You are on page 1of 150

THE

ROOM:

PLAT
on,

FOR

GAMES

m-DOOR

ALSO

A
COMIC

HOME

ROUND

INCLUDING
SLATE

AND
LARGE

BOARD

GAMES

DIVERSIONS.

PARLOR

PROFUSELY

ILLUSTRATED

NEW

DICK

^^

"

FORFEITS;

NUMEROUS

TABLE

WITH

TRICKS

MAGIC,

WITR

AND

TOT

AMUSEMENTS

EVENING

RECREATIONS,

SCIENTIFIC

EEOEEATIONS.

GAMES,

J
OF

COLLECTION

GIRLS.

AND

COMPLBTB

OF

COLLECTION

BOYS

-^

CARDS,

PUZZLES.

AND

191

FINE

WOOD-CUTS,

YORK:

FITZGERALD,

COMPEEHENDlNa

PUBLISHERS.

Entered

according

By

In

the

Clerk's

OflBce

of

the

to

Act

of

DICK

"

District

ifte

an4

JOHN

of

of

United

the

year

1866,

States

vhe

for

Southern

York.

Ne"y

M.

HAKNA

"d

J.

the

FITZGERALD,

Court

District

in

Congress,

^^^^
.

IIOBfilS

N.

and

V.

CHESLBY

YOUN"

Ck"llection

QU^-Oct;

12,

1965

LovEjoY

Electrotypers

15

"

and

Vandewoter

Son,

Stereotypees.

street

N.

Y.

CONTENTS.

PAGB

PAGE

One

Neighbor,
d'ye Like
your
old Ox
opening Oysters
Music

Masic

the

Twirling
do

How
What

Pliite

Like

you

it

like

Thought

is my

Cupid's Cunning
Crooked

and

Questions
Consequences

Cross

Answers

Love

my

Proverbs
The

of Morocco

Emperor

Jaek-Stones

Battledoor

Graces

Le

COMIC

DIVERSIONS,

The

German

The

Kentucky

The

Elephant

The

Decapitation

10

The

Oip

11

The

Knuckle

11

Knocking

Bottle

14

Cap

15

Exercise

of

Sleiffht

Copenhasen

To

The

16

savs

Hare

the

Hunt

Mufti

Grand

the

Ring

The

for Redeeming

Forfeits

Interrupted Reply,

16

The

16

To

17

Tit-Tat-To

22

Fox

and

the

or

26

Queen's

27

Guards

GAMES.

through

Counted

and

Seen

56

all Obstacles

Cause

57

Knot

Magical

Dime

to

57

Glass

58
53

Magic Money
The
String and
The

Magnetized

The

Obedient

To

in

appear

Needle

Threaded

58

Corals

60

Cane

60

Dime
Dime

The

Erratic

The

Masic

The

Needle

The

'"

61

Trick

Quarter

and

Hat
make

through

pass

61

Table

61

Egg

61

Snlice
"

C^nt

Twenty

62

Trick

Thrend

and

63

Trick

30
33

Bagatelle
Basratelie

Russian

Bagatelle

American

Jonathan

Shovel-Board

Dibs,

inoes
of Dom-

Line

56

The

Dominoes

Brother

55
of

Ends

two

24

Game

TOY

AND

TABLE

54

Oracle

Domino

25

.'

Decimal

Agon,

2^3

Morris

Solitaire
The

23

Goose

Geese

Men's

Nine

54

Guess

The

21

of

one

Handkerchief,

Magic

Dominoes

20

Loto
Game

in

sepai-ate Coins

two

Hand.
The

To

The

53

Coin

bring

16

GAMES.

SLATE

AND

BOARD

53

Coin

Magic

17

Transpositions
Tasks

51
51

Balls

.....

Fasrots

Thus

OF

SLEIGHT

Hand

The^Travelled

15

the

49
49

HAND.

The

Hunt

49

MAGIC,

Palming

",

Toilet

No

or

43

Door..

Imp

PARLOR

15

Yes

against

Card

If
Lady's

My

Head

13

Lemons

15

*"

48

Trick

the

The

KedCap

47
47

Face

13

Prussian

or

Knucklebones

Jack

^\

The

Water

Cup

and

The

Bandilor

'

Man's

Immovable

Conceit

"^

46

The

Blue

45

Giant

12

and

44

Dwarf

Coach
Family
Earth, Air, and AVater

Pigeons

41
42

Measurement

Flv

40

Diable

Hat

and

Shuttlecock

Schimmel

"

12

Oranges

{coti40

and

Bnff.....
The

GAMES

tinued).

I love

TOY

AND

Buff

Blind-Man^s
How

TABLE

GAMES.

PLAY-ROOM

Straws
Cutter

PARATUS.
AP-

SIMPLE

REQUIRING

TRICKS

34

64

Tri^k

35

The

Die

36

The

Pepper-Box

36

To

37

The

38

To

33

The
To

Ball
39

pass
chanse

Magic
pass

through

Cents

Six

Mysterious

6o

Trick
a

Dime

Cups
Quarter

to

Table.
.

67

Coin
a

Quarter

68
63

into

Ball

sted
of Wor69

CONTENTS.

PAGE

SIMPLE

REQTTTTimG

TRICKS

PA6B

PNEUMATIC

PARATUS
AP-

AMUSEMENTS

tinued).
(^con-

{co7itinued).
The Mjigic Canister
Candle-Ends
Eatable
The Magic Kings
Handkerchief
The Burned

restored..

Multiplied Money...
Lost King found

The
The

Pass
Trick

Nerve

and
the Constable
The Knaves
Feat
The Turn-Over
To tell a Card Rlindfold
Seven
TheShuffled
of a Card
To
the Position
name

Packets
The Three
How
to keep a Hotel
Knaves
Four
The
of Zoroaster
The Mystic Courts
One discovered
The
Chosen
draw
To naake Another
a Called Card
To call for any Card in the Pack
Cards
To discern One
or
more
The Magic Wine-Glass
Trick
Window
The

ChemicfJ

ToLisrht
a
the Wick
Magic Milk
The
The
The
The
The
Alum
The
The
The
The
The

80

81
81
81

82

Amusements

Sympathetic

The

80

Touching

without

83
83
Vesuvius

84

Wiil-o^-the

85

Mimic

Real

83

Inks
Candle

Wisp

Paper Oracle
Gas-House

Mimic

Silver

Tree

Magic

Bottle

Baskets

Faded
Protean

Rose

restored

Liquid

Ribbon
Chem'ieal Chameleon
Musical
Flame

Changeable

AMUSEMENTS.
OPTICAL
The Camera-Obscura
The Magic Lantern
The
Phantasmagoria
Dissolving Views
to Raise
How
a Ghost
To See through a PhiladelphiaBrick
The Cosmorama
To Imitate
a Mirage
The Thaumatrope
Two-fold
Reflection
AMUSEMENTS.
PNEUMATIC
The Magic Tumbler
The
Weinht
of the Air
Pair of Bellows
The Revolving Serpent
To put a Lighted Candle

under

Water

100

Balanced
Balanced
Balanced

Pail

101

Coin

102

Spanish

Daneer

Mechanical
Revoivinir

Bridge of
Parlor

Number

Find

'

109
110
110

Farmer

Ill
Ill
Ill
112
112

Figure

112

MysteriousAddition

113

The

Remainder...
Three
Jealous
Arithmetical

114

The

The

Expunged

89

The
The

Heart

and

89

The

String

and

The

Husbands

Mouse-Trap

PUZZLES.
Puzzle
Chain
Square and Circle Puzzle

Card

Octagon
Magic
and
Ball
Board
Cabinet-Maker's
Puzzle
Protean

Puzzle

Puzzle

Button

Ball Puzzle
Balls Puzzle

Puzzle Piu-se
Star
The Twelve-Cornered
Cutting out a Cross
The
Circle Puzzle
Puzzle
The Card
Three-Square Puzzle
The
Cylinder Puzzle.....*
The
Floi'ist's Puzzle
Roman
The
Cross Puzzle
Puzzle
The
Fountain
The
Puzzle
Double-Headed
The
Cardboard
Pnitzle

114
114

116
116
Ill
IIT
11 T
113
118
119
119
119

120
120
120
121
.'... 121
121
122
122

122
122
123

Oarr)enter
Perfj'Iexed

123

Triangle Puzzle
Carpenter's Puzzle
Nine Digits
Square
Accommwlating

123

Rabbits
TO
PUZZLES

123

98

The
Ihe
The
The
The

9S

The

99

ANSWEliS

My

The

Astonished

89

96

in

Certain
Game
Dice Guessed
Unseen
Famous
Forty-Five

The

96

The
The
The
The
The

The

96

have

Philosopher's Pupils

88

95

Numbers
lOS

How
Many Counters
Hand
The Three
Travellers
The Money
Game

8S

93

More

or

of

The
The

94

106
107

of

Thought

Two

Thought

86
87
87

AMUSEMENTS.

The

93

Vizier

""f Number

Aphorisms
To

104
104
104
105

Imacre
Knives

Boomerang.

CURIOUS

93

102
1 0.5

Bucephalus

Complacent

Find

101

Turk

ARITHMETICAL
To

100
.

86

97

proved by

The
The
The
The
The
The
The
The

MECHANICS.
Law
of Motion..

of the

85

90
91

99
IN

The

in, a Drinking Glass

AMUSEMENTS

73

RECREATIONS.

SCIENTIFIC

Water
Down

Upside

Experiment
Balancing

74
74
75
75
75
76
76
77
77
T8
78
79

the

make

The

Place

To

71

CARDS.

WITH

TRICKS
To

69
70
TO
71

Three

123
123

123
124

THE

EAiNT

down
the

has

sun

chance

of

obtained
occasion
the

most

the

celebrate

; and

each
as

or

; and

the editor of the

who

knowledge

with

Christmas,

necessity of
of water

as

benefactors,

"

friend

present treatise,mean

and

one

all ?

other

some

in

"VTe should

rather

think

In

have
festive
out

appears

really
as

this character
not

thereby

not

gratitudeof

o'f-

ball-room.

becomes

we

is,

have

keeping in-doors
catfish

no

games

holiday you

; for do

following pages to play-room gomes, and ought we


as
a title to the permanent
having estabhshed
read^s,

or

in need."

to appear

there's

perhaps you

the

you

until

holding up

; when

play-room games
impart such knowledge

can

many

of out-door

acquaintance with

an

the person
of all

vrelcome

the

fish out

to school

unprofitable; when

spend

to

under

like

when

is the time

and

flingsover

of its

chance

back

all

birthday, or

of you,

idea

stinately
steadily,perseveringly, ob-

comes

to go
and

run,

come

your

much

raia

it's time

to stroll

tlie very

without

"

youngsters

to

valuable

when

down, and

ROOM.

dampness

beiug, utterlyuseless

rain, feels

Then

holiday

drip,drip, drip I

"

gone

dozen

getting out

for the time


half

I Whsd.

HOLIDAY

lieart I

young

PLAY

that
we,

devote
to

be

our

the
sidered
con-

young

so.

BLIND-MAN'S-BUFF
Consists

in

one

persons

having

completely blind him, and


either

by

the

sound

thus

of their

handkerchief

blindfolded

footsteps,or

bound

over

subdued

so

as

to

players,
merriment, as they

trying to chase
their

his eyes
the other

PLAY-ROOM

^
Bcramble

away

he

GAMES.

in all directions,
endeavoring to avoid

catch

beingcaughtb/

him

in turn

;
bo

player caught
one,
manage
blinded,and the game bo begun again. In some
placesit is customary for
of the playersto inquireof Bull* (beforethe game begins), llow many
one
father got?" to which
horses has your
inquiry he responds, "Three."
"What
and gray." The questionerthen
colors are they?" "Black, v/hite,
three times,and catch whom
desires BulT to "turn round
you may," which
of the players. It
request he complieswith, and then tries to capture one
is often played by merely turningthe blindfolded hero round and round ^vithmust
be tied on
out questioninghim, and then beginning. The handkerchief
littleholes for Bufiy to see through. In Europe they
so
as to allow no
fairly,
have a modified way of playingat blind-man's-buff,
which, though less jolly
than our American
method, may be followed with advantage on birthdaysand
holidays,when boys and girlsare dressed in their best,and careful parents
to rough clothes-toaring
are
averse
play. The party are not scattered here

when

to

can

the

must

"

and

there

over

the

ground,but

take

hands

and

form

circle.

In the midst

The
and with a short thin stick in his hand.
blindfolded,
playerskeep running round in a circle,
generallysinging,while Buff approaches
gradually,
guidedmostly by their voices,till he manages to touch
of the twirlingcircle with his stick. Then
the dance stops,and the
one
dancers become
motionless and silent. The player who has been touched
take the end of the stick in her hand, while Buff holds the other ; and
must
.cho must
distinctly
repeat three times after him, any word he chooses to
Good
for instance ; of course, disguisnamo
ing
morning" or "Good night,"
stands

Mr. Buff,

"

"

his

or

her voice

of his captor

name

blind

man

The

company
in the middle.
one

much

as

possible. The blind


If he

hy the voice.

; if not, Buff must

D'YE

HOW

is

as

must

The chairs

are

less than that of the

tries to guess

the

comes
caught be-

succeeds, the person

try his luck again.

LIKE

be seated in

man

YOUR

the room,

with

clear space
and the number
of chairs
placedclose together,
a

circle round

NEIGHBOR?
a

if thirteen players,twelve
players; for instance,

cliairs. The
one

?"

cliairlessperson stands in the middle of the room, and addressing


"
of the company,
Master Jones, hovr do you like your neighbor
says,
"
Jones may either answer,
well
indeed
out
of
two
;"or, singhng
Very

"
he may
I preferMaster A. to Miss
the company,
say,
Mr. R."
he likes
If,being of a contented disposition,

B.,"or "Miss A. to
both his neighbors
trary,
"very much indeed,"all the players must change places; if,on the conhe prefersMaster A. to Miss B.,the two whom
must
he names
change,
the others sitting
still; in either case
it is the objectof the person in the
middle to get into one of the vacant chairs while the changing is going on ;
and if he can
succeed in doing this,the person thus leftseatless must
stand
in the middle,and ask the players how they like their neighbors; if not,
the first player has to take up his positionin the centre again,and the
game

goes

on.

MAGIC

MUSIC.
.

OLD

ONE
This is

capitalround

OPENING

OX

OYSTERS.

and will tax the

game,

and

memory

the

gravityof
"

being seated,the fuglemansays, One old ox


which each must
optningoysters^''''
repeat in turn with perfectgravity. Any
is mulcted of a forfeitforthwitli. When
in
the
who indulges
one
giggle
slightest
the fugleman beginsagain:
the firstround is finished,
toads,totally
JJ^uo
to trot to Troy;" and the others repeat in turn, each separately,
tired,
ti'ying
*'
tc.
The
tliird round
One old ox openingoysters
t^red,^''
; Two toads,totally
Three
and
the
round
One
recommences
:
trout^''^
is,
tawny tigerstickling
"fcc." The
tc. ; Three iaivny tigers,
fourth
old ox, "c. ; Two toads,totally,
sively,
round, and up to the twelfth and last,given out by the fugleman succesand repeatedby the other players,
follows:
''''Fourfatfriars
as
are
Five
France
to
for fashions; Six Scotch
fanninga fainting
fly;
fairflirts
flying
six sacks ofsour-k7'out; Seven small soldiers successfully
scdmon selling
shooting
snipes;Eightelegant
elephantsembarkingfor Europe; Kine nimble noblemen
nibbling
nonpareils
; Ten tipsytailors teasinga titmouse ; Eleven earlyearwigs
tomtits on the topofa tall fettering
tree.''''
eagerly
eatirigeggs
; and Twelve twittering
this legend,
or
Any mistake in repeating
any departure from the gravity
suitable to the occasion,is to be punishedby the inflictionof a forfeit; and
the game lias seldom been known
to fail in producing a rich harvest
of
those little pledges. Of course, a good deal depends on the serio-comic
gravityof the fugleman.
The

the youngsters.

company

''

"

''

"

"

"

MAGIC
One

MUSIC.

of the players is sent out of the

gloves, brooch,

or

signalis

then

other small

givenfor

room,

and

is hidden
article,

the banished

handkerchief,a pairof

in some

cunningnook. The
to return
one
man
gentle; and a lady or
a
positionat the piano. It is for the

acquaintedwith music takes up


the seeker is apto indicate,
by the strains of the piano,when
falls to a
the objectliidden. As he recedes from it,the music
proactsing
low tone, and a mournful
cadence ; as he approachesit,the notes sweU out
loud and clear,
and bursts into a triumphalstrain as ho layshis hand on the
If
prize.
properlymanaged, the magic music may be made to have almost
magnetic power in drawing the seeker toward it.
Another
the game, and an
improved one, is to set the
way o^'playing
seeker some
task to perform,instead of findingthe handkerchief.
Say, for
h
e
is
it
book
from
and
to
to
take
a
a
a bookcase,
instance,
lady. As
present
he walks round the room, the music increases in sound as he approaches
the bookcase,but falls as he passes it. This tells him in what locality
his
task is. He takes a book, and the music sounds loudlyand joyously. He
in his task.
begins to read no ! the music falls at once ; he is faltering
He carries the book round the room.
As he approachesthe lady,the notes
burst forth loudlyagain,concluding
with a triumphant flourish as he presents
In case
of failure,
the volume to her with a gallantbow.
a forfeitis
a
nd
each
have
task
set
in
must
turn.
or
a
him,
exacted,
her,
player
musician

"

PLAY-ROOM

GAMES.

TWIRLING
The

players sit

or

stand

THE
around

them
a

takes up a wooden
or metal
As
ho
docs
this
he
names
spin.
catch

to

called

it before
sets

on

stop it,and
HOW

it has

PLATE.

table covered

plate,which
some

one

sits
of the

done

with

DO

one

of

its

edge, and gives it


players,who is obliged
forfeit. The 4)layerso

on

spinning,or pay a
Mie platespinningin turn,calling
upon

so

and
cloth,

some

other

playerto

around.

on

LIKE

YOU
AND

IT?

WHERE

WHEN

DO

DO
YOU

LIKE

YOU

LIKE

IT?

IT?

One of the company


while the rest fix
retires,
guessing game.
article or object for instance,iight^
some
on
an
apple,money, "c. Tho
and proceeds round
the circle,
person who has gone out is then recalled,
do
each
in
like
it?"
"How
player
succession,
asking
Supposing tho
you
of
"In
the
first
to
bo
abundance," the
thingthought
money,
answer,
may
second,"Ready," and so on. The questionertries to gain from the answers
clue to the nature of the thing thought of. The second
thus given some
do you like it?" will probably help hmi.
One
of the
question,"When
"
"When
I
have
When
I
to pay my
another,
bills;"
playersmay reply,
The third question is almost certain to help
want
a new
coat,"and so on.
?" "In my pocket"
a judicious
questionerout of his puzzlement. "Where
of the playerswill reply; another, At my banker's,"
and so on.
one
Some
will set the guesser upon tlie right
to drop a hint which
is almost sure
one
If he succeeds,he must
Three guesses are allowed him.
track.
pointou!i
and
him
the
latter
the
the playerwhose
answer
clue,
gave
pays a forfeit
tho
and goes out to be puzzled in his turn.
Failingto guess in three trials,
first playermust
try another question. The art of the game consists in
choosingwords with more
meanings than one, such as cord (chord)
; for then
in
varied
One
will
like a
a very
the answers
puzzling manner.
may be
in a pieceof music ; another
tho
on
cord round his box ; another a c(h)ord
bark, vessel,are good Avords to choose.
piano,"c. ; thus key {quay),
This is

"

"

WHAT

IS

MY

THOUGHT

LIKE?

party sittmg round as usual,one of them thinks of some


person,
first
will
the
or
t^ird
Emperor Napoleon (the
do).New
place,or thing:
the Island of Tahiti
York, a coal-scuttle,
any thing,in fact,that first occurs
in turn, "What
is my
then he asks each of the company
to him; and
thought like?" They, in complete ignorance as to the nature of the said
One
thought,reply at random.
says, for instance,"like a steam-engine;"
an
opinion
another,"like a cavern;" a third,"like a tea-kettle." When
The

"

has thus been


was,

and

each

each one, the questionerteUs what his thought


has to give a reason
for
player,under penalty of a forfeit,

collected from

question. We will suppose, continuingthe


instance justbegun, that the questionersays to the first in the company,
"
Now, why is Napoleon III, like a steamMy thoughtwas Napoleon IIL

the

answer

made

to the

first

CUPID

COMING.

engine?" The answer


fast pace." "Why

CROSS

is readyenough
is he hke

"

he goes at an uncommonly
his depth is one of his
"Because

Because

cavern?"

CONSEQUENCES.

QUESTIONS.

quaUties,"
repUes the second. "Why is he hke a tea-kettle?"
distinguishing
umphantl
"Of course, because he boils over
occasionally,"
says the third player,trithe game goes merrilyon through the circle. There is
told of the poet Moore, which is worth repeating. Moore was

; and

anecdote

an

so

circle of guests,and
distinguished
of the evening. When
the
the game
is my thought like ?" was
What
"
a
The
to
the
thought happened
him,
questioncame
poet replied, pump."
famous
for
absurd
the
statesman
to be, "Lord
a
speechesho
Castlereagh,"
he had said of an
made in Parliament.
Among other strange assertions,
down to the house like
opposition
member, "The iionorable gentleman came
inhis
^
his
hands
with
a crocodile^
pockets Well,every one thoughtTom Moore
was
posed ; but the poet, with a merry smile,gave not only an answer, but
a poetical
answer
to the query; he rephed:
at Lord

once

Holland's

house,among

"

"

"Because
Which
And
In

it is
and

up

empty thingof -wood,

an

down

its awkward

CUPID'S
be

How

termination

"

"

second

"

question and replygo round, through all the words beginning


P and ending with ing- piping,pulling,
pining,praising,
preaching,
the question on
the spur of the moment
Those who cannot answer
the

so

with

"

"c.
pay

the

taken, and

"

that P

and

COMING.

ing." Say,for instance,


is chosen.
The first player says to the second, Cupid's
coming."
is he coming?" says the second.
the first. The
rejoins
"Playing,"
then says to the third, Cupid'scoming." "How?"
"Prancing

A letter must
"

doth sway,

arm

coollyspout,and spout, and spout away^


flood !"
one
weak, washy, everlasting

forfeit.

QUESTIONS

CROSS

AND

CROOKED

sit round,and each one whispers a


company
and then each one
the right,
whispers an answer

The
on

ANSWERS.

questionto
;

so

his

that each

neighbor
answers

other player,and of the purport of which


questionpropoundedby some
of
Then
is, course, ignorant.
every playerhas to recite the questionhe
he got from the other,and the
received from one player and the answer
of these random
ridiculous incongruity
cross
questionsand crooked answers
excite a good deal of sport. One, for instance,
will frequently
I
may say,
considered
asked
If
I
?'
terday
Yesand
the
answer
was
dancingagreeable
was,
Another
I
asked
'If
had
the
I
was
seen
fortnight.'
may declare,
the

he

"

'

"

comet?'
was

and

the
'

asked

What

"

'
He was
married last year I'" A third,
"I
was,
I Uked best for dinner?' and the answer
peror
was, *The Em-

answer

of China I'"

CONSEQUENCES.
This

table.

is

Each

round

game,

playerhas
1*

play at which the company


before him, or her,a long,narrow
to

must

be seated at

pieceof writing-

10

PLAY-ROOM

paper and

pencil

GAMES.

At

the top of the paper each writes a quality


of a gentleman.
for
"the
"the
handsome,"
or
or
fickle," instance,
insinuating,"

"The

that may occur


to the mind
in fact,
at the
ugly,"or any epithet,
But nobody may see
what
the neighbors to the right and left
moment.
have written.
The top of each paper
is then folded down, so as to hide
what has been written,
and each one passes his paper to his neighboron the
On this ho
that every player has now
so
a ncv/
right,
paper before him.
of the gentlemen in the company,
writes a gentleman's
name
; if that of one
much
the better.
"0
Again the papers are passed to the rightafter being
two confolded over ; the beauty of the game being that no one
secutive
may "v\T*ite
written.
The
is
the
sentences
on
same
qualityof a lady now
paper.
what he
The
then where
and
the
name
ladifs
theymet
Fold,
pass
paper
"the

"

to her

said
The

what

"

papers

are

she said

now

"

"

to him

in

unfolded

"

the consequence

"

and

and the
succession,

what

contents

the world said.

read,and the

almost
to result.
sure
are
questions and crooked answers
"The
will
bo
conceited
Mr.
Jones
a specimen:
following
(oneof the company) and the accomplishedMiss Smith met on the top of an
Ho said to her, ' Will you love mo
omnibus.
then as nov;- ?' She said to
ever,'
him, 'How very kind you are;'the consequence
was, 'they seprratedfor"
*
and the world said Servo them right.' Another
on
folded,
strip,
being unsuch
"The
this:"
amiable
Artemus
legend as
produce some
may
Ward
and the objectionable
Mrs. Grundy met on the maU at the Central Park.
He said to her, How
do I look ?' She said to him, ' Do it ;'the consequence
'a secret marriage,'
and the world said,'We
knew
hov/ it would be.' "
was

queerest cross

Por

instance,the

"

'

Is

LOVE

MY

LOVE

AN

WITH

bo kept up briskly;for if too much


time
game, but it must
the interest flagsat once, and the
the playersfor deliberation,

weU-known

be allowed

sport becomes

duU.

"

The very defectof the matter,"as Launcelot


Gobbo
lies
in
with
quicklyfindingepithets
beginning
say,
any given letter
of the alphabet,such as A, B, or C, and the penalty for failure is a forfeit.

would

The

company
letter. The

sit

round, and each has

to love his

because

first (we will say a lady)begins


he's amiable.
I hate him v/ith an

took

to the

me

"

"

sign of the

A,

or

her love with

different

my love with an A,
because
he's arrogant; he

I love

and treated
'Artichoke,'

me

with

apples and ale."

"

she's beautiful.
I love my love with a B," continues the second,"because
I hate her with a B, because
she's bounceable.
I took her to the signof tho
'

Bear,'and treated her with bread and butter,and beer." " I love my
love with a C," says a third," because he's candid.
I hate him with a C, because
he's captious. He took me to tho sign of the * Cart-horse,'
and treated
And so tho game goes on through all the letters of
to curds and cream."
me
the alphabet,
that no
vrith the exceptionof poor X, for the very good reason
Englishword begins with that unfortunate letter. Instead of going regularly
the
round the circle,
it is better that each player should have
power,
after " lovinghis lovo,"to call upon any one of the rest to continue the game*
Brown

PROVERBS.

This

gives

THE

additional

an

of the

OF

EMPEROR

interest

the

to

MOROCCO.

proceedings,from

the

pectedness
unex-

summons.

Pr.OYERBS.

One

of the

who
is to guess
the proverb leaves the room
company
; the
"
fix
such
All
is
some
as
not
proverb,
remaining players
gold that
upon
"
"
Birds of a feather
glitters" A bird in the hand is worth two in the bush"
"

flock

together"

Train up a child in the Vv'aj ho should


A proverb being chosen,the words

"

good

as

"

"

as

mile."

rotation

the

through
bring in in the

must

will suppose the


to have been chosen.

"up," the

"the,"and
is

player receiving word which ho


gives to any questionasked by the guesser.

he

Train up a child in the Vv'ay he should go,"


first person will receive the word
"train,"the
"a," the fourth "child,"the fifth "in,"the sixth

The

third

the seventh

called

now

"way,"

and

so

in,and l?eginshis questionswith

manner
: Q. "Have
following
you
train myselfto like walking better than I
"

Are you

The

on.

in the

Q.

been

do."

who

person
the

has

out

gone

first player,something

out to

day

lie turns

of the ISTationalGuard

member

miss is

proverb, "

We

second

distributed in

are

each

company,
answer

go"""

"

?" A.

"

?" A.

I must
ISTo,
player.

to the second

No,

I gave

it up

some

third

playerhas an easy task to bring in the word a. but the


finds his work
difficult. Q. " Are you fond
more
fourth,with the word child^
"
that question." Now, the guesof reading?"A,
Any child might answer
ser,
if he be a sharp reasoner, will see that this answer
is evasive,and only
given to bring in the word child;he will,perhaps,guess the proverb at
The

time

ago."

once

; but if ho is

of

he will go on, and finish the round


cautious personage
committing himself by a guess, for he is only allowed

questionsbefore

three.

If he succeeds

whose

answer

guessingthe proverb,he has to pointout the person


him on the righttrack,who must then pay a forfeit,

in

first set

and go out in his turn

EMPEROR

THE

This is

of those games

one

his powers

to have

tested.

OF

in which

MOROCCf).

the art consists in

mutable
im-

preservingan
the Emperor

"

of
to laifgh. In
gravity,under every provocation
ured
Morocco," two of the players,generallyone of each sex, advance with measthe
steps into the middle of
room, and ceremoniously salute each
and
the
takes
place,the speakersbeing compelled
other,
followingdialogue
to look

EiRST
I'm

another

one

Player:

The

very

sorry
Second

all the court

'are

Second

retire to their

in the face

Emperor

for it.

great toe.
noses.

fuU

Eirst

Plater

to go

"

of

Morocco

Plater

He

I'm

very sorry
into mourning, and wear

Plater:

places,while

I'm

yert

another

sorry

for

is dead.
died

Second

of the

for it.

First

gout

Plater

And

black

rings through their


it. They then bow again and
forward
to go through the

pair
impressivedialogue; and so on, till the game has gone
to
a forfeit being the penalty for the slightest
circle,
appj-oach

'Same

comes

Plater:
in his left

aU
a

round

the

giggle.

12

PLAY-KOOM

GAMES.

BUFF
Is

similar game to the last. One of the playerscomes


forward armed
"Whence
poker, which he taps on the floor knock, knock, knock.
a

with

"

you?" asks
and

one

of the

company.
what said Buff

"And

care."

come

from

"I

come

to

you?"

full of sorrow
poor Bufif,
is the next question. The intruder

rephes
"

said,'BaffP

"Buff

he gave
he bade

And
And

Till I

this he delivers the

And

with

But

in the

this staff.

me

laugh

not

me

to Buff's

came

house

again.^

his

questioner,and marches out.


tryingtheir best,by grimaces
and droll remarks, to overset
the gravityof the emissary of the respectable
Buff. One says, "Just look at him ; he is going to laugh 1" Another,
He
mean

poker to

time the spectatorshave

been

"

}ri3ii'ta staff at all

it's

"

dinner !" and

*'

poker!"

Don't he look

other facetious remarks

any
of
the
moment.
spur
Sometimes
the formula

that may

as

if he wanted

suggest

his

themselves

on

the

"Buff

is

:Mr. Buff's allocutiioais as follows

changed,and

And

sa^s Buff to all his men.


I say Buff to you again ;

Buff

he neither

laughsnor

smiles.

In spiteof all your cunning wiles,


But keeps his face with a very good grace,
And carries his staff to the very next place.'^

THE

FAMILY

COACH.

represents something connected with a family


person in company
coach ; one
is the harness, another the horses,a third the coachman,
a
fourth the footman,a fifth,
whip, and drag,and
sixth,and seventh, the pole,
Each

gins
beoffice. One of the company
playerhas a representative
relate an anecdote,and each time he mentions the
familycoach,'*

on, tilleach

CO

to

all the

"

playersmust

rise from

their seats

and turn

round.

When

he

tions
men-

harness,or wheels,or pole,or any other part of the equipage,the persons


representingthose pafts raust rise,each at the mention of liis name,
and turn round.
Failingto do this,they pay a forfeit. The story itselfwill
be something in the followingway :
Mr. Timothy
You must all have heard,at some
time or other,of my friend,
Tapcrtit. He lived in a capitalhouse at Hackensack, with Mrs. Taand crooked legs,
and all the littleTapertits,
who all had snub noses
pertit,
"

"

and

were

of man,

considered
Mr.

very

like their father.

and liked
Tapertit,

He

was

very

comfortable

sort

about him, a
good estabUshment
tall footman (footman
turns round),
a

to have

steady coachman (coachmanrises and


does likewise),
and every thingcomfortable and handsome
; but the thing he
himself
coach
his
of all,
was
on most
family
(allthe players rise and
prided
turn
round again)
turn round). This family coach (all
a very
was
complete
and a pole(polo
It had real wheels (wheels
in its way.
machine
turn round),
"

EARTH,
and
turns),

AND

AIR,

there

WATER

ORANGES

AND

13

LEMONS.

and a pairof horses^


and a drag^
good set of harness^
and every thing complete; in fact,
it was
coach.''''Then ho
a famous
/a?7izZ?y
proceeds to describe Timothy Tapcrtitorderingout this famous vehicle for a
drive ; and an accident that takes place,involvingendless dif^culties with
ing
the coachman, footman,harness,horses,and every part of the turn-out,endwith the expressionof a fixed determination on the part of Mr. Tapertit
to get rid of his equipage as soon
and to be bothered
as
no
more
possible,
with the family coach. If well managed, this game
fail to produce
cannot
plenty of fun and forfeits.
was

EARTH,
One

WATER.

AND

AIR,

of the

or
"air,"

players is furnished Avith a handkerchief,which he throws


of "earth,"
unexpectedly at another,crying out the name
he likes,and then countingten as rapidlyas
"water," whichever

he

Before

suddenly and
can.

is thrown

he has

must

name

to do
or, failing

to

ten, the person

creature

that inhabits

come
a

this,pays

at whom

the

the element

mentioned,

thus

the thrower

forfeit.

handkerchief

of the handkerchief

Thus, suppose
says
one, two, three,four, five,six, seven, eight,nine,
fish ; if air,the name
of some
call the name
must
TEN, the person challenged
of a bird ; or, if earth,that of a quadruped. If the question is put very
abruptly^and the number quicklycounted,the playerswill often be unable
in merrily. The
to get out their replyquicklyenough, and the forfeits come
WATER

best way

"

is,to look

at

person, and

one

then

throw
unexpectedly

kerchief
the hand-

at another.

ORANGES

AND

LEMONS.

playerstake each other's hands and


hold them up in the form of an arch (as in the
Sir Roger de Coverley"'
and the others,takinghold of each other's coats and dresses,
dance),
pass
under the arch one
after the other,while the archway players
chant the folA

good children's game.

Two

of the

"

loi^ingditty:
"Oranges
Ton

will yon

"When

I grow

I do

And

farthings,
say
? say

me

the bells of St. Martin's.

the bells at the Old

pay
rich, say the bells at Shoreditch.
will that be ? say the bells at Stepney.

not

Here

as

five

me

"When

"When

And

Lemons, say the bells of St. Clements.

and

owe

know,

comes

here

the last

man

great bell at Bow.


lightyou to bed,
chopper to chop off the last,last,last man's

says

the

candle

to

comes

Bailey.

to the

comes

and
arch,it descends like a portcullis,

him ofl"from liiscompanions. His captorsthen askliim if he


or

head."

cuts

prefers
oranges

ner
lemons, and accordingto his replyhe is sent into the rightor the left cor-

of the

room

heads

men's

; the chant

have

then recommences,

been

and continues tiU aU the last

duly
playersare divided into two
on
oppositesides. They then take hold of each other round the
parties
The party
waist,and the foremost playersgrasp each other by the hands.
that

can

drag the

other

cut ofi;and the

across

the

room

wins.

14

PLAY-KOOM

GAMES.

