Analog Sequencer.................................................................. 115
16.6 Input Level Modifier............................................................... 116
17 Control via RIG KONTROL / MIDI ................................................. 117
17.1 The Virtual RIG KONTROL...................................................... 117
17.2 Calibrating RIG KONTROL 2.................................................... 117
17.3 Assigning Parameters to MIDI Controllers.................................118
17.4 Assigning Parameters to MIDI Notes........................................119
17.5 MIDI Synchronization.............................................................119
GUITAR RIG 2 –
18 Interfacing Guitar Rig with Other Gear...........................................120
19 Using GUITAR RIG 2 with a Host Program.....................................122
19.1 Installing GUITAR RIG 2 as an Effect.......................................122
19.2 About Re-Amping..................................................................122
19.3 Avoid Zero-Latency Options!...................................................123
19.4 Total Recall...........................................................................123
19.5 Typical Examples...................................................................123
20 Automating Plug-In Parameters....................................................125
Appendix A: Optimizing System Response..........................................129
Use Low-Latency Drivers................................................................129
What About Direct Monitoring?.......................................................130
How Low Can You Go?...................................................................130
About Samples and Buffers............................................................131
Warning: Different Types of ASIO....................................................132
Tips on Minimizing Latency ...........................................................133
Appendix B: About MIDI...................................................................134
MIDI Basics..................................................................................134
MIDI Connections..........................................................................134
About Program Changes and Bank Select........................................135
About Continuous Controllers..........................................................135
Appendix C: Tips on Creating Your Own RIG........................................137
Series and Parallel Effects.............................................................137
Placing Components in the Right Order............................................137
The All-Important First Effect.........................................................138
Series Effects Combinations...........................................................138
Parallel Effects.............................................................................140
Appenidx D: About Ground Loops......................................................141
A Non-Solution: Ground Lifters....................................................... 141
Solution #1: The Single Plug Theory................................................ 141
Solution #2: The Broken Shield Effect.............................................142
Solution #3: Audio Isolation Transformer..........................................142
Solution #4: AC Isolation Transformer..............................................142
Index..............................................................................................143
VI – GUITAR RIG 2
1 Welcome to GUITAR RIG 2!
GUITAR RIG 2 will change your musical life. Forget about complex, noisy,
unreliable guitar pedal setups with cables that crackle and batteries that die
in the middle of solos: GUITAR RIG 2 puts the world’s most sophisticated,
flexible, and wonderful-sounding guitar rig into any modern laptop or desktop
computer (Mac OS X or Windows XP). Take it to the studio, to the gig, practice
in your hotel room…the possibilities are limitless.
And thanks to the included RIG KONTROL 2 foot controller/DI box/USB 2
sound card/preamp, you can take your guitar, bass, or other stringed instrument
sound to the next level with only a few guitar cords, and some way to hear
what you’re doing.
Of course, none of this would have happened without the visionaries, inventors,
and artisans whose work on guitar amps and effects over the decades defined
the sound of the electric guitar as we know it. All of the NATIVE INSTRUMENTS
team would like to acknowledge their creations as an important source of
inspiration in the design of this software; they have both our respect and
gratitude. In this case, we are more than happy to state that imitation is
indeed the sincerest form of flattery.
A love of the guitar and its seemingly infinite potential has driven our quest for
the ultimate guitar rig. We thank you for your support, and hope that whether
you’re looking for vintage blues timbres, modern rock grunge, or synthetic
sounds for dance music, GUITAR RIG 2 will deliver the tone, punch, and
crunch you crave.
GUITAR RIG 2 –
3 The Big Picture, and Why GUITAR RIG 2 is Cool.
GUITAR RIG 2 places a complete guitar processing setup inside your computer.
The program contains the Components needed for great guitar and bass
sounds: Effects like distortion and wah, ambience creators like delay and
reverb, 8 different amp heads, 26 different speaker cabinets, and more. All
of these have been modeled by the NATIVE INSTRUMENTS team not only
for realism, but ease of use and great tone.
– GUITAR RIG 2
In standalone mode, just choose the appropriate inputs and outputs by going
File Audio+MIDI Settings, and you’re ready to go.
GUITAR RIG 2 –
GUITAR RIG 2 is inserted in Cubase SX2 to process a guitar track.
3.4 Caution
Guitar pickups are very susceptible to hum, light dimmer “hash,” and the
interference generated by computers and monitors. LCD monitors create
less interference than CRT types, and humbuckers are less likely to pick up
interference than single coil pickups. Piezo pickups, like those used in the
Line 6 Variax, do not pick up this interference.
As you play with GUITAR RIG 2, always position your guitar so it picks up the
least amount of interference. GUITAR RIG 2’s Noise Reduction can help get
rid of some interference, but it is not a substitute for orienting your guitar
away from sources of interference.
10 – GUITAR RIG 2
Also, as amazing as GUITAR RIG 2 is, it cannot compensate for problems
at the guitar. For example, if you have dead strings, the Compressor will not
magically make them sustain.
GUITAR RIG 2 – 11
4 Instant Gratification/Quick Start
NATIVE INSTRUMENTS has a tradition of making enhancements up to the
very last second. Because of the lead time involved in printing a manual, this
makes it difficult to write a Quick Start section. As a result, you have two
options:
• Do what people who don’t read the manual do: Just point and click at
things to see what happens! If you run into difficulties, skim the manual
to find appropriate instructions.
• Better yet, go through the Quick Start included on the distribution
CD-ROM. It will get you up to speed on some of GUITAR RIG 2’s most
important features.
5 GUITAR RIG 2 Layout
GUITAR RIG 2’s screen has two “virtual rack frames.” The right frame has
two main sections: The upper section is the rig’s Control Center (basically a
toolbar of important functions), while the lower section is like a “virtual rack”
where you can insert and remove various Components. The left frame manages
Presets, Components, and Preferences.
The entire setup – racks, Components, Presets, and settings – is called a Rig.
12 – GUITAR RIG 2
5.1 Control Center
Here’s the story behind the various buttons and displays.
GUITAR RIG 2 – 13
includes a powerful search function for quickly finding and loading particular
Presets, based on a variety of criteria.
Show All Available Components (middle button) displays the array of available
signal processing Components, classified as Amps, Distort, Mod, EQ, Volume,
Reverb, Tools, and Modifiers. Selecting a Component also brings up a short
description in the lower part of the window. Drag the Components you want to
use into the right virtual rack frame, and arrange in any order you like; signal
“flow” goes from the rack top to the bottom. Note that additional Components
are planned for future updates, so don’t forget to register your software so you
can be advised when these become available.
Global Settings and Controller Assigns (right button) is where you customize
GUITAR RIG 2’s global settings; choose default directories for presets, banks,
and Component templates (Component-specific Presets); and assign controllers
from the included NATIVE INSTRUMENTS RIG KONTROL or other MIDI
controllers.
14 – GUITAR RIG 2
6 Setting Preferences
Call up Edit Global Settings and Controller Assigns (Preferences) in the left
frame by clicking on the right-most Left View button. There are three tabs:
Global, Presets, and Controller.
RIG KONTROL
GUITAR RIG 2 comes with a new RIG KONTROL. If you are using it, select
RIG KONTROL 2. If you are an original GUITAR RIG owner and would prefer
to use the original RIG KONTROL, select RIG KONTROL 1.
GUITAR RIG 2 – 15
6.2 Pref: Presets Tab
Choose preset banks directory: Check this box, and a browser appears where
you can navigate to an existing folder for Preset Banks, or create a new folder
for storing Banks. Note that if you change the directory where Banks are
stored, Banks in the previous directory will be removed from the Bank list
that’s shown in the left frame.
Choose Components templates file directory: Check this box, and a browser
appears where you can navigate to an existing folder for Components Templates
(i.e., control settings for a particular Component), or create a new folder for
storing them.
16 – GUITAR RIG 2
• If a controller controls Preset or Bank selection, it cannot control any
parameters within the rack.
• A controller can control only one parameter in a Preset. Unfortunately,
this is necessary to avoid problems with host applications that don’t
allow a single MIDI controller to control multiple parameters.
• A controller can control a different parameter in a different Preset
(e.g., the same controller could affect Distortion Tone in one Preset
and Compressor Ratio in another).
• If you use a Component’s “Learn” function, as described later, to assign
a controller that was already assigned in the Preferences Controller
section, the previous controller assignment will be de-assigned (the
Component Learn function takes priority).
Assigning a Controller
• Click on Add Controller. If you don’t see the Add Controller button,
click and drag down on the Resize bar under the Preset Controls label
to reveal the lower part of the Rack Controls section.
• Click on Learn, and vary the hardware controller you want to assign to
this controller. (Note: Pitch Bend is not recognized, only continuous
controllers.)
• The RIG KONTROL controller name (or MIDI controller number) will
appear in the left-most pane. If the controller number does not show
up, there is a MIDI communication problem with GUITAR RIG 2.
• You can clear the assignment by clicking on Clear; click on Learn again
to re-assign to a different controller. You can delete the controller
altogether by clicking on Delete.
GUITAR RIG 2 – 17
The RIG KONTROL pedal is being assigned to the Wahwah Component’s “virtual pedal.” This
could also be done using a knob’s Learn function, as described later.
• To choose the parameter to be controlled, right-click on the associated
Target window and select the parameter.
• In this area, you can “scale” the parameter by varying its range. Drag
the left handle to set a minimum parameter value, and the right handle
to set a maximum value. Example: If the left handle is set to 2.00 and
the right handle to 7.00, then sweeping the controller will cover a range
of 20% of the parameter value to 70% of the parameter value.
The left handle is being adjusted to set a lower limit for the Plex Amp
Warm Volume parameter.
18 – GUITAR RIG 2
6.6 Presets Controls
You can use RIG KONTROL footswitches, MIDI controllers, MIDI notes, and
(in standalone mode) computer keyboard keys to do the following:
• Select the next Preset
• Select the previous Preset
• Select a specific Preset
• Select the next higher Bank
• Select the next lower Bank
• Select a specific Bank number
The Preset controls are on a slideable “panel.” Place your mouse over the
Resize bar; the cursor turns into a double arrow. Click, and drag the panel
up or down. Also, note that when the RIG KONTROL graphic is showing (by
clicking on the RIG KONTROL show/hide switch in the Kontrol Center), you
can call up the Preset Controls by clicking on the Edit button.
Moving the panel up or down with the “resize” bar shows more or fewer of the Preset Control
assignments.
To assign a hardware controller to the Next Preset, Previous Preset, Next
Bank, or Previous Bank function:
• Click on Learn.
• Push the RIG KONTROL switch or other controller. The hardware field
indicates the selected controller.
• To de-assign the controller, click on Clear.
To create an assignment for a particular Preset or Bank:
• Click on the Add Pres. Sel or Add Bank Sel. if all you see are Preset/Bank
Up or Down options.
• There are three fields for the hardware controller, the name of the
function, and the Preset or Bank number that will be selected.
GUITAR RIG 2 – 19
• To assign the hardware controller, click on Learn.
• Push the RIG KONTROL switch or other controller. The hardware field
indicates the selected controller.
• The function name cannot be renamed, but under Target, specify the
Preset or Bank to be called up by the hardware controller you assigned.
To do this, double-click on the Target number or drag across it, and
type in a new number.
• To de-assign the controller, click on Clear.
• To remove the Preset or Bank select, click on Delete.
20 – GUITAR RIG 2
7 The Storage Story
Banks, Presets, and Templates
Imagine if you could take a “snapshot” of all the control settings and patches
of a guitar setup, and recall it at any time. GUITAR RIG 2 does that – and more
– by making it easy to store and retrieve your favorite settings via Templates,
Presets, and Banks.
A Component’s Template represents the settings for a signal processing
Component (Quad Delay, EQ Parametric, etc.). For example, if you create
a great EQ Graphic setting for a country rock sound, save the settings as
a template so you can call it up whenever you want those particular EQ
settings.
A Preset stores the Components used in your rack, along with all settings for
all Components (except for the “fixed” rack Components – Input, Tapedeck
One, Tuner, Metronome, Tapedeck Two, and Output).
A Bank consists of up to 128 Presets that are usually, but don’t have to be,
related in some way.
To rename a Template
• Click at the end or beginning of the existing name in the name field,
and drag over it.
• Type in the new name.
• Click on the drop-down menu’s arrow.
• Click on Save.
GUITAR RIG 2 – 21
The renamed Template is added to the list of available Templates for the
Component. The Template with the original name still exists.
If a Template has already been selected, you can delete, save, or overwrite
it. Here are the steps:
• To delete it, click on the drop-down menu’s arrow and click on
Delete.
• If you’ve changed the control settings since you called up the Template
and want to overwrite the stored settings, click on the drop-down menu’s
arrow and click on Overwrite.
• If you’ve changed the control settings since you called up the Template
and want to save the new settings as a new Template, click on the
drop-down menu’s arrow and click on Save.
22 – GUITAR RIG 2
7.2 Preset Management
When the left frame is on the Preset page (by clicking on the Manage Presets
and Banks icon in the Left View toolbar), there are four sections: Bank, Search,
Search Result, and Properties. We’ll cover Banks first; Search, Search Result,
and Properties relate to Presets.
New creates a new bank, with the generic name <new bank>. Upon creation,
a “save as” dialog will pop up. Enter a name for the bank (this is necessary
because the Bank is saved to disk).
Load opens a browser where you can select a Bank to load.
Save writes the currently selected bank and Preset to the Preset Banks
directory.
Save As writes the currently selected bank to the Preset Banks directory, but
gives you the opportunity to rename it, and appends the name to the end of
the list of Banks.
Protect prevents a Bank from being cut, overwritten, or moved. With protected
Banks, the Preset list has a light colored background. To unprotect, click on
the Protect button for the protected Bank.
GUITAR RIG 2 – 23
Remove a Bank
To remove a Bank from the list, right-click on its slot and click on Remove
Bank from List. This does not delete the Bank file itself, only its occurrence
in the list.
24 – GUITAR RIG 2
Change the proportion of the Bank List to the Preset List by moving the resize bar up and down.
GUITAR RIG 2 – 25
a Preset between two Presets (indicated by a red line between the Presets),
the dragged Preset will “push” down all the Presets below it.
