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Leviathan
By Deanna Crisbacher
Visual Concept
My initial art direction was inspired by games such as Spore, The Binding of Isaac, Slime Rancher, Limbo, Insanely Twisted Shadow
Planet and Dont Starve. I was also inspired by images of cells and other microorganisms when looking under a microscope. However,
as my ideas developed towards a sea monster theme my visual concept and influences changed to be more realistic and less cute.
My influence maps and thumbnails changed to reflect my projects development. My final visual concept was inspired by films and
games such as Jaws, Alien, and Subnautica. Various artists including Tim Burton, H.R. Giger, and artwork found on Artstation
influenced my art direction. However, I drew most of my inspiration from animals and environments in real life such as kelp forest
landscapes, Angler Fish, Moray Eels, and the Giant Tigerfish.
Initial Thumbnails
Initial Thumbnails
Initial Thumbnails
Antibiotic Thumbnails
Antibiotic Thumbnails
Initial Script
Final Script
Panel Selection
Panel Selection
Panel Selection
Panel Selection
Orthographs
Kelp Orthographs
Bacteria #1 Orthographs
Bacteria #2 Orthographs
Bacteria #3 Orthographs
Leviathan Orthographs
Leviathan Orthographs
Autodesk Maya
ModelLing
Kelp Models
Untextured, Wireframe, Ambient Occlusion, Shader
DNA Model
Untextured, Ambient Occlusion, Shader
Pill Model
Untextured, Wireframe, UV, Ambient Occlusion
Bacteria #1
Untextured, Wireframe, UV, Ambient Occlusion
Bacteria #2
Untextured, Wireframe, UV, Ambient Occlusion
Bacteria #3
Untextured, Wireframe, UV, Ambient Occlusion
Leviathan
Untextured, Wireframe, UV, Ambient Occlusion
Leviathan
Untextured, Wireframe, UV, Ambient Occlusion
Autodesk Maya
Texturing
Sand Texture
Sand Texture
Sand Texture
Bacteria #1
Diffuse, NOrmal, and Specular Maps
Bacteria #2
Diffuse, NOrmal, and Specular Maps
Bacteria #3
Diffuse, NOrmal, and Specular Maps
Leviathan
Diffuse, NOrmal, and Specular Maps
Bacteria #3
Diffuse, NOrmal, and Specular Maps
Autodesk Maya
Deformers, Rigging, and Skinning
Rigs
Bacteria #2 Rig
Bacteria #1 Rig
Bacteria #3 Rig
Leviathan Rig
Autodesk Maya
Digital Sets and Animation
digital Set
digital Set
digital Set
Swim Cycles
Motion Paths
Post Production
Color Finesse
Gamma, Brightness, and Contrast
Color Finesse
Colour and Saturation
After Effects
Underwater Particles
After Effects
Film Grain
After Effects
Vignette
Premiere Pro
Editing the Final Animation
Animation Stills