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How to produce

perfect
magic squares

Author: Arie Breedijk


(8 july 2011)

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Index
1.

Introduction

2.

Most magic square per order

3.

3x3 magic square

10

4.

3x3 magic square, explanation

11

5.

Sudoku method (1)

13

6.

Sudoku method (2)

20

7.

Sudoku method (3)

25

8.

4x4 panmagic square

30

9.

4x4 panmagic square, explanation

32

10.

4x4 panmagic square, binary

35

11

Drer and Franklin transformation

37

12

Transformation method

40

13.

Transformation method, analysis

46

14.

5x5 panmagic square

48

15.

5x5 panmagic square, explanation

51

16.

6x6 magic square

53

17.

Ultra magic 8x8 squares

54

18.

Most perfect magic square, explanation

57

19.

8x8 most perfect magic square, binary

61

20.

Khajuraho method

66

21.

Khajuraho method, explanation

68

22.

Basic pattern method (1a)

70

23.

Basic pattern method (1b)

77

24.

Basic pattern method (2)

79

25.

Basic pattern method (3a)

81

26.

Basic pattern method (3b)

83

27.

Basic pattern method (3c)

85

28.

Basic pattern method (4)

87

29.

Basic pattern method (5)

90

30.

Basic pattern method (6)

93

31.

Basic pattern method (7a)

96

32.

Basic pattern method (7b)

100

33.

Analysis 8x8 Franklin panmagic

104

34.

Analysis 8x8 Franklin panmagic (2)

110

35.

Basic key method 1

115

36.

Basic key method 2

118

37.

Quadrant method

122

38.

9 x 9 panmagic square

166

39.

3x extra magic 9x9 square

191

40.

10x10 magic square

195

41.

composite 12x12 magic square

198

42.

14x14 magic square

202

43.

15x15 panmagic square

207

44.

3x extra magic 15x15 square

214

45.

The perfect magic square

219

46.

3x extra magic 18x18 magic square

226

47.

Ultra panmagic 25x25 square

231

48.

27x27 panmagic square

238

49.

35x35 panmagic square

246

50.

extra magic 35x35 square

250

51.

Bordered squares

254

52.

Inlaid square (1)

259

53.

Inlaid square (2)

263

54.

Each magic sum

272

55.

Water retention challenge

273

56.

Most magic 4x4x4 cube

274

57.

Perfect magic 8x8x8 cube

277

58.

Trick with bymagic square

284

59.

My favourite links

287

[1] Introduction
About this e-book
The aim is to present as simple as possible the best information on methods of construction in
order to produce perfect magic squares. To out it simply, squares that have as many magic
features as possible.
In this e-book you find a method of construction for each order and per order you find the most
magic square; see chapter [2].
N.B.: See [7] Sudoku method (3): How to use only one 4x4 Sudoku (with 4x4 the same digits)
and produce (in 9 steps) a 1024x1024 most magic square (with more than a million different
digits).
About the author
My name is Arie Breedijk and I created the website www.perfectmagicsquares.com (= the
content of this e-book). I was born in the Netherlands in 1966. I am married and have two
daughters (born in 2001 and 2004). I work for the Dutch Department of Education (initially as an
auditor and now as a budget administrator). I have no mathematical background.
My first experience with magic squares came when watching Dutch television in 1985 or
thereabouts. A man asked the audience to give him a number (I believe between 1000 and 9999)
and he used the number as magic sum and produced a (impure) 4x4 magic square. I discovered a
key to produce a 4x4 magic square for each random chosen magic sum (see chapter [54] Each
magic sum).
My second experience with magic squares was a media hype that occured in the Netherlands at
the beginning of 2007 after the publication of the most perfect magic square ever. I then read
Arno van den Essen book on magic squares and have since tried to discover methods of
construction to produce perfect magic squares.

[2] Most magic square per order


2.0 What is the most magic square per order?
Does a method exist to produce magic squares of all orders? I give the answer in paragraph 2.1.
Odd, double odd and multiple of four.
It is also important to know that not all magic squares are equally magic. For each order, with
exception of the 3x3 magic square, exist magic squares with extra (= more than the minimum)
magic features. In this e-book you find for each order a magic square with the maximum number
of (extra) magic features.
In paragraph 2.2. Magic features, you find an explanation of the (extra) magic features. In
paragraph 2.3. Most magic squares per order, you find per order a magic square with the
maximum number of (extra) magic features.
2.1. Odd, double odd and multiple of four
Does a method exist to produce magic squares of all orders? According to Wikipedia you need
three different methods to produce magic squares of all orders. You need a method to produce
odd (choose one of the three classic methods to produce an odd [7x7] magic square in chapter
[42] 14x14 magic square), a method to produce double odd (see the medig method in chapter [16]
6x6 magic square) and a method to produce multiples of four (see the classic method to produce a
multiple of four [i.e. the 16x16 inlay] in chapter [46] 3x extra magic 18x18 square).
Does a method exist to produce magic squares of all orders? My answer is yes! Use the method
to produce concentric magic squares (see chapter [51] Bordered squares).
N.B.: In the execution of this method a distinction is made between odd and even orders.
Do you want to produce the most magic squares, you need more methods.
2.2. Magic features
I give an explanation of the (extra) magic features. You need this information to understand, what
I mean by the most magic square per order.
[pure] A magic square is pure if it consists of the digits 1 up to n x n. A pure magic 3x3 square
consists of the digits 1 up to (3 x 3 =) 9. On this website you find only pure magic squares with
exception of chapter [54] Each magic sum.
[minimal magic features] Minimal the addition of the digits of each row/column/diagonal must
give (the same) magic sum.

[magic sum] For each pure magic square you can calculate the magic sum. The magic sum is [(1
+ n x n) / 2] x n. For example the sum of the 3x3 magic square is: [(1 + 3 x 3) / 2) x 3 = 15.
[concentric] An odd concentric magic square consists of a centre of one cell and an even
concentric magic square consists of a centre of 2x2 cells, and you can put borders around it again
and again. For example a concentric magic 14x14 square consists of a (each time proportional)
4x4 in 6x6 in 8x8 in 10x10 in 12x12 in 14x14 magic square.
[panmagic] A magic square is panmagic, if addition of the digits of each pandiagonal gives the
magic sum. Apandiagonal is a broken diagonal, which consists of two parts. The first part is a
line, which starts from the outside row or outside column (but not from a corner) of the magic
square. The second part is a line or a dot (and the dotends in one of the corners of the magic
squares). See for example the pandiagonals of the panmagic 4x4 square in chapter [9] Panmagic
4x4 square, explanation.
[symmetric] In a symmetric magic squares each time addition of two digits, which can be
connected with a straightline through the centre of the magic square and which are at the same
distance to the centre, gives the same sum. The sum is 1 + n x n (for example the sum in
a symmetric 5x5 magic square is: 1 + 5 x 5 = 26). It is also possible that the magic square is not
symmetric as a whole, but the magic square is symmetric in each sub-square (see for example in
chapter [36] Basic key method (2).
[centre] The centre of an odd magic square is the middle cell (n.b.: in the middle cell of an
odd symmetric magic square you find allways the middle digit; for example in a symmetric 5x5
magic square you find the digit 13 in the middle cell). The centre of an even magic square is the
crosspoint of the middle 2x2 cells.
[compact] If a magic square is a multiple of 2, 3, 5, 7, than compact means, that each random
chosen 2x2, 3x3, 5x5, 7x7, sub- square gives the same (proportional part of the) magic sum. A
magic square can be double compact. For example the ultra magic 15x15 square on this website
gives a proportional part of the magic sum for each 3x3 sub-square and for each 5x5 sub-square.
[ultramagic] For an odd order (with execption of the 3x3 magic square) is ultra magic the most
magic square. An odd ultra magic square is always panmagic and symmetric and (if the order of
the square is not a prime number) compact. If possible in the ultra magic square also a part of
each row, column and/or diagonal gives a proportional part of the magic sum. For example in the
ultra panmagic 27x27 square on this website gives each 1/9 row, 1/9 column and 1/3 diagonal a
proportional part of the magic sum.
[most perfect] For order is multiple of four the most perfect magic square is the most magic
square. Willem Barink teached us, that a little part of the most perfect magic squares has the extra
magic feature X. See for detailed explanation (including the similarities and differences with the
Franklin panmagic square), chapter [18] Most perfect magic squares, explanation.
[Scope] Scope means, the (absolute or relative) number of different magic squares you can
produce by using a method of construction. A scope of 100% means, that you can produce all
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possible magic squares by using a method of construction. See a method of construction with
100% scope in chapter [19] 8x8 most perfect magic squares, binary.
[prime number] A prime number can only be devided by one or by the number itself.
3. Most magic square per order
See below the most magic square (with the maximum number of magic features) per order.
[3x3] The 3x3 magic square is the only magic square, which has no extra magic features. See
chapter [4] 3x3 magic square, explanation.
[4x4] The most magic 4x4 square is the panmagic 4x4 square. The panmagic 4x4 square is also
the smallest most perfect magic square. The square is panmagic and (2x2) compact. See how you
can produce all (100% scope) panmagic 4x4 squares in chapter [8] 4x4 panmagic square.
[5x5] The most magic 5x5 square is the ultra magic 5x5 square. The ultra magic 5x5 square is
panmagic and symmetric. See the key to produce one (so the scope is 1) ultra magic 5x5 square,
in chapter [14] 5x5 [ultra] panmagic square.
[6x6] The most magic 6x6 square is a 6x6 square with a 4x4 panmagic inlay. See how you can
use each panmagic 4x4 square to produce a 4x4 in 6x6 square, in chapter [51] Bordered magic
square.
[7x7] The most magic 7x7 square is the ultra magic 7x7 square. The ultra magic 7x7 square is
panmagic and symmetric. See the key to produce one (so the scope is 1) ultra magic 7x7 square,
in chapter [14] 5x5 [ultra] panmagic square.
[8x8] The most magic 8x8 square is a most perfect 8x8 magic square (with the extra magic
feature X). See how you can produce all (is 100% scope) most perfect magic 8x8 squares (with
the extra magic feature X), in chapter [19] 8x8 most perfect magic squares, binary.
[9x9] The most magic 9x9 square is an ultra magic 9x9 square. The ultra magic 9x9 square is
panmagic, symmetric, (3x3) compact and each 1/3 row and 1/3 column gives 1/3 of the magic
sum. See how to produce one (scope of 1) ultra magic 9x9 square, in chapter [38] 9x9 [ultra]
panmagic square.
[10x10] The most magic 10x10 square is a concentric magic 10x10 square. See how to produce
one (scope is 1) con centric magic 10x10 square, in chapter [51] Bordered magic square.
[11x11] The most magic 11x11 square is the ultra magic 11x11 square. The ultra magic
11x11 square is panmagic and symmetric. See the key to produce one (so the scope is 1) ultra
magic 11x11 square, in chapter [14] 5x5 [ultra] panmagic square.
[12x12] The most magic 12x12 square is a most perfect magic 12x12 square (with the extra
magic feature X; see chapter [24] Bassic pattern method (2)), or an ultra panmagic 12x12 square
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(see chapter [36] Basic key method (2)). The ultra panmagic 12x12 square is panmagic,
symmetric inside each 4x4 sub/square, (2x2) compact and each 1/2 row, 1/2 column and
each 1/3 diagonal gives a proportional part of the magic sum.
[13x13] The most magic 13x13 square is the ultra magic 13x13 square. The ultra magic
13x13 square is panmagic and symmetric. See the key to produce one (so the scope is 1) ultra
magic 13x13 square, in chapter [14] 5x5 [ultra] panmagic square.
[14x14] The most magic 14x14 square is a 14x14 inlaid square. See how you can use each most
perfect magic 8x8 square or each magic 4x4 in 6x6 square to produce a 14x14 inlaid square in
chapter [52] Inlaid square (1).
[15x15] The most magic 15x15 square is an ultra magic 15x15 square. The ultra magic
15x15 square is panmagic, symmetric and double (3x3 and 5x5) compact. See how to produce
one (scope is 1) ultra magic 15x15 square in chapter [43] 15x15 [ultra] panmagic 15x15 square.
[16x16] The most magic 16x16 square is a most perfect 16x16 magic square (with
the extra magic feauture X). See how to use each panmagic 4x4 square to produce a most perfect
magic 16x16 square (with the extra magic feature X), in chapter [27] Basic pattern method (3c).
[17x17] The most magic 17x17 square is the ultra magic 17x17 square. The ultra magic
17x17 square is panmagic and symmetric. See the key to produce one (so the scope is 1) ultra
magic 17x17 square, in chapter [14] 5x5 [ultra] panmagic square.
[18x18] The most magic 18x18 square consists of 3x3 proportional 4x4 in 6x6 squares (see
the third method in chapter [46] 3x extra magic 18x18 square. Each 1/3 row/column/diagonal of
the magic 18x18 square gives 1/3 of the magic sum.
[19x19] The most magic 17x17 square is the ultra magic 17x17 square. The ultra magic
17x17 square is panmagic andsymmetric. See the key to produce one (so the scope is 1) ultra
magic 17x17 square, in chapter [14] 5x5 [ultra] panmagic square.
[20x20] The most magic 20x20 square is a most perfect magic 20x20 square (with the extra
magic feature X; see chapter [28] Basic pattern method (4)), or an ultra panmagic 20x20 square
(see chapter [36] Basic key method (2)). The ultra panmagic 20x20 square is panmagic,
symmetric inside each 4x4 sub-square, (2x2) compact and each 1/2 row, each 1/2 column
and each 1/5 diagonal gives a proportional part of the magic sum.
[21x21] The most magic 21x21 square is an ultra magic 21x21 square. The ultra magic
21x21 square is panmagic, symmetric and double (3x3 and 7x7) compact. See how to produce
ultra magic 21x21 squares in chapter [43] 15x15 [ultra] panmagic 15x15 square.
[22x22] The most magic 22x22 square is an inlaid square with four panmagic 7x7 inlays and five
panmagic 4x4 inlays. See chapter [53] Inlaid square (2).
[23x23] The most magic 23x23 square is the ultra magic 23x23 square. The ultra magic
23x23 square is panmagic and symmetric. See the key to produce one (so the scope is 1) ultra
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magic 23x23 square, in chapter [14] 5x5 [ultra] panmagic square.


[24x24] The most magic 24x24 square is a most perfect 24x24 magic square (with
the extra magic feauture X). See how to use each panmagic 4x4 square to produce a most perfect
magic 24x24 square (with the extra magic feature X), in chapter [29] Basic pattern method (5).
[25x25] The most magic 25x25 square is an ultra magic 25x25 square. The ultra magic
25x25 square is panmagic, symmetric, (5x5) compact and each 1/5 row/column/diagonal gives
1/5 of the magic sum. See how to use each ultra magic 5x5 square to produce an ultra magic
25x25 square, in chapter [47] 25x25 ultra panmagic square.
[26x26] The most magic 26x26 square is a concentric magic 26x26 square. See how to produce
one (scope is 1) concentric magic 26x26 square, in chapter [51] Bordered magic square.
[27x27] The most magic 27x27 square is an ultra magic 27x27 square. The ultra magic
27x27 square is panmagic, symmetric, (3x3) compact and each 1/9 row, 1/9 column and 1/3
diagonal gives a proportional part of the magic sum. See how to use each ultra magic 9x9 square
to produce an ultra magic 27x27 square, in chapter [48] 27x27 [ultra] panmagic square.
[28x28] The most magic 28x28 square is a most perfect magic 28x28 square (with the extra
magic feature X; see chapter [30] Basic pattern method (6)), or an ultra panmagic 28x28 square
(see chapter [36] Basic key method (2)). The ultra panmagic28x28 square is panmagic,
symmetric inside each 4x4 sub-square, (2x2) compact and each 1/2 row, each 1/2 column
and each 1/7 diagonal gives a proportional part of the magic sum.
[29x29] The most magic 29x29 square is the ultra magic 29x29 square. The ultra magic
29x29 square is panmagic and symmetric. See the key to produce one (so the scope is 1) ultra
magic 29x29 square, in chapter [14] 5x5 [ultra] panmagic square.
[30x30] The most magic 30x30 square is a concentric magic 30x30 square. See how to produce
one (scope is 1) concentric magic 30x30 square, chapter [51] Bordered magic square.
[31x31] The most magic 29x29 square is the ultra magic 31x31 square. The ultra magic
31x31 square is panmagic andsymmetric. See the key to produce one (so the scope is 1) ultra
magic 31x31 square, in chapter [14] 5x5 [ultra] panmagic square.
[32x32] The most magic 32x32 square is a most perfect 32x32 magic square (with
the extra magic feauture X). See how to use each panmagic 4x4 square to produce a most perfect
magic 32x32 square (with the extra magic feature X), in chapter [32] Basic pattern method (7b).
[33x33] The most magic 33x33 square is an ultra magic 33x33 square. The ultra magic
33x33 square is panmagic, symmetric and double (3x3 and 11x11) compact. See how to produce
ultra magic 33x33 squares in chapter [43] 15x15 [ultra] panmagic 15x15 square.
[34x34] The most magic 34x34 square is a concentric magic 34x34 square. See how to produce
one (scope is 1) concentric magic 34x34 square, chapter [51] Bordered magic square.

[35x35] The most magic 35x35 square is an ultra magic 35x35 square. The ultra magic
35x35 square is panmagic, symmetric and double (5x5 and 7x7) compact. See how to produce
one (scope is 1) ultra magic 35x35 square, in chapter [49] 35x35 [ultra] panmagic square.
[] etcetera
LEGENDA:
[

] The 3x3 magic square is the only magic square, which has no extra magic features.

[
] For order is multiple of 4 is the most perfect magic square (with the extra magic feature X
of Willem Barink) themost magic square. With the basic pattern method you use 2x2, 3x3, 4x4,
5x5, ... the same panmagic 4x4 square to produce a most perfect (with the extra magic feature
of Willem Barink) 8x8, 12x12, 16x16, 20x20, ... magic square.
N.B.: For odd multiples of 4, is the ultra magic (= panmagic, symmetric, compact and a part of a
row/column/diagonal gives a proportional part of the magic sum) an similar magic alternative.
[
] For order is prime number, there is one method to produce all (= 100% scope)
panmagic squares. Per order I
give one simple key to produce one (scope is 1) ultra magic (= panmagic and symmetric) square.
[
] For order is double odd, extra magic squares are bordered, concentric or inlaid squares.
N.B.: For order is oddmultiple of 6 it is also possible that a part of the row/column/diagonal gives
a proportional part of the magic sum. For example the 18x18 magic square on this website
consists of 9 proportional 4x4 in 6x6 squares and each 1/3 row/column/diagonal gives 1/3 of the
magic sum.
[
] For order is tripartite (for example: order 9 = 3x3 or order 27 = 3x3x3) is ultra magic
(panmagic, symmetric, 3x3 compact) and each 3/n row/column and each 9/n diagonal gives a
proportinal part of the magic sum (for example 1/9 row/column and 1/3 diagonal of the 27x27
magic square gives a proportional part of the magic sum) the most magic square.
[
] For order is a multiple of two different prime numbers, is ultra magic (panmagic,
symmetric and double compact) the most magic square.
[
] For order is prime number x prime number (with exception of the 9x9 magic square) is
ultra magic (panmagic, symmetric and compact) and each 1/prime number row/column/
diagonal gives 1 / prime number of the magic sum (for example 1/5 row/column/diagonal of the
25x25 square gives 1/5 of the magic sum) the most magic square.

10

[3] 3x3 magic square


The story of Lowi
Hello I am Lowi, a five thousand year old turtle. I live in the river Lo (the yellow river) in China.
Heres my story!
When I was young (in the year 2800 before Christ) I was a servant of the river god. When the
river god was angry the river would overflow. The people of a village near by the river would
place a gift by the bank of the river. They hoped the river god would accept the gift, and the river
would not overflow again. Each time as the villagers placed a gift by the bank of the river I
would come out of the river and walk around the gift.
One day there was a little boy near by the river. He looked at my shell and saw that my shellpattern consisted of nine cells. The nine cells contain 1, 2, 3, 4, 5, 6, 7, 8 or 9 dots. He repeatedly
counted the dots of 3 cells (horizontal, vertical or diagonal) in a row. Each time the little boy
counted 15 dots.
The little boy went to the headman of the village and told him about the spots on my shell. The
headman organised a meeting. The villagers deceided to place 15 gifts by the bank of the river.
I came out of the river and I walked 15 times around the presents. Thats a long time for a turtle!
Then the river god appeared. He accepted the gifts and indicated to the villagers that the river
would not overflow again.
So, that was a pretty exciting story, wasnt it! Would you like to find out how to make the magic
square from my story. There are eight different ways to make the 3x3 magic square. You will
need the following 3 instructions for this:
[instruction 1] Always put the 5 in the middle of the square.
[instruction 2] Always put the 2, 4, 6 and 8 always in one of the corners of the square.
[instruction 3] Always put the 2 and 8 and the 4 and 6 always in the same diagonal (so not
in the same row or the same column).

Print this page and get stuck in.


Have fun!!!

11

[4] 3x3 magic square, explanation


What is a 3x3 magic square?
The 3x3 magic square is square, because it has as many rows (from left to right = horizontal) as
columns (from top to bottom = vertical).
The 3x3 magic square consists of 3 rows which multiplied by 3 columns is 9 cells.
The 3x3 magic square must contain 9 different digits. A pure magic 3x3 square contains the
digits 1, 2, 3, 4, 5, 6, 7, 8 and 9.
The magic square is magic, because the sum of the digits of each row, each column and both
diagonals always give the same result. The sum can be calculated as follows, the (odd) size of the
square multiplied by the middle digit: 3 x 5 = 15.
What is the secret behind the 3x3 magic square?
The secret behind the 3x3 magic square is easy to explane. If you must take 3 (different) digits
out of the digits 1 up to 9, which total each time to 15, than there are the following possibilities:
1+5+9
1+6+8
2+4+9
2+5+8
2+6+7
3+4+8
3+5+7
4+5+6.
There are 8 possibilities.
The minimum features of the 3x3 square are 3 row features plus 3 column features plus 2
diagonal features total to 8 features. Because there are 8 possibilities and 8 features, there is only
one solution of the 3x3 magic square.
If we count the appearance of the 1, 2, 3, 4, 5, 6, 7, 8 and 9 in the 8 possibilities, than we get the
following result:

1 = 2x
12

2=
3=
4=
5=
6=
7=
8=
9=

3x
2x
3x
4x
3x
2x
3x
2x

The middle cell takes part of the middle row, the middle column and both diagonals, that is 4
features. That is why you must always put the 5 in the middle cell. The corners take part of one
row, one column and one diagonal, that is 3 features. That is why you must put the 2, 4, 6 and 8
(= even digits) always in the corners. Fill the digits 1, 3, 7 en 9 in the empty cells (in the middle
of the sides). Because you put the 5 in the middle, the sum of the other two cells of a diagonal
must be (15 - 5 = ) 10. To get the total of 10 with the even digits in the corners there are only two
possibilities: 2+8 or 4+6. That is why you must put 2 and 8 or 4 and 6 in the same diagonal.
Like I have already told, there is only one solution of the 3x3 magic square, that is excluding
rotation and/or mirrorring (see explanation chapter [8] panmagic 4x4 square). Including rotation
and/or mirroring there are (1 x 8 = ) 8 solutions of the 3x3 square
How to produce a 3x3 magic square?
A trick to produce the 3x3 square is the diagonal method of (the Dutch) professor van der Blij:
1
4
7

2
5

3
6

4
3
8

9
5
1

2
7
6

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[5] Sudoku method (1)


From Sudoku to (pan)magic square
A Sudoku mostly consists of 9 rows and 9 columns. Each row and each column (and each nonet)
must contain all the digits from 1 to 9. Using a 4x4 Sudoku (which consists of 4 rows and 4
columns) you can produce a magic square when you follow the next four steps.
(1st) Do not fill in the digits 1, 2, 3 and 4, but fill in the digits 0, 1, 2, 3. Ensure that every row,
column and diagonal contains all the digits 0, 1, 2 and 3.
(2nd) Produce a second 4x4 Sudoku by rotating the first Sudoku (a quarter turn to the right).
(3rd) Take a digit from the first Sudoku multiplied by 4 and add (1x) the digit from the same cell
of the second Sudoku.
(4th) Add 1 to each cell.
4x
0
3
1
2

1
2
0
3

+
2
1
3
0

3
0
2
1

1x
2
3
0
1

1
0
3
2

=
3
2
1
0

0
1
2
3

+1
2
5 11 12
15
8
6
1
4
3 13 10
9 14
0
7

This magic square also just happens to be a panmagic square!

Information for whiz kids:


14

magic square
3
6 12 13
16
9
7
2
5
4 14 11
10 15
1
8

It is possible to use the Sudoku patterns of the panmagic 4x4 square to produce a Franklin
panmagic 8x8 square. You need three 8x8 Sudoku patterns.
The first 8x8 Sudoku pattern is a 2x2 carpet of the first 4x4 Sudoku pattern.
To produce the second 8x8 Sudoku pattern you need to split up the second 4x4 Sudoku pattern
in two sub-squares and enter digits from the same sub-square in the empty cells crosswise:
split up the (2nd ) 4x4 Sudoku pattern:
1

3
0

2
1
2

0
0
3

Enter digits in the empty cells crosswise:


0
3
0
3

2
1

1
2
1
2

3
0
3
0

2
1
2
1

2
1
2
1

3
0
3
0

1
2
1
2

0
3
0
3

Combine the 2 sub-squares and add the same 2 sub-squares to the bottom.
The third 8x8 Sudoku pattern is fixed (= column pattern of the basic pattern method).
4x digit from first pattern
0
3
1
2
0
3
1
2

1
2
0
3
1
2
0
3

2
1
3
0
2
1
3
0

3
0
2
1
3
0
2
1

0
3
1
2
0
3
1
2

1
2
0
3
1
2
0
3

2
1
3
0
2
1
3
0

+ 1x digit from second pattern + 16x digit from third pattern=

3
0
2
1
3
0
2
1

0
3
0
3
0
3
0
3

+1
0
15
52
59
16
31
36
43

53
58
1
14
37
42
17
30

11
4
63
48
27
20
47
32

62
49
10
5
46
33
26
21

1
2
1
2
1
2
1
2

=
2
13
54
57
18
29
38
41

55
56
3
12
39
40
19
28

9
6
61
50
25
22
45
34

60
51
8
7
44
35
24
23

3
0
3
0
3
0
3
0

2
1
2
1
2
1
2
1

2
1
2
1
2
1
2
1

3
0
3
0
3
0
3
0

1
2
1
2
1
2
1
2

0
3
0
3
0
3
0
3

0
0
3
3
1
1
2
2

3
3
0
0
2
2
1
1

0
0
3
3
1
1
2
2

3
3
0
0
2
2
1
1

0
0
3
3
1
1
2
2

3
3
0
0
2
2
1
1

0
0
3
3
1
1
2
2

Franklin panmagic 8x8 square


1
16
53
60
17
32
37
44

54
59
2
15
38
43
18
31

12
5
64
49
28
21
48
33

63
50
11
6
47
34
27
22

3
14
55
58
19
30
39
42

56
57
4
13
40
41
20
29

10
7
62
51
26
23
46
35

61
52
9
8
45
36
25
24

Note that above mentioned method is the Sudoku version of the basic pattern method (see
chapter 22).

15

3
3
0
0
2
2
1
1

It is also possible to use the Sudoku patterns of the panmagic8x8 square to produce a perfect
Franklin panmagic 16x16 square. You need four 16x16 Sudoku patterns.
The first and second 16x16 Sudoku pattern is a 2x2 carpet of the first respectively second 8x8
Sudoku pattern.
The third and fourth 16x16 Sudoku pattern are fixed patterns (the third and fourth pattern
together = the column pattern of the basic pattern method).
4x digit from first pattern
0
3
1
2
0
3
1
2
0
3
1
2
0
3
1
2

1
2
0
3
1
2
0
3
1
2
0
3
1
2
0
3

2
1
3
0
2
1
3
0
2
1
3
0
2
1
3
0

3
0
2
1
3
0
2
1
3
0
2
1
3
0
2
1

0
3
1
2
0
3
1
2
0
3
1
2
0
3
1
2

1
2
0
3
1
2
0
3
1
2
0
3
1
2
0
3

2
1
3
0
2
1
3
0
2
1
3
0
2
1
3
0

3
0
2
1
3
0
2
1
3
0
2
1
3
0
2
1

0
3
1
2
0
3
1
2
0
3
1
2
0
3
1
2

1x digit from second pattern


1
2
0
3
1
2
0
3
1
2
0
3
1
2
0
3

2
1
3
0
2
1
3
0
2
1
3
0
2
1
3
0

3
0
2
1
3
0
2
1
3
0
2
1
3
0
2
1

0
3
1
2
0
3
1
2
0
3
1
2
0
3
1
2

1
2
0
3
1
2
0
3
1
2
0
3
1
2
0
3

2
1
3
0
2
1
3
0
2
1
3
0
2
1
3
0

3
0
2
1
3
0
2
1
3
0
2
1
3
0
2
1

0
3
0
3
0
3
0
3
0
3
0
3
0
3
0
3

16x digit from third (fixed) pattern


2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0

3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1

0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2

1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3

2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0

3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1

0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2

1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3

0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2

1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3

2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0

3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1

1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2

3
0
3
0
3
0
3
0
3
0
3
0
3
0
3
0

2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1

2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1

3
0
3
0
3
0
3
0
3
0
3
0
3
0
3
0

1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2

0
3
0
3
0
3
0
3
0
3
0
3
0
3
0
3

0
3
0
3
0
3
0
3
0
3
0
3
0
3
0
3

1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2

3
0
3
0
3
0
3
0
3
0
3
0
3
0
3
0

2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1

2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1

3
0
3
0
3
0
3
0
3
0
3
0
3
0
3
0

1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2

0
3
0
3
0
3
0
3
0
3
0
3
0
3
0
3

3
3
0
0
3
3
0
0
2
2
1
1
2
2
1
1

0
0
3
3
0
0
3
3
1
1
2
2
1
1
2
2

3
3
0
0
3
3
0
0
2
2
1
1
2
2
1
1

64x digit from fourth (fixed) pattern


0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2

1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3

2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0

3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1

0
0
3
3
0
0
3
3
1
1
2
2
1
1
2
2

3
3
0
0
3
3
0
0
2
2
1
1
2
2
1
1

0
0
3
3
0
0
3
3
1
1
2
2
1
1
2
2

3
3
0
0
3
3
0
0
2
2
1
1
2
2
1
1

Add 1 to each digit and you produce the following magic square.
16

0
0
3
3
0
0
3
3
1
1
2
2
1
1
2
2

3
3
0
0
3
3
0
0
2
2
1
1
2
2
1
1

0
0
3
3
0
0
3
3
1
1
2
2
1
1
2
2

3
3
0
0
3
3
0
0
2
2
1
1
2
2
1
1

0
0
3
3
0
0
3
3
1
1
2
2
1
1
2
2

3
3
0
0
3
3
0
0
2
2
1
1
2
2
1
1

0
0
3
3
0
0
3
3
1
1
2
2
1
1
2
2

3
3
0
0
3
3
0
0
2
2
1
1
2
2
1
1

0
0
3
3
0
0
3
3
1
1
2
2
1
1
2
2

Perfect Franklin panmagic 16x16 square


33
16
245
220
49
32
229
204
97
80
181
156
113
96
165
140

246
219
34
15
230
203
50
31
182
155
98
79
166
139
114
95

12
37
224
241
28
53
208
225
76
101
160
177
92
117
144
161

223
242
11
38
207
226
27
54
159
178
75
102
143
162
91
118

35
14
247
218
51
30
231
202
99
78
183
154
115
94
167
138

248
217
36
13
232
201
52
29
184
153
100
77
168
137
116
93

10
39
222
243
26
55
206
227
74
103
158
179
90
119
142
163

221
244
9
40
205
228
25
56
157
180
73
104
141
164
89
120

1
48
213
252
17
64
197
236
65
112
149
188
81
128
133
172

214
251
2
47
198
235
18
63
150
187
66
111
134
171
82
127

44
5
256
209
60
21
240
193
108
69
192
145
124
85
176
129

255
210
43
6
239
194
59
22
191
146
107
70
175
130
123
86

3
46
215
250
19
62
199
234
67
110
151
186
83
126
135
170

216
249
4
45
200
233
20
61
152
185
68
109
136
169
84
125

42
7
254
211
58
23
238
195
106
71
190
147
122
87
174
131

253
212
41
8
237
196
57
24
189
148
105
72
173
132
121
88

It is possible to double the size of the square again and again. For example to produce a perfect
Franklin panmagic 32x32 square you need five 32x32 Sudoku patterns. The first and the second
32x32 pattern is a 2x2 carpet of the first respectively second 16x16 Sudoku pattern. The third,
fourth and fifth 32x32 Sudoku pattern are the following three new fixed Sudoku patterns:

17

16x digit from third (fixed) pattern


2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0

3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1

0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2

1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3

2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0

3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1

0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2

1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3

0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2

1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3

2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0

3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1

0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2

1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3

2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0

18

3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1

2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0

3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1

0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2

1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3

2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0

3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1

0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2

1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3

0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2

1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3

2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0

3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1

0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2

1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3
1
3
0
2
0
2
1
3

2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0

3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1
3
1
2
0
2
0
3
1

64x digit from fourth (fixed) pattern


2
0
3
1
2
0
3
1
3
1
2
0
3
1
2
0
2
0
3
1
2
0
3
1
3
1
2
0
3
1
2
0

3
1
2
0
3
1
2
0
2
0
3
1
2
0
3
1
3
1
2
0
3
1
2
0
2
0
3
1
2
0
3
1

0
2
1
3
0
2
1
3
1
3
0
2
1
3
0
2
0
2
1
3
0
2
1
3
1
3
0
2
1
3
0
2

1
3
0
2
1
3
0
2
0
2
1
3
0
2
1
3
1
3
0
2
1
3
0
2
0
2
1
3
0
2
1
3

2
0
3
1
2
0
3
1
3
1
2
0
3
1
2
0
2
0
3
1
2
0
3
1
3
1
2
0
3
1
2
0

3
1
2
0
3
1
2
0
2
0
3
1
2
0
3
1
3
1
2
0
3
1
2
0
2
0
3
1
2
0
3
1

0
2
1
3
0
2
1
3
1
3
0
2
1
3
0
2
0
2
1
3
0
2
1
3
1
3
0
2
1
3
0
2

1
3
0
2
1
3
0
2
0
2
1
3
0
2
1
3
1
3
0
2
1
3
0
2
0
2
1
3
0
2
1
3

2
0
3
1
2
0
3
1
3
1
2
0
3
1
2
0
2
0
3
1
2
0
3
1
3
1
2
0
3
1
2
0

3
1
2
0
3
1
2
0
2
0
3
1
2
0
3
1
3
1
2
0
3
1
2
0
2
0
3
1
2
0
3
1

0
2
1
3
0
2
1
3
1
3
0
2
1
3
0
2
0
2
1
3
0
2
1
3
1
3
0
2
1
3
0
2

1
3
0
2
1
3
0
2
0
2
1
3
0
2
1
3
1
3
0
2
1
3
0
2
0
2
1
3
0
2
1
3

2
0
3
1
2
0
3
1
3
1
2
0
3
1
2
0
2
0
3
1
2
0
3
1
3
1
2
0
3
1
2
0

3
1
2
0
3
1
2
0
2
0
3
1
2
0
3
1
3
1
2
0
3
1
2
0
2
0
3
1
2
0
3
1

0
2
1
3
0
2
1
3
1
3
0
2
1
3
0
2
0
2
1
3
0
2
1
3
1
3
0
2
1
3
0
2

19

1
3
0
2
1
3
0
2
0
2
1
3
0
2
1
3
1
3
0
2
1
3
0
2
0
2
1
3
0
2
1
3

0
2
1
3
0
2
1
3
1
3
0
2
1
3
0
2
0
2
1
3
0
2
1
3
1
3
0
2
1
3
0
2

1
3
0
2
1
3
0
2
0
2
1
3
0
2
1
3
1
3
0
2
1
3
0
2
0
2
1
3
0
2
1
3

2
0
3
1
2
0
3
1
3
1
2
0
3
1
2
0
2
0
3
1
2
0
3
1
3
1
2
0
3
1
2
0

3
1
2
0
3
1
2
0
2
0
3
1
2
0
3
1
3
1
2
0
3
1
2
0
2
0
3
1
2
0
3
1

0
2
1
3
0
2
1
3
1
3
0
2
1
3
0
2
0
2
1
3
0
2
1
3
1
3
0
2
1
3
0
2

1
3
0
2
1
3
0
2
0
2
1
3
0
2
1
3
1
3
0
2
1
3
0
2
0
2
1
3
0
2
1
3

2
0
3
1
2
0
3
1
3
1
2
0
3
1
2
0
2
0
3
1
2
0
3
1
3
1
2
0
3
1
2
0

3
1
2
0
3
1
2
0
2
0
3
1
2
0
3
1
3
1
2
0
3
1
2
0
2
0
3
1
2
0
3
1

0
2
1
3
0
2
1
3
1
3
0
2
1
3
0
2
0
2
1
3
0
2
1
3
1
3
0
2
1
3
0
2

1
3
0
2
1
3
0
2
0
2
1
3
0
2
1
3
1
3
0
2
1
3
0
2
0
2
1
3
0
2
1
3

2
0
3
1
2
0
3
1
3
1
2
0
3
1
2
0
2
0
3
1
2
0
3
1
3
1
2
0
3
1
2
0

3
1
2
0
3
1
2
0
2
0
3
1
2
0
3
1
3
1
2
0
3
1
2
0
2
0
3
1
2
0
3
1

0
2
1
3
0
2
1
3
1
3
0
2
1
3
0
2
0
2
1
3
0
2
1
3
1
3
0
2
1
3
0
2

1
3
0
2
1
3
0
2
0
2
1
3
0
2
1
3
1
3
0
2
1
3
0
2
0
2
1
3
0
2
1
3

2
0
3
1
2
0
3
1
3
1
2
0
3
1
2
0
2
0
3
1
2
0
3
1
3
1
2
0
3
1
2
0

3
1
2
0
3
1
2
0
2
0
3
1
2
0
3
1
3
1
2
0
3
1
2
0
2
0
3
1
2
0
3
1

256x digit from fifth (fixed) pattern


0
0
3
3
0
0
3
3
0
0
3
3
0
0
3
3
1
1
2
2
1
1
2
2
1
1
2
2
1
1
2
2

3
3
0
0
3
3
0
0
3
3
0
0
3
3
0
0
2
2
1
1
2
2
1
1
2
2
1
1
2
2
1
1

0
0
3
3
0
0
3
3
0
0
3
3
0
0
3
3
1
1
2
2
1
1
2
2
1
1
2
2
1
1
2
2

3
3
0
0
3
3
0
0
3
3
0
0
3
3
0
0
2
2
1
1
2
2
1
1
2
2
1
1
2
2
1
1

0
0
3
3
0
0
3
3
0
0
3
3
0
0
3
3
1
1
2
2
1
1
2
2
1
1
2
2
1
1
2
2

3
3
0
0
3
3
0
0
3
3
0
0
3
3
0
0
2
2
1
1
2
2
1
1
2
2
1
1
2
2
1
1

0
0
3
3
0
0
3
3
0
0
3
3
0
0
3
3
1
1
2
2
1
1
2
2
1
1
2
2
1
1
2
2

3
3
0
0
3
3
0
0
3
3
0
0
3
3
0
0
2
2
1
1
2
2
1
1
2
2
1
1
2
2
1
1

0
0
3
3
0
0
3
3
0
0
3
3
0
0
3
3
1
1
2
2
1
1
2
2
1
1
2
2
1
1
2
2

3
3
0
0
3
3
0
0
3
3
0
0
3
3
0
0
2
2
1
1
2
2
1
1
2
2
1
1
2
2
1
1

0
0
3
3
0
0
3
3
0
0
3
3
0
0
3
3
1
1
2
2
1
1
2
2
1
1
2
2
1
1
2
2

3
3
0
0
3
3
0
0
3
3
0
0
3
3
0
0
2
2
1
1
2
2
1
1
2
2
1
1
2
2
1
1

0
0
3
3
0
0
3
3
0
0
3
3
0
0
3
3
1
1
2
2
1
1
2
2
1
1
2
2
1
1
2
2

3
3
0
0
3
3
0
0
3
3
0
0
3
3
0
0
2
2
1
1
2
2
1
1
2
2
1
1
2
2
1
1

0
0
3
3
0
0
3
3
0
0
3
3
0
0
3
3
1
1
2
2
1
1
2
2
1
1
2
2
1
1
2
2

20

3
3
0
0
3
3
0
0
3
3
0
0
3
3
0
0
2
2
1
1
2
2
1
1
2
2
1
1
2
2
1
1

0
0
3
3
0
0
3
3
0
0
3
3
0
0
3
3
1
1
2
2
1
1
2
2
1
1
2
2
1
1
2
2

3
3
0
0
3
3
0
0
3
3
0
0
3
3
0
0
2
2
1
1
2
2
1
1
2
2
1
1
2
2
1
1

0
0
3
3
0
0
3
3
0
0
3
3
0
0
3
3
1
1
2
2
1
1
2
2
1
1
2
2
1
1
2
2

3
3
0
0
3
3
0
0
3
3
0
0
3
3
0
0
2
2
1
1
2
2
1
1
2
2
1
1
2
2
1
1

0
0
3
3
0
0
3
3
0
0
3
3
0
0
3
3
1
1
2
2
1
1
2
2
1
1
2
2
1
1
2
2

3
3
0
0
3
3
0
0
3
3
0
0
3
3
0
0
2
2
1
1
2
2
1
1
2
2
1
1
2
2
1
1

0
0
3
3
0
0
3
3
0
0
3
3
0
0
3
3
1
1
2
2
1
1
2
2
1
1
2
2
1
1
2
2

3
3
0
0
3
3
0
0
3
3
0
0
3
3
0
0
2
2
1
1
2
2
1
1
2
2
1
1
2
2
1
1

0
0
3
3
0
0
3
3
0
0
3
3
0
0
3
3
1
1
2
2
1
1
2
2
1
1
2
2
1
1
2
2

3
3
0
0
3
3
0
0
3
3
0
0
3
3
0
0
2
2
1
1
2
2
1
1
2
2
1
1
2
2
1
1

0
0
3
3
0
0
3
3
0
0
3
3
0
0
3
3
1
1
2
2
1
1
2
2
1
1
2
2
1
1
2
2

3
3
0
0
3
3
0
0
3
3
0
0
3
3
0
0
2
2
1
1
2
2
1
1
2
2
1
1
2
2
1
1

0
0
3
3
0
0
3
3
0
0
3
3
0
0
3
3
1
1
2
2
1
1
2
2
1
1
2
2
1
1
2
2

3
3
0
0
3
3
0
0
3
3
0
0
3
3
0
0
2
2
1
1
2
2
1
1
2
2
1
1
2
2
1
1

0
0
3
3
0
0
3
3
0
0
3
3
0
0
3
3
1
1
2
2
1
1
2
2
1
1
2
2
1
1
2
2

3
3
0
0
3
3
0
0
3
3
0
0
3
3
0
0
2
2
1
1
2
2
1
1
2
2
1
1
2
2
1
1

[6] Sudoku method (2)


Information for whiz kids:
MOST MAGIC 12x12 SQUARE:
It is also possible to produce squares that are odd multiples of 4, for example the 12x12 square.
You need the following 2 Sudoku patterns:
The first pattern of the 12x12 square is a 3x3 carpet of the second (dont split it up!) pattern
of the 4x4 panmagic square (see chapter[4] Sudoku method (1)).
The second pattern of the 12x12 square is a fixed pattern.
1x digit from the first pattern
2
3
0
1
2
3
0
1
2
3
0
1

1
0
3
2
1
0
3
2
1
0
3
2

3
2
1
0
3
2
1
0
3
2
1
0

0
1
2
3
0
1
2
3
0
1
2
3

2
3
0
1
2
3
0
1
2
3
0
1

1
0
3
2
1
0
3
2
1
0
3
2

3
2
1
0
3
2
1
0
3
2
1
0

0
1
2
3
0
1
2
3
0
1
2
3

2
3
0
1
2
3
0
1
2
3
0
1

1
0
3
2
1
0
3
2
1
0
3
2

3
2
1
0
3
2
1
0
3
2
1
0

0
1
2
3
0
1
2
3
0
1
2
3

3
32
33
2
9
26
27
8
15
20
21
14

32
3
2
33
26
9
8
27
20
15
14
21

2
33
32
3
8
27
26
9
14
21
20
15

4x digit from the second (fixed) pattern


35
0
5
30
29
6
11
24
23
12
17
18

5
30
35
0
11
24
29
6
17
18
23
12

30
5
0
35
24
11
6
29
18
17
12
23

0
35
30
5
6
29
24
11
12
23
18
17

34
1
4
31
28
7
10
25
22
13
16
19

4
31
34
1
10
25
28
7
16
19
22
13

31
4
1
34
25
10
7
28
19
16
13
22

1
34
31
4
7
28
25
10
13
22
19
16

33
2
3
32
27
8
9
26
21
14
15
20

Add 1 to each digit and you produce the following magic square:

21

Most magic 12x12 square


143 22 124
1 139
4 121 23 142
8
21 144
2 123 17
122
3 141 24 126
119 46 100 25 115
28 97 47 118 32
45 120 26 99 41
98 27 117 48 102
95 70 76 49 91
52 73 71 94 56
69 96 50 75 65
74 51 93 72 78

18
125
140
7
42
101
116
31
66
77
92
55

128
19
6
137
104
43
30
113
80
67
54
89

5
138
127
20
29
114
103
44
53
90
79
68

135
12
13
130
111
36
37
106
87
60
61
82

14
129
136
11
38
105
112
35
62
81
88
59

132
15
10
133
108
39
34
109
84
63
58
85

9
134
131
16
33
110
107
40
57
86
83
64

See chapter [33] Basic key method (2) option a and b of the 12x12 most magic square and note
that the 12x12 square mentioned above has different magic features. The above mentioned 12x12
square is Franklin panmagic (not on but) on 1/3 of the rows, 1/3 of the columns and 1/3 of
the [parallel] [mirrored] [bent] diagonals.
You can use the method mentioned above to produce perfect Franklin (for odd multiples of four:
Franklin) panmagic squares for each multiple of four. You need the (2x2, 3x3, 4x4, ) carpet
of the 4x4 Sudoku pattern and a fixed (8x8, 12x12, 16x16, ) pattern.
1x digit
2
3
0
1

1
0
3
2

3
2
1
0

0
1
2
3

and
4x digit from fixed 8x8 pattern
15

12

14

13

12

15

13

14

15

12

14

13

12

15

13

14

11

10

11

10

11

10

11

10

or

22

4x digit from fixed 12x12 pattern


35

30

34

31

33

32

30

35

31

34

32

33

35

30

34

31

33

32

30

35

31

34

32

33

29

11

24

28

10

25

27

26

24

11

29

25

10

28

26

27

11

29

24

10

28

25

27

26

24

29

11

25

28

10

26

27

23

17

18

12

22

16

19

13

21

15

20

14

12

18

17

23

13

19

16

22

14

20

15

21

17

23

12

18

16

22

13

19

15

21

14

20

18

12

23

17

19

13

22

16

20

14

21

15

or
4x digit from fixed 16x16 pattern
63

56

62

57

61

58

60

59

56

63

57

62

58

61

59

60

63

56

62

57

61

58

60

59

56

63

57

62

58

61

59

60

55

15

48

54

14

49

53

13

50

10

52

12

51

11

48

15

55

49

14

54

10

50

13

53

11

51

12

52

15

55

48

14

54

49

13

53

10

50

12

52

11

51

48

55

15

49

54

14

50

10

53

13

51

11

52

12

47

23

40

16

46

22

41

17

45

21

42

18

44

20

43

19

16

40

23

47

17

41

22

46

18

42

21

45

19

43

20

44

23

47

16

40

22

46

17

41

21

45

18

42

20

44

19

43

40

16

47

23

41

17

46

22

42

18

45

21

43

19

44

20

39

31

32

24

38

30

33

25

37

29

34

26

36

28

35

27

24

32

31

39

25

33

30

38

26

34

29

37

27

35

28

36

31

39

24

32

30

38

25

33

29

37

26

34

28

36

27

35

32

24

39

31

33

25

38

30

34

26

37

29

35

27

36

28

or

4x digit from fixed 20x20 pattern

23

99

90

98

91

97

92

96

93

95

94

90

99

91

98

92

97

93

96

94

95

99

90

98

91

97

92

96

93

95

94

90

99

91

98

92

97

93

96

94

95

89

19

80

10

88

18

81

11

87

17

82

12

86

16

83

13

85

15

84

14

10

80

19

89

11

81

18

88

12

82

17

87

13

83

16

86

14

84

15

85

19

89

10

80

18

88

11

81

17

87

12

82

16

86

13

83

15

85

14

84

80

10

89

19

81

11

88

18

82

12

87

17

83

13

86

16

84

14

85

15

79

29

70

20

78

28

71

21

77

27

72

22

76

26

73

23

75

25

74

24

20

70

29

79

21

71

28

78

22

72

27

77

23

73

26

76

24

74

25

75

29

79

20

70

28

78

21

71

27

77

22

72

26

76

23

73

25

75

24

74

70

20

79

29

71

21

78

28

72

22

77

27

73

23

76

26

74

24

75

25

69

39

60

30

68

38

61

31

67

37

62

32

66

36

63

33

65

35

64

34

30

60

39

69

31

61

38

68

32

62

37

67

33

63

36

66

34

64

35

65

39

69

30

60

38

68

31

61

37

67

32

62

36

66

33

63

35

65

34

64

60

30

69

39

61

31

68

38

62

32

67

37

63

33

66

36

64

34

65

35

59

49

50

40

58

48

51

41

57

47

52

42

56

46

53

43

55

45

54

44

40

50

49

59

41

51

48

58

42

52

47

57

43

53

46

56

44

54

45

55

49

59

40

50

48

58

41

51

47

57

42

52

46

56

43

53

45

55

44

54

50

40

59

49

51

41

58

48

52

42

57

47

53

43

56

46

54

44

55

45

or

24

4x digit from fixed 24x24 pattern


143

11 132

0 142

10 133

1 141

9 134

2 140

8 135

3 139

7 136

4 138

6 137

0 132

11 143

1 133

10 142

2 134

9 141

3 135

8 140

4 136

7 139

5 137

6 138

11 143

0 132

10 142

1 133

9 141

2 134

8 140

3 135

7 139

4 136

6 138

5 137

132

0 143

11 133

1 142

10 134

2 141

9 135

3 140

8 136

4 139

7 137

5 138

131

23 120

12 130

22 121

13 129

21 122

14 128

20 123

15 127

19 124

16 126

18 125

17

12 120

23 131

13 121

22 130

14 122

21 129

15 123

20 128

16 124

19 127

17 125

18 126

23 131

12 120

22 130

13 121

21 129

14 122

20 128

15 123

19 127

16 124

18 126

17 125

120

12 131

23 121

13 130

22 122

14 129

21 123

15 128

20 124

16 127

19 125

17 126

18

119

35 108

24 118

34 109

25 117

33 110

26 116

32 111

27 115

31 112

28 114

30 113

29

24 108

35 119

25 109

34 118

26 110

33 117

27 111

32 116

28 112

31 115

29 113

30 114

35 119

24 108

34 118

25 109

33 117

26 110

32 116

27 111

31 115

28 112

30 114

29 113

108

24 119

35 109

25 118

34 110

26 117

33 111

27 116

32 112

28 115

31 113

29 114

30

107

47

96

36 106

46

97

37 105

45

98

38 104

44

99

39 103

43 100

40 102

42 101

41

36

96

47 107

37

97

46 106

38

98

45 105

39

99

44 104

40 100

43 103

41 101

42 102

36

96

46 106

37

97

45 105

38

98

44 104

39

43 103

40 100

42 102

41 101

96

36 107

47

97

37 106

46

98

38 105

45

99

39 104

44 100

40 103

43 101

41 102

42

95

59

84

48

94

58

85

49

93

57

86

50

92

56

87

51

91

55

88

52

90

54

89

53

48

84

59

95

49

85

58

94

50

86

57

93

51

87

56

92

52

88

55

91

53

89

54

90

59

95

48

84

58

94

49

85

57

93

50

86

56

92

51

87

55

91

52

88

54

90

53

89

84

48

95

59

85

49

94

58

86

50

93

57

87

51

92

56

88

52

91

55

89

53

90

54

83

71

72

60

82

70

73

61

81

69

74

62

80

68

75

63

79

67

76

64

78

66

77

65

60

72

71

83

61

73

70

82

62

74

69

81

63

75

68

80

64

76

67

79

65

77

66

78

71

83

60

72

70

82

61

73

69

81

62

74

68

80

63

75

67

79

64

76

66

78

65

77

72

60

83

71

73

61

82

70

74

62

81

69

75

63

80

68

76

64

79

67

77

65

78

66

47 107

99

or

See complete classification of all 368640 most perfect 8x8 magic squares in 6 groups (including
Sudoku method 2): [34] Analysis Franklin panmagic 8x8 square (2)

25

[7] Sudoku method (3)


How to use only one 4x4 Sudoku to produce (in 9 steps) a most magic 1024x1024 square
4x4 Sudoku
2
1
0
3

1
2
3
0

3
0
1
2

0
3
2
1

STEP 1
First we use the 4x4 Sudoku to produce a 4x4 panmagic square. You need the 4x4 Sudoku plus
an - on the 2x2 carpet shifted (1 tot the right and 1 down) - version of the same 4x4 Sudoku.
4x4 Sudoku shifted on the 2x2 carpet
2
1
0
3
2
1
0
3

1
2
3
0
1
2
3
0

3
0
1
2
3
0
1
2

0
3
2
1
0
3
2
1

2
1
0
3
2
1
0
3

1
2
3
0
1
2
3
0

3
0
1
2
3
0
1
2

0
3
2
1
0
3
2
1

Take 4x a digit from the 4x4 Sudoku and add 1x a digit of the same cell from the shifted 4x4
Sudoku and add 1 to each digit to produce a 4x4 panmagic square.
4x digit
2
1
0
3

1
2
3
0

+ 1x digit
3
0
1
2

0
3
2
1

2
3
0
1

0
1
2
3

=
3
2
1
0

1
0
3
2

+1
10
4 15
1
7
9
2 12
0 14
5 11
13
3
8
6

= 4x4 panmagic square


11
5 16
2
8 10
3 13
1 15
6 12
14
4
9
7

STEP 2
Use the 4x4 panmagic square to produce a 8x8 Franklin panmagic square. You need the 2x2
carpet of the 4x4 panmagic square plus an 8x8 Sudoku pattern.

26

Use the 4x4 Sudoku to produce the 8x8 Sudoku pattern. Put next to the 4x4 Sudoku a second 4x4
Sudoku by switching the left and the right half. Put below the first and the second 4x4 Sudoku a
third and a fourth 4x4 Sudoku by switching the top and the bottom half.

Take 1x a digit from the 2x2 carpet of the 4x4 panmagic square and add 16x a digit of the same
cell from the 8x8 Sudoku pattern to produce a 8x8 most perfect (Franklin pan)magic square.
1x digit
11
8
1
14
11
8
1
14

5 16 2 11 5 16 2
10 3 13 8 10 3 13
15 6 12 1 15 6 12
4 9 7 14 4 9 7
5 16 2 11 5 16 2
10 3 13 8 10 3 13
15 6 12 1 15 6 12
4 9 7 14 4 9 7

16x digit
2
1
0
3
0
3
2
1

1
2
3
0
3
0
1
2

3
0
1
2
1
2
3
0

= 8x8 Franklin panm. square


0
3
2
1
2
1
0
3

3
0
1
2
1
2
3
0

0
3
2
1
2
1
0
3

2
1
0
3
0
3
2
1

1
2
3
0
3
0
1
2

43
24
1
62
11
56
33
30

21
42
63
4
53
10
31
36

64
3
22
41
32
35
54
9

2
61
44
23
34
29
12
55

59
8
17
46
27
40
49
14

5
58
47
20
37
26
15
52

48
19
6
57
16
51
38
25

18
45
60
7
50
13
28
39

STEP 3
Use the 8x8 Franklin panmagic square to produce a most perfect 16x16 (Franklin pan)magic
square. You need the 2x2 carpet of the 8x8 Franklin panmagic square plus an 16x16 Sudoku
pattern.
Use the 8x8 Sudoku pattern to produce the 16x16 Sudoku pattern. Put next to the 8x8 Sudoku
pattern a second 8x8 Sudoku pattern by switching the left and the right half. Put below the first
and the second 8x8 Sudoku pattern a third and a fourth 8x8 Sudoku pattern by switching the top
and the bottom half.
Take 1x a digit from the 2x2 carpet of the 8x8 Franklin panmagic square and add (16 x 4 = ) 64x
a digit of the same cell from the 16x16 Sudoku pattern to produce a most perfect 16x16 (Franklin
pan)magic square.

27

1x digit
43
24
1
62
11
56
33
30
43
24
1
62
11
56
33
30

21
42
63
4
53
10
31
36
21
42
63
4
53
10
31
36

64
3
22
41
32
35
54
9
64
3
22
41
32
35
54
9

2
61
44
23
34
29
12
55
2
61
44
23
34
29
12
55

59
8
17
46
27
40
49
14
59
8
17
46
27
40
49
14

5
58
47
20
37
26
15
52
5
58
47
20
37
26
15
52

48
19
6
57
16
51
38
25
48
19
6
57
16
51
38
25

18
45
60
7
50
13
28
39
18
45
60
7
50
13
28
39

43
24
1
62
11
56
33
30
43
24
1
62
11
56
33
30

21
42
63
4
53
10
31
36
21
42
63
4
53
10
31
36

64
3
22
41
32
35
54
9
64
3
22
41
32
35
54
9

2
61
44
23
34
29
12
55
2
61
44
23
34
29
12
55

59
8
17
46
27
40
49
14
59
8
17
46
27
40
49
14

5
58
47
20
37
26
15
52
5
58
47
20
37
26
15
52

48
19
6
57
16
51
38
25
48
19
6
57
16
51
38
25

18
45
60
7
50
13
28
39
18
45
60
7
50
13
28
39

3
0
1
2
1
2
3
0
1
2
3
0
3
0
1
2

0
3
2
1
2
1
0
3
2
1
0
3
0
3
2
1

3
0
1
2
1
2
3
0
1
2
3
0
3
0
1
2

0
3
2
1
2
1
0
3
2
1
0
3
0
3
2
1

2
1
0
3
0
3
2
1
0
3
2
1
2
1
0
3

1
2
3
0
3
0
1
2
3
0
1
2
1
2
3
0

3
0
1
2
1
2
3
0
1
2
3
0
3
0
1
2

0
3
2
1
2
1
0
3
2
1
0
3
0
3
2
1

2
1
0
3
0
3
2
1
0
3
2
1
2
1
0
3

1
2
3
0
3
0
1
2
3
0
1
2
1
2
3
0

2
1
0
3
0
3
2
1
0
3
2
1
2
1
0
3

1
2
3
0
3
0
1
2
3
0
1
2
1
2
3
0

3
0
1
2
1
2
3
0
1
2
3
0
3
0
1
2

0
3
2
1
2
1
0
3
2
1
0
3
0
3
2
1

+
64x digit
2
1
0
3
0
3
2
1
0
3
2
1
2
1
0
3

1
2
3
0
3
0
1
2
3
0
1
2
1
2
3
0

28

Most perfect 16x16 (Franklin pan)magic square


171
88
1
254
11
248
161
94
43
216
129
126
139
120
33
222

85
170
255
4
245
10
95
164
213
42
127
132
117
138
223
36

256
3
86
169
96
163
246
9
128
131
214
41
224
35
118
137

2
253
172
87
162
93
12
247
130
125
44
215
34
221
140
119

251
8
81
174
91
168
241
14
123
136
209
46
219
40
113
142

5
250
175
84
165
90
15
244
133
122
47
212
37
218
143
116

176
83
6
249
16
243
166
89
48
211
134
121
144
115
38
217

82
173
252
7
242
13
92
167
210
45
124
135
114
141
220
39

235
24
65
190
75
184
225
30
107
152
193
62
203
56
97
158

21
234
191
68
181
74
31
228
149
106
63
196
53
202
159
100

192
67
22
233
32
227
182
73
64
195
150
105
160
99
54
201

66
189
236
23
226
29
76
183
194
61
108
151
98
157
204
55

187
72
17
238
27
232
177
78
59
200
145
110
155
104
49
206

69
186
239
20
229
26
79
180
197
58
111
148
101
154
207
52

240
19
70
185
80
179
230
25
112
147
198
57
208
51
102
153

18
237
188
71
178
77
28
231
146
109
60
199
50
205
156
103

STEP 4 UP TO 9
Repeat step 3, six times . Produce successively a perfect Franklin panmagic 32x32, 64x64,
128x128, 256x256, 512x512 and 1024x1024 square (= most magic 1024x1024 square).
Notify that all used squares and Sudoku patterns are products from the same 4x4 Sudoku.
The 4x4 Sudoku is a duplicater. I found the following 32 duplicaters:

0
3
2
1

3
0
1
2

1
2
3
0

2
1
0
3

3
0
1
2

1
2
3
0

2
1
0
3

0
3
2
1

1
2
3
0

2
1
0
3

0
3
2
1

3
0
1
2

2
1
0
3

0
3
2
1

3
0
1
2

1
2
3
0

3
2
1
0

0
1
2
3

2
3
0
1

1
0
3
2

0
1
2
3

2
3
0
1

1
0
3
2

3
2
1
0

2
3
0
1

1
0
3
2

3
2
1
0

0
1
2
3

1
0
3
2

3
2
1
0

0
1
2
3

2
3
0
1

2
1
0
3

1
2
3
0

3
0
1
2

0
3
2
1

10

1
2
3
0

3
0
1
2

0
3
2
1

2
1
0
3

11

3
0
1
2

0
3
2
1

2
1
0
3

1
2
3
0

12

0
3
2
1

2
1
0
3

1
2
3
0

3
0
1
2

29

13

1
0
3
2

2
3
0
1

0
1
2
3

3
2
1
0

14

2
3
0
1

0
1
2
3

3
2
1
0

1
0
3
2

15

0
1
2
3

3
2
1
0

1
0
3
2

2
3
0
1

16

3
2
1
0

1
0
3
2

2
3
0
1

0
1
2
3

17

2
0
3
1

1
3
0
2

0
2
1
3

3
1
2
0

18

1
3
0
2

0
2
1
3

3
1
2
0

2
0
3
1

19

0
2
1
3

3
1
2
0

2
0
3
1

1
3
0
2

20

3
1
2
0

2
0
3
1

1
3
0
2

0
2
1
3

21

0
3
1
2

3
0
2
1

2
1
3
0

1
2
0
3

22

3
0
2
1

2
1
3
0

1
2
0
3

0
3
1
2

23

2
1
3
0

1
2
0
3

0
3
1
2

3
0
2
1

24

1
2
0
3

0
3
1
2

3
0
2
1

2
1
3
0

25

3
1
2
0

0
2
1
3

1
3
0
2

2
0
3
1

26

0
2
1
3

1
3
0
2

2
0
3
1

3
1
2
0

27

1
3
0
2

2
0
3
1

3
1
2
0

0
2
1
3

28

2
0
3
1

3
1
2
0

0
2
1
3

1
3
0
2

29

1
2
0
3

2
1
3
0

3
0
2
1

0
3
1
2

30

2
1
3
0

3
0
2
1

0
3
1
2

1
2
0
3

31

3
0
2
1

0
3
1
2

1
2
0
3

2
1
3
0

32

0
3
1
2

1
2
0
3

2
1
3
0

3
0
2
1

There are 384 panmagic 4x4 squares. So with the 32 duplicaters there are 384 x 32 is 12288
possibilities to produce a most perfect (Franklin pan)magic 8x8 square.
It is also possible to swap row 1&3 and/or row 2&4 and/or row 5&7 and/or row 6&8 and/or
column 1&2 and/or column 2&4 and/or column 5&7 and/or column 6&8 (that gives 2 x 2 x 2 x 2
x 2 x 2 x 2 x 2 = 256 options). But Swapping rows and/or columns gives a lot (unknown number)
of double solutions.