Example: Suppose there are five Presets arranged as follows:
• 1 Rock
• 2 Metal
• 3 Jazz
• 4 Dance
• 5 Funk
If you drag Funk between Rock and Metal, the order now goes like this:
• 1 Rock
• 2 Funk
• 3 Metal
• 4 Jazz
• 5 Dance
However, note that the numbering has changed to reflect the insertion. For
example, Preset 4 was Dance, but now it’s Jazz. As Presets respond to MIDI
Program Changes (see Appendix B on MIDI), if inserting a Preset will cause
a renumbering of other programs so that they follow different MIDI Program
Changes, you will be warned about this (assuming QQ that Ask before inserting
presets is checked in the Preferences page, as described previously).
In addition, the Presets follow standard Mac and Windows editing procedures.
For example, you could copy a Preset, call up a different Bank, and paste the
Preset into the newly-selected Bank.
26 – GUITAR RIG 2
7.6 Keyboard Shortcuts for Banks and Presets
The following shortcuts work when running GUITAR RIG 2 in Standalone
mode.
GUITAR RIG 2 – 27
• Rename
• Cut
• Copy
• Paste
• Delete
• Select All
• Clean Up (removes empty Presets, then “closes up” the Presets so
there is one continuous Bank of Presets.)
7.7 Properties
This is where you can enter several properties of the selected Preset:
• Name (Preset name/label)
• Author
• Style
• Tone
• Instrument
28 – GUITAR RIG 2
• Last change (read-only; date of the most recent modification)
• Favorite (a check box to indicate particularly useful or commonly used
Presets)
• Info (basically a notepad)
Take the time to enter this information for your Presets, as you can search for
them based on particular criteria entered under Properties.
7.8 Search
Click on the Search tab, and several fields appear. GUITAR RIG 2 will examine
all Banks and Presets to find Presets that match the criteria you’ve specified
in those fields. For example, you can generate a list of all Presets that fit a
certain musical style by choosing a Style, then clicking on the Find button. You
can narrow the search further by specifying additional fields, like all Presets
done in a particular musical style by a particular Author, in a specific Bank
(or in all Banks).
With the Quicksearch field, you can enter anything about a Preset, including
words in the Properties “info” field, and GUITAR RIG 2 will find Presets
containing what you’ve entered.
Note that the Date field is quite handy, as you can search for Presets
that were modified prior to a certain date, after a certain date, or on a
certain date. Checking Favorites will insure that only patches marked
as Favorites are listed in the search results.
As soon as you click on the Find button, you’ll see the results of the search.
You can also access these results later by clicking on the Search Result tab.
If you want to start a new search, rather than reset all fields manually, you
can simply click on the Reset button.
GUITAR RIG 2 – 29
8 Fixed Rack Components
There are five fixed rack Components:
• Input
• Tapedeck One
• Tapedeck Two
• Tuner
• Metronome
• Output
These can be minimized or hidden to save space, but cannot be deleted. All
signal processing Components insert between the Input and Output.
Let’s cover each Component.
30 – GUITAR RIG 2
• 2: GUITAR RIG 2 processes only the signal at RIG KONTROL Input 2,
and mutes Input 1.
• Both: Sends both Inputs into GUITAR RIG 2.
The NR button turns the noise reduction on (button “pushed in”) or off (button
“out”). The Threshold control sets a level; signals above this level will pass
through the gate (the Gate LED is off). If the signal dips below the threshold,
then the gate closes (the Gate LED glows red). This is helpful if your pickups are
picking up any kind of low-level hum or buzz; set the gate Threshold just above
this noise, and when you aren’t playing, the gate will not let the hum or buzz
through. As soon as you start playing and the signal exceeds the threshold, the
gate will open; hopefully the signal will be loud enough to “mask” the buzz.
The Gate’s Learn function automatically sets an optimum threshold. Without
playing your guitar, click on Learn. GUITAR RIG 2 analyzes your signal, and
sets the threshold just above any residual noise. Now when you play, the
Gate should open.
This works the same way as if you’re using RIG KONTROL 2, with the exception
of the following additional functions.
The Channel Buttons control how GUITAR RIG 2 reacts in “single” and “dual”
guitar modes, a feature associated with RIG KONTROL 1 (refer to the original
GUITAR RIG manual for information on RIG KONTROL 1).
• 1: GUITAR RIG 2 processes only the signal at RIG KONTROL Input 1,
and mutes Input 2.
• 2: GUITAR RIG 2 processes only the signal at RIG KONTROL Input 2,
and mutes Input 1.
• Both: Sends both Inputs into GUITAR RIG 2. Do not use this mode
when using the RIG KONTROL, as you’ll also hear the control signals
coming out of the footswitches and pedal. (Note that mono modules
will mix these two signals together.)
• On: Turns the RIG KONTROL Detection on/off (button pressed is on).
• Auto: Recommended when using RIG KONTROL, as GUITAR RIG 2 will
automatically recognize the instrument plugged into Input 1, as well as
the RIG KONTROL control signals that appear in the other channel.
GUITAR RIG 2 – 31
8.3 Output Component
Note: This limiter acts more like a “safety valve.” If you want to use limiting
as an effect, insert the Limiter Component into the rig’s signal chain.
32 – GUITAR RIG 2
8.4 Tuner
For quick, accurate tuning, this is the module for you. You know what a tuner
is; here’s how this one works.
The (Instrument) Drop-Down Menu defaults to Guitar, but you can also choose
Chromatic, Bass, four open tunings (D, E, G, A), and DADGAD tuning.
Mute Sound turns off the audio output, so you can tune without the audience
listening in.
There are two tuning modes, as selected by the Cent and Strobe buttons located
toward the right of the display.
• In Cent mode, a small indicator shows whether the pitch is sharp
(indicator to the right of the meter’s center “0” point) or flat (indicator
to the left of the meter’s center “0” point). The number toward the left
of the display indicates the number of the string being tuned. When a
string is at proper pitch, the indicator should sit in the middle of the
meter at the “0” point.
• In Strobe mode, a series of lights moves to the right when the string
is sharp, and moves to the left when the string is flat. The faster they
move, the more out of tune the string. When the lights stop moving,
the string is in tune.
To access the Extended View functions, click on the (+) symbol to “fold down”
the bottom of the tuner.
• Reference Pitch adjusts the tuning reference, from A=425Hz to
A=455Hz. The hint text for this control shows the exact pitch.
• Cents shows the deviation from ideal tuning in cents.
• Drop Tune transposes the tuning range. Example: If you tune all your
strings a semitone lower, set drop tune to -1.
• Tune Fork produces a reference tone. To select the pitch, click on the
note field to the right of the Tune Fork button, and drag up to raise
pitch and down to lower pitch. Or, use the arrow buttons above and
below the display to change the “virtual tuning fork” pitch in semitone
increments.
GUITAR RIG 2 – 33
8.5 Metronome
34 – GUITAR RIG 2
8.6 Tapedeck One
Okay, it doesn’t use tape. But it’s much cooler than a tape deck. This handy
module can play back files as well as record your playing…and more, like
change tempo during playback without changing pitch, change pitch without
changing tempo, or change both. This is great for learning licks by slowing them
down, or changing the tempo on backing drum loops and similar parts.
GUITAR RIG 2 – 35
8.7 Standard Playback
To play back a file, like a backing track or drum loop:
• Click on the Load button, navigate to the file you want to load, and click
on Open. Tapedeck accepts WAV, AIF, AIFF, and MP3 format files but
does not accept bit resolutions greater than 16 bits.
• With the Play Mode button, select either Play at Input (any processing
affects playback) or Play at Output (applies no processing).
• Click on the Transport Play button to start playback. Click on the Stop
button to stop. To loop the selection so that it plays repeatedly, click
on the loop button (the button to the right of the Stop button). To start
at a specific point in the file, drag the Play Start Slider to the desired
start point.
• Adjust Volume to set the desired level. If the output meter’s red
(distortion) “LEDs” light up, reduce the Volume to prevent overload
conditions.
• The diagram shows Tapedeck One set up to loop. Note the “pushed
in” Loop button, and the two handles that show the Loop In and Loop
Out points.
36 – GUITAR RIG 2
8.9 Changing Playback Pitch and/or Tempo
Transpose transposes pitch –12 semitones to +12 semitones.
Tune provides fine tuning over the range of –50 cents to +50 cents.
Tempo changes the playback speed from 50% of the original tempo to 150%
of the original tempo.
Remember that you can set the time stretch audio quality under
Preferences.
8.10 Recording
To record your playing:
• Click on the New button in the lower left. This automatically enables
record by pushing in the Record button. If you have already created a
new file, you can just click on the Record button.
• The Play Mode button changes to a Record Mode button; select either
Record at Input (records the input signal that feeds the Rig) or Record
at Output (the recorded signal includes any processing that’s set up in
the rig).
• Record mode is already enabled, so click on the Play button to initiate
recording.
• After recording, click on the Save button, navigate to the folder where
you want to save the file, name it, and click on Save.
GUITAR RIG 2 – 37
8.11 Tapedeck Two
To record an overdub
• Click on the Tapedeck One and Two buttons in the Kontrol Center if
needed so that both Tapedecks are visible.
• Load a file in Tapedeck One over which you want to overdub, and select
Play at Output if you don’t want to process this file through the rig.
• To sync the recording of Tapedeck Two to Tapedeck One, turn on Sync
on Tapedeck Two.
• Go to Tapedeck Two and click on its New button (lower left). This
automatically enables record by pushing in the Record button. If you
have already created a new file, just click on the Record button.
• As Record mode is already enabled, click the Play button to initiate
recording.
• After recording, click on the Save button, navigate to the folder where
you want to save the file, name it, and click on Save.
• If you want to overdub this file again, click on Transfer File to Tapedeck
One and repeat the recording procedure.
38 – GUITAR RIG 2
9 Components and Parameters
To customize GUITAR RIG 2 for your own unique sound, you need to understand
how the available effects parameters influence what you hear. Here’s the
easy way: Drag in an effect, select a parameter, change it, and listen to what
happens. After a while, you’ll figure out what each parameter does.
However, trial-and-error can take time, so this section describes each effect,
its parameters, and where appropriate, tips on getting the most out of the
particular effect.
GUITAR RIG 2 – 39
• TalkWah
• Chorus/ Flanger
Note that some effects are in both lists because they may convert stereo to
mono, then create a stereo field at the output. Other Components simply leave
the signal alone – mono in gives mono out, stereo in gives stereo out.
Most of the stereo Components include the types of effects (reverb, delay, etc.)
that would normally go after an amplifier (see Appendix C for information on
effects placement). Therefore, you’ll end up with a stereo signal if you place
a stereo Component after a mono one.
However, be aware that if you follow stereo effects with a mono one, the
sound will no longer be stereo. Furthermore, when Chorus/ Flanger is in stereo
mode, or Tremolo is in stereo pan mode, the effect will disappear when played
through a mono device, or played back over a mono system.
40 – GUITAR RIG 2
9.5 Saving and Loading Templates
All Components also have a common way of saving, selecting, and renaming
Templates (control settings for the Component) that can be saved separately
from a Preset. For example, if you come up with a great Quad Delay effect
and want to use it in other Presets, save it as a Component Template, then
load it into the same Component in different Presets. This is described fully
at the beginning of Chapter 7; the following is a recap.
• To select a Template, click on the drop-down menu to the right of the
name field, and select the Template.
• To save a Template, first name it by dragging over the existing name in
the name field (or double-clicking on it) then typing in the new name.
Next, click on the drop-down menu to the right of the name field and
select Save.
• To overwrite a Template, rename the Template if necessary, then click
on the drop-down menu to the right of the name field and select
Overwrite.
• To delete a Template entirely, select the Template to be deleted, then
click on the drop-down menu and select Delete.
GUITAR RIG 2 – 41
9.7 Loading and Arranging the Order of Components
9.8 Amps
The virtual amps behave so much like real tube amps that the cabinet and the
amp’s power output stage interact in a complex way. As a result, the amps’
tone and distortion characteristics change subtly depending on which cabinet
you connect. When more than one cabinet connects to an amp, the cabinet
at the top of the list determines the amp’s behavior, even if this cabinet is
not turned on.
Also, amps should be followed by the cabinet(s) of your choice. An amp’s
straight output is buzzy and can be shrill; with all guitar amps (even virtual
ones!), the cabinet is a vitally important sound-shaping element.
42 – GUITAR RIG 2
9.9 Cabinets & Mics
This Component models the standard guitar and bass amp recording chain:
Cabinet, mic, and mic position. But that’s not all. Click on the small Add
button, and another recording chain folds out with the same set of options
and controls (as shown above). Why settle for miking one or two cabinets
when you can have a roomful…
The 26 cabinet choices are (6 through 21 are bass cabinets):
Note:
22 & 24 use a closed cabinet, with sound recorded through slots.
23 & 25 use an open cabinet, with sound recorded direct.
Mic positions and the position names depend on the selected cabinet (of
course, the Direct Box doesn’t offer a mic option).
GUITAR RIG 2 – 43
Cabs 1-7, 9, 10, and 22-25:
• 1/5 On Axis
• 2/5 Off Axis
• 3/5 Edge
• 4/5 Far
• 5/5 Back (This applies to open back cabs only, i.e. it’s not available on
the 4x12s or the Bass cabinets, which are all closed-back. However,
many of the Bass cabinets have a Horn Tweeter, so they include the
5/5 Horn Microphone Position.)
44 – GUITAR RIG 2
• 3/5 Dynamic 609
• 4/5 Dynamic 20
• 5/5 Condenser 47
Parameters
Size (the slider below the cabinet graphic) does the equivalent of “growing”
or “shrinking” the cabinet and speaker. For example, with a 1x12 cabinet,
set Size to -20% and it becomes a 1x10. Increasing Size to +25% turns it
into a 1x15, and +43% creates a 1x17 speaker/cabinet. Is modeling cool,
or what?
Volume sets the mic’s output level.
Pan places the mic signal anywhere in the stereo panorama, from far left to
far right.
Air controls the level of early reflections in the room response.
Distance appears if more than one SubCabinet/Mic is active, and controls the
delay due to the distance between the mic and cabinet. Mixing together the
signals from multiple mics results in cancellations and emphasis of certain
frequencies, depending on the relative distances.
Bass boosts or cuts the level of the lower frequencies.
Treble boosts or cuts the level of the higher frequencies.
Phase flips the mic polarity.