PIGEONS
The

before him.

liftshis hands

The

but the others

name;

at

table,and

each, puts his two

leader cries out,

The

**

in the air to imitate the action of

likewise.

do

to

seated

playersare

the board

FLY.

of such

leader

raises his hands

only remove
reallyfly.

must

Pigeons flyI" and suddenly


flying;all the playershavo
each

time

their hands

from

The

on
forefingers

he

calls out

the table at tho

leader's

objectis to entrap them


into incurringforfeits by lifting
their hands at the wrong
der
time,which, unof
to
them
do.
leader
the
sure
are
judicious
management, some
Thus,
cries in rapidsuccession : " Crows flyI Eagles flyI Gnats fly! Sparrows
are
sure
to lift
fly Horses flyl" In the excitement of the game, some
their hands from the table,
oblivious of the fact that horses do not fly,
and
they pay forfeits accordingly.
names

creatures

as

"

"

"

"

RED-CAP
Is

AND

game, and used


the little middies.

be very popular at sea, in the olden times,


The
penalty of a mistake was
cobbing with

good

among
knotted

handkerchiefs
is

ceremony

The
and

to

but,of

dispensedwith
playerssit round

one

BLUE-CAP

"

in

is the master.

course,

this part
politesociety,

or
forfeit,
something similar,
being
and
a circle,
represent tailors. Each

One

name,
is Red-cap,a third

in

the

takes

man

of the
tuted.
substihas

another
Blue-cap,

name

and so on, through as


Tellow-cap,a fourth Black-cap,
tho
colors as there are players. The leader then pretendsto examine
many
work, and says: "Here's a false stitch;who made it,Blue-cap?" Blue:
"Yes, you, sir!" "Not
""Who, sir? I, sir?"
cap immediatelyanswers
"
"
sir."
sir?"
Who
Yellow-cap must at once
Yellow-cap,
then,sir?"
I,
take up the word, and the same
dialogueis repeated. "Who, sir? I sir?'*
"c.,another workman
being named as the delinquent. Any one who fails
is a
to answer
to his name
pays a forfeit. If brisklykept up, the game
thoroughlygood one.
"

"

CONCERT.

orchestra,each one
taking charge of an
imaginary instrument, and going through the motions of playing upon it.
Thus, Fife" too-toos on an imaginary instrument about nine inches long;
"Drum
puts one
"bangs away at an invisible parchment; "Trombone"
The

playersrepresent an

"

hand

to his

mouth, and
"

shifts the

other to and

Cymbals" clashes his two

fro

hands

as

he

grumbles out

together,and

an

each and

accompaniment ;
all are kept in order by a conductor,who stands in the midst, beating timo
energetically.At a signalfrom the leader,they all go off simultaneously;
ho holds up his hand,,they must
but when
stop instantaneously.He then
must
who
of the players,
instantly
pretendsto find fault with one or more
answer

he has

with
no

some

rosin ;

excuse

adaptedto

harp, that

; violin

their instruments

stringis broken

; and

so

on.

that
pleading

Any

hesitation

PRUSSIAN

entails

at once

with the

as
forfeit,
does,also,an answer
instrument of the person challenged.
a

not

immediatelyconnected

EXERCISE.

PRUSSIAN

no

15

COPENHAGEN.

EXERCISE.

that
This game furnishes a good joke,but must be played circumspectly,
arise. The comofifencemay be given,and no unpleasant consequences
pany
ing
with a sergeant and captain the former standup in line,
of the line^
the latter in front of the regiment,to give the

drawn

are

"

at the head

word

of command.

time

they taking the


"

officers must

two

be in the

captain gives the order,and puts his

The

such

The

"

Heads

from the sergeant. After


Eyes right,"etc.,the word

secret,and

act in

cert.
con-

throughtheir drill,

men

few

ordinarycommands,
Ground
right
the rightknee.
Then comes,
a

is given to

"

up,"
kneel down on
knees,"whereupon all the men
*"
Right hands forward,"whereupon the sergeant stretches out his right
in front of him, at full length. " Left hands
and hand
arm
horizontally
thrust back as nearlyhorizontal as posare
backward," and the left arms
sible
as

with

giveshis
next

Now

the shoulders.

and

man,

comes

*'FireI" at which

the word

neighbor push ; he, taken unawares, tumbles


down
goes the whole rovr like a house of cards.
a

LADY'S

"MY

the

geant
ser-

against the

TOILET"

Each person
la very like the " familycoach."
represents some
necessary
of the toilet ^brusri,comb, soap, scent, brooch, jewel-case,
"c., and the
and calls for any article her
lady'smaid stands in the middle of the circle,
"

is supposedto
lady's
up,

or

fined

be

personator of that article

negligence.Every

lady wants

her whole

now

when
toilet,

and

must

then

then

the

jump
abigail

circle of

the whole

rise and

playersmust

chair,and

forfeit for

that her

announces

for

The

want.

change places. The lady'smaid herself makes a bolt


the player who
is left chairless in the scuffle becomes

lady'smaid.
YES

One
and

of the

ask

him

AND

NO.

of any person
questionsabout it,which he

playersthinks

or

thing,and the

answers

with

"

rest sit round


"

or
yes
information

"

no,'*

thus
give no other explanations. From the
If the questions
gained,each givesa guess as to what the thought was.
the
solution
is
are
framed,
ingeniously
generallydiscovered,unless the
"
"
The
is a very good one, and
thought be peculiarlyabstruse.
game
herewith emphaticallyrecommend
we
as
an
it,particularly
affording
tunity
oppor'*
of
after a romp.
coolingdown

takingcare

to

"

COPENHAGEN.
First procure

along pieceof tape or. twine,sufficient to go round the


who must stand in a circle,
company,
holdingin each of their hands
a part of the string
; the last takes hold of the two ends of the tape. One
in the centre of the circle,
who is called ''the Dane,"and
remains standing

whole

16

GAMES.

PLAY-ROOM

"V^ho must

endeavor

slap the hands

to

before they can


string,
and allows the hands
in his turn, try to

to

bo

withdrawn.

be

slapped,must

slapthe hands of

of those who

holdingthe
Whoever
is not sufficiently
alert,
take the place of the Dane, and,
one

some

are

else.

one

FAGOTS.

THE

This game

of

the playersplacingthemselves
forming a double circle,
two
by two, so that each boy, by holdinga girlin front of him,
makes
what is called a fagot. It is necessary that the playersshould be of
number.
The circles being formed, two persons are
an
even
chosen,
is
does
wish to
When
the
to
catch
the
other.
who
not
one
pursued
person
be overtaken (whichwould
obligehim to take the place of tlie pursuer),
and at the same
time desires to rest,he places himself in front of any one
that this fagotis then
so
.of the fagotshe chooses,but within the circle,
consists in

..

composed of
who

is

on

three

which
person^,

the outside of the

is contrary to rule.

must
circle,

at

Then

run, to avoid

once

the third one,

being caught.

If he is caught,he takes the

place of the pursuer, who, in his turn, starts


and places liimself before one
it,enters into the circle,
off,or, if he prefers
of the

fagots,thus obliginga new


playerto run like the former one ; this
himself can at once
one
obligeanother playerto run, by placinghimself,in
his turn,before a fagot,
and it is this which giveslife to the game, provided
and agiUty.
the playershave a fair share of spirit
HUNT

THE

HARE.

circle,
holding each other's hands.
One, called
several times round the ring,and at last
runs
the
of
players on the shoulder. The one tappedquits
stops,tapping one
The hare
after the hare,the circle again joininghands.
the ring and runs
of those in the
in and out in every direction,
runs
passingunder the arms
he becomes
hare himself.
Those
until caught by the pursuer, when
circle,
in the circle must
always be friends to the hare,and assist its escape in
all form a
company
the hare,is left out, who
The

every

way

possible.
SAYS

THUS

THE

(G^RAND

MUFTI.

chair,and is called the Mufti,


or
grimace or motion he pleases,
ing
such as puttinghis hand on his heart,winking,sneezing,
coughing,stretcheach
he
etc.
movement
his
At
his
out
forehead,
arm, smiting
says,
Mufti."
When
"So
Grand
Grand
the
th6
he
"Thus
or
Mufti,"
says
says
*'
Thus says the Grand Mufti,"every one must make just such a motion
says,
he says, "So says the Grand Mufti,"every one must
he does; but when
as
of the company
sits in
In this game one
Mufti.
He makes whatever
the Grand

keep still.

forfeit for

mistake

HUNT
Is

become

good

substitute

almost

is exacted.
THE

for the old game

RING

shpper,"which has
crinoline. A longtape,with

of "hunt

in these days of
impracticable

the

18

PLAY-ROOM

and therefore

give,for the

we

GAMES.

benefit of all

playersof games

of

forfeits,

from a largevarietyof tasks to be executed by


followingselections,
and other propertiesliave been
those playerswhose
handkerchiefs,
gloves,
The
laid under embargo for their owners' shortcomingsduring the game.

the

method

usual

undertakes
who

proceedingin redeeming forfeits

of

is this: A

sits on
a chair or
cry the forfeits,
the various sentences,sits or kneels

to

is to pronounce

her.

of the forfeited articles is held up

One

the head

of the

doomster,who
gone through:

is then

Here's

"

What

"Is it fine

lady,who
another player,

sofa,and

must

not

see

the

by
what

on

low stool beforo

the

lady on

it is.

The

sofa,over

formula
following

pretty thing,and a very pretty thing;


f
owner
do, now, of this yery pretty thing;

shall the

to
(belonging

to
or
superfine(belonging
gentleman),

lady)?**

of sentences,and, accordingto the reply,


he selects a
asks the pronouncer
for a boy or a girL The task having been selected,
task appropriate
the
article is held up to be owned.
inflicted are
most
frequently
Among the penalties

To Perform

Grecian

by mounting on
advances,in turn, and

task

remain

This is

Statue.

"

chair

until it is altered

by

in

Pay

each Person

exercise the
take

each

different attitude,
in which

his

company
he must

culous
The fan consists in the ridiperson.
victim is compelledto assume
mentors.
by his tor-

and
Company a Compliment^
and
quicknessand wit of the performer,
in

little harmless

one

of the

the next

postures the unfortunate


To

following:
and he achieves
boy^s forfeit,

table,when

or

puts him

the

those

on

revenge

Spoilz^." This will


to
enable him, besides,

then

of his friends who

have

ha-

been

have
he says, "Ton
rassLQg him duringthe evening. To one, for instance,
in this present company;
a finer voice than
but,"he adds, as the
any one
person addressed
it any rest." To

bows

to the

compliment, "

another,"You

you always exercise it at the


"
Your eyes are
certainly
very

always searchingfor

their

have

novice,and will excite much


coin is shown

pressedhard

Mm.

The

trick which

merriment

forfeit is told that he will have


a

of

bright,and

"

dime

give
wit,only
friends
and
to
a
third,
;"
your
is that the reason
why they're
?" and so on,
the looking-glass

if well

to shake

off

may

be

managed.
dime

is then enclosed in

against the forehead

you

certainlygreat amount

reflection in

own

pitythat

expense

"untilyou have finished your round.


To Brush
This is
offthe Dime,

it's a

from

never

of

played
The

owner

off

on

of the

liisforehead,and

damp handkerchief,and

victim,who is not allowed to put


his hands up to his head.
Feelingthe impressionof the dime on his brow,
doubt that it has been reallyfastened on, and not sushe will have
no
pecting
he will begin shakinghis head from
its removal in the handkerchief,
side to side,
and even
to the
rubbingit againstprojecting
piecesof furniture,
of
delight
there.

the spectators,in

of the

perseveringefforts

to

get rid of what

is not

TASKS

Bow
whom

to the Wittiest in the room,


you love best.

To Flay the Judge. This

kneel

with
part of the room, and listening

the

to

consists in

"

19

FORFEITS.

EEDEEMING

FOR

and kiss the


prettiest,

on
sitting

the

chair in

one

conspicuous

plaints
perfectgravityto the comlous
brought by the rest of the company, who try,by aU kinds of ridicuand
of
the
to
the
learned
artifices, upset
reports
stolidity
gentleman on

most

the bench.

Complimentsunder Difficulties.
Pay
avoidingthe use of the letter i in
"

Prison Diet.

glassof water

"

and

and the person who has to undergo


spoonfulof cold water administered

six

to six different persons,

one.

every

teaspoon

''

compliments
are

prisondiet" is

broughtinto the

room,

and
blindfolded,

tea-

to him by any of the others,until ho


who
is feedinghim, which seldom happens,unless he be born under
guesses
a fortunate star,tillthe glassof water
is half empty.
or
an
a Piece ofPoetry^
Hepeating
anecdote,is a
telling
of redeeminga forfeit. Singinga song, either humorous

very favorite way


is
or
sentimental,

also admissible.

Knirjht
of the Bueful Countenance. The knight whose forfeit is to be
.redeemed is marched slowlyround the circle of company
by his squire,who
The

"

kisses the hand

of every young
the
of the
mouth
age),wiping
relaxes from

countenance

lady(and the cheeks of all under a certain


knight after each salute. If the knight's

rueful

expressioninto

smile,his forfeit is

not

returned

until he has gone through some


other task.
Other penalties
for forfeits there are in abundance, such

cough,and

in the four different

sneeze

backwards;

kiss your

to

times ; to compose
the room
; to ask

hesitation or mistake,some
"Eobert
A

Eowley

round

There

was

He

had

He

had

'

round

roll

round;

rolled round

Eowley

roll Eobert

Eowley

rolled round

?"

man

and his

wife,and her
a

Bob

dog,and

his

cat, and her

name

name
name
name

Cob

was
was
was
was

Mob
Bob

;
;

Chittrybob,

!'says Cob.

'Chittrybob!'
says Mob.
Bob was
Cob's dog ;
Mob's cat was
Chittrybob;
Cob, Mob, Bob, and Chittrybob!"

"

all these

should stillbe
be

"

She had

when

"

epic:
heart-breaking
"

And

in company
; to repeat,without
the
as
following:
brain-puzzle

rolled

roll Eobert

laugh,cry,
forty

person

rolled the round

"Where

Or the stillmore

such

to

; to count

foot three times round

one

on

room

as

laughing, four separate

without

own

riddle of each

corners

shadow,
rhymed verse ; to hop

of the

some

and
published,

pains and penaltieshave been gone through,if there


that a generalamnesty
pledgesremaining,we recommend
such pledge^returned to their respectiveowners, the

20

PLAY-ROOM

penaltiesbeing

remitted.

others, be pursued
this

in

chapter, remind

Above

our

in

other

another

use

is

in

art

is,

answer

the

"

of

answers

enjoy them

is to

commences

says

book?"

(or any

playing.

The

circle.

"Of

one

what

who
is

use

correctly, "It is of
right-hand neighbor

his

''It is of

use

game

in

consists

for

"

read," and

to

use

altogether
to drink

from,"

has

other

in

instance,

"

then

Of

what

reply

use

to

what
drink

is

from;"

the

of the

question
use

to
a

the

questions, that

preceding question.

laughable

consequence
the

w^ords, when

they
If the

ensues

for,

who

person

has

questioned in his turn, the questions and

been

repeated aloud, by taking


to the

one's

framing

so

unsuited

finished, or,

is

question, "Of

answers.

in

answer,

game

It is of

the

are

right as

this

round

commenced

the

must

question

produce

when

concluding

goblet ?"

The

to

in

select.)

may

neighbor

ask

will

he

article

His

let us,

way

like all

games,

REPLY.

right-hand neighbor,

to his

whisper

real

the
of

INTERRUPTED

place themselves

company

that
heat

the

in

round

and

spirit;

generous

readers

young

THE
The

things, let these

all

hearty and

hearty good-humor

preserve

GAMES.

answer

person

book?"

and

so

on

of the

one

with

his

on

of

the

the

person

left;

it

of

the

the

player's

follows,that
has

company

rest

on

swers
an-

to

answered,

questions

and

BOARD

BOARD

AND

SLATE

SLATE

AND

21

GAMES.

GAMES.

LOTO.
This

and
p^oodquietgamo, and one that will keep the attention alive,
if properly
conducted.
The cards and numquicken the eyes of the players,
bers
used in playingloto may be procured at any toy-shop. There are
twenty-four of these cards in the
is

Each
card is divided into
game.
three rows, and each row
contains
nine squares, five numbered, and
four blank.

These

in columns
the

first column

numbers
down

are

iliiiiifai

ranged
ar-

the

card,
containing the

LOTO

CAED3

AND

NUMBEES.

units,the second the tens,the third


the twenties,and so on up to ninety,which
in the
is the highest number
tained
Thus, each card contains fifteen numbers, and each number is congame.
four times in the set of cards.
Besides these cards,there are two
series
of
bags; one containinga
numbers, from one to ninety,on little
wooden
of horn,
disks ; the other about a coupleof hundred
round counters
of glass; for these counters are used for coveringthe numbered
or, better still,
be read through the circular glasses
can
squares, and the numbers
without uncoveringthe squares.
One of the playersshufiles the loto cards,
mixing them well together,and then distributes them in turn to the rest,
reservinga share for himself. If there are twelve people to join in the
have three,
each may
cards; if only eiglit,
game, each will receive two
which must be placedone
under the other,so that the player can
glance
liiseye rapidly
down
the series of units,tens,"c.
Sometimes,however, it
is agreed that each person shall receive only one
card,which proceedingis
it. The dealer then
said to increase the interest of the game by protracting
puts his hand into the bag of wooden numbers, and draws them out as thej

AND

BOARD

come,

them aloud,and
calling

the

GAMES.

SLATE

the numbers

playerscover

their cards

on

as

pool must previouslybe made, of nuts, cherries,


of
the liberality
sweetmeats, ratafia cakes,or any similar agreeableofferings
tributed
the host or hostess has provided; sometimes
a collection of marbles,conThe player who
the purpose.
to answer
by tlie players,is made
in
first covers
takes
the same
a row
on
pvo numbers
card,
one-quarter of
the pool; he who covers
two rows
entirelyin the same way has the second
the whole series of
quarter, and the fortunate wight who has firstcrowned
numbered
squares on his card or cards with the littledisks of glassobtains
the remaining half. As each portionof the pool is cleared,
the playerwho
claims it has to read out liis numbers, which are
verified by the wooden
When
from
the
that
there
mistakes.
drawn
to
make
marks
sure
no
are
bag,
the pool is small,it is sometimes
better to make
no
payment for the first
for the first two rows
row, or even
; the whole being adjudgedin imdivided
his whole card. On the other
splendorto the fortunate player who covers
of small objects,
such as nuts,
hand, where the poolconsists of a number
fee being paid for the first
of prizesmay be increased
the number
a small
for
the first three,another for tho
two consecutive numbers
covered,a larger
and stilllargerpremiums for one, two, and three rows.
firstfour and five,
the

names

cried.

are

All this is to be

agreedupon before

is commenced.

the game

TIT-TAT-TO.
This is
who

won't

game
own

the cut, and


three

that small
it.

somewhere

another

4-

on

the upper

the

on

objectof the game is that one


in a row
before the other can

naughts in that way


turns.

figureis draw^n

big ones

some

in
as
slate,

the

crosses

between

Thus

with his O

and
boys enjoy,

on

; each

the

makes

the upper

left-hand

corner.

but

to mark

bars,and

mark

the

shall draw
draw
at

one

-f in the centre

; B

right-handcorner.
B discovers his

aim,and

hand

three

crosses,
at the
down

corner,

B will make
his other

as

the

two, and

then

no

one

can

puts

his

lower

left-

cut

put his naught on

shows,

so

row.'*

get

"

If A
cross

titis
tween
be-

naughts,though
the opposite
side,and

those two
game, for B will
make it.

begins
A

makes

smart, he will put his


draw

in

naught between

three in
tat-to,

time,

puts an
O in the lower right-handcomer
which stops A from gettinghis
in a row
three crosses
ally.
diagonif
Now
A, looking to get
mark

in

to mark

two

Then

his

it end

three

THB

GAME

OF

THE

This is an

GOOSE.

GAME

OF

old-fashioned game,

it is stillknown

under

FOX

the

GEESE.

^^

23

GOOSE.

brought
originally

of

name

"

AND

Post und

from

Germany,where

Reise-spid^
(Postand Journey
used, marked
successively
;

Goose," largesquare sheet of paper is


game).
with sixty-twosquares, arranged in a spiral
and numbered
line,
To

play at

Two
goal of the journey,number 63, being in the centre of the paper.
dice and a box are provided,and each player has some
mark, generallya
littlefigureshaped hke a chess-pawn,and paintedin some
distinguishing
color. One after the other,the playersthrow with tlie dice,and move
their
tokens according to the numbers
they throw.
Thus, he who throws six
who may, perhaps,
and four,advances ten squares; while the next player,
only throw one and two, can only get three stages on his journey.- Th"
traveller who arrives first at the goal,63, wins the pool. But the number,
neither more
nor
are
63, must be thrown exactly^
less; if more
thrown, the
number
creases
backwards, which considerablyinplayer has to count the excess
the fatigues
of the journey, ^or instance,
he may
be at 59, and
only want four to land him safelyin 63. If at this conjuncturehe should
count fow forward to 63, and the remainder
throw 10, he must
backward,
which will land his token in square 57,two
farther
from
the goal
squares
than he was
before.
The name
^'gameof goose" was given to this pastime,
because,in the old-fashioned cards for playingit,every fourth and fifth
the

figureof a goose; and the playerwhose throw,


of
these goose compartments might count his throw
one
In the journeygame, several obstacles are introduced to test the
bore

compartment

broughthim
double.

the

into

of
patience

the adventurous

pass which
there is an

he must

On

traveller.

one

square

he finds

counter, or one nut to the


pay a toll of one
inn,where he must rest two throws,and pay two

to
bridge,
pool; again,
counters
by
a

reckoning; further on he meets with a pond, and if the dice cause


throw,
in,he must remain tillanother player casts the same
in which
the same
and thus helps him out.
A prison is also introd-uced,
thing takes place,
except that the reheving playerhas to stay there himself,

way
him

of

to tumble

until he

in turn is released

Other obstacles may

by

be introduced

draught-players,
or

who

even

is to render

themselves

mysteriesof

"

is shown

at the

Pox and

wish

to

option.
player's

become

some
chess-players,

thorough masters
Geese."

The

form

capital
good,
day,
of the
of the

The
accompanying cut
white
geese are representedby
pegs (orby pins,if
the playersdraw their own
board on. a card),
and
the fox by a red or black one.
in

the

casts the

GEESE.

quietgame of skill; and

preparationfor those

board

else who

one

AND

FOX

This is another

some

same

numben

24

BOARD

The

geese

are

seventeen

SLATE

AND

in

GAMES.

number, and

ranged

are

as

shown

in

diagram; while the fox stands in the centre of the board. The geese
be moved
along in the direction of the hnes, but only one hole at a
may
him so
time.
Their objectis to block up the fox in a corner, or to surround
the

; while

his

side,can take any goose which has


it for protection. If the fox can
clear so
not another in the hole behind
many
geese olTthe board that not enougliare left to block hira up, he wins;
but if the geese are
skilfully
worked, they have a decided advantage over
not
Keynard, and must win,by penning him into a corner, from whence he canand serve
him righttoo.
extricate himself
of
There
is another method
playing Fox and Geese on a chessboard,
white
namely, with four
men, representingthe Geese, and one black one^
Geese
The
are
ranged on the four white squares
representingthe Pox.
nearest one
player,and the Fox may be placed where
his owner
pleases. The best place for him is that
in
the
in a very
marked
diagram, as he can manoeuvre
The Geese can only move
forward, and
puzzhng way.
The objectof the Geese is
the Fox moves
either way.
that he

cannot

move

he, on

"

up the Fox so that he cannot


has to break through. If the game
to pen

move,

and the Fox

is

properlyplayed,
win,
being to keep them
all in a line as much
as
possible. The Fox tries to
prevent this plan from being followed up ; and if he can succeed in doubling
to stand before another,he is nearlysure
to pass
the Geese, or getting one
through them.
the

NINE

Geese

the

must

MEN'S

secret

MORRIS,

This game, sometimes


called MereUes, is a
though little
very old one, and is interesting,
knovTi

in this country.

It is

played upon

lows
table,which is made as folof
of
wood
cardboard
or
a piece
:
shape,and then paintor rule the central

or
morris-board,

Take

any

part in the

shown

manner

; the

black

spots

angle and intersection of the lines


to be laid upon.
being the placesfor the men
The men
18 in number, nine white,and
are
at every

nine black
The
nine

of

colored.

thus : There
playingis briefly
set
one
draughts or counters),
(either

manner
men

or

The

are

two

black

players; each has

and

the

other white.

the first object


pieces are to bo laid down
by the players alternately,
of each being to placehis pieces,
be three in one
line (as
so that there may
and also to prevent his adversary
on
6, 14, 21
4, 5, G
10, 11, 12,etc.),
doing so.
(The angles,as 18, 21, 24, are not counted as one line.) "When
of his adversary's
he takes that one
one
playersucceeds in this,
pieces from
he considers most
himself.
All the
to
the boards which
advantageous
"

"

26

BOARD

playedwith
seen

in

the latter.

Diagram

No.

AND

SLATE

GAMES.

The board is round,with either

1, or thirty-seven
holes,as
all round

runs

of

layingthe

the

holes.

three holea,
aa
thirty
in No.

A groove
for
convenience
the
board,
seen

the

balls in

2.

they are taken off


In commencing the game,
though
althe board is generallyset out with
must
thirty-sevenor thirty-three
one
balls,
be

removed

middle.

leap

player
at

the

Fig. 1

men

on

corners,

so

calculate

of the
the

game

board;

or

when

in the

it can

hole,in the same


at draughts. The

vacant

taken

are

must

end

of the

one

ball takes another

it into

over

that

way

at

One

as

his progress that


but one ball remains

and

the

crowning

this solitary
is to make
ball
point of success
this
Two playersmay
occupy
play at
game, though qrigin^
alternate moves
made.
The playerwho
ally intended only for one
being
has fewest balls left when neither are in a positionto take any more, is de-

the centre hole.

Fig. 8.

Fig. 2.
clared the winner.
of
onlv

one

We

have

playerswho

in the centre

numbered

follow

our

hole, which

THE

method

the
of

is called the

and the

General."

in

mahogany
the pins.
ringslying
The game is to make these ten ringsinto
^\
two
five pairs,the player passingover
five pairsbeing accompUshed in five moves
only.
pins

board,with

move,

*'

GAME.

DECIMAL
Ten

pinsevery

venience
diagram (No.3,)for the conwinning the game, by leaving

are

ten

fixed

on

OR

AGON,

AGON,
Each playerhas

THE

OR

QUEEN

THE

27

GUARDS.

GUARDS.

QUEEN'S

pieces,viz.,one queen and six guards, ^o


the game, the piecesare to be arranged as follows :
the

Put

two

seven

on

queens

corners,

posite
op-

guards on

the

and

two

mence
com-

side of the queens, each color


hexagon left
alternate,with one
each

hexagons will

be

side

from

farthest

piece (two

each

between

vacant

vacant

the

on

each

queens.)

(SeeFig.1.)
If the

players

the

agree,

by each

be commenced

may

game

so

alternatelyplacing a piece anywhere


and
the board,
on
then,
all the piecesare laid down,
when
each alternately
moving forward
to obtain the middle.

shall

Having

cided
de-

the
first,
a
piece
players alternatelymove
towards the centre, one
hexagon at
to the next
a time,or
hexagon of the

which

at the

remain

move

Fig. 1.
EEADT

TO

color,so

same

distance from the centre,it not

same

COMMENCE

THE

that the

being

GAMS.

piece shall

allowed

to

move

piecebackward.

THE

DARK

ONES
PUT

riECE

STANDING
BACK.

BET'VTEJK^r
IN

".iQUT

THE

T"WO

LINK

LIGHT
MUST

BS

THE

DARK

BETWEEN
TIBS.

QUEEN,
TWO

BEING

LIGHT

IN

RIGHT

PIECES,

MUST

LINE
EB*

28

BOARD

AND

SLATK

GAMES.

Any piece,except the queen, bein^ in


that the three piecesform
so
adversary's,
off the board

for the next

move,

and

a
a

down

put

positionbetween two
be
straig-lit
iine,must
anywhere m the outer

of the
taken
row.

(SeeFig.2.)
If the queen
that the three
the next

move,

should

bo

pieces form
but

may

so
placedin the positionbetween the adversary's,
a straight
line,the queen must be removed for
be put in any place,being vacant, the player

pleases. (SeeFig.3.)
That playerwho can firstput allthe piecesin the middle,that is,
the queen
in the centre,and the six guards around her, wins the game.
(SeeFig.4.)
be
The players,
to
each
other,
have the
supposed
being
sittingopposite
board placedwith two corners
rightand left of each,and if the pieceshave
been placedas in Fig. 1, the color of those piecesthe queen of wliich is on
the rightJiand,is to bo taken by each player.
Two experiencedplayersmay put the piecesin a particular
position,
metrically
symendeavor to
or
otherwise,and, each takingthe colors alternately,
The followingare the laws of the game.
win the game.
I. !N'one but

the queens

are

to occupy

the centre.
II. No

piecemust be put between


two of the adversary's,
standingin
a rightline.
III. Xo
be moved
piece must
backward.
lY.
be

to

Of two

put

or

more

back

at

piecesliable
one

time, the

be first moved
off;any
queen must
others at the player's
option.
Y.

Any
moved, or
YI.
six

piece
the

Should

guards

touched

Fig. 4

bo

lost.

move

player put the


middle,leaving
playerloses tho

the

in the

out thfe queen, such

game

must

both are
as
by forfeit,
from accomplishingthe

prevented
matum
ulti-

of tho game.

advantage will be gained,but, on the contrary,


frequentlya loss,by throwing back one only of the adversaiy'spieces,as
readilyto obtain a much
back may be placedso as more
the piecethrown
than that throvvTi back from.
better position
backward, tlie queens must not bo moved
As no pieceis allowed to move
unless throwTi
move
v/hen there (havingno
into tho centre too hastily,
as
out)their usefulness is impaired.
The playershould endeavor to obtain such a positionas to be able to
Hints

throw

to

back

Players.

several

middle,before

the

"

l^o

piecesby followingmoves, and then


adversarycan overtake or get between

move

tho

on

to

pieces.

the

AGON,
The
as

to win

mode

surest

THE

OR

the

toward
quickly as possiblQk"
be

to

able

he

player

often

may

it

should

hence,

the

has

reopen

if his queen
return

time

same

in

pieces

adversary's pieces

the

taking

succession, as

tion
posi-

up
soon

as

an

offers.

opportunity
"When

the

middle, at
all his

back

throw

to

the

crowd

is to

game,

29

GUARDS.

QUEEN

in the middle, if not

queen

by bringing
thrown

bo

he

back,

throwing back, the

in

the

piece against

the

queens,

the

game,

that,

adversary's,so
another

back

throw

may

to win

able

piece

caution

greatest

is

in

always

necessary.
The

player

will

greater distance
be

in

generally fmd

from

the

it
than

centre

position to get

advantageous

the

to

of the

any
middle

have

to

adversary's

when

the

at

ever,
how-

it must
,

is

game

piece

one

drawing

to

to the

dark

conclusion.
The

pieces ;

the

game

able to throw

In
move,

the

impossible
of the

this game
and

advantage
In

should

; but

reopening

Fig.

back

the

dark

piece
dark

to

queen

every

moved

be

the

of the

loss

too

queen

game

into the

move

and

move,

early

thus

into

without

the

win

tre,
cen-

the

middle, it

hazarding

the

game.

it will

variety

certain

dark

light pieces
throw

to

advantage

no

bo

until the
of

back

is

forced

lightpieces,having

will be

will be

in

shown

position

impossible
game

may

the
situations,

the mathematical

will be
for

be

obtained

any

player

or

to

fairlyconsidered

game

figure of the

will be found
board

lost

by having

determine
to be

almost

which

the
has

first
the

won.

equal

combination

to

of

Chess, and

(beinga
hexagons),
and
situations
be
and
the game
figures
devised,
symmetrical
may
many
thus affording an
endless
played from these particularpositions,
variety of
from

amusementj

DOMINOES.

30

GAMES.

TOY

AND

TABLE

DOMINOES.
The

authors

of this

who

have

"wasted

populargame, have
"

Grammatici

not

the

gin
the orimidnight oil" in inyestigating

yet

come

to

definite conclusion.

certant,et ad hue sub judice lis est;"

time
trifling
but,by the time the controversy shall have continued for some
to suppose
longer,say a couple of hundred years or so, there is every reason
the questionwill be definitely
cannot failto
set at rest
reflection which
a
ever,
inspireour young readers with a livelysatisfaction. Certain it is,howthat the introduction of dominoes
into America
is of comparatively
has enjoyed a large and steadily
recent date,and that the game
increasing
popularity,
being played not only by youngsters, but affordingagreeable
to many
amusement
"children of the largergrowth."
familiar
with the appearance
of the littlerectangularobjects
is
Every one
A game
called dominoes, and made out of bone, ivory,or wood.
usually
consists of twenty-eightdominoes.
Each of these is divided into two compartments,
and the number
of pointson each domino varies,from the doublesix downward, through six-five,
"c.,to double blank.
six-four,
The followingmethod,
There are several ways of playingat dominoes.
is at once
the most simple and the one
for two players,
generallypursued.
The dominoes
are
placedon the table,with their faces downward, and each
playertakes up one at hazard,to settle which of them is to have the pose,
of points decides this. The
or
rightof playing first. The highestnumber
"

two

dominoes

used

in the trial are

well shufiled

noes
among the rest; the domidominoes
playerschoose seven

then put back

together,and the two


apiece,ranging them uprightin a line on the table,with the faces toward
hand, but not his adversary's. Thus
them, so that each may sec his own
the playerswill have taken up fourteen out of the twenty-eightdominoes,of
which an ordinary
consists. The other fourteen remain on the table,
game
are

TABLE

faces

downward, to

the table,face

on

shall

give

some

form

AND

on

The winner

reserve.

upward, the

advice

domino

this

of the pose now


puts down
that it suits him best to play (we

subjectpresently).The
turn, places a

V\l\""e|"

the second

may
it up with

"

domino

adversary,in his

of his own,

corre-

with that
spending in one of its numbers
placedby his adversary. Thus, suppose
the first player to have played double-six ;

play six-four ;

31

GAMES.

TOY

puts six-five ; the second

the firstthen

lows
fol-

the single
plays the double-four
numbers
being placed lengthways,the doubles transversely;and so the
the pose has expended all his
has won
game proceeds,till the playerwho
left say six-three. In this
his
domino
dominoes,
adversaryhaving one
nine toward the game, that being the number
case, the firstplayerwill count
hand.
The game itselfis won
of pointsremainingin his adversary's
by
five-four ; and the

first

"

"

the

player who

first

scores

hundred.

again,the second playerhaving


with

the

The

pose this

dominoes

time, and

are

the

then
game

shufified

continues

fresh deal.

Generally,however, things don't go so smoothly. After two or three


dominoes
have been placed by the two
players,one of them is unable to
at each end of the row
any of those in his hand with the numbers
the table. In that case
he passes, and his adversaryplaysinstead of
him, and continues to do so until the firstplayercan again make use of one

match
on

of his dominoes.

If both

players are compelledto pass, neither of them


having a domino that will suit,they turn their hands face upward on the
of points counts
all his
table,and the one who has the smallest number
This is called the hlock game.
adversary'spointstoward his own
game.
The generalrule for the player who has the pose is to play out the number
which occurs
the most
For instance,
if the
frequentlyin your game.
number
four occurs
four times in your hand, the chances are that your adversary
will have only one, or, perhaps,none
at aU of the same
and
number,
he will thus be compelled to pass^ and you will gain a turn.
It is good
in your hand as soon
as
pohcy, too, to get rid of the higher numbers
sible,
posfor in case
of a block,he who has the lowest number
of pointswins.
Get rid of the doubles also ; for they are the hardest to place.
It will thus be seen
that the game of dominoes
is one of mingled skilland
Of course, nothing can avail againsta lucky hand; but the combichance.
nations
of the game
various enough to give scope for a good deal of
are
sorted
ingenuity.Sometimes, with two players,the system of drawing" is reto ; that is to say, when
of
the
foUow
cannot
one
suit,he
players
takes a domino at hazard,from the reserve
; and if this will not do,a second,
"

and

so

on, tillhis purpose

Generallythe
six,may

joinin

game

it,each

is answered.

This is called the draw

is confined to two

playingon

his

c^ti

players;

but

account, or

game.

four,five,or
divided

even

into sides.

In the latter case, the partners sit oppositeto each other,the playershaving
firstdrawn for partners,in the same
for the pose^ and
way that they would

DOMINOES.

32
the two

highestplayingagainstthe

two

lowest.

He

wlio has

drawn

the

highestdomino has the pose. The play is from left to right,and the side of
the firstplayerwho is out wins, countingto its score
the number
of points
still held by the oppositeparty. In this game
there may be drawing or
to
If
the
don't
not, according
draw, and, on a block
players
agreement.
a
nd
the
dominoes
turned
sides
found to havo
both
are
occurring,
being
up,
the same
number, the deal counts for nothing.
Another
method
of playing dominoes
is called Muggins, Each
player
in the game draws
five pieces. The highestdouble leads; after that they
lead alternately.The count is made by fives. If the one who leads can put
down
to five or ten,as the doubleany domino containingspots that amount
five,six-four,
five-blank,
trey-deuce,
"c.,he counts that number to his score
in the game.
In matching,if a piececan be put dovni so as to make five,
both ends of the
on
or twent}^,by adding the spots contained
ten, fifteen,
of
it.
Thus
the one setting
a trey being at ono
row, it counts to the score
five
the
the
in
next
and
at
a
other,
player order,puttingdown a deuceend,
five ; or if double treywas
at one
would score
end,and a playerwas so
five,
ten for him,
successful as to get double deuce at the other,it would score
A double-six being at one
end, and a four at the other,ifthe next player
double-six=12
down
+ doubleset
a
twenty
double-four,he counts
"

four=8=r20.
If
game,

until he

pool.