See a complete classification of all 368640 most perfect 8x8 squares in 6 groups (including
Sudoku method 3): [34] Analysis Franklin panmagic 8x8 (2)

30

[8] 4x4 panmagic squares


How to produce 4x4 panmagic squares
Excluding rotation and/or mirroring there are 880 different pure magic 4x4 squares. Of the 880
squares 48 are panmagic. These panmagic squares have (as well as the bigger [Franklin]
panmagic squares) the following pattern:
1
8 10 15
12 13
3
6
7
2 16
9
14 11
5
4

The sum of two digits of the same colour is each time (the highest digit of the magic square + 1,
in this case 16+1=) 17. For the patterns of all 880 pure magic 4x4 squares, got to: www.magicsquares.net/transform.htm
You only need to know 3 panmagic squares to produce all (excluding rotation and/or mirroring)
48 panmagic squares:
1
8 13 12
15 10
3
6
4
5 16
9
14 11
2
7

1
8 11 14
15 10
5
4
6
3 16
9
12 13
2
7

1
8 10 15
14 11
5
4
7
2 16
9
12 13
3
6

On the 2x2 carpet of one of the three 4x4 squares you can find 16 different 4x4 sub-squares. See
the following example of the third square:

1
12
7
14
1
12
7
14

8
13
2
11
8
13
2
11

10 15
1
8 10 15
3
6 12 13
3
6
16
9
7
2 16
9
5
4 14 11
5
4
10 15
1
8 10 15
3
6 12 13
3
6
16
9
7
2 16
9
5
4 14 11
5
4

Select a random 4x4 sub-square on the carpet (stay out of the gray area, because of double
solutions). The (for example yellow marked) selected 4x4 sub-square can be rotated and/or
mirrored (see below for what happens to the digits):

Selected 4x4 square

4 14 11

Mirroring

31

5 11 14

15
1
8 10
6 12 13
3
9
7
2 16

10
8
1 15
3 13 12
6
16
2
7
9

A quarter turn

9
6 15
4
7 12
1 14
2 13
8 11
16
3 10
5

Mirroring

4 15
6
9
14
1 12
7
11
8 13
2
5 10
3 16

2x quarter turn

16
2
7
9
3 13 12
6
10
8
1 15
5 11 14
4

Mirroring

9
7
2 16
6 12 13
3
15
1
8 10
4 14 11
5

3x quarter turn

5 10
3 16
11
8 13
2
14
1 12
7
4 15
6
9

Mirroring

16
3 10
5
2 13
8 11
7 12
1 14
9
6 15
4

There are 3 basic 4x4 panmagic squares. On the 2x2 carpet of one of the three 4x4 squares you
can find 16 different 4x4 sub-squares (3x16=48). When you rotate and/or mirror one of the 48
different 4x4 squares, you can find 8 different 4x4 squares. So 3 x 16 x 8 results in 384 different
panmagic 4x4 squares (including rotation and/or mirroring).

32

[9] 4x4 panmagic squares, explanation


What is a 4x4 magic square?
The 4x4 magic square is square, because it has as many rows (from left to right = horizontal) as
columns (from top to bottom = vertical).
The 4x4 magic square consists of 4 rows which multiplied by 4 columns is 16 cells.
The 4x4 magic square must contain 16 different digits. A pure magic 4x4 square contains the
digits 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 and 16.
The magic square is magic, because the sum of the digits of each row, each column and both
diagonals always give the same result. The sum can be calculated as follows, the (even) size of
the square divided by 2 multiplied by the lowest plus the highest digit: 4 / 2 x (1 + 16) = 34.
What is a 4x4 panmagic square?
A 4x4 panmagic square has the above mentioned row-, column- and diagonal features (=
minimum features) plus extra magic features.
The extra magic features of the panmagic 4x4 square are:
- Each 2x2 sub-square has the same (magic) sum (= 34);
- Each 4x4 sub-square on a carpet of 2x2 (see below) is panmagic (in the carpet you can
find 16 different 4x4 panmagic squares).

Each 4x4 subsquare on the 2x2 carpet is panmagic, because of the parallel running diagonals on
the carpet. The sum of the digits of four sequencing cells on a diagonal is always 34 (= the magic
sum).

33

(pan)diagonals from left to right

(pan)diagonals from right to left

Notify that in a 4x4 sub-square not only the sum of the four digits of the ordinary diagonals but
also the sum of the four digits of the (six) broken diagonals (= pandiagonals) is 34; see below.

1
8 13 12
15 10
3
6
4
5 16
9
14 11
2
7

1
8 13 12
15 10
3
6
4
5 16
9
14 11
2
7

What is the secret behind the panmagic 4x4 square


How to get each time the same (magic) sum? Add the the lowest digit to the highest digit, the
second lowest digit to the second highest digit, the third lowest digit to the third highest digit, .
If you split up the digits of the 4x4 square in 1 up to 8 and 9 up to 16, than you get:
1+8 = 2+7 = 3+6 = 4+5 = 9 and 9+16 = 10+15 = 11+14 = 12+13 = 25
See the panmagic 4x4 square below.

1
8 13 12
15 10
3
6
4
5 16
9
14 11
2
7

Each row consists of 9 + 25 = the magic sum of 34.


The square is panmagic because of the following structure (= the structure for all panmagic
squares that are multiples of 4; 4x4, 8x8, 12x12, ):

34

1
8 13 12
15 10
3
6
4
5 16
9
14 11
2
7

The sum of two digits of the same colour is each time (the highest digit of the magic square + 1,
in this case 16+1=) 17, that is half of the magic sum. Each time with two colours you can produce
one of the (pan)diagonals, which total to (2 x 17 = ) the magic sum of 34:

1
8 13 12
15 10
3
6
4
5 16
9
14 11
2
7

1
8 13 12
15 10
3
6
4
5 16
9
14 11
2
7

1
8 13 12
15 10
3
6
4
5 16
9
14 11
2
7

1
8 13 12
15 10
3
6
4
5 16
9
14 11
2
7

1
8 13 12
15 10
3
6
4
5 16
9
14 11
2
7

1
8 13 12
15 10
3
6
4
5 16
9
14 11
2
7

1
8 13 12
15 10
3
6
4
5 16
9
14 11
2
7

1
8 13 12
15 10
3
6
4
5 16
9
14 11
2
7

How to produce 4x4 panmagic squares?


The trick is to learn the 3 basic panmagic 4x4 squares by heart; see in chapter [8] Panmagic
4x4 square.

35

[10] 4x4 panmagic square, binary


You can split up the three panmagic 4x4 basic squares (see chapter [8] panmagic 4x4 square) in
binary patterns:
1x digit
0
0
1
1

1
1
0
0

+
0
0
1
1

1
1
0
0

1x digit
0
0
1
1

1
1
0
0

1
1
0
0

1x digit
0
1
0
1

1
0
1
0

0
1
1
0

+
0
0
1
1

0
1
0
1

1
0
0
1

0
1
1
0

+
1
0
0
1

2x digit
0
1
0
1

+
1
0
1
0

2x digit

1
0
1
0

1
0
1
0

0
0
1
1

1
1
0
0

0
0
1
1

0
1
0
1

+
0
1
0
1

2x digit

1
0
1
0

+
1
0
1
0

0
1
0
1

4x digit
0
1
1
0

+
1
1
0
0

4x digit

1
0
0
1

1
0
0
1

4x digit
0
1
1
0

1
0
0
1

0
1
0
1

+
0
1
1
0

1
0
0
1

0
1
0
1

1
0
1
0

0
1
0
1

1
0
1
0

0
1
0
1

1
0
1
0

0
1
0
1

0
1
0
1

H2a
1 1
0 0
1 1
0 0

V1a

1
0
1
0

0
1
0
1

1
0
1
0

H1b
1 0
0 1
1 0
0 1

0
1
0
1

1
0
1
0

H2b
0 0
1 1
0 0
1 1

1
0
1
0

V1b

36

panm. 4x4 s.
1 8 11 14
15 10 5 4
6 3 16 9
12 13 2 7

1
0
1
0

There are the following 4x 2 binary patterns to produce panmagic 4x4 squares:
H1a
0 1
1 0
0 1
1 0

panm. 4x4 s.
1 8 13 12
15 10 3 6
4 5 16 9
14 11 2 7

1
0
1
0

8x digit +1
0
1
0
1

1
0
1
0

8x digit +1
0
1
0
1

+
0
1
1
0

8x digit +1

panm. 4x4 s.
1 8 10 15
14 11 5 4
7 2 16 9
12 13 3 6

0
0
1
1

1
1
0
0

0
0
1
1

0
1
1
0

V2a
1 0
0 1
0 1
1 0

1
1
0
0

1
0
0
1

1
1
0
0

0
0
1
1

1
1
0
0

0
0
1
1

1
0
0
1

V2b
0 1
1 0
1 0
0 1

0
1
1
0

Take the following 3 steps:


[1] Choose H1a or H1b and H2a or H2b and V1a or V1b and V2a or V2b (in the example
below has been chosen for H1b, H2b, V1b and V2a). There are 2x2x2x2 = 16 possibilities.
[2] Choose the sequence H1H2V1V2 or H1H2V2V1 or H1V1H2V2 or H1V1V2H2 or
H1V2H2V1 or H1V2V1H2 or H2H1V1V2 or H2H1V2V1 or H2V1H1V2 or H2V1V2H1 or
H2V2H1V1 or H2V2V1H1 or V1H1H2V2 or V1H1V2H2 or V1H2H1V2 or V1H2V2H1 or
V1V2H1H2 or V1V2H2H1 or V2H1H2V1 or V2H1V1H2 or V2H2H1V1 or V2H2V1H1 or
V2V1H1H2 or V2V1H2H1 (in the example below has been chosen for sequence H1H2V2V1).
There are 24 possibilities.
[3] Produce the panmagic 4x4 square:
1x digit (H1b) +
1
0
1
0

1
0
1
0

0
1
0
1

0
1
0
1

2x digit (H2b) +
1
0
1
0

0
1
0
1

0
1
0
1

1
0
1
0

4x digit (V2a) +
0
1
1
0

1
0
0
1

0
1
1
0

1
0
0
1

8x digit (V1b) +1 = panm. 4x4 s.


1
1
0
0

0
0
1
1

1
1
0
0

0
0
1
1

12 6 9 7
13 3 16 2
8 10 5 11
1 15 4 14

Notify tha you can produce all 16 (see step 1) x 24 (see step 2) = 384 panmagic 4x4 squares
(including rotating and/or mirroring) !!!

37

[11] Drer and Franklin transformation


It is possible to use transformation to produce the famous magic square of Albrecht Drer or the
famous magic square of Benjamin Franklin. Transformation means, that you swap systematically
(in one or more steps) the digits of a square with sequencing digits into a pure magic square.
DRER TRANSFORMATION
The easiest transformation consists of only one step. Swap the digits in the corners and in the
middle of a 4x4 square with sequencing digits, crosswise:
28 32 36 40
34
10
26
42
58

34 34 34 34
34

1 2 3 4
5 6 7 8
9 10 11 12
13 14 15 16

34
34
34
34
34

34
16 2 3 13
5 11 10 8
9 7 6 12
4 14 15 1

Use only one extra step to produce the famous magic square of Albrecht Drer:
Drers magic square:
28 32 36 40
34
10
26
42
58

28 36 32 40
34

1 2 3 4
5 6 7 8
9 10 11 12
13 14 15 16

34
10
26
42
58

34 34 34 34
34

1 3 2 4
5 7 6 8
9 11 10 12
13 15 14 16

34
34
34
34
34

34
16 3 2 13
5 10 11 8
9 6 7 12
4 15 14 1

N.B.: If you substitute the digits 4 and 1 by the 4th respectively 1st character of the alphabet, you
read the last row as D1514A, that are the initials of the German renaissance artist/mathematician
Albrecht Drer (1471-1528) plus the year, in which he publishedthe magic square by making
the etching Melancholia. If you substitute the characters of ALBRECHT DURER by their
number in the alphabet and you summarize the digits, you get the sum of 135. Add 1 (the symbol
of God; the 1 is larger than the other digits in the etching) and you get 136. That is exactly the
sum of all digits 1 up to 16 in the magic square!!!
Use two extra steps to transform the magic square of Albrecht Drer into a panmagic 4x4 square
(= smallest most perfect magic square):
Panmagic 4x4 square:
34 34 34 34
34
34
34
34
34

34 34 34 34
34

16 3 2 13
5 10 11 8
9 6 7 12
4 15 14 1

52
34
34
34
34

34 34 34 34
20

16 3 13 2
5 10 8 11
9 6 12 7
4 15 1 14

FRANKLIN TRANSFORMATION
38

34
34
34
34
34

34
16 3 13 2
5 10 8 11
4 15 1 14
9 6 12 7

34 34
34 34
34 34

It is also possible to transform a 8x8 square with sequencing digits in four steps into (a version
of) the famous Franklin magic 8x8 square:
Swap column 3&4 with 7&8
1
2
3
4
5
6
7
8

16
15
14
13
12
11
10
9

17
18
19
20
21
22
23
24

32
31
30
29
28
27
26
25

33
34
35
36
37
38
39
40

48
47
46
45
44
43
42
41

49
50
51
52
53
54
55
56

Combine the rows (1-8, 2-7, 3-6, 4-5) Swap colours and bold

64
63
62
61
60
59
58
57

1
2
3
4
5
6
7
8

16
15
14
13
12
11
10
9

49
50
51
52
53
54
55
56

64
63
62
61
60
59
58
57

33
34
35
36
37
38
39
40

48
47
46
45
44
43
42
41

17
18
19
20
21
22
23
24

32
31
30
29
28
27
26
25

Swap row 2 with 3 and 6 with 7

Franklin magic 8x8 square:

16
9
50
55
14
11
52
53

16
50
9
55
14
52
11
53

1
8
63
58
3
6
61
60

64
57
2
7
62
59
4
5

49
56
15
10
51
54
13
12

48
41
18
23
46
43
20
21

33
40
31
26
35
38
29
28

32
25
34
39
30
27
36
37

17
24
47
42
19
22
45
44

1
63
8
58
3
61
6
60

64
2
57
7
62
4
59
5

49
15
56
10
51
13
54
12

48
18
41
23
46
20
43
21

33
31
40
26
35
29
38
28

32
34
25
39
30
36
27
37

1
8
2
7
3
6
4
5

16
9
15
10
14
11
13
12

49
56
50
55
51
54
52
53

64
57
63
58
62
59
61
60

33
40
34
39
35
38
36
37

48
41
47
42
46
43
45
44

17
24
18
23
19
22
20
21

17
47
24
42
19
45
22
44

Use two extra steps to produce a Franklin panmagic 8x8 square (= also a most perfect magic 8x8
square):
Swap column 1 with 2 and swap column 5 with 6
130 130 130 130 130 130 130 130
130 130 130 130 130 130 130 130
146
130
130
130
130
130
130
130
130

130
130
130
130
130
130
130
130

114
16
50
9
55
14
52
11
53

1
63
8
58
3
61
6
60

64
2
57
7
62
4
59
5

49
15
56
10
51
13
54
12

48
18
41
23
46
20
43
21

33
31
40
26
35
29
38
28

32
34
25
39
30
36
27
37

130
130
130
130
130
130
130

130
130
130
130
130
130
130

130
130
130
130
130
130
130

130
130
130
130
130
130
130

130
130
130
130
130
130
130

130
130
130
130
130
130
130

130
130
130
130
130
130
130

114

17
47
24
42
19
45
22
44
146

Swap in each 4x4 sub-square the yellow marked digits with the red marked digits

39

32
25
31
26
30
27
29
28

1
63
8
58
3
61
6
60

16
50
9
55
14
52
11
53

64
2
57
7
62
4
59
5

49
15
56
10
51
13
54
12

33
31
40
26
35
29
38
28

48
18
41
23
46
20
43
21

32
34
25
39
30
36
27
37

17
47
24
42
19
45
22
44

Franklin panmagic (= also most perfect magic) 8x8 square:


130 130 130 130 130 130 130 130
130 130 130 130 130 130 130 130
130
130
130
130
130
130
130
130
130

130
130
130
130
130
130
130
130

130
8
58
1
63
6
60
3
61

9
55
16
50
11
53
14
52

64
2
57
7
62
4
59
5

49
15
56
10
51
13
54
12

40
26
33
31
38
28
35
29

41
23
48
18
43
21
46
20

32
34
25
39
30
36
27
37

130

17
47
24
42
19
45
22
44

260
260
260
260
260
260
260
130

130
130
130
130
130
130
130

130
130
130
130
130
130
130

130
130
130
130
130
130
130

130
130
130
130
130
130
130

130
130
130
130
130
130
130

130
130
130
130
130
130
130

130
130
130
130
130
130
130

40

260
260
260
260
260
260
260

[12] Transformation method


Introduction
On the website of Harvey Heinz is shown on page www.magic-squares.net/most-perfect.htm that
a 4x4 square with sequential digits can be transformed to a panmagic 4x4 square.
Firstly I present step by step the transformation to the 3 basic squares of the panmagic 4x4 square
(see chapter [8] panmagic 4x4 square).
Secondly I present step by step the transformation of a 8x8, 12x12 and 16x16 square with
sequential digits to a most-perfect 8x8, 12x12 and 16x16 square.

Transformation to the 3 basic squares of the panmagic 4x4 square


Transform a 4x4 square with sequential digits to a panmagic 4x4 square in 5 steps by swapping
each time yellow and red; see below:

1
2
3
4

5 9 13
6 10 14
7 11 15
8 12 16

1
2
3
4

5
6
7
8

13 9
14 10
15 11
16 12

1
2
4
3

5
6
8
7

13 9
14 10
16 12
15 11

1
2
4
3

8
6
5
7

13 12
14 10
16 9
15 11

1 8 13 12
14 10 2 6
4 5 16 12
15 11 3 7

1 8 13 12
15 10 3 6
4 5 16 9
14 11 2 7

1
2
5
6

3 9 11
4 10 12
7 13 15
8 14 16

1
2
5
6

3
4
7
8

11 9
12 10
15 13
16 14

1
2
6
5

3
4
8
7

11 9
12 10
16 14
15 13

1
2
6
5

8
4
3
7

11 14
12 10
16 9
15 13

1 8 11 14
12 10 2 4
6 3 16 9
15 13 5 7

1 8 11 14
15 10 5 4
6 3 16 9
12 13 2 7

1
3
5
7

2 9 10
4 11 12
6 13 14
8 15 16

1
3
5
7

2
4
6
8

10 9
12 11
14 13
16 15

1
3
7
5

2
4
8
6

10 9
12 11
16 15
14 13

1
3
7
5

8
4
2
6

10 15
12 11
16 9
14 13

1 8 10 15
12 11 3 4
7 2 16 9
14 13 5 6

1 8 10 15
14 11 5 4
7 2 16 9
12 13 3 6

Transformation to a Franklin panmagic 8x8 square


Transform a 8x8 square with sequential digits to a Franklin panmagic 8x8 square in 5 steps by
swapping each time yellow and red; see below:

41

1
2
3
4
5
6
7
8

9
10
11
12
13
14
15
16

17
18
19
20
21
22
23
24

25
26
27
28
29
30
31
32

33
34
35
36
37
38
39
40

41
42
43
44
45
46
47
48

49
50
51
52
53
54
55
56

57
58
59
60
61
62
63
64

1
2
8
7
5
6
4
3

16
10
9
15
12
14
13
11

57
58
64
63
61
62
60
59

56
50
49
55
52
54
53
51

33
34
40
39
37
38
36
35

48
42
41
47
44
46
45
43

25
26
32
31
29
30
28
27

24
18
17
23
20
22
21
19

1
2
3
4
5
6
7
8

9
10
11
12
13
14
15
16

57
58
59
60
61
62
63
64

49
50
51
52
53
54
55
56

33
34
35
36
37
38
39
40

41
42
43
44
45
46
47
48

25
26
27
28
29
30
31
32

17
18
19
20
21
22
23
24

1
2
8
7
5
6
4
3

9
10
16
15
13
14
12
11

57
58
64
63
61
62
60
59

49
50
56
55
53
54
52
51

33
34
40
39
37
38
36
35

41
42
48
47
45
46
44
43

25
26
32
31
29
30
28
27

17
18
24
23
21
22
20
19

1
58
8
63
5
62
4
59

16
50
9
55
12
54
13
51

57
2
64
7
61
6
60
3

56
10
49
15
52
14
53
11

33
26
40
31
37
30
36
27

48
18
41
23
44
22
45
19

25
34
32
39
29
38
28
35

24
42
17
47
20
46
21
43

1
63
8
58
5
59
4
62

16
50
9
55
12
54
13
51

57
7
64
2
61
3
60
6

56
10
49
15
52
14
53
11

33
31
40
26
37
27
36
30

48
18
41
23
44
22
45
19

25
39
32
34
29
35
28
38

24
42
17
47
20
46
21
43

#
*

*
#

Transformation to a most-perfect 12x12 magic square


Transform a 12x12 square with sequential digits to a most-perfect 12x12 magic square in 5 steps
by swapping each time yellow and red; see below:

13

25

37 49 61 73 85

2
3
4
5
6
7
8
9

14
15
16
17
18
19
20
21

26
27
28
29
30
31
32
33

38
39
40
41
42
43
44
45

10
11

22
23

34
35

46 58 70 82 94 106 118 130 142


47 59 71 83 95 107 119 131 143

12

24

36

48 60 72 84 96 108 120 132 144

1
2

@
50
51
52
53
54
55
56
57

62
63
64
65
66
67
68
69

74
75
76
77
78
79
80
81

@
86
87
88
89
90
91
92
93

13 133 121 49 61 85 73
14 134 122 50 62 86 74

97 109 121 133


98
99
100
101
102
103
104
105

110
111
112
113
114
115
116
117

97 109
98 110

122
123
124
125
126
127
128
129

37
38

134
135
136
137
138
139
140
141

#
*

@
@

25
26

13 133 121 49 61 85 73

2
3
4
5
6
7
8
9

14
15
16
17
18
19
20
21

37

25

110
111
112
113
114
115
116
117

38
39
40
41
42
43
44
45

26
27
28
29
30
31
32
33

10
11

22 142 130 58 70 94 82 106 118


23 143 131 59 71 95 83 107 119

46
47

34
35

12

24 144 132 60 72 96 84 108 120

48

36

24 133 132 49 72 85 84
14 134 122 50 62 86 74

37
38

36
26

1
2

42

134
135
136
137
138
139
140
141

122
123
124
125
126
127
128
129

50
51
52
53
54
55
56
57

62
63
64
65
66
67
68
69

86
87
88
89
90
91
92
93

74
75
76
77
78
79
80
81

97 109
98
99
100
101
102
103
104
105

97 120
98 110

12
11
5
6
8
7

24
23
17
18
20
19

144
143
137
138
140
139

132
131
125
126
128
127

60
59
53
54
56
55

72
71
65
66
68
67

96
95
89
90
92
91

84
83
77
78
80
79

108
107
101
102
104
103

120
119
113
114
116
115

48
47
41
42
44
43

36
35
29
30
32
31

21 141 129 57 69 93 81 105 117

45

33

10
4

22 142 130 58 70 94 82 106 118


16 136 124 52 64 88 76 100 112

46
40

34
28

15 135 123 51 63 87 75

99 111

39

27

24 133 132 49 72 85 84

97 120

37

36

134 122
2 14 86 74 50 62 38 26
12 13 144 121 60 61 96 73 108 109
143
5
138
8
139
9
142
4

131
20
126
17
127
16
130
21

11
137
6
140
7
141
10
136

135 123

23
128
18
125
19
124
22
129

95
53
90
56
91
57
94
52

83
68
78
65
79
64
82
69

59
89
54
92
55
93
58
88

71
80
66
77
67
76
70
81

47
101
42
104
43
105
46
100

35
116
30
113
31
112
34
117

15 87 75 51 63

39

27

12
11
5
6
8
7

98 110
48 25
107
41
102
44
103
45
106
40

13
23
20
18
17
19

144
143
137
138
140
139

121
131
128
126
125
127

60
59
53
54
56
55

61
71
68
66
65
67

96
95
89
90
92
91

73
83
80
78
77
79

108
107
101
102
104
103

109
119
116
114
113
115

48
47
41
42
44
43

25
35
32
30
29
31

16 141 124 57 64 93 76 105 112

45

28

10
4

22 142 130 58 70 94 82 106 118


21 136 129 52 69 88 81 100 117

46
40

34
33

15 135 123 51 63 87 75

99 111

39

27

24 133 132 49 72 85 84

97 120

37

36

143 122 11 14 95 74 59 62 47 26 107 110


12 13 144 121 60 61 96 73 108 109 48 25

119
32
114
29
115
28
118
33

134
5
139
8
138
9
135
4

99 111

131
20
126
17
127
16
130
21

2
137
7
140
6
141
3
136

142 123

10

23
128
18
125
19
124
22
129

86
53
91
56
90
57
87
52

83
68
78
65
79
64
82
69

50
89
55
92
54
93
51
88

71
80
66
77
67
76
70
81

38
101
43
104
42
105
39
100

35 98 119
116 41 32
30 103 114
113 44 29
31 102 115
112 45 28
34 99 118
117 40 33

15 94 75 58 63

46

27 106 111

Transformation to a perfect Franklin panmagic 16x16 square


Transform a 16x16 square with sequential digits to a perfect Franklin panmagic 16x16 square in
5 steps by swapping each time yellow and red; see below:

1
2

17
18

#
33
34

*
49
50

65
66

81
82

@
~
~ @
*
#
97 113 129 145 161 177 193 209 225 241
98 114 130 146 162 178 194 210 226 242

43

#
*

@
~

~
@

*
#

3
4
5
6
7
8
9
10
11
12
13
14
15
16

19
20
21
22
23
24
25
26
27
28
29
30
31
32

35
36
37
38
39
40
41
42
43
44
45
46
47
48

51
52
53
54
55
56
57
58
59
60
61
62
63
64

67
68
69
70
71
72
73
74
75
76
77
78
79
80

83
84
85
86
87
88
89
90
91
92
93
94
95
96

99
100
101
102
103
104
105
106
107
108
109
110
111
112

115
116
117
118
119
120
121
122
123
124
125
126
127
128

131
132
133
134
135
136
137
138
139
140
141
142
143
144

147
148
149
150
151
152
153
154
155
156
157
158
159
160

163
164
165
166
167
168
169
170
171
172
173
174
175
176

179
180
181
182
183
184
185
186
187
188
189
190
191
192

195
196
197
198
199
200
201
202
203
204
205
206
207
208

211
212
213
214
215
216
217
218
219
220
221
222
223
224

227
228
229
230
231
232
233
234
235
236
237
238
239
240

243
244
245
246
247
248
249
250
251
252
253
254
255
256

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32

241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256

225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240

65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80

81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96

177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192

161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176

129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144

145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160

113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128

97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112

193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208

209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224

49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64

33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48

1
2
16
15

17
18
32
31

241
242
256
255

225
226
240
239

65
66
80
79

81
82
96
95

177
178
192
191

161
162
176
175

129
130
144
143

145
146
160
159

113 97 193
114 98 194
128 112 208
127 111 207

209
210
224
223

49
50
64
63

33
34
48
47

44

5
6
12
11
9
10
8
7
13
14
4
3

21
22
28
27
25
26
24
23
29
30
20
19

245
246
252
251
249
250
248
247
253
254
244
243

229
230
236
235
233
234
232
231
237
238
228
227

69
70
76
75
73
74
72
71
77
78
68
67

85
86
92
91
89
90
88
87
93
94
84
83

181
182
188
187
185
186
184
183
189
190
180
179

165
166
172
171
169
170
168
167
173
174
164
163

133
134
140
139
137
138
136
135
141
142
132
131

149
150
156
155
153
154
152
151
157
158
148
147

117
118
124
123
121
122
120
119
125
126
116
115

101
102
108
107
105
106
104
103
109
110
100
99

197
198
204
203
201
202
200
199
205
206
196
195

213
214
220
219
217
218
216
215
221
222
212
211

53
54
60
59
57
58
56
55
61
62
52
51

37
38
44
43
41
42
40
39
45
46
36
35

1
2
16
15
5
6
12
11
9
10
8
7
13
14
4
3

32
18
17
31
28
22
21
27
24
26
25
23
20
30
29
19

241
242
256
255
245
246
252
251
249
250
248
247
253
254
244
243

240
226
225
239
236
230
229
235
232
234
233
231
228
238
237
227

65
66
80
79
69
70
76
75
73
74
72
71
77
78
68
67

96
82
81
95
92
86
85
91
88
90
89
87
84
94
93
83

177
178
192
191
181
182
188
187
185
186
184
183
189
190
180
179

176
162
161
175
172
166
165
171
168
170
169
167
164
174
173
163

129
130
144
143
133
134
140
139
137
138
136
135
141
142
132
131

160
146
145
159
156
150
149
155
152
154
153
151
148
158
157
147

113
114
128
127
117
118
124
123
121
122
120
119
125
126
116
115

112
98
97
111
108
102
101
107
104
106
105
103
100
110
109
99

193
194
208
207
197
198
204
203
201
202
200
199
205
206
196
195

224
210
209
223
220
214
213
219
216
218
217
215
212
222
221
211

49
50
64
63
53
54
60
59
57
58
56
55
61
62
52
51

48
34
33
47
44
38
37
43
40
42
41
39
36
46
45
35

1 32 241 240 65 96 177 176 129


242 226
2 18 178 162 66 82 114
16 17 256 225 80 81 192 161 144
255 239 15 31 191 175 79 95 127
5 28 245 236 69 92 181 172 133
246 230
6 22 182 166 70 86 118

160
98
145
111
156
102

113
130
128
143
117
134

112 193 224 49 48


146 50 34 194 210
97 208 209 64 33
159 63 47 207 223
108 197 220 53 44
150 54 38 198 214

45

12
251
9
250
8
247
13
254
4
243

21
235
24
234
25
231
20
238
29
227

252
11
249
10
248
7
253
14
244
3

229
27
232
26
233
23
228
30
237
19

76
187
73
186
72
183
77
190
68
179

85
171
88
170
89
167
84
174
93
163

188
75
185
74
184
71
189
78
180
67

165
91
168
90
169
87
164
94
173
83

140
123
137
122
136
119
141
126
132
115

149
107
152
106
153
103
148
110
157
99

124
139
121
138
120
135
125
142
116
131

101
155
104
154
105
151
100
158
109
147

204
59
201
58
200
55
205
62
196
51

213
43
216
42
217
39
212
46
221
35

60
203
57
202
56
199
61
206
52
195

37
219
40
218
41
215
36
222
45
211

1
255
16
242
5
251
12
246
9
247
8
250
13
243
4
254

32
226
17
239
28
230
21
235
24
234
25
231
20
238
29
227

241
15
256
2
245
11
252
6
249
7
248
10
253
3
244
14

240
18
225
31
236
22
229
27
232
26
233
23
228
30
237
19

65
191
80
178
69
187
76
182
73
183
72
186
77
179
68
190

96
162
81
175
92
166
85
171
88
170
89
167
84
174
93
163

177
79
192
66
181
75
188
70
185
71
184
74
189
67
180
78

176
82
161
95
172
86
165
91
168
90
169
87
164
94
173
83

129
127
144
114
133
123
140
118
137
119
136
122
141
115
132
126

160
98
145
111
156
102
149
107
152
106
153
103
148
110
157
99

113
143
128
130
117
139
124
134
121
135
120
138
125
131
116
142

112
146
97
159
108
150
101
155
104
154
105
151
100
158
109
147

193
63
208
50
197
59
204
54
201
55
200
58
205
51
196
62

224
34
209
47
220
38
213
43
216
42
217
39
212
46
221
35

49
207
64
194
53
203
60
198
57
199
56
202
61
195
52
206

48
210
33
223
44
214
37
219
40
218
41
215
36
222
45
211

46

[13] Transformation method, analysis


With the transformation method you can produce a most perfect magic square by using a square, that is a multiple of 4
(=4x4, 8x8, 12x12, 16x16, ) with sequencial digits. It is also possible to transform each most perfect magic square
backwards to its starting position. See for example:

Most perfect magic 8x8 square

1
32
42
55
9
63
34
24

60
37
19
14
52
6
27
45

23
10
64
33
31
41
56
2

46
51
5
28
38
20
13
59

3
30
44
53
11
61
36
22

48
49
7
26
40
18
15
57

Starting position transformation method

21
12
62
35
29
43
54
4

58
39
17
16
50
8
25
47

1
33
41
34
9
2
10
42

19
51
59
52
27
20
28
60

17
49
57
50
25
18
26
58

21
53
61
54
29
22
30
62

3
35
43
36
11
4
12
44

7
39
47
40
15
8
16
48

5
37
45
38
13
6
14
46

23
55
63
56
31
24
32
64

Looking quickly at this starting position there seems to be no logica. Though each uglyor pretty starting position has the
same features, just like the magic features of the most perfect magic square itself. See, tot start with, the following scheme:

Scheme starting position,upper half

a1
b1
c1
d1

a2
b2
c2
d2

a3
b3
c3
d3

a4
b4
c4
d4

e1
f1
g1
h1

e2
f2
g2
h2

e3
f3
g3
h3

Scheme starting position, complete

e4
f4
g4
h4

a1
b1
c1
d1
h4'
g4'
f4'
e4'

a2
b2
c2
d2
h3'
g3'
f3'
e3'

a3
b3
c3
d3
h2'
g2'
f2'
e2'

a4
b4
c4
d4
h1'
g1'
f1'
e1'

e1
f1
g1
h1
d4'
c4'
b4'
a4'

e2
f2
g2
h2
d3'
c3'
b3'
a3'

e3
f3
g3
h3
d2'
c2'
b2'
a2'

e4
f4
g4
h4
d1'
c1'
b1'
a1'

a1 + a1 = a2 + a2 = a3 + a3 = a4 + a4 = b1 + b1 = b2 + b2 = ... = h4 + h4 = 65
If the first half has been produced (correctly), you get the second half automatically. It gives also the first boundary
condition: to produce the first half you must select each time one of the digits from column I or column II (in the example,
see the yellow marked digits):
I

1
2
3
4
5
6
7
8
9
10
I

or II

64
63
62
61
60
59
58
57
56
55
or II

47

11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32

54
53
52
51
50
49
48
47
46
45
44
43
42
41
40
39
38
37
36
35
34
33

Second boundary condition is:


a1 -/- a2 = e3 -/- e4 [in the example: 1 -/- 19 = -/- 18 versus 5 -/- 23 = -/- 18]
a2 -/- a3 = e2 -/- e3 [in the example: 19 -/- 17 = 2 versus 7 -/- 5 = 2]
a3 -/- a4 = e1 -/- e2 [in the example: 17 -/- 21 = -/- 4 versus 3 -/- 7 = -/- 4]
Third boundary condition is:
a1 -/- b1 = a2 -/- b2 = a3 -/- b3 = a4 -/- b4 = e1 -/- f1 = e2 -/- f2 = e3 -/- f3 = e4 -/- f4 [= 32]
b1 -/- c1 = b2 -/- c2 = b3 -/- c3 = b4 -/- c4 = f1 -/- g1 = f2 -/- g2 = f3 -/- g3 = f4 -/- g4 [= 8]
c1 -/- d1 = c2 -/- d2 = c3 -/- d3 = c4 -/- d4 = g1 -/- h1 = g2 -/- h2 = g3 -/- h3 = g4 -/- h4 [= -/- 7]
Try it (clue: dont select the digits from column I or II to difficult)!!! Maybe an excellent programmer can let the computer
determine all (368640 x 8) solutions of the most perfect 8x8 square from the (possible) starting positions of the transformation method.
Translation of the swap possibilities of the most perfect magic 8x8 square into swap of the starting position:
[1a] swap row

1&8 and/or 2&7 and/or 4&5


and/or 3&6 of starting position
[1b] swap column 1&3 and/or 2&4 and/or 5&7 and/or 6&8 of magic square = swap column 1&8 and/or 2&7 and/or 4&5
and/or 3&6 of starting position
[2a] swap row
1&2 and 3&4 and 5&6 and 7&8
of magic square = swap row
1&2 and 3&4 and 5&6 and 7&8
(& vertical mirroring of starting position)
[2b] swap column 1&2 and 3&4 and 5&6 and 7&8
of magic square = swap column 1&2 and 3&4 and 5&6 and 7&8
(& horizontal mirroring of starting position)
[3a] swap upper with down half
of magic square = swap upper with down half of starting position
[3b] swap left

1&3 and/or 2&4 and/or 5&7 and/or 6&8 of magic square = swap row

with right half

of magic square = swap left

48

with right half of starting position

[14] 5x5 [ultra] panmagic squares


How to produce a panmagic 5x5 square?
Excluding rotation and/or mirroring there are 275.305.224 (x 8 = including 2.202.441.792)
different pure magic 5x5 squares. Of the 275.305.224 squares 3.600 (x 8 = 28.800) are panmagic
(see for example www.gaspalou.fr/magic-squares/order-5.htm) and 16 of the 3.600 squares are
ultra panmagic; see http://mathsforeurope.digibel.be/magic.htm.
A 5x5 panmagic square can be produced using a method of construction which is comparable
with the Sudoku method (see also in this e-book). Every row, column and (pan)diagonal must
contain all the digits 0, 1, 2, 3 and 4.
Fill in the first row of the 1st square. There are 24 combinations of digits which lead to unique
basic solutions (01234, 01243, 01324, 01342, 01423, 01432, 02134, 02143, 02314, 02341,
02413, 02431, 03124, 03142, 03214, 03241, 03412, 03421, 04123, 04132, 04213, 04232, 04312,
04321). Fill in row two up to five by moving the first row each time 2 places to the left.
1st square

0
2

1
3

0
2
4

1
3
0

0
2
4
1

1
3
0
2

0
2
4
1
3

1
3
0
2
4

2
4
1
3
0

3
0
2
4
1

4
1
3
0
2

0
2
4
1
3

1
3
0
2
4

2
4
1
3

3
0
2
4

4
1
3

0
2
4

1
3

2
4

Adopt as first row of the 2nd square, the first row of the 1st square. Fill in row two up to five by
moving the first row each time 2 places to the right.
2nd square
0

2
0

3
1

4
2
0

0
3
1

1
4
2
0

2
0
3
1

3
1
4
2
0

4
2
0
3
1

0
3
1
4
2

1
4
2
0
3

2
0
3
1
4

3
1
4
2
0

4
2
0
3
1

3
1
4
2

4
2
0
3

3
1
4

4
2
0

3
1

4
2

Take a digit from the 1st square multiplied by 5 and add (1x) the digit from the same cell of the
2nd square; add 1 to each cell.
5x digit
0
2
4
1
3

1
3
0
2
4

+ 1x digit
2
4
1
3
0

3
0
2
4
1

4
1
3
0
2

0
3
1
4
2

1
4
2
0
3

2
0
3
1
4

=
3
1
4
2
0

4
2
0
3
1

+1
0 6 12 18 24
13 19 20 1 7
21 2 8 14 15
9 10 16 22 3
17 23 4 5 11

49

panmagic 5x5
1 7 13 19 25
14 20 21 2 8
22 3 9 15 16
10 11 17 23 4
18 24 5 6 12

Notify that to produce the second square you can use a differebt combination of digits (see
above) than you have used to produce the first square. If you use the combinations 01234, 01243,
01324, 01342, 01423 or 01432 as first row to produce the second square, than you can produce
all 24 x 6 (combinations of digits) x 25 (by shifting over the carpet) x 8 (by rotation and/or
mirroring) 28.800 possinle 5x5 panmagic squares.
On website www.grogono.com/magic/5x5.php you will find the mother method. With this
method can be produced 144 basic panmagic 5x5 squares. On the 2x2 carpet of one of the 144
basic panmagic 5x5 squares you can find 25 different 5x5 sub-squares (144x25=3.600).
Notify that the above produced panmagic 5x5 square is basic panmagic square number 2 on
website www.grogono.com/magic/5x5pan144.php.
You can use this method for odd squares that are no multiples of 3 (= 5x5, 7x7, 11x11, 13x13,
17x17, ...). For example for a 7x7 magic square, take the digits 0-a-b-c-d-e-f (in stead of a up to f,
you must use six different digits out of 1 up to 6; so there are 6x5x4x3x2x1 = 720 possibilities!!!)
as first row and multiply a digit from the 1st square by 7. If you move the digits 3 (instead of 2)
places to the left/right, than you get even more solutions (see www.grogono.com/magic/7x7.php).
There are the following 6 combinations to produce the first square / second square:

shift 2 left / shift 2 right


shift 2 left / shift 3 right
shift 2 left / shift 3 left
shift 3 left / shift 2 right
shift 3 left / shift 3 right
shift 3 left / shift 2 left

It is possible to produce all 6 (combinations first square / second square) x 720 (combinations of
digits first square) x 720 (combinations of digits second square) x 49 (possibilities on the 2x2
carpet) x 8 (by rotation and/or mirroring) / 4 (correction for duplicate solutions) is 304.819.200
panmagic 7x7 squares.
Notify that you can produce by shift 2/3/4/5 & left/right 89.227.651.645.440.000, that is 89
billiard (89 million x milliard) different panmagic 11x11 squares!!!
Information for whiz kids
On website www.magic-squares.net/pandiag5.htm 36 essential different 5x5 panmagic squares
are presented. If you change the sequence of the rows and the columns into 1-3-5-2-4 and/or
swap pandiagonals with rows (see below) and/or shift a square on the 2x2 carpet, the 36
essential different squares can be transformed to the above mentioned complete set of 3.600 5x5
panmagic squares.

50

1
7 13 19
14 20 21
2
22
3
9 15
10 11 17 23
18 24
5
6

25
8
16
4
12

1
2
3
4
5

1 20
9 23 12
8 22 11
5 19
15
4 18
7 21
17
6 25 14
3
24 13
2 16 10

Key to produce ultra panmagic squares (for odd squares, that are no multiples of 3):
1x digit
0
2
4
3
1

4
3
1
0
2

1
0
2
4
3

2
4
3
1
0

3
1
0
2
4

4
1
2
3
0

3
0
4
1
2

1
2
3
0
4

= ultra panm. 5x5


1 15 22 18
23 19
6
5
10
2 13 24
14 21 20
7
17
8
4 11

9
12
16
3
25

+ 5x digit +1
0
2
4
3
1
0
2
4
3
1

Two digits crosswise from the centre give the lowest plus the highest digit, so for a 5x5
square: 1 + 25 = 26.
The keys to produce ultra panmagic 7x7, 11x11, 13x13, 17x17, ... squares are:
0- 6-1-2-3-4-5
0 - 10 - 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9
0 - 12 - 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - 11
0 - 16 - 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - 11 - 12 - 13 - 14 - 15
...

See ultra (pan)magic 7x7 squares on website www.trump.de/magic-squares/

51

[15] 5x5 panmagic squares, explanation


What is a magic 5x5 square?
The 5x5 magic square is square, because it has as many rows (from left to right = horizontal) as
columns (from top to bottom = vertical).
The 5x5 magic square consists of 5 rows which multiplied by 5 columns is 25 cells.
The 5x5 magic square must contain 25 different digits. A pure magic 5x5 square contains the
digits 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24 and 25.
The magic square is magic, because the sum of the digits of each row, each column and both
diagonals always give the same result. The sum can be calculated as follows, the (odd) size of the
square multiplied by the middle digit: 5 x 13 = 65.
What is a panmagic 5x5 square?
Panmagic (5x5) squares have an extra magic feature. Not only the sum of 5 digits from each row,
each column and both diagonals - but also the sum of 5 digits from each pandiagonal - totals to
the magic sum of 65. Pandiagonals dont start (unlike ordinary diagonals) in the corner, and
pandiagonals are broken diagonals; see below (the ordinary diagonal is yellow and the
pandiagonals are red, blue, pink and green):
from right to left

from left to right

1
7 13 19 25
14 20 21
2
8
22
3
9 15 16
10 11 17 23
4
18 24
5
6 12

1
7 13 19 25
14 20 21
2
8
22
3
9 15 16
10 11 17 23
4
18 24
5
6 12

Specialty of the panmagic square is, that you can produce a 2x2 carpet of the same square:

1
7 13 19
14 20 21
2
22
3 9 15
10 11 17 23
18 24
5 6
1
7 13 19
14 20 21
2
22
3
9 15
10 11 17 23
18 24
5
6

25

8
16
4
12
25

14
22
10
18
1

8
16
4
12

14
22
10
18

7
20
3
11
24
7
20
3
11
24

13
21
9
17
5
13
21
9
17
5

19
2
15
23
6
19
2
15
23
6

25
8
16
4
12
25
8
16
4
12

1
7 13 19 25
1
7
14 20 21
2 8 14 20
22
3 9 15 16 22 3
10 11 17 23
4 10 11
18 24
5 6 12 18 24
1
7 13 19 25
1 7
14 20 21
2
8 14 20
22
3
9 15 16 22
3
10 11 17 23
4 10 11
18 24
5
6 12 18 24

52

13
21
9
17
5
13
21
9
17
5

19
2
15
23
6
19
2
15
23
6

25
8
16
4
12
25
8
16
4
12

Each 5x5 subsquare on the 2x2 carpet is panmagic, because of the parallel running diagonals on
the carpet!!!
What is the secret behind the panmagic 5x5 square?
Imagine: A boat sales on a lake of 5 x 5 = 25 square miles. A radar detects the boat and
determines in which square mile (= cell) the boat is located. The positie of the boat can be
expressed in a row coordinate (0, 1, 2, 3, of 4) and a column cordinate (0, 1, 2, 3, of 4).

All combinations of
row- and column coordinates
(0,0) (1,0) (2,0) (3,0) (4,0)
(0,1) ('1,1) (2,1) (3,1) (4,1)
(0,2) (1,2) (2,2) (3,2) (4,2)
(0,3) (1,3) (2,3) (3,3) (4,3)
(0,4) (1,4) (2,4) (3,4) (4,4)

0
1
2
3
4

If you add 5x the column coordinate to the row coordinate, you can number the cells from 0 up to
24.
row coordinate
0
0
0
0
0

1
1
1
1
1

2
2
2
2
2

+ 5x column cordinate
3
3
3
3
3

4
4
4
4
4

10
10
10
10
10

0
1
2
3
4
10

0
0
0
0
1
1
1
1
2
2
2
2
3
3
3
3
4
4
4
4
10 10 10 10

digits 0 up to 24
0
1
2
3
4
5
6
7
8
9
10 11 12 13 14
15 16 17 18 19
20 21 22 23 24

If you use the digits 0 up to 24 (in stead of 1 up to 25), the magic sum is (the size of the odd
square multiplied by the middle digit: 5 x 12 = ) 60.
You can also calculate the magic sum as follows: ad 5x the sum of the column coordinates
(0+1+2+3+4=10) to the sum of the row coordinates (0+1+2+3+4=10): 5x10 + 10 = 60.
If you ensure that all the column coordinates from 0 up to 4 and all the row coordinates from 0 up
to 4 are in each row/column/(pan)diagonal, than you will produce everywhere the magic sum of
60 (see calculation mentioned above). Notify that the connection between the column coordinates
and the row coordinates must lead to unique column/row-combinations (see table mentioned
above), so you can find all the digits 0 up to 24 in the square.
How to produce a 5x5 panmagic square?
See chapter [14] 5x5 [ultra] panmagic square.

53

[16] 6x6 magic squares


How to produce 6x6 squares?
Panmagic (or extra magic) 6x6 squares do not exist. The structure of 6x6 squares is irregular. To
produce pure 6x6 squares, you need to puzzle. The fastest (and funniest) method is the medjig
method of Willem Barink (source: Wikipedia, Dutch language version).
Take as 1st square a pure magic 3x3 square, but blow it up by presenting the digits 2x2. Produce
a 2nd square existing of 9 (2x2) medjig tiles.
Note that an 2x2 medjig tile consists of all the digits 0, 1, 2 en 3, but not always in the same
sequence; You must choose the tiles, taking care that the sum of the digits of each
row/column/diagonal is (6 x 1,5 =) 9. Take (1x) a digit from the 1st square and add 9x a digit
from the same cell of the 2nd square.
1x digit
2 2 9
2 2 9
7 7 5
7 7 5
6 6 1
6 6 1

+
9
9
5
5
1
1

4
4
3
3
8
8

4
4
3
3
8
8

9x digit
2 3 0 2
1 0 3 1
3 1 1 2
0 2 0 3
3 2 2 0
0 1 3 1

0
3
2
3
0
1

2
1
0
1
2
3

= pure magic 6x6 square


20 29 9 27 4 22
11 2 36 18 31 13
34 16 14 23 21 3
7 25 5 32 30 12
33 24 19 1 8 26
6 15 28 10 17 35

You can use this method to produce even squares that are not multiples of 4 (= 6x6, 10x10,
14x14, 18x18, ). For example to produce a 10x10 square use as 1st square a pure (pan)magic
5x5 square, use a 2nd square existing of 25 (2x2) medjig tiles, taking care that the sum of the
digits of each row/column/diagonal is (10 x 1,5 =) 15 and add 15x a digit from the 2nd square.
Instead of the mejig method you can use the method of Strachey. Make a 2x2 carpet of a magic
3x3 square and add 9x the digit from a fixed pattern.
1x digit

9x digit

magic 6x6 square

31

20

27

22

32

25

23

21

35

24

19

26

29

36

11

18

13

34

30

16

14

12

33

28

15

10

17

To use the method of Strachey to produce bigger double odd magic squares (= 10x10, 14x14,
18x18, ) it is a disadvantage that you need to swap more and more digits to get a correct magic
square. See the improved method of Strachey to produce a magic 10x10 square [chapter 37].

54

[17] 8x8 Ultra magic square


The Franklin panmagic (= most perfect magic) 8x8 square has the most magic features (click on
[NEXT>>). The most magic odd squares are ultra (pan)magic squares. But also (even, for
example) 8x8 ultra (pan)magic squares exist. Just like the the most perfect magic square, the ultra
magic 8x8 square consists of four 4x4 squares with the same structure. These 4x4 squares have
the following structure:

The sum per colour is the lowest plus the highest digit, that is (as we take a 8x8 square) 1 + 64 =
65.
First we produce (as basic pattern) a 4x4 square using four binary grids. N.b.: Note that the four
binary grids have the right (see above) structure!!! Secondly we use the right Sudoku grid to get
all digits from 1 up to 64 in the ultra (pan)magic 8x8 square.

1x digit

0
1
1
0

0
1
1
0

2x digit

1
0
0
1

1
0
0
1

0
0
1
1

1
1
0
0

4x digit

1
1
0
0

0
0
1
1

0
1
0
1

1
0
1
0

8x digit +1

1
0
1
0

0
1
0
1

0
1
1
0

1
0
0
1

Magic 4x4 square

0
1
1
0

1
0
0
1

1
14
12
7

15
4
6
9

8
11
13
2

10
5
3
16

N.B.: The 4x4 square is semi panmagic (group III of the 880 possible 4x4 squares excluding
rotating and/or mirroring). You can put the binary grids in random order (and that gives 4x3x2x1
is 24 possibilities). It is possible for each binary grid to swap digits 0 and 1 or not (and that gives
2x2x2x2 is 16 possibilities). In total there are including rotating and/or mirroring (24 x 16 =) 384
different semi panmagic 4x4 squares of group III.
The problem is that the 4x4 square is (semi panmagic, but) not panmagic. The solution is to use
in the upper half of the 8x8 grid two times the 4x4 square and to use in the lowest half of the 8x8
grid two times the 4x4 square up site down.

1x digit from 4x 4x4 magic

55

square[up site down]


1 15 8 10
14 4 11 5
12 6 13 3
7 9 2 16
16 2 9 7
3 13 6 12
5 11 4 14
10 8 15 1

1 15 8 10
14 4 11 5
12 6 13 3
7 9 2 16
16 2 9 7
3 13 6 12
5 11 4 14
10 8 15 1

+ 16x digit from Sudoku grid


0 3 1 2
1 2
3 0 2 1
2 1
2 1 3 0
3 0
1 2 0 3
0 3
0 3 1 2
1 2
3 0 2 1
2 1
2 1 3 0
3 0
1 2 0 3
0 3

0
3
2
1
0
3
2
1

3
0
1
2
3
0
1
2

= ultra (pan)magic 8x8 square


1 63 24 42 17 47
62 4 43 21 46 20
44 22 61 3 60 6
23 41 2 64
7 57
16 50 25 39 32 34
51 13 38 28 35 29
37 27 52 14 53 11
26 40 15 49 10 56

8
59
45
18
9
54
36
31

58
5
19
48
55
12
30
33

Alternative
It is also possible to choose the following structure:

Now we produce a semi panmagic 4x4 square of group II.

1x digit

2x digit

4x digit

8x digit +1

56

Mag. 4x4 sq.

0
1
1
0

0
1
1
0

1
0
0
1

1
0
0
1

0
0
1
1

1
1
0
0

1
1
0
0

0
0
1
1

0
1
0
1

0
1
0
1

1
0
1
0

1
0
1
0

0
0
1
1

1
1
0
0

0
0
1
1

1
1
0
0

1 11 8 14
6 16 3 9
12 2 13 7
15 5 10 4

And now we have to puzzle to find the right Sudoku grid to produce another ultra (pan)magic 8x8
square:
1x digit from 4x4 [up site down]
1 11 8 14
1 11 8 14
6 16 3 9
6 16 3 9
12 2 13 7 12 2 13 7
15 5 10 4 15 5 10 4
4 10 5 15
4 10 5 15
7 13 2 12
7 13 2 12
9 3 16 6
9 3 16 6
14 8 11 1 14 8 11 1

+ 16x digit from Sudoku grid


0 1 2 3
2 3
2 3 0 1
0 1
0 1 2 3
2 3
2 3 0 1
0 1
0 1 2 3
2 3
2 3 0 1
0 1
0 1 2 3
2 3
2 3 0 1
0 1

0
2
0
2
0
2
0
2

1
3
1
3
1
3
1
3

= ultra (pan)magic 8x8 square


1 27 40 62 33 59
38 64 3 25
6 32
12 18 45 55 44 50
47 53 10 20 15 21
4 26 37 63 36 58
39 61 2 28
7 29
9 19 48 54 41 51
46 56 11 17 14 24

8
35
13
42
5
34
16
43

30
57
23
52
31
60
22
49

N.B.: The groups IV, V and VI of the 4x4 squares are semi panmagic as well. Puzzle yourself to
produce
ultra (pan)magic 8x8 squares using the 4x4 magic squares of group IV, V and VI!!!

57

[18] Most perfect magic squares, explanation


What do I need to know, before I read about most perfect magic squares?
Do you know everything about the panmagic 4x4 square (= the smallest most perfect magic
square)? If the answer is no, than read first chapter [9] panmagic 4x4 square, explanation.
Which size (order) have most perfect squares?
Most perfect squares are multiples of 4 (4x4, 8x8, 12x12, 16x16, 20x20, magic squares).
Which special features have most perfect magic squares?
Most perfect squares are panmagic and the sum of the digits of each 2x2 sub-square is 4 / n (n
= the size/order of the square) x the magic sum.
A most perfect magic square, which is a multiple of 8 (= 8x8, 16x16, 24x24, 32x32, 40x40,
magic square), has all features of a Franklin panmagic squares. It means (simply spoken), that the
total of the digits of rows/columns/diagonals is of the magic sum.
For each multiple of 8 from 16x16 and up, the most perfect magic square is even more magic
than a Franklin panmagic square. For example the 16x16 most perfect square: (not only the total
of but also) the total of rows/columns/diagonals is of the magic sum.
What is the structure of a most perfect magic square?
Do you know the structure of the most perfect magic square, than you understand why the most
perfect magic square has its special features.
The most perfect magic square consists of one or more proportional panmagic 4x4 (sub-)squares.
The meaning of proportional becomes clear as a panmagic 4x4 square is compared with (one of
the four 4x4 sub-squares of) a most perfect 8x8 magic square.
panmagic 4x4
1
8 13 12
15 10
3
6
4
5 16
9
14 11
2
7

4x4 sub-square of 8x8


1 54 12 63
16 59
5 50
53
2 64 11
60 15 49
6

In both squares the sum of two digits of a colour always equals to the lowest plus the highest digit
of the magic square (1+16=17 respectively 1+64=65). With each time two colours you can get all
eight (pan)diagonals (see page panmagic 4x4 square, explanation).
Look below at the patterns of the panmagic 4x4 square and the most perfect 8x8 square.

58

1
8 13 12
15 10
3
6
4
5 16
9
14 11
2
7

1
8 13 12
15 10
3
6
4
5 16
9
14 11
2
7

9 + 25 = 34

1
16
53
60
17
32
37
44

54
59
2
15
38
43
18
31

12
5
64
49
28
21
48
33

16 + 18 = 34

63
50
11
6
47
34
27
22

3
14
55
58
19
30
39
42

56
57
4
13
40
41
20
29

10
7
62
51
26
23
46
35

61
52
9
8
45
36
25
24

55 + 75 + 59 + 71 = 130 + 130 = 160

1
16
53
60
17
32
37
44

54
59
2
15
38
43
18
31

12
5
64
49
28
21
48
33

63
50
11
6
47
34
27
22

3
14
55
58
19
30
39
42

56
57
4
13
40
41
20
29

10
7
62
51
26
23
46
35

61
52
9
8
45
36
25
24

17 + 113 + 49 + 91 = 130 + 130 = 160

Now you understand why the sum of the digits of each row/column/(pan)diagonal and of each
2x2 sub-square is allways (half of the magic sum: x 260 =) 130.
There are the 3 following swap possibilities:
[1th] You can swap row 1&3 and/or row 2&4 and or row 5&7 and/or row 6&8 and/or column
1&3 and/or column 2&4
and/or column 5&7 and/or column 6&8.
[2nd] You can swap the upper half with the down half and/or the right half with the left half.
[3rd] You can swap row 1&2 and row 3&4 and row 5&6 and row 7&8 and/or column 1&2 and
column 3&4 and
column 5&6 and column 7&8.
If you combine the 3 swap possibilities you can get each digit out of 1 up to 64 in the top left
corner. Try it!!!

From Willem Barink we learn that a small part of the most perfect magic squares has an extra
magic feature. See the following most perfect magic 8x8 square:
59

1
60
22
47
17
44
6
63

32
37
11
50
16
53
27
34

43
18
64
5
59
2
48
21

33 + 97 = 130

54
15
33
28
38
31
49
12

9
52
30
39
25
36
14
55

24
45
3
58
8
61
19
42

35
26
56
13
51
10
40
29

62
7
41
20
46
23
57
4

1
60
22
47
17
44
6
63

32
37
11
50
16
53
27
34

43
18
64
5
59
2
48
21

54
15
33
28
38
31
49
12

9
52
30
39
25
36
14
55

24
45
3
58
8
61
19
42

35
26
56
13
51
10
40
29

62
7
41
20
46
23
57
4

61 + 69 = 130

The extra feature is that in each row and each column (not only ) adding the digits from position
(1 up to 4 and 5 up to 8, but also from) 3 up to 6 gives the magic sum of 130.
How to produce most perfect magic squares?
To produce most perfect magic square there are seven methods of construction. All methods are
in this e-book:
Basic pattern method 1 (with as underlying method the Khajuraho method and alternatively
presented, Sudoku method 1);
Basic key method 1;
Transformation method;
Sudoku method 2;
Sudoku method 3;
Basic pattern method 3.
You can use the transformation method to produce all most perfect magic squares (= 4x4, 8x8,
12x12, 16x16, ).
You can use the basic key method, the quadrant method and Sudoku method 2 to produce all
most perfect magic squares from 8x8 and up (= 8x8, 12x12, 16x16, 20x20, ).
You can use basic patttern method @ 1 and Sudoku method 3 to produce most perfect magic
squares 8x8, 16x16, 32x32, 64x64, (each time double).
You can use basic pattern method 3 to produce the most perfect 16x16 magic square.
@ You can use the adapted basic pattern method to produce most perfect magic squares (with the
extra magic feature X) from 8x8 and up (= 8x8, 12x12, 16x16, 20x20, ...).

60

See a complete classification of all 368640 most perfect (Franklin pan)magic 8x8 squares:
[34] Analysis Franklin panmagic squares (2)
See also [45] the perfect magic square. I have produced this magic square by using the basic
pattern method 3. I have used as input the 1st basic panmagic 4x4 square. And I have made some
classic row- and column swaps; see Analysis of Franklin panmagic 8x8 square.

61

[19] 8x8 most perfect magic square, binary


In chapter [10] panmagic 4x4 square, binary I show that you can produce all possible panmagic
4x4 squares by using binary patterns. In this chapter I show that it is also possible to use the same
(but adapted) method to produce most perfect magic 8x8 squares.

Step 1
Choose 6 binary grids from wether A or B. That gives 2x2x2x2x2x2 is 64 possibilities.

[A]
H11

H12

H13

H14

H21

H22

H23

H24

V11

V12

V13

V14

V21
0

V22
0

V23
0

62

V24
0

[B]
H11

H12

H13

H14

H21

H22

H23

H24

V11

V12

V13

V14

V21
1

V22
1

V23
1

63

V24
1

Step 2
It is not possible to choose the 6 binairy grids at random. To establish that all the digits from 1 up
to 64 are in the magic square, choose 3x H and 3x V and there are only the following 64
combinations possible:
Combination possibilities binary patterns
H

11

14

22

11

14

22

11

14

22

11

14

23

11

14

22

11

22

23

11

14

22

12

13

21

11

14

22

12

13

24

11

14

22

12

21

24

11

14

22

13

21

24

11

14

22

14

22

23

11

14

23

11

14

22

10

11

14

23

11

14

23

11

11

14

23

11

22

23

12

11

14

23

12

13

21

13

11

14

23

12

13

24

14

11

14

23

12

21

24

15

11

14

23

13

21

24

16

11

14

23

14

22

23

17

11

22

23

11

14

22

18

11

22

23

11

14

23

19 @

11

22

23

11

22

23

20

11

22

23

12

13

21

21

11

22

23

12

13

24

22

11

22

23

12

21

24

23

11

22

23

13

21

24

24

11

22

23

14

22

23

12

13

21

11

14

22

25

64

26

12

13

21

11

14

23

27

12

13

21

11

22

23

28

12

13

21

12

13

21

29

12

13

21

12

13

24

30

12

13

21

12

21

24

31

12

13

21

13

21

24

32

12

13

21

14

22

23

33

12

13

24

11

14

22

34

12

13

24

11

14

23

35

12

13

24

11

22

23

36

12

13

24

12

13

21

37

12

13

24

12

13

24

38

12

13

24

12

21

24

39

12

13

24

13

21

24

40

12

13

24

14

22

23

41

12

21

24

11

14

22

42

12

21

24

11

14

23

43

12

21

24

11

22

23

44

12

21

24

12

13

21

45

12

21

24

12

13

24

46

12

21

24

12

21

24

47

12

21

24

13

21

24

48

12

21

24

14

22

23

49

13

21

24

11

14

22

50

13

21

24

11

14

23

51

13

21

24

11

22

23

52

13

21

24

12

13

21

53

13

21

24

12

13

24

54

13

21

24

12

21

24

55

13

21

24

13

21

24

56

13

21

24

14

22

23

57

14

22

23

11

14

22

58

14

22

23

11

14

23

59

14

22

23

11

22

23

60

14

22

23

12

13

21

61

14

22

23

12

13

24

62

14

22

23

12

21

24

63

14

22

23

13

21

24

64

14

22

23

14

22

23

@ Only combination number 19 gives most perfect magic 8x8 squares with the extra magic
feature X; see chapter [15] Most perfect magic squares, explanation
When you have chosen a combination possibility, you can take each random sequence of the
binary patterns; that is 6x5x4x3x2x1 is 720 options per combination possibility.