Master Volume sets the entire Component’s level. This is necessary because
if you have used the Add button to create multiple cabinets, they may use
different output levels. The Master Volume control allows bringing the levels of
all the cabinets up or down as a group. Set this control carefully – if previous
stages have added a lot of gain, it will be necessary to lower this control if
you want to avoid triggering the output limiter or clipping (depending on the
setting of the Output Component’s Clipping/Limiter switch).
GUITAR RIG 2 – 45
Learn is a button that optimizes the Master Volume setting automatically. As
with the other Learn buttons, push it in, then play at the loudest level you’ll
be using. GUITAR RIG 2 will analyze your playing, and adjust the Master
volume for the optimum level. After analysis is complete, the Learn button
“pops out.”
9.10 Tweedman
Back in the 60s the “Tweedman” was a classic bass amp. Nowadays, it’s highly
coveted as a great guitar amp, but of course still works well in its originally
intended role for bass. Compared to the Bass PRO amp, the sound is a bit
smoother and more “well-behaved.”
Volume Bright sets the overall level for the bright channel.
Volume Normal adjusts the level for the normal, “warmer” channel. Both the
Volume Bright and Volume Normal controls can be used simultaneous to
blend the two sounds.
Turning Bass clockwise from the center boosts the low frequency response;
counterclockwise reduces low frequency response.
Turning Mid clockwise from the center boosts the midrange frequencies;
counterclockwise reduces midrange frequencies.
Turning Treble clockwise from the center boosts the high frequency response;
counterclockwise reduces high frequency response.
The Presence control adds a frequency response “lift” in the upper
midrange.
Click on the (+) symbol to reveal expert mode, with the following
parameters.
46 – GUITAR RIG 2
Power Supply chooses between 50 and 60Hz. This represents the frequency
of the virtual mains AC voltage going into the virtual amp power supply. The
DC power voltage inside the modeled amp has a ripple at this frequency,
which imparts a very subtle modulation on the sound.
Variac emulates the effect of inserting a Variac in the AC line, thus reducing
the supply voltage (“brown sound”) or increasing it above normal (“bold”).
Sag simulates what happens to the power supply when you hit it with a loud
signal, and the supply voltage sags for a fraction of a second because it can’t
deliver the necessary power. Increasing Sag makes the
power supply more “spongy,” as occurs with a tube-based rectifier circuit.
Tuning down Sag makes the power supply harder, like a silicon diode-based
rectifier circuit.
Response changes the power storing capacity of the power supply capacitors.
Turning down Response increases the capacity, so that the supply voltage
reacts more slowly to playing dynamics. Turning Response up makes the amp’s
power supply react more rapidly.
Bias adjusts the virtual tube’s grid bias, which influences crossover distortion.
Although it’s possible with some tube amps to adjust bias to alter the tone,
bias also changes naturally as the result of a tube aging, and this control can
simulate that effect as well. You may need to adjust Bias after changing the
Variac and Sag settings.
9.11 AC Box
This amp models the famous amp sound (rhymes with “box”) that powered
the British Invasion of pop music. There were many versions made of the
original amp, each with a slightly sonic character. This model is based on a
type with the Top Boost modification. The basic Normal channel has no tone
controls aside from Top Cut. The Top Boost adds the Brilliant channel, which
offers Treble and Bass controls.
GUITAR RIG 2 – 47
Parameters
Normal Volume sets the Normal channel’s overall level. The Treble and Bass
controls have no effect in the Normal channel.
Brilliant Volume sets the Brilliant channel’s overall level. The Treble and Bass
controls have no effect when Brilliant Volume is turned down.
Turning Treble clockwise boosts the high frequency response in the Brilliant
channel; counterclockwise reduces high frequency response.
Turning Bass clockwise boosts the low frequency response in the Brilliant
channel; counterclockwise reduces low frequency response.
Tone-Cut is a control unique to this type of amp that reduces the output’s
high frequency response.
Tremolo Speed controls the rate of periodic volume modulation.
Tremolo Depth controls the extent to which tremolo modulates the sound, from
off, through subtle, to obvious.
Click on the (+) symbol to reveal expert mode, with the following
parameters.
Power Supply chooses between 50 and 60Hz. This represents the frequency
of the virtual mains AC voltage going into the virtual amp power supply. The
DC power voltage inside the modeled amp has a ripple at this frequency,
which imparts a very subtle modulation on the sound.
Variac emulates the effect of inserting a Variac in the AC line, thus reducing
the supply voltage (“brown sound”) or increasing it above normal (“bold”).
Sag simulates what happens to the power supply when you hit it with a loud
signal, and the supply voltage sags because it can’t deliver the necessary
power. Increasing Sag makes the power supply more “spongy,” as occurs
with a tube-based rectifier circuit. Tuning down Sag makes the power supply
harder, like a silicon diode-based rectifier circuit.
Response changes the power storing capacity of the power supply capacitors.
Turning down Response increases the capacity, so that the supply voltage
reacts more slowly to playing dynamics. Turning Response up makes the amp’s
power supply react more rapidly.
Bias adjusts the virtual tube’s grid bias, which influences crossover distortion.
Although it’s possible with some tube amps to adjust bias to alter the tone,
bias also changes naturally as the result of a tube aging, and this control can
simulate that effect as well. You may need to adjust Bias after changing the
Variac and Sag settings.
48 – GUITAR RIG 2
9.12 Twang Reverb
The Twang Reverb simulates the rich tube sound of classic amps from decades
ago. It’s ideal for screaming blues leads and crunchy rhythm guitar sounds,
as well as clean sounds with personality.
Parameters
Volume sets the amp’s overall level. Note that this is like a master volume
control; if you want to overdrive this amp, precede it with a module that
provides gain (e.g., volume pedal turned up full).
Turning Treble clockwise from the center boosts the high frequency response;
counterclockwise reduces high frequency response.
Turning Mid clockwise from the center boosts the midrange frequencies;
counterclockwise reduces midrange frequencies.
Turning Bass clockwise from the center boosts the low frequency response;
counterclockwise reduces low frequency response.
The Bright switch is another tonal option that accentuates the high
frequencies.
Reverb adds in emulated spring reverb effects. It’s extraordinarily realistic, but
don’t worry – if you tap on the side of the monitor, it will not go “boing.”
The Reverb On switch allows turning off the reverb. Like all good software
reverbs, the spring reverb uses a fair amount of processing power; turn it off
if you’re not using it.
Speed controls the tremolo speed (but it’s labeled vibrato, just as it was
labeled on vintage amps).
Intensity controls the extent to which tremolo modulates the sound – from a
mild pulsing to a deep throbbing. Oh baby, baby…
Vibrato On allows turning the tremolo effect off when not in use.
GUITAR RIG 2 – 49
Click on the (+) symbol to reveal expert mode, with the following
parameters.
Power Supply chooses between 50 and 60Hz. This represents the frequency
of the virtual mains AC voltage going into the virtual amp power supply. The
DC power voltage inside the modeled amp has a ripple at this frequency,
which imparts a very subtle modulation on the sound.
Variac emulates the effect of inserting a Variac in the AC line, thus reducing
the supply voltage (“brown sound”) or increasing it above normal (“bold”).
Sag simulates what happens to the power supply when you hit it with a loud
signal, and the supply voltage sags for a fraction of a second because it can’t
deliver the necessary power. Increasing Sag makes the
power supply more “spongy,” as occurs with a tube-based rectifier circuit.
Tuning down Sag makes the power supply harder, like a silicon diode-based
rectifier circuit.
Response changes the power storing capacity of the power supply capacitors.
Turning down Response increases the capacity, so that the supply voltage
reacts more slowly to playing dynamics. Turning Response up makes the amp’s
power supply react more rapidly.
Bias adjusts the virtual tube’s grid bias, which influences crossover distortion.
Although it’s possible with some tube amps to adjust bias to alter the tone,
bias also changes naturally as the result of a tube aging, and this control can
simulate that effect as well. You may need to adjust Bias after changing the
Variac and Sag settings.
Reverb Time sets the reverb decay tail’s duration.
Reverb Size changes the apparent size of the “room” being emulated by the
reverb. While this interacts with Reverb Time to some extent in that a larger size
leads to a longer decay, Size has more to do with the sound’s character.
50 – GUITAR RIG 2
9.13 Plex
The classic Plex sound probably needs no introduction – it’s the vintage amp
sound that has powered too many hit records to mention.
Parameters
Volume I sets the preamp gain for the bright channel.
Volume II sets the preamp gain for the warm channel. By combining Volume
I and Volume II you can set the mix between bright and warm tone.
Turning Treble clockwise from the center boosts the high frequency response;
counterclockwise reduces high frequency response.
Turning Mid clockwise from the center boosts the midrange frequencies;
counterclockwise reduces midrange frequencies.
Turning Bass clockwise from the center boosts the low frequency response;
counterclockwise reduces low frequency response.
The Presence control adds a frequency response “lift” in the upper
midrange.
Click on the (+) symbol to reveal expert mode, with the following
parameters.
Power Supply chooses between 50 and 60Hz. This represents the frequency
of the virtual mains AC voltage going into the virtual amp power supply. The
DC power voltage inside the modeled amp has a ripple at this frequency,
which imparts a very subtle modulation on the sound.
Variac emulates the effect of inserting a Variac in the AC line, thus reducing
the supply voltage (“brown sound”) or increasing it above normal (“bold”).
Sag simulates what happens to the power supply when you hit it with a loud
signal, and the supply voltage sags for a fraction of a second because it can’t
deliver the necessary power. Increasing Sag makes the
power supply more “spongy,” as occurs with a tube-based rectifier circuit.
GUITAR RIG 2 – 51
Tuning down Sag makes the power supply harder, like a silicon diode-based
rectifier circuit.
Response changes the power storing capacity of the power supply capacitors.
Turning down Response increases the capacity, so that the supply voltage
reacts more slowly to playing dynamics. Turning Response up makes the amp’s
power supply react more rapidly.
Bias adjusts the virtual tube’s grid bias, which influences crossover distortion.
Although it’s possible with some tube amps to adjust bias to alter the tone,
bias also changes naturally as the result of a tube aging, and this control can
simulate that effect as well. You may need to adjust Bias after changing the
Variac and Sag settings.
Parameters
Volume sets the amp’s overall level.
Turning Bass clockwise boosts the low frequency response for a bassier sound;
counterclockwise reduces low frequency response for a “thinner” sound.
Turning Mid clockwise from the center boosts the midrange frequencies;
counterclockwise reduces midrange frequencies.
Turning Treble clockwise boosts the high frequency response, while turning
counterclockwise reduces high frequency response.
52 – GUITAR RIG 2
The Bright switch is another tonal option that, when On, accentuates the high
frequencies.
The Vibrato/Off/Chorus switch selects Vibrato, Chorus, or effect off.
Rate controls the speed of the Vibrato effect.
Depth controls the intensity of the Vibrato and Chorus effects.
This smooth, intense lead sound cuts like a knife and offers plenty of flexibility.
While the Plex works very well for both chunky rhythm sounds and leads, the
Lead 800 gives a brighter, more edgy sound.
Parameters
Master adjusts the amp’s overall volume.
Pre-Amp sets the preamp gain. Turning it more clockwise adds drive, distortion,
and an “edge” to the sound.
Turning Bass clockwise from the center boosts the low frequency response;
counterclockwise reduces low frequency response.
Turning Mid clockwise from the center boosts the midrange frequencies;
counterclockwise reduces midrange frequencies.
Turning Treble clockwise from the center boosts the high frequency response;
counterclockwise reduces high frequency response.
The Presence control adds a frequency response “lift” in the upper
midrange.
Click on the (+) symbol to reveal expert mode, with the following
parameters.
Power Supply chooses between 50 and 60Hz. This represents the frequency
of the virtual mains AC voltage going into the virtual amp power supply. The
GUITAR RIG 2 – 53
DC power voltage inside the modeled amp has a ripple at this frequency,
which imparts a very subtle modulation on the sound.
Variac emulates the effect of inserting a Variac in the AC line, thus reducing
the supply voltage (“brown sound”) or increasing it above normal (“bold”).
Sag simulates what happens to the power supply when you hit it with a loud
signal, and the supply voltage sags for a fraction of a second because it can’t
deliver the necessary power. Increasing Sag makes the
power supply more “spongy,” as occurs with a tube-based rectifier circuit.
Tuning down Sag makes the power supply harder, like a silicon diode-based
rectifier circuit.
Response changes the power storing capacity of the power supply capacitors.
Turning down Response increases the capacity, so that the supply voltage
reacts more slowly to playing dynamics. Turning Response up makes the amp’s
power supply react more rapidly.
Bias adjusts the virtual tube’s grid bias, which influences crossover distortion.
Although it’s possible with some tube amps to adjust bias to alter the tone,
bias also changes naturally as the result of a tube aging, and this control can
simulate that effect as well. You may need to adjust Bias after changing the
Variac and Sag settings.
Of course you need an amp to put before your cabinet, and the Gratifier
emulates a smokin’ solo head sound with a tube power amp. Its tonal spectrum
spans the range from clean to over-the-top distortion. Think of it as a four-
channel amp (click on the associated “channel” to select it):
• Clean • Raw
• Vintage • Modern
54 – GUITAR RIG 2
Parameters
Master sets the overall output level. Setting this to a high level overdrives the
virtual tube power amp.
Gain determines the amount of preamp overdrive. Use this to dial in the desired
crunch and timbre, but use the Master to regulate the overall output.
Turning Bass clockwise from the center boosts the low frequency response;
counterclockwise reduces low frequency response.
Turning Mid clockwise from the center boosts the midrange frequencies;
counterclockwise reduces midrange frequencies.
Turning Treble clockwise from the center boosts the high frequency response;
counterclockwise reduces high frequency response.
Turning Presence clockwise from the center boosts the upper midrange
frequencies; counterclockwise reduces the upper midrange frequencies.
Click on the (+) symbol to reveal expert mode, with the following
parameters.
Power Supply chooses between 50 and 60Hz. This represents the frequency
of the virtual mains AC voltage going into the virtual amp power supply. The
DC power voltage inside the modeled amp has a ripple at this frequency,
which imparts a very subtle modulation on the sound.
Variac emulates the effect of inserting a Variac in the AC line, thus reducing
the supply voltage (“brown sound”) or increasing it above normal (“bold”).