As

pool,the

same

as

either end

or

in the draw
exhausts

the

or

But the sum


the game is blocked,by having the lowest count.
is some
to the score
multipleof five,nearest the actual amount.

thus added

twenty

from the

who plays his last piecefirst,


block game, the one
if he gains
the spots his opponents have ; and the same

in the draw

when

Thus, if

he draws

gets the piecerequiredto match

adds to his count


them

match

playercannot

his

twenty spots,and he has nineteen,he adds


If they have twenty-two he adds twenty, because that

opponents

to his

score.

have

he would add
multipleof five ; but if they have twenty-three
twenty-five twenty-threebeing nearer that than to twenty. The number
is the nearest
"

of the game
be three or

is two
more

hundred

players.

if two

play,but

one

hundred

and

if
fifty

there

34

RUSSIAN

If it bo

of failure.

case

BAGATELLE.

pocketed,ho

aim

must

at and

hit any

white

ball

Should
one.
and, if he fail in that,the opposite party scores
and
out
of
white
the
is
taken
is
ball
there
no
both his balls go in,
cups, one
and placedon
the spot for him to aim at. So long
from those not played,
is
the playerputs a ball in a cup, he plays on ; and what he makes
as
When
his stroke cups no
counted to his score.
ball,he givesway to the
"When
all the white balls are played up, and
next, and so on, in succession.
for
itself
another ball,
the last one
or
providedit hits a
played makes a cup
white ball in doing it,the white balls are returned,the red ball replacedon
If the last
the spot,and the same
playertakes the break and plays on.
Whoever
ball effects nothing,the next playerin order takes the break.
The highestnumber
hundred
is out.
to be made
first scores
one
by any one
aU
the
w
ould
hundred
and
be one
the
balls,
by cupping
fourteen,
player,
and the others in the next
red ball being in the centre,and countingthirty,
largestnumbers, from 14 to 7, inclusive. This is rarely,if ever, done.
If any ball is driven with such force as to return beyond an imaginary
the platesb ",it is dead,and put on one side
line,drawn from and between
out of cup ;

break.

until the next


As

often best succeed

may

you

of anglesis necessary

by cushioningand carroming,the study

this game^

RUSSIAN

as

in billiards.

BAGATELLE.
ELEVATED

Desceiption

of

Board.

the

I"'CLINED

cavityfor

the red ball to be


of the

commencement
*.

e., 20, as

marked

An

arch,with
by any
rung

placed in,at

game, only. It counts


inside.

and

AT

ble,
dou-

and

indented
slightly

are

side of the

Cavities

board),from

The
in

which

into wliiCii Iho

accordingto

THE

BTRrKINO

KXD.

spots (one
the

balls

balls run;

on
are

they

one

each
jected.
pro-

count

Jiji

the numbers

board, which

lengch,and

EST
LOW-

pegs are brass pins standingup, about


half inches in height.

There

PLANE,

bell

25 in the centre.

The

AW

18

the

suspended within it,which,


if
ball in passing through, counts
double for whatever
that ball may
score
by the
but
If it does not pass through,
stroke.
merely
falls into the cup underneath^ it counts
only as
marked, i. e., 50.
The remaining arches with cups beneath
them,
count respectively
as
marked, viz. : 20 on the sides,
a

TUB

OF

END
WillOII

BOARD,

two

placedabove.
is generally
four feet

six inches

feet four inches in width, is lined with

superfine
green

cloth.

TABLE

is

The game

playedas

TOY

AND

follows

35

GAMES.

for the lead,as well as for choice of


the game by stringing
takes the
balls and side of board ; the playerwho gets the highestnumber
1. Commence

lead.

placehis ball in the cavity,on the side of the board


he selects,
and play it up, countingthe pointshe may make
by the stroke;
after which, his opponent playsfrom the oppositeside of the board ; and so
on
alternately.
the board without going into a hole,or run3. When
ning
a ball lodges on
down to the bottom, the game must be continued with tlie other ball,
each player using it alternatelywhoever
the ball so
removes
lodged,
of pointsmade by both the balls,
the number
and the game proceeds
scores
at first. Should both the balls be lodged on
the board,that ball which
as
last stoppedmust
be taken up and used to continue the game.
was
4. The playercontinues to lead,as long as he can hole his ball in any of
2. The

leader must

"

the cups,
5. The game

to consist of

one

hundred

or

as

more,

may

be

agreed upon

at the commencement.

ball ringthe hell^


that is,passes through the bell-arch,
player's
he
the
number
would
otherwise gainby the stroke.
scores
7. Playinginto the top hole (marked20),is the game at once.

6. If the

he

double

the ball go round to the opponent'sside,the striker loses five


pointsand the lead ; or, should he playMs ball up, and it returns without
8. Should

going on
9. The

the

board,he

winner

loses

of the game

one

pointand

the lead.

takes the lead in the next

AMERICAN

BAGATELLE.

of Bagatelle,
it has scarcely
semblance
this game bears the name
any rein
the
skill
the form of the board, or
to that game, either
site
requi-

Although

for
are

playing.

strong and quick hand

of the
necessary qualifications
ing
The board,which is of the follow-

the most

player.
form,has raised sides like the bagatelleence
board, and contains within its circumfernine flat pieces of ivory let into the
to nine
one
wood, on which the numbers
order as in the
are
marked, in the same
holes

of the

on
bagatelle-board;

each

of

spotsa small wooden pin,resemblin;^


is placed,that on the central
a skittle-pin,
spot being vrhite. The objectof the player
of these pins C3
is to knock down as many
that
he
the numbers
count
on
possible,
may
effects by means
of the spinner,
which
a, Fig.2,
these

**

they stood : this he


ooneists of a pieceof wood

which

"^tha

round

flat top, from which

peg

or

foot

BROTHER

96

JONATHAN.

: a
pieceof stringis
projects

SHOVEL-BOARD.

wound

tightlyround

this peg,

and

passed

through the slit in the raised side at one end of the board, a. Fig. 1. The
spinner is then pressed closelyagainst the side with the left hand,
while the player,grasping the handle,l\ attached
to
Tig-.2.
the stringin his right,
and with
pullsthe stringforcibly,
sudden jerk; the consequence
a
wound
is, the string is un^"s^^=a?
4
from the spinner,and the latter,
fallingon the
board,has acquiredthe spinningmotion a humming-top
would have acquiredunder nearlysimilar circumstances.
and
Away goes the spinnerinto the midst of the pins,knocking down some
in the course
others:
of its evolutions it soon
passing safelybetween
reaches the side of the board,and, if it is spinningwith tolerable force,tho
it flies olT suddenly at a tangent,and again
instant it touches the wood
dashes among
the pins. The principal
consists in watching the
amusement
from one
side of the board to tho
progress of the spinner,as it bounces
ward
other,and when it appears about to expire,it suddenly perhaps starts foris counted
and wins the playerthe game.
The game, as in bagatelle,
marked
the spots on which the fallen
on
by adding together the numbers
and
be
decided
by one, two, or three spinsfrom each player,
pins stood,
may
to be previouslyagreed upon.
BROTHER
This is the
a
a

square

of

name

board

JONATHAN.

modern

being laid upon

square being chalked


in each of which
five hundred.

These

upon

game which may be playedout or in doors;


the ground, if out of doors,or if in a room,

the floor.

is marked

number

numbers

It is divided into sixteen


from

ments,
compart-

one

placedregularly,
so that those of the smallest
contrasted,
value are nearest to those of the highest,
and in some
instances the squares for the higher numbers
are
to

but

made

not

are

are

much

smaller than those for the lower numbers.

(See Diagram.)

mark

is made, at

tance
optionaldisfrom the square, for the playersto stand,who

in succession
the number

throv/ up

one

cent

or

an

more,

and make

assigned to the compartment in which

their

score

the cent

accordingto
rests,provided

it be within the square ; for if it lies upon one of the lines that divide it from
the others,the cast is forfeited and nothinggained. Two thousand is usually
the game, but this
Erother Jonathan
consists in

depends upon the pleasureof the players.


is similar to a simple game known
crack loo,
which
as
nearest
the cracks in
throwing up a copper to see who can come

the floor.

SHOVEL-BOARD.
The
out

on

method

of

playingthis game

the boarded

floor.

About

enough, and three feet in breadth.

is as follows:
nine
At

or
one

ten

"

A shovel-board is chalked

yards in lengthwill be quite

end of the shovel-board

line is

TABLE

AND

87

GAMES.

TOY

across, about four inches from the end, and


feet distance from this lino another isdrawn
across
drawn

with
parallel

it.

the board.

The

At four

players
board,v^ith heavy piecesof wood in their
hands.
Each man
has four of tlies6,
and each set has a distinguishing
ber
numof tlieirpieces
the playerseach shove one
or mark.
Then, in rotation,
of wood alon^ the board.
Those
that glanceoff at the side,or go beyond
Those
the end of the board,or fall short of the firstline,
not counted.
are
that lodge between
tho first,
four-foot line,
and the second,count
one
or
;
t^iose that crocs the -second line,
without
the
treme
exor lie upon
overhanging
it,
edge of the board,count two ; and those that overhang the edge,
v/ithout clearing
it,three; this being the most difficult feat to achieve.
"When
LV73
playeroonly are engaged, twelve is generallythe game ; but
when
there arc more,
and
must
be increased
in proportion,
the number
board is usuallysanded,and
fifteen and twenty. The
averap^-cs between
sometimes iron weights of about one
two pounds weight are used instead
or
of the wood, as they slide somewhat
easier.
stand at the

oppositeend of the

DIBS,
This
hence

game

is

its name,

played

KNUCKLEBONES.

OR
with

from

five littlejoint bones

"knucklebones."

It is

sheep'sleg;

generallyplayed by
There
each
be

be

may

two

persons.

four,two

side ; but the game

limited

to

on

should

this number,

as

only one playeris occupiedat a


time,and the others would find
the long interval of lookingon
till their turn

somewhat

came

tedious.

Artificial dibs may

obtained

at

tho

playertakes
'^j^^^^^^^^

turners,
ivory-

toy-shops.The

and at many

in his

the

bo

first

bones
five knuckle-

hand, and

throws

he
upon the table. Then
dib from
has to go through the first figure,
"ones."
He takes up one
or
he takes up one
the table,and tosses it into the air ; while it is still rising,
them

other dib from

the

table,and

then catches the firstas

repeatsuntil all the four dibs have


figure,"twos," consists

in

been

taking up

pickedup,
the

it descends.

This ho
The

next
by one.
knucklebones,two at a time;
then the remaining one; and
one

"threes,"in takingup the first three,and


in taking them
all up in a bunch
"picka"fours,"
together.Then come
the dib is firsttossed up,
backs,"one, two, three,and four. In these figures
and caught on
the back of the hand; and then,it being tossed up again,
the four other dibs are taken up successively,
ones." Hand-sweeps,
as in
and arm-sweeps, consist in puttingtwo dibs at the hand's
elbow-sweeps,
"

JACK-STONES.

88

length,an

elbow

then another

by

and

wrist

dib is thrown
of the hand

sweep
and

JACK-STRAWS.

length,and

the

lengthof

an

entire

arm

apart;

be taken up
up, and the dibs on the table must
in the interval,
before the dib thus thrown
deup scends

is

the first playermisses any of the feats,


lets a
caught. When
dib drop,or fails to pickthe others up as required,
he loses his innings,
and
the second begins; the first havingto recommence,
his turn comes
when
but
again,at the pointat which he left off. There arc many other figures,
it would
who

take

more

gets through

can
space than we
spare to describe them.
all the figuresfirst,
of course, wins the game.

The

player

JACK-STKAT^^S.
Some

people call this

be played by two, three,


: it may
Spelicens
four playersseparately,
or
or
by taking sides. The straws,which are little
pieces of wood, bone, or ivory,mostly shaped like lucifer matches, with
made

some

into

game

little battle-

halberds,spears, shovels,
thrown
in a heap together,
"c.,
either out of the hand,
axes,

are

or

largedice-box.

very

The

player,then,with a little stick,


having a crooked pin at the end,
endeavors

to

each straw,

remove

the heap. If he
without stirring
should
next

it,he stops and

stir

playergoes

strav/s

all

are

players count
whoever

has

the spears
and

"When

on.

picked
their

the
the

up, the

gains,and

the most

wins

five,the hatchets

the game.

ten, the

though this is at the

The

plainstraws

halberds

the
fifteen,

pleasureof the

count

one

shovels

each,
twenty,

Some

players.
boys may
supposed. A good story
grading
dea great passion for that terrible and
duced
vice,gambling. He had played avv^ay his whole estate,and was reHis wealthy relatives agreed to give him a new
to want.
fortune, if
he would
the
to play again at
rated.
they enumesolemnlypromise never
games
chance
He
of
like
and
list
out
wrote
or
a
they
agreed,
every thing
But one game
skill they could think of,down
to marbles and dibs.
they
A fortnight
missed.
after they had given him his new
fortune,one of them,
dropped in to see him, and found him playingjack-strawswith one of his
old cronies,at ten pounds (the affair happened in England)for a plainstraw,
so

on

"

think this poor fun,but itis more


is told of a young
man, who had

and

hundred

pounds each
THE

The
law

as

water-cutter
the

is

bandilor.

excitingthan

for hatchets

and

is

shovels.

WATER-CUTTER.

toy whose

It is formed

depends on the
pieceof lead,or

action
of

same

other

mechanical
metal ; the

TABLE

AND

edges,if you preferit,notched


holes

39

GAMES.

like the teeth of

saw.

In this metal disk

distance from each

other,and throughthese
two ends being afterwards tied together. If
a piece of
and the string
the two extremities of the doubled stringare pulledsharply,
on
instantlyslightlyrelaxed,the "cutter" will make several revolutions,
has
when
received
the string
account of the impetus it
was
pulled:in performing
two

pierced,at some
stringis passed,the

TOY

are

these revolutions it will twist the

which
string,
being againpulled
with a jerkwill be unwound, and necessarily
carry round with it the metal
disk; the stringis again loosened,and the greater impetus the cutter
has now
acquiredwill twist the stringto a greater extent than in the first
instance ; by continuingto pull and relax the stringadroitly,
the cutter
has
water-cutter
may be made to revolve with great rapidity.The name
mode of playingthe game is to make
been appliedto this toy,because one
it revolve with one of its edges dipped in water, so that it may
sprinkle
the bystandersand the player himself,
to the amusement
of
or
annoyance
to
circumstances.
one
or
both,according
CUP
A

BALL.

AND
ball of

is attached to a
ivory or hard wood
stem of the same
substance,havinga siiallow cup at
and
one
a
end,
point at the other. The player
holds the stem
in the
in his right hand, as shown
figure and, having caused the ball to revolve,by
it between
the fingerand thumb
of his left
twirling
in
it
the cup
either
hand, he jerksit up, and catches
hole
is made
the
which
receive
or
to
a
spike,
upon
in the balL
"We need scarcelysay, that the latter
feat can
only be performed by a skilful player.
,

Cup
of

and

Henry
THE

The

bandilor

is

ball

was

the favorite

pastimeat

the Court

III.,of France.
BANDILOR.

wood, resemblinga pulleywith a


To set
very deep groove; round this groove a piece of st-"lug is wound.
the bandilor in action,
the end of the stringmust
bo held between the finger
and thumb, and the toy allowed to fall; by this means
the stringis necessarily
unwound
by a sharpjerk,the
; but if its fall be suddenly checked
it will
motion
is instantlychanged, and instead of continuing to fall,
the more
rise towards
the hand
again,and the more
rapidlyit is failing,
its
it can be made to change
course.
readily
a

toy

made

of hard

40

BATTLBDOOR

AND

JACK
This
five

is

the

same

smooth, flat,and

knows
"The

"dibs," except that


pebbles,instead of the

circular

the

rhyming jingleattached to
End," which used to be placedat
"F,

-STONES.

as

game

is not

for

bones.

Latin word

the close of every

And

N, for knuckle-bones,
I S, for

it is

"

played with
Every boy

Finis,"meaning
book:

and I,for jigs,


figs,

for
old

jack-stones.'*

knuckle-bones,but the I,for jigs,and


times,and the jingleis very old,I was

for J.
BATTLEDOOR

The

the

And

good initialletter
will do.
In
S, for jack-stones,

used

SHUTTLECOCK.

best

qualityof

AND

this

SHUTTLECOCK.

reallycapitalold

game is,that it ca u be played


"byquiteyoung children of both sexes, and is equallyadaptedto *' children
of the larger
growth." By increasingthe size and weight of
the

and substituting
battledoors for
shuttlecock,
heavy wooden
the light,leather-covered
frames,with their catgut netv/ork,
used by the littleplajjers
in our illustration,
the game of shuttlecoclc may be made to yield considerable exercise,
well as
as
The simplestform of pursuing it is v/here there
amusement.
who strike the shuttlecock alternately,
the one
tv/o players,
are
who first suffers it to fall to the ground being the loser. But
the game may be made
and at the same
time
more
interesting,
who
when
there
five
six
amuse
or
a greaternumber,
are
players,
divide into sides,
each having his number
one
side,1, 3, 5;
then
the other,2, 4, 6. The shuttlecock,
firststruck by 1,must
be hit by 2, and then,in turn, by 3, 4, 5, and 6. The player
"who lets it drop is out
and the side of which one
men
or more
after
their
stillin,
all their opponents have lost
wins the game.
are
position,
to supply
A good shuttlecock may be made, where there are no toy-shops
ends of a common
it,by cuttingoff the projecting
cotton-reel,
trimming one
holes in the flat surface left at the
end with a knife,and drilling
other,in which holes the feathers of quill
pens are to be inserted.
As
for the battledoors,
should think very littleof the boy
we
"

w^ho could not, on

cut out a set from


emergency,
the flathd of a box, with the help of the

board,or
his

an

bit of thin

big blade

of

pocket-knife.

The

French
are

skill. There

are

great adepts at

wielded
is

one

by

with

of

and

lightbattledoors

great perseverance

and

tlecocks
and shut-

considerable

namely, that without


cle
it thoroughlyexercises every musstrength,

great advantage about

requiringany great amount


of the

them

this game,

and furnishes
player,

this game,

real exorcise without

producingexhaustion.

42

DIABLE.

LE

be

played by

as

The

present.

many persons as are


of the playerswho

counters

to be distributed

are

and their
holds the office of cashier,
by one
value having been previouslydetermined
upon by the players. This being
done, twelve are to bo depositedby each player in the pool. The cashier
to the highestbidders,the prothen disposesof the five cards separately
duce
of whioh is also to be placed in the pool. The white horse is by far
the most valuable card,and therefore fetches the highestpricein counters.
The inn ranks next, and is usuallypurchased by the most speculative
player,
The bell and the hammer
its value depends upon circumstances.
as
rally
geneof counters,these cards being equallyvaluable,
fetch the same
number
and the card upon which
both bell and hammer
are
paintedfetches about
half the number
that is given for one
of the singlefigures. The bidders are
not

to confine themselves

bound

beginning of

at the

of the debt

of counters

number

dealt out to them

; should

the game

by

to the

they exceed it,they may


in the
out of their receipts

instalments

the

pay

mainder
re-

of the

course

game.

Each

is at

person

libertyto purchase

as

cards

man^

he

as

think

may

proper.
The dice

then to be thro-^Ti

are

by

beginningwith
playersalternately,

the

being allowed to disposeof his throw


to the highest bidder.
When
all blanks are thrown, each of the players
If
to the inn.
to the holder of the white horse,and he pays one
pays one
with the blanks the bell,
the bell and hammer
or hammer, or
togetherare
the
card so thrown
to the white horse.
thrown, the possessor of
pays one
numbers
the
When
bell
and hammer, the
bell,hammer, or
accompany
cashier is to pay counters, to the amount
of numbers
thrown, to the holder
of such card,from the pool; but if numbers
thrown
are
unaccompanied,
the holder of the white

horse,any

one

the cashier then

pays to the thrower.


the pool is nearly empty there arises

When
if a

player throws

he pays

the

figuregreater than
the

overplusto

inn;

10, he is to pay

playerthrows

are

pay

is

are

in the

pool

pool,if the

begins

to

are

the

receive,the playerspay

horse

if numbers

French

translate into
their

suppose

the inn, for


in the

to the imi ; and should


pays one
the blanks, the holder of that card pays one

LE
This

quantitycontained

the bell,"c.,the holder of that card


accompany
thrown
to the inn the number
above those remainingin the pooL

to the inn ; and


must

on

of the white
with

advantage to

inn; and if 2 are thrown, those 2


tilla figureis thrown
which clears

after the inn

thrown

nothing,but the owner


the bell,"c.,be thrown

thus:

an

G to the

paidto him from the pool,and so


pool,and so concludes the game.
If aU blanks

the

game,

English.

stock,get over

the

The

with

DIABLE.
French

name, which we
who include the
toy-dealers,
a

it a
difficulty
by calling

do not

to

care

playthingamong

Les graces cone,

so

we

will

AND

TABLE

do the

The

same.

pastime

The

sticks.

attarChed to two

in

consists
cone

43

GAMES.

TOY

balancing

player

string,he
and

it up

also

be made

string,and
also

Les

graces

can

be

to dance

our

even

hope,

our

said
'"''Rem

touched

the

becoming

the

"

There
If

is

Shakespeare

; and

our

tempers

except, by way

the

for,as
will

one

spoil all

that

has

him

the

taken

prevent the

success

merry

presence

by

will

q^^

wUl

whole

remark

be

not

of music

melody

and

months,
sometimes

party

may

of that

very

"

as

destroy

have

all the

pudding
one

perhaps

would

that

have
a

matter

lies in the

one

in

our

ments.
amuse-

things evil,

as

"

the

then

the
one

to

If

the

snubbed

will

weather,

boy

establish
of

as

"

to

testy

then,
season,

the

lute

confidence

one

whole

efforts of

is

; and

for

destroy

disagreeable flavor imparted

boy, young
objectionable

play-room

prospects

crowned

the

little rift within

falsehood

years,

by

brighter.

with,
in

But

strongly to boys.

as

influenced

be

to

companions

spoil the

hast

e., with

whole

invention

applies just

first reasoned

his

to say
senate-

indirectlyagreeable by

and

in

goodness

of contrast, they appear

opportunity

the

of

the

we

distil it out,''

day ought

refractory,banished
bad

may

of wit

touch

some

wet

impracticable,let

and
if

weather

w^e

then,
able

be

day happily

made

be

and

will

of

to

observation

sharply),i.

secret

dull

made

be

teUgisW'' (Thou

acu

in

ways

tailor,in the

the

matter

exercise

observingly

men

said

on

wet

for the

occasion

passing

redeemed

may

make,

friends
to

The

isEEDLE.

good-humor.

still

young

house,

of

novelty,to

some

One

pleasantly.

Cicero

as

players

of exercise

have

we

rainy hohday

however,

must,

the

toy, which

of

that

hope

off

pass

word

as

we

now,

which

Even

somewhat

again,

other, like

deal

pledge, by enumerating

our

Two

to the

good

it

friends.

young
And

it.

the

on

round

of this demoniac

out

got

recommend,

we

and

hoop,

it

to whirl

one

After

catches

upon

it from

toss

fallingby

balance

to

string

motion.

and

tosses

it may

can

learned

has

on

from

in

being kept continually


the

cone

prevented

be

only

can

double

wasted

career,

lifetime

"

and
so

it,merely by

quarrelsome.

AMUSEMENTS.

EVENING

DIVERSIONS.

COMIC
As, during the Christmas

impatience,and
of winter
a

few

will demand

others

framed

so

is hero

that

will be

will

is

most

deceive

the

variety of amusements,
recreations

of them

some

we

can

as

is

our

of

have

of very

recent

tion,
inven-

possible,they have

usual

competition,and

personally tested
we

perfect truth,
played

with

place the

amusement

every
make

that

proper

cessful
unsuc-

any

mendations,
recom-

every

game

spirit.

DWARF.

GERMAN

entertainment, and

sharpest eyes.

when

custom

declare, with

universallysuccessful,if

comical

put together

here

have

we

date.

positions. Wo

THE

This

"

they take the form

mentioned,
and

described

"

provocative of mirth, and, whenever

are

in ludicrous
which

and

of older

All,however,
been

evening sports
and

happy times, looked forward to with


the long evenings
after they have passed

hoUdays

remembered

ever

DWARF.

GERMAN

THE

Two

persons

one

which, if well
are

required

to

managed,
enact

th"

COMIC

45

DIVERSIONS.

character of

dwarf,and they do

deep window

is

so

after the

followingmanner

good,

chosen,where the curtains are full and voluminous,and


there is plentyof space for movement.
A
where
table is drawn
to the
ceal
window, and the curtains disposedso as to fall over the table,and to conwill call,
for
the persons behind it. The speaking player,whom
we
the speaker,then proceeds to array himself in as gorgeous
a
shortness,
manner
as possible,
takingcare to put on a rather voluminous jacket,with
such costumes.
largesleeves. The ladies are capitalhands at improvising
and the hands thrust into shoes
The arms
must be dressed to representlegs,
the real originof the preor boots,the latter being preferable.Of course,
tended
is
concealed
the
jacket.
legs
by
will call the actor,takes his placebehind
The second player,whom
we
under
the sham
the speaker,pushes his arms
legs of the speaker,and fits
them
into the sleeves of the jacket. The speakerputs his hands
carefully
and
the
the curtain is then carefully
drawn
and pinned up, so as
OQ
table,
from seeing the performers. This part of the business
to prevent any one
is performed by some
who has been let into the secret.
one
The doors of the room
then opened, and the spectatorsadmitted.
are
The dwarf,who is not restricted to Germany, but may assume
any other
then begins an
it copiously
at 23leasure,
nationality
harangue,interlarding
with foreignwords and expressions. Yv^hile he speaks,the actor performs
the gestures,and here lies the fun of the whole
thing. (Seeillustration.
The
his gestures wholly inappropriate
actor always tries to make
to the
languageof the speaker,and indulgesin all kinds of practical
jokes.
It is a good thingto introduce the national dance.
Of course, any thing
will do for a dance,and a lady can always be persuaded to play some
brisk
If well arranged,this is very effective,
tune.
for the legs have no weight
be as lively
to support, and can
as
you please. Here, also,the hands of
the actor come
in well,and the combined
effect is inexpressibly
ludicrous.
Once, when the writer was enactingthe part of speaker,he made a most
ridiculous mistake.
Just as he was
a fly
deUveringan eloquentdiscourse,
settled on
his nose, and, forgetting
the role which
his arms
then
were
which
that
brushed
at
h
e
it
his
moment
was
righthand,
playing,
away with
dressed in a silk stockingand Turkish slipper. There was
a generalshout
that no studied
through the room, and he was told by one of the spectators,
pieceof actingcould have been half so comical as that unexpected gesture
into which he was
surprised.
THE
This is

jollycompanion to

produce roars
necessary

of

to have

Dwarf,and,like it,never
performedat an evening company.

the German

when
laughter,
two

GIANT.

KENTUCKY

persons

to

represent the giant,and

fails to
It is

the method

of

enactmg the part is best explainedby the accompanying engraving. It wiU


that one
be seen
boy puts on a longcloak,and perches himself upon the
shoulders

of his

companion, who

arranges

the folds of the cloak

so

that th"

46

THE

KENTUCKY

GIANT.

THE

ELEPHANT.

parts shown

by the doited lines in tho illustration,


are
entirelyconcealed
from tho eyes of the spectators. Tho boy who does the head and shoulders
of tho giantshould carry a long staff,
as
a
cane, and, if he wear
a
pipe
stovewith
feather
in
i
twill
a
hat,
it,
greatlyheighten

giant'swife

the effect. The

also be sented
may
reprethe
of
with
assistance
one
a
cano
by
person,
pieceof lath,the latter eighteeninches long,

and

fastened
the

about four inches from

the

top

or

end of

former,thus

The person
forming a cross.
himself
in an old
attires
giantess
A long shawl
dress.
is pinned over
the lath,an
old bonnet
placed on the end of the cane, and
the preparations
arc
ally
complete. The giantessusuand pretends to look for
walks into the room
in
nail
the
wall
a
(thisgivesthe performeran opportunity
of conceaUng his face),
after
ing
lookand,

representingthe

at the wall

low

as

lower

or

he can, at the same


the cane.
He then

stands
he

minute

the

upon

so, he

stoops down

time

being careful

as

to

until he
graduallyrises,

tipsof his toes,and

as

he does so,
the bonnet

graduallyraises the cane, with


shawl upon it,until he appears to touch the

as

and

the bonnet her


lath represents the sliouldersof the giantess,
if well done,
the whole deception. The giantess,
head,and the cloak covers

ceiling.The
is

greetedwith

to be

sure

of

shouts

ELEPHANT.

THE

This

is

comical

as

fails to

diversion

and
foregoing,

either of the

as

laughter.

elicit

applause.
boys are requiredto personate
che elephant; one
represents
his fore,and the other his hind
selves
legs. The two boys placethemnever

Two

as

;
or

shown

quiltdoubled

four times

the

backs

serves

is then

is

now

of the

to form

thrown

trunk of the
his tail. Two
A

in tho illustration
over

placed on
boys, which

the back of the


over

them, one

elephant;
end

animal,the other end


paper

cones

brightand wittyboy

and ho must

three

lecture upon

enact

should

largeblanket

of wliich

servingin

is twisted
similar

the tusks, and


be selected to

or

the

manner

shawl
travelling
to

represent tho
to

represent

elephantis complete.

perform the part of keeper,


tho prodigious
and
strength,wonderful sagacity,

COMIC

of the animal,proving the


docility
him.
the elephantto walk over
permitting
show them the elephant.
extreme

rather

not be

it should

N,^

startling
ruse^

practised
upon

.-"^''-.
\

qualityby lyingdown
a company
always amuses

latter
It

and
to

DECAPITATION.

THE
This is

47

DIVERSIONS,

and

though

those who

in the

have

sequel it is very funny,

very weak

nerves.

.-

Fig.2.

head, and is done in


objectsought to be representedis a decapitated
with
A
a
the followingmanner
:
cloth,reaching the
largetable covered
A boy with soft silky
floor all around, is placedin the centre of the room.
hair should be selected to represent the head^and to do this he must lie on
his back under the table,with all his person concealed
except a portionof
should be exposed to view from under the table-cloth,
the head, which
as
The

"

shown

in

Next

Fig.1.
companion, in

imitate the whiskers


on

the under

of

collusion with
a

comb
carefully

iiim,must

(seeFig.2), lie must

man

also

paintfalse eyebrows

false nose, mustache, and mouth


This is easily
done with the assistance of

part of the eyes, and

upon the forehead (seeFig. 2).


camel's-hair brush, and a little Indian-ink,and

when

well

head

completedthe

from the body, and


disconnected
appears to be entirely
effect. The effect may be intensified by powdering the
startling

it appear

the hair to

lias

very
to make
face,

pale.
THE

OLD

MAN'S
Is

FACE

also

very

comical

amusement,

and

merriment.
productiveof much
The only requisite
for producing it is a
person'shand, a handkerchief,and a
little Indian-ink.
The
engraving will
show the simplicity
of the arrangement,

and

form

demonstrates
an

old man's

how

face.

easy

it is to

48

KNOCKING

HOW

THE

STRIKE

TO

HEAD

THE

AGAINST

Select

marble

mantel

surface,then

that

by

you

have

certain

made

WITHOUT

THEM.

any

other

spectators

preparation you use,


knuckles

your

hurt them, in

nothingcan

or

tell the

DOOR.

KNUCKLES

HURTING

hard

you offer to strike them


To
slab of the mantel.

hard

so

proof of which
the marble

on

do this,you
raise your fist firmlyclinched above the
mantel, and as you bring it rapidly

down, open your fingerssuddenly and


strike the marble,then close them again
as
represented in the engraving,1,2,
and 3.
If this is quicklydone, you will
have

to

seem

knocked

your

knuckles

violently.
KNOCKING

This

THE

HEAD

AGAINST

DOOR.

is very similar to the precedingone, and will surprisea company


The performershould introduce the diversion as follows :
ifwell done.
ruse

"

"Do

you
to

desire me, ladies and


teach

my
verses?

you

making impromptu

secret

gentlemen,
for

It is to

well,not with the


did of old, but by
hand, as Horace
good sound
giving your head some
rub

your

blows

forehead

againsta

to knock

wall."

your head
door,and

Then

three

or

proceed
four times

againsta
put your hand to
the
forehead,as if to deaden
your
pain produced by the violence of the
do something
blows.
But you must
than merely touch the door with
more
At
the same
moment
your head.
that you make
if
the movements
as
knocking yourself,you ward off the

blow, by the aid of the left hand held to the door,about the spot which you
while the closed righthand, concealed from the audience,
appear to strike,
strikes

on

the other

side of the door.

of the head with the noise of the


correspondenceof the movements
blows given by the clinched fist,
produces a perfectillusion on the minds

The

of the spectators.

50

BOTTLE

THE

ported,push

the

feet

IMP.

until

gradually back

face

the

is able

reach

the

imposing,the followingarrangement

has

to

ground.
In order
a

to make

the feat

fine effect.

very

bottle.

Into

forks,and

run

Get

pin
rightangles
point upon the pin's head.

needle

forks will

pin

unless

This

it meets

with

arrangement

and
fallingofi*,

the

catastrophe seems
the needle

handle
may
The

from

will be the

give

greatlyadd

not

rocking

and

player.

point of
to be

Then

push

bottle,and

the needle

to the

Nor

in

the

rest

perfect,the
slipoff

will not

is there

though
difficulty,

be

any

it will do

no

danger

running into

tried,it will

only object that

alarming

most

can

at

once

strike

further

the

If the

extremely probable.

principleof the balanced

Recreations,''''
tific

and

equal-sized

two

will be found

balance

revolving

the needle

its hold

sharp rap,

The

in the

of the

the neck

the

jerk.

does

of the

movement

every

firmly into

one

the cork

with

touched,

easilywhen

so, the forks

to do

at

rotate

push

part of the other stick the points of


perpendicularlythrough its middle.

needle

tolerablystout

corks, and

two

the upper

more

the

it appears
with

manner

of the upper

fork

head, although such


ing
experiment of knock-

be
head

seen

that

; and

fork-

one

although

it

harm.

forks will be

explabaedhereafter

in

"

Scien."

MAGIC.

PARLOR

SLEIGHT
It is

OF

HAND.

in the following
intention,
pages,
which requireno apparatus, than upon

tricks

our

to

laymore

stress upon

those for which

those

specialapparatus

required. No one is so well


essence
pleased by a trick whose
evidentlylies in the machinery,while
feels
at
pleasure seeinga sleightof hand trick neatlyexecuted.
every one
For our own
despise all the numerous
part,we
variegated
boxes,bottles,
and
other
table ;
which
are
seen
on
a
gimcracks
generally
conjurer's
covers,
and we have never
been so pleasedwith any performeras with one who did
but pressedinto his service articles borrowed from
not even
requirea table,
The spectahis audience,
stood
them.
before them or walked among
as he
tors
should never
be able to say, "Ah I the trick lies in the box; he dares
or

show

not

the assistance of

51

MAGIC.

PARLOR

followingtricks
and have caused
editor,
own

is

it to us!"

The

his

confederate

have

all been

almost

him

renutation

some

is

china is of

have

are

BALLS.

TRAVELLED

always a favorite feat,because


remarkably effective. You take three or
answer

tho

invention
THE

This

successfully
performedby
in the magic art. Some

no

it needs

no

apparatus,and

is

of metal or
four cups, whether
providedthat they be opaque : breakfast cups

consequence,
silver

gobletsbetter. Professional conjurersalways


very
conical vessels,but we
three highly-ornamented
preferto use cups and

tankards

well,and

because

they can

be borrowed
'

in the house

and

excite

no

cion.
suspi-

52

BALLS.

TRAVELLED

THE

placethree cups upon a table,and exhibit an equal number of balls.