65

So, you can produce 64 (choose A or B) x 64 (choose one of the 64 combinations) x 720
(choose sequence of the combination)= 2.949.120 different most perfect magic 8x8 squares.
The total number of most perfect magic 8x8 squares is 368.640 x 8 is 2.949.120 [see chapter [31]
Analysis Franklin panmagic 8x8 (2)]. So, the scope of this method is 100% !!!
Example:
We choose for example combination possibility 52 (H13, H21, H24, V12, V13, V21), choose 6
binary grids from A and choose as sequence V13-H24-V21-H21-H13-V12.
1x digit (V13)

+ 2x digit (H24)

+ 4x digit (V21)

+ 8x digit (H21)

16x digit (H13)

+ 32x digit (V12)

= most perfect magic 8x8 square

48

27

54

19

40

62

31

38

50

44

13

58

23

36

11

64

17

56

46

25

60

21

34

15

42

29

52

47

28

53

20

39

10

61

59

22

33

16

41

30

51

37

12

63

18

55

45

26

32

49

43

14

57

24

35

Because we have chosen binary grids only from A, the digit 1 is in the upper left corner. Choose
one or more binary grids from B to establish that the digit 2, 3, 4, ... or 64 is in the upper left
corner.

66

[20] Khajuraho method (from panmagic 4x4 to [Franklin]


panmagic 8x8)
From a panmagic 4x4 square, for example the famous Khajuraho square, you can produce a
bigger panmagic square (8x8, 12x12, 16x16, 20x20, ).
Rewrite the Khajuraho square as follows:
Khajuraho square
7 12
1
2 13
8
16
3 10
9
6 15

Basic square
14
11
5
4

h-4

h-2

h-3

h-5

h-6

h-7

h-1

If you want to produce an 8x8 panmagic square, you need four 4x4 squares (the basic square and
three additional squares):

7
h-4
1
h-2 +8
-8
+8
-8
2
h-3
8
h-5 +8
-8
+8
-8
h
3
h-6
5
-8
+8
-8
+8
h-7
6
h-1
4
-8
+8
-8
+8
+16 -16 +16 -16 +24 -24 +24 -24
+16 -16 +16 -16 +24 -24 +24 -24
-16 +16 -16 +16 -24 +24 -24 +24
-16 +16 -16 +16 -24 +24 -24 +24

The highest digit of the (pure) 8x8 square is 64, so h is 64. Calculate first the digits of the basic
square. Then you take a digit from a cell of the basic square and add a digit from the same cell of
the first, the second or the third additional square. Result:
Panmagic 8x8 square
7
2
64
57
23
18
48
41

60
61
3
6
44
45
19
22

1
8
58
63
17
24
42
47

62
59
5
4
46
43
21
20

15
10
56
49
31
26
40
33

52
53
11
14
36
37
27
30

9
16
50
55
25
32
34
39

54
51
13
12
38
35
29
28

67

This square is almost Franklin panmagic. Only the sum of four 2x2 subsquares in the middle two
columns is not half of the magic sum (1/2 x 260 = 130). If you swap the coloured digits in the
rows, you get the following Franklin panmagic 8x8 square:
Franklin panmagic 8x8 square
15
2
64
49
31
18
48
33

60
53
11
6
44
37
27
22

1
16
50
63
17
32
34
47

54
59
5
12
38
43
21
28

7
10
56
57
23
26
40
41

52
61
3
14
36
45
19
30

9
8
58
55
25
24
42
39

62
51
13
4
46
35
29
20

This method is an alternative (or so you want the underlying method) of the basic pattern method.
With the Khajuraho method it is possible to produce bigger Franklin panmagic squares (16x16,
32x32, ). Are you looking for an easier way to produce bigger Franklin panmagic squares, then
use the basic key method.
Information for whiz kids:
From the above mentioned 8x8 Franklin panmagic square you can produce a 16x16 Franklin
panmagic square. Use the above mentioned square as basic square. Rewrite the digits 33 up to
64 in h-31, h-30, , h. You need three additional 8x8 squares. Use in the first, second,
respectively third additional square +/- 32, +/- 64 respectevely +/- 96. Use the above mentioned
coloure pattern to swap digits in the rows (use a 2x2 carpet of the colour pattern; for example in
the first row: dont swap digits 1&5, but swap digits 1&9).

68

[21] Khajuraho method, explanation


How I discovered the Khajuraho method (and the basic pattern method).
I think it will be interesting to tell how I have discovered the Khajuraho method of construction.
Strange but true, the story begins with the discovery of the method of construction to produce
squares for each random chosen magic sum (see chapter 54 Each magic sum). The key of this
method is an impure 4x4 magic square with (8 different) positive and (8 different) negative
digits and the magic sum of 0. The minimum difference between digits is four because of the
remainder. The random chosen magic sum must be devided by four, which gives a maximum
remainder of 3 (for example 403 / 4 = 100 remainder 3). Because the minimum difference
between the digits is four, after correction of the maximum remainder of 3, there are still 16
different digits in the square.
What I have discovered is that it is possible to translate a panmagic 4x4 square, for example the
Khajuraho square, to the key of the magic sum of 0. Translate the digits 1 up to 16 in -30, -26, 22, -18, -14, -10, -6, -2, +2, +6, +10, +14, +18, +22, +26 en +30; see below.
Khajuraho square
7
12
1
2
13
8
16
3
10
9
6
15

translation in key of magic sum of 0


-6
14
-30 22
-26 18
-2
10
30
-22 6
-14
2
-10 26
-18

14
11
5
4

I had already discovered that it is possible to produce from the 4x4 key square of the magic sum
of 0 a bigger, for example a 8x8 key square of the magic sum of 0. You need three additional 4x4
squares. In the first additional square you use the digits +/- 34, 38, 42, 46, 50, 54, 58 en 62 (put
the lowest, second lowest, , second highest and highest digit in exactly the same place as in the
4x4 key square). In the second additional square you use the digits +/- 66, 70, 74, 78, 82, 86, 90
en 94. In the third additional square you use the digits +/- 98, 102, 106, 110, 114, 118, 122 en
126. Produce the following square:

-6
-26
30
2
-70
-90
94
66

14
18
-22
-10
78
82
-86
-74

-30
-2
6
26
-94
-66
70
90

22
10
-14
-18
86
74
-78
-82

-38
-58
62
34
-102
-122
126
98

46
50
-54
-42
110
114
-118
-106

-62
-34
38
58
-126
-98
102
122

69

54
42
-46
-50
118
106
-110
-114

Translate this square (back) to a pure 8x8 square. Translate the lowest digit (= most negative)
digit in 1 and the highest (most positive) digit in 64; see below:
31
26
40
33
15
10
56
49

36
37
27
30
52
53
11
14

25
32
34
39
9
16
50
55

38
35
29
28
54
51
13
12

23
18
48
41
7
2
64
57

44
45
19
22
60
61
3
6

17
24
42
47
1
8
58
63

46
43
21
20
62
59
5
4

As key square of the Khajuraho method of construction (see chapter [20] Khajuraho method) I
took the third additional 4x4 square (see at the right of the bottom of the 8x8 square).
4x4 sub-square at the right of the bottom
7 60
1 62
7
2 61
8 59
2
64
3 58
5
h
57
6 63
4
h-7

Key square
h-4

h-2

h-3

h-5

h-6

h-1

The square produced by the Khajuraho method of construction is almost Franklin panmagic.
Only the sum of four 2x2 sub-squares in the middle two columns is not half of the magic sum
(1/2 x 260 = 130). If you swap digits in the rows, you get a (perfect) Franklin panmagic 8x8
square. In stead of the Khajuraho method of construction and swapping digits in the rows you can
use directly the basic pattern method of construction (see chapter [22] basic pattern method
(1a)) to produce the same (perfect) Franklin panmagic 8x8 square.

70

[22] Basic pattern method (1a)


From each (pattern of a) 4x4 panmagic square you can produce an 8x8 Franklin panmagic square.
The 8x8 square contains the following digits from 1 to 64 (= 4 x 16 digits):
1
2
3
4
5
6
7
8
9 10
17 18 19 20 21 22 23 24 25 26
33 34 35 36 37 38 39 40 41 42
49 50 51 52 53 54 55 56 57 58

11
27
43
59

12
28
44
60

13
29
45
61

14
30
46
62

15
31
47
63

16
32
48
64

Select a random 4x4 panmagic square and split the square in two subsquares as follows:
16
3 10
5
2 13
8 11
7 12
1 14
9
6 15
4

16

5
13
12

3 10

8
1

2
7
4

11
14
6 15

Enter digits from the same sub-square in the empty cells crosswise:
16
4
9
5
1 13
8 12
8 12
1 13
9
5 16
4

15
3 10
6
2 14
7 11
7 11
2 14
10
6 15
3

Combine the 2 sub-squares and add the same 2 sub-squares to the bottom:
16
1
8
9
16
1
8
9

4
9
5 15
13
8 12
2
12
1 13
7
5 16
4 10
4
9
5 15
13
8 12
2
12
1 13
7
5 16
4 10

3
14
11
6
3
14
11
6

10
7
2
15
10
7
2
15

6
11
14
3
6
11
14
3

Substitute the digits for the digits with the right colour from the abovementioned table:

16 52

9 53 15 51 10 54

71

1
56
57
32
17
40
41

61
12
5
36
45
28
21

8
49
64
25
24
33
48

60
13
4
37
44
29
20

2
55
58
31
18
39
42

62
11
6
35
46
27
22

7
50
63
26
23
34
47

59
14
3
38
43
30
19

In this way you can produce an 8x8 Franklin panmagic square from every 4x4 panmagic square.
There are 6 options to split up a panmagic square and to produce a basic pattern.
1 split up panmagic 4x4
16

Produce basic pattern

10

15

10

16

52

53

15

51

10

54

11

13

12

14

11

61

60

62

59

12

14

12

13

11

14

56

12

49

13

55

11

50

14

15

2 split up panmagic 4x4

13
9

16

8x8 Franklin panmagic sq.

16

10

16

10

15

57

64

58

63

16

15

10

32

36

25

37

31

35

26

38

13

12

14

11

17

45

24

44

18

46

23

43

12

13

11

14

40

28

33

29

39

27

34

30

16

10

15

41

21

48

20

42

22

47

19

Produce basic pattern


16

15

10

16

51

54

15

52

10

53

11

13

14

11

13

12

62

59

61

60

14

12

11

14

12

13

56

11

49

14

55

12

50

13

15

8x8 Franklin panmagic sq.

3 split up panmagic 4x4

16

10

15

57

64

58

63

16

15

10

32

35

25

38

31

36

26

37

14

11

13

12

17

46

24

43

18

45

23

44

11

14

12

13

40

27

33

30

39

28

34

29

16

10

15

41

22

48

19

42

21

47

20

Produce basic pattern

8x8 Franklin panmagic sq.

16

10

16

11

10

13

16

59

53

51

10

61

11

13

16

11

10

13

50

64

11

58

13

56

12

14

15

12

14

63

12

49

55

57

14

15

15

12

14

54

15

60

62

52

16

11

10

13

32

43

18

37

24

35

26

45

16

11

10

13

34

21

48

27

42

29

40

19

15

12

14

47

28

33

22

39

20

41

30

15

12

14

17

38

31

44

25

46

23

36

72

4 split up panmagic 4x4


16

13
1

14

12

15

Produce basic pattern

10

11

5 splitup panmagic 4x4

16

13

8x8 Franklin panmagic sq.

11

10

16

51

61

59

10

53

13

16

10

11

50

13

64

58

56

11

15

14

12

63

49

14

55

12

57

14

15

12

62

15

52

54

60

16

13

11

10

32

35

18

45

24

43

26

37

13

16

10

11

34

29

48

19

42

21

40

27

15

14

12

47

20

33

30

39

28

41

22

14

15

12

17

46

31

36

25

38

23

44

Produce basic pattern

8x8 Franklin panmagic square

16

10

16

10

12

14

48

23

58

60

46

21

13

11

15

13

11

18

41

63

61

20

43

12

14

16

10

12

14

64

17

42

19

44

62

15

15

13

11

57

47

24

45

22

59

16

10

12

14

16

55

26

33

28

35

14

53

15

13

11

50

40

31

38

29

52

11

16

10

12

14

39

32

49

10

51

12

37

30

15

13

11

25

34

15

56

13

54

27

36

6 splitup panmagic 4x4


16

12

10

14

13

11

15

Produce basic pattern

8x8 Franklin panmagic sq.

16

10

16

10

48

19

58

64

42

21

10

16

10

16

26

37

16

51

10

53

32

35

12

14

12

14

60

17

46

23

44

62

14

12

14

12

49

14

39

28

33

30

55

12

11

13

11

13

59

18

45

24

43

61

13

11

13

11

50

13

40

27

34

29

56

11

15

15

47

20

57

63

41

22

15

15

25

38

15

52

54

31

36

So there are 6 options to split up the 384 panmagic 4x4 squares. It is also possible to swap the
colours yellow and orange and/or red and green (= 4 options). And it is possible to swap the right
and the left half and/or the top and the bottom half of the magic 8x8 square (= 4 options). That
gives 6 x 384 x 4 x 4 = 36864 possibilities.
It is also possible to swap row 1&3 and/or row 2&4 and/or row 5&7 and/or row 6&8 and/or
column 1&2 and/or column 2&4 and/or column 5&7 and/or column 6&8 (that gives 2 x 2 x 2 x 2
x 2 x 2 x 2 x 2 = 256 options). Swapping rows and/or columns gives a lot (but unknown number)
of double solutions.
See a complete classification of all 368640 most perfect (Franklin pan)magic squares:
chapter [34] Analysis Franklin panmagic 8x8 squares (2)

73

You can find an easy method of construction to produce larger (than 8x8): chapter [35] Basic
key method (1).
Information for whiz kids:
It is possible to produce the following perfect 16x16 Franklin panmagic square by enlarging the
8x8 square (see above):
47
2
247
218
63
18
231
202
111
66
183
154
127
82
167
138

243
222
43
6
227
206
59
22
179
158
107
70
163
142
123
86

10
39
210
255
26
55
194
239
74
103
146
191
90
119
130
175

214
251
14
35
198
235
30
51
150
187
78
99
134
171
94
115

48
1
248
217
64
17
232
201
112
65
184
153
128
81
168
137

244
221
44
5
228
205
60
21
180
157
108
69
164
141
124
85

9
40
209
256
25
56
193
240
73
104
145
192
89
120
129
176

213
252
13
36
197
236
29
52
149
188
77
100
133
172
93
116

15
34
215
250
31
50
199
234
79
98
151
186
95
114
135
170

211
254
11
38
195
238
27
54
147
190
75
102
131
174
91
118

42
7
242
223
58
23
226
207
106
71
178
159
122
87
162
143

246
219
46
3
230
203
62
19
182
155
110
67
166
139
126
83

16
33
216
249
32
49
200
233
80
97
152
185
96
113
136
169

212
253
12
37
196
237
28
53
148
189
76
101
132
173
92
117

41
8
241
224
57
24
225
208
105
72
177
160
121
88
161
144

245
220
45
4
229
204
61
20
181
156
109
68
165
140
125
84

The 16x16 square has the same basic pattern as the 8x8 square (only the 2 sub-squares have
switched places).
Basic (row) pattern 16x16 square
15
2
7
10
15
2
7
10
15
2
7
10
15
2
7
10

3
14
11
6
3
14
11
6
3
14
11
6
3
14
11
6

10
7
2
15
10
7
2
15
10
7
2
15
10
7
2
15

6
11
14
3
6
11
14
3
6
11
14
3
6
11
14
3

16
1
8
9
16
1
8
9
16
1
8
9
16
1
8
9

4
13
12
5
4
13
12
5
4
13
12
5
4
13
12
5

9
8
1
16
9
8
1
16
9
8
1
16
9
8
1
16

5
12
13
4
5
12
13
4
5
12
13
4
5
12
13
4

15
2
7
10
15
2
7
10
15
2
7
10
15
2
7
10

3
14
11
6
3
14
11
6
3
14
11
6
3
14
11
6

10
7
2
15
10
7
2
15
10
7
2
15
10
7
2
15

6
11
14
3
6
11
14
3
6
11
14
3
6
11
14
3

16
1
8
9
16
1
8
9
16
1
8
9
16
1
8
9

4
13
12
5
4
13
12
5
4
13
12
5
4
13
12
5

9
8
1
16
9
8
1
16
9
8
1
16
9
8
1
16

5
12
13
4
5
12
13
4
5
12
13
4
5
12
13
4

If you place the digits from 1 to 256 in rows of 16 under each other, then you get 16 columns (of
16 digits). The column pattern of the 16x16 square is as follows:
74

Column pattern 16x16 square


3
1
16
14
4
2
15
13
7
5
12
10
8
6
11
9

16
14
3
1
15
13
4
2
12
10
7
5
11
9
8
6

1
3
14
16
2
4
13
15
5
7
10
12
6
8
9
11

14
16
1
3
13
15
2
4
10
12
5
7
9
11
6
8

3
1
16
14
4
2
15
13
7
5
12
10
8
6
11
9

16
14
3
1
15
13
4
2
12
10
7
5
11
9
8
6

1
3
14
16
2
4
13
15
5
7
10
12
6
8
9
11

14
16
1
3
13
15
2
4
10
12
5
7
9
11
6
8

1
3
14
16
2
4
13
15
5
7
10
12
6
8
9
11

14
16
1
3
13
15
2
4
10
12
5
7
9
11
6
8

3
1
16
14
4
2
15
13
7
5
12
10
8
6
11
9

16
14
3
1
15
13
4
2
12
10
7
5
11
9
8
6

1
3
14
16
2
4
13
15
5
7
10
12
6
8
9
11

14
16
1
3
13
15
2
4
10
12
5
7
9
11
6
8

3
1
16
14
4
2
15
13
7
5
12
10
8
6
11
9

16
14
3
1
15
13
4
2
12
10
7
5
11
9
8
6

Use the following formula: Add to a cell from the basic pattern the same cell from the column
pattern minus 1 multiplied by 16 (= the size of the square). For example the top cell at the left:
15 + (3-1)x16 = 47.
It is even possible to enlarge the 16x16 square to a 32x32 square and then to a 64x64 square,
and then to a 128x128 square, and then .

Left half of the column pattern 32x32 square


11

64

54

11

64

54

75

62

56

62

56

1
64
54
12
2
63
53
15
5
60
50
16
6
59
49
27
17
48
38
28
18
47
37
31
21
44
34
32
22
43
33

54
11
1
63
53
12
2
60
50
15
5
59
49
16
6
48
38
27
17
47
37
28
18
44
34
31
21
43
33
32
22

11
54
64
2
12
53
63
5
15
50
60
6
16
49
59
17
27
38
48
18
28
37
47
21
31
34
44
22
32
33
43

64
1
11
53
63
2
12
50
60
5
15
49
59
6
16
38
48
17
27
37
47
18
28
34
44
21
31
33
43
22
32

1
64
54
12
2
63
53
15
5
60
50
16
6
59
49
27
17
48
38
28
18
47
37
31
21
44
34
32
22
43
33

54
11
1
63
53
12
2
60
50
15
5
59
49
16
6
48
38
27
17
47
37
28
18
44
34
31
21
43
33
32
22

11
54
64
2
12
53
63
5
15
50
60
6
16
49
59
17
27
38
48
18
28
37
47
21
31
34
44
22
32
33
43

64
1
11
53
63
2
12
50
60
5
15
49
59
6
16
38
48
17
27
37
47
18
28
34
44
21
31
33
43
22
32

3
62
56
10
4
61
55
13
7
58
52
14
8
57
51
25
19
46
40
26
20
45
39
29
23
42
36
30
24
41
35

56
9
3
61
55
10
4
58
52
13
7
57
51
14
8
46
40
25
19
45
39
26
20
42
36
29
23
41
35
30
24

9
56
62
4
10
55
61
7
13
52
58
8
14
51
57
19
25
40
46
20
26
39
45
23
29
36
42
24
30
35
41

62
3
9
55
61
4
10
52
58
7
13
51
57
8
14
40
46
19
25
39
45
20
26
36
42
23
29
35
41
24
30

3
62
56
10
4
61
55
13
7
58
52
14
8
57
51
25
19
46
40
26
20
45
39
29
23
42
36
30
24
41
35

56
9
3
61
55
10
4
58
52
13
7
57
51
14
8
46
40
25
19
45
39
26
20
42
36
29
23
41
35
30
24

9
56
62
4
10
55
61
7
13
52
58
8
14
51
57
19
25
40
46
20
26
39
45
23
29
36
42
24
30
35
41

62
3
9
55
61
4
10
52
58
7
13
51
57
8
14
40
46
19
25
39
45
20
26
36
42
23
29
35
41
24
30

Right half of the column pattern 32x32 square


3
9

56
62

9
3

62
56

3
9

56
62

9
3

62
56

1
11

76

54
64

11
1

64
54

1
11

54
64

11
1

64
54

56
62
4
10
55
61
7
13
52
58
8
14
51
57
19
25
40
46
20
26
39
45
23
29
36
42
24
30
35
41

3
9
55
61
4
10
52
58
7
13
51
57
8
14
40
46
19
25
39
45
20
26
36
42
23
29
35
41
24
30

62
56
10
4
61
55
13
7
58
52
14
8
57
51
25
19
46
40
26
20
45
39
29
23
42
36
30
24
41
35

9
3
61
55
10
4
58
52
13
7
57
51
14
8
46
40
25
19
45
39
26
20
42
36
29
23
41
35
30
24

56
62
4
10
55
61
7
13
52
58
8
14
51
57
19
25
40
46
20
26
39
45
23
29
36
42
24
30
35
41

3
9
55
61
4
10
52
58
7
13
51
57
8
14
40
46
19
25
39
45
20
26
36
42
23
29
35
41
24
30

62
56
10
4
61
55
13
7
58
52
14
8
57
51
25
19
46
40
26
20
45
39
29
23
42
36
30
24
41
35

9
3
61
55
10
4
58
52
13
7
57
51
14
8
46
40
25
19
45
39
26
20
42
36
29
23
41
35
30
24

54
64
2
12
53
63
5
15
50
60
6
16
49
59
17
27
38
48
18
28
37
47
21
31
34
44
22
32
33
43

1
11
53
63
2
12
50
60
5
15
49
59
6
16
38
48
17
27
37
47
18
28
34
44
21
31
33
43
22
32

64
54
12
2
63
53
15
5
60
50
16
6
59
49
27
17
48
38
28
18
47
37
31
21
44
34
32
22
43
33

11
1
63
53
12
2
60
50
15
5
59
49
16
6
48
38
27
17
47
37
28
18
44
34
31
21
43
33
32
22

54
64
2
12
53
63
5
15
50
60
6
16
49
59
17
27
38
48
18
28
37
47
21
31
34
44
22
32
33
43

1
11
53
63
2
12
50
60
5
15
49
59
6
16
38
48
17
27
37
47
18
28
34
44
21
31
33
43
22
32

64
54
12
2
63
53
15
5
60
50
16
6
59
49
27
17
48
38
28
18
47
37
31
21
44
34
32
22
43
33

11
1
63
53
12
2
60
50
15
5
59
49
16
6
48
38
27
17
47
37
28
18
44
34
31
21
43
33
32
22

Place the basic pattern of the 16x16 square 2x2 under and next to each other, add (x-1)x32 from
the column pattern and you get a perfect Franklin panmagic 32x32 square.

77

[23] Basic pattern method (1b)


With basic pattern method 1a you use the splitted pattern of a panmagic 4x4 square. It is also
possible to use 4x the unsplitted pattern of a panmagic 4x4 square.
You need (2 x 2 =) 4x the same panmagic 4x4 square and 2 fixed grids.
1x digit from 4x the same
panmagic 4x4 square
15
6 12
1 15
6
4
9
7 14
4
9
5 16
2 11
5 16
10
3 13
8 10
3
15
6 12
1 15
6
4
9
7 14
4
9
5 16
2 11
5 16
10
3 13
8 10
3

12
7
2
13
12
7
2
13

1
14
11
8
1
14
11
8

+ 16x digit from fixed grid 1


0
1
1
0
1
0
1
0
0
1
0
1
0
1
1
0
1
0
1
0
0
1
0
1
0
1
1
0
1
0
1
0
0
1
0
1
0
1
1
0
1
0
1
0
0
1
0
1

0
1
0
1
0
1
0
1

1
0
1
0
1
0
1
0

+ 32x digit from fixed grid 2


0
1
0
1
0
1
1
0
1
0
1
0
1
0
1
0
1
0
0
1
0
1
0
1
1
0
1
0
1
0
0
1
0
1
0
1
0
1
0
1
0
1
1
0
1
0
1
0

0
1
1
0
1
0
0
1

1
0
0
1
0
1
1
0

= most perfect magic 8x8 square

78

15
52
37
26
47
20
5
58

54
9
32
35
22
41
64
3

28
39
50
13
60
7
18
45

33
30
11
56
1
62
43
24

31
36
53
10
63
4
21
42

38
25
16
51
6
57
48
19

12
55
34
29
44
23
2
61

49
14
27
40
17
46
59
8

Notify that the most perfect 8x8 magic square has the extra magic feature X (discovered by
Willem Barink).

79

[24] Basic pattern method (2)


It is also possible to use (the pattern of) each random chosen panmagic 4x4 square to produce a
most perfect magic 12x12 square.
You need 9x the same panmagic 4x4 square and 2 fixed 12x12 grids.
1x digit from grid of 9x the same 4x4 panmagic square
15
6
12
1
15
6
12
1
15
6
4
9
7
14
4
9
7
14
4
9
5
16
2
11
5
16
2
11
5
16
10
3
13
8
10
3
13
8
10
3
15
6
12
1
15
6
12
1
15
6
4
9
7
14
4
9
7
14
4
9
5
16
2
11
5
16
2
11
5
16
10
3
13
8
10
3
13
8
10
3
15
6
12
1
15
6
12
1
15
6
4
9
7
14
4
9
7
14
4
9
5
16
2
11
5
16
2
11
5
16
10
3
13
8
10
3
13
8
10
3

12
7
2
13
12
7
2
13
12
7
2
13

1
14
11
8
1
14
11
8
1
14
11
8

+ 16x digit from fixed grid 1


0
2
2
0
2
2
0
0
2
0
0
2
2
0
2
2
0
0
2
0
0
2
2
0
2
2
0
0
2
0
0
2
2
0
2
2
0
0
2
0
0
2
2
0
2
2
0
0
2
0
0
2
2
0
2
2
0
0
2
0

0
2
0
2
0
2
0
2
0
2
0
2

0
2
0
2
0
2
0
2
0
2
0
2

2
0
2
0
2
0
2
0
2
0
2
0

1
1
1
1
1
1
1
1
1
1
1
1

1
1
1
1
1
1
1
1
1
1
1
1

1
1
1
1
1
1
1
1
1
1
1
1

1
1
1
1
1
1
1
1
1
1
1
1

+ 48x digit from fixed grid 2


0
2
0
2
0

80

2
2
0
2
0
0
2
1
1
1
1

0
0
2
0
2
2
0
1
1
1
1

2
2
0
2
0
0
2
1
1
1
1

0
0
2
0
2
2
0
1
1
1
1

2
2
0
2
0
0
2
1
1
1
1

0
0
2
0
2
2
0
1
1
1
1

2
2
0
2
0
0
2
1
1
1
1

0
0
2
0
2
2
0
1
1
1
1

2
2
0
2
0
0
2
1
1
1
1

0
0
2
0
2
2
0
1
1
1
1

2
2
0
2
0
0
2
1
1
1
1

0
0
2
0
2
2
0
1
1
1
1

= most perfect 12x12 magic square


15 134
44
97
47 102
12
132
9 103
46 100
41 135
101
48 130
11 133
16
98
42
99
13 136
10 131
45
111
38 140
1 143
6 108
36 105
7 142
4 137
39
5 144
34 107
37 112
2
138
3 109
40 106
35 141
63
86
92
49
95
54
60
84
57
55
94
52
89
87
53
96
82
59
85
64
50
90
51
61
88
58
83
93

129
14
43
104
33
110
139
8
81
62
91
56

31
116
117
26
127
20
21
122
79
68
69
74

118
25
32
115
22
121
128
19
70
73
80
67

28
119
114
29
124
23
18
125
76
71
66
77

113
30
27
120
17
126
123
24
65
78
75
72

Notify that the most perfect 12x12 magic square has the extra magic feature X (discovered by
Willem Barink).

81

[25] Basic pattern method (3a)


MOST PERFECT (FRANKLIN PAN)MAGIC 16x16 SQUARE:
It is possible to use a 4x4 carpet of the pattern (dont split it up!) of a pan magic 4x4 square to
produce amost perfect (Franklin pan)magic 16x16 square. You need a 4x4 carpet of a pan magic
4x4 square and a (second) 4x4 carpet of the shifted versions of the pan magic 4x4 square (notify
that this is comparable with the production of an ultra pan magic 25x25 square by using the
shifted versions of a pan magic 5x5 square).
The first 4x4 carpet consist of (top left) a pan magic 4x4 square plus 15x the shifted versions of
the pan magic 4x4 square. To produce the shifted versions of the pan magic 4x4 square you need
a 2x2 carpet of the pan magic 4x4 square. Two (= red and blue) coordinates give the starting
positions (is digits at the top left) of the shifted versions of the 4x4 pan magic square.