Sag simulates what happens to the power supply when you hit it with a loud
signal, and the supply voltage sags because it can’t deliver the necessary
power. Increasing Sag makes the power supply more “spongy,” as occurs
with a tube-based rectifier circuit. Tuning down Sag makes the power supply
harder, like a silicon diode-based rectifier circuit.
Response changes the power storing capacity of the power supply capacitors.
Turning down Response increases the capacity, so that the supply voltage
reacts more slowly to playing dynamics. Turning Response up makes the amp’s
power supply react more rapidly.
Bias adjusts the virtual tube’s grid bias, which influences crossover distortion.
Although it’s possible with some tube amps to adjust bias to alter the tone,
bias also changes naturally as the result of a tube aging, and this control can
simulate that effect as well. You may need to adjust Bias after changing the
Variac and Sag settings.
GUITAR RIG 2 – 55
9.17 Bass PRO
This bass amp can deliver a gritty, growling sound that can really make a bass
stand out in a mix. In addition to the unique tonal qualities, there’s a graphic
equalizer to allow tailoring the sound more precisely.
Parameters
Volume sets the amp’s overall level.
The Gain control increases the amount of distortion as you turn it more
clockwise.
Drive “pushes” gain in the midrange region; it’s sort of like a gain control, but
affects the sound’s overall “character.”
Turning Bass clockwise from the center boosts the low frequency response;
counterclockwise reduces low frequency response.
Turning Mid clockwise from the center boosts the midrange frequencies;
counterclockwise reduces midrange frequencies.
The Mid-Freq control adjusts the center of the frequency band boosted or cut by
the Mid control. This mid frequency is sweepable from 200Hz to 3200Hz.
Turning Treble clockwise from the center boosts the high frequency response;
counterclockwise reduces high frequency response.
Turning the Bright switch on accentuates the very high frequencies.
The Ultra Lo switch, when on, scoops out some of the midrange and increases
the lower frequency response.
Turning the Ultra Hi switch on boosts highs, but over a wider frequency range
than the Bright switch. It therefore has a more obvious effect.
The Graphic EQ switch enables or disables the graphic EQ processor, which
is visible only in Expert mode.
Click on the (+) symbol to reveal expert mode, which shows the graphic
equalizer controls.
56 – GUITAR RIG 2
Graphic EQ Volume adjusts the overall level of the graphic EQ processor. When
centered, there’s unity gain through the EQ. Pushing the slider up from the
center increases gain (which will likely be necessary if you cut the response
at various frequencies using the band level sliders), while moving the slider
downward decreases gain. You will probably need to decrease the gain if you
boost several frequency bands.
The Graphic EQ Band Level controls boost or cut response at nine specific
frequency bands: 40Hz, 90Hz, 180Hz, 300Hz, 500Hz, 1kHz, 2kHz, 4kHz,
and 10kHz. When a slider is centered, there is neither a boost nor cut at that
slider’s frequency band. Moving the slider up increases gain up to +12dB,
while moving the slider down decreases gain by as much as ‑12dB.
GUITAR RIG 2 – 57
10 Distort
The distortion and overdrive Components are accurate reproductions of classic
hardware devices. Therefore, just like the transistorized originals, these effects
can sound somewhat thin and artificial by themselves — especially when
driven hard. For the best tone, feed them into an amp/cabinet combination
to create a beefier, more realistic sound.
10.1 Fuzz
Looking for that special 60s fuzz sound? The Fuzz’s rather thin and sharp
tone makes your leads cut through a mix like a chain saw. As a bonus, you
can create buzzing vintage rhythm guitar sounds, too.
Parameters
Volume sets the Fuzz’s output level. It acts like a master volume control.
Turn the Fuzz control clockwise to increase the distortion’s “fuzzy” quality.
Click on the (+) symbol to reveal expert mode, with the following
parameters.
Bass provides control over the lower frequency tone.
Turning Treble clockwise accents the high frequencies.
58 – GUITAR RIG 2
10.2 Big Fuzz
Stretch sustain to the max, like a 1970s guitar hero…or add some serious
grunge to your tone. This is the distortion of choice for some serious rock
and roll sounds.
Parameters
Volume sets the Big Fuzz’s output level. It acts like a master volume
control.
Sustain affects the sound’s sustain by increasing the amount of gain going to
the distortion circuitry as you turn it further clockwise.
Turn Tone clockwise to emphasize low frequencies and reduce higher
frequencies, or counter-clockwise to dampen the bass range and enhance
the high frequency tone.
Click on the (+) symbol to reveal expert mode, which offers the following
parameters.
Bass provides control over the lower frequency tone.
Turning Treble clockwise accents the high frequencies.
GUITAR RIG 2 – 59
10.3 Cat
If you want a responsive overdrive for blues and rock (rhythm or lead), the
Cat is the one to use. But beware: Kick the Cat hard, and its inner angry
punk appears!
Parameters
Volume sets the Cat’s output level. It acts like a master volume control.
Filter affects the sound’s color, For a darker sound, turn clockwise to enhance
the low frequency range; turn counter-clockwise to for a brighter, sharper
sound.
Turn Distortion clockwise for a more distorted sound.
Click on the (+) symbol to reveal expert mode, which offers the following
parameters.
Turn the Balls control clockwise to add low-end punch. Turning it counter-
clockwise delivers a flatter, more biting sound.
Bass provides control over the lower frequency tone.
Turning Treble clockwise accents the high frequencies. Moving in the counter-
clockwise end of the range (say, from 0.00 to 3.00) can add an almost wa-wa
like effect.
Tone adjusts the frequency range influenced by the built-in pre-distortion
midrange booster.
60 – GUITAR RIG 2
10.4 Skreamer
This warm, smooth-sounding overdrive works great for rhythm guitar and
smooth leads.
Parameters
Volume sets the Skreamer’s output level. It acts like a master volume
control.
Turning Tone clockwise gives bright, screaming leads and biting rhythms.
Counterclockwise gives a mellower, darker sound.
Drive determines the “crunch factor.” Turn clockwise for more distortion.
Click on the (+) symbol to reveal expert mode, with the following
parameters.
Bass provides control over the lower frequency tone.
Bright determines the high frequency response.
Clean adds some of the unprocessed sound in with the distortion, from none
to maximum.
GUITAR RIG 2 – 61
10.5 Distortion
When you want distortion that will scare small animals and clear a room of
unwanted house guests, insert this baby and turn it up to 11.
Parameters
Volume sets the Distortion’s output level. It acts like a master volume
control.
Turning Tone clockwise accents the midrange while dropping the bass.
Counterclockwise takes off the highs and boosts the bass for a warmer
sound.
Distortion is the main grunge control. Turn it clockwise to dirty up the
sound.
Click on the (+) symbol to reveal expert mode, with the following
parameters.
Bass provides control over the lower frequency tone.
Mid affects the level of the midrange frequencies.
Treble determines the high frequency response.
62 – GUITAR RIG 2
10.6 Mezone
When you want metal…here you go. Pre- and post-distortion tone controls let
you tailor the sound just about any way you want.
Parameters
Volume sets the Mezone’s output level. It acts like a master volume control.
Bass provides control over the lower frequency tone. Warning to Californians:
Turn up Bass all the way, and there may be enough low frequencies to trigger
an earthquake.
Mid sets the amount of midrange frequency boost; turn clockwise for more
boost.
Mid Freq adjusts the frequency where the Mid control’s boosting occurs.
Turning Treble clockwise accents the high frequencies.
Turn Distortion clockwise for a more distorted sound.
Click on the (+) symbol to reveal expert mode, which offers the following
parameters. Note that all these filters are before the distortion, and are
therefore designed to affect the distortion’s character more than its tonality.
Bass adjusts how much bass is allowed to be distorted. Turn clockwise for
more bass.
Mid-Q sets the amount of midrange boost that makes its way to the distortion
section; turn clockwise for more boost.
Mid Freq adjusts the frequency where the Mid-Q control’s boosting occurs.
Turning Treble clockwise lets through high frequencies to the distortion
section.
GUITAR RIG 2 – 63
10.7 Demon Distortion
Definitely a piece of hard rocker’s gear, the Demon Distortion provides you
with razor-sharp, long-sustaining leads and speaker-blasting rhythm sounds.
Parameters
Volume sets the Demon Distortion’s output level. It acts like a master volume
control.
Bass provides control over the lower frequency tone.
Mid enhances or attenuates the midrange frequencies.
Turning Treble clockwise accents the high frequencies.
The Gain control lets you adjust the input sensitivity. The more you turn the
Gain control clockwise, the more the incoming signal will be distorted.
The Scoop switch drastically attenutates the midrange frequencies, which
produces a typical modern metal sound. With Scoop on, the Mid control has
no effect.
Click on the (+) symbol to reveal expert mode, with the following
parameters.
The Bottom control sets how much bass passes through to the distortion
section. If the sound “rumbles” or sounds “blurry,” turn this control counter-
clockwise to tighten the sound.
Boost sets the frequency range influenced by the built-in pre-distortion
midrange booster.
Bass determines the center frequency of the equalizer’s Bass control.
Mid determines the center frequency of the equalizer’s Mid control.
Treble determines the center frequency of the equalizer’s Treble control.
Bright fine-tunes the signal’s presence by attenuating or enhancing the highest
frequencies.
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10.8 TransAmp
This versatile, analog distortion box set the stage for the later generation of
digital wonderboxes. When you need a “one-size-fits-all” fuzz, TransAmp
delivers a wide variety of tones –from cool, “on the verge” distortion to biting,
raging heat.
Parameters
Volume sets the TransAmp’s output level. It acts like a master volume
control.
Bass provides control over the lower frequency tone.
Turning Treble clockwise accents the high frequencies.
The Drive control has a wide range, from just a hint of crunch (counter-
clockwise) to hardcore (clockwise).
The Amp control “morphs” among three different amp characters: Tweed,
British, and California.
Click on the (+) symbol to reveal expert mode, with the following
parameters.
Click on Clean to produce a cleaner, less distorted sound.
The Cab&Mic switch, when pushed in, simulates the effect of adding a speaker
cabinet and miking it.
MicPos has an effect only if the Cab&Mic function is enabled. This control
places the mic at various degrees of off-axis position, or at a distance from
the speaker.
Hot has an effect only if the Cab&Mic function is enabled. Turning the control
more clockwise produces a brighter, hotter sound.
GUITAR RIG 2 – 65
10.9 Treble Booster
Treble boosters were used by Brian May of the group Queen, as well as
Eric Clapton on the “Beano” album (when he was with John Mayall and
the Bluesbreakers) to push their tube amps into crispy, creamy distortion.
Tony Iommi, Rory Gallagher, Ritchie Blackmore, and David Gilmour are other
guitarists who used this technique. Also, many Fender Telecaster players would
turn down the volume control slightly, which reduced the bass and created a
similar effect when feeding high-gain amps.
Parameters
Bright, when turned down, reduces the boosting somewhat at the highest
frequencies.
Boost sets the degree of boost.
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10.10 Gain Booster
If you’ve ever seen the movie “This is Spinal Tap,” you know that amps that go
up to 11 are much better than ones that go up to 10. Well, this Component can
add gain where you need it – for insane amounts of overdrive, to compensate
for settings that reduce level, or simply to see if you really can get your amp
to go up to 11 instead of 10.
Parameter
It doesn’t get much simpler than this: turn Boost clockwise to boost the signal
level.
Distortion tips
These apply to the various distortion Components.
• Smooth sound. Use the bass pickup with the tone control set for minimum
treble.
• Raunchier sound. Use the treble pickup.
• Using optional guitar switches. If your guitar has a series/parallel pickup
switch, the series position will give the thickest fuzz sound. If your
guitar has an in phase/out of phase switch, the out of phase position
will give the thinnest sound.
• Brighter sound. Some guitars (particularly Fender solid body types)
have a feature where turning down the volume control attenuates the
low frequencies at a faster rate than the high frequencies. Thus, if
you turn the control down about 3/4 of the way, the upper strings will
distort more than the lower ones. This gives a bright, lively type of
distortion.
• Balancing the sound. With guitar, pickup height adjustments are crucial
to getting a consistent distortion sound. If the sound is too boomy,
angle the pickups slightly so that the bottom three strings are further
away from the pickup than the top three strings. Also, note that newer
strings will sustain longer than older strings.
GUITAR RIG 2 – 67
11 Mod
11.1 Tremolo
This provides a periodic amplitude change so that the sound seems to “pulsate.”
A modulation source controls the rate of these amplitude changes.
Parameters
Intensity controls the tremolo effect depth by adding in some dry signal to
the processed signal.
Rate sets the modulation frequency. Faster settings add a type of “shimmering”
effect to the sound.
Tempo Sync synchronizes the tremolo rate to the host tempo so that it
follows the song’s rhythm. In standalone mode, the tremolo rate syncs to the
Metronome tempo.
Stereo Pan, when enabled, provides a stereo tremolo effect: When the level
increases in one channel, it decreases in the opposite channel, and vice-versa.
Note that the effect pretty much disappears when Tremolo is followed by a
mono Component like an Amp.
Click on the (+) symbol to reveal expert mode, with the following
parameters.
Width, in mono mode, controls the ratio between when the LFO cycle is
positive (higher volume) and negative (lower volume). In stereo mode, this
control sets the ratio between the time spent to the right or to the left side
of the stereo field.
Down requires some explanation. Think of the tremolo modulation not as a
waveform, but an attack and decay from an envelope. Down changes the
decay time.
Up changes the apparent “attack time” in a similar manner. Turning both
Down and Up to minimum creates more of a hard gate effect.
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11.2 Ensemble
Parameters
Volume sets the overall output level.
Chorus Intensity is active only in Chorus mode. It sets the depth of the
chorusing effect.
Mode chooses between the chorus and vibrato functions.
Depth is active only in Vibrato mode and sets the amount of pitch deviation.
Rate is active only in Vibrato mode and sets the vibrato speed.
Click on the (+) symbol to reveal expert mode, with the following
parameters.
Temp Sync synchronizes the LFO speed to the host application’s tempo, or
the metronome tempo in standalone mode.
Dry/Wet sets the ratio of dry to processed sound, from dry only (counterclockwise)
to 50-50 (mid position) to processed sound only (fully clockwise).
Bass provides control over the lower frequency tone (turn clockwise to boost,
counterclockwise to cut).