Walnuts,potatoes,plums, "c.,"c.,will answer
very well,but the easiest
You

Take some
cork,in the followingmanner.
into sphericalform,rubbing them smooth
champagne corks and cut them
with a file. Then
hold them in front of a brightfire,
and they will beginto
char the outswell rapidly. "When they have swollen as much
as
possible,
sides by holding them in the flame of a candle,rub them smooth with a rag,
and polishwith a httle oil upon leather.
You
them
from sight. You then
each ball,and cover
put a cup over
and flingit in the air. After the third ball has
take each ball separately
been thus flungaway, you take up the cups again,and, to the surpriseof the
back again,and each is found under
spectators,the three balls have come
its respectivecup.
Then you take a ball out of one cup, flingit in the air,
and presentlyfind it under another
cup ; and,lastly,
you bring all the three
balls for work

under
The

the

same

are

cup.

secret of this

of which

from

made

capitaltrick lies chieflyin

the audience

the

fourthball,the existence

do not know.

place where you can easily


you begin,put a fourth ball in some
get at it, in your pocket,for example, or stuck on a littlespike fastened to
Before

"

your
Throw

side of the table

own

the three balls

broken

needle

answers

well for this purpose.


are
handling the cups

table,and while you


with the left hand, and shiftingthe balls about in them, quietly
get the
fourth ball into the righthand, and hold it at the roots of the second and
third fingers. You will now
find that with the tipsof those fingers
you can
the
ball
of
the
of
hand.
the
thus
out
pick
Being
palm
preparedyou may
the

the trick.

commence

Put

on

ball under

cup, and be careful to get the balls close to the


Let them stay there while you
edge of the cup which is farthest from you.
talk to the audience in some
flourishing
time,get
style,and, in the mean
the

fourth

each

ball between

tips of your

fingers; keep
palm, take the right-hand
cup between
the thumb
and forefinger,
keepingthe rest of the fingersbehind it,liftit off
the first ball,
and as you set it down, neatlyslipthe fourth ball under it. As
have your hands quiteempty, it may be as well to make
some
you will now
gesture, which shows that you have nothing concealed.
Take up the first ball,and say that it is going to Europe. Draw
your
hand quicklyback, as if to throw, and while doing so drop the ball into the
the roots of the fingers,
palm of the hand and catch it between
justas the

those

well
fingers

fourth ball

was

did so, but

the

doubled

held.

second

and

third

into the

Pretend

to throw

it away,

opening your

hand

as

if

taking care to hold it tightlyin the finger-roots.Take up


the second cup, slip the first ball under it as before,and proceed to do so
Take up the
with the third,
pretendingeach time to throw the ball away.
which
have
back
and
the
three
balls
exhibit
now
come
again.
cups,
the
Now
littlepiece of legerdemain. Replace the cups over
comes
a neat
and as you do so slipthe ball in your hand under the left-hand cup,
balls,
you

that there will be

SO

balls there.

bring three

As

you

under

balls in it. Take

two

the

up

right-handcup, pretend

cup, pick it up and show the two


replacethe cup, slipthe concealed ball into it,so as to
one
proceed as before. TThen you have
cup, and

ball into the middle

the

to throw

53

MAGIC.

PARLOR

performance,by showing the three balls under


needle.
of the fourth ball by stickingit on the projecting
finished the

PALMING

one

cup, get rid

COIN.

of the art,
explanationof the firstgrand principles
of hand with coin can be successfully
without which no feat of mere
sleight
erable
requiresconsidperformed,and to accomphsh which with ease and rapidity,
before commencing, should
practiceand experience. The exhibitor,
avoid
of passing any
the appearance
turn back the sleeves of his coat,to
thing down the arm, and may then prepare himself for the first illusion in

phrase involves

This

the

an

following:

manner

"

tipsof the middle and


rest there of its own
weight. By now
turning
the hand with the knuckles uppermost, and quicklyclosingthe fingers
into
the palm,the coin may be held securelyby the contraction of the thiunb,
and the hand
stillappear to contain nothing. This is palming^and with a
littlepracticenearly every feat of simplelegerdemainmay be performed by
its means.
be taken not to expose the coin by any
Care,of course, must
Place

coin,either a dime
third fingers,
that it may
so

reversed

movement

Securingthe
to

pass

the

quarter,on

of the hand.

coin in the

into the

or

the
left,

righthand, and simultaneouslymaking it appear


it either to disappear
gether,
altomay cause

exhibitor

by holdinga glassin the righthand, bid it flyfrom the left into


the tumbler,where the expansion of the thumb
will readily
it to falL
cause
fails to elicitsurpriseand admiThis feat,when
ration.
skilfully
performed,never
or,

The

followingsimpletrick may
palming.
THE

in many

MAGIC

employed instead of

be

cases

COIN.

of hand trick,
it requiresbut little practice
to
Although a purely sleight
performthis recreation with dexterity. Take a quarter of a dollar between
of the righthand, as representedin the engravand forefinger
the thumb
ing
of
the
twist
twirl
the
the
motion
same
fingers,
; then,by a rapid
coin,by
.

that you would

use

to

spin a

; at the

teetotum

rapidlyclose your hand, and the coin


T\^ll disappear up your coat-sleeve ; you
can
to the astonishment
now
open your hand, and,much
of your audience,the coin will not be
same

there.
way

This

capitaltrick may

is to take

three

dimes,

time

be
or

varied

in

hundred

quarters, and

pahn of your left hand, place the other two,

one

ways.

concealing
each

between

One
one

good
in

the

the thumb

54

MAGIC

THB

HANDKERCHIEF,

of each hand ; then give the coin in the righthand the twirl,
forefinger
as
already described,
and, closingboth hands quickly,the coin in the right
hand will disappearTip your sleeve,
and the left hand, on being unclosed will
in the righthand
be found to contain tv/o quarters,whilst that which was
will have disappeared. Thus you will make
the surprisedspectatorsbelieve
that you conjuredthe coin from the righthand into the left.
and

TO

BRING
Take

The

TWO

two

cents,which

righthand

place,at

distance

from

other,both hands
table, the
of the

placed in
carefully

on

fourth and

the

ONE

each

HAND.

hand,

littlefinger,
as

thus

as

in the illustration.

each

open on
left palm

the

being level

INTO

COINS

be

must

the coin

with

Then
short

SEPARATE

with the

right. By

fingers
denly
sud-

now

hands

turning the
over, the cent from

the

right

hand will fly,without


into the
perceived,
the

and
left,

make

being
palm of

the

."

^-

transit appear

unaccountable

most

to the bewildered

eyes of the spectators. By placing the audience in front,and not


if neatly performed, can
side of the exhibitor,
this illusion,
never

You

take

any

handkerchief

fold it up, laying the four


You ask the
the last one.
then

unfold

removed.
Take

it,and
The

and

corners

is

put

as

quarter

it

or

that it is

dime

into it. You

entirelyhidden

by
feelthe coin inside. You
disappeared without anybody seeing it
over

follows

so

to touch and

audience

coin has

the

method

be detected.

HANDKERCHIEF.

MAGIC

THE

at the

and

privately
dime,
of
side
on
wax
one
put piece
of it ; place it in the centre
of the handkerchief,\7iththe
a

waxed
time

side up;
bring the

liandker chief

at the
corner

marked

same

of the
A

(as

completely
representedin Fig.l),and
hide the coin; this
must
be carefully
done,or the

will discover the


company
the coin.
on
Now

wax

the coin very hard, so that


to the handkerchief;
then fold the corners,
will resemble Fig. 2.
press

by means
B, C, and

of the
D

wax

it sticks

(seeFig, 1),and

it

PARLOR

55

MAGIC.

B, C,
and
D (see Fig 2),leaving A
Having done this,take
open.
fold the comers,

Then

of

hold

hands,

both

with

the handkerchief
as

representedin

Fig. 3 at the opening, A, and


slidingalong your fingersat the
edge of the

the

same,

unfolded, the
it,coming into

becomes
to

adheres

com

chief
handker-

Detach
hand.
it,
your right
and
shake the handkerchief out,
the

the

convince

To

disappeared.

coin will have

coin is in the
it on

the

handkerchief,drop

table,and

againstthe wood.

TMa

to
trick,

one

not

it will sound

is

This

an

easy trick.

Fig.8.

THE

the

audience

DOMINO
familiar with

ORACLE.

it,is certainlyvery surprising.


and

inform

Arrange twelve of the dominoes as shown in the illustration,


and remember
present,that if he will think of one of the dominoes
any one
Now, supposingthe double-deuce is the
it,you will pointit out to him.
domino
selected,
you tell the
who

person

has

that you will count


circle,and when
counted
number

chosen
around

it
the

have

you

twenty, includingifie
of spots on the selected

domino^ he

must

tell you

to

will
stop,and that your finger

then rest

on

the domino

chosen.

The secret is simplythis, ^you


"

around,1,2,3,
carelessly
noes
on
4, 5, 6, 7,
any of the domi-

count

eighthcount
always manage to pointto
; but at the

you
the

and after that


double-six,
you continue counting aroimd
to the right;be sure
regularly
and remember
this,for it is the key of the trick. For example, as we
selected
the double-deuce to be the
will suppose
have before said, we
and pointat the
and count
"We follow the above instructions,
doniino.

56

TRICKS

WITH

DOMINOES.

promiscuouslythe first seven


counts; but at the eighth count
and
continue
to the right on
the
the six-five,
we
double-six,
point at
in
and
succession
until
arrive
at
the
so
on
wo
double-five,
double-deuce,
told to stop, because
time
will be
when
that
will have
we
we
by
add the spots on the domino
to which if we
counted sixteen,
will
chosen we
have twenty.
This rule holds good no matter
what domino happens to be
selected. It is perhaps useless to inform our reader that he must not count
to count
if he were
out loud, or appear
as
mentally,but let it-seem
only
You must let the person who
selects
pointingat the dominoes by chance.
the domino
appear to do all the counting.
dominoes

TO
Cause

desire.

may

You

of

extremes

that

OF

DOMINOES.

together as much

to leave

propose
assert

LINE

the

from

in which

room

your

any of the

as

ence
the audi-

retreat,be it where

it

the two numbers


forming the
see, and will be able to tell,
line composed of the entire set,accordingto the rules established

can

you

shuffled

to be

assembled,and you

are

OF

ENDS

TWO

set of dominoes

company

may,

THE

GUESS

layingone domino after another in the draw game.


the magic consists in takingup and carryingaway, unknown
to
domino
one
(nota double)taken at hazard ; for the two numbers
for

AU
one,
must

be the

same

as

those

the

on

ends

of the two

outer

every
it
on

dominoes.

This

ferent
renewed, ad infinitum^
by your taking each tune a difof
the
numbers
be
to
domino, which,
guessed.
course, changes

experimentmay

SEEN

DOMINOES

Lay
line.

be

set of dominoes

on

their

ALL

THROUGH

COUNTED

AND

faces,one

beside the

OBSTACLES.

other,in

one

black

I will go into the next room, with my eyes


desire. In my absence, you may take from

Then

say to the company,


as
closelycovered as you may
the Hne the number
of dominoes

please,providedyou take them from that


end which is now
at the oppositeend, so
at my righthand, and place them
the
for
in
the
the change
placesof
pieces,the Une is justthe
that,except
same

At

as

you

before.

my

without
retiu'n,

eyes, I will tell you


end to the other,for I shall have

unbandaging

transportedfrom one
thing through the wall and the handkerchief

number

I will do

changed

more.

the

From

the midst

I will draw
position,

will teil you exactlythe number


To perform this trick,arrange

of these
one

exactlythe

my

which

has

seen

covered

dominoes, of which

which, by

the addition

my

every
eyes.
have

you
of its spots,

whicli you took from rightto left.


the firstthirteen dominoes,beginningat the

twelve ; of the second,


that the spots on
the first form the number
so
left,
for the thirteenth
eleven ; of the third,ten ; and so on, up to a double-blank,
and last. You placethe other dominoes
afterwards,in the order in which
they happen to present themselves.

68

NEEDLE.

THREADED

MONEY.

MAGIC

NEEDLE.

THRBADKD

pieceof cotton about five or six feet long; then thread


the cotton
and draw
through the needle, so that both ends will be even
the end of the forefinger,
with each other.
Lay the doubled cotton over
about four inches from the needle,holdingthe doubled thread firmlybetween
the thumb
and middle finger. Now
pass the needle through each thread
at pointA (asseen
in Fig.1),taking
that in passing the needle
care
through the thread you get it exactly
that the one
so
through the fibres,
Get

needle,and

side will be

as

Then

the

draw

strong
needle

the

as

other.
thread

and

through the part of the thread just


out straight,
mentioned,until itcomes
and

all appearance
has passed

to

needle

there is

knot

no

Fig.1.
catch

or

You

in the
I have

thread

where

threaded

the

it once."

through.
say, "See,
the
back
to
turningyour
you pullthe singlethread that goes
company,
to the placewhere
through the eye of the needle,until it comes
you passed
Then

the needle
Draw

eye of the fibres.


through the eye, and you

throughthe

the

loop

have

three

threads in it ; stillcontinue to puU upon the three threads,


and when
you have pulledthe looppart throughthe eye
will have

again you
can
keep on
Now

in

till you
the

with

inches

five threads

from the

through,and

so

have

the eye as full as it can


knife cut the threads ofi" about
exhibit it to the

needle,and

you
hold.
two

audience

as

Fig.2.
Fig.2.
MAGIC
This

eagle;
and

trick
conjuring
conceal

the

is

MONEY.

performed thus

"

Procure

two

quarters and

half-

of the quarters in the righthand ; laythe other quarter


in full view of the audience;now
ask for two
on
a table,
half-eagle
one

handkerchiefs;then

take the

of
gold-piece
up, and pretend to roll it in one
roll up the quarter,which
the handkerchiefs
; but,in heu thereof,
you had
the gold coin ; give the handkerchief
of the
to one
concealed,and re^tain
take the quarter off the table,
to hold; now
and pretend to roll
company
but
second
instead ; give
that up in the
handkerchief;
put up the half-eagle
while
to another person, and beg him
hold it tight,"
this handkerchief
to
the money
will
you utter, Presto 1 fly!" On opening the handkerchiefs
appear to have changed places.
"

*'

THE
Take
"ach

two

pieces of

of them

STRING
white

AND

cotton

so that
separately,

CORALS.

cord^preciselyalike

their ends

meet

then

in

length; double
tie them together

PARLOR

very
t.

neatly,with

".,the middle.

bit of fine cotton

threadyat

the part where

they double,

(SeeA, Fig. 1.)

all be done

This must

59

MAGIC.

hand
trick,

round

appearance

to those

When

you

are

going

to

exhibit

the

pieces of cord,exactly similar in length and


and desire your
which you have prepared,but not tied,
them.
You
then return to your table,placing these
that they fall (apparently
to the ground,
accidentally)

two

to examine
company
cords at the edge,so

beforehand.

other

Fig.1.
behind the table ; stoop to

pickthem

stead,
up, but take up the prepared ones inpreviouslyplaced there,and lay them on the table.

which

you had
take round for examination

You

then

hole

throughthe centre,sufficiently
largeto

off the
have

stringswith

undergonea
of the other

These

balls

we

two

ends of

to another.

each
balls,

permit the balls to

will call corals.

sufficient scrutiny,
pass the

them, and give the


ends

ease.

three wooden

"When

prepareddouble

having a
slipon and
the corals

cords

through
and
the two
hold,
person
(SeeFig.1.) Do not let them pullhard, or
one

cord to

one

to

Fig.2.
the thread

will

break,and your trick be discovered.


Request the two persons
to approacheach other,and desire each to give you one end of the cord
which he holds,leavingto him the choice.
You then say that,to make aU fast,you will tie these two ends together,
which you do. (SeeB, Fig.2.) And
returningto each person the end of

OBEDIENT

THE

60
to him

the cord next

DIME.

(seeC, Fig.2 ),you

state that this trick is

the rule of coutrary,and that when


you desire them
is likelyto create
to slacken,and vice versa, which

by
are

performed

pull hard, they


much
laughter,as
to

they are certain to make many mistakes at first. During this 'time you are
holdingthe corals on the forefmgersof each hand, and with the other lin.'fcrspreventing your assistants,from separating the cords prematurely,
during their mistakes (seeA, Fig. 2); you at lengthdesire them, in a loud
voice,to slack,when they will pull hard, which will break the thread,the
corals remainingin your hands,whilst the strings
will remain unbroken.

Is

and

littlefancy,
surprising

very
is

much

calculated

two

in the drawing-room.

pieceof black
about
horsehair,
a

thread,or
feet long,and

fasten to each
of

end of it bent hooks

hooks

your

part of

in the back

pantaloon legs,about

inches

below

knees.

Then

should
too

similar

unobserved,fasten

color. When
the

create

to

astonishment
Take

silk

CANE

MAGNETIZED

THE

be

the

of the

place the
dark

bend

two

cane

one, and

(it
not

heavy) within the inner


thread,as represented
ple
the engraving,and by a sim-

part of the
in

of the

movement
can

make

it dance
At

movements.

apparently the

legs,you
about

night
cane

do, the

your
will have

inform

motion

of the

THE

perform

audience

the company,
the
magnetize
cane, and by
should

and

great variety of fantastic

perceive the thread, and

cannot

The performer
support whatever.
before commencing this trick,that he intends to
no

his hands

moving

legs will

not

OBEDIENT

as

of magnetism
professors

be noticed.
DIME.

two half-dollars,
and placeupon
Lay a dime between
the largercoins a glass,as in the diagram. Remove

the dime

without

either
displacing

of the half-dollars

glass. After Imving placedthe glassand coins


as indicated,
simplyscratch the table-cloth with the nail
of the forefingerin the direction you would have the
and it will answer
dime to move,
immediately. The
or

the

table-cloth is necessary

suited to the breakfast

or

for this

reason

dinner table.

the trick is best

THE

HAT

"1'

MA(JIC.

PARLOR

AND

TRICK.

QUARTER
Place

hat,tumbler,and quarter,

representedin

as

the

if
as
making several feints,

after

intended

you

strike

to

the

upon the rim, givethe hat a


quick blow upon the inside
and

crown^

the

then

cut ;

hat

sharp
of the

coin will fall into

the

This

tumbler.

is

tiful
beau-

performed.
trick,if skilfully
TO

MAKE

DIME

THROUGH

PASS

TABLE.

in the comer
feat you must have a dime^ or counter,sewn
of the
Take it out of your pocket and request one
of a handkerchief.
to lend you a dime,which you must
appear to wrap carefully
up in
company
To

performthis

handkerchief;instead of doingthis,however,you keep


in which
it in the palm of your hand, and in its place wrap up the corner
in the midst of the handkercMef, and bid
the other dime or counter is sewn
the middle

of the

the person from whom


lay it under a hat upon

you borrowed
the table,
take

the dime

feel that it is there.

Then

glassin the hand in which you have


concealed the dime, and hold it under the table ; then give three knocks
at the same
time crying,"Presto!
come
drop the
quickly!"
upon the table,
dime into the glass,
bring the glass from under the table,and exhibit the
take the handkerchief from under the hat and shake it,
dime.
Lastly,
taking
in which the counter or dime is sewn.
to hold it by the corner
This
care
if
trick
well
and
dime
the
is a very good
he marked
managed,
may
viously.
prea

THE

Transfer

the

other,and back

ERRATIC
Qgg

EGG.

from

one

wine-glass to the

out
withagain to its original
position,

or
touching the Qg^ or glasses,
person or any thing to touch them.
this trick,
all that you have to do is to
side of the egg^ and itwill hop
one
on
glass; repeat this and it will hop back

THE

MAGIC

and
tape, at least six feet in length,

into the next

again.

SPLICE.

Here is a very simple,but not the less effectivetrick. Take


or

allowing any
To perform
blow smartly

as

much

longeras

pieceof string
can
conveniently
a

In order to render
and hold each end with a fingerand thumb.
obtained,
is held in the
shall call the end which
the description
more
we
intelligible,

be

Tllfl

62

THREAD

AND

NEEDLE

SPLICE.

righthand A, and that which is held in the left B. Measure the distance
and take it up so as to make a coupleof loops,
to the centre of the string,
one
Tell the audien,cethat you are going to cut the
depending from each hand.
stringin the middle,and to mend it in half a minute so that no one shall bo
able to sec the junction. Thej will probably think that you are going to
and will demand
that one
of themselves
you -are),
shall cut the string. Yield the point,undor protest,and lay the string
on the
cheat them

(as indeed

and that the


ground, showing that all is fair,
be cut.

Now

from

of the

stringwill really

and while you are


up the end A in the same
manner,
left hand along the string,
hitch,the middle lingerof your

take

drawing your

righthand

centre

under

loop that hangs


bring B across
it,as is
the

A, and
seen*'
in the illustration. If this is

imagneatlydone, the spectatorswill ine


that A is a continuation of F, for
the

as

two

thumbs

the
upon
real direction of
come

pointsE and D, the


the stringsis concealed.
the exact

form

In the illustration,
of the

stringis
given,so that the young conjurermay
whether
he is rightor wrong.
see
Offer the stringto be cut at C, drop
the end B, and the stringwill appear
to be divided into two
equal parts.
Now
the back
throw the stringF over
and tie the ends A and
forefinger,
a double
knot,rollingthe strings

of the
0 in

well up so as to conceal the true character


of the knot.
Show
the spectators
that the knot

is tied

quitetightly,

pull,and the knotted


you
your hand, where
with
conceal it. Now
and
must
left
hand
the
same
over
place,
put your
of it in
rid
the
short
to
or
right
string
pocket,
yourself
your
convey
your
any way that your mgenuity may suggest.
in
Then remove
manner
your left hand, and call attention to the perfect
which the stringhas been mended.
and

it. Give a
placeyour right hand over
will
the
off
main stringand faU
come
portion

THE

NEEDLE

AND

THREAD

smart
into

TRICK.

wonder, may be occasioned


a party of ladies,
by a clever performanceof this trick. It is most
among
creased
frequentlyperformed by a female,but the effect of it is considerablyinit
when
is displayedby a youth. A piece of calico,muslin, or
linen is taken in the left hand, a needle is threaded in the presence of the
at the
double or treble knot, made
a
spectators,and the usual,or even
Considerable

amusement,

not

unmixed

with

PARLOR

extremityof

drawing the

one

of the ends

needle

and

the

knot, and
successively.
The

mode

of it.

the thread
continues

63

MAGIC.

The

operator

in it

standing
quitethrough the hnen, notwith-

to make

his work

commences

several

stitches in like

is as follows : A bit of
performingthis seeming wonder
of
a yard long,is turned
quarter
round
the top of the
once
fingerof the righthand, upon which a thimble is then placed,to keep

middle
it secure.

This
(Seeillustration.)

must

be done

kept concealed,while
bit of thread

in the
up

needle

of

and
privately,
needle

similar

have

must

nearlyclose,and

be

and thumb;
forefinger

one

length.

other

nearly as long as, and by


thread,which is fastened under
that these tvro may
the thread.
end

the

of the thread

that is fastened under

performer begins to

sew,

up the stitch. It will appear


thread through the cloth.
taken

THE

appear

by moving
as though

"TWENTY

The

drawn

between
should

the

hang

the

side of the

the

thknble,so

to be the two

the thimble

with

thread

of its ends

concealed
the

the thread

is threaded

down

The

manner

of

thread,about

and

by

ends

is then

of

knotted

his hand
he

CENT"

quickly after he has


actuallypassedthe knotted

TEICK.

Borrow

twenty cents from the company, which displayon a plate,having


prepared five cents in your left
previously
hand, which you keep concealed.
Then take the cents from the platein the righthand, and, mixing them with
the concealed five,givethem to one
of the company
Ask the posto hold.
sessor
he will do,supposing he then retains only
to return five to you, which
has twenty. Now
he of course
have another cent
fifteen,
although,in reality,
palmed in your right hand, so that when
giving the five cents to another
with
it
that sum, and place the six cents in
person to hold,you may mix
You may now
ask him, as before,to return one ; when
his hand.
you take
him he has only four,and you must
it remind
now
proceed with the most
marvellous
ceived
part of your illusion. Taking the one cent you have just rein the righthand, palm it,and pretend to place it in the left. Then,
strikingthe left hand with a rod,bid it flyinto the closed hand of the
On unclosing the
person holdingfive,or, as he supposes, the four cents.
transferred
hand
to have
the cent will of course
been
thither,
appear
and great amazement
will result. Now, taking the five cents, make
a more
dexterous pass into the left hand, whence
flyinto the closed
you bid them
hand of the person holdingthe supposed fifteen,
and whom
ask to
you now
return

you

the full

of the company.
more

effective.

sum

of twenty cents, much

If executed

with

care

and

to

his

own

no
dexterity,

wonder

and

illusion

can

that
be

TRICKS

84

TRICKS

SIMPLE

REQUIRING

SIMPLE

REQUIRING

admit

APPARATUS.

APPARATUS.

wholly managed fey the apparatus,as we


think they are
in
unworthy of notice. Therefore,every trick mentioned
in privatebefore it is prothe followingpages must
be carefully
practised
duced
in public. The apparatus, of course, cannot
be inspected by the
"We

no

tricks that

audience,and for that


have

are

it is better to mix

reason

them

with

those tricks that

alreadymentioned,in order that suspicious


persons may be quieted
by an occasional permissionto inspectthe objectsused in the performances.
The young conjurershould always vary the mode of performance in the
and should study combinations of one trick with another,by
non-essentials,
which means
he will produce more
results than if he restricted
astonishing
himself to the methods
mentioned
this
work.
He should also invariably
in
make a little speech,acknowledgingthat he is only deceivingthe eye and
not to ask any
not the mind, and should
therefore request the company
or to demand
questions,
inspectionof any of his apparatus.
been

THE

DIE

TRICK.

and a hollow tin


half square (1),
die exactlythe size of the wooden
of the sides (2).
one, but without one
Then paintthem both exactlyalike,
in
the
as
engraving. It will be better
Get

to let
cover

wooden

die about

two

inches and

accidental flaw appear on the same


Then
side of each.
(4)that exactlyfitsthe dice. Now for the trick itself.

an

Borrow

get

tin

hats,and while you turn your back upon the audience as you
slipinto one of them the false die. Place both hats on the
go to your table,
and
send
round
tho real die and cover
for inspection.When
table,
they are
"
returned say,
ladies
and
it
intention
is
to
Now,
gentlemen,
place
my
these hats one
above another,thus."
then place the two hats as in
You
No. 3, the hollow die being in the bottom hat. " I shall then cover
the die
two

66

PASS

TO

1"ASS

TO
"When

SIX

CENTS

for the amusement


brazier to cut

TABLE.

THROUGH

it is

of

out

THROUGH

CENTS

this trick is well done

be shown
Gret

SIX

"

one

of the best

small

TABLE.

party."

"

table moves''

It is

that

performedthus

can
:

all the

interior of five cents, only leaving


He

the rims.

then

must

bore

out

nearly all the interior of a sixth


cent, merely leavinga shell of copper
A
at the top.
long rivet must
then be let into the rim, as shown
be
in Fig. 1, B, and a hole must
drilled in each of the five rings,as
in C.
The
rivet is to be passed
through the holes in the rings,and
fastened below, so that all the rings
tion
can
play easilyupon it. A is a sec-

Fig. i.

of the entire apparatus, the dotted

lines

the rivet. They


representing
in Fig.2,B, and no one
will imagine that they

placed as shown
them about upon each other.
are
only shams, as you can rattle them or move
is
then
A leathern cover, Fig. 2, C,
made, which then passes easilyover the
is
of
lieap cents,but,being pliable, capable of picking up the hollow cents
it is held firmly. To the under surface of the table you fasten
with it,
when
is let fall by placing
on
a hinge,and
a littleshelf,
Fig. 2, A, which moves
the
catch.
which
draws
the
the foot on
pedal,D,
To perform this trick,place
six real cents on the littleshelf,
b
a
can

then

be

^^

and have
table.

the sham

Take

cents

them

up

on

and

_.

.^^

the

rattle

them, and put them down as in


Fig. 2, B. Keep a sixpence in
the

palm of

them

down

under

them.

make

knock

Take

the

down

with

you

put

the

cover,

the sham

short
cover

the

same
wand,
the
with
pedal
ing

at

as

slipthe sixpence

and put it over


and

hand, pick up

your

cents,and

the sham

cents,
speech, and
with

your

^S-

time pressyour

which will cause


foot,

great crash.

Take

the

^'

all the six real cents to tumble


and false cents

together,put
wand
into them and hold them
up triumphantly,showing
the spectators that the six cents
have been replacedby a silver sixpence.
"While you ate pickingup the cents, slipthe sham ones out of the cover
into
the empty cover
your loft hand, and take some
opportunityof letting
roll to-

the end

of your

up

cover

TRICKS

6*7

APPARATUS^,

you ask to pick it up and bring it to you.


for the picker-upis sure
generallydisarms all suspicion,

wards the audience, one


This

SIMPLE

REQUIRING

manoeuvre

of whom

it very

to examine

closely.
only given mere

which
reallyexcellent trick,
may be varied in a hundred ways, and is capableof combination with other
For the pedal may be substituted a lever running
tricks to a largeextent.
immediatelyunder the surface of the table,if the performerprefersto have*
it. There should be always two cloths on the table ; the
a short cloth on
of objects,
and the upper one
lower one thick and soft,
to prevent jingling
The ingenuity
white,as it displaysevery thing better than a colored one.
of the young
conjurer will easilyfind methods of varying this trick. The
followingis a capitalvariation.
:
We

have

outlines of this

THE

After

performingthe

"I

say:

will show
how

MYSTERIOUS
last

COIN.

the company
again,and
look
if you will only
of this trick,
sharp

trick,
you

may

address

you the nature


it is done.
Therefore,watch

and if you have


see
enough
closely,
very penetrating
go through this glassand fall
eyes, you may see the money
and from that through the table into my hand.
I willdo it
upon the plate,
ception,
the dethat you may have every opportunityof detecting
so
dehberately,
to

which
Now

you

you as wise as myself."


and
plate
placeit on the table ; placeupon

will make

take

upsidedown, and take the empty leathern case


them that nothing is inside.
audiencCjto convmce

glass
wine-

and hold it before the


Place

it,in

careless

the riveted money, which you had before put a httle aside from
of the spectators. Place a small ball on the bottom
of the glass:
take the case
with the concealed coins therein,
and placethem over

manner,
the view
then

that

over

the

to keep a
ball,which will be secreted therein. Now tell the company
and they may discover the whole process.
Take the loose
sharp look-out,
coins and throw them on the table ; bring them again under the table,and
exchange them for a ball previouslydeposited on the shelf,and lay the
the case
same
alone,which, of course, will leave
upon the table. Eemove
the money
exposed on the top of the glass. *' Now," says the performer,as
he bringshis hand from under the table," I have made the ball go through
the wine-glass,
and table,into my hand, and I presume
that you have
plate,
discovered the whole mystery ; but if not, I will give you another opportunity,
and

will return

with the
the money
Cover the money
whence it came."
case, and bring the ball which
you previouslyexposed to the spectator
under the table,
and exchange it for the money on the shelf,
which you again
toss upon the table.
Eemove
the case
with the coins concealed therein,

and the ball will appear on the top of the glass,


at first; then bring your
as
hand from under the table,and throw
the real coins upon the table. Our
performermakes the followingconcludingspeech: "Now.
as
you have, I
suppose,
up

an

discovered the whole

oppositionline againstme

that
mystery, I hope, ladies,
;

since,if you do, you

you

will not

will very

set

seriously

68

THE

injuremy pockets,and, of
an

house

empty

course,

with empty

CUPS.

attract all the company,

and leave

me

in

pockets."
DIME

CHANGE

TO

MAGIC

TO

QUARTER

quitea simple parlor


it surpriseson
trick. In fact,
of its very simplicity.
account
Procure two piecesof marbled
is

This

paper,

about

square,

and

inches

seven

having*
put

the

of the paper together,


in the shape
cut them

marble

backs

Fig. 1.

oblong square. (See Fig.1.) Be very careful to have them exactly


of the trick depends,in a greatmeasure,
the same
size,as the success
upon
bed,
descriof the paper.
After cuttingthe paper in the manner
the regularity
placea dime in the centre of one of the pieces,at the place marked
at the
A, then fold it carefullyover
the side marked
crease
on
B, and also
againat the side marked D. When you
of

an

done

have

down

the

end

C upon the centre A, and again


F.
When
this is accomon
plished,

marked
fold

this,turn

over

you
formed

will

discover

that

^^-

you

^'

parcel(the same
shape as Fig.2),with a dime in the
You
then place a quarter of a dollar in the centre of the other
centre.
size and shape as the first
pieceof paper, and fold it up exactlythe same
piece. Next gum the two parcelstogetherat the back of tiieends marked
F, Fig. 2, and the sides will be so even that the parcelswill appear as one.
You can then open the side of the paper containingthe dime and show it
that you are going to open a mint on a
to your audience, informing them
cabalistic
Then mutter
small plan,and coin a quarter from a dime.
some
the side containingthe quarter,and upon
words and dexterouslyturn over
opening the paper, to the astonishment of the company, instead of a dime
they will behold a genuine quarter.

have

small

THE

Procure

two

sunk

bottoms

MAGIC

CUPS.

with the
tin cups without handles,quiteplain,
straightsides,
inch.
On the bottoms
a quarter of an
spread some
glue,and

kind of bird-seed,
glue with some
only so as not to be
when
seen
standingin an ordinaryposition. Have ready a bag filledwith
Put the cups
kind of seed as you used in coveringthe bottoms.
the same
into
the
hats.
Put
then
two
one
the table ; .also
on
bag, appear to fill
cup
it,and take it out turned bottom upwards, when it will look as if it had been
hat ; in doing so turn it'over.
filled. Put it in that positionunder one
Then take the other empty cup, put that under the other hat ; and,in doing

cover
completely

'

the

that

SO, turn
Then

remove

TO

PASS

which, of

over,
the hat

and

course,

INTO

invisible to the

be

must

to have

will appear

the cups

QUARTER

APPARATUS.

SIMPLE

REQUIRING

TRICKS

chai%ed places.
WORSTED.

BALL^OF

audience.

magicaltricks,this is one of the most simple. A marked


is brought. Presto! the
is borrowed, a large ball of worsted
worsted is unwound, and out falls the

Like all the best


quarter

money, that
its owner's

before

minute

was

in

lution
pocket. Here is the so:
First,procure a few skeins
thick
of
worsted,next a pieceof tin in
the shape of a flat tube,largeenough
for the quarter to pass through, and
about four inches long.
"

Now

wind

the worsted

of the tube, to

end

ing
good-sizedball,hav-

quarter of your

one

on

in your

own

You
right\izxidi,
(Seeengraving.)
may
out
of
borrow
show the trick. Place the worsted
a
now
sight,
anywhere
and
at
it
in
marked
then
it,
saying,
hand, looking
quarter,
taking
your left
thest
the end of the table fur"It is good," placethe one in your righthand on
from the company;
then fetch the worsted ; while so doing drop the

quarter through the tube,pullit out, and wind

marked

to conceal

left on

you

borrowed
of the

the hok

; then put the ball into a


the tSE"le,
show it to the company
'"'

quarter),
say, Presto
audience,request them

Get

with

tinman
an

opening

of all who

double

in each

little

(who will imagine it to be the

fly! pass 1" Give the end of the ball to one


to unwind
it,which being done, the money

MAGIC

to make

takingthe quarter

will fall out, to the astonishment


THE

the worsted

tumbler,and

this trick of

legerdemain.

CANISTER.
such
canister,

end.

that either end

see

This

must

in the ing,
engrava tin tube,

is shown

as
so

sHde within
within

it

as
alternately,
in the engraving,where
the end A is shown, and B
seen
is concealedr
In this positionit looks hke an ordinary
canister. The interior is divided into two parts. Into B
put a pieceof cambric made to look like a handkerchief.
Borrow
a cambric
handkerchief,and say, Now, ladies
can

be concealed

"

and

to ashes,
this handkerchief
gentlemen,I shall bum
place them in this canister (sosaying,you put it into A),
I have uttered a spell,
and when
it will be restored perfectly

whole.
While
turn
on

"Will the

the audience

are

owner

say

what

lookingtowards

mark

it has?"

the owner,

you

the Canister over, and push up the canister until the shoulder of B is
level with the top of the tube.
When
the mark
has been declared,

10

EATABLE

CANDLE-ENDS.

MAGIC

THE

RINGS.