0
1
2
3

0
1
2
3
2
5 11 12
2
5 11 12
15
8
6
1 15
8
6
1
4
3 13 10
4
3 13 10
9 14
0
7
9 14
0
7
2
5 11 12
2
5 11 12
15
8
6
1 15
8
6
1
4
3 13 10
4
3 13 10
9 14
0
7
9 14
0
7

0,0
2,1
0,2
2,3

1,2
3,3
1,0
3,1

2,0
0,1
2,2
0,3

3,2
1,3
3,0
1,1

The second 4x4 carpet consists of 4x4 the same pan magic 4x4 square.
1x digit from the 4x4 carpet of the shifted versions of the pan magic 4x4 square
2
15
4
9
6
13
0
11
4
9
2
15
0
11
6
13

5
8
3
14
1
10
7
12
3
14
5
8
7
12
1
10

11
6
13
0
15
4
9
2
13
0
11
6
9
2
15
4

12
1
10
7
8
3
14
5
10
7
12
1
14
5
8
3

3
14
5
8
7
12
1
10
5
8
3
14
1
10
7
12

13
0
11
6
9
2
15
4
11
6
13
0
15
4
9
2

10
7
12
1
14
5
8
3
12
1
10
7
8
3
14
5

4
9
2
15
0
11
6
13
2
15
4
9
6
13
0
11

11
6
13
0
15
4
9
2
13
0
11
6
9
2
15
4

12
1
10
7
8
3
14
5
10
7
12
1
14
5
8
3

2
15
4
9
6
13
0
11
4
9
2
15
0
11
6
13

5
8
3
14
1
10
7
12
3
14
5
8
7
12
1
10

10
7
12
1
14
5
8
3
12
1
10
7
8
3
14
5

4
9
2
15
0
11
6
13
2
15
4
9
6
13
0
11

3
14
5
8
7
12
1
10
5
8
3
14
1
10
7
12

13
0
11
6
9
2
15
4
11
6
13
0
15
4
9
2

16x digit from the 4x4 carpet of the pan magic 4x4 square
2

5 11 12

5 11 12

5 11 12

82

5 11 12

15
4
9
2
15
4
9
2
15
4
9
2
15
4
9

8
3
14
5
8
3
14
5
8
3
14
5
8
3
14

6
13
0
11
6
13
0
11
6
13
0
11
6
13
0

1
10
7
12
1
10
7
12
1
10
7
12
1
10
7

15
4
9
2
15
4
9
2
15
4
9
2
15
4
9

8
3
14
5
8
3
14
5
8
3
14
5
8
3
14

6
13
0
11
6
13
0
11
6
13
0
11
6
13
0

1
10
7
12
1
10
7
12
1
10
7
12
1
10
7

15
4
9
2
15
4
9
2
15
4
9
2
15
4
9

8
3
14
5
8
3
14
5
8
3
14
5
8
3
14

6
13
0
11
6
13
0
11
6
13
0
11
6
13
0

1
10
7
12
1
10
7
12
1
10
7
12
1
10
7

15
4
9
2
15
4
9
2
15
4
9
2
15
4
9

8
3
14
5
8
3
14
5
8
3
14
5
8
3
14

6
13
0
11
6
13
0
11
6
13
0
11
6
13
0

1
10
7
12
1
10
7
12
1
10
7
12
1
10
7

= Perfect Franklin pan magic 16x16 square


34
255
68
153
38
253
64
155
36
249
66
159
32
251
70
157

85
136
51
238
81
138
55
236
83
142
53
232
87
140
49
234

187
102
221
0
191
100
217
2
189
96
219
6
185
98
223
4

204
17
170
119
200
19
174
117
202
23
172
113
206
21
168
115

35
254
69
152
39
252
65
154
37
248
67
158
33
250
71
156

93
128
59
230
89
130
63
228
91
134
61
224
95
132
57
226

186
103
220
1
190
101
216
3
188
97
218
7
184
99
222
5

196
25
162
127
192
27
166
125
194
31
164
121
198
29
160
123

43
246
77
144
47
244
73
146
45
240
75
150
41
242
79
148

92
129
58
231
88
131
62
229
90
135
60
225
94
133
56
227

178
111
212
9
182
109
208
11
180
105
210
15
176
107
214
13

83

197
24
163
126
193
26
167
124
195
30
165
120
199
28
161
122

42
247
76
145
46
245
72
147
44
241
74
151
40
243
78
149

84
137
50
239
80
139
54
237
82
143
52
233
86
141
48
235

179
110
213
8
183
108
209
10
181
104
211
14
177
106
215
12

205
16
171
118
201
18
175
116
203
22
173
112
207
20
169
114

[26] Basic pattern method (3b)


Just like basic pattern method 3a, the first pattern is a carpet of 4x4 the same panmagic 4x4
square. You need the carpet and 2 fixed patterns to produce a most perfect (Franklin pan)magic
16x16 square.
1x digit from carpet of 4x4 the same panmagic 4x4 square
3
16
5
10
3
16
5
10
3
16
5
10
3
16
5
10

6
9
4
15
6
9
4
15
6
9
4
15
6
9
4
15

12
7
14
1
12
7
14
1
12
7
14
1
12
7
14
1

13
2
11
8
13
2
11
8
13
2
11
8
13
2
11
8

3
16
5
10
3
16
5
10
3
16
5
10
3
16
5
10

6
9
4
15
6
9
4
15
6
9
4
15
6
9
4
15

12
7
14
1
12
7
14
1
12
7
14
1
12
7
14
1

13
2
11
8
13
2
11
8
13
2
11
8
13
2
11
8

3
16
5
10
3
16
5
10
3
16
5
10
3
16
5
10

6
9
4
15
6
9
4
15
6
9
4
15
6
9
4
15

12
7
14
1
12
7
14
1
12
7
14
1
12
7
14
1

13
2
11
8
13
2
11
8
13
2
11
8
13
2
11
8

3
16
5
10
3
16
5
10
3
16
5
10
3
16
5
10

6
9
4
15
6
9
4
15
6
9
4
15
6
9
4
15

12
7
14
1
12
7
14
1
12
7
14
1
12
7
14
1

13
2
11
8
13
2
11
8
13
2
11
8
13
2
11
8

3
2
0
1
2
3
1
0
0
1
3
2
1
0
2
3

0
1
3
2
1
0
2
3
3
2
0
1
2
3
1
0

3
2
0
1
2
3
1
0
0
1
3
2
1
0
2
3

0
1
3
2
1
0
2
3
3
2
0
1
2
3
1
0

3
2
0
1
2
3
1
0
0
1
3
2
1
0
2
3

0
1
3
2
1
0
2
3
3
2
0
1
2
3
1
0

3
2
0
1
2
3
1
0
0
1
3
2
1
0
2
3

0
1
3
2
1
0
2
3
3
2
0
1
2
3
1
0

3
2
0
1
2
3
1
0
0
1
3
2
1
0
2
3

+ 16x digit from fixed pattern 1


0
1
3
2
1
0
2
3
3
2
0
1
2
3
1
0

3
2
0
1
2
3
1
0
0
1
3
2
1
0
2
3

0
1
3
2
1
0
2
3
3
2
0
1
2
3
1
0

3
2
0
1
2
3
1
0
0
1
3
2
1
0
2
3

0
1
3
2
1
0
2
3
3
2
0
1
2
3
1
0

3
2
0
1
2
3
1
0
0
1
3
2
1
0
2
3

0
1
3
2
1
0
2
3
3
2
0
1
2
3
1
0

+ 64x digit from fixed pattern 2 (= reflected version of fixed pattern 1)

84

0
3
0
3
0
3
0
3
0
3
0
3
0
3
0
3

1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2

3
0
3
0
3
0
3
0
3
0
3
0
3
0
3
0

2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1

1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2

0
3
0
3
0
3
0
3
0
3
0
3
0
3
0
3

2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1

3
0
3
0
3
0
3
0
3
0
3
0
3
0
3
0

3
0
3
0
3
0
3
0
3
0
3
0
3
0
3
0

2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1

0
3
0
3
0
3
0
3
0
3
0
3
0
3
0
3

1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2

2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1

3
0
3
0
3
0
3
0
3
0
3
0
3
0
3
0

1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2

0
3
0
3
0
3
0
3
0
3
0
3
0
3
0
3

12
215
62
225
28
199
46
241
60
231
14
209
44
247
30
193

125
162
75
152
109
178
91
136
77
146
123
168
93
130
107
184

131
96
181
106
147
80
165
122
179
112
133
90
163
128
149
74

246
41
196
31
230
57
212
15
198
25
244
47
214
9
228
63

76
151
126
161
92
135
110
177
124
167
78
145
108
183
94
129

61
226
11
216
45
242
27
200
13
210
59
232
29
194
43
248

= most perfect (Franklin pan)magic 16x16 square


3
224
53
234
19
208
37
250
51
240
5
218
35
256
21
202

118
169
68
159
102
185
84
143
70
153
116
175
86
137
100
191

204
23
254
33
220
7
238
49
252
39
206
17
236
55
222
1

189
98
139
88
173
114
155
72
141
82
187
104
157
66
171
120

67
160
117
170
83
144
101
186
115
176
69
154
99
192
85
138

54
233
4
223
38
249
20
207
6
217
52
239
22
201
36
255

140
87
190
97
156
71
174
113
188
103
142
81
172
119
158
65

253
34
203
24
237
50
219
8
205
18
251
40
221
2
235
56

195
32
245
42
211
16
229
58
243
48
197
26
227
64
213
10

182
105
132
95
166
121
148
79
134
89
180
111
150
73
164
127

N.B.: It is also possible to use (in stead of. 4x4 unsplitted panmagic 4x4 square,) 8x2x splitted
panmagic 4x4 squares of basic pattern method 1.

85

[27] Basic pattern method (3c)


With basic pattern method 3b it is possible to use the splitted as well as the unsplitted pattern of a
panmagic 4x4 square. With basic pattern method 3c it is only possible to use the unsplitted
pattern of a panmagic 4x4 square. But the result is a most perfect magic 16x16 square with the
extra magic feature X.
You need (4 x 4 =) 16x the same panmagic 4x4 square and 2 fixed patterns.
1x digit from 16x the same panmagic 4x4 square
15
6 12
1 15
6 12
1 15
6
4
9
7 14
4
9
7 14
4
9
5 16
2 11
5 16
2 11
5 16
10
3 13
8 10
3 13
8 10
3
15
6 12
1 15
6 12
1 15
6
4
9
7 14
4
9
7 14
4
9
5 16
2 11
5 16
2 11
5 16
10
3 13
8 10
3 13
8 10
3
15
6 12
1 15
6 12
1 15
6
4
9
7 14
4
9
7 14
4
9
5 16
2 11
5 16
2 11
5 16
10
3 13
8 10
3 13
8 10
3
15
6 12
1 15
6 12
1 15
6
4
9
7 14
4
9
7 14
4
9
5 16
2 11
5 16
2 11
5 16
10
3 13
8 10
3 13
8 10
3

+16x digit from fixed grid 1


0
3
3
0
3
0
3
0
0
3
0
3
0
3
3
0
3
0
3
0
0
3
0
3
0
3
3
0
3
0
3
0
0
3
0
3
0
3
3
0
3
0
3
0
0
3
0
3
0
3
3
0
3
0
3
0
0
3
0
3
0
3
3
0
3
0
3
0
0
3
0
3
0
3
3
0
3
0
3
0
0
3
0
3
0
3
3
0
3
0
3
0
0
3
0
3

0
3
0
3
0
3
0
3
0
3
0
3
0
3
0
3

3
0
3
0
3
0
3
0
3
0
3
0
3
0
3
0

1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2

2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1

+ 64x digit from fixed grid 2

86

12
7
2
13
12
7
2
13
12
7
2
13
12
7
2
13

1
14
11
8
1
14
11
8
1
14
11
8
1
14
11
8

15
4
5
10
15
4
5
10
15
4
5
10
15
4
5
10

6
9
16
3
6
9
16
3
6
9
16
3
6
9
16
3

12
7
2
13
12
7
2
13
12
7
2
13
12
7
2
13

1
14
11
8
1
14
11
8
1
14
11
8
1
14
11
8

2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1

1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2

2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1

1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2

1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2

2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1

0
3
3
0
3
0
0
3
1
2
2
1
2
1
1
2

3
0
0
3
0
3
3
0
2
1
1
2
1
2
2
1

0
3
3
0
3
0
0
3
1
2
2
1
2
1
1
2

3
0
0
3
0
3
3
0
2
1
1
2
1
2
2
1

0
3
3
0
3
0
0
3
1
2
2
1
2
1
1
2

3
0
0
3
0
3
3
0
2
1
1
2
1
2
2
1

0
3
3
0
3
0
0
3
1
2
2
1
2
1
1
2

3
0
0
3
0
3
3
0
2
1
1
2
1
2
2
1

0
3
3
0
3
0
0
3
1
2
2
1
2
1
1
2

3
0
0
3
0
3
3
0
2
1
1
2
1
2
2
1

0
3
3
0
3
0
0
3
1
2
2
1
2
1
1
2

3
0
0
3
0
3
3
0
2
1
1
2
1
2
2
1

0
3
3
0
3
0
0
3
1
2
2
1
2
1
1
2

3
0
0
3
0
3
3
0
2
1
1
2
1
2
2
1

0
3
3
0
3
0
0
3
1
2
2
1
2
1
1
2

3
0
0
3
0
3
3
0
2
1
1
2
1
2
2
1

= most perfect magic 16x16 square


15 246 60 193 63 198 12 241
244
9 199 62 196 57 247 14
197 64 242 11 245 16 194 59
58 195 13 248 10 243 61 200
207 54 252
1 255
6 204 49
52 201
7 254
4 249 55 206
5 256 50 203 53 208
2 251
250
3 205 56 202 51 253
8
79 182 124 129 127 134 76 177
180 73 135 126 132 121 183 78
133 128 178 75 181 80 130 123
122 131 77 184 74 179 125 136
143 118 188 65 191 70 140 113
116 137 71 190 68 185 119 142
69 192 114 139 117 144 66 187
186 67 141 120 138 115 189 72

31
228
213
42
223
36
21
234
95
164
149
106
159
100
85
170

230
25
48
211
38
217
240
19
166
89
112
147
102
153
176
83

44
215
226
29
236
23
34
221
108
151
162
93
172
87
98
157

209
46
27
232
17
238
219
40
145
110
91
168
81
174
155
104

47
212
229
26
239
20
37
218
111
148
165
90
175
84
101
154

214
41
32
227
22
233
224
35
150
105
96
163
86
169
160
99

28
231
210
45
220
39
18
237
92
167
146
109
156
103
82
173

225
30
43
216
33
222
235
24
161
94
107
152
97
158
171
88

Notify that the most perfect 16x16 magic square has the extra magic feature X (discovered by
Willem Barink).

87

[28] Basic pattern method (4)


It is also possible to use (the pattern of) each random chosen panmagic 4x4 square to produce a
most perfect magic 20x20 square.
You need 25x the same panmagic 4x4 and 2 fixed 20x20 grids.

1x digit from 20x20 grid of 25x the same panmagic 4x4 square
15

12

15

12

15

12

15

12

15

12

14

14

14

14

14

16

11

16

11

16

11

16

11

16

11

10

13

10

13

10

13

10

13

10

13

15

12

15

12

15

12

15

12

15

12

14

14

14

14

14

16

11

16

11

16

11

16

11

16

11

10

13

10

13

10

13

10

13

10

13

15

12

15

12

15

12

15

12

15

12

14

14

14

14

14

16

11

16

11

16

11

16

11

16

11

10

13

10

13

10

13

10

13

10

13

15

12

15

12

15

12

15

12

15

12

14

14

14

14

14

16

11

16

11

16

11

16

11

16

11

10

13

10

13

10

13

10

13

10

13

15

12

15

12

15

12

15

12

15

12

14

14

14

14

14

16

11

16

11

16

11

16

11

16

11

10

13

10

13

10

13

10

13

10

13

88

+ 16x digit from fixed grid 1


0

+ 80x digit from fixed grid 2


0

89

= most perfect magic 20x20 square


15 390

76 321

79 326

12 385

31 374

60 337

63 342

28 369

47 358

44 353

388

9 327

78 324

73 391

14 372

25 343

62 340

57 375

30 356

41 359

46

325

80 386

11 389

16 322

75 341

64 370

27 373

32 338

59 357

48 354

43

74 323
335

13 392

70 396

10 387

1 399

77 328

6 332

58 339

65 351

29 376

54 380

26 371

17 383

61 344

22 348

42 355

49 367

45 360

38 364

33

68 329

7 398

4 393

71 334

52 345

23 382

20 377

55 350

36 361

39 366

5 400

66 331

69 336

2 395

21 384

50 347

53 352

18 379

37 368

34 363

394

3 333

72 330

67 397

95 310 156 241 159 246


308

154 243

93 312

255 150 316


148 249

91 309

51 381

24 362

35 365

40

94 292 105 263 142 260 137 295 110 276 121 279 126

96 242 155 261 144 290 107 293 112 258 139 277 128 274 123
86 252 145 271 134 300

97 303 102 268 129 287 118 284 113

84 313 151 254 132 265 103 302 100 297 135 270 116 281 119 286

85 320 146 251 149 256


314

56 346

90 307 157 248 138 259 109 296 106 291 141 264 122 275 125 280

81 319

87 318

19 349

92 305 111 294 140 257 143 262 108 289 127 278 124 273

89 247 158 244 153 311

245 160 306

8 378

82 315 101 304 130 267 133 272

83 253 152 250 147 317

88 298

98 299 117 288 114 283

99 269 136 266 131 301 104 282 115 285 120

175 230 236 161 239 166 172 225 191 214 220 177 223 182 188 209 207 198 204 193
228 169 167 238 164 233 231 174 212 185 183 222 180 217 215 190 196 201 199 206
165 240 226 171 229 176 162 235 181 224 210 187 213 192 178 219 197 208 194 203
234 163 173 232 170 227 237 168 218 179 189 216 186 211 221 184 202 195 205 200

Notify that the most perfect 20x20 magic square has the extra magic feature X (discovered by
Willem Barink).

90

[29] Basic pattern method (5)


It is also possible to use (the pattern of) each random chosen panmagic 4x4 square to produce a
most perfect magic 24x24 square.
You need 36x the same panmagic 4x4 square and 2 fixed 24x24 grids.

1x digit from 24x24 grid of 36x the same panmagic 4x4 square
15

12

15

12

15

12

15

12

15

12

15

12

14

14

14

14

14

14

16

11

16

11

16

11

16

11

16

11

16

11

10

13

10

13

10

13

10

13

10

13

10

13

15

12

15

12

15

12

15

12

15

12

15

12

14

14

14

14

14

14

16

11

16

11

16

11

16

11

16

11

16

11

10

13

10

13

10

13

10

13

10

13

10

13

15

12

15

12

15

12

15

12

15

12

15

12

14

14

14

14

14

14

16

11

16

11

16

11

16

11

16

11

16

11

10

13

10

13

10

13

10

13

10

13

10

13

15

12

15

12

15

12

15

12

15

12

15

12

14

14

14

14

14

14

16

11

16

11

16

11

16

11

16

11

16

11

10

13

10

13

10

13

10

13

10

13

10

13

15

12

15

12

15

12

15

12

15

12

15

12

14

14

14

14

14

14

16

11

16

11

16

11

16

11

16

11

16

11

10

13

10

13

10

13

10

13

10

13

10

13

15

12

15

12

15

12

15

12

15

12

15

12

14

14

14

14

14

14

16

11

16

11

16

11

16

11

16

11

16

11

10

13

10

13

10

13

10

13

10

13

10

13

+ 16x digit from fixed grid 1


0

91

5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5

0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0

0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0

5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5

0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0

5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5

5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5

0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0
5
0

4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4

1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1

1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1

4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4

1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1

4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4

4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4

1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1
4
1

3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3

2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2

2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2

3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3

2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2

3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3

3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3

2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2
3
2

5
0
0
5
0
5
5
0
4
1
1
4
1
4
4
1
3
2
2
3
2
3
3
2

0
5
5
0
5
0
0
5
1
4
4
1
4
1
1
4
2
3
3
2
3
2
2
3

5
0
0
5
0
5
5
0
4
1
1
4
1
4
4
1
3
2
2
3
2
3
3
2

0
5
5
0
5
0
0
5
1
4
4
1
4
1
1
4
2
3
3
2
3
2
2
3

5
0
0
5
0
5
5
0
4
1
1
4
1
4
4
1
3
2
2
3
2
3
3
2

0
5
5
0
5
0
0
5
1
4
4
1
4
1
1
4
2
3
3
2
3
2
2
3

5
0
0
5
0
5
5
0
4
1
1
4
1
4
4
1
3
2
2
3
2
3
3
2

0
5
5
0
5
0
0
5
1
4
4
1
4
1
1
4
2
3
3
2
3
2
2
3

5
0
0
5
0
5
5
0
4
1
1
4
1
4
4
1
3
2
2
3
2
3
3
2

0
5
5
0
5
0
0
5
1
4
4
1
4
1
1
4
2
3
3
2
3
2
2
3

5
0
0
5
0
5
5
0
4
1
1
4
1
4
4
1
3
2
2
3
2
3
3
2

0
5
5
0
5
0
0
5
1
4
4
1
4
1
1
4
2
3
3
2
3
2
2
3

5
0
0
5
0
5
5
0
4
1
1
4
1
4
4
1
3
2
2
3
2
3
3
2

0
5
5
0
5
0
0
5
1
4
4
1
4
1
1
4
2
3
3
2
3
2
2
3

5
0
0
5
0
5
5
0
4
1
1
4
1
4
4
1
3
2
2
3
2
3
3
2

0
5
5
0
5
0
0
5
1
4
4
1
4
1
1
4
2
3
3
2
3
2
2
3

5
0
0
5
0
5
5
0
4
1
1
4
1
4
4
1
3
2
2
3
2
3
3
2

0
5
5
0
5
0
0
5
1
4
4
1
4
1
1
4
2
3
3
2
3
2
2
3

5
0
0
5
0
5
5
0
4
1
1
4
1
4
4
1
3
2
2
3
2
3
3
2

+ 96x digit from fixed grid 2


0
5
5
0
5
0
0
5
1
4
4
1
4
1
1
4
2
3
3
2
3
2
2
3

5
0
0
5
0
5
5
0
4
1
1
4
1
4
4
1
3
2
2
3
2
3
3
2

0
5
5
0
5
0
0
5
1
4
4
1
4
1
1
4
2
3
3
2
3
2
2
3

5
0
0
5
0
5
5
0
4
1
1
4
1
4
4
1
3
2
2
3
2
3
3
2

0
5
5
0
5
0
0
5
1
4
4
1
4
1
1
4
2
3
3
2
3
2
2
3

= most perfect magic 24x24 square


15 566

92 481

95 486

12 561

31 550

76 497

92

79 502

28 545

47 534

60 513

63 518

44 529

564

9 487

94 484

89 567

14 548

25 503

78 500

73 551

30 532

41 519

62 516

57 535

46

485

96 562

11 565

16 482

91 501

80 546

27 549

32 498

75 517

64 530

43 533

48 514

59

90 483
495

13 568

86 572

10 563

1 575

93 488

6 492

74 499

81 511

29 552

70 556

26 547

17 559

77 504

22 508

58 515

65 527

45 536

54 540

42 531

33 543

61 520

38 524

49

84 489

7 574

4 569

87 494

68 505

23 558

20 553

71 510

52 521

39 542

36 537

55 526

5 576

82 491

85 496

2 571

21 560

66 507

69 512

18 555

37 544

50 523

53 528

34 539

570

3 493

88 490

83 573

8 554

19 509

72 506

67 557

24 538

35 525

56 522

51 541

40

111 470 188 385 191 390 108 465 127 454 172 401 175 406 124 449 143 438 156 417 159 422 140 433
468 105 391 190 388 185 471 110 452 121 407 174 404 169 455 126 436 137 423 158 420 153 439 142
389 192 466 107 469 112 386 187 405 176 450 123 453 128 402 171 421 160 434 139 437 144 418 155
186 387 109 472 106 467 189 392 170 403 125 456 122 451 173 408 154 419 141 440 138 435 157 424
399 182 476

97 479 102 396 177 415 166 460 113 463 118 412 161 431 150 444 129 447 134 428 145

180 393 103 478 100 473 183 398 164 409 119 462 116 457 167 414 148 425 135 446 132 441 151 430
101 480 178 395 181 400
474

98 475 117 464 162 411 165 416 114 459 133 448 146 427 149 432 130 443

99 397 184 394 179 477 104 458 115 413 168 410 163 461 120 442 131 429 152 426 147 445 136

207 374 284 289 287 294 204 369 223 358 268 305 271 310 220 353 239 342 252 321 255 326 236 337
372 201 295 286 292 281 375 206 356 217 311 270 308 265 359 222 340 233 327 254 324 249 343 238
293 288 370 203 373 208 290 283 309 272 354 219 357 224 306 267 325 256 338 235 341 240 322 251
282 291 205 376 202 371 285 296 266 307 221 360 218 355 269 312 250 323 237 344 234 339 253 328
303 278 380 193 383 198 300 273 319 262 364 209 367 214 316 257 335 246 348 225 351 230 332 241
276 297 199 382 196 377 279 302 260 313 215 366 212 361 263 318 244 329 231 350 228 345 247 334
197 384 274 299 277 304 194 379 213 368 258 315 261 320 210 363 229 352 242 331 245 336 226 347
378 195 301 280 298 275 381 200 362 211 317 264 314 259 365 216 346 227 333 248 330 243 349 232

Notify that the most perfect 24x24 magic square has the extra magic feature X (discovered by
Willem Barink).

93

[30] Basic pattern method (6)


It is also possible to use (the pattern of) each random chosen panmagic 4x4 square to produce a
most perfect magic 28x28 square.
You need 49x the same panmagic 4x4 square and 2 fixed 28x28 grids.
1x digit from 28x28 grid of 49x the same panmagic 4x4 square
15

12

15

12

15

12

15

12

15

12

15

12

15

12

14

14

14

14

14

14

14

16

11

16

11

16

11

16

11

16

11

16

11

16

11

10

13

10

13

10

13

10

13

10

13

10

13

10

13

15

12

15

12

15

12

15

12

15

12

15

12

15

12

14

14

14

14

14

14

14

16

11

16

11

16

11

16

11

16

11

16

11

16

11

10

13

10

13

10

13

10

13

10

13

10

13

10

13

15

12

15

12

15

12

15

12

15

12

15

12

15

12

14

14

14

14

14

14

14

16

11

16

11

16

11

16

11

16

11

16

11

16

11

10

13

10

13

10

13

10

13

10

13

10

13

10

13

15

12

15

12

15

12

15

12

15

12

15

12

15

12

14

14

14

14

14

14

14

16

11

16

11

16

11

16

11

16

11

16

11

16

11

10

13

10

13

10

13

10

13

10

13

10

13

10

13

15

12

15

12

15

12

15

12

15

12

15

12

15

12

14

14

14

14

14

14

14

16

11

16

11

16

11

16

11

16

11

16

11

16

11

10

13

10

13

10

13

10

13

10

13

10

13

10

13

15

12

15

12

15

12

15

12

15

12

15

12

15

12

14

14

14

14

14

14

14

16

11

16

11

16

11

16

11

16

11

16

11

16

11

10

13

10

13

10

13

10

13

10

13

10

13

10

13

15

12

15

12

15

12

15

12

15

12

15

12

15

12

14

14

14

14

14

14

14

16

11

16

11

16

11

16

11

16

11

16

11

16

11

10

13

10

13

10

13

10

13

10

13

10

13

10

13

+ 16x digit from fixed grid 1


0

94

6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6

0
6
0
6
0
6
0
6
0
6
0
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0
6
0
6
0
6
0
6
0
6
0
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0
6
0

0
6
0
6
0
6
0
6
0
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0
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0
6
0
6
0
6
0
6
0
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0
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0
6
0

6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6

0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0

6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6

6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6

0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0
6
0

5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5

1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1

1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1

5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5

1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1

5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5

5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5

1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1
5
1

4
2
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2
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2
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2
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2
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2
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2
4
2
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2
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2
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2
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2
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2
4

2
4
2
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2
4
2
4
2
4
2
4
2
4
2
4
2
4
2
4
2
4
2
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2
4
2

2
4
2
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2
4
2
4
2
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2
4
2
4
2
4
2
4
2
4
2
4
2
4
2
4
2

4
2
4
2
4
2
4
2
4
2
4
2
4
2
4
2
4
2
4
2
4
2
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2
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2
4

2
4
2
4
2
4
2
4
2
4
2
4
2
4
2
4
2
4
2
4
2
4
2
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2
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2

4
2
4
2
4
2
4
2
4
2
4
2
4
2
4
2
4
2
4
2
4
2
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2
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2
4

4
2
4
2
4
2
4
2
4
2
4
2
4
2
4
2
4
2
4
2
4
2
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2
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2
4

2
4
2
4
2
4
2
4
2
4
2
4
2
4
2
4
2
4
2
4
2
4
2
4
2
4
2

3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3

3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3

3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3

3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3

6
0
0
6
0
6
6
0
5
1
1
5
1
5
5
1
4
2
2
4
2
4
4
2
3
3
3
3

0
6
6
0
6
0
0
6
1
5
5
1
5
1
1
5
2
4
4
2
4
2
2
4
3
3
3
3

6
0
0
6
0
6
6
0
5
1
1
5
1
5
5
1
4
2
2
4
2
4
4
2
3
3
3
3

0
6
6
0
6
0
0
6
1
5
5
1
5
1
1
5
2
4
4
2
4
2
2
4
3
3
3
3

6
0
0
6
0
6
6
0
5
1
1
5
1
5
5
1
4
2
2
4
2
4
4
2
3
3
3
3

0
6
6
0
6
0
0
6
1
5
5
1
5
1
1
5
2
4
4
2
4
2
2
4
3
3
3
3

6
0
0
6
0
6
6
0
5
1
1
5
1
5
5
1
4
2
2
4
2
4
4
2
3
3
3
3

0
6
6
0
6
0
0
6
1
5
5
1
5
1
1
5
2
4
4
2
4
2
2
4
3
3
3
3

6
0
0
6
0
6
6
0
5
1
1
5
1
5
5
1
4
2
2
4
2
4
4
2
3
3
3
3

0
6
6
0
6
0
0
6
1
5
5
1
5
1
1
5
2
4
4
2
4
2
2
4
3
3
3
3

6
0
0
6
0
6
6
0
5
1
1
5
1
5
5
1
4
2
2
4
2
4
4
2
3
3
3
3

0
6
6
0
6
0
0
6
1
5
5
1
5
1
1
5
2
4
4
2
4
2
2
4
3
3
3
3

6
0
0
6
0
6
6
0
5
1
1
5
1
5
5
1
4
2
2
4
2
4
4
2
3
3
3
3

0
6
6
0
6
0
0
6
1
5
5
1
5
1
1
5
2
4
4
2
4
2
2
4
3
3
3
3

6
0
0
6
0
6
6
0
5
1
1
5
1
5
5
1
4
2
2
4
2
4
4
2
3
3
3
3

0
6
6
0
6
0
0
6
1
5
5
1
5
1
1
5
2
4
4
2
4
2
2
4
3
3
3
3

6
0
0
6
0
6
6
0
5
1
1
5
1
5
5
1
4
2
2
4
2
4
4
2
3
3
3
3

0
6
6
0
6
0
0
6
1
5
5
1
5
1
1
5
2
4
4
2
4
2
2
4
3
3
3
3

6
0
0
6
0
6
6
0
5
1
1
5
1
5
5
1
4
2
2
4
2
4
4
2
3
3
3
3

+ 112x digit from fixed grid 2


0
6
6
0
6
0
0
6
1
5
5
1
5
1
1
5
2
4
4
2
4
2
2
4
3
3
3
3

6
0
0
6
0
6
6
0
5
1
1
5
1
5
5
1
4
2
2
4
2
4
4
2
3
3
3
3

0
6
6
0
6
0
0
6
1
5
5
1
5
1
1
5
2
4
4
2
4
2
2
4
3
3
3
3

6
0
0
6
0
6
6
0
5
1
1
5
1
5
5
1
4
2
2
4
2
4
4
2
3
3
3
3

0
6
6
0
6
0
0
6
1
5
5
1
5
1
1
5
2
4
4
2
4
2
2
4
3
3
3
3

6
0
0
6
0
6
6
0
5
1
1
5
1
5
5
1
4
2
2
4
2
4
4
2
3
3
3
3

0
6
6
0
6
0
0
6
1
5
5
1
5
1
1
5
2
4
4
2
4
2
2
4
3
3
3
3

6
0
0
6
0
6
6
0
5
1
1
5
1
5
5
1
4
2
2
4
2
4
4
2
3
3
3
3

0
6
6
0
6
0
0
6
1
5
5
1
5
1
1
5
2
4
4
2
4
2
2
4
3
3
3
3

= most perfect magic 28x28 square


15 774 108 673 111 678
772

12 769

9 679 110 676 105 775

31 758

14 756

92 689

25 695

95 694

94 692

95

28 753

89 759

47 742

30 740

76 705

41 711

79 710

78 708

44 737

73 743

63 726

46 724

60 721

57 727

62

677 112 770


106 675

13 776

687 102 780


100 681
5 784
778

11 773

10 771 109 680

1 783

7 782

16 674 107 693

6 684

98 683 101 688

3 685 104 682

2 779

99 781

90 691

97 703

4 777 103 686

96 754

27 757

29 760

86 764

32 690

26 755

17 767

91 709

93 696

22 700

80 738

74 707

81 719

43 741

45 744

70 748

48 706

42 739

33 751

75 725

77 712

38 716

64 722

58 723

65 735

59

61 728

54 732

49

84 697

23 766

20 761

87 702

68 713

39 750

36 745

71 718

52 729

55 734

21 768

82 699

85 704

18 763

37 752

66 715

69 720

34 747

53 736

50 731

8 762

19 701

88 698

83 765

24 746

35 717

72 714

67 749

40 730

51 733

56

127 662 220 561 223 566 124 657 143 646 204 577 207 582 140 641 159 630 188 593 191 598 156 625 175 614 172 609
660 121 567 222 564 217 663 126 644 137 583 206 580 201 647 142 628 153 599 190 596 185 631 158 612 169 615 174
565 224 658 123 661 128 562 219 581 208 642 139 645 144 578 203 597 192 626 155 629 160 594 187 613 176 610 171
218 563 125 664 122 659 221 568 202 579 141 648 138 643 205 584 186 595 157 632 154 627 189 600 170 611 173 616
575 214 668 113 671 118 572 209 591 198 652 129 655 134 588 193 607 182 636 145 639 150 604 177 623 166 620 161
212 569 119 670 116 665 215 574 196 585 135 654 132 649 199 590 180 601 151 638 148 633 183 606 164 617 167 622
117 672 210 571 213 576 114 667 133 656 194 587 197 592 130 651 149 640 178 603 181 608 146 635 165 624 162 619
666 115 573 216 570 211 669 120 650 131 589 200 586 195 653 136 634 147 605 184 602 179 637 152 618 163 621 168
239 550 332 449 335 454 236 545 255 534 316 465 319 470 252 529 271 518 300 481 303 486 268 513 287 502 284 497
548 233 455 334 452 329 551 238 532 249 471 318 468 313 535 254 516 265 487 302 484 297 519 270 500 281 503 286
453 336 546 235 549 240 450 331 469 320 530 251 533 256 466 315 485 304 514 267 517 272 482 299 501 288 498 283
330 451 237 552 234 547 333 456 314 467 253 536 250 531 317 472 298 483 269 520 266 515 301 488 282 499 285 504
463 326 556 225 559 230 460 321 479 310 540 241 543 246 476 305 495 294 524 257 527 262 492 289 511 278 508 273
324 457 231 558 228 553 327 462 308 473 247 542 244 537 311 478 292 489 263 526 260 521 295 494 276 505 279 510
229 560 322 459 325 464 226 555 245 544 306 475 309 480 242 539 261 528 290 491 293 496 258 523 277 512 274 507
554 227 461 328 458 323 557 232 538 243 477 312 474 307 541 248 522 259 493 296 490 291 525 264 506 275 509 280
351 438 444 337 447 342 348 433 367 422 428 353 431 358 364 417 383 406 412 369 415 374 380 401 399 390 396 385
436 345 343 446 340 441 439 350 420 361 359 430 356 425 423 366 404 377 375 414 372 409 407 382 388 393 391 398
341 448 434 347 437 352 338 443 357 432 418 363 421 368 354 427 373 416 402 379 405 384 370 411 389 400 386 395
442 339 349 440 346 435 445 344 426 355 365 424 362 419 429 360 410 371 381 408 378 403 413 376 394 387 397 392

Notify that the most perfect 28x28 magic square has the extra magic feature X (discovered by
Willem Barink).