Mid similarly affects the level of the midrange frequencies.
Treble similarly determines the high frequency response.
Delay sets the chorus circuit’s delay time (the time around which modulation
occurs).
Stereo changes the imaging from mono (fully counterclockwise) to stereo
(fully clockwise).
GUITAR RIG 2 – 69
11.3 Chorus/ Flanger
This delay-based unit can create chorusing, flanging, and pitch modulation
effects.
Chorusing essentially turns one guitar into a chorus of guitars, providing a
more diffused and complex sound.
Flanging produces a whooshing sound, like the same effect you hear from a
jet airplane when it passes overhead but more intense and metallic.
Pitch Modulation is the same thing as vibrato — a cyclic pitch change.
Parameters
Speed varies the modulation rate. With Chorus, faster speeds provide a more
shimmering sound, while slower speeds create more of a rolling, smooth chorus
effect. With Flanger, Speed determines how long it takes to complete one
“cycle” of flanging (i.e., minimum delay to maximum delay, or the “high” and
“low” timbres). With Pitch Modulation, this control sets the vibrato rate.
Intensity, in Chorus mode, adds in more of the delayed, processed sound.
When flanging, it increases the flanger resonance to create a sharper, more
intense effect. With Pitch Modulation, the vibrato is more pronounced and
less like chorusing as you turn Intensity clockwise.
Width determines the range of the flanging effects (i.e., the difference between
the highest and lowest points); with Chorus, the amount of “animation;” and
with Pitch Modulation, the amount of pitch deviation.
Mode chooses among the Chorus, Flanger, and Pitch Modulation modes.
Click on the (+) symbol to reveal expert mode, with the following
parameters.
Sync synchronizes the LFO speed to the host application’s tempo, or the
metronome tempo in standalone mode.
Stereo creates a super-wide stereo effect, but is recommended only for live
use – playing the signal back in mono causes the effect to disappear, leaving
only the straight sound.
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11.4 Stoned Phaser
The Stoned Phraser adds a swirling, animated effect to the sound. This model
is based on popular phaser technology from the 1970s.
Parameters
Rate controls the speed of the phaser effect.
Sync synchronizes the phaser rate to the host tempo so that it follows the
song’s rhythm. In standalone mode, the phaser rate syncs to the Metronome
tempo.
Color creates a timbral change that’s a variation on the standard phaser
sound.
Click on the (+) symbol to reveal expert mode, with the following
parameters.
Invert changes the phase of the shifted signal, producing a different timbre.
Notches determines the number of stages in the phase shifter. Click on the
associated numerical and drag to select from 1 to 5 notches.
Color Strength sets how much the Color on/off button affects the sound.
Sweep Min sets the sweep’s lower frequency limit.
Sweep Max sets the sweep’s upper frequency limit.
Rotate alters the phase difference between the LFOs feeding the left and right
channels for a stereo effect.
Dry Wet adjusts the mix of the dry and processed (phase shifted) sound.
GUITAR RIG 2 – 71
11.5 Rotator
Parameters
Rotator switches the speed of the rotating speaker – slow or fast.
Balance sets the ratio of the sound produced by the rotating speaker’s high
frequency horn compared to the low frequency woofer. Turning clockwise gives
more highs, while turning counterclockwise gives a bassier sound.
Pan changes the treble and bass rotors’ location in the stereo field. Turning
clockwise moves treble right while bass moves left.
Distance edits the distance between the virtual microphones and the rotating
speaker.
Dry/wet controls the effect’s strength; turn fully clockwise to hear the rotating
speakers only.
Click on the (+) symbol to reveal expert mode. Each rotor (treble and bass)
has a set of identical controls.
Cab Tone activates the Rotator’s own cabinet simulation effect. You can turn this
off if you want to use the Cabinets & Mics Component instead. For example,
you could set up the Rotator Bass Cabinet and pan it fully left, then add the
Rotator Horn Cabinet and pan it fully right. Connect the Rotator after Cabinets
& Mics, and switch Cab Tone off. The Cabinets’ left and right channels will
now feed the Rotator’s Bass and Horn rotors.
Slow sets the rotor speed in slow mode. When set to minimum, the rotor
comes to a stop.
Fast sets the rotor speed in fast mode.
Accel sets how long it takes for the speed to change when you change the
72 – GUITAR RIG 2
Rotator speed switch. When counterclockwise, it accelerates or decelerates
over time; clockwise produces a near instantaneous change.
Spread widens the stereo image when turned clockwise, and narrows the image
when turned counterclockwise. It controls the distance between the left and
right virtual microphones.
11.6 Oktaver
This generates two signals – one octave below, and another signal two octaves
below, the original pitch. There are two important cautions:
• Oktaver works only with single notes, not chords.
• Place Oktaver toward the beginning of the chain. Do not add reverb,
delay, or other modulation effects before it, as that will confuse the pitch
tracking circuitry. However, you can usually put the Tube Compressor,
Stomp Compressor, and sometimes EQ, before it with no problems.
Parameters
Direct sets the dry signal level.
Oct 1 determines the level of the octave below signal.
Oct 2 changes the level of the signal two octaves below the original pitch.
Click on the (+) symbol to reveal expert mode. Each octave (1 and 2) has a
set of identical controls.
Cutoff changes the timbre of the octave sound. Turn clockwise to increase
brightness.
Reso sets the filter resonance.
Accel sets how long it takes for the speed to change when you change the
Rotator speed switch. When counterclockwise, it accelerates or decelerates
over time; clockwise produces a near instantaneous change.
Spread widens the stereo image when turned clockwise, and narrows the image
when turned counterclockwise. It controls the distance between the left and
right virtual microphones.
GUITAR RIG 2 – 73
11.7 Pitch Pedal
GUITAR RIG fans from around the world begged us to include a “pedal-
controlled vibrato tailpiece” effect, so how could we resist? But unlike a
standard vibrato tailpiece, all the strings stay in tune as you bend up and down.
Controlling the Drag (pitch shift) parameter from the RIG KONTROL pedal is
highly recommended, as this gives hands-free control over pitch changes. (Note
that unlike the Oktaver, the pitch shifting works polyphonically; furthermore,
with small shift amounts, the Pitch Pedal can provide some superb chorus
and ensemble effects.)
The expert mode parameters are crucial in creating useable bending. Those
who don’t want to get involved with programming can simply choose some of
the presets for common string-bending effects.
Parameters
Drag changes pitch, based on limits set by the expert mode knobs. Generally
you drag the slider to the right to bend pitch up, and to the left to bend pitch
down; but the reverse is also possible – as is having one extreme with no pitch
change, and the other with an upward or downward pitch slide.
Dry/wet adjusts the proportion of dry and processed sounds. Counterclockwise
is fully dry, clockwise is processed (wet) sound only.
Click on the (+) symbol to reveal expert mode, with the following
parameters.
Min Shift sets the pitch shift amount when the pedal is at minimum (up
position). The range is ±24 semitones.
Min Detune sets “fine tuning” for the amount of detuning when the pedal is
at minimum (up position). The range is ±100 cents.
Max Shift sets the pitch shift amount when the pedal is at maximum (down
position). The range is ±24 semitones.
Max Detune sets “fine tuning” for the amount of detuning when the pedal is
at maximum (down position). The range is ±100 cents.
74 – GUITAR RIG 2
Feedback determines how much of the output signal returns to the input. For
example, if you have set pitch to transpose up 1 semitone, that signal will
return to the input and be transposed up another semitone, then that signal
will return to the input and be transposed up another semitone, and so on.
This produces an ascending series of notes.
Delay affects the smoothness of the pitch shifted sound. It also introduces
a delay in the feedback path, from 10 to 50 ms. The longer the delay, the
greater the sense of a series of notes; with shorter delays, you’ll hear more
of a texture.
The Electric Lady adds a very versatile stereo Flanger to your effects rack.
Modeled after an all-time classic, the Electric Lady produces sounds ranging
from subtle flanging and chorusing to weird metallic timbres and extreme
flanger swooshes. The static mode adds to this wide palette of sounds. It
switches the unit into filter mode acting as a bank of notch filters.
Parameters
Rate controls the speed of the Flanger effect. For a slow effect, turn the knob
counter-clockwise. For a fast effect turn it clockwise.
Static toggles the effect into static filter-bank mode and disables the modu-
lating LFO.
Depth controls the intensity of the modulation. With higher values a broader
frequency range is affected.
Color varies the general timbre of the effect. In static mode (see above) this
knob controls the frequency of the filters.
Click on the (+) symbol to reveal expert mode, with the following parameters.
Sync synchronizes the LFO rate to the current host tempo following the song’s
rhythm. In standalone mode, the rate syncs to the Metronome tempo.
Invert shifts the phase of the effect signal leading to a different timbre.
Rotate alters the phase difference between the LFOs feeding the left and
right channels for a stereo effect.
Dry Wet adjusts the mix of the dry and processed (flanged) sound.
GUITAR RIG 2 – 75
11.9 Phaser Nine
This Phaser is based on another well-known effects design and adds all kinds
of animated shimmering to your guitar sounds.
Parameters
Rate controls the speed of the Phaser modulation. Turn the rotary knob coun-
ter-clockwise for slow and clockwise for fast swirls.
Depth sets the intensity of the phasing.
Color controls the basic timbre of the phasing by changing the feedback of
the effect. Higher values lead to greater emphasis on the frequency peaks
in the signal.
Click on the (+) symbol to reveal expert mode, with the following parameters.
Sync synchronizes the LFO rate to the current host tempo following the song’s
rhythm. In standalone mode, the rate syncs to the Metronome tempo.
Invert shifts the phase of the effect signal leading to a different timbre.
Frequency controls the center frequency around which the LFO modulation
will take place.
Notches dials in the number of notches the effect introduces into the fre-
quency range.
Rotate alters the phase difference between the LFOs feeding the left and
right channels for a stereo effect.�
Dry Wet adjusts the mix of the dry and processed (phased) sound.
76 – GUITAR RIG 2
sounds but is also well-suited for generating wild effects never heard before.
Additionally, you can switch it to bass-mode for use with your bass guitar.
The effect contains four voices – sub-octave, dry, octave and square wave
– that can be freely mixed for envelope shaping as well as for coloring using
a flexible filter.
Parameters
Guitar/Bass is used for switching the filter sweep range to be fed by a guitar
or a bass, respectively.
Threshold acts as a noise gate for the input signal. Only signals above the
threshold will get through and trigger the volume envelope and the filter sweep.
Dial in a setting that cleanly triggers the effect.
Trigger controls the signal volume needed to activate the filter. If you set this
too high it may result in a stuttering filter due to multiple triggering. Experiment
a bit to find the exact setting you need for your style of playing.
Sub controls the volume of the sub-octave. Be aware that only single-notes
are tracked.
Dry dials in the volume of the dry, unprocessed guitar signal.
Oct is for mixing the signal shifted up one octave from the original and only
tracks single notes.
Sqr mixes in a square wave signal that can be controlled by dynamic playing.
Att has a similar effect to the Attack controls of a synthesizer envelope. The
higher the value the slower the signal will be faded in. High settings can
completely remove the initial attack sound of the instrument.
Res controls resonance and width of the filter. With higher values you get
a broader frequency range and a more pronounced peak around the cutoff
frequency.
Strt sets the frequency at which the filter sweep starts.
Stop determines the end-frequency of the filter sweep. If Strt and Stop are
set to the same value, the filter will emphasize that particular frequency
without sweeping.
Rate determines the speed of the filter sweep from the start frequency to the
end frequency.
GUITAR RIG 2 – 77
12 Filter
12.1 EQ Shelving
Parameters
There are two ways to adjust parameters:
• Click on the graphic display’s dots and drag (up to increase gain, down
to decrease gain, sideways to change frequency)
• Adjust these same parameters by clicking on the (+) sign to reveal
expert mode.
These parameters are:
Freq1 sets the frequency for the low shelf where boosting or cutting begins.
In Gain1’s center position, there is no boosting or cutting. Turning it clockwise
boosts the response, while turning it counterclockwise cuts the response.
Freq2 sets the frequency for the high shelf where boosting or cutting
begins.
In Gain2’s center position, there is no boosting or cutting. Turning it clockwise
boosts the response, while turning it counterclockwise cuts the response.
78 – GUITAR RIG 2
12.2 EQ Parametric
Parameters
As with EQ Shelving, there are two ways to adjust parameters: Either click
on the graphic display’s dots (up to increase gain, down to decrease gain,
sideways to change frequency), or adjust these same parameters by clicking
on the (+) sign to reveal expert mode. These parameters are:
Freq1 and Freq2 set the specific part of the audio spectrum where the boosting
or cutting occurs.
Gain1 and Gain2 determine whether the frequency dialed in by F1 and F2
respectively will be boosted (emphasized) or cut (de-emphasized).
Q1 and Q2 edit the sharpness of the boosting or cutting action at frequencies
F1 and F2 respectively. Narrow bandwidth settings (turning clockwise from
the center position) affect a very small part of the audio spectrum, while
broad bandwidth settings (turning counterclockwise from the center position)
affect a broader range.
GUITAR RIG 2 – 79
12.3 EQ Graphic
This module uses multiple bandpass filters to split the audio spectrum up
into eight bands, with an individual boost/cut control for each band. The term
graphic equalizer refers to the fact that hardware graphic EQs use linear slide
pots for the boost/cut controls, so looking at the position of the knobs gives
a “graphic” indication of frequency response. With EQ Graphic, the display
shows the response curve.
Parameters
Graphic interface dots (handles) set gain. Drag the dot up to increase gain,
down to decrease gain. Double-clicking on a handle restores it to zero gain.
The Tooltip for a handle shows the amount of boost or cut as an amount from
0 to 10.
Click on the (+) symbol to reveal expert mode, with the following
parameters.
Range sets the maximum amount of boost and cut, from ±1dB (very fine
adjustment) to ±30dB (very wide-range adjustment).
Min sets the lowest band’s frequency.
Max sets the highest band’s frequency.
Note that all bands are equally spaced (using logarithmic ratios) between the
highest and lowest bands. Example: If Min is set to 50 Hz and Max to 6400
Hz, the other bands are at 100, 200, 400, 800, 1600, and 3200 Hz.
80 – GUITAR RIG 2
12.4 Pro-Filter
Parameters
Cutoff sets the frequency at which any filtering occurs.