You
cambric,and pretend to verifythe mark.
then put it in#o a candle-flame,
it has burned
and when
entirelyto ashes,
it as you turn round to
put the ashes into B, shut it up, and rapidlyreverse
your audience,so that A is uppermost again. Then utter any nonsense
you
rather
and'take
the
handkerchief
It
adds
tho
out
to
like,open A,
uninjured.
trick if you drop a littleeau
de cologne into A before performingthe trick.
"With this simple apparatus many wonderful
tricks may be performed.
you

open

B, take

out the

EATABLE

Take

A, round
much

largeapple,and

slipsfrom

pieceof

sweet

cut out
and

at the bottom

like

CANDLE-ENDS.

candle

flat at

as

almond, B,

piecesin the shape of candle-ends,


the top, in fact,
as

few

possible. Now
as

near

as

you

cut

to

can

f\

some
semble
re-

dles.
wick, and stick them into the imitation canLight them for an instant,to make the tops
black, blow them out, and they are ready for the
trick. One or two should be artfully
placedin a snuflera

"

tray,or candlestick

then inform your

; you

friends that

*'

travels in the Russian


Empire,"
during your
fond
of
candles
like
the
to
be
learned,
Kussians,
the

time

same

artificialcandles

lighting
your

you
; at

monds
(theal-

and flame for a few seconds),


readilytake fire,
pop them into your mouth, and swallow them,
will

one

J^

after the other.


"

RINGS.

MAGIC

THE

inches
rings,about six or seven
diameter,as in the cut. A is made with a spring opening on one side,
B is a set of two ringsforgedpermanently within each other,C is a set of
three ringsformed in the same
and D D are two simplerings. The
manner,
ringsshould be about the thickness of a rather largeblack-lead pencil.
Lay the ringson one another,and they will all appear to be separate and
distinct D D should be the uppermost rings,then B, then A, and then C.
D for inspection,
Hand
around
and if any more
"When
are
desired,hand round the other D.
returned,hang them over your left arm, or grasp
them
in your hand, and tell the company
that
all the rings together.
are
going to weave
you
You clash them together,
and after going through
some
complicatedmovements, brin^out B, wiiich
the spectators will think you have justfastened
them
When
round.
together. Hand
they are
returned mix them all up, and bringout C.
Then
in your hand, and passing one
of the
take A
outer ringsof 0 through tho opening,you have four rings together. Then
Get

blacksmith

in

to make

number

of

add D and you have five.

into all kiuds of fantastic

them

go

always

conceal the jointin A

to have

can

may

weaving

be diversified to any

THE

Get

a
or

showy

with

your

thumb,

ringsD at liberty.This
if the number
extent,especially
HANDKERCHIEF

BURNED

flat-topped
stand,such

is

devices.

as

is

often

as

you

and
capital
trick,
ringsis increased.

of

A,

at

and

make

neat

it with

at

seen

as

six.

must

RESTORED.

is shown

as

You

shapes.

C, and be sure to ornament


must
The cover
slipvery easilyover the
circular plate,
B, the least bit wider than
just large enough to slipeasilyinto C.

tin cover,

will giveyou

contrive

and

at least of the

one

71

APPARATUS.

off D and substitute B, which

Take

So you

on

SIMPLE

REQUIRING

TRICKS

stan-d.
the

board
pastevarious

Cut

top'ofA,

Here

flat
and

is ail your

apparatus.
Before

you

show

of white

rag

that looks

clean white
and

just

rag.
movable

Have

trick,placein
like

your pocket a piece


handkerchief.
Borrow
a

handkerchief

cambric

before you

white
the

this

the audience,
among
it,conceal in your hand the

receive

the apparatus

from

ready on

with
side-table,
chief
Lay the handkera

plate laid on the stand.


the plate,place the cover
the handkerchief,
on
Qver
and press it down
with a smart slap.
Now
take off the cover, squeezingit well so as to take
up the plateas you do so; put your hand into it as if about
to pullout the handkerchief,and sub'stitute
in its stead the white rag. Lay
the rag on the stand,apply a match to it,and let it burn to aslies. Replace
Then
the cover
the stand,and press it down.
loosen the grasp of the
on
and the plate wiU fall on
hand
the stand,completelyconcealingthe ashes.
Lift the cover
gently,when the handkerciiief will fall upon the plate,and
^

may

be restored unhurt

THE

Collect two
at

hardware

or

to the

MULTIPLIED

three ^ozen

store.

owner.

MONET.

cheap and showy -lookingsalver


Tak% the salver to some
smith,and get him
intelligent
to make
to it in the followingmanner.
a false bottom
cents,and get

Give
two

slipsof

him

one

of the cents

tin about

twice

as

and

deep

set them

let him
as

cut

the coins

their

edges,
for the
parallelto each other,leavingjust room
cents to slide easily
between
them, and solder them on the bottom of the
be soldered upon
salver. Then let the plate which forms the false bottom
the edges, with
and a narrow
the slips,
metal run round
slipof the same
the exceptionof the slitshown
in the illustration,
at A, which
corresponds
to the extremityof the space enclosed by the two
parallel
slips.
It is now
evident that if some
of the coins are pushed into the open slit,
are

thick.

Then

let him

on

72

THE

MULTIPLIED

MONEY.

the bottom of the salver,


the number
across
tlieywill lie in a tow
being
regulated by the diameter of the salver. If the inside of the groove in
which
they he be lined witli soft woollen cloth,the coins will be prevented
from rattling,
which is a point of some
importance.
When
have the salver nicelypolished,
you are about to perform this trick,
to look as hke real silver as
as
so
possible. Slip into the groove six of
then stand the salver on a side-table,
the coins,and
as if
it were
Call
of tliose which
one
belonged to the house.
of the audience,placeeighteen coins in the salver,
one
taking care to turn the slit towards you ; tell him to hold
Then
out both his hands, and pour the coins into them.
tell him
to Return the coins one
by one, countmg them
them
ring upon the salver,so that
aloud, and to make
every

him

shall hear

one

repeat the

"While he is
from

that

you
the

and

Pour

them.

back

into

his hands

and

make

process.

doing so,

shift the salver

towards

his

hands,

projectingrim throws

his view.

them

Then

teU

him

to

and

quietlyround
take 'care

the slit into shadow,


cover

them

up

at

until the slitis turned

to hold

once,

the salver

and
when

conceals
you

so

low

it from

put them

and pass
prevent you from playingany tricks,
them
smartly into the palms of his hands, making him close them at once.
will tumble out and
Of course, the six coins that you have placed m the Slit
wiU
in
the
not be noticed,
and
hurry
mingle with the others in the platter,
twenty-fourin his hands.
so that he will have
Put the salver down, and take up six of the remaining coins,one by one,
ringing them on the salver as you do so. Pick them up, pretend to close
the righthand upon
them, but pass them reallyinto the left and cotivey
the closed hands of the person who
Hold your righthand over
them away.
has the coins,strike smartlywith your lefthand in your right,
say "Pass I"
Offer
the
salver
it will be seen
again
and open
empty.
your hand, when
in
found
his
will
be
and
when
for the coins,
they are counted,twenty-four
it will be as
In order to insure the proper positionof the salver,
hands.
mark
on
well to have some
thoupper edge, justover the sht.

into his

hand,

"

in order

to

74

TRICKS

WITH

CARDS.

TRICKS

THE

NKRVK

WITH

TRICK.

CARDS.

Although

in games
with cards is,in our
proficiency
opinion,a most
perniciousaccomplishment for youth,and one which cannot be too severely
with
tricks
a
reprobated,we do not consider sleight-of-hand
pack of
cards at all objectionable,
of much
but rather a source
harmless amusement;
and, under this impression,we do not hesitate to insert the followingseries
of excellent deceptionsand sleight-of-hand
tricks.

TO

THE

MAKE

PASS.

This is a necessary beginning for card tricks. *' Making the pass" is the
technical term for shifting
either the top or the bottom
card to any placein
the pack that you like. It is almost impossibleto describe it,and we
can
in five minutes, from a friend,
than in
only say that itwill be learned better,
hours from a book.
as
many
As, however, a friend is not always to bo
found who can perform the pass, we
to describe it.
will endeavor

The

cards

are

held in both

hands,righthand underneath

and left above,

in the

engraving,where, as the bottom card is to ber raised to the top,


the little fingeris seen
between
it.
that card and thoac above
By a
of the right hand, the bottom
card is slipped away
quick movement
towards
the left,and is placed upon
of the
the top card, under shadow
left hand, which is raised for the moment
to allow of its passage.
This movement
be assiduouslypractisedbefore it is exhibited in
must
awkward
than to see it clumsilyperformed,
public,as nothing looks more
in which case
two or three cards generallytumble on the floor.
as

THE

Let

one

of

the

company

taken it puts it in tho

TRICK.

NERVE
select

pack, make

card, and

the pass, and

when

the

placeit at

person
the

who

bottom;

has
cut

TRICKS

givethe party

in half ;

them

and

desire

to hold

him

his

it between

his card at the bottom,

contains

half which

that

75

CARDS.

WITH

thumb, just at the

fingerand

he can ; then strike them sharply^


as
tiglit
they
ground, except the bottom one, which is the
This is a very curious trick,and, if well done, is
card he has chosen.
reallyastonishing. It is a great improvement of this trick to put the
chosen card at the top of the pack, and turn the cards face upward, so that
card will^main in his hand, actually
the choosingparty's
when
you strike,
; bid him

corner

pinch them

in the face.

staringhim

THE

Conceal

constable.

AND

KNAVES

Select the four knaves


as

as

will all fall to the

and

from

pack

of

the other three with the constable

cards,and

either of the
of the

at the bottom

of the knaves

one

CONSTABLE.

THE

down

knaves
a house ; one
got in at the parlorwindow"
not to hft the
knave at the bottom of the pack,taking care

alreadyat

that the knave

another
(putting

floor window"

at the

got in

one

pack.)

"

as

be

can

seen),

into the

knave

(puttingthe

garret window"

The

constable,
being determined

many

of the company
doubt
the constable

king and three


onlyis necessary to
the pack.
the

"

of the

pack),

and

in at the top of

third knave

lows
capture them, closelyfol-

to

in

knaves

catchingthem,
your spreading out the pack in your hands, as
will be found together. A very littledexterity

enable

you

THE

to convey

succeeded

has

knave

TURN-OVER

you have found a card chosen,which


card that has been drawn, and which
before described, in

order

to
secretly

the bottom

of

FEAT.

"When
any

high

so

got into the first

one

middle

pack

upon the top of the pack). You


and you state
to cut the cards as please,

you have no
which will be evident upon

that

or

one
(putting

the king also


(putting

the last knave"


then direct

the bottom

"

Three

say,

to rob

went

the

"

Then

the table.

upon

kings to act
pack, and lay

you

have

forced,
previously

you

have

discovered

by

the

finish your trick cleverly,


convey the
all
the
with each
other
cards
even
pack ; get
the rest; hold
other,but let the edge of your top card projecta littleover
them between
your fingerand thumb, about two feet from the table ; let
means

card

to the
privately

to

top of the

drop, and the top card (which must be, as we have said,the one
drawn) will fallwith its face uppermost, and all the rest with their faces
them

towards' the table.

TO
Take

faces

TELL

CARD

THOUGHT

twenty-one cards,and

upward

^.

e., when

you

lay them
have

OF
down

laid out

BLINDFOLD.
in three

rows,

with

three,begin again at
to the right hand
on

and so
hand, and lay one card upon the first,
left
hand
and
the
until
so go on
begin on
again,

their

the left
; then

you have laid out the twenty-

76

NAME

TO

CARD.

OF

requestingany one to think of a


When
out, ask him which heap his card is in ;
you have laid them
This done,lay
the other two.
lay that heap in the middle between
out again'in three
heaps as before,and again request him to notice
card goes, and put that heap in the middle,as before.
his noted

cards in three

one

POSITION

THE

card.
then
them
where

heaps, at the

time

same

Thou, taking up the cards with their backs toward you, take
card, and reckon it one ; take off another,which reckon

proceed till you come


card thought of. You
but

often above

as

to tlie eleventh,which
must

lay out

never

that number

as

will

two

cards less than

your

invariablyprove

please.

you

off the uppermost

This

trick

and thus
to be

the

three times,
may

be

done

if you handle and count them carefully.


seeingthe cards at all,
different number
To diversifythe trick,
of cards,but the
use
a
you
may
number
chosen must
be divisible by three,and the middle card,after they
have been thrice dealt as directed,
will always be the one
thought of; for
done
it
and
with fifteen cards, must
be the eighth,
so
on
instance,if
; when
the number
is even, it must
be the exact half; as, if it be twenty-four,
the
without

card

your

thought of will be the twelfth,"c.


SHUFFLED

THE

Desire

person

to remember

dexterous

SEVEN.

card and its placein the

pack ; then, in

of the cards from

number

certain

the

to the

top
manner, convey a
of the pack ; for
subtract them, in your mind, from the number
cards,and you have conveyed seven
example,the pack consists of fifty-two

bottom, and

thought of will be the forty-fifth,


reckoning from the number of the card,the placeof which he has to name
;
if
tlie
he
it
is
thus,
ninth,you go on countingnine,ten, eleven,"c.,
says
and the card he thoughtof will be exactlythe forty-fifth,
as
you announced.
to the

Tou

bottom

TO

NAME

will take

him
desiring
whom

he

to

POSITION

THE

then propose

two, three,four,and

to

You

some

also the

it,and

CAKD.

one
you will present to some
cards well,and to give them

shuffle the

to remember

OF

pack,which

pleases,to shuffle also.

persons
and

the card he has

; tellthe person

will then

one

cause

in the company,
to any

one

it to be cut

by

else
ral
seve-

pack, think of a card,


placed,countingone,
cluding,
of the pack as far as, and in-

to take

positionwhere

the

it is

on, from the bottom


the card thought of. You may offer to go into another room
while
this is done, or have your eyes bandaged, assuringthe company
that you
which
the card
beforehand
the number
at
will,if they desire it,announce
so

thought of will be found.


Now, supposing that
that

this thirteenth

card

supposingalso,that the
will return

to

the

the

person

from

number

room,

and, without puttingany

or

the
you

selectingthe card stops at 13, and


bottom
is the Queen of Hearts,and
have

put down

beforehand

be

24 ; you

the case
as
may be,
your handkerchief,
question to the person who has thought of the
remove

11

CARDS.

WITH

TRICKS

card,you"will ask for the pack, on which you will rest your nose, as if you
Then puttingyour hands behind your back,
to smell out the secret.
meant
from
be seen, you will take away
that they cannot
the table,
so
or under
cards
that is,one
less than the number
the bottom of the pack twenty-three
Tou
beforehand.
will place them
mainder,
on
top of the reyou marked 'down
or
a
less,which would cause
taking care not to put one more
failure. This done, return the pack to the person who thoughtof a card,
requestinghim to count the "cards from the top, beginningwith the number
if that card were
of the card he thought of. Thus,he will
the thirteenth,
and so on.
"When he has called twenty- three,
commence
countingfourteen,
that
number
down
h
im
the
was
twenty-four;
stop him, telling
you marked
and that the twenty-fourthcard, which he is about to take up, is the Queen
"

'

of Hearts ; which he will find to be correct.


Observe and be sure
and have the number

greater than that of


the pack : for instance,
twenty-fouris greater

the firstposition
of the card in
than

name

you

thirteen.

Tell

person

PACKETS.-

THREE

THE
to choose

as

he

pleasesthree cards from a euchre pack,


for eleven,the picturecards for ten, and

informinghim that the ace counts


of spots. When
he has chosen these
accordingto the number
and to placeon each as many cards as
three,tellhim to put them on the table,
spots are requiredto make fifteen. That
is to say, in the example, eight cards
of
have to be put on
would
the seven
clubs,four cards on the ace, and five

the others

the

above

ccant

Let

ten.

rest of the

Add

sixteen to this

of spots in the three bottom


you will have the number
in this example where
twelve cards remain,to which
and

the amount

LIKE

is the number
(twenty-eight)

WITH

Pick out all the


the

upon
commence
'*

On

table.

aces

them,
quietlyto bed."

on

number, and

cards,as may

be

add

number

seen

sixteen,

the three cards.

TO

KEEP

HOTEL.

four farmers

of the landlord's

none

(Here you

to this

rooms

each of the farmers

represents the tavern, and


"Not

the

picturecards,and then placeany ordinarycard


will call a tavern."
You
card,"you say, "we

your story as foUows


dark night there come

he shows

HOW

you

and

"This

night's
lodging. As
four of

OE

LIKE,

return

pretendingto
(vvdiile
them)count how many

somethingin

remain.

him

pack, and

to

are
one

place the four knaves

tavern, and ask for

occupied,and

as

he has

of the rooms,
around

and goes
the card which

proceed.)

long afterwards,four policeofficersknock

at

^'^"^

door,and request

IB

THE

also

night's
lodging. As

he
the four
"

MYSTIC

puts

aces

an

the four

upon

fine

host

is

ZOROASTER.

OF

the landlord

ofi"cer in with

Presently four

lodging. Our

COURTS

has

now

no

chamber

farmers."

of the

each

(Here

you

cupied,
unoc-

place

knaves.)

gentlemen

along,and

come

these

in great embarrassment, but

now

that is

night's
there is nothing left
bers."
four occupiedchamwant

gentleman in each of the


(Here you lay a king upon each ace.)
far matters went
"Thus
well,although not meeting with general
tolerably
four fine ladies,
who. also must have a night's
come
approbation; but now
beside himself with perplexity
lodging. The landlord is now
; indeed ho
fairlyloses his senses, for the stupidfellow actuallyquarters a lady in each
of the ali^adyoccupiedchambers."
(Here you place the queens upon the

for him

do, but

to

The

put

cards.)

four other
"

to

ladies

highlyindignant.

are

'

Could

he

not

put like and

Uke

gether?'
to-

they ask. That is what he ought to do, but policeofBcers and


farmers,gentlemenand ladies the fellow is out of his wits 1
*"Well,'cried the landlord,at last,'if you are agreed,I will lodge you
all the farmers are lodged in
like with like.' All readilyconsent, and soon
one
chamber, all the officers in another,all the gentlemen in a third,aiid all
"

the ladies in

fourth."

saying this,you lay the four heaps one upon another and
But notwithstandingall
let the company
cut them as often as they choose.
of the pack,
tell them off in order from the bottom
if you now
their cutting,
and placethem about the tavern, all the knaves will lie in one heap, all the
While

aces

in

are

you

another, and

THE

Take

so

on.

FOUE

KNAVES.

four

the

knaves, and upon the lower


half of the firstknave place the upper half of
the second,rectangularly
the lower half
; upon
of the second
knave, place the upper half of
the third,also rectangularly
; then the upper
half of the fourth

knave

of the third ; and


of the fourth knave
and
first,

half

the

half

under

MYSTIC

Sort the twelve

the

thrust
lastly,

the under

the upper
the trick is finished.

THE

them

upon

court

under

half of the

COUNTS
cards from

OF

the

pack, excludingthe

in three rows,

fourth
that

diamonds

card

that is to say, with


in the bottom
row

is,from

ovor

the

the bottom

king of

to the

hearts,and

ZOROASTER.

four in each
on

the

top, one
so

row.

aces, and

Ueginuing

place
with

right,take them
ways,
longup
the other,the jack of
over

on, and

offer them

to persons

to

WITH

TRICKS

It is

cut.

matter

of indififerencehow

particularand

be

jnust

have

79

CARDS.

often

them

without

cut

them

thej are

thus divided ; but you


Now
deal
shifffling.

out in four

divisions,
and, strange as

the

king,queen, and knave


together. The

it may

seem,

of each

suit will be found

key to this inscrutable mystery consists in


simply observing the followingarrangement
in disposingthe cards at first: place
of each suit in the upper row, begin
one
the next

with

row

closed with in the


or

suit that terminated

The
the

rows, either
the cards should be

exactlyhow
trick successfully.

On

the
following

now

directions in

above

with

the

commence

court

card of the

the second.

By
arrangingthe cards you will not have

of the

suit in any

cf any one
table shows

two

and
first,

same

row

suit that you

same

third

thus

last

the

or
vertically
horizontally.

placed in order

taking up

to

perform

the cards the

result

Although this illusion is one easilyperformed,we


without it excitingthe wonder
it practised
and amazement
never
yet saw
the
and
which
this is achieved,owing to the
on
of the spectators
principle
;
of
the
h
as
baffled the calculations
suits,
successfully
apparent consequence
-VNalhbe

even

as

described.

of the first investigatorsof the art.


ONE

CHOSEN

THE

OF

FORTY-EIGHT

DISCOVERED.

forty-eight
cards,and beginning at |he left
top corner, deal them out
of eight each ; then,as they lie upon
the table, there will be
in SIX rows
eightlines of six each the one way, and six of eight each the other way.
and the other rows ; and this distinction being
will call lines^
The firstwe
begin "to show the trick." Ask one of
clearlyunderstood,we may now
This done,ask which
line it is in. When
to choose a card.
the company
for this one
the top card of the line,
answered, bo particularto remember
don't- forgetit." The cards are now
card is the key to the whole trick
so
to be taken up exactlyin the reverse
laid
order to that in which they were
That is,you begin at the rightbottom corner, picking the cards up
down.
This done, the pack must
be again distributed in
to the righttop corner.
order as before, and the question, Which
line is the chosen card
the same
in?" repeated. Receiving the reply,you can
instantlyfix on the chosen
Remember
the top card of the line the card
The explanationis this
card.
served
the pack is again laid out, it will be obis stated to be in. Then, when
in a line,
under the other,
that all the cards that previouslywere
one
Take

'"

"

"

"

all in

row^ side

are

now

the

key card, that is,the

that all the cards

by side of
one

you

belongingto

each

Now, seeingthe positionof

to remember, joii will know


specially
line of which
the topmost,now
it was

had
the

other.

80
follow it in

FOR

CALL

TO

ANY

CARD

IN

THE

PACK.

in one
consequently,the six cards that were
line,are
distributed or divided into six lines,
now
of its cards fallinginto each
one
of the followinglines. When
the reply is given to the second
interrogation,
the card thought of can be instantly
picked out, because the line now
given
contains
that
in
the
one
l
ine
was
the
card that
only
original
; consequently,
is now
in it,and which
also formed
part of the originalline,must be the
chosen.
After a little practice,
one
half-a-dozen people may each choose a
card at the same
and
able to reveal alltime,
you will be perfectly
Observe
that (after
the cards have been arranged the second time)when
the line containingthe chosen card is on the rightof the key card,the chosen
card will be in the row
above the key card.
card is
But when
the chosen
to the left
of the key card it \sdllbe found in the same
row.
a

roiv

"

TO

MAKE

ANOTHER

PERSON

DRAW

CALL

THE

YOU

CARDS

FOR.

the

cards,shuffle them, and spread them out,face downwards, upon


the table,without
Before doing this,however,
entirelyseparatingthem.
note the bottom card.
carefully
you must
You
the
"I
to
to whom
now
person
say
you wish to displayyour skill,
ask you to give me
will now
certain cards,which I will name
to you beforeI ask for,you must
hanu.
,The cards which
give me from this heap, the
Take

faces of which

neither you

nor

all the cards that I direct you

I have
to

seen, and

yet

in the

end

I shall have

give me."

The

astonished
at this,
will,of course, be very much
person you address
will refuse to believe you.
You
assume
a confident
air,however, saying,

and

''Look
You

then

sharp!"
call for the card which

of hearts.

seven

you

know

is the undermost

one,

say the

givesyou the queen of spades,


next card,"Queen of spades!" the other not
your
it alreadyin your hand.
He gives you, perhaps,

Suppose

the person

now

boldlycall out for


knowing that you have
the king of hearts,and you at once
He now
ask for this as your next card.
of
gives you the ace of clubs. In this way you can ask for any number
cards,but these are enough for explanation. Now you say, The last card
that I want is the ace of clubs,but this I will find out for myself,by means

you

"

of my

very nice

sense

of smell."

Hereupon, with a grave face,you commence


cards,until you reach the bottom one, which
you take from the table,placeit firstin order
and you

are

now

able to

the

shufSingaround
is the

seven

among
of hearts.

the cards in your

among
that you have
all
cards
the
display

directed

This

hand,
him

to

give you.
TO

CALL

trick,which
perform,is done

This
to

put

it at the bottom

FOR

ANY

CARD

IN

THE

PACK.

indeed understanding,
or
requiresvery little practice,
in the followingmanner
seen
a card,
: Having privately
-of the

pack, then

shuffle the cards till it comes

to

the

CHBMICAL

82

AMUSEMENTS.

SCIENTIFIC

EECPtEATIONS.

Chemi^trt, optics,
pneumatics,mechanics,and
towards

their share

familyfireside.

mathematics,all

tribute
con-

sport for the social

and

The

magical combinations and effects of


chemistryhave furnished an almost infinite varietyof pleasantexperiments,
which
if a
youthful friends with great success
may be performed by our
littlecare
be taken; and the other branches of natural science are nearlyas
repletewith interest.
of such tricks and illusions will be found exceedingly
The followingrepertoire
taken
have
been
to
select
the
best and
althoughpains
only
complete,
of them.
A largenumber
are
most
startling
entirely
new, but are described
to
with sufficient clearness to enable any person of ordinaryintelligence
become
expert in them, with a Uttle practice.

gatheringor

the

furnishingrecreation

AMUSEMENTS.

C5EMICAL

Chemistryis one

of the most

attractive sciences.

From

the

beginninglo

end, the student is surprisedand delightedwith the developments of


and capacity,
well as the power
played
disthe exact discrimination,
which are
as
the

in various
the

and
fluid,

sanae

assume

solid

entire exclusion
soda

are

forms

of

chemical

action.

Dissolve

two

then,by evaporationor otherwise,

cause

form, and

each

will unite with


particle

its

own

substances
them

to

in
re-

kind,to the

of all others.

Thus, if sulphateof copper and carbonate of


dissolved in boiling
water, and then the water is evaporated,each

salt will be re-formed

the first

as

of
principles

before.
the

This

phenomenon

scienee, and

as

such

is the result of

is

passed over

one

of

without

SCIENTIFIC

thought;

but it is a wonderful

the fact that it is

by

so

RECREATIONS.

83

phenomenon, and
and

common

so

made

of

It is

"chemical
by the action of this same
principle,
producethe curious experiments with

SYMPATHETIC
of these,we
By means
the discoveryof all not

no

account

only

famihar.
that
affinity,"

we

INKS.

correspondencewhich

is

beyond
inks,the
writingbecomes visible only when moistened with a particularsolution.
Thus, if we write to you with a solution of the sulphateof iron,the letters
invisible. On the receiptof our letter,
the sheet a feather
are
you rub over
and the letters burst forth into
with a solution of nut-galls,
or sponge, wet
sensible being at once, and are permanent.
2. If we
write with a solution of sugar of lead,and you moisten with a
dipped in water, impregnated with sulphurettedhydrogen,
sponge or pencil,
the letters will appear with metallic brilliancy.
write with a weak solution of sulphateof copper, and you apply
3. If we
"When
the ammonia
a beautiful blue.
ammonia, the letters assume
rates,
evapothe writing disappears,
it does on exposure to the sun
but
or fire,
as
be revived

may

againas

may carry on
in the secret.

"With

one

class of these

before.

to prevent its
write with oil of vitriol very much
so as
diluted,
invisible
the
will
t
he
be
manuscript
except when held to
destroying paper,
the fire,
when
the letters will appear black.
4. If you

cobalt dissolved

5. "Write with

be, invisible when


green.
We
the
was

are

in diluted muriatic

cold; but, when

almost

sure

that

our

warmed, they

secrets

thus written

acid ; the letters will


wiU
bluish
a
appear
will not be

brought to

knowledge of a stranger because he does not know the solution which


knows
to applyto bring out
not what
used in writing,
and, therefore,

the letters.

LIGHT

TO

CANDLE

WITHOUT

TOUCHING

THE

WICK.
Let

candle

burn

until it has

good long snuff

; then

blow

it out with

puff,a brightwreath of white smoke will curl up from the hot


wick.
Now, if a flame be appliedto this smoke, even at a distance of two
inches from the candle,the flame will run
three
down
the smoke, and
or
rekindle the wick in a very fantastic manner.
To perform this experiment
nicely,there must be no draught or "banging" doors while the mystic
spellis rising.
a

sudden

MAGIC

Lime-water
if

we

breathe

is
or

MILK.

and clear as common


quitetransparent,
blow into it,the brightliquidbecomes

springwater ; but
opalescentand as

84
white

best way to try this simple experiment,is to put some


quicklimeinto a wine bottle full of cold water ; shake them well

milk.

as

powdered

the

blow

clean

clear lime-water

may

poured

bo

quiet

off from

tho

filla

straw, and

in the

of

course

minute

will be turned into milk."


"the water
By
say
ladies
Men"
ascertain which
"Wise
can
young
"

gentlemen

young

to remain

day ; then allow the bottle

wine-glassor*tumblerwith the lime-water thus made,


through the Uquid with a glasstube,a pieceof new tobacco-pipe,
Now

sediment.

then,for

day, when

tillthe next

or

The

and

together,now

and

VESUVIUS.

MIMIC

THE

"With

not.

are

to the one, and

glass of lime-water

shrewd

guess

of pure water

or

so

as

"

magicians

of this pastime,

means

in

are

the

love,and

which

they present,as a test,a


to the other,with unerring

effect.

MIMIC

THE

experimentis

This

during chemical

evolved

VESUVIUS.
of the

demonstration
combination.

The

for oxygen
great affinity
gas, and wherever
when
it can
get it from it will,especially
of heat.
To perform
aided by the application
of solid
this experiment,put half a drachm
holding
phosphorus into a Florence oil-flask,
the flask slantingly,
that the phosphorus
take fire and

not

may
upon
the

it a
whole

gilland
over

a
a

the

break

an

is

substance

light which are


phosphorus has a

^^

%y

pour

place

lamp, or any
spiritsof wine ;

lamp filled with


lightthe wick, which should
from

and

tea-kettle

common

inch

glass;

half of water, and

heat

the flask ; and

be
as

about
soon

as

half
the

resembling
boiling
fire,
will burst at intervals from
sky-rockets,
the water ; some
will also adhere to the sides of the glass,
immediately
particles
displaybrilliant rays, and thus continue until the water begins to
borealis will commence
simmer, when a beautiful imitation of the aurora
and gradually
into
of
ascend until this collects
at the mouth
a pointedcone

water

hot,streams

of

the flask ; when this has continued for half a minute, blow out the flame of
the lamp, and the apex of fire that was
of the flask
formed at the mouth
each
over
down, formingbeautiful illumined clouds of fire,
rolling
other for soife time; and when
these disappear,
a splendidhemisphere of
stars will present itself. After waitmg a minute
or
two, lightthe lamp
and
again,
x^henomena will be displayedas at the beginning.
nearly the same
Let a repetition
of ligliting
and blowing out the lamp be made for
three or four times,so that the number
of stars may
be increased ; and
after the third or fourth act of blowing out the lamp, the internal surface
of the flask will bo dry. Many of the stars will shoot with great splendor
will rush

SCIENTIFIC

RECREATIONS.

side to side,whilst others will appear

from

Wliat

flask.

three

in the

liquidremains

four times, without

or

taken, after the operationis over,

85

and burst at the mouth

flask will

serve

adding any
to

put

the

for the

flask in

ment
experi-

same

Care

water.

of the

should

cool and

be

secure

place.
BEAL

THE
Into

WILL-O'-THE-WISP.
of

strongliquorof potash; that


of phosis,pure potash dissolved in water, togetherwith about a drachm
phorus.
Let the neck or beak of the retort dip into a saucer
of water, say
half

small retort

inch

an

deep ;

until
spirit-lamp
white
saucer

placeabout

an

ounce

very gentlyheat
In a few minutes

now
.

it boils.

into the

philosopher's
ring of phosphoricacid.
; but

wonderful
on

liquidin

the retort with

the retort will be filledwith

cloud ; then the gas generatedwill begin to bubble at the end of the
will
; a minute more, each bubble,as it issues from the boilingfluid,

take fireas it comes


spontaneously

care

the

our

young

chemical

experiment for

their part,we

must

air,formingat the

give up

time the

Care is required
in

readers

the want

same

wiU,

we

handlingphosphorus
think,not foregothis

attention ; for,without proper


showing them wonders even, greater

of due

than these.

THE

Some

PAPER

ORACLE.

be obtained among
people by writing,with
young
difterent bits of paper, and adding
on
varietyof questions,

amusement

may

ink,a
tion
a pertinent
replyto each, written with nitro-muriate of gold. The collecshould be suffered to dry, and put aside,
until an opportunityoffers for
When
ent
will be invisible ; desire differusing them.
produced,the answers
and
them
home
to
select
take
such
questionsas they may fancy,
persons
with them ; then promise,that if they are
placednear the fire during the
will appear written beneath the questionsin the morning ;
night,answers
and such will be the fact,
if the i)aper be put in any dry, warm
situation.
common

86

THE

MAGIC

QA8-H0USE.

MIMIC

THE
The

illustration shows

next

TREE.

GAS-HOUSE.

simple way

SILVER

THE

of

making illuminating
gas, by-

of chemical
tobacco-pipe. Bituminous coal contains a number
be converted
into an
compounds, nearly all of which can, by distillation,
of

means

; and with this

illuminating
gas
gas

nearly all

now

lightedin

of

night. To
presented in
obtain

smoke

re*

will

fillthe bowl

with

over

as

meats

pipe with it ; then


the bowl

it

our

butternut

answer),and
top

hours

the dark
make

are

engraving,
nut
coal-dust (orwal-

some

or

cities

our

of

cement

the

clay; place
and soon
in the fire,
will be
seen
issuing
some

from

the

when

that has ceased

end

of

the

stem

coming,

apply a light,and it will burn


for several minutes ;
brilliantly
after it has ceased, take the
pipe from the fire and let it
"^^^Smmliiim
the clay,and
cool,then remove
of carbon
a
over
piece of coke will be found inside;this is the excess
the hydrogen contained
with
in the coal,for all the hydrogen will combine
carbon
what are
at a high temperature, and
called hydro-carbons
make
a series of substances
containingboth these elemental forms of matter.
___^,,,^^

"

SILVER

THE
Put

into
and

decanter

fill up

Tv'ater ; then

four drachms
decanter

the

drop in

about

an

with
ounce

TREE.
of nitrate of silver,
distilled

or

of mercury,

rain
and

it may not be disturbed;in


in the most
short time the silver vfillbe precipitated

place the vessel where


a

form,resemblingreal vegetation.
of
The above
experiment shows the precipitation
exists
metal
to
that
the
one
affinity
by another,owing
between
them.
The metal in solution,
having a greater
for the pure metal suspended in it,precipitates
affinity
itself from the solution,
and becomes
firmlyattached
called
thereto.
The silver tree,produced as above
described,is frequently

beautiful arborescent

Arbor

Dianae,or

the Tree

of Diana.

S7

RECREATIONS.

SCIENTIFIC

BASKETS.

ALUM

basket,about the size of the hand, of iron wire,or split


it round
untwist it,and wind
willow ; then take some
lamp-cotton,
every
in
the
of
mix
one
Then
of
basket.
the
alum,
pound
proportion
portion
Make

with

small

boil it until the

quart of water, and

solution into

deep

part of it touch

in the

pan, and

alum

is dissolved.

liquorsuspend

exposedto the air.

the

basket,so

Let the whole

Pour
that

the
no

remain

vessel,
twenty-fourhours ; when, if you take out the basket,
aU the limbs of the cottoned
over
the alum will be found prettily
crystallized
the

be

or

at rest for
perfectly

frame.
In like manner, a cinder,a
other object,
suspended in the
with beautiful

piece of coke,the sprig of a plant,or any


solution by a thread,will become
covered

crystals.

the crystals
wiU be
powdered turmeric be added to the hot solution,
of a brightyellow; if litmus be used instead,
they will be of a brightred ;
of a black
writing-ink,
logwood will yield them of a purple,and common
of
will
tint ;*or, if sulphate of copper be used instead
alum, the crystals
If

be of fine blue.
the colored

much
brittle than those of pure
are
more
alum-crystals
alum, and the colors fly; the best way of preservingthem is to placethem
water ; this keeps the atmosunder a glassshade, with a saucer
phere
containing
with
the
become
too
moisture,
constantlysaturated
crystalsnever
and
their
color
but
and
texture
little
undergo
change.
dry,
But

THE

MAGIC

BOTTLE.

if well managed, is one


of the most wonderful
that can
be
trick,
in
without
but
it
apparatus ;
performed a drawing-room
requiresdexterity
This

at the conclusion.

performingthe trick offers to pour from a common


wine-bottle,
and in any order.
sherry,milk,afid champagne, in succession,
port-wine,
o
f
To accomplishthe trick,
make
must
icals,
chemsolution, the follovidng
you
The

person

and
No.

1. A

acid
No.

label the bottles with


mixture

numbers, thus

of iron,and
parts perchloride

of two

one

ric
part sulphu-

(vitriol).

2. A

strongsolution of the sulphocyanateof potash.

