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Grade Level: Third Grade (to refresh what they learned in second grade)

Topic: Mathematics - Multiplication


TEKS: 111.5. Mathematics, Grade 3, Adopted 2012
(2) The process standards describe ways in which students are expected to
engage in the content. The placement of the process standards at the beginning of
the knowledge and skills listed for each grade and course is intentional. The process
standards weave the other knowledge and skills together so that students may be
successful problem solvers and use mathematics efficiently and effectively in daily
life. The process standards are integrated at every grade level and course. When
possible, students will apply mathematics to problems arising in everyday life,
society, and the workplace. Students will use a problem-solving model that
incorporates analyzing given information, formulating a plan or strategy,
determining a solution, justifying the solution, and evaluating the problem-solving
process and the reasonableness of the solution. Students will select appropriate
tools such as real objects, manipulatives, algorithms, paper and pencil, and
technology and techniques such as mental math, estimation, number sense, and
generalization and abstraction to solve problems. Students will effectively
communicate mathematical ideas, reasoning, and their implications using multiple
representations such as symbols, diagrams, graphs, computer programs, and
language. Students will use mathematical relationships to generate solutions and
make connections and predictions. Students will analyze mathematical relationships
to connect and communicate mathematical ideas. Students will display, explain, or
justify mathematical ideas and arguments using precise mathematical language in
written or oral communication
(C) select tools, including real objects, manipulatives, paper and pencil, and
technology as appropriate, and techniques, including mental math, estimation, and
number sense as appropriate, to solve problems;
(F) recall facts to multiply up to 10 by 10 with automaticity and recall the
corresponding division facts;
(K) solve one-step and two-step problems involving multiplication and division
within 100 using strategies based on objects; pictorial models, including arrays,
area models, and equal groups; properties of operations; or recall of facts.
Technology Standard:
Teachers: 3. Model digital age work and learning Teachers exhibit knowledge, skills,
and work processes representative of an innovative professional in a global and
digital society. (a). Demonstrate fluency in technology systems and the transfer of
current knowledge to new technologies and situations (b). Collaborate with
students, peers, parents, and community members using digital tools and resources
to support student success and innovation.
Students: 6. Technology operations and concepts Students demonstrate a sound
understanding of technology concepts, systems, and operations. (a). Understand

and use technology systems (b). Select and use applications effectively and
productively (d). Transfer current knowledge to learning of new technologies
Objective: To refresh students on basic multiplication in a fun and inviting way. We
would use this lesson in the beginning of the year to jumpstart an excitement for
learning math!
Short Description of the Activity: This activity is a version of the game
Jeopardy that allows the students to review their multiplication skills. The higher
the points, the harder the question. They will be allowed to test themselves and
decide as a group on taking a risk to go for the higher numbers. They will also need
to think fast and use mental math due to the time limit on each question. At the end
of the game, once all questions are answered, there is a final question that is the
hardest of them all. At this point each group is able to receive the points; but, they
decide how many points they receive based on the amount they already have. They
decide whether to put all their points up and double their final score if they get the
answer correct, or they can put up a portion and receive that amount. If the
students get the answer wrong, they lose the amount of points they put up.
Jeopardy Game link: http://www.superteachertools.us/jeopardyx/jeopardy-review-game.php?
gamefile=1917744#.V2F8qg_dZ-I.gmail

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