Reso edits the sharpness (“Q”) of the filter response.
Slope morphs between two rates at which frequencies are attenuated past the
cutoff frequency. When fully counter-clockwise, frequencies are attenuated
at a rate of 12dB per octave. This produces a “softer” filtering sound. When
fully clockwise, frequencies are attenuated at a rate of 24dB per octave. This
produces a fatter, more intense filtering sound. In between settings include
elements of both responses.
LFP/BPF/HPF morphs among three filter responses:
• Lowpass (LFP) – the filter passes low frequencies and attenuates high
frequencies
• Bandpass (BPF) – the filter passes a band of frequencies, and attenuates
frequencies that fall higher or lower outside that band
• Highpass (HPF) – the filter passes high frequencies and attenuates low
frequencies
Note that there is no expert mode for this module.
GUITAR RIG 2 – 81
12.5 AutoFilter
Parameters
Sens matches your guitar’s level to the AutoFilter. If the filter doesn’t sweep over
a wide enough range (and the Range control, described later, is set properly),
increase the Sensitivity. If on the other hand you hardly have to touch the
strings to kick the filter wide open, then turn the Sens control down.
With the Up/Down switch set to the Down mode, playing harder drives the filter
down to a lower frequency; as the string decays, the filter returns to a higher
frequency. With the Up mode, playing harder drives the filter up to a higher
frequency. As the string decays, the filter returns to a lower frequency.
Range sets the width of the filter sweep. Turn it clockwise to sweep over a
wider range.
Reso edits the sharpness (“Q”) of the filter response.
LFP/BPF/HPF morphs among three filter responses:
• Lowpass (LFP) – the filter passes low frequencies and attenuates high
frequencies
• Bandpass (BPF) – the filter passes a band of frequencies, and attenuates
frequencies that fall higher or lower outside that band
• Highpass (HPF) – the filter passes high frequencies and attenuates low
frequencies
Click on the (+) symbol to reveal expert mode, with the following
parameters.
Attack adds a “glide” time (from 5 to 80ms) between when the filter senses
an input change, and when the filter reaches its highest frequency (in Up
mode) or lowest frequency (in Down mode).
82 – GUITAR RIG 2
Release causes the filter to take anywhere from 50 to 800ms to decay back
to its initial setting in the absence of an input signal. With short release times,
the AutoFilter tracks even slight level changes. This can produce a “choppy”
sound; turn up the release for a smoother decay.
Offset adjusts the filter’s center frequency. In other words, the frequency goes
up or down from this frequency.
The Wet control sets the balance of dry to filtered signal as you turn the control
from fully counter-clockwise to fully clockwise. This is particularly useful with
bass, as the filter might otherwise “thin out” the sound. By adding more dry
signal, you’ll hear the full bass sound along with the filtered sound.
The Wahwah Pedal is a filter that sweeps a response peak over a frequency
range, and the GUITAR RIG 2 version is perhaps the planet’s most versatile.
Independent settings for filter frequency, resonance, and level at the high,
mid, and low points of the pedal travel allow customizing the response for
any type of wahwah application or desired pedal “feel.”
Parameters
The Slider controls the wahwah frequency. Moving the slider toward the left
lowers the frequency, and moving it toward the right raises the frequency. The
RIG KONTROL expression pedal is ideal for controlling this.
Click on the (+) symbol to reveal expert mode, with the following
parameters.
LP-BP-HP controls the mix of filter characteristics (lowpass, bandpass, and
highpass). Lowpass has the response of a typical synthesizer filter, Bandpass
is more like a traditional wahwah, and Highpass attenuates low frequencies
as you move the pedal toward the down position.
Freq Min sets the filter frequency with the pedal all the way up (back).
Freq Mid sets the filter frequency with the pedal at its mid-position. Examples:
GUITAR RIG 2 – 83
A low mid setting gives little change when moving the pedal from its minimum
position to the middle, and a much greater change when progressing to the
maximum position. When Mid is set high, the pedal’s mid-position sounds
much like the maximum position.
Freq Max adjusts the filter frequency with the pedal all the way down
(forward).
Res Min determines the amount of filter resonance with the pedal all the way
up (back).
Res Mid sets the amount of filter resonance with the pedal at its mid-
position.
Res Max edits the amount of filter resonance with the pedal all the way down
(forward).
Volume Min alters the filter level with the pedal all the way up (back).
Volume Mid sets the filter level at the pedal midpoint.
Volume Max tweaks the filter level with the pedal all the way down
(forward).
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12.7 Talkwah
This is similar to a Wahwah, but uses a different filter type that emulates the
filtering that your mouth creates when enunciating vowels. The result is similar
to the “talk box” effect that was very popular in the 70s (Stevie Wonder, Peter
Frampton, “Funkytown,” etc.).
Parameters
The Slider controls the Talkwah frequency. Moving the slider toward the left
gives an “oooo” sound; moving it toward center morphs into more of an “aah”
sound, while going further to the right morphs into more of an “eee” sound.
Control this from the NATIVE INSTRUMENTS RIG KONTROL’s footpedal and
you’ll be amazed at the sounds you’ll be able to coax out of your guitar.
Click on the (+) symbol to reveal expert mode, with the following
parameters.
Bright is a switch that makes the overall sound more trebly.
Volume changes the overall level.
Size adjusts the size of the “virtual mouth.” When counterclockwise, the mouth
is small, like that of a midget. When clockwise, it’s like a giant’s mouth.
GUITAR RIG 2 – 85
12.8 Equalizer Tips
Most of these tips apply to the shelving, parameteric, and graphic EQ types;
however, they also work with some of the more esoteric EQ types as well.
Experiment to see what produces the results you want. Note that unlike
hardware, the EQs and most other components in GUITAR RIG 2 will never
overload internally and cause distortion. Because of floating-point signal
processing, the headroom is well over 700dB — so feel free to boost away!
Of course, though, GUITAR RIG 2 can overload subsequent stages.
Creating new sonic personalities. EQ can change a sound’s character – for
example, turn a brash guitar sound into something more mellow. This type
of application requires relatively gentle EQ, possibly at several different
frequencies; a graphic equalizer works well.
Making comparisons. Use the bypass switch to constantly compare the equalized
and non-equalized sounds. You don’t want to get into a situation where you
boost the treble a lot, which makes the bass seems thin so you boost that,
which then makes the midrange seem weak so you boost that, and so on until
everything is turned up to 11 (good for Spinal Tap; bad for more successful
musicians). Always use the minimum amount of equalization necessary. Just
a few dB of change can make a big difference to the sound.
Better lead guitar tone for a better mix. Adding a bit of a peak around 3 to 4
kHz using EQ Parametric or EQ Graphic really makes a guitar solo stand out.
Since that’s above the range of the toms, bass, and most rhythm-oriented
keyboard parts, there’s little interference with these instruments. So, the guitar
comes through loud and clear, but doesn’t step on anything else.
Equalizing rhythm guitar for better vocal support. Suppose you’re playing a
rhythmic guitar part behind a vocalist, but as the guitar and voice occupy a
similar frequency range, they conflict. The solution: Pull back on the guitar’s
midrange somewhat to make room for the vocal frequencies. You can then
mix the guitar higher in level, yet still not get in the way of the vocals.
Eliminating hum. A parametric equalizer is an excellent way to reduce hum.
Simply set the equalizer for maximum cut and narrowest bandwidth, then dial
in 60Hz (50Hz in Europe; you’ll know you’re at the right frequency because
the hum will disappear). However, if the hum generates harmonics, you’ll need
additional stages to notch those out as well.
86 – GUITAR RIG 2
Making distortion more responsive. Putting EQ before distortion can make an
instrument seem more “touch-sensitive.” This is because distortion usually
affects all frequencies more or less equally. By gently boosting the midrange
over a fairly broad range (e.g., 200Hz to 1kHz) prior to distortion, the notes
you play in this range will distort at lower levels, which makes the distortion
seem more responsive.
Fixing dead spots on bass. Basses (and guitars) sometimes have “dead spots”
on the neck that don’t quite seem to have the same power as the other notes;
this is a job for parametric equalization. Turn the volume down on your amp,
turn the boost and bandwidth controls up full, and play the dead note repeatedly
while sweeping the parametric’s frequency control. When the parametric hits
the right frequency, the note will jump out (in a possibly obnoxious fashion,
which is why you should turn down the amp first). Once the frequency control
is set properly, reduce the amount of boost until the dead note is the same
level as the other notes. If the note sounds too “peaky,” reduce the bandwidth
control as well.
Emphasizing and/or differentiating instruments. Finding and cutting specific
frequencies can eliminate “fighting” between competing instruments. For
example, suppose you’re mixing two rhythm guitar parts with resonant peaks
around the same frequency. When playing together they really emphasize that
part of the frequency spectrum, which makes them difficult to differentiate.
Here’s a way to work around this:
• Find, then reduce, the peak on one of the instruments. To do this, set a
parametric EQ for lots of boost (10-12 dB) and fairly narrow bandwidth
(around a quarter-octave or so). As the instrument plays, slowly sweep
the frequency control. Any peaks will jump out due to the boosting and
narrow bandwidth; some peaks may even distort. Find the loudest peak,
and cut at that frequency until the peak falls into balance with the rest
of the instrument sound. You may need to widen the bandwidth a bit
if the peak is broad.
• Note the amount of cut and bandwidth that was applied to reduce the
peak.
• Using the second stage of EQ Parametric, apply a roughly equal and
opposite boost at either a slightly higher or slightly lower frequency
than the natural peak.
Both instruments will now sound more articulated, and because each peaks
in a different part of the spectrum, they will tend not to interfere with each
other.
GUITAR RIG 2 – 87
13 Volume
This simple volume control can cut or boost level going into, or coming out
of, a Component.
Parameters
The Slider changes volume from all the way down (extreme left) to all the
way up (extreme right). This is an ideal Component for the RIG KONTROL
footpedal, or other MIDI controllers.
Volume acts as a master volume control. It sets the maximum attainable level
when the slider is full up.
Click on the (+) symbol to reveal expert mode, with the following
parameters.
Min Volume sets the lowest volume when the slider is full left, as you may not
want the volume to be all the way down but at a soft level.
Half Volume sets the volume at the slider’s halfway point. Editing this can help
give pedals a more comfortable “feel.”
88 – GUITAR RIG 2
13.2 Limiter
Parameters
Volume sets the output level.
Limit sets the level input signals cannot exceed. Counterclockwise lowers
this level.
Hold sets a minimum time that limiting will be applied when the signal exceeds
the Limit threshold.
Release determines how long it takes for the limiter to return to its normal
state after the signal is no longer being limited. Longer release times usually
sound somewhat smoother, but if there are noticeable volume fluctuations,
try shortening it (lower release value).
Limiter Tips
Taming filters. If a filter setting is very resonant and produces peaks that
distort subsequent stages, tame those peaks with limiting. This also works
with modulation effects that use high amounts of feedback.
Increasing average level. Add this at the very beginning of the chain, right after
the input, and clamp strong peaks with the limiter. This will let you send more
signal through the various Components and obtain a higher average level.
Using with vocals. Limiters are used a lot with vocals to prevent overloading
if the singer gets too close to the mic.
GUITAR RIG 2 – 89
13.3 Noise Gate
A noise gate helps remove noise and hiss, but can also be used as a special
effect. Although there is a simple gate built into the Input module, the Noise
Gate Component is more sophisticated and offers more parameters.
To understand the principle of operation, suppose your guitar is picking up an
electrical buzz. As long as you’re playing, the signal will generally be higher
than the buzz and “mask” it. However, when the audio goes away, the noise
is no longer masked and can be audible.
A noise gate does the equivalent of turning down the volume when there’s
only noise present, then turning the volume back up when you’re playing. Its
Threshold control sets the “dividing line” between what’s considered noise
and what is considered signal. Setting the threshold just above the noise level
insures that the noise will be muted when no signal is present.
Parameters
Threshold determines the reference level above which the gate opens, and
below which the gate closes. Setting Threshold very low (counterclockwise)
accommodates signals with little noise; higher threshold levels are useful for
special effects, such as removing substantial amounts of a string’s decay to
make a more percussive or gated sound.
Hold sets a minimum amount of time that the gate stays open. With high
threshold, this prevents the gating effect from being too percussive.
Attack works in reverse. When a signal exceeds the threshold, the noise gate
fades in over a specified period of time. With long attack times, it’s possible
to simulate “backwards tape” effects.
Release prevents the gate from closing down abruptly. Instead, when the
signal goes under the threshold, the noise gate fades out according to the
release time.
Learn automatically sets an optimum threshold. Without playing your guitar,
click on Learn. GUITAR RIG 2 analyzes your signal, and sets the threshold
just above any residual noise. Now when you play, the Gate should open.
90 – GUITAR RIG 2
13.4 Noise Reduction
The
Noise Reduction Component affects the signal similarly to a noise gate, but
has a less abrupt action because it filters out noise below a certain threshold
rather than relying solely on amplitude. It is very simple to adjust.
Parameters
Start with Threshold fully counter-clockwise (no reduction). Turn it clockwise
until when the input signal has faded out, any noise fades out as well.
For automated threshold settings, without playing your guitar, click on Learn.
The Noise Reduction component analyzes your signal, and sets the threshold
just above any residual noise. Now when you play, the noise reduction filter
will open up and allow you to hear your playing.
Click on the (+) symbol to reveal expert mode, with the following
parameters.
Release determines how long it takes for the filter to close down after the
input signal goes away.
De-Hiss, when turned clockwise, accentuates the effect of the filtering to
reduce more treble frequencies.
GUITAR RIG 2 – 91
13.5 Stomp Compressor
Parameters
The Stomp Compressor has several parameters that interact (i.e., after adjusting
one parameter you may need to go back and tweak a different parameter).
Volume sets the overall output level. Think of it as a master volume control.
Sustain determines how much the compressor level will be boosted as the
string decays. Turning this clockwise increases the apparent sustain, but note
that this can also amplify other low-level signals, like noise and hum coming
into the pickups.
The Meter between the two controls mentioned above shows how much the
gain is being reduced by the compression action.
Click on the (+) symbol to reveal expert mode, with the following parameters.
Attack sets the time it takes for the compressor to react to input level changes.
A longer attack time “lets through” more of a signal’s original dynamics before
the compression begins. For example, to retain the pick noise in a compressed
guitar sound, add a bit of attack time.