No. 3. A

strong solution of

No. 4. A

solution of bicarbonate

No. 5. A
Procure

of lead.

acetate

of

soda,or potash.

clear solution of gum


arable.
and
champagne-bottle, wash it out

pour three tear


spoonfulsof No. 1 into it. As the quantityis very small,it will not be
if you are quick in your movements.
Pour some
tilled
disobserved,especially
or

rain water

spoonfulof No.

5 to

ipto

common

well;then

or
water-bottle,
jug,and

it;then set it aside,


ready for

use.

add

table-

88

Provide

put
No.

of four
wine-glasses,
drop of solution No. 2 ;

some

one

poured into

the

glasseson

each

patterns,and

diflerent
into

LIQUID.

another,three

drops

tern
pat-

were

pattern.

that it is clear and

empty, you

water-bottle,or jug, and


some

one

of solution

small traj,remembering the solutions that

Every thingbeing ready,take the champagne-bottlethat


from two
or three
others,and, holding it up, to show

Pour

into

No. 3, and the fourth with solution No. 4.

2 ; rinse the third with solution

Arrange

PROTEAN

THE

KESTOIIED,

ROSE

FADED

THE

of the

then

contents

must

fillup

desire

you

have

pared,
prethe company
to hand
you the

some

person
the bottle with the water.

of the bottle into

an

unprepared glass,in order


champagne," and pour the

water; then say, "Change to


liquidfrom the bottle into one of the glassesrinsed with No. 4 ; then pour
into the glass containingthree drops of No. 2, and it will change to port
wine; but if poured into the glass rinsed with No. 3, it will change to
milk ; and if into the glasswith one
drop of No. 2, it will produce sherry.
in pouring the fluid from the bottle,
not to hold it high above
Be careful,
that it is

to show

keep the mouth of it close to the edges,otherwise persons


it
after
will observe that
it is poured into
undergoes change of color
them ; and, on this account, the glassesshould be held rather high.
As all the solutions used in the above trick are deleterious,
they must not
be left about in the way of children,
glasses
and, of course, the fluid in the winenot even
must
be tasted ; but, if any of the company
wish to drink
the wines you have made, then the tray must
be adroitly
exchanged for
the
with
wines
placedon it.
another,
proper

the

but
glasses,

to

THE

Take

FADED

is

that

ROSE

quite faded,and

PvESTORED.
throw

sulphur on a chafingof hot coals;then


of the sulphur,and it
rose
over
white
in
this
state
it
wiU become
into
quite
dip
water, put it into a box, or
;
taken out it will be quitered
drawer, for three or four hours,and when
again.
^
a

rose

hold the

dish

THE

some

fumes

LIQUID.

poured into different glasses,will become yellow,


Infuse
few
be
thus
made
a
:
violet,
shavings of
may
water, and when the liquoris red,pour it into a bottle ;
logwood in common
of them with strong vinegar,
then take three drinking-glasses,
rinse one
throw into the second a small quantityof pounded alum, which will not be
observed if the glasshas been newly washed, and leave the third without
any preparation. If the rod liquorin the bottle be poured into the first
a straw-color ; if into the second,it will pass
glass,it will assume
gradually
from bluish-gray
to black,provided it be stirred with a bit of iron,which
in good vinegar; in the third glass the red
has been privately
immersed
a violet tint.
liquorwill assume
A

red liquor,
which, when

PROTEAN

the

blue,black,and

90

OPTICAL

AMUSEMENTS.

THE

OPTICAL

CAMERA

OBSCURA.

AMUSEMENTS.

science of

The

infinite varietyof amusements, which


opticsaffords an
mind, as well as delightthe eye. By the aid of
enabled
visual
to lessen the distance to our
are
opticalinstruments,we
the globe we
inhabit and " the wonders
between
of the heavens
organs
above
us;" to watch "the stars in their courses,"and survey at leisure
the magnificence of "comets
importing change of times and states;"
tho exquisitefinish and
to observe
propriety of construction which
fail to instruct the

cannot

to be

found

in the most

productionsof the earth; to trace


the path of the planet,in its course
round the magnificent
orb of day,and
of
the
detect
the
it
veins of an
flows
the
to
blood,as
pulsation
through
are

insect.

These

are

but

minute

"

few of the

powers

this science offers to

which

requirea space equal to the body of


in the following
work : neither do we
to notice,
our
pages, the
propose
and experimentswhich are devoted to purposes merely
various instruments
desire only to call the attention of our
it being our
juvenile
scientific;
readers to such
instruction

all would

them

to enumerate

man;

combine

things as
inform them

to
,

construction

to the

as

deal of amusement

vast

with

of the various

much

popular

of using them, and to explain some


of
instrumetits ; to show the manner
the most
attractive experiments which the science affords. By doing thu3

much,

hope

we

than

the

to offer

sufficient inducement

information which

work

to

extend

of this nature

inquirymuch
will enable

ther
furus

to

afford.

THE

This

is

CAMERA

OBSCURA.

very pleasingand instructive


But it may be
purchasedfor a small sum.
a

Procure
and

eight high.

tube

and

oblong box, about

an

must

be

made

forward,so
the

be

box

fitted

should

angle of

is

containinga lens,
backward

be

from

and
in
With-

plane mirror,
the

tube

forty-five
degrees.

top of the box

two

of this

to suit the focus.

backwards
reclining
an

end

one

slide

to

as

In

opticalapparatus,and may be
cian.
easilymade by the young optifeet long,twelve
inches wide,

At

at

the

square of unpolished
from beneath the picturewill be

glass,upon which
thrown,and may be
the lid a.
To use the camera, placethe tube with the lens
seen
by raising
it oppositeto the object,
on
and havingadjustedthe focus,
the image will be
the
thrown
ground glass,as above stated,where it may be easily
upon
a
copied
by pencilor in colors.

OPTICAL

The

form

D D is

of

camera

largewooden

91

AMi^'SEMENTS.

obscura,used in
box, stained black

is as follows :
publicexhibition,
and capableof containing
inside,
from one to eightpersons. A B
is a slidingpiece,having a sloping
mirror,C, and a double convex
lens,
which may, with tlie mirror C, be slid
up or down, so as to accommodate
the lens to near
distant objects.
or
a

in the

When

the

rays proceedingfrom an
object-vsithout fall upon the mirror,

they are reflectedupon

broughtto
box,
to receive

them,which

may

be

or

seen

fall

upon
by the

on

the

table

the lens F, and


bottom

of the

tally
placedhorizon-

spectatorwhose

eye is

at B.

THE

MAGIC

LANTERN.

in a dark room, on
ingeniousinstrument is to represent,
of
succession
of
wall
white
ral,
or
a
cloth,a
enlargedfigures remarkable, natuor
grotesque objects. The figuregiven below is a representation
of one.
It consists of a tin box, with a funnel on the top, represented-by
side of it. This funnel,by being bent, as shown
in
B, and a door on one
of
the
double
the
smoke
the figure,
and keeping
out
serves
letting
purpose
in the light. In the middle of the bottom of the box is placeda movable
tin lamp, J.,which must have two or three good lights,
at the heightof the
centre of the polished
tin reflector,
G.
In the front of the box, oppositethe
is fixed a tin tube,in which
reflector,
there slides another tube.
The sliding
tube has, at its outer extremity,
vex
a coneter:
diamlens F^ of about two inches
The

objectof

this

stationarytube also has a


lens,Z), fixed in it,of three

the
convex

inches

in diameter.

smaller of these
five inches.
tube

and

The

focus of the

lenses may
Between
the

be about

stationary

the

lamp, there must be a


slit or opening (as at i7),
to admit of
the passage of glass sliders,
mounted
in paper or wooden
such
as
are
frames,
on the next
represented
page ;
which
are
are
figures
painted,

distinctness of the

sliders it is that the miniature


upon which
intended to be shown
upon the wall. The

enlarged figuresdepends not only upon the goodness


of the magnifyingglass,
but upon the clearness of the light
yieldedby the
A.
It
be
made
of
lamp
purchasedready
may
any optician.

92

MAGIC

THE

LANTERN.

containingthe objectsusuallyshown la a
and can
be
to be bought of opticians
with tho lantern,
are
magic lantern,
turing
procuredcheaper and better in this waj, than bj any attempt at manufacthem.
Should,however, the young opticianwish to make a few
interest to himself,
of objectsof particular
he may proceedas follows :
slides,
Dr2iw on a paper the subjectyou desire to paint. Lay it on a table or any
flat surface,
it ; then draw the outlines,
and placethe glassover
with a very
in varnish
mixed
fine pencil,
with black paint,and, when
dry, fillup the
other parts in their proper colors. Transparentcolors must bo used for this
sulphate of iron,
purpose, such as carmine,lake,Prussian blue,verdigris,
tincture of Erazil wood, gamboge, "c. ; and these must
be tempered with a
strong white varnish,to prevent their peelingoff. Then shade them with
mixed with the same
varnish.
black,or with bistre,
for the exhibition ought to bo
To exhibit the Magic Lantern.
The
room
large,and of an oblong shape. At one end of it suspend a largesheet,so
to cover
the whole of the wall.
The company
as
being all seated,darken
the room, and placingthe lantern with its tube in the direction of the sheet,
introduce one of the shdes into the slit,
taking care to invert the figures;
then adjustthe focus of the glassesin the tube, by drawing it in or out, as
of the objectwill appear.
and a perfect
representation
required,
Most extraordinary
effects may be produced
Effects
of the Magic Lantern.
effective of which is a
of the most
of the magic lantern ; one
by means
To paint the glasses.The
"

slides

"

"

tempest

at sea.

by having two slides painted,one with the tempest as


one
side,and continuingin intensitytill it reaches the

This is effected

approachingon

other.

Another

ships paintedon it,and


ships is dexterouslydrawn

slide has

while

the

lantern is in

before tho other,and


containingthe
representsshipsin the storm.
The effects of sunrise,
"c.,may be imitated also,by
starlight,
moonlight,
of fearful
be introduced sometimes
of double sliders ; and figuresmay
means
proportions.
to roll,
Heads
may be made to nod, faces to laugh ; eyes may be made
to swallow
teeth to gnash ; crocodiles may be made
tigers
; combats
may
use,

be

that

but
represented;

one

of the

most

instructive

uses

of the

slides is to

illustrativeof astronomy, and

them

make

the

of

cause

the rotation of the

to show

in the moon, spots on the


and their satellites.
bodies
planetary

the mountains
eclipses,
of the

the various motions

and

93

AMUSEMENTS.

OPTICAL

sons,
sea-

sun,

PHANTASMAGORIA.

THE

ence
magic lantern there is this differ: in common
magic lanterns the figuresarc painted on transparent
is a circle of light,having
glass,consequently the image on the screen
all
the
phantasmagoria the glassis made opaque,
figuresupon it; but in
-which
being painted in transparent colors,the fight
except the figures,
come
shines throughthem, and. no lightcan
except that
upon the screen
the

Between

which passes

is no

the

phantasmagoriaand

as
throughthe figure,

is here

represented.

sheet to receive the

is thrown
but the representation
picture,
of silk or muslin,placed between
thin screen
and the
the spectators
on
a
lantern. The images are
made
to appear
approachingand receding,
by
to it.
removing the lantern farther from the screen, or bringingit nearer
There

This is

by it the

great advantage over


most

the arrangements of the

effects are
astonishing

often

DISSOLVING
The

dissolving
views,by which

into the other

magic

while

necessary,

landscapeor scene
appears to pass
changing,are produced by using two

so

as

can

be

littleincUned

one

towards

the rays of light,


proceedingfrom
producesthat confusion of images,in

to mix

each, together,which
view melts,as it were, into the other,which

clear and distinct.

becomes
gradually

"

HOW
The

one

by side,and that

lenses of

which

produced.
VIEWS.

is

scene

lanterns,
placedside

each other when


the

the

magic lantern,and

magic lantern
but in

TO
or

RAISE

phantasmagoriamay
than
more
striking

GHOST.
be used

in

number

of

vellous
mar-

in

raisingan apparentspectre.
Let an open
B, about three feet long,a foot and a half broad,and
two feet high,be prepared. At one
end of this placea small swmg
sing-glass,
dresand at the other let a magic lantern be fixed,with its lenses in a
be made
direction towards the glass. A glass should now
to slide up and
in the groove C c?,
down
to which a cord and pulley
should bo attached,
the
ways,

none

box, A

end

of the

the most

cord

hideous

coming to

the

spectre that

part of the box


can

be

marked

imagined may

be

A.

On

this

glass
but in a"
painted,

HOW

94

SEE

TO

THROUGH

PHILADELPHIA

BRICK.

and when all is done, the lid of the box must


squat or contracted position,
be prepared,
by raisinga kind of gable at the end of the box B, and in its
lower partat E, an oval hole should be cut sufficiently
largeto suffer the
reflected from
the glass to pass
rays
On the top
throughthem.
place a chafing-dish,
upon

of the box
which

F,

put

Now

charcoal.

burning
Ught the
lamp g in the lantern,sprinklesome
dered
powcamphor or white incense on the
charcoal,adjustthe slide on which the
spectreis painted, and the image will
some

thrown

the smoke.
upon
this feat the room
must

be

and
a

high table,that

the

lightcomes
TO

HOW

Construct
is

should

the box

the hole

may

SEE
a

not

In

forming
perdarkbe ened,

be

placed on
through which

be noticed.

THROUGH

hollow

purposelyremoved

box

or

BRICK.

PHILADELPHIA

case, like the

figurein

the

margin.

One

side

in the

engraving,to enable you to see the arrangement


of the interior. A, B, C, and D are four small piecesof looking-glass,
all placedat an angle of 45", with respectto those sides of the box on which
in the
as
ihQj are fixed ; at B and G- two flat pieces of glass are inserted,
eye-glassof a telescope.Supposingyou look throughthe openingE, in the
direction of an objectplacedat 0, you would
it in the same
manner
as
see
if there

not

the

was

case.

an

view
uninterrupted

The

cause

between

E and

Gr,which

of this is readilyexplained.The

is

evidently

imageof

the

A, by which it is reflected to B,
objectat 0 is received,on the looking-glass
it is again from B to C, and afterwards to D ; and this last image in D is
as
direction as if in
seen
by the eye of the spectatorplacedat E, in the same
in the direction of the dotted
he was
reality
lookingat the real objectitself,
line from 0 to E.
From this it is evident that the placingan opaque body
Of course
all this arrangeat F cannot
prevent the objectat 0 being seen.
ment
of the instrument is concealed,
and you placeit in the hands of a companion,
that he may look throughE or G, it matters not which,at any object

OPTICAL

95

AMUSEMENTS.

lay a wager that your instrument is


placedbeyond. Tou may then safely
that it will enable you to see through a brick wall ;
of so magicala nature
brick wiU be more
but as a single
convenient,and equallywonderful,you
are

any

his doubts at
willingto satisfy
will answer
other opaque object,

is very

cosmorama

the

manner

same

as

in the

being in the
picturesexhibited.

difference not
of the

same

the

or

hat,or

purpose.

and
simplein construction,

in the streets ; the


of the apparatus, but in the quality

shows

construction
the

infinity.
magnifying-glass,
exactly

through a

common

For

be formed at very

may

be varied to

littletrouble and expense, while it may


It consists merely of a pictureseen
in the

the hand

course

COSMORAMA.

THE
The

Of

once.

exhibited

shows, coarsely-colored
prints

common

sufficiently
good ; in the cosmorama, a moderatelygood oil paintingis
employed. The contrivance will be readilyunderstood by the following
are

illustration:

"

In the hole of

door

about three feet focus.


in
it,place,

vertical

or

insert
partition

lens,A, having
doubly-convex

At rather less than the focal distance of the lens from


the pictureB, to
position,

represented. The optical


part of the exhibition is
now
complete;but, as the
frame of the picturewould

be

be seen, and thus the illusion


be destroyed,
it is necessary
to

the lens

place between

and

the

wooden

view

frame,

square
formed of four short boards.
The

frame,which is to be
paintedblack,prevents the
of

rays

yond
lightpassingbe-

certain

according
line,

to its distance from the

eye ; the width of it being


such, that upon looking

through the lens,the picture


is

seen

as

if

throughan opening,which

adds very much


to the effect ;
the picturehave
an
edge to

and, if that end of the box, or frame,next


the outlet of a cave, a Gothic ruin,or a rocky archway,
it,representing
which
parent,
lightedby the top of the box being semi-transmight be partially
the beauty and apparent reahty of the picturewould be very much
enhanced.

Upon

the

top of

while all extraneous


in

box,open

the frame is

representeda lamp
Hght is carefully
excluded,by

in the front and

at the

top.

to illuminate the

the

picture;
lamp being contained

96

it ;

upon
\

mixed,

or

into

pour

the

object

tumbler

out

piece of cardboard

string, three
Paint
a

on

bird

the

on

taking

cage,
the

will

When

the

not

be

showing
of the
the

strings between

forefinger and
twirl the card

thumb,

and

rapidly round, and

The

its cage.

principleon

object received

of any

or

hold

toy, take

centre

pieces of

affix to it six

form, and

of circular

paint

to

care

effect

produced.
the

other

upside down,

desired

; when

water

inverted.

it will be

side of the card

one

and

bird

with

fillit up

sirup,and

spiritof wine

pour

side.

each

on

and

THAUMATROPE.

THE
Cut

full of water,

some

through

seen

MIRAGE.

two-thirds

glass tumbler

THAUMATROPK,

THE

IMITATE

TO

Provide

MIRAGE.

IMITATE

TO

which

appear

is retained

optic nerve

or

snugly ensconced

produced is,that

this effect is

the retina

on

bird wiU

the

the

image

the

on

in

mind

eight seconds after the object causing the impression is withdrawn,


of the object; consequently the impression of the paintbeing the memory
ing

about

on

both

side of the

one

side is

before

brought

at

seen

are

head

leave

obliterated

suit the

side,and

balls

the

ere

the other

paintingon
from

to understand

It is easy

this fact how

thaumatrope, such

as

the

balls

and

on
on
one
other;
up
pairs of strings employed, he will appear to throw up tvro,
four balls ; the body and legs of a man
on
one
side,and the arms

according
and

is not

Many objects will

once.

jugglerthrowing
three, or

card

the eye.

two

to the

another

on

it to the

horse

ingenuityof

our

and

his

mouse

and

But

trap.

we

for themselves.

REFLECTION.

circular piece of glass,and

spiritof turpentine,pierce the

rider ;

to devise

readers

TWO-FOLD
Provide

two

centre

with

of the

common

glass;hold
lightof

awl, moistened
it encircled

with

with

when

the

lamp,
sunshine, or
strikingeffects will be produced. If the glassbe red,the hole pierced in the

fingersand
middle

thumb

will be

^Zm4,orange

in the

reflected

/ and

if

the strong

green;

if the

yellow^indigo.

these

glass be green^ the spot will be red; if

THE

98

REVOLVING

SERPENT,

wet
the paper becomes
through. The air pressmg againstthe mouth of
the tumbler is of greaterweightthan the contained water, and so, until some

air

can

get in

to

supplj the placeof the water, it cannot

WEIGHT

THE

THE

OF

AIR

PROVED

valve-holeof

BY

PAIR

fall out.

OF

BELLOWS.

pair of beUows, and after having


shall find
we
squeezedthe air out of them, if they are perfectly
air-tight,
hundreds
of pounds, is necessary
for
that a very great force,
even
some
They are kept togetherby the weightof the heavy
separatingthe boards.
if they were
air which surrounds them, in the same
surrounded
manner
as
by water.
Shut

the nozzle

and

RiEVOLVING

THE

SERPENT.

amusing and instructive experiment,which


of heated air by renderingits effects visible,
and it

This illustrationrepresentsan
proves the ascension
may also be used to test the

dwellings.To

of

as
spiral

construct

at

one,

direction of the currents


a

pieceof board

A, and to giveeffect it may

prepare a stand as at
the
serpent from its centre
suspend
Then

B,
on

is taken

be

in

our

rooms

and

and cut in the form

paintedto representa

pent.
ser-

having a needle in its upper end, and


it will assume
the
the needle,when

placed over a stove,or the tail of the


serpentsuspended by a bit of thread over a lamp, the heated air ascending
Two serpents
through it will cause it to revolve in a very amusing manner.
out from the ono
one
by pulling
may bo made to turn in oppositedirections,
that
their
heads may point
so
direction,
Bide,and the other in the reverse

shown
position

at B.

If this be

toward each other when

now

suspended.

PNEUMATIC

PUT

TO

99

AMUSEMENTS.

LIGHTED

WATEPw.

UNDER

CANDLE

good-sized
cork,or bung; upon this placea small lighted
taper;
with
invert
then set it afloat in a pailof water.
a
a
Now,
steadyhand,
down
into the
the hght,and push it carefully
over
largedrinking-glass
Procure

water.

The

glassbeing

full of

air,prevents

thus

may

see

enteringit

the water

the candle

burn

under

You

water, and

surface,still alight.
date
to eluciexperiment,simpleas
is,serves
that useful contrivance called the divingbell,being performed on the same
principle.
The largestdrinking-glass
holds but.half a
that
soon
pint,so
your diving-light
goes out for
the want of air. As an average, a burning candle

bring it

up

again to

This

the

it

consumes

as

much

air

as

man,

and

he

requiresnearlya gallonof air every minute,so


to the size of the glassover
the
that,according
how
calculate
seconds it
flame,you can
many
of
will remain
a
alight;
large flame
course,
air than a small one.
For this,
and several other experirequiresmore
ments,
is very useful,
a
quart bell-glass
but, being expensive,it is not
found in every parlorlaboratory;one
from a
is,however, easilymade
off
the
and
to
bottom,
green glasspickle-bottle
; get a glazier cut
you have
that Chilton would not reject.
a bell-glass
TO

WATER

PLACE

IN

DRINKING-GLASS

UPSIDE

DOWN.

plate,a tumbler,and a small pieceof tissue or silver paper.


Set the plateon
a
table,and pour water in it up to the firstrim. Now
crumple up the paper, and placeit in the glass; then set it on
very slightly
turn
fire. When
it is burnt out, or rather justas the last flame disappears,
the glassquicklyupside down
into the water.
Astonishing!the water
rushes with great violence into the glass
Now
satisfied that
1
you are
be placedin a drinking-glass
water can
Hold the glassfirm,
upsidedown.
and the plate also. You
the
can
now
reverse
positionof the plateand
of the truth of your pneumatic
glass,and thus convince the most sceptical
experiment. Instead of burning paper, a little brandy or spiritsof wine
the
be ignitedin the glass; the result of its combustion
can
beinginvisible,
Procure

experimentis cleaner.

100

AMUSEMENTS

IN

MECHANICS.

AMUSEMENTS

There

is

IN

BALANCING.

MECHANICS,

subjectof such importanceas mechanics,as its principles


founded upon the properties
of matter and the laws of motion ; and, in
are
stantial
knowing something of these, the tyro will lay the foundation of all subno

knowledge.
The

of matter are the following


: Solidity
properties
(orimpenetrability),
and tenacity.
divisibility,
elasticity,
brittleness,
mobility,
malleability,
ductility,
The
1.

laws

of motion

are

continues

Every body

unless affected

by

2. The

change

Action

and reaction

follow

as

in

are

moves

of

rest,or

of uniform

always proportionateto
always equal and contrary.
OF

THE

rectilineal motion,

force.

is

EXPERIMENT
In

state

extraneous

some

of motion

LAW

the

OF

impellingforce.

MOTION.

it
plump," as it is called,
shootingat "taw," if the marble be struck
struck
ways,
sideline of direction ; but, if
forward
exactlyin the same
be
its
in
in
and
will
a line
course
it will move
an
oblique direction,
*'

situated between

impressed.

the

direction

of its former

and that of the force

motion

This is called the resolution of forces.


BALANCING.

The

C3ntre

of

gravityin

body'isi;hatpart

parts equallybalance each other.

about

which

stick
a
In*balancing

upon the chin,it is necessary only to keep the chin


the pointwhich is called the centre of gravity.

or

all the other


the

or
finger,
fingerexactlyunder

upon

IN

AMUSEMENTS

THE

101

MECHANICS.

TURK.

BALANCED

is first obtained,
bottle,
and in its cork is placed a
needle; on this is balanced a ball
of wood, having a cork or wooden
figurecut out, standing on the top.
Prom
the ball project two
wires,
bent seinicircularly,
having at their
decanter,

extremities

the

the

on

bullets.

two

bullets, and
round

or

whole

jou
erect

from

the

as-

ball

its

bullets,in

two

the centre

cause

much

as

always regain

position. The

to fallbelow

the
turn

; and twist it

side to side

like,it will

this case,

will

ing
needle,the figurestand-

uprightallthe while
about

Push

of

gravity

which

on

the

figureis placed,and, in consequence,


of gravityalways asas the centre
sumes
the lowest

it cannot
position,
do so
without
making the figure
stand erect,or, in other words, until
the bullets themselves
are
equally
balanced.
Ajiy boy may whittle one
of these toys out with

THE
To support
upon

the table.

pail of
Let A

BALANCED

jack-knife.

PAIL.

rests
stick,
only half of which, or less,
B be the top of the table,and C D the stick which is

water

by

to

of the bucket
a

dle
Place the han-

support the bucket.


manner

inchned
middle

on

that it may
as
position,

of the bucket

the stick in such


rest

it in

on

", and

be

an

let the

littlewithin

the edge of the table ; to


apparatus properlyin its

keep this
situation,

with the
place another stick,EEC,
end restingagainst the bucket at the
bottom, its middle, F, restingon the
oppositetop edge of the bucket,and its other extremity,E, againstthe first
C D, in which a notch must be cut to retain it. The bucket will thus
stick,
to either side,
without inclining
be kept in its situation,
and,if not already
filledwith water, it may be filledwith safety.

102

THE

BALANCED

COIN.

THE

This
be

to

that

THE

SPANISH

BALANCED

DANCER.

COIN.

engravingrepresentswhat seems
an
astoundingstatement, namelj,
other

piece of money,
be made
the pointof a
to spin on
can
needle.
To perform this experiment,
cork it,and in the cork
procure a bottle,
needle.
Now
take another cork,
a
place
and cut a sUt in it,
so that the edge of the
coin will fitinto the slit; next placetwo
forks in the cork,as seen
in the engraving,
of
the
coin
the
and, placing
edge
the needle,it will spin round without
on
quarter,or

off. The reason


is this : that the
falling
weight of the forks,projectingas they
do

much

so

of

below

the coin,

brings the

gravityof

the arrangement much


the point of the needle,and therefore

centre
or

and

below
the

the

point of suspension,^

coin remains

safe
perfectly

upright.
THE

laws

The

which

govern
and
illustrations, the

motion

the motion

DANCER.
of bodies
which

are

ing
capableof many, pleasof
causing rotary
give

we
now
example
easilyperformed.
pieceof card,and cut out a littlefigurelike that in the engraving,

is very

Take

SPANISH

and
interesting

on
gum it in an erect position
black
japanned
procure a
clean
a
waiter,J5,or
platewill

and paste or

the

inside of

A.
watch-glass,

Then

clined
do, and, holdingit in an inplacethe figure
position,
and watch-glass
on
it,and they

wiU,
Next

of

course, slide down.


let fall a drop of water

the

waiter,placethe watchglasson it,and again incline


the waiter,and instead of the
watch-glass slidingdown, it
"v^-ill
begin to revolve. It will
on

continue

to

revolve

with

inthe

obeying
creasingvelocity,
of the plane,as dfrectedby the hand of the experiinclination and position
mentalist.
of the
of this is,in the first place,in consequence
The reason
force is introduced,
a
new
to the two
cohesion of the water
by
surfaces,
of
the
different
of
is
to
resistance
which an unequaldegree
parts
imparted

in
"watch-glass

the waiter,and, consequently,in its effort to

with

contact

Again, if the drop of


it undergoes a change of figure; a

slide down, it revolves.


be

that

seen

action,is drawn

force,a body

of water

of these

efiect of both

THE

the

mechanics

how
weight; required,

the

under

is to

observed, it will

be

water

film of water,

by capillary
fugal
glass,while,by the centri-

the

hinder

accelerate

the

The

part of it.

or, in other

motion,

speed.

MECHANICAL

illustrationof the horse

paradoxin

portion of

is thrown

actions

to graduallyincrease

words,

The

foremost

to the

103

MECHANICS.

IN

AMUSEMENTS

BUCEPHALUS.

furnishes

good solution of a popular


Given,a body having a tendency to fallby its own
to prevent it from falling
by adding to it a weight
a

very

on

the

side

same

to fall. The

tends
shows

that
its hinder

where
some-

of its

fore,
evident,there-

it

were

placed on

table,a,
or
direction,

legs,on

line of its

fall considerably

centre, would

its

beyond
horse

is

the middle

It is

body.

the

centre of

which

about

it

engraving

horse, the

gravity of

the

which

on

base,
fall

would

on

and

the

ground ; but,to prevent this,


there is
to

stiff wire

nected
bullet,con-

weight,or

attached

with the body of the

horse,and by
horse

this
on

prances

means
a

the

table,

off;so that
falling
pable
incafigurewhich was
of supportingitself is

without
the

ing
actuallypreventedfrom fallby adding a weight to
its

unsupportedend.

impossible
;

almost

seems

but, when

we

consider that,

in order to have
the
effect,
than

must

the horse's feet

weight
make

wire

of bullet and

be
are

the desired

bent, and the weight be farther under the


on
it,the mystery is solved,as it brings the

horse

in such

that
position

it stand up than to let it fall down.

the

This

table
total

tendencyis rather

to

104

TUB

IMAGE.

REVOLVING

Get

long;cut

one

amusingly.
inches

be made

KNIVRB.

IMAGE.

to balance

piece of wood,

OF

BRIDGE

REVOLVING

THE
This littlefigure
may

THE

itself

about

two

end of it into the form of

and let the other end


shoulders,
taper off to a fine point. Next furnish the little
gentleman with a pair of wafters,shaped like
be more
oars, instead of arms
; but they must
than double the length of his body; stick them
in his shoulders,and he is complete. When
if you
you place him on the tip of your finger,
have taken care
the pointexactlyin the
to make
graving.
centre,he will stand upright,as seen in the enthe
he
wafters, may
By blowing on
be made to turn round very quickly. It is explained
that were
given in the
by the reasons
man's

and

head

experimentof

the "balanced

THE

coin."

BRIDGE

OF

KNIVES.

A A A, in the form of a triangle,


and
glasses,
the blade of No.
them, as shown in the figure,

Place three

knives upon

"ro. 2, and
will be

that

over

3, which

rests

on

No.

1.

The

1 over

bridge bo

three
that of

made

self-supported.
THE

The

No.

arrange

PARLOR

BOOMERANG.

is a weapon
used by the savages of Australia,
By them
flat piece of hard wood.
of this instrument
The peculiarity

boomerang

it is made

of

is,that in whatever direction it is thrown, it will return to the


The Australian
placefrom whence it started in a curve.
making it travel round
aboriginesuse it with greatdexterity,
throw it on the
and return to their feet,or they can
a house
arc
over
ground so that it will fljinto the air,form a perfect

106

AKITnMKTICAL

APHORISMS

AMUSEMENTS.

ARITHMETICAL

OF

NUMBER.

AMUSEMENTS.

principalobject of this volume is to enable the young reader to


what he is doing,we
learn something in his sports,and to understand
shall
before proceedingto the curious tricks and feats connected with the science
which
arithmetical aphorisms,upon
of numbers, present him with some
founded.
most of the following
examples are
As

the

OF

APHORISMS
1. If two
their

sum

or

2. If two

will be
3

an

The

difference will be

difference cf

or

will be

an

product

product of two
5. The

number.

even

subtracted,their

or

an

numbers

even

will be

numbers

uneven
an

even

and

even

together,their
figuresin
by 9, the

different numbers,

sum

difference

or

number
of

amount

uneven

wiU

be

an

added

number

or

uneven

will be

number

by

number, and

even

the

number.
number.

even

number,

one

any

an

their

sum

that number.

by

divisible

by 3,

be

added

or

multipUed

product will also be divisible by 3.


of the
by 9 be added together,the sum
divisible by 9.
wiU be either 9 or a number
divisible
be multiphed by 9, or by any other number
the figuresof the product will be either 9 or a number

and their

sum

numbers

the amount

9. If any

an

be divisible

different numbers

7. If several

and

an

uneven

and their difference will also be divisible

8. If two

other,

number.

uneven

of two

product of

6. If two

each

number.

even
sum

4. The

an

from

subtracted

or
together,

be added

numbers

uneven

Subtracted

be added

numbers

even

NUMBER.

divisible

divisible by 9.
In every

10.

arithmetical

if
progression,

first and

the

sum
multiplied
by
divided by 2, the quotientwill be the sum
of the
11. In every geometric progression,if any
together,their productwill be equal to that term
of these two indices.
Thus, in the series,

the number

of terms, and

the

last term

of the two

be each

products be

series.
be

terms

two

which

answers

multiplied
to the

sum

"

If the

third

and

16

32

fourth

the proterms, 8 and IG, be multipliedtogether,


duct,

128, will be the seventh


term

be

that

sum

term

into itself,
the
multiplied

of the series. In like manner, if the fifth


product wiU be the tenth term ; and if

be

the product will be the twentieth term.


multipliedinto itself,
it is not
Therefore,to find the last,or any other terra of a geometricseries,
necessary to continue the series beyond a few of the first terms.

Previous

to the

numerical

recreations,wo

shall here

describe

certain

ARITHMETICAL

mechanical

methods

of

such as are not


performingarithmetical calculations,
but will be found more
less useful to
or
entertaining,

only in themselves
the young

107

AMUSEMENTS.

reader.

TO

FIND

NUMBER

THOUGHT

First

OF.

Method.
SZAMPUE.

Let

person think of a number, say


1. Let him multiplyby 3

18

2. Addl

19

Multiplyby

3.

4. Add

Let
with

him

57

to this the number

thought of

63

inform

is the number
produced ; it will
you what
Strike off the 3, and inform hun that he thoughtof 6.

3.

Second

always end

Method.
XXAMPLB.

thought of

Suppose the number


1. Let him
2. Add

double

to be

'.....

it

12

16
"

Multiplyby

3.

4. Add

Let him

80

12

92

Multiplyby

5.

10

920

inform

produced. You must then,in


you what is the number
is,in this example,600 ; strike off
every case, subtract 320 ; the remainder
and announce
6 as the number
the 2 ciphers,
thoughtof.
Third

"

Desire

person

to think

of

Method.

number

say 6.

"

He

must

then

proceed
"

'

EXAilPLK.

1. To

multiplythis number

2. To

take 1 from

3. To

multiplythis by itself

4. To tell you

by

the number

the

36

itself

thoughtof

5
25

difference between

this

product and
'.

the former
You

must

And

halve this number

Which

then add

12

1 to it

will be the number

he

Fourth
Desire
follows

person

to think

11

of

thought of.
Method.

number

"

say 6.

He

must

then

proceedas

108

DISCOVER

TO

TWO

OR

MORE

NUMBERS.

EXAMPLS.

1. Add

1 to it

Multiplyby 3
1 again
Add

2.
3.

tell you

thought of

subtract 4 from

then

6. And

divide

it

"

24
6

by

-thoughtof.

he

say is the number

can

you

28

figuresproduced(28):

the

5. You

Which

22

the number

4. Add

Let him

21

Method.

Fifth

EXAMPLE.

Suppose

thoughtof

the number

1. Let him
2. Desire

double

be

it

12

to add to this any number

him

you

tell him

"

16

say 4.
halve it

3. To

You

tell him, that if he will subtract

then

can

will

thought of,the remainder


Note, the remainder

is

always

TWO

DISCOVER

TO

be, in the

MORE

HAS

each

Where

thought of

of the

were

2,

tellhim

he

to add.

THAT

NUMBERS

OF.

Case.

is less than

numbers

you

THOUGHT

First

this the number

supposed,2.

half of the number

OR

PERSON

case

from

10.

Suppose

the

numbers

3, 5.
EXAMPLB.

1. Desire him

add

3. To

multiplyby

4. To add

There

being a

7. To

multiplyby

Let him

four,565.