96

[31] Basic pattern method (7a)


It is also possible to use a panmagic 4x4 square to produce a most perfect (Franklin pan)magic
32x32 square.
You need a panmagic 4x4 square (see chapter [7] panmagic 4x4 square) and 2 fixed patterns.
1x digit from carpet of 8x8 the same panmagic 4x4 square
3
16
5

6 12 13
9

16
5

16
5

16
5

16
5

2 16

4 14 11

10 15

2 16
5

2 16
5

2 16
5

2 16
5

2 16
5

2 16
5

6 12 13
9

4 14 11
1

6 12 13
9

4 14 11
1

6 12 13
9

4 14 11
1

6 12 13
9

4 14 11
1

6 12 13
9

4 14 11

8 10 15

4 14 11

8 10 15

2 16

6 12 13
9

4 14 11

8 10 15

4 14 11
1

2 16

6 12 13
9

8 10 15

4 14 11
1

2 16

6 12 13
9

6 12 13

8 10 15

4 14 11
1

2 16

6 12 13
9

4 14 11

8 10 15

4 14 11
1

2 16

6 12 13
9

8 10 15

4 14 11
1

2 16

6 12 13

8 10 15

4 14 11

8 10 15

2 16

6 12 13
9

6 12 13

8 10 15

4 14 11

8 10 15

4 14 11
1

2 16

6 12 13
9

8 10 15

4 14 11
1

2 16

6 12 13
9

2 16

6 12 13

8 10 15

4 14 11
1

2 16

6 12 13
9

4 14 11

8 10 15

4 14 11
1

2 16

6 12 13
9

8 10 15

4 14 11
1

2 16

6 12 13

8 10 15

4 14 11
1

2 16

6 12 13
9

6 12 13

8 10 15

4 14 11

8 10 15

4 14 11
1

2 16

6 12 13
9

8 10 15

4 14 11
1

2 16

6 12 13
9

2 16

6 12 13

8 10 15

4 14 11
1

2 16

6 12 13
9

4 14 11

8 10 15

4 14 11
1

2 16

6 12 13
9

8 10 15

4 14 11

8 10 15

97

2 16

6 12 13

8 10 15

4 14 11

8 10 15

2 16

6 12 13
9

6 12 13

8 10 15

4 14 11

8 10 15

4 14 11
1

2 16

6 12 13
9

8 10 15

4 14 11
1

2 16

6 12 13
9

2 16

6 12 13

8 10 15

4 14 11
1

2 16

6 12 13
9

4 14 11

8 10 15

4 14 11
1

2 16

6 12 13
9

8 10 15

4 14 11
1

2 16

6 12 13

8 10 15

4 14 11

8 10 15

2 16

6 12 13
9

6 12 13

8 10 15

4 14 11

8 10 15

4 14 11
1

2 16

6 12 13
9

8 10 15

4 14 11
1

2 16

6 12 13
9

2 16

6 12 13

8 10 15

4 14 11
1

2 16

6 12 13
9

4 14 11

8 10 15

4 14 11
1

2 16

6 12 13
9

8 10 15

4 14 11
1

2 16

6 12 13

8 10 15

4 14 11

8 10 15

2 16

6 12 13
9

6 12 13

8 10 15

4 14 11

8 10 15

4 14 11
1

2 16

6 12 13
9

8 10 15

4 14 11
1

2 16

6 12 13
9

2 16

6 12 13

8 10 15

4 14 11
1

2 16

6 12 13
9

4 14 11

8 10 15

4 14 11
1

2 16

6 12 13
9

8 10 15

4 14 11
1

2 16

6 12 13

8 10 15

6 12 13
9

2 16

4 14 11
1

6 12 13

8 10 15

4 14 11

8 10 15

6 12 13
9

2 16

4 14 11
1

8 10 15

6 12 13
9

2 16

4 14 11
1

2 16

6 12 13

8 10 15

6 12 13
9

2 16

4 14 11

10 15
3

4 14 11

8 10 15

6 12 13

10 15

16

2 16

4 14 11

10 15

16

8 10 15

6 12 13

10 15
3

2 16

4 14 11

10 15
3

6 12 13

8 10 15

6 12 13

10 15
3

2 16

4 14 11

10 15

16

6 12 13
9

4 14 11

8 10 15

+ 16x digit from fixed pattern 1


0

98

+ 128x digit from fixed pattern 2 (= reflected version of fixed pattern 1)


0

99

= most perfect (Franklin pan)magic 32x32 square


3 246 908 893 259 502 652 637 131 118 780 1021 387 374 524 765 899 886
928 873

23 226 672 617 279 482 800 1001 151

117 132 1022 779 373 388 766 523 245


1002 799

960 841

24 618 671 481 280 106 159 993 792 362 415 737 536 234

86 812 989 419 342 556 733 931 854

55 194 704 585 311 450 832 969 183

85 164 990 811 341 420 734 555 213


970 831

32 233 919 866 288 489 663 610 160 105 791 994 416 361 535 738

4 894 907 501 260 638 651 1013 772 126 139 757 516 382 395 885 900 254

97 152 746 543 353 408 874 927 225

35 214 940 861 291 470 684 605 163

98 544 745 407 354

66 576 713 439 322

36 862 939 469 292 606 683 981 804

65 184 714 575 321 440 842 959 193

56 586 703 449 312

7 242 656 633 263 498 784 1017 135 114 528 761 391 370

101 148 1006 795 357 404 750 539 229

51 198 956 845 307 454 700 589 179


944 857

69 180 974 827 325 436 718 571 197


986 815

8 634 655 497 264 122 143 1009 776 378 399 753 520 250

82 560 729 423 338

40 602 687 465 296

18 624 665 487 274 112 153 999 786 368 409 743 530 240

5 244 910 891 261 500 654 635 133 116 782 1019 389 372 526 763 901 884
922 879

17 232 666 623 273 488 794 1007 145 104 538 751 401 360

83 166 988 813 339 422 732 557 211


976 825

954 847

72 570 719 433 328

2 640 649 503 258 128 137 1015 770 384 393 759 514 256

1 248 650 639 257 504 778 1023 129 120 522 767 385 376

992 809

53 196 958 843 309 452 702 587 181


938 863

34 608 681 471 290

79 817 968 442 335 561 712

88 554 735 417 344

29 611 662 492 285

9 887 898 512 265 631 642

30 235 661 612 286 491 789 996 158 107 533 740 414 363

76 189 707 566 332 445 835 950 204

96 169 983 802 352 425 727 546 224

68 830 971 437 324 574 715 949 836

33 216 682 607 289 472 810 991 161

91 549 724 430 347

10 255 897 888 266 511 641 632 138 127 769 1016 394 383 513 760

54 844 957 451 310 588 701 963 822

87 162 736 553 343 418 864 937 215

45 595 678 476 301

57 839 946 464 313 583 690

46 219 677 596 302 475 805 980 174

58 207 945 840 314 463 689 584 186

21 228 926 875 277 484 670 619 149 100 798 1003 405 356 542 747 917 868

67 182 972 829 323 438 716 573 195

92 173 723 550 348 429 851 934 220

22 876 925 483 278 620 669 995 790 108 157 739 534 364 413 867 918 236

1024 777 119 130 768 521 375 386 896 905 247

906 895

25 871 914 496 281 615 658

14 251 645 628 270 507 773 1012 142 123 517 756 398 379

80 185 967 818 336 441 711 562 208

84 814 987 421 340 558 731 933 852

49 200 698 591 305 456 826 975 177

99 150 1004 797 355 406 748 541 227

50 592 697 455 306

13 627 646 508 269

26 239 913 872 282 495 657 616 154 111 785 1000 410 367 529 744

38 860 941 467 294 604 685 979 806

71 178 720 569 327 434 848 953 199

37 212 942 859 293 468 686 603 165

59 581 692 462 315

47 849 936 474 303 593 680

6 892 909 499 262 636 653 1011 774 124 141 755 518 380 397 883 902 252

1008 793 103 146 752 537 359 402 880 921 231

77 563 710 444 333

89 807 978 432 345 551 722

78 187 709 564 334 443 837 948 206

90 175 977 808 346 431 721 552 218

27 613 660 494 283

15 881 904 506 271 625 648

60 205 691 582 316 461 819 966 188

48 217 935 850 304 473 679 594 176

52 846 955 453 308 590 699 965 820

81 168 730 559 337 424 858 943 209

115 134 1020 781 371 390 764 525 243

28 237 659 614 284 493 787 998 156 109 531 742 412 365

16 249 903 882 272 505 647 626 144 121 775 1010 400 377 519 754

70 828 973 435 326 572 717 947 838

39 210 688 601 295 466 816 985 167

43 597 676 478 299

63 833 952 458 319 577 696

20 878 923 485 276 622 667 997 788 110 155 741 532 366 411 869 916 238

1018 783 113 136 762 527 369 392 890 911 241

93 547 726 428 349

73 823 962 448 329 567 706

94 171 725 548 350 427 853 932 222

74 191 961 824 330 447 705 568 202

11 629 644 510 267

31 865 920 490 287 609 664

44 221 675 598 300 477 803 982 172

64 201 951 834 320 457 695 578 192

19 230 924 877 275 486 668 621 147 102 796 1005 403 358 540 749 915 870
912 889

12 253 643 630 268 509 771 1014 140 125 515 758 396 381

62 203 693 580 318 459 821 964 190

42 223 929 856 298 479 673 600 170

61 579 694 460 317

41 855 930 480 297 599 674


75 565 708 446 331

95 801 984 426 351 545 728

N.B.: It is also possible to use (in stead of. 8x8 unsplitted panmagic 4x4 square,) 32x2x splitted
panmagic 4x4 squares of basic pattern method 1.

100

[32] Basic pattern method (7b)


With basic pattern method 7a it is possible to use the splitted as well as the unsplitted panmagic
4x4 square. With basic pattern method 7b it is only possible to use the unsplitted pattern of a
panmagic 4x4 square. But the result is a most perfect magic 32x32 square with the extra magic
feature X.
You need (8 x 8 =) 64x the same panmagic 4x4 square and 2 fixed grids.
1x digit from 64x the same panmagic 4x4 square
15
4

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

7 14

7 14

7 14

7 14

7 14

7 14

7 14

7 14

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

7 14

7 14

7 14

7 14

7 14

7 14

7 14

7 14

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

7 14

7 14

7 14

7 14

7 14

7 14

7 14

7 14

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

7 14

7 14

7 14

7 14

7 14

7 14

7 14

7 14

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

7 14

7 14

7 14

7 14

7 14

7 14

7 14

7 14

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

7 14

7 14

7 14

7 14

7 14

7 14

7 14

7 14

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

7 14

7 14

7 14

7 14

7 14

7 14

7 14

7 14

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

1 15

6 12

7 14

7 14

7 14

7 14

7 14

7 14

7 14

7 14

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

5 16

2 11

10

3 13

8 10

3 13

8 10

3 13

8 10

3 13

8 10

+16x digit from fixed grid 1


101

3 13

8 10

3 13

8 10

3 13

8 10

3 13

+ 128x digit from fixed grid 2

102

= most perfect (Franklin pan)magic 32x32 square

103

15 1014
1012

124

897

127

902

903

126

900

121 1015

901

128 1010

122

899

911

118 1020

116

905

5 1024

11 1013

13 1016

31

998

108

913

111

918

28

993

47

982

92

929

95

934

44

977

63

966

76

945

79

950

60

961

14

996

25

919

110

916

105

999

30

980

41

935

94

932

89

983

46

964

57

951

78

948

73

967

62

994

27

997

32

914

107

933

96

978

43

981

48

930

91

949

80

962

59

965

64

946

75

29 1000

26

995

109

920

90

931

45

984

42

979

93

936

74

947

61

968

58

963

77

952

17 1007

22

924

97

943

86

988

33

991

38

940

81

959

70

972

49

975

54

956

65

20 1001

103

926

84

937

39

990

36

985

87

942

68

953

55

974

52

969

71

958

16

898

123

917

112

10 1011

125

904

106

915

908

113

927

102 1004

4 1017

119

910

100

921

1 1023

7 1022

12 1009

114

907

117

912

1018

909

120

906

115 1021

2 1019

143

886

252

769

255

774

140

881

884

137

775

254

772

249

887

142

773

256

882

139

885

144

770

250

771

141

888

138

883

783

246

892

129

895

244

777

135

894

132

133

896

242

779

890

131

781

271

758

756

265

645

21 1008

23 1006
98

923

101

19

925

104

922

37

992

82

939

85

944

34

987

53

976

66

955

69

960

50

971

24

986

35

941

88

938

83

989

40

970

51

957

72

954

67

973

56

159

870

236

785

239

790

868

153

791

238

788

233

156

865

175

854

220

801

223

806

172

849

191

838

204

817

207

822

188

833

871

158

852

169

807

222

804

217

855

174

836

185

823

206

820

201

839

251

789

240

866

155

869

190

160

786

235

805

224

850

171

853

176

802

219

821

208

834

187

837

192

818

253

776

234

787

157

872

203

154

867

237

792

218

803

173

856

170

851

221

808

202

819

189

840

186

835

205

824

134

780

241

799

230

876

889

247

782

228

793

151

145

879

150

796

225

815

214

860

161

863

166

812

209

831

198

844

177

847

182

828

193

878

148

873

231

798

212

809

167

862

164

857

215

814

196

825

183

846

180

841

199

245

784

130

891

149

880

830

226

795

229

800

146

875

165

864

210

811

213

816

162

859

181

848

194

827

197

832

178

248

778

243

893

136

874

843

147

797

232

794

227

877

152

858

163

813

216

810

211

861

168

842

179

829

200

826

195

845

184

380

641

383

646

268

753

647

382

644

377

759

270

287

742

364

657

367

662

284

737

303

726

348

673

351

678

300

721

319

710

332

689

335

694

316

705

740

281

663

366

660

361

743

286

724

297

679

350

676

345

727

302

708

313

695

334

692

329

711

384

754

267

757

272

642

318

379

661

368

738

283

741

288

658

363

677

352

722

299

725

304

674

347

693

336

706

315

709

320

690

378

643

269

760

266

755

331

381

648

362

659

285

744

282

739

365

664

346

675

301

728

298

723

349

680

330

691

317

712

314

707

333

696

655

374

764

257

767

372

649

263

766

260

262

652

369

671

358

748

273

751

278

668

353

687

342

732

289

735

294

684

337

703

326

716

305

719

310

700

321

761

375

654

356

665

279

750

276

745

359

670

340

681

295

734

292

729

343

686

324

697

311

718

308

713

327

261

768

370

651

702

373

656

258

763

277

752

354

667

357

672

274

747

293

736

338

683

341

688

290

731

309

720

322

699

325

704

306

762

259

653

715

376

650

371

765

264

746

275

669

360

666

355

749

280

730

291

685

344

682

339

733

296

714

307

701

328

698

323

717

312

399

630

628

393

508

513

511

518

396

625

415

614

492

529

495

534

412

609

431

598

476

545

479

550

428

593

447

582

460

561

463

566

444

577

519

510

516

505

631

398

612

409

535

494

532

489

615

414

596

425

551

478

548

473

599

430

580

441

567

462

564

457

583

517

446

512

626

395

629

400

514

507

533

496

610

411

613

416

530

491

549

480

594

427

597

432

546

475

565

464

578

443

581

448

562

459

506

515

397

632

394

627

509

520

490

531

413

616

410

611

493

536

474

547

429

600

426

595

477

552

458

563

445

584

442

579

461

568

527

502

636

385

639

390

524

497

543

486

620

401

623

406

540

481

559

470

604

417

607

422

556

465

575

454

588

433

591

438

572

449

500

521

391

638

388

633

503

526

484

537

407

622

404

617

487

542

468

553

423

606

420

601

471

558

452

569

439

590

436

585

455

574

389

640

498

523

501

528

386

635

405

624

482

539

485

544

402

619

421

608

466

555

469

560

418

603

437

592

450

571

453

576

434

587

634

387

525

504

522

499

637

392

618

403

541

488

538

483

621

408

602

419

557

472

554

467

605

424

586

435

573

456

570

451

589

440

8 1002

928

18 1003

99 1005

Notify that the most perfect 32x32 magic square has the extra magic feature X (discovered by
Willem Barink).

104

[33] Analysis 8x8 Franklin panmagic square (1)


Information for whiz kids:
It is possible to choose sub-squares from a 2x2 carpet (see chapter [8] 4x4 panmagic squares
and each sub-square is (Franklin) panmagic. It is also possible to swap rows and/or columns
1&3, 2&4, 5&7 and/or 6&8 of each 8x8 Franklin panmagic square without loosing any magic
feature.
[1st] Analysis of an 8x8 panmagic square from the book of Arno van den Essen
In the book Magische vierkanten: van Lo Shu tot Sudoku from Arno van den Essen, 2nd print,
you can find on page 152 an 8x8 Franklin panmagic square. By swapping some rows and
columns (as mentioned above), you can simplify the pattern of the square:
Simplified
pattern
1 32 38
40 57
3
27
6 64
62 35 25
17 16 54
56 41 19
11 22 48
46 51
9

Franklin panmagic square page 152


1 32 38 59
5 28 34 63
46 51
9 24 42 55 13 20
27
6 64 33 31
2 60 37
56 41 19 14 52 45 23 10
11 22 48 49 15 18 44 53
40 57
3 30 36 61
7 26
17 16 54 43 21 12 50 47
62 35 25
8 58 39 29
4

59
30
33
8
43
14
49
24

34
7
60
29
50
23
44
13

63
26
37
4
47
10
53
20

5
36
31
58
21
52
15
42

28
61
2
39
12
45
18
55

The simplified pattern of the 8x8 square can be traced back to (the pattern of) a 4x4 panmagic
square as follows:
1
2
3
4
5
6
7
8
9 10
17 18 19 20 21 22 23 24 25 26
33 34 35 36 37 38 39 40 41 42
49 50 51 52 53 54 55 56 57 58

1 16
6 11
2
8
9
3 14
7
11
6 16
1 12
14
3
9
8 13
1 16
6 11
2
8
9
3 14
7
11
6 16
1 12
14
3
9
8 13

15
10
5
4
15
10
5
4

5
4
15
10
5
4
15
10

11
27
43
59

12
28
44
60

13
29
45
61

14
30
46
62

15
31
47
63

16
32
48
64

12
13
2
7
12
13
2
7

The basic pattern is a 4x4 panmagic square, which has been split up and filled in as follows:
panmagic 4x4

split up

fill in
105

1 15 6 12
8 10 3 13
11 5 16 2
14 4 9 7

1
8
11
14

6
3
16
9

15
10
5
4

12
13
2
7

1 16 6 11 2 15 5 12
8 9 3 14 7 10 4 13
11 6 16 1 12 5 15 2
14 3 9 8 13 4 10 7

Please note: an alternative basic pattern has been found!


[2nd] Analysis of an 8x8 panmagic square on the website of Miguel Angel Amela
On the website www.region.com.ar/amela/franklinsquares/ you can find the square below - an
8x8 Franklin panmagic square - at structure I. This square can be traced back to a simplified
pattern. First row 6&8 and column 5&7 have been swapped and secondly the coloured digits
have been swapped (alternatively).
Example structure I from website
1
60
14
55
9
63
6
52

46
23
33
28
38
20
41
31

51
10
64
5
59
13
56
2

32
37
19
42
24
34
27
45

35
26
48
21
43
29
40
18

62
7
49
12
54
4
57
15

17
44
30
39
25
47
22
36

16
53
3
58
8
50
11
61

Swap row 6&8 and column 5&7


1
60
14
55
9
52
6
63

46
23
33
28
38
31
41
20

51
10
64
5
59
2
56
13

32
37
19
42
24
45
27
34

17
44
30
39
25
36
22
47

62
7
49
12
54
15
57
4

35
26
48
21
43
18
40
29

16
53
3
58
8
61
11
50

Alternative swap (coloured digits)


33
28
46
23
41
20
38
31

14
55
1
60
6
63
9
52

19
42
32
37
27
34
24
45

64
5
51
10
56
13
59
2

17
44
30
39
25
36
22
47

62
7
49
12
54
15
57
4

35
26
48
21
43
18
40
29

16
53
3
58
8
61
11
50

The simplified pattern of the 8x8 square can be traced back to (the pattern of) a 4x4 panmagic
square as follows:
1
2
3
4
5
6
7
8
9 10
17 18 19 20 21 22 23 24 25 26
33 34 35 36 37 38 39 40 41 42
49 50 51 52 53 54 55 56 57 58

1 14

3 16

1 14

11
27
43
59

12
28
44
60

3 16

106

13
29
45
61

14
30
46
62

15
31
47
63

16
32
48
64

12
7 10
5 12
7 10
5
14
1 16
3 14
1 16
3
7 12
5 10
7 12
5 10
9
6 11
8
9
6 11
8
4 15
2 13
4 15
2 13
6
9
8 11
6
9
8 11
15
4 13
2 15
4 13
2

The basic pattern is a 4x4 panmagic square, which has been split up and filled in as follows:
panmagic 4x4

split up

9
6
3 16
4 15 10
5
14
1
8 11
7 12 13
2

fill in
3 16
10
5

1 14
3 16
12
7 10
5
14
1 16
3
7 12
5 10
9
6 11
8
4 15
2 13
6
9
8 11
15
4 13
2

14
1
7 12
9
6
4 15
8 11
13
2

It appears to be a new basic pattern but it is in fact the basic pattern of a sub-square on the 2x2
carpet of the already known basic pattern (see below).
x

x
x

x
x
x

x
x

x
x

x
x
x

X
X
x
x

x
x

x
x
x
x

x
x

X
X
x

Please note: that (in addition to the already known [classical] row- and column swaps)
alternative digit swaps have been found.

[3rd] Analysis of an 8x8 panmagic square produced by the basic key method
107

The following 8x8 Franklin panmagic square has been produced according to the basic key
method of construction (see chapter [35] Basic key method(1)):
33
48
25
24
49
64
9
8

26
23
34
47
10
7
50
63

40
41
32
17
56
57
16
1

31
18
39
42
15
2
55
58

35
46
27
22
51
62
11
6

28
21
36
45
12
5
52
61

38
43
30
19
54
59
14
3

29
20
37
44
13
4
53
60

This square has the following pattern:


1
2
3
4
5
6
7
8
9 10
17 18 19 20 21 22 23 24 25 26
33 34 35 36 37 38 39 40 41 42
49 50 51 52 53 54 55 56 57 58

1
16
9
8
1
16
9
8

10
8 15
3 12
7
9
2 14
5
2 16
7 11
4
15
1 10
6 13
10
8 15
3 12
7
9
2 14
5
2 16
7 11
4
15
1 10
6 13

6
11
14
3
6
11
14
3

11
27
43
59

12
28
44
60

13
29
45
61

14
30
46
62

15
31
47
63

16
32
48
64

13
4
5
12
13
4
5
12

This 8x8 Franklin panmagic square can be produced from a 4x4 panmagic square as follows:
panmagic 4x4

Swap (coloured digits) Split up

1
8 10 15
14 11
5
4
7
2 16
9
12 13
3
6

1 10
8 15
14
5 11
4
9
2 16
7
6 13
3 12

1 10

8 15
14

2 16

5 11

6 13

Fill in
1 10
8 15
3 12
6 13
16
7
9
2 14
5 11
4
9
2 16
7 11
4 14
5
8 15
1 10
6 13
3 12

108

7
3 12

Please note that an alternative swap of digits is necessary to translate the basic key method of
construction into the basic pattern method of construction.
[4th] Analysis of 8x8 panmagic square(s) of Willem Barink (medjig method)
The following 8x8 panmagic square can be found on Willem Barinks (medjig method) website
<wba.novaloka.nl/magic-squares.html>:
62
5
52
11
64
7
50
9

4
59
14
53
2
57
16
55

13
54
3
60
15
56
1
58

51
12
61
6
49
10
63
8

46
21
36
27
48
23
34
25

20
43
30
37
18
41
32
39

29
38
19
44
31
40
17
42

35
28
45
22
33
26
47
24

This square has the following pattern:


1
2
3
4
5
6
7
8
9 10
17 18 19 20 21 22 23 24 25 26
33 34 35 36 37 38 39 40 41 42
49 50 51 52 53 54 55 56 57 58

11
27
43
59

12
28
44
60

13
29
45
61

14
30
46
62

15
31
47
63

16
32
48
64

14
4 13
3 14
4 13
3
5 11
6 12
5 11
6 12
4 14
3 13
4 14
3 13
11
5 12
6 11
5 12
6
16
2 15
1 16
2 15
1
7
9
8 10
7
9
8 10
2 16
1 15
2 16
1 15
9
7 10
8
9
7 10
8

This 8x8 Franklin panmagic square can be produced from a 4x4 panmagic square as follows:
panmagic 4x4
14
4 15
1
7
9
6 12
2 16
3 13
11
5 10
8

Split up
14

Fill in

14
4 13
3
5 11
6 12
4 14
3 13
11
5 12
6
16
2 15
1
7
9
8 10
2 16
1 15
9
7 10
8

6 12
3 13
11

5
15

10

7
9
2 16

109

It appears to be a new basic pattern but it is in fact the basic pattern of a sub-square on the 2x2
carpet of the already known basic pattern (see below).

x
x

x
x
x

x
x

x
x

x
x
x

X
X
x
x

x
x

X
X
x
x

X
X

X
X
x

Also the second 8x8 Franklin panmagic square on the website of Willem Barink can traced back
to (the pattern of) a 4x4 panmagic square.
See a complete classification of the most perfect magic 8x8 squares in 6 groups: [34] Analysis
Franklin panmagic squares (2)

110

[34] Analysis Franklin panmagic 8x8 squares (2)


How to produce all possible most perfect (Franklin pan)magic 8x8 squares?
First question is: how many (and which) most perfect magic 8x8 squares are there? According to
the information in the book of Arno van den Essen as well as on a several well-established
websites there are 368640 most perfect magic 8x8 squares excluding rotating and/or mirroring.
From Aale de Winkel I have got a download with 368640 most perfect magic 8x8 squares.
Obvious in the download is that the digits 1 up to 64 are not in a proportional quantity in the
upper left corner. If you watch the smallest most perfect magic square, the panmagic 4x4 square,
than you see that the digits 1 up to 16 are each 3 times (= proportinal quantity) in the upper left
corner of the 48 panmagic magic 4x4 squares excluding rotation and/or mirroring. Including
rotation and/or mirroring the digits 1 up to 16 are each (3 x 8 =) 24 times (= proportional
quantity) in the upper left corner. The proportionality is due to the shift of the 3 basic 4x4
panmagic squares (see chapter [8] panmagic 4x4 square). It is clear which 3 (basic magic
squares) x 16 (shifts) = 48 panmagic 4x4 squares are original. By rotation and/or mirroring you
get the remainder of the (48 x 8 =) 384 panmagic 4x4 squares including rotation and/or
mirroring. But it is not clear which most perfect magic 8x8 squares are original and which are
not.
The download starts with magic suares which have the digit 63 in the upper left corner. In the
download there are relatively a lot of magic squares which have the digit 63 in the upper left
corner. To be precise, in the download there are 23040 magic squares which have the digit 63, in
the upper left corner. Based on magic squares including rotation and/or mirroring I have
produced by rotation with a quarter to te right and (vertical) mirroring (see chapter [8] panmagic
4x4 square) 23040 other solutions. In total I have produced from the download (23040 + 23040
=) 46080 most perfect magic 8x8 squares including rotation and/or mirroring which have the
digit 63 in the upper left corner. Notify that 368640 x 8 / 64 = 46080; so 46080 most perfect
magic 8x8 squares which have the digit 63 in the upper left corner is a proportional part (1/64 x
2949120) of all most perfect magic 8x8 squares including rotation and/or mirroring.
I have sort the (8 rows x 8 digits = 64 digits in a row of all) 46080 most perfect magic 8x8
squares which have the digit 63 in the upper left corner. There turn out to be each time 384 magic
squares which have the same first 4 digits in the upper row, each time 48 magic squares which
have the same upper row (= 8 digits), each time 8 magic squares which have the same upper half
(= 32 digits) and each time 2 magic squares which have (due to the swap possibility of row 6&8)
the same five upper rows (= 40 digits).
I have used the different methods to produce most perfect magic 8x8 squares which have the digit
63 in the upper left corner and I have identified that these magic squares are in the download of
46080 most perfect magic squares which have the digit 63 in the upper left corner. So I have no
doubts that the number of 368640 (x 8 = 2949120 including rotation and or mirroring) is true.

111

Second question is: How can I get all 36840 (x 8 = 2949120) possibilities by using existing (or
new) methods to produce most perfect magic (8x8) squares? Besides the quadrant method of
Willem Barink, Sudoku method 3 and basic pattern method 1 have a big potential of solutions.
Sudoku method 3 and basic pattern method 1 have both the panmagic 4x4 square as basic pattern.
Using Sudoku method 3 or basic pattern 1 you get different solutions. I have taken a sample of
120 (I have selected each time at random one magic square out of 384 magic squares, which have
the same first 4 digits in the upper row; notify that 120 x 384 = 46080) out of the 46080 most
perfect magic 8x8 squares which have the digit 63 in the upper left corner. I have determined
how these magic squares can be produced by using a 4x4 panmagic square as basic pattern.
In the sample of 120 most perfect (Franklin pan)magic squares (which I have corrected by
swapping rows and/or columns) I have discovered not only Sudoku methode 3 and basic pattern
method 1, but also Sudoku method 2 and three other groups. In total I have determined the
following 6 groups:

Group I [4x the same panmagic 4x4 square as basic pattern = Sudoku method 3]
From the 120 magic squares 5 magic squares have 4x the same panmagic 4x4 square as basic
pattern. See for example:
Most perfect magic 8x8 s.

Basic pattern

Sudoku pattern

63

17

40

10

47

56

26

15

10

15

10

44

29

51

22

60

13

35

12

13

12

13

25

55

48

39

18

64

16

16

36

14

59

21

52

30

43

14

11

14

11

31

49

42

15

33

24

58

15

10

15

10

38

12

61

19

54

28

45

12

13

12

13

57

23

34

16

41

50

32

16

16

46

27

53

20

62

11

37

14

11

14

11

Group II [2x2 the same panmagic 4x4 square as basic pattern]


From the 120 magic squares 21 magic squares have 2x2 the same panmagic 4x4 square as basic
pattern. See for example:

Most perfect magic 8x8 s.