Release determines how long it takes for the compressor to return to its normal
state after the input goes under the threshold. With short release times, the
compressor tracks even very slight level changes. This can produce a “choppy”
sound; turn up the release time to smooth things out.
Threshold sets the level above which signals will be compressed. A lower
threshold = more compression = greater sustain. If the signal drops below
the threshold, the compressor leaves the signal alone until it exceeds the
threshold again.
92 – GUITAR RIG 2
13.6 Tube Compressor
Parameters
The Tube Compressor has several parameters that interact (i.e., after adjusting
one parameter you may need to go back and tweak a different parameter).
Input sets the level going to the compressor. Increasing the input causes a
signal to be more likely to exceed the threshold, and therefore be compressed.
However, turning this up too high can lead to distortion.
Threshold sets the level above which signals will be compressed. A lower
threshold = more compression = greater sustain. If the signal drops below
the threshold, the compressor leaves the signal alone until it exceeds the
threshold again.
Ratio selects how the output signal changes in relation to the input signal
once the input signal exceeds the threshold. The higher the ratio, the greater
the amount of compression, and the more “squeezed” the sound.
Attack sets the time it takes for the compressor to react to input level changes.
A longer attack time “lets through” more of a signal’s original dynamics before
the compression begins. For example, to retain the pick noise in a compressed
guitar sound, add a bit of attack time.
Release determines how long it takes for the compressor to return to its normal
state after the input goes under the threshold. With short release times, the
compressor tracks even very slight level changes. This can produce a “choppy”
sound; turn up the release time to smooth things out.
Gain allows compensating for output level changes caused by the compression
process. Set this so that the peaks of your playing are the same when the
compressor is bypassed or active. Note that the compressed sound will appear
GUITAR RIG 2 – 93
louder, even if the peaks are the same – that’s what compression is all about,
bringing up the signal’s average level.
Click on the (+) symbol to reveal expert mode, with the following
parameters.
Saturation adds an element of distortion to the tube characteristics.
Knee changes the compressor response from soft knee (gentler compression
effect) to hard knee (more squeezed, harder-sounding compression)
Dynamic determines the dynamic response of the “tube.” Turning this clockwise
flattens dynamics a bit.
Compressor Tips
• Minimizing noise. Do not overcompress, as this makes for a thin,
unnatural sound. Use the bypass switch to compare the compressed
and non-compressed sounds; you may find that even a little bit of
compression gives the desired effect.
• Optimum signal chain placement. Place the compressor toward the
beginning so that it doesn’t bring up the noise from previous stages.
Although the effects in GUITAR RIG 2 don’t create noise themselves,
ones with high gain (such as distortion) can amplify noise already
present in your guitar.
• Using compression to increase sustain. Remember that compressors
are not miracle workers. They cannot make your guitar’s strings vibrate
any longer, but can only increase the apparent sustain. A compressor
cannot compensate for dead strings or for guitars with poor sustain
characteristics.
• Smoother distortion sound. Add compression before distortion for a
smoother sound with more sustain.
• “Mystery” compression increases. If it seems like there’s been a sudden
increase in compression but you didn’t increase the compression amount,
then the input signal going to the compressor may have increased.
• Compressing lead guitar but not compressing rhythm. You can take
advantage of the fact that increasing the input level increases
compression when you want a sustaining lead but an uncompressed
rhythm sound. Turn up your guitar’s volume control for leads, and turn
back down for rhythm. As the guitar signal drops below the threshold,
the compression will either go away, or have much less of an effect.
94 – GUITAR RIG 2
14 Reverbs and Delays
14.1 Spring Reverb
This is the classic reverb effect found in older amps, before the advent of
solid-state reverb units. But this time, there’s no noise or hum.
Parameters
Reverb adds the reverb effect into the mix, from full dry (counterclockwise)
to 50-50 (middle) to all reverb (clockwise).
Time sets the reverb decay time. Turn clockwise to increase decay.
Bass sets the low-frequency response characteristics. Turn clockwise for a
bassier sound, counterclockwise for less bass.
Input Mute shuts off the signal going to the Spring Reverb’s reverb section, but
lets any dry signal pass through. This is great for creating reverb “splashe”:
Control input mute with a footswitch, and leave the input muted. When you
want to splash a note with reverb, disable the input mute while you play the
note, then mute the input again. The note you played while input mute was
disabled will continue to reverberate – but no subsequent notes you play will
be reverberated.
Note that because no signal is allowed into the reverb section when Input Mute is
on, you will hear nothing if the Reverb control is set fully clockwise (“wet”).
Click on the (+) symbol to reveal expert mode, with the following
parameters.
Spring Length adjusts the length of the virtual spring. Spring reverbs varied
in length, with the shorter versions producing a tighter, more metallic effect,
and longer springs giving a more diffused sound with a longer decay.
High Damp, when turned clockwise, reduces highs as the reverb decays. Turning
it counterclockwise leaves the highs intact during the decay.
Low Damp, when turned clockwise, reduces lows as the reverb decays. A
counterclockwise setting leaves the lows intact during the decay.
GUITAR RIG 2 – 95
14.2 Studio Reverb
Parameters
Mix determines the balance of dry and reverberated sound, from full dry
(counterclockwise) to 50-50 (middle) to all reverb (clockwise).
Time sets the reverb decay time. Turn clockwise to increase decay.
Room Size determines the cubic volume of the virtual room. Turn clockwise
for a large concert hall, counterclockwise for a small auditorium or room.
Input Mute shuts off the signal going to the Studio Reverb’s reverb section, but
lets any dry signal pass through. This is great for creating reverb “splashe”:
Control input mute with a footswitch, and leave the input muted. When you
want to splash a note with reverb, disable the input mute while you play the
note, then mute the input again. The note you played while input mute was
disabled will continue to reverberate – but no subsequent notes you play will
be reverberated.
Note that because no signal is allowed into the reverb section when Input Mute
is on, you will hear nothing if the Mix control is set fully clockwise (“wet”).
Click on the (+) symbol to reveal expert mode, with the following
parameters.
High Damp, when turned clockwise, reduces highs as the reverb decays. Turning
it counterclockwise leaves the highs intact during the decay.
Low Damp, when turned clockwise, reduces lows as the reverb decays. A
counterclockwise setting leaves the lows intact during the decay.
Character changes the reverb’s timbre. Adjust according to your personal
preference.
96 – GUITAR RIG 2
14.3 Quad Delay
The Delay module takes the input signal and plays it back through four taps,
each delayed by a certain amount of time. The output can be fed back to the
input, thus producing a series of echoes, and mixed with the straight signal
Parameters
Dry/Wet determines the balance of the delayed (wet) and straight (dry) signals;
you rarely want to hear the sound of the delayed signal by itself. With longer
echoes, the amount of delayed sound will depend on how “murky” a sound
you want: increasing the amount of delayed sound gives a swimming-in-
echo effect, while adding in only a little delayed sound provides more of an
ambience effect.
Time sets the amount of delay time (i.e., the time interval between the straight
sound and the appearance of the echo).
Feedback determines how much of the output feeds back into the input.
Minimum feedback gives a single echo; increasing this makes the echoes
repeat.
Rate sets the modulation frequency. A slower rate produces a slow, gradual
detuning that gives a majestic, rolling chorusing or pseudo-flanging sound.
Faster rates produce a more “bubbly” effect.
Depth determines how much the modulation section varies the delay time.
With longer delays, adding a little bit of modulation can give chorus-like
sounds, but too much modulation will cause detuning effects. Note that the
rate parameter interacts with the depth parameter because the total amount
of pitch change depends not just on the amount of pitch change, but also
on the rate. For example, combining full depth with a fast rate setting can
sound out of tune, whereas the same amount of depth coupled with a slow
rate sounds just fine.
Tap Time allows setting the delay rhythm by clicking on the Tap Time button.
The Quad Delay measures the time between clicks, and uses this to derive
the tempo; it will also average the time between multiple “taps.”
GUITAR RIG 2 – 97
Input Mute shuts off the signal going to the Quad Delay’s delay section, but
lets any dry signal pass through. One application would be to control this
function with a footswitch; when you hit the footswitch, any existing echoes
would continue until they faded out, but no new signals would be fed into the
Psychedelay, so there would be no new echoes.
Note that because no signal is allowed into the delay section when Input
Mute is on, you will hear nothing if the Dry/Wet control is set fully clockwise
(“wet”).
Click on the (+) symbol to reveal expert mode, with the following
parameters.
Sync synchronizes the delay time to the host tempo so that delays follow the
rhythm of a song. In standalone mode, the delay time syncs to the Metronome
tempo.
Invert changes the phase of the delayed signal, so that different frequencies
cancel when mixing the delayed signal in with the dry signal. The result is
particularly noticeable in Flanger-like effects involving short delays.
Sync Delays, when on, insures that the delay tap times have a regular pattern
(for rhythmic delays), and the modulation LFOs are in phase for a “hard”
sound. When off, the delay tap times are irregular (for reverb-like delay) and
the LFOs are free-running, which produces a “lusher” sound.
Diffusion spreads out the delay tap times for the four delay lines that make
up the effect.
Bass adjusts a high pass filter; turn clockwise to reduce low frequencies.
Treble adjusts a low pass filter. Turn counterclockwise to reduce high
frequencies.
98 – GUITAR RIG 2
14.4 Psychedelay
This true stereo delay (both ins and outs are stereo) creates sounds that range
from standard echo/ambient sounds, to reverse-based effects that recall the
“backwards tape” sounds of the 1960s.
Parameters
Dry/wet sets the balance of straight and delay sounds. Counterclockwise is
dry sound only; turning clockwise adds more delay effect.
Time adjust the initial delay time, from 10 ms to 2000 ms. This parameter
is also influenced by the Stereo: Time control in expert mode. Note that very
short delay times give complex, ring modulation-type tones.
Reverse plays back subsequent echoes in reverse, like the reverse tape sounds
commonly heard on many albums from 60s (especially Jimi Hendrix).
Detune detunes echoes up to ±50 cents. Combining this with feedback causes
successive echoes to have ever-increasing amounts of detuning.
Feedback determines how much of the output feeds back into the input.
Minimum feedback gives a single echo; increasing this parameter produces
repeating echoes. As noted above under “Detune,” Feedback interacts with
the Detune parameter.
Tap sets the delay rhythm as you click on the Tap Time button. This function
measures the time between clicks, and uses this value to derive the tempo;
it will also average the time between multiple “taps.”
Input Mute shuts off the signal going to the Psychedelay’s delay section, but
lets any dry signal pass through. One application would be to control this
function with a footswitch; when you hit the footswitch, any existing echoes
would continue until they faded out, but no new signals would be fed into the
Psychedelay, so there would be no new echoes.
Note that because no signal is allowed into the delay section when Input
Mute is on, you will hear nothing if the Dry/Wet control is set fully clockwise
(“wet”).
GUITAR RIG 2 – 99
Click on the (+) symbol to reveal expert mode, which has parameters that turn
the Psychedelay into a stereo effects box. You’ll find the following options.
Pitch adds a more extreme amount of detuning by transposing the echo in
semitones, from –12 to +12. It interacts with the feedback control in the same
way as Detune (i.e., each successive echo will be transposed an additional
amount upward or downward, as set by the Pitch value).
Stereo: Time, when turned clockwise, creates stereo echo effects. At 1.00,
the delay time is set solely by the main Time parameter. Settings of less than
1.00 place echoes in the stereo field, with the number indicating division
(e.g., a setting of 0.50 means that the extra echoes will happen at half the
time of the main delay setting).
Reverse causes these additional delays to play back in reverse, like the main
delays when the main reverse button is enabled.
Detune allows the main Detune parameter to affect the added stereo echoes
as well.
Cross creates feedback paths that cross between the two channels – right
feeds back into the left channel, and left feeds back into the right channel.
This creates a more complex, polyrhythmic type of echo effect.
Sync synchronizes the delay time to the host tempo so that it follows the
song’s rhythm. In standalone mode, the delay time syncs to the Metronome
tempo.
For some amazing effects, on the main panel set a fairly short Delay Time
(e.g., 200 ms), Detune to +50 cents, and Feedback to maximum. In the expert
section, set Stereo Time fully clockwise (0.50), detune to On, and Cross up
full. Hit a note, and it will stretch upward and then decay…very cool.
The Loop Machine allows recording, playing back, and overdubbing multiple
layers of sound. The loops can be synchronized with the host, or to the
metronome tempo in stand-alone mode. Furthermore, individual layers, or
the mix of all layers, can be exported as WAV files.
As a practical example, you could record four measures of rhythm guitar, then
overdub a lead, then a harmony, some rhythmic slides, etc.
Parameters
When nothing has been recorded into the Loop Machine, the Play Button (arrow
symbol) has a red outline. Pressing the Play button has different functions
depending on the Loop Machine status.
• Press once to start the recording. The button glows red.
• Press again to stop recording and begin loop playback. The button
glows green.
• Press again to enter overdub mode (the button glows yellow). Existing
material plays back, but you can record over this. When the loop repeats,
you can continue overdubbing.
From this point on, pressing the Play button toggles between Play and Overdub
modes. Each time you do this creates another layer (the Layers indicator shows
how many layers have been recorded). It’s convenient to be able to go into Play
mode to practice your part for the next loop, then return to Overdub mode.
Press the Stop Button (X symbol) once to stop the loop from playing. The button
will have a red outline for a few seconds; if you click again while the red is
showing, all layers will be erased. Note: While the Loop Machine is stopped,
you can double-click on the Stop button to erase the various layers.
This device splits the signal path in two directions, thus allowing parallel
effects. For more information on series and parallel effects (as well as optimal
placement of effects), see Appendix C, “Tips on Creating Your Own Rig.”
Creating a Split
To create one split (Split “A”), drag the desired Component(s) in between the
Split A and Split B sections.
To create the second split (Split “B”), drag the desired Component(s) in
between the Split B and Split Mix sections.
Here’s what a particular split looks like in GUITAR RIG 2. Split A feeds the
Skreamer, Equalizer Shelving, and Ensemble Components. Split B feeds the
Distortion and Wahwah Components.
Parameters
Crossfade determines the mix between the A and B split. When fully left, you’ll
hear only the A split. When fully right, you’ll hear only the B split.