25
28

process

"

it

56

57
285

the 3d number
the

tell you

You

must

for

as

many

numbers

as

were

thought

produced (inthis case, 290). Then, if


thought of,you must subtract 5 ; if three,55 ; if

the last

numbers

290

manner

same

two

the numbers

1 to it

proceed in

were

4
5

number, repeat this

add

of.

are

3d

6. To

to

number, making

the 2d number

double

And

the 1st

1 to it

5. To

8. To add

there

to double

2. To

here

sum

subtract 55, leavinga remainder

thought of,2, 3, and

5.

of 235, which

ARIXHMETlOsiL

Second
"Where

one

or

Case.

of the numbers

more

i^^

AMUSEIdENTS.

are

10, or

than

more

10, and

thought of.
Supposehe fixes upon five numbers, viz.,4, G, 9, 15, 16.
He must add togetherthe numbers
as
follows,and tell you

there is

of numbers

odd number

an

where

the

various

sums:
sum

of the 1st and

2d

10

2. The

sum

of the 2d and

3d

15

3. The

sum

of the 3d and

4th

24

4. The

sum

of the 4th and 5th

31

5. The

sum

of the 1st and last

20

1. The

You

togetherthe 1st,3d, and 5th sums, viz.,10 + 24 +


from
20 = 54, and
the 2d and 4th,15+31=46;
take one
the other,
8.
The
half
if
this
from the
of
this
is
the
first
4
take
leaving
number, ;
you
of the 1st and 2d you will have the 2d number, 6 : this taken from the
sum
of the 2d and 3d will give you the 3d, 9 ; and so on for the other
sum
then

must

add

numbers.
Case.

Third
Where
an

even

one

1. The

are

10, or

more

than

10,and where

thought of.

numbers, viz.,2, 6, *?,


15, 16, 18. He must
in each cjase:
and tell you the sum
follows,

six

on

as

sum

of the 1st and

2d

sum

of the 2d and

3d

13

3. The

sum

of the 3d and

4th

22

4. The

sum

of the 4th and

5th

5. The

sum

of the 5th and

6th

6. The

sum

add

add

"

2. The

then

must

has been

of numbers

Suppose he fixes
togetherthe numbers

Tou

of the numbers

more

or

number

31
34
24

of the 2d and last

together the 2d,4th,and

6th

13 + 31 +

sums,

24=68,

and the 3d and

5th sums, 22 + 34=56.


Subtract one from the other,
leaving
of
will be 6, the half of this; take the 2d from the sum
12; the 2d number

the 1st and

2d and you

and

you

3d,and

HOW

MANY

will get the 1st ; take the 2d from


will have the 3d, and so on.

COUNTERS

HAVE

of counters
m
person having an equal number
to find how
he has altogether.
many
he
has
16 counters,or 8 in each hand.
Suppose
from

one

hand

to the other

certain number

number
Ask
this

him
case

so

transferred.

how

Supposeit be 4, the

of

the

IN

MY

each

hand, it is required

HANDS?

Desire him

them, and

hands

of the 2d

sum

now

to

transfer

tell you
contain 4 and
to

the
12.

is contained in the larger; in


times the smaller number
many
it is three times.
You must then multiplythe number
transferred,

THE

110

THREE

TRAVELLERS.

THE

MONEY

GAME.

4, by the 3, making 12, and add the 4, making 16; then divide
minus 1 ; this will bring 8, the number
in each hand.
In most
in each
He

fractions will

cases

hand

and if 4 be

will divide 14

in the process:

occur

the hands
transferred,

6 and

inform you
which is 9^.

when

10

will contain

that the

16

counters

6 and

by
multiply4 by 2^
Add
4 to this,
making 13^ equal to ^^.
Subtract 1 from 2^,leaving]^ or J.
Divide ^.^by J,giving 10,the number
in each hand.

Ton

THE
Three

THREE

the 3

by

quotientis 2 J

are

14.

2^.

or

TRAVELLERS.

inn,in Persia; and two of them


of the
them, according to the custom
brought
but
the third,
not having providedany, proposed to the others that
country ;
should
and he would
eat
they
together,
paj^ the value of his proportion.
This being agreed to, A produced 5 loaves,and B 3 loaves,all of which the
travellers ate together,
and C paid 8 piecesof money
the value of his
as
but
with
which
the
others
about
the division
were
share,
satisfied, quarrelled
of it. Upon this the matter was
referred to the judge,who
decided impartially.
men

at

caravansary
their provisions
along with

What
At first

one

ate

seem

furnished;but
2|

or

his decision ?

was

sightit would

to the bread

each

met

that the money


should be divided
consider
must
we
that,as the 3 ate

loaves of the bread

he furnished.

2^ loaves furnished the stranger by A ; and


2 J to ^= t to 1, is the ratio in w^hich the
imagineA and B to furnish,and C to consume
accordingto

"

This from

according
8

loaves,
leave

5 wouM

2j=r:^furnished by B, hence,

money

is to be divided.

then
all,

If you
the division will be

furnished.

amounts

MONET

THE

GAME.

of
pieceof gold,and in the other a .piece
silver,
you may tell in which hand he has the gold,and in which the silver,
the
number,
by
followingmethod : Some value,representedby an even
such as 8, must
be assignedto the gold; and a value representedby an odd
number, such as three,must be assignedto the silver ; after which, desire
in the right hand
number
the person to multiplythe number
by any even
3
odd
and
that
in
the
left
then
bid
such
as
an
as
number,
whatever,
2,
by
;
him add togetherthe two products,and if the whole sum
be odd, the gold
be even, the
will be in the righthand, and the silver in the left ; if the sum
A person

havingin

contrary will be the

hand

one

case.

To conceal the artificebetter,it will be sufficient to ask whether


of the two

productscan

total will be even,


It may
of the same

be

and

be halved

in the contrary case

readilyseen,
person,

may

without

that the

be

remainder; for in

the

that

case

sum

the

odd.

pieces,instead of

supposed to be in

being in the

the hands

of two

two

hands

persons,

one

AKITHMETICAL

has the

of whom

piece of

or

the

silver.

persons,
person, callingthe

same

To find

of which

number

equal to

This

was

or

PHILOSOPHEK'S

THE

shall be

The

these two

regardto

ber,
pieceof gold,and the other the odd numsame
operationsmay then be performed in
as are
performed in regard to the two hands of
the right,and the other the left.
one
privately

number,

even

HI

AMUSEMENTS.

the

PUPILS.

half,fourth,and seventh,added

to

three,

itself.

favorite problem among

the

arithmeticians,

ancient Grecian

following
us, illustrious
how
"One-half,"replied
pupilsfrequent-thy school?"
Pythagoras,
many
onethe philosopher,
''studymathematics, one-fourth natural philosophy,
seventh observe silence,
and there are three females besides.'*
28.
The answer
is,28 : 14 + 7 +4 + 3
stated

who

the

question in the

"Tell

manner:

THE

example, 11, and

to add

togethertillone

them

certain sum, such as 100.


By what
before the other ?
to that number
The

GAME.

numbers
persons agree to take,alternately,

Two
for

CERTAIN

whole

artifice in this consists

1, 12,23,34, and

numbers

means

so

on,

or

in

of

can

one

less than
of them
of them

givennumber,

has

reached

attain
infallibly

immediatelymaking choice of the


series which
continuallyincreases

the
knows
that the first person, who
suppose
choice of 1 ; it is evident that his adversary, as he must count
game, makes
less than 11, can at most reach 11, by adding 10 to it. The first will then

hy 11, up

take

to 100.

1, which

Let

will make

us

12 ; and

whatever

number

the second

firstwiU

may add the


which forms

add the number


win, providedhe continually
certainly
the complement of that of his adversaryto 1 1 ; that is to say, if the latter
take 8, he must take 3 ; if 9, he must
take 2 ; and so on.
this
By following
method

he will

attain to 89, audit will then be impossiblefor the


infaUibly
second ,to prevent him from gettingfirst to 100; for whatever
number
the
"
second takes he can attain only to 99 ; after which the first may say
and
1 makes
100." If the second take 1 after 89, it would
make
90, and his
"
would
finish
and
10
100."
Between
make
two peradversary
by saying
sons
who are equallyacquaintedwith the game, he who begins must necessarily
"

"

win.

THE
A

pairof

without
of

dice

DICE

GUESSED

being thrown, to

seeingthem.

UNSEEN.

find the number

of

pointson

each die

TeU

the person who cast the dice to double the number


of them, and add 5 to it ; then to multiplythe sum

points upon one


produced by 5,and to add to the productthe number of pointsupon the other
die. This beingdone,desire him to teU you the amount, and havingthrown
out 25, the remainder will be a number
of two figures,
the first
consisting

112

FORTY-FIVE.

FAMOUS

THE

THE

EXPUNGED

FIGURE,

is the number
of pointson the firstdie,and
left,
the other.
Thus :
the number
to the right,
on
figure,

of

the

which,to

Suppose the

of

number

pointsof

the

second

the firstdie which

comes
up to be 2,and
that of the other 3 ; then,if to 4,the double of the pointsof the first,
there
be added 5,and the sum
produced,9,be multiphedby 5, the product will be

of pointson the other die,be added,48 will


which, if 3, the number
be produced,from which,if 25 be subtracted,
23 will remain
; the first figure
number
of which is 2, the
of pointson the first die,and the second figure
3,
45 ; to

the number

on

the other.

THE

How

number

can

FAMOUS
divided

be

45

FORTY-FIVE.

parts that,if

into four such

to the first

tiply
part you add 2,from the second part you subtract 2, the third part you mulof the addition,
the
by 2, and the fourth part you divide by 2, the sum
and the
of the subtraction,
remainder
the product of the multiplication,
of the division,
be all equal?
quotient
The

firstis

The

second

The

third is

add

8 ; to which

2, the

is

sum

10

2, the remainder is 10
12; subtract
10
5 ; multiplied
by 2, the product is
The fourth is 20 ; divided by
2, the quotientis 10
is

45

Requiredto

subtract 45 from 45, and leave 45

Solution.

9 + 8 + 7 + 6 + 5 + 4 + 3 + 2 + 1=45

"

as

remainder.

1+2+3+4+5+6+7+8+9=45
8+6+4+1+9+7+5+3+2=45

THE
A

ASTONISHED

FARMER.

and B took each 30

A sold his at 3 for a dollar,


B at 2
pigs to market.
afterwards
for a dollar,
and togetherthey received $25. A
took 60 alone,
which he sold as before^
of
at 5 for $2, and received but $24 ; what became
the otlier dollar?
the insinuation that the firstlot were
sold
question,
at the rate of 5 for $2, being only true in part. They commence
sellingat
that rate,but after making ten sales,
A's pigs are exhausted,and they havo^
received $20 : B still has 10 which he sells at '' 2 for a dollar,"
and of course
receives $5 ; whereas had he sold then- at the rate of 5 for $2, he would
have received but $4. Hence the difficulty
is easilysettled.
This is rather

catch

THE
In the first place desire

EXPUNGED

FIGURE.

in a line,
secretly,
any
number
of figures
he may
choose,and add them togetheras units;having
done this,
teU him to subtract that sima fro
the line of figures
set
originally
a

person

to

write

down

114

THE

REMAINDER.

THE

THE

A very

pleasing'
way

either slate

it,then

The

key

the

fractions.

.*.
.

."

thought

will be

THREE

JEALOUS

find
by night over a river,
at a time,and
for want
over

the

may

be

that

or

two
or

The

"

"

Simple as

of

this

ARITHMETICAL

of the best and

follows : Get

most

six

of the three v/ives may be


unless her husband
bo present ?

followingmay
let B's and

"

over

"

B^s wives

and

be

go

over

then C

"

as

C's wives

wife return,A and

comes

appear, it is found in the


of years
years ago, hundreds

questionmay

MOUSE-TRAP.

simple mouse-traps in use may


of
pine,about the eiglith

of smooth

row

none

Alcuin,who flourished a thousand


the art of printingwas
invented.

THE

carry but

compelled to
questionis,how those

men,
three ways ; the
let A return

any : Let A and wife go over


B and 0 go
A's wife returns
C's wife returns,and A^s and

can

they are

waterman

time,so

effected in two

go over
back for his wife.

One

5
.

wives, being ready to

boat which

"

over

before

their

at the water-side

of

HUSBANDS.

river at several times.

persons shall pass, two at a


of one
found in the company

works

of

jealoushusbands. A, B, and C, with

themselves

) 24
12

the number

THE

go

will leave

The remainder

Three

14

10

it

Subtract

"

request

you

In the

it

"Which

as

sum

is the remainder.

sum

of

Halve

good

of the

whatever

10 to it

Add

This

to tell tho

example
requestedto be added.
Any amount
operationis simplified
by givingonlyeven
numbers,

will divide without

Double

two

figures
is,that halfof

duringthe working

Think

pass

then

are

is the remainder.

added, but

they

as

You

is the half of 10, the number

given,5
be

an

figurefirst thought of.

to this lock of

to be added

may

to arrive at

that the

what

thinker

REMAINDER.

arithmetical snm, without the use of


a person
to think of a figure,
then to double
certain figure
to it,
halve
the
now
whole sum, and finally
to

from

subtract

MOUSE-TRAP.

is to ask
pencil,

or

add

ARITHMETICAL

be constructed

inch thick,a
shp
quarter of an inch broad,and of sufiScient lengthto cut out the following
three or four inches high,which
parts of a trap; First,an upright piece,
must
be square at the bottom, and a small pieceto be cut off at the top to
as

an

ARITHMETICAL

fit the

in No.

notch

be of the

top

of

the

notch

length as

same

fit the

it,to

in No.

of the

either

(see No.

the

1, in the margin). The

with
first,

top of No.

1, and

(see No. 2).

others

notch,

similar

it to

the

on

will

Ton
fiat

piece of

wood

and

the

the

bait

end

mice, rats, and

or

board

same

of the

other

edge

2 elevated

the
No.

end

of No.

of No.

3 with

No.

3, the

falls upon

birds,caught by

FIGURE

the

this

OP

4 TRAP.

No.

put
it,by

3, the

No.

discover

thinned

the

on

by

exact

fol-

as

the

keep

piece

the

of cheese

must

have

rest

of No.

weight

of

2.

the

notch

of

resemblance

upright, cut

trap together.
;

seen

by

mouse,

pieces immediately
We

the

in

as

of it in the

touches

put

top of No.

top

the

forms

whole
3

other

mouse.

of

finish

to

as

one

must

of which

end

1, will
a

end

inclination
end

place where
the

2 in the

slate,one

it,until

by

exact

bait,will pulldown
slate

in

cut

far,you

will

long

as

1, as it is in the cut, then

put the thinned

slate ; then
2 down

No.

of No.

of No.

end

thinned

the

or

in

you

it in the

keep

of the

centre

by catching

now

nibbling the
of

No.

figure 4 ; at

may

the

or

draw

notch, which,
You

and

find the

now

3, and

No.
of

ground,

lower

thus

notch

of which

Place

piece of wood,

flat

the

proceeded

be

must

piecestogether, in order

1 ;
a

2,

Having

the notch

get

catch

to catch

be twice

the

lows

should

at the

nearly

of it trimmed

2.

another

piece must

across

No.

in

second

cut

end

piece

to that

of

situation

; then

other

third

adding

^^

notch

the

the

The

end

cut

115

AMUSEMENTS.

rate,
sepa-

numbers

110

THE

CARD-CHAIN

PUZZLE.

THE

AND

SQUARE

CIRCLE.

PUZZLES.
To

minds, the pleasure of making a discovery,after long and


is greater than any
patientinvestigation,
dehght that can be offered to the
manj

Puzzles

senses.

of such

may
natural

be

regardedas

tendencies

excellent medium

an

for the

ment
develop-

in

ments
youth,combining,as they do, the eleof work and play ; necessitating
also both application
and perseverance,
and enabling us to improve the valuable facultyof holdingseveral
ideas in the mind at^nce.
In short,the same
powers of intellect that will
enable a boy to imravel the intricacies of a puzzle,might, later in life,
of
prove, in their fullest development,valuable aids to the investigation
the mysterious problems of Nature, and yield,for their fruits,
fresh
some
contributions
of Science.
For centuries,
to the never-ceasingwonders
have been popular as recreations.
Those
paradoxes,and riddles,
puzzles,
have
been
in
the followingpages,
that we
carefully
placebefore our readers
have
in
collected from several sources
the
a
answers
we
placed
separate
;
of
chance
them
have
the
that
so
our
deciphering
chapter,
young friendsmay
instead of being directly
for themselves,
enlightenedby the printedsolutions.

1.

The

"

links of which

PUZZLE.

CARD-CHAIN

THE

this chain

is formed

have

no

neither
joints,

was

any

3E ^3t

JB

gum, paste,nor adhesive material


all fairly
cut from a singlecard.

in their formation

used
Our

young
in
this
collection.
ingeniouspuzzles

the most

2."

THE

SQUARE

AND

CIRCLE

PUZZLE.
Get

pieceof cardboard,the

size and

shape of the

or
holes,in the
diagram, and punch in it twelve circles,
positionshovvm. The puzzle is,to cut the cardboard
each piece to be of the
into four piecesof equal size,
and
without
contain
three circles,
to
same
shape,

cutting into any of them.

; but

they

friends will find this

were

one

of

117

PUZZLES.

THE

3."

Procure

good stiff pieceof pasteboard,and

in
designsrepresented

they will form


4.

Get
inches

the

of

cover

long,and cut

stringsand balls

The

trick

OCTAGON.

MAGIC

as

the

THE

rectly,
accompanying diagram. If joinedtogethercor-

BOARD

small

four each of the three

octagon.

an

"

draw

it out
shown

AND

or
cigar-box,

the

shape

in the

any
of the

BALL.
other thin

board,about

engraving. Then

arrange

five
the

same.

is,to get the largeball ofi"the stringwithout

untying it,or

moving
re-

any of the smaller balls.


5."
A
veneer

cabinet-maker
the

CABINET-MAKER^S

THE
has

tops of two

circular

PUZZLE.

pieceof veneering,with which he has to


of the
it so happens that the area

oval stools ; but

stools,exclusive of the hand-holes in the centre, and that of the circular


he cut his stuff so as to be exactly sufifiHow
must
piece,are the same.
cient for his purpose

118

PROTEAN

THE

stiff cardboard

pieceof

THE

PROTEAN

THE

6."

Cut

PUZZLE.

in the

inches

long,by

eleven

pieces,and with these eleven

one

PUZZLE.

PUZZLE.

shape of Eig. 1.

Let it be about five

Cut it then into

piecesform
After this,
by changingthe positions

cross.

in turn

form
pieces,

of the
in

inch broad.

BUTTON

the several

Fig. 1.

shapes

Fig.2,

Fig. 2.

THE

7."
In the centre
and

of

justbelow

BUTTON

PUZZLE.

pieceof leather make


a

small hole of the

same

two

parallelcuts with

width ; then pass

knife,
pen-

pieceof

0"
"0
stringunder

slitand

through tlie hole, as

in the

and
figure,

largerthan the hole to the ends of the string. The


get the stringout again without takingoff the buttons.

buttons

is,to

the

much

tie two

puzzle

PUZZLES.

THE

8."

(which is to
9."
an

AND

PUZZLE.

BALL

puzzleit is only necessary to cut a thin pieceof wood into


the shape of a heart,to make six holes in it,
as
represented
and
in the annexed
thin
silken
providea
cord, which
cut,
ends fastened into a small
is to be doubled,and the two
balL
To play the ball on, pass the loop through
wooden
the hole 6, from face to back, up to 2, through which
oring it,and then through 3, 5,4, and 1, in succession ;
then through 2 again, and down
the back to 6 ; bring it
through 6 to the face,and pass it over the ball ; then draw
the loop back again through 6 and 2, and the puzzlo
is set.
take the ball and stringoff after being thus fixed)

this

To make

Get

HEART

119

BALLS

AND

STRING

THE

oblong stripof wood

ivory,and

or

shown

PUZZLE.
bore

three

in the cut.

holes

in

it,as
Then take a piece

of

ends
twine, passing the two
holes
ties,
extremithe
at
the
through
them with a knot,and
fastening
thread
as

without

^movmg

the

stringfrom

the

pieceof morocco,

constructed sunilar to the


without

one

removing any of the

or

any

it two

depictedabove.

beads
The

rings,
puzzleis,to
same
side,
or

get both beads on the


holes,or untyingthe knots.
PUESE.

lO."PUZZLE

With

upon

other

givenhere.
rings.

purse be
puzzleis,to open the same

suitable material,let
The

circlo

The

representedin

PUZZLE.

CIRCLE

STAR.

E-CORNEKED

TWELY

ll._T^E

THE

STAR.

CORNERED

TWELVE

.THE

120

the cut, is divided

the twelve

at

points,A,

B, C, D, E, F, G, H, I,K, L, M, hj
that they form a
lines "0 drawn
star with twelve points. From the
point A, draw a line to F, from F
to L, to D, to I, to B, to a, to M,
E, to K, to C, to H, and back
again to A.
is
to be solved,
The problem now

to

to distribute the twelve

how

bers
num-

followingarithmetical
progression2, 4, 6, 8, 10, 12, 14,
of the

'^

/ X

/\

"^i

16, 18, 20, 22, 24, into the twelve


compartments of the twelve letters
which

stand

of the star
the

sum

twelve

at the

in such

of any

two

shall be equal to the

points

manner,

that

numbers

that

lie side

of the two

numbers

sum

by side,when
which

are

added

at the two

together,
opposite

pointsof the star.


12."

OUT

CUTTING

Jin

CROSS.

Da
DO

How

can

be cut out of

a perfect
scissors,
cross, and

13."

singlepieceof paper, and


all tJie other

THE

CIRCLE

forms

with

shown

as

PUZZLE.

Twenty lines upon- paper place,


On every line five circles trace ;
These circles should justin amount,
count ;
thirty-seven
And every circle,
orb,or round,
Upon an angle should be found
At an equal distance,
too, should be
Upon each line" solve this for me.

Or number,

"

"

one

cut of the

in the cuts ?

122

ROMAN

CROSS

17."
A
so

PUZZLE.

THE

DOUBLE-HEADED

THE

FLOEIST'S

PUZZLE.

florist planted thirty-one


varieties of flowers

that he had

one

circle con

PUZZLE.

(onlyone

taming eighteen varieties ^

six varieties in each ;" six straight


with
rows
with six varieties in each.
three straight
rows

18.-^ROMAN

of each

seven

kind),

circles with

six varieties in each ; and

CROSS-PUZZLE.

[^
i_J

U
"With three
each

piecesof cardboard,of

of Nos. 2 and

3, to form

19."

THE

the

shape

and

size of No.

1, and

one

cross.

PUZZLE.

FOUNTAIN

three houses,and E F G- three fountains or


wall,BCD
It is requiredto bring the water from E to D, from G to B, and
C, without one crossingthe other,or passingoutside of the wall
A

is a

20."

THE

DOUBLE-HEADED

canals.
from

A.

PUZZLE.

"

u
2

piece of wood, as in the cut No. 1, and four others,like


all into the cross-shaped
slit,
No. 2. The puzzleconsists in gettingthem
until they look like Fig.3.
Cut

circular

PUZZLES.

21. "THE

123

PUZZLE.

CARDBOARD

3 inches.

Take

pass

of
pieceof cardboard,or leather,

indicated

the

by

diagram ; cut

it in such

throughit,stillkeepingit in
22.

THE

"

the

shape and

manner

that you

is

CARPENTER.

PERPLEXED

hole in the barn

Cut

trianglesout

twenty

together,and request a

24."
A

plank was
side,and found

person

to be cut

in two

in three rows,
across,

or

26.

Make
so

THE

will

27.
Draw

three

fact,
they have

an

exact

and

mix

them

with them.

square

PUZZLE.

carpenter cut it half throughon

NINE

How

each

it?

was

DIGITS.

several

SQUARE.

ACCOMMODATING
of

eightsquares
that you

THE

in

figuresor numbers under ten)


either up or down,
a way
that,adding them together
to corner, they shall alwaysmake
fifteen.

corner

"

; the

digits
(thatis,the

in such

from

to make

feet wide

pieces of wood;

square

feet stillto cut.

two

25."
Place the nine

ten

CARPENTER'S

THE

he had

of

twelve

and

PUZZLE.

TRIANGLE

23. "THE

yourselfmay

piece.

one

floor,
just two feet in width
length. How can it be entirelycovered with a board three
the hoard only once in two ?
eightfeet long,by cutting
There

measurement

now

"

card,then
have

THE

twelve

THREE

pieces.

Form

to

corner

square

with

ner,
cor-

them.

RABBITS.

that each shall appear


onlythree ears between them.

so
rabbits,

from

divide four of them

to have

two

ears,

while,in

124

TO

ANSWERS

TO

AIsTSWERS

TO

ANSWJER

1."

PUZZLES.

PUZZLES.

PUZZLE.

CARD-CHAIN

card,say four inches long and two and a half inches T^ide,or of
tice.
any other size thought fit; but the largerthe card the better it is for pracfrom A to B, and another line from C to D,
Draw
a
lightpencil-line
Xow
inch from the edge of your card.
at about a quarter of an
lay the
card in water
for a short time ; after which
splitit down from the edge
with a penknife,
far
and
the
as
as
pencil-ling, then put the card aside until
it is perfectlydry, when
a
will resume
you
your task as follows : With
lines indicated in the ensharp penknifecut right through the straight
Take

graving,but only half


of the
Thus

1 and

card.
1'

that is the split


as
way through the dotted lines,
portion
The
Hnk
of the chain.
figuresshow the bar of each

belong to

the

same

link,and

are

connected

at

the

top and

bottom, the latter by the upper half of the spht,and the former by the
in the same
under half of the split;the links 2 and 2' are
also connected
thus
way, and so on to the end of the chain,until every link is released,
forming a cable,which, if not useful for any mechanical purpose, will at
least

serve

2."

to

ANSWER

amuse.

TO

SQUARE
O

CIRCLE

AND

PUZZLE.

ANSWERS

TO

THE

TO

"ANSWER

piecesare put togetherin

The

125

OCTAGON.

MAGIC

followingmanner

BO'ARD

TO

4. "ANSWER

the

PUZZLES.

BALL

AND

PUZZLE.

the ball close up to the wood,


pull the loop of string down

Push
and

through,as

much

it will come;
of the loop

as

end
the
pass
through the hole in the wood
then

over

two

and

The
here shown.
as
pellet,
loops will then separate, and

the

the ball
The

easilybe taken off.

can

the wood

knots beneath

the

peUets.

5."

ANSWER

The

THE

TO

cabinet-maker

must

prevent

the

loops being pulledthrough by

PUZZLE.

CABINET-MAKER'S

firstfind the centre

of the

and
circle,

strike

half the diameter of the first,


centre.
and having the same
circle,
at right
of two Hnes drawn
Then cut the whole into four parts,by means
the
the
inner
and
then
cut
each
other
to
pieces
angles
along
circle, put
;
another

togetheras

in the above

diagram.

126

ANSWERS

6."

ANSWER

TO

Cut the cardboard


may

as

in

TO

PUZZLE.

PROTEAN

THE

Fig.A,

PUZZLES.

and with the

piecesthe different diagrams

be formed.

la:

7."

Draw

the

buttons

may

8."

THE

TO

ANSWER

BUTTON

PUZZLE.

slipof the leather through the hole,and the stringand


be easilyreleased.

narrow

ANSWER

TO

HEART

AND

BALL

PUZZLE.

play the ball off,


placethe heart before you in the positiondescribed
by the cut ; slacken the stringby drawing at the back, the ball toward the
ward
hole 6 ; then loosen the rest of the stringby pulHng it toTo

you, and draw up the loop as far as you can ; then


the
loop through hole 2, down the other side of the
pass
heart to G, throughwhich bring it to the face,and pass it
the ball ; then draw the loop back againthrough the
over
off. Care
hole,and the ball and the stringwill oome
should be taken to avoid twistingor entanglingthe stryjg.
same

The

lengthof

the

stringshould

be

to
proportioned

the size

of the heart ; if you make


the heart two inches and a half
high the string,when doubled,should be about nine inches

long.

9.

^ANSWER

AND

STRING

THE

TO

127

PUZZLES.

TO

ANSWERS

PUZZLE.

BALLS

either ball through it. Push it


loop well down, slipping
the knot,and draw it
pass it over
through the hole at the extremities,
be repeatedwith the other ball;
through again. The same
process must
the loop can then be drawn
throughthe hole in the centre,and the ball
will slide along the cord until it reaches the other side. The stringis
the

Draw

side.
replaced,having both balls on the same
ihis trick. Draw
There is another and perhaps a neater way of performing
the loop through the central hole,and bring it through far enough to pass
draw the string
of the balls through. Having done this,
one
back,and both
then

balls will be found

on

the

side.

same

TO

ANSWER

10."

PURSE

PUZZLE.

loop a up throughring No. 2,and over No. 1 ; then pass looph over
2 up through No. 2, and over
No. 1, as before ; when
the same

Pass

rings1 and

may

be easilydrawn

No.

8, draw

over

11."
This
manner
over

throughrings3,4, 5.
it up

through ring 6, and


TO

ANSWER

L, 8

over

D,

10

over
over

the purse

is

complete.

TWELVE-CORNERED

singular
arrangement
Place No.

Again pass loopc through ring

of the numbers

the

ringwhich

I, and

so

on, and

STAR.
is effected in the

following

encloses the letter A, 4


the numbers

over

will then

E,

be distributed

appears in engraving,page 547.


Tou may now
take any two numbers
that lie side by side,and add them
and
their
wiU
sum
together,
always be equal to the sum of the two numbers
as

found at the oppositepointsof the star.


For example,the sum
of the two Nos. 14 and 4, which

cover

the letters

128

ANSWERS

G and F, is 18, and

TO

also is the

so

PUZZLES.

of the numbers

sum

placedover the oppositeletters M and A. The


and their opposites.
other pairof numbers
12.

TO

ANSWER

"

GUTTING

16 and

is the

same

OUT

with

are

ever.y

CROSS-PUZZLE.

about three times


pieceof writing-paper,
as
long as it is broad
saj six inches long and two
^
Fold the upper corner
wide.
down, as sliown in
Take

case

2, which,

"

Fig.1

; then

fold the other upper

and it will
first,
in

the paper

in

Appear

as

over

the

next

fold

it will appear

the last fold is made

as

lengthwise,

of the paper, and it will exhibit


cut through with the
of Fig,4, which, when

the middle

also,in
the form

of the dotted
13,"
The

corner

Fig.2 ; you

and
half,lengthwise,

Then

Fig.3.

in

line,will

give all the forms


TO

ANSWER

lines and

circles must

be traced

0~6"
14."

ANSWER

In order to take

the

THE
as

pipe off,the

PUZZLE.

in the

followingdiagram :

THE
card must

o"

PUZZLE.

CARD

be doubled

slippassed throughit,until there is sufficient of the


below

the

(as

loop

pipe
square
slip(Fig.3) being passed through it. Fig.3 is then to be
taken away, and the pipe shpped off. The card for this
puzzlemust be cut very neatly,the puzzlehandled gently,
and great care
taken that,in doublingthe card to put'on
the pipe,no creases
made
in it,
are
as
they would, in all
to an acute specspoilyour puzzle,
probability,
by betraying
tator
the mode of operation.
to

allow

one

of the

the direction

CIRCLE

"""
TO

in
scissors,

mentioned^

ends

of the

130

ANSWERS

ANSWER

19."

PUZZLES.

TO

FOUNTAIN

TO

PUZZLE.
A

20.- -ANSWEE,
side

AiTanging them

out the

the cross, draw

ANSWER

"

same

or

leather

to the

end

The

pass

card ; then

of the

the proper

diagram shows
card

through it.

board

two

leather,a person

TO

(the
so

on

ends.

may

be treated in the

PERPLEXED

same

annexed

diagram :

1
,

23.

The

"

ANSWER

solution of this

TO

manner.

CARPENTER

of the

cut after the manner

was

the middle,and then

cuttings. By

laurel leaf may

ANSWER

22."
The

or

PUZZLE.

it,and

open

middle, except the

the

opening the

will

lengthways down

narrow

first to the

cut down

rest will

process

end

right,nearly to the
and
way), and then to the left,

cut

of

arms

CARDBOAPvD

TO

cardboard

the

Double

of the

PUZZLE.

again.

back

21.

hj sldo in the short


and the
centre-piece,

reversal

follow easily. The

put them

DOUBLE-HEADED

TO

TRIANGLE

PUZZLE.

easilyacquiredby
in
lines
the
dotted
the engraving;by which it
observing
will be seen
that four trianglesare
to be placedat the
corners,

this is

formed.

and

be

square made in the centre.


rest of the square
be
may

small

done, the

puzzlemay

"

7^"

When

quickly

N.-*'''\
v^'k

TO*

ANSWERS

24."

he

ANSWER

plank was

25.

Arrange

the

"

TO
to be cut

THE

The

"

figuresas explainedin

ANSWER
square

27."

TO

THE

is composed in the

ANSWER

TO

PUZZLE.

the

DIGITS,

NINE

THE

TO

15

^6.

131

CARPENTER'S

in tins waj

ANSWER

PUZZLES.

followingdiagram:

15

15

15

ACCOMMODATING

followingmanner

THE

THREE

SQUARE.
:

RABBITS.

=5

G-OOD
The

Parlor

BOOKS.

Magician

One Hundred

or,

and

Extensive

Tricks for the Draw-

Miscellaneous
Collection
Dice, Dominoes,
Cards,

of Conjuring
containing an
Legerdemain
; Sleights with
Ribbons,
etc., all of which
formed
PerEings, Fruit, Coin, Balls, Handkerchiefs,
maybe
in the Parlor
without
the aid of any
Drawing-Poom,
or
apparatus ;
also embracing
choice
be pera
Deceptions, which
variety of Curious
formed
may
aid
with
the
of simple apparatus
illustrated
and
ly
clear; the whole
explained with 121 engravings. Paper covers,
price
cts.
30

ing-room,

and

in

Bound

Book

boards,

with

cloth

back-....-

Riddles

of

Five

and

cts.

oO

Hundred

Home

and
Curious
Collection
of Piddles,
containing a Choice
Pebuses,
Charades,
Enigmas,
Anagrams,
Transpositions, Conundrums,
in Arithmetic,
Fireside
Puzzles, Queer
Amusing
Sleights, Kecreations
Amusements
in MagGames, and Natural
Magic, embracing Entertaining
Second
in Science
for
nQticm,
Sight, and
Chemistry,
Simple Pecreations
Family and Social Pastime, illustrated with sixty engravings. Paper covers,
cts.
price
30
cloth
back
in boards, with
Bound
cts.
50

Amusements,

of Fireside

Book

The

of the

most

creation, such
which

Games

"

G-ames,

Containing

an

tion
Explana-

Games
suited
to the
Entertaining
Family Circle as a Peof Action, Games
Games
which
as
merely require attention.
which
have
for their objects
Catph
Games,
require memory,

Tricks

or
Mystification,
display Gallantry, "Wit,

Games
or

in

some

Games
Forfeits, Fireside
Amusing
Paper covers,
price
cloth
back
in boards, with
Pound

which
to
an
opportunity is afforded
of certain
slight knowledge
Sciences,
for "Winter
etc.
Evening Amusement,

30
50

.--

all the

Tricks

Tricks
Mental
whole
covers,

Bound

Parlor

Playing
performed by Sleight-of-hand

Cards

and

illustrated

price

Arrangement
Performed
by the

Tricks

and

Cards
of

and

Calculation,

Confederacy,

containing

with

Deceptions

and

with

Cards,

"with

Tricks

Parlor

made

plain and

easy,

aid

with

the

in boards

by

Cards

the
;

aid

cloth

Theatricals

; or,
Dramatic

Winter

of Memory,

by the

Cards.
Prepared
seventy engravings.

30
50

back

of

cing
embra-

invented,

with

cts.

Explanations

ever

of

cts.

Evenings* Entertainment.

aid

of

The

Paper
cts.

cts.

taining
Con-

or
Charades, Acting Charades,
Drawing
Musical
"c. ; with
structions
InPoom
Yivants,
Burlesques, Tableaux
Pantomimes,
to Construct
and
for
Amateurs
to
a Stage
Curtain; how
; how
its
and
Properties, on the " Making Up '* of Characters, Exget up Costumes
Illustrated
with
to arrange
and Entrances
Tableaux, etc.
vings.
Engra; how
cts.
30
covers,
Paper
price

Acting Proverbs,

Bound

The

in boards,

Book

cloth

of

back

50

500

CnrioTis

Puzzles.

cts.

Containing

bers,
Paradoxes, Perplexing Deception in numand
in Geometry.
of '^he
Tricks
Sociable,"
Amusing
By the author
"The
Secret
Book."
Illustrated
with a Great
Out,'' "The
Magician's Own
This
book
will have
It will furnish
a
large sale.
Variety of Engravings.
Fun
and
for a whole
Amusement
winter.
30 cts.
Paper covers, price
Bound
in boards, with
cloth
back
50 cts.

large

collection

of

entertaining

DICK

C"iHies of the aboye

books

sent

"

to

any

18

FITZGERALD,
address

in tlis U.

S. free

Ann

of postage

St., IT. Y.
oa

receipt "f pri"".

pc=^

GOOD
Ball

Hillgrove's
Practical

BOOKS.
Room

Guide,

Master.

Dancing"

lialls

Containing

Parties, with
the Toilet,
together "with full explanations
in
Steps used
ments, Terms, Figures, and
Deportment

and

at

Instructions

Precise
leam

how

without

them
for

aid

the

of

Figures

the

out

Calling

and

whole
The
required for each.
six descriptive engravings and
of

"

Rarey

in

Etiquette
Dress

; to

that

so

any
is added

which

of every
Dance,
illustrated
with

and

the

person
of

amount

hundred

one

and

Music

seveinyProfessor

$1 .00.
"ys cts.

Complete

may
tions
Direc-

Easy

diagrams, by Thomas
IIillgrove,
cloth, with gilt side and back"

Knowlson's

and

descriptions of the lludiDancing,


including Clear and
of Quadrilles, Waltzes, Polkas,

in
237 pages, bound
back
in boards, with cloth

Dancing.

Bound

on

Hints

and

Dances,

Fancy
Teacher

Treatise

Valuable

all kinds

Dance

to

Plain

Reels, Round,

Kedowas,

and

Complete

and
Plain

Horse

Tamer

and

comprising the whole Theory of Taming or Breaking the Horse,


and Improved
in the United
Method,
as
practiced with great success
by a New
of Europe, by J. S. Raret?, containing
States, and in all the Countries

Farrier,
Rules

for

selecting

in all Diseases

years'
life, an

practice of

extensive

Poet's

the

C. Kno
author, by John
during his
wlson,
the latest discover^
high popularity, containing
with
Illustrated
Bound
descriptive Engravings.

of

Farrier

English

ies in the cure


of Spavin.
in boards, with
cloth back

The

for Feeding Horses, etc.


plete
ComAlso, The
for the Treatment
of Horses
; a Guide
is liable, being the result of fifty
animal

good Horse,

Doctor
; or, Horse
that
noble
to which

Farrier

50

Companion

DlcUGnary

of

cts.

AUou-able

ail

to aid aspiring genius in


in the English Language,
This
is a book
Rhymes
and
tu Poetical
the Composition
Effusions
of Rhymes,
generally. It gives
the Allowable
and
the Perfect, the Imperfect, and
will enable
Rhymes,
you
be mated.
It is invaluto ascertain, to a certainty, whether
able
can
any words
to any
writers

best

who

one

Practical

th"

published.

The

Phonographic

those

have

work,

of

the

Choice

illustrated

The

The

Teacher.

intelligence

Sermons

in

the

By

leam

may

short

time.

Bound

or,
in

Lyricsof

Love.

boards, with

A
to

of

aid

this
to "Write
in

Bound

cts.

ing
Contain-

cloth

back, and
35 cts.

Containinp: a Choice
of Irish Melodies.
in boards, with
and
Sentimental
Bound
Songs.
price
35 c"s.
cover,
_

Full
over

500

DICK
above

trated
IllusLiquor Manufacturer.
This
is by far
Engravings.
Manufacture
of Liquor, evex
$3)00.

Book

Knapsack

~Copie""of
the

A
chant.
Mer-

Liquor

50

Songs,

: or.
of Irish, Comic,
illnstrated
back, and

with

and

price

Emerald

Illustrated

the

Oral

an

Songster

Collection
cloth

of

ordinary

most

Sentimental

cover,

and

American

How
to Write Short Hand.
or,
to afford thorough
instruction
intended

Speeches
price

Nightingale
164

and

on

cts.

assistance

Report
cloth Lack,

boards, with

for the

and

Hand,

The

Book

Teacher,

the

not

person

any

Short

"Wine

Reporter

Young

of the

some

Mannfactiirer.

Book

Tables,

Cloth, price

Complete
who

Liquor

Receipt

reliable

and

complete

most

by

"25

Practical
John
Rack,
descriptive Diagrams,

By
with

is used

and

"

and

Private

and

muses,

Price

Wine

Guide

the

court

to

country.

French

The

desires

in the

books

sent

of

Comic
"

to

any

Fun

Engravings.

Price

InTthQUrs. free

of

of Laughter.
30

18

FITZGEE.ALD,
address

Rations

: or, lOOO

St., N.

Ann

pcMtage

on

receipt

of

cts.

Y.
priM.

Popular

Books

Marasclie's
of the

Free

sent

Manual

Board

and

the

cf

at tlie Prices annexed.

Poetage

of Chess.

Pieces, Chess

Containing a description

Kotation, Technical

with

Terms

grams
dia-

of the Game,
of the Pieces, Laws
Value
Helativc
for
General
Observations
the
on
Pieces, Preliminary Games
Beginners,
ters,
MasFifty Openings of Games, giving all the latest discoveries of modern
with
best games
and
ing
copious notes.
Twenty Endings of Games, showeasiest ways
of effecting Checkmate.
Thirty-six ingenious Diagram
is added
curious
Chess
To
which
Problems
and
Sixteen
a
Stratagems.
and
inoes,
"Domof Backgammon,
Treatise on the Games
Russian
Backgammon
tlie whole
being one of the best Books for Beginners ever
published.
Chess
Bound
Editor
of ""Wilkes' Spiritof the Times."
By N. Marasche,
Price
50
in boards, cloth back.
cis.
in cloth, giltside.
Price
Bound
cts.
75

illustratingthem,

._

of

Book

Household

Pets.

structions
in-

Containing'valuable

of the
Breeding, Training and Management
Bird,
Canary, Mocking Bird, Brown
Thrush, or Thrasher, Bluebird, Yellow
Scarlet
Oriole, European Blackbird, Blue
Tanager, Bobolink, Baltimore
and
Parrakeet, Cockatoo, Green
Jay, Blue and Yellow
Macaw, Carolina
of all kinds
of Pigeons and
Gray Parrot, and the rearing and management
Dogs;
Pigs, "White Mice, and
Pancy Poultry, Rabbits, Squirrels, Guinea
Treatise on the Principle and
Management
together with*^aComprehensive
the Diseases,

about

Eresh
Water
of the Salt and
Aquarium, with instructions
and
stock the TankIllustrated
with
the Foundation,
in boards, cloth back.
Bound
Price
in cloth, giltside.
Price..
Bound
.

how
to make,
lay
fine wood-cuts.

123

__..

Athletic

for

Sports

Boys.

Repository

of

50

cts.

75

cts.

Graceful

for Youth,
Pecreations
containing clear and complete instructions in Gymnastic,
Limb
Exercises, Juinping, Pole Leaping, Dumb
Clubs,
Bells, Indian
Parallel
Bars, the Horizontal
Bar, The Trapeze, The Suspended Ropes,

Skating, Swimming,
Angling, Fencing and
194

fine wood-cuts

Price
Bound

and

Rowing,

Sailing, Horsemanship,

Broadsword.

The

diagrams.

Bound

Riding, Driving,

whole
splendidlyillustrated
in boards, v/ith cloth back.
75

"

in cloth, giltside.

Price

with
cts.

00

Tlaj-Hoora ; or, In-Door Games for Boys and Girls;


and
Games
Games
from
the
including Round
Forfeits, Slate and Board
of Tit-Tat-To
to the Scientific Game
of Chess ; also numerous
simple Game
and
Table
ments,
Toy Games, together 'with a large collection of Evening AmuseComic
Comj/rehending
Diversions, Parlor Magic, Tricks v/ith Cards,

The

and
Puzzles.
Scientific Recreations
in boards
Bound
with cloth
Bound
in cloth, giltside.
Price

Play Ground

The

Profuselyillustrated
back.

with

197 fine woodcuts.

Price

or, Out-Door

Games

for Boys.

50

cts.

75

cts.

Book

Recreations
for Youth, containing over
a hundred
Amusements,
of Activity and Speed ; Games
with Toys, Marbles, Tops,
including Games
Hoops, Kites, Archery, Balls; ^vith Cricket, Croquet and Base-Ball.
didly
Splen124 fine wood-cuts.
illustrated
with
Bound
in boards, cloth back.
Price
5 0
cts.
in cloth, giltside.
Price
Bound
75
cts.
of Healthy

Card

American

The

comprehensive

directions

French
Fours,
and
Poker

All

Whisky
gam.es.

Bound

for

Fours,

Player.

Containing

Commercial
Pitch, together with
in boards with cloth Ijack.
150 pages, bound
in cloth,gilt side.
Price

Send

Cash.

Orders

clear

and

of Euchre, Whist, Bezique,


playing the Games
Cribbage, Cassino, Straight and Draw
Poker,

to

Dick

"

all the laws


of those
Price
50
cts.
75

Pitzg-erald,

Kew

York,

cts.

Books

Popular

sent

OUR

Postage

of

AND

Detective

also written
immense
an

at tke Prices

SEEIES

TALES

Diary

of stories
and
have

of

CELEBEATED

DETECTIVE
The

Free

annexed.

OE

ADVENTURES

Police

Officer.

This

batch

"
the famous
London
Detective
Watbrs,"
had
about
sale.
It is wonderful
the tricks,
to read
oilicer employed to accomplish his exdisguises and stratagems this shrewd
traordinary
to justice. Sometimes
arrests, and to bring a lot of cunning
rogues
"'
Waters"
is called " a tight place.,^^
and
was
got into what
glad to
"
with
his prey before
his life ; but he generally managed
to "nab
escape
This
teresting
they found out who he was.
splendid book embraces
twenty very inunder
the followingtitles :
One
tales,written
Night in a Gam-

was

ing-House

Guilty

by

Not

or

Guilty;

X,

Y.

Z.; The

The

Widow;

Twins;

The
Pursuit
lievenge ; Mary
Kingsford ;
; Legal Metamorphoses
; The
Flint Johnson
Monomaniac
Partner
; The
Conspiracy ; Mark
; The
; The
Author
AVidows
Two
Stretton; The Dramatic
; The
; Mrs. Witherton
; The
Orphans; Helen
Forsyth; The Stolen Letter, a Lawyer's Story. Large
octavo.
Price
_-^_75 cts.
^

Leaves

the

from

Note-Book

of

New

York

of

Some
these are
dinary
extraorof J. B.
or,
has
The
the interest of a
well told.
book
stories,and all of them
single story, with the advantage to the reader of being able ^o stop at the
Of the relative merits
close of each part without
of each
tale
annoyance.
it is difficult to speak, since they a,re so diverse in character,
'ihere is
these stories; the reader
soinething very exciting about
partaSes of the
his prosj^ectof su(!cess waxes
hopes and fear.-5 of the Detective
as
or
waiies,
and
Some
at his ultimate
of the
triumph.
enjoys a glow of satisfaction
situations
the Detective
gets into are very perilous,for it is no jokerto be in
the clutches of a forger,counterfeiter,burglar or murderer, made
desperate
and
delivered to the ministers
by the certaintyof being punished if secured
of justice. Large octavo.
Price
75 cts.

Detective;

Strange

The

Private

Stories

Record

of

Detective;

or,

Curiosities

of

and
these
fascinating about
very
the immense
stories ; and
sale this collection is having is an evidence
of its
startling the incidents may
popularity with the reading public. However
them.
Indeed, the book bears internal
be, there is no improbability about
evidence
of being a transcript of personal experience, or based
it ; and
on
the annals
of the cases
will be recognized by readers familiar with
of
many
all pictures of the time, and
well painted at that.
the police. They are
Price
75 cts.
Large octavo.
There

Crime.

The

is

something

Experiences

thrilhng

of

Detective.

French

This

is

French
Detective
of v^ry startlingstories,showing how
a shrewd
adventures
The
of -tlieollicer
criminals.
French
a lot of cunning
are
thrilling. The
disguises and tricks he adopted to entrap the
very
he made
from dangerous
the hair-breadth
he had to catch, and
escapes
scamps
for a
furnish
matter
situations, together with his ultimate
success,
that " Truth
in the extreme,
and
that is dramatic
show
narrative
continued
Price
Fiction."
75
is stranger than
cts*
Large octavo.
collection
outwitted

This series
Detective.
a London
Detective
London
famous
who
was
a
Waters,"
by
powerful
first published in
officer,and the book produced a great sensation when
seventeen
England, the sale exceeding 100,000 copies. This work embraces
that
occurred
the
eventful
the
in
facts
Stories, all founded
experience
upon

of

Autobiography
Tales

of

is

"

of this celebrated
No
Officer.
fail to get this interesting book.

Send

cash

orders

to

who

person

Large

Bick

"

loves

octavo.

exciting reading should


75 cts.

Price

FitBg-erald, New

York.

Popular

Books

Chesterfield's
A

Guide

of

of

Art

Postage

at the Prices

Letter-Writing

annexed.

Simplified,

FrieDdly, Affectionate, Polite, and Business Correspondence.


information
valuable
relative to
large collection of the most

to

Containing
the Art

Free

sent

of Letter-

how
Writing, with clear and complete instructions
gin
to beand
gether
Correspondence, Rules for Punctuation
Spelling, "c., towith
numerous
examples of Letters and Notes on every subjectof
EpistolaryIntercourse, with several important hints on Love-Letters.
and

end

Price

13

Knowlson's
printed

Farrier,
and
famous

mid

CompleteHorse

Doctor.

We

cts.

have

edition

revised

of this celebrated
contains
book, which
Knowlson's
matter.
Recipe for the Cure of Spavin, and other new
It is positivelythe best book
of the kind ever
written.
"We sell it cheap,
because
of the immense
demand
and horse keepers like
for it. The
farmers
it because
it gives them
directions
how
to manage
plain, common-sense
their horses. "We sell our new
edition (64 pages, 18mo) cheap. Price
12 cts.
a

new

..

The

Art

and

of Conversation.

Address.

By Mrs.

Maberly.

published.

It contains
all the instructions

but

common-sense

manner,

them.

nothing

With

Eemarks

Horse-Taming

rules for conversation


however
that any
one,
octavo, large. Price
and

by

New

Fashion

This is the best book on the subject ever


difficult to understand,
that is verbose
or

so

64 pages

on

given in a plain and


dull, can easilycomprehend

are

25

Method,

PracUced

as

cts.

hy

A New
and
Improved Edition, containing Mr. Rarey's whole
Rarey.
Secret of Subduing and Breaking Vicious
Horses, together with )iisimproved
to the Saddle, theHarPlan of Managing
Colts, and Breaking them
Young
and
the Sulkey, with ten
ness
Engravings illustratingthe process.
Every
who
It costs but
trifle,and
a
keeps a horse should buy this book.
person
of that
will positively find it an
excellent
guide in the management
you
J. S.

"

noble

animal.

This

Game

The

book

of 64 pages.

Price. -12

and
Eules, Directions
Containing, also. Primary Rules

and

Maxims
for

Price

Love

to

Beginners,

..12

Ladies'

cts.

Game.
the
of the
for Old Players, and
Laws
and
Matthews.
Also, Loo, Euchre,
Poker,
With
an
Cards, "c.,
explanation of Marked

Directions

Hoyle and
generally played.

now

The

handsome

very

playing it.

in

Explanations
Compiled from
"c.

of Whist.

be observed

as

is

cts.

Oracle;

or, Counselor to the Fair Sex,


the
Interpreter to all questions upon
and
situations
of life, but more
different events
especiallyrelating to all
with
circumstances
connected
Love, Courtship and Marriage.
By Madame
Le Marchand.
Beautifullyillustrated cover, printed in colors.

Being

Fortune

Complete

Teller

and

Price

The

30

Laws

of

The

rules

the

for

Complete

Code

"Wizard

Magric.

Being

North's

of the

Gallantry.

Hand-Book

Tricks
series of the Newest
of the Art. By Professor
Price

and
for Amateurs
Lovers
of the IS'orth.
the great Wizard

Send

of

conduct

25

Great

Natural

of Courtship through its entire


aphorisms of love, rules for tellingthe characters and dispositions
Code.
for love, and an Epistolarj''
remedies
12mo, paper.
concise

Containing
progress,
of women,
Price

Love.

cts.

cash

orders

to

Dick

"

Fitzgrerald,

cts.

of

of Deception, arranged
J. H. AndersoN;

New

25

York.

cts-

Popular

Books

Bordeaux

The
A

Free

sent

of

Wine

at the Prices

Postage

annexed.

Guide.

Liquor-Dealers'

and

of Liquors.
facturer.
the Manufacture
By a Practical
Liquor ManuThe
cloth.
author, after telling wiiat each
12mo,
liquid is
its exact
for making
exactof, furnishes
a formula
composed
counterpart
Each
is comprehensive
in everything.
misunderstand
formula
no
one
can
it. Price,
-$2 50

Treatise

on

"

"

"

The

Ladies'

Guide

Beauty.

to

for the

Companion

Toilet.
Containing practical advice on improving the complexion, the hair,
sure
the hands, the form, the teeth, the eyes, the feet, the features, so as to inthe
they are susceptible. And
highest degree of perfection of which
also up^rards of one
htmdred
recipes for various cosmetics, oils, pomades,
26 cts.
"c., "c.
Paper. Price

Broad

Grins

Collection

Philosopher.

Laughing

of the

Being

pictures. By
Incidents, and Ludicrous
Pickle
It is full of the
This
book is really a good one.
Younger.
the
drollest incidents
imaginable, interspersed with good jokes,quaint sayings,
a

and

of

Jokes, Droll

Funny

funny pictures.

Yale

College

Price

Scrapes

Haven.

; or, Hcio

This is a book
pages,
*'
students
famous
of which
Scrapes" and " Sprees,'*
been
guilty for the last quarter of a century. Price

of

Comic

English Grammar

Language,
Engravings. Price
our

The

Comical

Illustrated
Price

with

with

Comic

one

hundred

of

have

cts.

CompleteGrammar
with

about

fifty

25

cts.

Dufiicks.

David

Engravings.

Punny

noted

Yale

25

Illustrated

Adventures
over

or, A

Old

octavo.

Large

25

BOUND
Pastor's

Tony

Examples.

of all the

at

cts.

It at New

Go

the Boys
containing accounts

of 114

and

The

13

--

BOOKSL

SONG

Complete

cts.

Budget

of Comic

Songs.

Containing a complete collection of the Is^ew and Original Songs, Burlesque


Orations, Stump Speeches, Comic
Dialogues, Pathetic
Ballads, as sung
and
Comic
Pastor.
Vocalist, Tony
given by the celebrated
Cloth,
gilt. Price
$1 25

Universal

The

collection

Songs.

Book

12mo.

The

of

Containing

Scotch, Irish, Ethiopian

clioice

and

Comic

$1

Popular

Songs.

Being

25

pilation
com-

Fashionable
Patriotic, Sentimental, Ethiopian,
new
and
400
Convivial
comprising over
Songs, the whole
$1 25
cloth,gilt. Price
and

of all the
Comic
Humorous,
songs.

Songs.

new
Sentimental,
cloth, gilt. Price

12mo,

Encyclopedia

The

of

of 400

Lyrics

.-

of Ireland.
and

Comic

Embracing

of

Songs

Sonars, Moral,

Sentimental
and
Political

the

and

A^ec-

Satirical Songs,
neous
Patriotic and Military Songs, Historical
Songs, and Miscellaand
annotated
Lover, author of " Handy
Songs. Edited
by Samukl
Embellished
with
illustrations.
nimierous
Andy," "c.
12mo, cloth, gilt
Price
side and back$1 50

tions, Convivial

Send

cash

orders

to

Dick

"

Fitzgrerald, New

York.

Books

Popular

Free

sent

for

Mirth

Postage at

Comic

Valentine's

Dr.

of

Lectures
"Wit

of

budget

Prices

the

annexed.

Morsels

or,

and

andHumor,

of

certain
for the
and
all other serious
blues
cure
complaints. Comprising Comic
Lectures
Heads, Faces, Noses, Mouths, Animal
on
Magnetism,
Etc., with
of Learned
of
Societies, Delineations
Specimens ef Eloquence, Transactions
Comic
Eccentric
Characters,
Songs, Etc., Etc.
By Dr. W. Valentine,
Delineator
of Eccentric
the favorite
wi^h
Characters.
Illustrated
twelve
celebrated
characters.
portraits of Dr. Valentine, in his most
12mo,

Melancholy.

the

cloth, gilt. Price


Ornamental

Dr.

$1
Price

cover.

paper

Valentine's

Comic

Metamorphoses.

second series of Dr. Valentine's


Hill.
late Yankee
Embellished
Price
cover.
paper
Cloth, gilt. Price

Mrs.

Partington's
of

over

Lectures, with
with

QUEER

SAYINGS

OF

woodcuts.
Ornamented

of the

Comical

most

MKS.
The
Etc.

paper

Slick

Sam

Fun.

of

in

Funnv

whole

of

tion
Collectures,
Adven-

Conundrums,

'Heart-Rending Puns,

PARTINGTON,

Search

Stories,Amusing

Poetrv,

illustrated
300 pages,
cloth, gilt. Price
Price
covers.

12mo,

Ornamental

75 cts.
$1 25

Side-Splitting Jokes, Cheek-Extending

"Witty Repartees, Etc.,

about

by

12ino,

Price

his opinion

almost

on

Slick's

Sam
Cloth.

he

has

Human

and

Nature

Nature.

Large
--75

Sam

or,

Slick

England,

in

12mo.

Slick's

and

Sayings

Doings. Paper.

Paper.

Price

75

Price

cts.

$1

Guide

to

Crochet.

By

Mrs.

A^n

25

75 cts.
$1 25

--

,--.-

Ladies'

cts.

$1

Price-.

Cloth.

25

given

Price

Price
Cloth.

Sam

and

Clockmaker,"

Slick, the

everything.

Attache;

The

"Sam

Price

Paper.

12mo.

of

$1

heard

has

25
cts.

paper.
75 cts.

Everybody

comic

$1

75

"Wife.

150

Price

Cloth.

the

given hy the

as

portraits.

numerous

cts.

Being

Characters,

Carpet-Bag

thousand

one

25

73

25

S. Stephens.

original and very choice designs in Crochet,


tinted paper.
the letter-press, on
Etc., printed in colors, separate from
the letter-press,explanatory
Also with
wood-cuts, printed with
numerous
Bound
in extra
of terms, Etc.
on
cloth, gilt. This is by far the best work

Copiously illustrated

the

subjectof

The

with

Crochet

Showing

Hobinson.

and

they did and how they did


linglycomic engravings. Price
what

The

Full

Knapsack

of Laughter, Illustrated
over

witty

The

thousand

one

Jokes

Plate

Mrs.

and

Partington'sCarpet-Bag

Send

cash

orders

to

500

over

with

Messrs.
went

they
nearly two

Funny

or,

One

they

went

Radons

Thousand

; A Dish for Funny

Dick

"

cts.

ing
comical
Engravings, and containother
and
Stories.
By Doesticks

30

Comic
of Pun.'*

thril-

most

Price

100

25

Brown,

how
hundred

an4

30

of Chowder
illustrated

*'

it.

$1

of

where
With

of Fun

with

Large quarto.

writers.

Price

Adventures

Laughable

Jones

published.

ever

Engravings.
12mo, psper

Fellows.

i3ythe
cover.

Pitzgrerald, New

author

Price

York.

25

cts.

propriate
Apof
cts.

Books

Popular

Free

ssnt

splendid series of Novels

Western

the

Prices annexed.

at the

ADVENTURE.

embraces

of the most

some

about

Scouts

Trappers,

Indian

interesting Tales

of the boundless
Novels
in scenes
border
These
of danger and
venture,
adabound
the cunning and cruelty of the treacherous
To
Indian.
those who
Indian
delight in reading about squatter life,
fights, and the gallant
the books
in this list will
exploitsof our "Western Rangers and Riflemen
be a great treat.
The followingare the names
of the books in the series ;
ever

written

Postage

BOEDER

Ti^LESOF
This

of

and

Hunters

Prairies.
and
show

Knife

Silver
Dr.

; or, The

of the Hooky Mountains.

Hunters

Price

Robinson.

Pepe,

the

Black

Hawk

Scout

or,

or,

The

The

Banger'sScalp,

The

Hunter's

Trail;

The

Ranger's

Riiie ;

Hunters

The

or.

Axe;

Steel

The Redskin's

or.

cts.

25

cts.

Price..25

cts.

Path.

Wolf of the War

Arm

Revenge,

The Robbers

; or.

Price-

and

Price.

Big Goliath; or, The Terror of the Mines, Price


The
of Arkansas.
Price
Regulators
Bill Johnson,
Price...
The Outlaw ofArkansas,
The Renegade, Price
Rawson,
The

Red

Scout

Red

Jack; or,
Byron Blonday

The

or.

ScouCs

The

The

or.

The

Ranger

The

Patrol

The

Scout

The

Hunted

Chief;

The

Prairie

G-uide.

Ranger.

Silver

Price

Pond.

Price

Tale

of the War

Price

The

Maid

of the

Saranac;
Rifle.

Y/oodman's

Norwood

or. The

Rose

of the Rio

Red

Right Hand.

The

Pale

Lily.

mail

An

want

you

DICK

can

have

"

By Ned

Indian

receiptof the price, either


books icill be sent to any
or
securely and
express,

hook you

25

cts.

-25

cts.

Ned

By

in

Tale,

Cash

or

Buntline.

25

cts.

25

cts.

25

cts.

25

cts.

25

cts.

cts.

Stamps,

copies
States
or

cts.

Grande.
cts.

25

cts.

25

cts.

Price. .25

cts.

25

cts.

Buntline.

Price

pa.rt of the United

cts.

25

Price".

the Prairie,

; or. Life on

The

named

cts.

25

Price

On

25

of 1812.

The

cts.

Price. .25

Price

25

Price

or, The Frerich Ranchero.

cts.

cts.

Price-

Mountain.

of the

25

25

Rifle, Price

of Ravenstream.
of the

cts.

Revenge. Price.. ..25

Outlaw's

Blv^

25

Regulatorsof California;

cts

PricG.-25

Price

Indian's Ruse.

The

or,

of Sonera,

I*rice

V/ar

By

25

of the above

of any
Ca.nada,s,either by

neatly packed, post-paid, fiecoliect


pa'ice. Address

any

q,tthe advertised

FlTZG:EItALI",

rubllshers,

Xeiv

York,

)
Send

cask

orders

to

Dick

"

I^itzgerald, K"ew

'^ork.

sent Free

Popular Song Books,

DIME
Pastor's

Tony

Songs,
by the

delivered

and

sung,

at his celebrated

Tony
Prince

Tony

Songster.

Local

Songster.

Lyrics, and
Comic

eminent

Vocalist

Carte

Visite

de

"444"

Great

Pastor's

Tony

and

Comic

Comic

all the new


Comic
and Comedian.

Vocahst

celebrated

Collection

Jester, Tony

Album

of the newest
choice Collection
of Comic
Pastor.
Vocalists, Tony

Embracing

tensive
ex-

Orations, written,

Burlesque

Pastor's

Containingan

tor,
Pas-

Opera-House.

Pastor's

Containing

each.

BOOKS.

Opera-Honse

Original Comic

Dime

Comic
Songs, Parodies, Medleys and Jokes, as
inimitable
Comedian
and
Comic
Vocalist, Tony

the

by

Pa,stor's

Tony
of

of New

spoken

and
sung
PAsroR.

SONG

Waterfall

Collection

Postage. Price One

of

Songster.

Songs, as

Combination
and

Irish

ster.
Song-

Lyrics,as

Sensation

by that

sung

by

sung

Songster.

that

prising
Com-

a most
splendid collection of the latest OriginalComic Songs, Local
Lyrics,Patriotic Lays, Stump Orations, and Poetical Essays on the Times,
Comic Vocalist, To^y
as
written, sung and delivered by the world-lamed
Pastor.

Pastor's

Tony

Own

Comio

collection
of Original Comic
Songs,
and Jester, ToNy Pastor.
Compiled

Tony

Vocalist.

Being

by the celebrated
sung
E. Poole.
by John

Comic

Singer

Irish Comic
New
taining
ConSongster.
superb collection of Original Irish, Dutch, Patriotic Songs, and
Stories, as sung and delivered by that distinguishedComic Vocalist,

Pastor's
a

Irish
Tony

Pastor.

Pastor's

Tony

Comic

and

Eccentric

Songster.

of Original, Comic
Collection
Choice
and
Eccentric
Songs
in print, together with
Humorous
before
never
Recitations, as sung and
Pastor, the celebrated Clown, Stump Speaker, and Comic
given by Touy
Vocalist.

Containing

Tony

of

before

"

The

Monitor

published. Also,

Sam

three

Merrimac,'*

Stump

Containing the

brated
cele-

and

never

Speeches,by

Loc-

50 others

over

Tony

Pastor.

lyrics.

Containing a

"
and
celebrated
a large collection
Waterfall Song
O'Erien."
Songs ; also, the Irish street ballad of "Shemus

Sharpley's
of
as

the
sung

Iron-Clad

Songster.

of

Containing a

popular Comic, Ethiopian, Sentimental, and


States by Sam
Sharpley,
throughout the United

most

of Iron-Clad

Company

Minstrels.

Songster.

Opera-Honse
of Sentimental,

collection

the

of the

Choice Collection
Eccentric
Songs,
and his celebrated

Hooley's

and

Comic

Billy Holmes'
version
new
other Comic

Songster.

Union

Pastor's
song

Comic,

and

Containing a

Ethiopian Songs,

as

suug
G. A.

choico

by

D.

I).

ParkerBudworth, G. W. H. Griffin, J. A. Herman,


J. T. Boyce, and
other
Brimmer,
Archy Hughes, S. S. Purdy, Lew
son,
band
of Hooley's Minstrels.
popular vocalists belonging to the renowned

Emmet,

Send

W.

S.

cash

orders

to

Dick

"

Pitzgrerald, New

York.

sent Tree

Books

Popular Song

DIME
Brower's

Frank
Ebony

Postage.

SONG

BOOKS.

Black

Containing

Jester.

Price

of

Diamond

Dime

eacli.

Songster

sclec;ion

choice

One

and

original SoAgs,
Dialogues, Plantation

of

and

ne-w

Ballads, Jokes, Negro


Speeches, Pathetic
Stump
before
Scenes, Witticisms, Specimens of Ethiopian Oratory, etc., etc., never
and
celebrated
other
Brower,
published; as sung and delivered by Prank
and
Vocalists, at the various
Lthiopian Comedians
Minstrel, Opera and
Conceit

Halls

throughout

of Comic

Eccentric
Delineator, Rodey

and

Yocalist

and

Pell's

Harry

of

Collection

The

by

sung

A Collection

celebrated

the

Songster.

Trish

Comic

of Irish, and other


Comic
Vocalist.

Songster.

Popular Songs,

'Braveler

as

Songs,
and

livered
de-

Containing a
by

sung

Songster.

Joe

English;

Containing

Story of

for
the Arkansas
Traveler, with the music
also'an extensive collection of new
and popular Comic

Piano, and

choice

Coritaininga

Pell.

j^rkansas

celebrated

Comic

popular Ethiopian, Comic, and Sentimental


Stump Speeches and Burlesque Orations, as sung

English's

Collection
the celebrated

fine

as

Maguire.

Ebony

Harry

by

Variety Songster.
Songs,

and

new

with

interspersed

Joe

Comic

Magnire's

Rodey

the Union.

Violin
and

the
or

timental
Sen-

Songs.

Comic

Stewart's

Fattie

collection
John

by

F.

Songster." Containinga

Patriotic
Esq., and sung

Poole,

able
valu-

before published, written


Songs, never
a.nd Vocalist,
by the popular Comedian

and

of Comic

J. C. Stewart.

''Old

Converse's

Frank
Containing
Sentimental

Ballads,
Sonsjs, Dances, etc., etc., with
"

War

Cruel

this

Yv'hen

Songster.

popular collection of Banjo Songs, Stump Speeches,


Comic
Songs, Comic
Quartettes, "Walk
Arounds,

choice and

Cremona"

for each

music

is Over."

song.

and

Compiled

This

book

also

contains
B,

arranged by Frank

Converse.

Nelse

Big Shoe

Seymour's

"Witty Sayings,

Ethiopian

Sentimental

and

variety of Comic

and

Scenes.
Vocalist.

Ethiopian
and

Comedian

Fair

Donnybrook

The

collectioa

of

Comic

new

Songs, containing a
arranged by I^ugene

Comic

Nelsb

Burlesque Speeches,
Seymour, the celebrated

Songster.

choice

Irish, Eccentric, Pathetic, Patriotic,


Jolly
of songs
before in print. Compiled and
never

Johnston.

Songster

Convivial

The

By

Containing a

and

and

number
T.

Songster.

Songs, Stump

Lyricsfor

or,

Containins: a collection of Eighty-Four Popular and


is added
Songs, Glees, and Catches, to which
Forty

the Social Hour.


Rare

Toasts

old Drinking
for Convivial

Occasions.

Lanigan's

The
choice

"ofFun,
of

*'

and

Lanigan's

Comic

Songster.

Containing a

of

Ball,"

"\Y. J. Florence,

Send

Ball

Irish Songs, Dutch


Songs, Burlesque Speeches, Scraps
Irish
Comic
Popular Comic Songs, including the famous
Song

collection

cash

as

Fred

orders

by Tony

sung

May,

to

and

Dick

nelly,
Pnstor, J. C. Stewart, T. L. Don-

other

"

Comic

Vocalists.

Fitzg-erald, New

York.

Books

Popular Song

sent

Tree

DIME

Christy "-sNew
"^iningall

the

arranged

B. Christy

E.

by

Dime

eacli.

BOOKS.

Joker.

Con-

Original Son^s, Choruses, Stump


etc., etc.,

Christy'sMinstrels,

"u'orld-renowned

One

aiTd Black

Songster

Jokes,

Witticisms,

SONG

Popular anJ
Conundrums,

most

Postage. Price

of

W.

and

as

Speeches,
by the
Compiled and

and

suno;

delivered

at their

Opera-Houses.
to the late^. P.
Christy, successors

E.

Christy.

G-eorge

Christy's

Essence

Old

of

Kentucky.

and
Containing a choice collection of New
logues,
Popular Songs, Interludes, DiaWit.
Eunny
Speeches, Darkey Jokes, and Plantation
By George
and
Vocalist.
Chiusty, the Popular Ethiopian Comedian

The

Shamrock

or,

Old Ireland.
A choice
Convivial, Patriotic and Political

Songs of

of the Sentimental, Comic,

tion
collecSongs of

Erin.

Harrison's
Popular
visatore

and
aad

Comic
Songster.
Being a collection of E?ire,
the celebrated
Original Songs, as sung
by Harktson,
Improand
Comic
in the
Theatres
Concerts
Vocalist, at the yarious

United

States.

The

Camp-Fire

Book.

Song

Collection

of

Jolly,

and

Patriotic, Convivial

Marching

and

The

Songs, as

sung

by

Chariej^ O'Malley
Moore's

Moore's

Fred

Irish

Eove, Drinking

Comic

May's

Irish

popular

most

book

contains

and

the

Irish

and

Songster.
as

and

sung

Melodies.
I^ational

Camp

Containing

given by

J. II.

Containing

Ogden,

an

Tom

Songs.

Songster.

Irish

Songs,

words

the Popular

Army.

our

the Popular Irish Songs and Recitations,


the celebrated
Irish. Singer.

Tom

emlAcing all

"'ational Songs,

as
by
sung
music
of the

J. H.

Ogden

celebrated

Containing the
and

Fred

May.

This

Hikes

'^

song,

drop

of good Bcer.'^

Love

The
The

Sentimental

and

choice Collection

Irish

of Love

Boy

and

Songster.

Sentimental

G-irl

Y"ankee

and

Containing a

Songs.

Songster.

prising
Com-

the Original Songs, as sung


the celebrated
by Mr. and Mrs. Florence,
Vocalists and Performers, with unbounded
applause, throughout the
United
States.
of popular copyright songs,
Also, containing a number
not
to be found
in any
book.
other

Frisky

The
Irish

Comic
Vocalist.

G-Tis Shav/'s

Irish
and

Songster.

Eccentric

Comic

Songs,

The

Heart

a.nd

Home

A
sung

and

Song

Comic
Being a Collection of Kew
and
given at the principal theatres
popular Comic Singer.

as

coUection

by

Humorous
United
States

Songster.

casli

orders

to

Dick

"

licking,
Rol-

celebrated

Book.

Speeches, as sung
by Grs Shaw, the

Containing

collection of Songs of the Affections, and einbracing


and
Fashionable
Comic, Convivial, Moral, Sentimental

Send

Gay,

the

Recitation

Songs and
in the

of

May,

Fred

all

the

most

and

Patriotic

Pitzg-erald, New

York.

choice
Poiiular

Songs.

You might also like