Pan is separate for each split, and determines where the split will appear in
the stereo field. Example: If A is panned left, B is panned right, and Crossfade
is set to the center, you’ll hear only the A split from the left channel and only
the B split from the right channel. If you now pan A to the right, you’ll hear
both splits out of the right channel, and nothing from the left channel.
Stereo Input L/R Split allows processing each stereo channel separately. This
is particularly useful if you play with two guitars through GUITAR RIG 2 and
want two different sounds. Using this option with a Chapman Stick can be
interesting as well, as it enables you to process the high and low strings with
different effects.
The +/- switch varies the polarity (also called “phase”) of the B split.
Split Tips
The Split module is extremely powerful:
• Because you can drag multiple Components into a split, it’s possible
to have parallel strings of series effects.
• You can use more than one Split Component in a rig, and place
Components inbetween them. Therefore, you can split a signal into
two paths and use crossfade to adjust the balance of the two splits.
This device is similar to the Split Mix, in that it splits the signal path in two
directions, thus allowing parallel effects. However, in this case, you can set
a dividing line (“crossover point”) in the frequency response, and send lower
frequencies to one split and higher frequencies to the other split. (For more
information on series and parallel effects, see Appendix C, “Tips on Creating
Your Own Rig.”)
Parameters
Frequency sets the crossover point frequency, where signals are divided between
the Low and High splits.
Crossfade determines the mix between the Low and High splits. When fully
left, you’ll hear only the Low split. When fully right, you’ll hear only the High
split.
Pan is separate for each split, and determines where the split will appear in
the stereo field. Example: If Low is panned left, High is panned right, and
Crossfade is set to the center, you’ll hear only the Low split from the left
channel and only the High split from the right channel. If you now pan the
Low split to the right, you’ll hear both splits out of the right channel, and
nothing from the left channel.
The +/- switch varies the polarity (also called “phase”) of the High split.
An additional consideration is that each Modifier lists the targets that the
Modifier signal feeds (the drop-down “targets” menu). These also have level
controls that duplicate the level controls at the parameters themselves. If you
change the parameter slider value, the level shown in the modifier’s target list
will reflect those changes, and vice-versa.
In this example, the LFO signal is being sent to the Parametric EQ: Volume,
Distortion: Tone, and Wahwah Pedal: Pedal parameters.
16.2 LFO
LFO stands for Low Frequency Oscillator – a periodic waveform that occurs at
a subsonic rate. An LFO is at the heart of tremolo circuits; the low frequency
varies amplitude to create a pulsing effect.
Parameters
Rate sets the LFO frequency, from 0.01Hz to 10.24Hz. The frequency can
also sync to tempo, as described next.
Tempo Sync, when enabled (“pushed in”), synchronizes the LFO rate to a
rhythmic value. Moving the Rate control displays the rhythm. The slowest
rhythm is 48 beats per cycle (32 dotted measures), while the fastest is a
dotted 32nd note.
Waveform (chosen by the two arrows to the right of the display) provides
a graphic display of the LFO’s shape. Options are Sine, Triangle, Square,
Sawtooth, and Random.
Polarity flips the waveform’s polarity.
Play restarts the LFO from a specific point, as determined by the Start Phase
control (described next). To “auto trigger” the LFO so that it restarts when
you hit a note, click on the small Auto button above the Play button so that
it turns blue. This enables auto-trigger.
Start Phase sets the restart point. At 0 degrees (center position), clicking
on Trigger causes the LFO waveform to start from a 0 (neither positive nor
negative) value and go positive. Turning clockwise to 90 degrees causes the
waveform to start from its peak (full positive value) and go negative. With the
control set to 180 degrees (fully clockwise), the waveform starts at 0 and
goes negative.
LFO Tips
• Input Trigger is a useful modulation source for the Trigger parameter;
or use one of the RIG KONTROL footswitches.
• A Random LFO waveform, applied to a Speed or Rate control (e.g.,
Chorus/Flanger Speed, Stoned Phaser Rate) can add a more humanized,
less periodic effect.
• If you want to modulate two targets in opposite directions, using the
same waveform at the same rate, you don’t need to use two LFOs. Just
set a positive modulation amount on one target and a negative amount
on the other target.
16.3 Envelope
The envelope generates an arbitrary control shape over time. This is a Rate/
Level type of envelope, where you specify levels, and the times that it takes to
get from one level to the next. Levels are specified by inserting breakpoints [also
called nodes] along a line, then moving the breakpoints up or down to change
levels, and left or right to change times. This Component has an extremely
useful graphic display, where you make most of the envelope adjustments.
Activating a Step
To turn on a step so that it provides a trigger, click on the desired step (1-16).
It turns from gray to blue to indicate that it’s producing a trigger.
Offset increases all control signal values as the control is turned more
clockwise.
The Analog Sequencer generates 16 sequential control signals, which can have
rhythmic values of quarter notes to 1/32nd notes. You can change the value
of each “step” to create a complex, rhythmically-related control signal.
Parameters
Resolution sets the rhythmic value of each of the 16 steps. Available options
are 1/4, 1/8, 1/16, and 1/32 notes.
With the Slide parameter you adjust the Glissando, the continuous sliding
from one value of a step to the next.
The Input Level Modifier generates a control signal based on the input level at
GUITAR RIG 2. This is commonly called an “envelope follower” as the signal
tracks changes in the guitar or bass amplitude envelope.
Parameters
Volume adjusts the overall control signal output. This affects the level of the
signal feeding all assigned parameters.
Offset varies the control signal’s “baseline.” For example, normally the control
signal covers a range from –1 to +1, with 0 as the midpoint. When Offset is
at minimum, the baseline is -1. When Offset is at maximum, the baseline is
0. No higher baseline than 0 is possible.
Attack adds a “glide” time (from 1 to 978ms) between when the control signal
receives an input change, and when the control signal reaches that actual
value. Sometimes, too abrupt an attack can create a “pop” when the control
signal first kicks in; increasing Attack can soften this effect.
Decay causes the control signal to take anywhere from 10 to 9863ms to fall
back to its initial setting in the absence of an input signal.
Notes
• If you later assign that same controller to a different parameter, the original
assignment will be removed in favor of the newer assignment.
• If you already assigned that controller in the Controller page in the Left
Frame view, it will be deassigned in favor of the new assignment.
• Envelopes will now appear within the track, which you can edit using
standard techniques: Double-click to create a breakpoint, click on a
breakpoint and drag to change its value or position, etc.
• A dialog box appears that lists all controllable parameters in
GUITAR RIG 2. Check the boxes for parameters you want to automate
by moving their controls, then click on OK.
• When you stop recording automation, envelopes will appear in the
track view that correspond to the knob movements you made. They will
move the GUITAR RIG 2 knobs on playback, and can be edited using
standard envelope editing techniques.
To control GUITAR RIG 2 via MIDI and record the MIDI data:
• Assuming you have created a MIDI track, assigned its output to
GUITAR RIG 2, and assigned one or more GUITAR RIG 2 parameters
to an external MIDI control, enable Recording on the MIDI track.
• Click on the Transport Record button.
• Move your MIDI controller knobs/faders as desired. This will be recorded
as data in the MIDI track.
• On playback, this data plays back into GUITAR RIG 2.
VST Automation
Most VST automation (e.g., in Cubase) involves clicking on GUITAR RIG 2’s
W(write) button, clicking on Play in the transport, then moving the on-screen
controls you want to automate.
On playback, unclick W(rite) and click on R(ead). The knob movements will
play back.
Control changes will also be represented as editable envelopes. To access an
envelope you’ve created, open an Automation Subtrack, click on the Envelope
field, and select the envelope you want to edit.
Automation can also be done via MIDI, as described above for Sonar.
A typical mixer applet, used with Terratec cards. Note the sliders for “Analog
In” — they’re muted to make sure the input doesn’t feed to the output.
The Terratec EWX ASIO control panel lets you choose a particular number
of samples/buffer. The display then shows the resulting latency. In this case,
256 samples/buffer has been selected, giving latency of just under 6 ms at
44.1kHz. Setting this to 128 samples/buffer will reduce the latency, but may
stress out your computer more.
Some control panels simply show the latency that results from choosing a
particular setting in milliseconds rather than showing samples/buffer.
MIDI Basics
A MIDI system requires something that sends MIDI messages (such as a
footpedal or footswitch that says “make the instrument louder,” “select this
effect,” “add more echo,” etc.) and something that receives these messages
and acts on them, like GUITAR RIG 2. Of course, this assumes your computer
has a MIDI input so that GUITAR RIG 2 can receive MIDI messages.
Stripped to its basics, you can think of MIDI as a catch-all name for the
process of sending control messages from one device (e.g., a footswitch) to
another device (e.g., GUITAR RIG 2) over a MIDI cable. Host sequencers also
use MIDI data to provide automation for GUITAR RIG 2 when it’s serving as
a plug-in.
There are many different kinds of MIDI messages, most of which relate to
keyboards, sequencers, drum machines, lighting controllers, tape recorders,
and other gear we can ignore. With GUITAR RIG 2, 99% of the time you need
to know about only two kinds of MIDI messages: program changes (which call
up different Presets) and continuous controller messages (which alter effects
parameters in real time).
Note that RIG KONTROL does not use MIDI messages to trigger changes or
control parameters, but rather a unique audio control method as described
earlier. MIDI is applicable only if you want to use MIDI controllers made by
other companies.
MIDI Connections
Your computer’s sound card probably has a MIDI in jack (receives MIDI message)
and MIDI out jack that transmits MIDI messages. There may also be a MIDI
thru jack, which provides a duplicate of the signal at the MIDI in jack.
A C
About Modifiers....................... 107 Cab&Mic................................... 65
Abs. Time................................111 Cabinets................................... 43
Accel.................................. 72, 73 Cab Tone.................................. 72
Activating a Step...................... 113 Calibrating...............................117
Amp......................................... 65 Cat........................................... 60
Amps........................................ 42 Cent mode................................ 33
Arranging.................................. 42 Character.................................. 96
ASIO...................................... 132 Chorus...................................... 70
Assign.................................... 113 Chorus Intensity......................... 69
Assigning the Clean.................................. 61, 65
Step Sequencer to a Parameter 113 Color........................................ 71
Attack..... 82, 90, 92, 93, 114, 116 Color Strength........................... 71
AutoFilter.................................. 82 Continuous Controllers...... 135, 136
Automating Plug-In Parameters 125 Control Center........................... 13
Automation............................. 125 Controller.................................. 17
Autostart................................. 102 Cross...................................... 100
Crossfade........................ 104, 106
Crossover Mix.......................... 105
B Cubase SX.............................. 123
B4........................................... 72 Cutoff................................. 73, 81
Balance.................................... 72
Balls......................................... 60
Banks....................................... 21 D
Basics...................................... 16 Date......................................... 29
Bass........... 46, 49, 51, 52, 53, 55, De-Hiss.................................... 91
.................56, 58, 59, 60, 61, 62, Decay.............................. 114, 116
................. 63, 64, 65, 69, 95, 98 Delay.................................. 69, 75
Bass VT.................................... 56 Delta Time...............................111
Beat Button............................ 102 Demon Distortion....................... 64
Bias.................. 47, 50, 52, 54, 55 Depth........................... 53, 69, 97
Big Fuzz................................... 59 Detune............................. 99, 100
Boost................................. 64, 67 Diffusion................................... 98
Bottom..................................... 64 Direct....................................... 73
BPM......................................... 34 Direct Monitoring..................... 130
Bright..........49, 53, 56, 61, 64, 85 Distance................................... 72
Buffers................................... 131
E
Editing the Envelope Shape....... 110 H
Ensemble.................................. 69 Half Volume.............................. 88
Envelope Parameter Strip...........111 High Damp.......................... 95, 96
Envelope Ruler and Zoom......... 112 High Resolution......................... 13
EQ Graphic............................... 80 Hold................................... 89, 90
EQ Parametric........................... 79 Host Program.......................... 122
EQ Shelving............................... 78 Hot.......................................... 65
Exp Lay.................................. 102 Hum......................................... 10
Exp Mix.................................. 102
I
F Input.............................30, 31, 93
Fast.......................................... 72 Input Level Modifier.......... 115, 116
Favorites................................... 29 Input Level Tips....................... 116
Feedback.......................75, 97, 99 Input Mute.............. 95, 96, 98, 99
Filter.................................. 60, 78 Input Trigger............................ 107
Find......................................... 29 Intensity............................. 49, 68
Fixed Rack Components............. 30 Interference.............................. 10
Flanger..................................... 70 Invert................................. 71, 98
Foot Controller........................... 10
FP/BPF/HPF.............................. 82
Freq1................................. 78, 79 K
Freq2................................. 78, 79 Knee........................................ 94
Freq Max.................................. 84
Freq Mid................................... 83
Freq Min................................... 83 L
Frequency............................... 106 Layout...................................... 12
Fuzz......................................... 58 Lead 800................................. 53
S
Q Sag................... 47, 50, 51, 54, 55
Q1........................................... 79 Samples................................. 131
Q2........................................... 79 Saturation................................. 94
Quad Delay............................... 97 Save....................................... 102
Quick........................................ 29 Scoop....................................... 64
Search...................................... 29
Search Result............................ 29
R Sens......................................... 82
Rack Controls............................ 17 Shortcuts.................................. 27
Range................................. 80, 82 Signal Flow............................... 39
Rate..................53, 68, 69, 71, 97 Size.......................................... 85
Ratio........................................ 93 Skreamer.................................. 61
Recording................................. 37 Slide...................................... 115
Rec Pan.................................. 102 Slider....................................... 83
Rec Time................................ 102 Slope................................. 81, 111
Rec Vol................................... 102 Slow......................................... 72
Redo...................................... 102 Sonar..............................124, 125
Reference Pitch......................... 33 Speed....................................... 49
Refresh..................................... 24 Split....................................... 103
Release........................ 83, 89, 90, Split Tips................................ 104
........................... 91, 92, 93, 112 Spread...................................... 73
Reset........................................ 29 Spring Length............................ 95
Resizing.................................... 24 Spring Reverb............................ 95
Res Max................................... 84 Standalone.................................. 8
Res Mid.................................... 84 Standard Playback..................... 36
Res Min.................................... 84 Start Phase............................. 109
Reso..............................73, 81, 82 Step Sequencer....................... 113
Resolution........................ 114, 115 Stereo....................................... 69