Basic pattern
112

Sudoku pattern

63

33

24

10

31

56

42

15

10

15

10

28

45

51

38

60

13

19

12

13

12

13

41

55

32

23

34

64

16

16

20

14

59

37

52

46

27

14

11

14

11

43

53

30

11

21

36

62

11

14

11

14

18

16

57

39

50

48

25

16

16

61

35

22

12

29

54

44

13

12

13

12

26

47

49

40

58

15

17

10

15

10

15

Group III [4x different panmagic 4x4 square as basic pattern]


From the 120 magic squares 11 magic squares have 4x a different panmagic 4x4 square as basic
pattern. See for example:
Most perfect magic 8x8 s.

Basic pattern

63

33

28

64

34

27

15

26

61

35

37

59

32

30

39

55

41

18

16

45
12

12

25

62

36

38

60

31

10

11

57

29

40

58

20

14

56

42

53

43

17

15

19

13

54

44

51

10

24

46

52

22

47

49

11

21

48

Sudoku pattern

16

11

13

16

12

14

15

14

13

10

16

14

11

10

13

15

12

23

13

10

14

50

12

15

11

16

Group IV [1x splitted up panmagic 4x4 square as basic pattern = Basic pattern method 1
]
From the 120 magic squares 65 magic squares have 1x a splitted up panmagic 4x4 square as basic
pattern (notify that all 6 different basic patterns are in the sample). See for example:
Most perfect magic 8x8 s.

Basic pattern

Sudoku pattern

63

54

10

61

56

12

15

10

13

12

50

14

59

52

16

57

14

11

16

11

55

62

53

64

11

14

16

58

15

51

60

13

49

10

15

12

13

31

35

22

42

29

33

24

44

15

10

13

12

18

46

27

39

20

48

25

37

14

11

16

43

23

34

30

41

21

36

32

11

14

16

38

26

47

19

40

28

45

17

10

15

13

12

Basic patterns 1, 2, 3 and 4 can have a different Sudoku pattern (see for example):
113

Most perfect magic 8x8 s.

Basic pattern

Sudoku pattern

63

58

59

62

15

10

11

14

18

41

23

48

22

45

19

44

16

13

12

64

57

60

61

16

12

13

42

17

47

24

46

21

43

20

10

15

14

11

15

56

10

49

11

52

14

53

15

10

11

14

34

25

39

32

38

29

35

28

16

13

12

55

16

50

51

12

54

13

16

12

13

26

33

31

40

30

37

27

36

10

15

14

11

Group V [2x splitted up panmagic 4x4 square as basic pattern]


From the 120 magic squares 8 magic squares have 2x a splitted up panmagic 4x4 square as basic
pattern. See for example:
Most perfect magic 8x8 s.

Basic pattern

Sudoku pattern

63

25

34

59

29

38

15

11

13

26

33

64

30

37

60

10

16

14

12

40

31

57

36

27

61

15

11

13

58

39

32

62

35

28

10

16

14

12

55

16

17

42

51

12

21

46

16

10

12

14

18

41

56

15

22

45

52

11

15

13

11

48

23

10

49

44

19

14

53

16

10

12

14

50

47

24

13

54

43

20

15

13

11

or
Most perfect magic 8x8 s.

Basic pattern

63

22

44

60

17

47

15

12

12

33

31

54

15

38

28

49

21

64

43

18

59

48

12

16

34

11

53

32

37

16

50

55

30

36

52

25

39

27

14

41

23

62

46

20

57

29

56

10

35

26

42

61

24

45

51

13

58

Sudoku pattern

12

15

15

11

15

11

12

16

11

14

16

16

11

14

14

14

40

13

19

10

10

13

10

13

13

10

Group VI [4x different 4x4 basic pattern = Sudoku method 2]

114

From the 120 magic squares 10 magic squares have 4x a different 4x4 basic pattern. See for
example:
Most perfect magic 8x8 s.

Basic pattern

Sudoku pattern

63

14

35

18

55

43

26

15

14

11

10

34

19

62

15

42

27

54

14

15

10

11

30

47

51

22

39

10

59

14

15

10

11

50

31

46

11

58

23

38

15

14

11

10

61

16

33

20

53

41

28

13

16

12

36

17

64

13

44

25

56

16

13

12

32

45

49

24

37

12

57

16

13

12

52

29

48

60

21

40

13

16

12

Above is given a complete (but estimated) classification of the most perfect (Franklin pan)magic
8x8 squares. A computer analysis is needed to finish the analysis (to get the exact numbers per
group).

115

[35] Basic key method 1 (perfect Franklin panmagic squares;


multiple of 8)
A perfect Franklin panmagic square (for each multiple of 8) can be produced using the basic key
method of construction. See the basic key method of construction executed to produce a perfect
16x16 Franklin panmagic square below.
1

3
1

5
3

7
5

Ensure that the sum of each column is the size of the magic square plus 1 (so 16 + 1 = 17).
1
2 16 15
3
4 14 13
5
6 12 11
7
16 15
1
2 14 13
3
4 12 11
5
6 10

8 10
9
7

9
8

Copy the two rows to the bottom of the square until the size of the magic square has been
reached.
Column:
1
16
1
16
1
16
1
16
1
16
1
16
1
16
1
16

2
15
2
15
2
15
2
15
2
15
2
15
2
15
2
15

16
1
16
1
16
1
16
1
16
1
16
1
16
1
16
1

15
2
15
2
15
2
15
2
15
2
15
2
15
2
15
2

3
14
3
14
3
14
3
14
3
14
3
14
3
14
3
14

4
13
4
13
4
13
4
13
4
13
4
13
4
13
4
13

14
3
14
3
14
3
14
3
14
3
14
3
14
3
14
3

13
4
13
4
13
4
13
4
13
4
13
4
13
4
13
4

5
12
5
12
5
12
5
12
5
12
5
12
5
12
5
12

6
11
6
11
6
11
6
11
6
11
6
11
6
11
6
11

12
5
12
5
12
5
12
5
12
5
12
5
12
5
12
5

11
6
11
6
11
6
11
6
11
6
11
6
11
6
11
6

7
10
7
10
7
10
7
10
7
10
7
10
7
10
7
10

8
9
8
9
8
9
8
9
8
9
8
9
8
9
8
9

10
7
10
7
10
7
10
7
10
7
10
7
10
7
10
7

9
8
9
8
9
8
9
8
9
8
9
8
9
8
9
8

Produce a second square by rotating the first square (a quarter turn to the left).

Row:
9

116

10
8
7
11
12
6
5
13
14
4
3
15
16
2
1

7
9
10
6
5
11
12
4
3
13
14
2
1
15
16

10
8
7
11
12
6
5
13
14
4
3
15
16
2
1

7
9
10
6
5
11
12
4
3
13
14
2
1
15
16

10
8
7
11
12
6
5
13
14
4
3
15
16
2
1

7
9
10
6
5
11
12
4
3
13
14
2
1
15
16

10
8
7
11
12
6
5
13
14
4
3
15
16
2
1

7
9
10
6
5
11
12
4
3
13
14
2
1
15
16

10
8
7
11
12
6
5
13
14
4
3
15
16
2
1

7
9
10
6
5
11
12
4
3
13
14
2
1
15
16

10
8
7
11
12
6
5
13
14
4
3
15
16
2
1

7
9
10
6
5
11
12
4
3
13
14
2
1
15
16

10
8
7
11
12
6
5
13
14
4
3
15
16
2
1

7
9
10
6
5
11
12
4
3
13
14
2
1
15
16

10
8
7
11
12
6
5
13
14
4
3
15
16
2
1

7
9
10
6
5
11
12
4
3
13
14
2
1
15
16

Take a digit (= column coordinate) from a cell of the column square and take a digit (= row
coordinate) from the same cell of the row square and look up in the table below the digit you
need to fill in.

Column:
Row:

10

11

12

13

14

15

16

10

11

12

13

14

15

16

17

18

19

20

21

22

23

24

25

26

27

28

29

30

31

32

33

34

35

36

37

38

39

40

41

42

43

44

45

46

47

48

49

50

51

52

53

54

55

56

57

58

59

60

61

62

63

64

65

66

67

68

69

70

71

72

73

74

75

76

77

78

79

80

81

82

83

84

85

86

87

88

89

90

91

92

93

94

95

96

97

98

99 100 101 102 103 104 105 106 107 108 109 110 111 112

113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128

129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144

10

145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160

11

161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176

12

177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192

13

193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208

14

209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224

15

225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240

16

241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256

Result:
129 114 144 127 131 116 142 125 133 118 140 123 135 120 138 121

117

160
113
112
161
192
81
80
193
224
49
48
225
256
17
16

111
130
159
82
79
162
191
50
47
194
223
18
15
226
255

145
128
97
176
177
96
65
208
209
64
33
240
241
32
1

98
143
146
95
66
175
178
63
34
207
210
31
2
239
242

158
115
110
163
190
83
78
195
222
51
46
227
254
19
14

109
132
157
84
77
164
189
52
45
196
221
20
13
228
253

147
126
99
174
179
94
67
206
211
62
35
238
243
30
3

100
141
148
93
68
173
180
61
36
205
212
29
4
237
244

156
117
108
165
188
85
76
197
220
53
44
229
252
21
12

107
134
155
86
75
166
187
54
43
198
219
22
11
230
251

149
124
101
172
181
92
69
204
213
60
37
236
245
28
5

102
139
150
91
70
171
182
59
38
203
214
27
6
235
246

154
119
106
167
186
87
74
199
218
55
42
231
250
23
10

105
136
153
88
73
168
185
56
41
200
217
24
9
232
249

151
122
103
170
183
90
71
202
215
58
39
234
247
26
7

104
137
152
89
72
169
184
57
40
201
216
25
8
233
248

The sum of the digits of each quarter row, each quarter column and each quarter diagonal is a
quarter of the magic sum. Also the sum of the digits from all types of circles and other symmetric
figures is a proportional part of the magic sum. The conditions are that each horizontal, vertical
and diagonal line of the figure must consist of an even number of cells and the whole figure must
consist of a multiple of 4 cells. Find the symmetric figures. Tasks: Who can find the whole magic
alphabet?!?!?!
Using the basic key method of construction try to produce a perfect 24x24 or 32x32 Franklin
panmagic square. Establish that in the 24x24 Franklin panmagic square the sum of the digits of
each 1/6, 1/3 and of the rows, columns and diagonals is 1/6, 1/3 respectively of the magic
sum and in the 32x32 Franklin panmagic square the sum of the digits of each 1/8, and of the
rows, columns and diagonals is 1/8, respectively of the magic sum.

118

[36] Basic key method 2 (most perfect; odd multiple of 4)


Why does the basic key method of construction lead to a perfect 16x16 Franklin panmagic
square?
Why does the basic key method lead to perfect Franklin panmagic squares that are multiples of 8,
for example the 16x16 Franklin panmagic square.
1+2+3+4+5+6+7+8+9+10+11+12+13+14+15+16 = 136.
(1st) sum = sum = 34 = 1/4 x 136
1
16

2
15

16
1

15
2

That is the condition which ensures that the sum of the digits of the quarter rows and the quarter
columns is a quarter of the magic sum.
(2nd) sum = sum = 34 = 1/4 x 136
1
16

2
15

16
1

15
2

That is the condition which ensures that the sum of the digits of the quarter diagonals (and the
[parallel] [mirrored] bent diagonals) is a quarter of the magic sum.
(3rd) An odd number of digits must always be between reverse vertical combinations of digits
(reverse vertical combinations may not lie next to each other).
1
16

2
15

16
1

15
2

This is the condition that allows it to be used as a second (column) square, thus rotate the first
(row) square by a quarter turn to the left and all the digits from 1 to 256 can be found in the
square.
How to use the basic key method of construction for the 12x12 square?
For squares that are odd multiples of 4, for example the 12x12 square, it is not possible to comply
with all three above mentioned conditions. You must choose between the following:
[option a]

119

(1st) ) sum = sum = 26 = 1/3 x 78


1 10 11
12
3
2

4
9

8
5

6
7

5
8

7 12
3
2
6
1 10 11

9
4

This is the condition which ensures that the sum of the digits of 1/3 rows and 1/3 columns are 1/3
of the magic sum, but the sum of the digits of 1/2 rows and 1/2 columns are not of the magic
sum. Besides, the sum of the digits of circles and other symmetric figures are a proportional part
of the magic sum.
(2nd) sum = sum = 39 = 1/2 x 78
1 10 11
12
3
2

4
9

8
5

6
7

This is the condition which ensures that the sum of the digits of diagonals (and the [parallel]
[mirrored] bent diagonals) is of the magic sum.
(3rd) This is the condition that allows it to be used as second (column) square, thus rotate the first
(row) square by a quarter turn to the left, and you will find all the digits from 1 to 144 can be
found in the square.
Row pattern
1
12
1
12
1
12
1
12
1
12
1
12

10
3
10
3
10
3
10
3
10
3
10
3

11
2
11
2
11
2
11
2
11
2
11
2

4
9
4
9
4
9
4
9
4
9
4
9

8
5
8
5
8
5
8
5
8
5
8
5

6
7
6
7
6
7
6
7
6
7
6
7

5
8
5
8
5
8
5
8
5
8
5
8

7
6
7
6
7
6
7
6
7
6
7
6

12
1
12
1
12
1
12
1
12
1
12
1

3
10
3
10
3
10
3
10
3
10
3
10

2
11
2
11
2
11
2
11
2
11
2
11

9
4
9
4
9
4
9
4
9
4
9
4

Column pattern
120

9
4
9
4
9
4
9
4
9
4
9
4
2 11
2 11
2 11
2 11
2 11
2 11
3 10
3 10
3 10
3 10
3 10
3 10
12
1 12
1 12
1 12
1 12
1 12
1
7
6
7
6
7
6
7
6
7
6
7
6
5
8
5
8
5
8
5
8
5
8
5
8
6
7
6
7
6
7
6
7
6
7
6
7
8
5
8
5
8
5
8
5
8
5
8
5
4
9
4
9
4
9
4
9
4
9
4
9
11
2 11
2 11
2 11
2 11
2 11
2
10
3 10
3 10
3 10
3 10
3 10
3
1 12
1 12
1 12
1 12
1 12
1 12

12x12 square (option a)


97
24
25
144
73
60
61
96
37
132
109
12

46
123
118
3
70
87
82
51
106
15
34
135

107
14
35
134
83
50
71
86
47
122
119
2

40
129
112
9
64
93
76
57
100
21
28
141

104
17
32
137
80
53
68
89
44
125
116
5

42
127
114
7
66
91
78
55
102
19
30
139

101
20
29
140
77
56
65
92
41
128
113
8

43
126
115
6
67
90
79
54
103
18
31
138

108 39 98 45
13 130 23 124
36 111 26 117
133 10 143
4
84 63 74 69
49 94 59 88
72 75 62 81
85 58 95 52
48 99 38 105
121 22 131 16
120 27 110 33
1 142 11 136

[option b]
(1st) sum = sum = 39 = 1/2 x 78
1 11 10
2
12
2
3 11

7
6

8 12
5
1

4
3
9 10

9
4

6
7

5
8

This is the condition which ensures that the sum of the digits of rows and columns are of
the magic sum.Besides, the sum of the digits of circles and other symmetric figures are not a
proportional part of the magic sum.
(2nd) The sum of the twisting rows is not 39, but the sum of the whole twisting rows is 78. That
is the boundary condition which ensures that the sum of the digits of the whole diagonal is the
magic sum, but the sum of the digits of diagonals (and the [parallel] [mirrored] bent diagonals)
is not of the magic sum.
(3rd) Odd number of digits are between reverse vertical combinations rotating the first (row)
square by a quarter turn to the left enables you to use it as a second (column) square and all the
digits from 1 to 144 can be found in the square.

121

Row pattern
1
12
1
12
1
12
1
12
1
12
1
12

11
2
11
2
11
2
11
2
11
2
11
2

10
3
10
3
10
3
10
3
10
3
10
3

2
11
2
11
2
11
2
11
2
11
2
11

7
6
7
6
7
6
7
6
7
6
7
6

8
5
8
5
8
5
8
5
8
5
8
5

12
1
12
1
12
1
12
1
12
1
12
1

4
9
4
9
4
9
4
9
4
9
4
9

3
10
3
10
3
10
3
10
3
10
3
10

9
4
9
4
9
4
9
4
9
4
9
4

6
7
6
7
6
7
6
7
6
7
6
7

5
8
5
8
5
8
5
8
5
8
5
8

Colum pattern
5
8
5
8
5
8
5
8
5
8
5
8
6
7
6
7
6
7
6
7
6
7
6
7
9
4
9
4
9
4
9
4
9
4
9
4
3 10
3 10
3 10
3 10
3 10
3 10
4
9
4
9
4
9
4
9
4
9
4
9
12
1 12
1 12
1 12
1 12
1 12
1
8
5
8
5
8
5
8
5
8
5
8
5
7
6
7
6
7
6
7
6
7
6
7
6
2 11
2 11
2 11
2 11
2 11
2 11
10
3 10
3 10
3 10
3 10
3 10
3
11
2 11
2 11
2 11
2 11
2 11
2
1 12
1 12
1 12
1 12
1 12
1 12

12x12 square (option b)


49
72
97
36
37
144
85
84
13
120
121
12

95
74
47
110
107
2
59
62
131
26
23
134

58 86 55 92 60 88 51 93 54 89
63 83 66 77 61 81 70 76 67 80
106 38 103 44 108 40 99 45 102 41
27 119 30 113 25 117 34 112 31 116
46 98 43 104 48 100 39 105 42 101
135 11 138
5 133
9 142
4 139
8
94 50 91 56 96 52 87 57 90 53
75 71 78 65 73 69 82 64 79 68
22 122 19 128 24 124 15 129 18 125
111 35 114 29 109 33 118 28 115 32
130 14 127 20 132 16 123 21 126 17
3 143
6 137
1 141 10 136
7 140

122

[37] Quadrant method (Willem Barink)


Introduction
See chapter [18] most perfect magic squares, explanation for the 7 up till now known methods
to construct most perfect panmagic squares. One of the methods is the quadrant method of
Willem Barink (see medjig method, chapter [16] 6x6 magic-squares). The quadrant method is
suited to construct most perfect panmagic 8x8 squares, but in adapted form the method can also
be used for the construction of higher order most perfect panmagic squares. See for some
panmagic constructions of order 12 and 16 the website http://wba.novaloka.nl/magicsquares.html . This paper deals only with panmagic 8x8 squares, and confines to squares starting
with the number 1 top left.
N.B.: Most perfect panmagic 8x8 squares necessarily have also the franklin magic properties, the
reverse is not the case.
The quadrant method stands for constructing and combining panmagic 4x4 quadrants in order to
build two matching 8x8 grids, one for the units and one for the octuples. On page panmagic 5x5
square, explanation these grids are called row grid and column grid; to ensure uniformity in
terminology on this website, these terms are maintained in this paper.
Both row and column grids consist of 8 times the digits 0 to 7. To construct a most perfect
panmagic 8x8 square, it is essential to realize that the two 8x8 grids both must have the panmagic
properties of the square, and also that the quadrants of the grids individually must reflect these
properties.
This paper deals only with the construction of squares with the number 1 upper-left. Therefore
the up left quadrants - the 0-quadrants - must have the digit 0 upper-left. According to Willem
Barink only 30 such panmagic quadrants exist, diagonally reflections excluded. Based on these 0quadrants Willem Barink investigated systematically the combinatory possibilities of the
quadrants to form panmagic matching grids, found 37 possibilities of combination, and from
there he calculated the amounts of possible squares (N.B.: in the first instalment of this paper the
amount was 18; the recent larger amount is not due to new found combinations, but due to an
adjusted interpretation and a more precise presentation.).
In this paper you will find successively the table of 0-quadrants, the table of combination
possibilities, and for (nearly) all combinations a more or less detailed illustration. In these
illustrations will be shown how to construct and combine the quadrants to form matching 8x8
grids, included a resulting magic square. Based on the method is calculated how many different
magic squares the combinations can produce.

123

The 30 0-quadrants
Here they are, categorized according to their structural characteristics:

0
7
0
7

6 7
1 0
6 7
1 0
G1

1
6
1
6

0
7
0
7

1 7
6 0
1 7
6 0
G2

6
1
6
1

0
7
0
7

5 7
2 0
5 7
2 0
G3

2
5
2
5

0
7
0
7

2
5
2
5

7
0
7
0
G4

5
2
5
2

0
7
0
7

4
3
4
3

7
0
7
0
G5

3
4
3
4

0
7
0
7

3 7
4 0
3 7
4 0
G6

4
3
4
3

0
1
6
7

6 1
7 0
0 7
1 6
B1

7
6
1
0

0
2
5
7

5 2
7 0
0 7
2 5
B2

7
5
2
0

0
4
3
7

3
7
0
4

4 7
0 3
7 4
3 0
B3

0
7
1
6

7
0
6
1

6
1
7
0
A1

1
6
0
7

0
7
2
5

7 5
0 2
5 7
2 0
A2

2
5
0
7

0
7
4
3

7 3
0 4
3 7
4 0
A3

4
3
0
7

0
7
6
1

6 1
1 6
0 7
7 0
C1

7
0
1
6

0
7
1
6

1 6
6 1
0 7
7 0
C2

7
0
6
1

0
7
5
2

5 2
2 5
0 7
7 0
C3

7
0
2
5

0
7
2
5

2 5
5 2
0 7
7 0
C4

7
0
5
2

0
7
3
4

3 4
4 3
0 7
7 0
C5

7
0
4
3

0
7
4
3

4 3
3 4
0 7
7 0
C6

7
0
3
4

0
3
6
5

6 1
5 2
0 7
3 4
H1

7
4
1
2

0
5
6
3

6
3
0
5

1
4
7
2
H2

7
2
1
4

0
3
5
6

5 2
6 1
0 7
3 4
H3

7
4
2
1

0
6
5
3

5
3
0
6

2
4
7
1
H4

7
1
2
4

0
6
3
5

3 4
5 2
0 7
6 1
H5

7
1
4
2

0
5
3
6

3 4
6 1
0 7
5 2
H6

7
2
4
1

0
5
6
3

7 1
2 4
1 7
4 2
K1

6
3
0
5

0
3
6
5

7 1
4 2
1 7
2 4
K2

6
5
0
3

0
3
5
6

7 2
4 1
2 7
1 4
K3

5
6
0
3

0
6
5
3

7 2
1 4
2 7
4 1
K4

5
3
0
6

0
6
3
5

7
1
4
2

3
5
0
6

0
5
3
6

7 4
2 1
4 7
1 2
K6

3
6
0
5

4
2
7
1
K5

The quadrants are divided into six different structures, called G, A, B, C, H and K. Playing with
these structures in order to construct an 8x8 grid, you will find out that the combination
possibilities are limited. Below is shown the scheme of the 14 (different) possibilities to combine
the 0-quadrants and its derivatives (= quadrants not starting with 0 upper-left) to form a grid:
G G
G G
A A
C* C*

A A
A A
A C
A C

B B
B B
B B
C C

C C
C C
B C*
B C*

C C
C C

H H
H H

C A*
B C*

K K
K K

C A
B* C*

H K
H K

With the brown and black C is indicated that the C-structure forms two groups of combinations
of grids: one with C1, C3 or C5 (and derivatives), the other with C2, C4, or C6. When not being
0-quadrants the distinction is tricky, and for the construction of squares not important. However,

124

the distinction is important in order to fix the amount of (different) combinations and from there
the calculation of the amounts of squares.
With * is meant: diagonally reflected (structure of the) quadrant. When not being 0-quadrants, the
distinction between A- and A*-structures, and B- and B*-structures is also tricky, however
important in order to fix the amount of combinations and squares.
When trying to construct a matching second grid, you will find out that the possibilities of
matching the structures are limited. The G-structure behaves very exclusive: G-quadrants not
only combine with G-quadrants to form a grid (see the scheme above), they also match only with
their own (reflected) structure in the other grid. Below is summarized how the structures in the
two grids for each quadrant match upon each other (are orthogonal with each other).
G <> G*
A <> B, H,
B <> A, K*
C <> C*, H*
C <> C*, K
H <> H*, K*, C*, A
K <> K*, H*, C, B*
The combinations
See below the combination possibilities, based on the 30 0-quadrants, and the calculated amount
of squares, number 1 upper-left, the combination can produce.
For the calculation it is crucial to distinguish between:
- reflexive combinations, which means: concerning structure the grids are diagonal
reflections of each other (e.g. combination 1, 3a, 3b, 4a, 4b, etc..); when swapping the
grids they give only rise to diagonal reflections of already made squares;
- and non-reflexive combinations (e.g. combination 2, 4c, etc..) ; they give rise to new
squares when swapping the grids.
The number in the X-column stands for the amount of squares in the group concerned with a
special magic property, viz. that in each row and column not only the sum of the numbers on
position 1 to 4 and 5 to 8, but also the sum of the numbers on position 3 to 6 gives the magic sum
of 130.

125

Row/column grid

r x c

G G
G G

48x48 = 2304

A
A

A
A

B
B

3a

C
C

C
C

3b

C
C

4a

C
B

4b

G* G*
G* G*

c/r-switch

Total

= 2304

36

12x12 = 144 + 144

288

C* C*
C* C*

12x12 = 144

144

C
C

C* C*
C* C*

12x12 = 144

144

A*
C*

C* B*
A C

12x12 = 144

144

C A
B* C*

C* B
A* C

12x12 = 144

144

4c

A C
C* B*

B
C

C*
A*

12x12 = 144 + 144

288

5a

C
C

A*
A*

C* B*
C* B*

12x12 = 144 + 144

288

5b

C C
B* B*

C* C*
A* A*

12x12 = 144 + 144

288

5c

B
B

C*
C*

A
A

C
C

12x12 = 144 + 144

288

5d

A A
C* C*

B
C

B
C

12x12 = 144 + 144

288

H H
H H

H* H*
H* H*

48x12 = 576

576

K K
K K

K* K*
K* K*

48x12 = 576

576

B
B

126

C1,
C3,
C5

36

144

H H
H H

K* K*
K* K*

48x12 = 576

+ 576

= 1152

9a

H H
H H

H* H*
K* K*

48x12 = 576

+ 576

= 1152

9b

H H
H H

K* K*
H* H*

48x12 = 576 + 576

= 1152

9c

K K
K K

K* K*
H* H*

48x12 = 576

+ 576

= 1152

9d

K K
K K

H* H*
K* K*

48x12 = 576 + 576

= 1152

10a H K
H K

H* H*
K* K*

48x12 = 576

576

10b K H
K H

K* K*
H* H*

48x12 = 576

576

10c H K
H K

K* K*
H* H*

48x12 = 576

11

H H
H H

A
A

48 x 6 = 288 + 288

576

12

H H
H H

C* C*
C* C*

48 x 6 = 288 + 288

576

13a H H
H H

C* C*
A A

48 x 6 = 288 + 288

576

13b H H
H H

A A
C* C*

48 x 6 = 288 + 288

576

14

K K
K K

B* B*
B* B*

48 x 6 = 288 + 288

576

15

K K
K K

C
C

48 x 6 = 288 + 288

576

48 x 6 = 288 + 288

576

16a K K
K K

A
A

C
C

C C
B* B*

+ 576

127

= 1152

144

16b K K
K K

B* B*
C C

48 x 6 = 288 + 288

576

17a H K
H K

C* B*
C* B*

48 x 6 = 288 + 288

576

17b K H
K H

B* C*
B* C*

48 x 6 = 288 + 288

576

18a H K
H K

A
A

C
C

48 x 6 = 288 + 288

576

18b K H
K H

C
C

A
A

48 x 6 = 288 + 288

576

19a H K
H K

A C
C* B*

48 x 6 = 288 + 288

576

19b H K
H K

C* B*
A C

48 x 6 = 288 + 288

576

19c K H
K H

B* C*
C A

48 x 6 = 288 + 288

576

19d K H
K H

C A*
B* C*

48 x 6 = 288 + 288

576

14112

+ 8928

= 23040

360

The table of combinations shows that there are 4 classes of combinations:


- combination 1, the G-squares, 1 x 2304 squares; 36 with X
- combination 2-5d, the A,B,C-squares, 16 x 144 = 2304 squares; 72 with X
- combination 6-10c, the H,K-squares, 16 x 576 = 9216 squares, 144 with X
- combination 11-19d, the H,K/A,B,C-squares, 16 x 576 = 9216 squares, 144 with X.
Apart from the discriminative behaviour of the G-structure, the exclusiveness of the G-squares is
manifested in the calculated amounts. There are 2304 G-squares, which is the square number of
48. The totals of the other classes of combinations are the square numbers of respectively 48, 96
and 96. The total amount of all squares is 23040, which is not a square number. But the Gsquares excluded, the amount is 20736 squares, which is the square of 144. Moreover, the (one)
G-combination excluded, the amount of combinations is 10 + 10 +16 = 36, a square number.
The amount of 23.040 (most perfect) panmagic 8x8 squares with the number 1 upper-left
implies that there are 16 x 23.040 = 368.640 panmagic 8x8 squares, regardless the position of the
number 1. This amount is consistent with the results of Loly c.s, and Amela, 2007 (see also
128

chapter [34] Analysis Franklin panmagic 8x8 (2)). (In the preceding instalments of this paper
the results were not yet consistent because of some wrong interpretations).
The table of combinations, together with the illustrations, give a good insight in how the amounts
have been calculated, so eventual wrong conclusions will surely not survive for long.
It is obvious that the scope of the quadrantmethod is 100%, i.e. there are no 8x8 panmagic
franklins that fall outside the construction method.

Illustration group 1
Magic squares of group 1 can be constructed by means of combining G-grids (i.e. all quadrants
have a G-structure) with G*-grids (i.e. all quadrants have a G*-structure).
First you construct the row grid. Fill the upper left quadrant with the digits after G1, G2, G3, G4,
G5 or G6. In the example G1 has been chosen.

0
7
0
7

6
1
6
1

0
7
0
7
0
7
0
7

6
1
6
1
6
1
6
1

G1 (row grid), step 1


7 1
0 6
7 1
0 6

Necessarily the same G-quadrant must be repeated in the down


left corner (as is shown with the purple digits).
G1 (row grid), step 2

7
0
7
0
7
0
7
0

1
6
1
6
1
6
1
6

The right half of the row grid must be filled with the digits 2, 3, 4, and 5. In column 5 and 7 it is
only possible to continue with an alteration of 2-5, 5-2, 3-4, or 4-3, that is four options. In the
example 2-5 has been chosen.

0
7
0

6
1
6

G1 (row grid), step 3


7 1 2
5
0 6 5
2
7 1 2
5

129

7
0
7
0
7

1
6
1
6
1

0
7
0
7
0

6
1
6
1
6

5
2
5
2
5

2
5
2
5
2

Now in column 6 and 8 it is only possible to continue with an alteration of 3-4 or 4-3, that is two
options. In the example 4-3 has been chosen.

0
7
0
7
0
7
0
7

6
1
6
1
6
1
6
1

G1 (row grid), step 4


7 1 2 4 5
0 6 5 3 2
7 1 2 4 5
0 6 5 3 2
7 1 2 4 5
0 6 5 3 2
7 1 2 4 5
0 6 5 3 2

3
4
3
4
3
4
3
4

In total there are 6 (G1 to G6) x 4 (options of step 3) x 2 (options of step 4) = 48 possible row
grids.
By means of diagonally reflecting the 48 row grids you can produce 48 column grids. In the Ggroup it is possible to match all 48 row grids with all 48 column grids. See below one of the 64
possible squares of G1/G1*. Note that in the example the column grid is the reflection of the row
grid.
1x digit from row grid +1 + 8x digit from column grid = most perfect 8x8 magic square
0
7
0

6
1
6

7
0
7

1
6
1

2
5
2

4
3
4

5
2
5

3
4
3

0
6
7

7
1
0

0
6
7

7
1
0

0
6
7

7
1
0

0
6
7

7
1
0

1
56
57

63
10
7

8
49
64

58
15
2

3
54
59

61
12
5

6
51
62

60
13
4

7
0
7
0
7

1
6
1
6
1

0
7
0
7
0

6
1
6
1
6

5
2
5
2
5

3
4
3
4
3

2
5
2
5
2

4
3
4
3
4

1
2
4
5
3

6
5
3
2
4

1
2
4
5
3

6
5
3
2
4

1
2
4
5
3

6
5
3
2
4

1
2
4
5
3

6
5
3
2
4

16
17
40
41
32

50
47
26
23
34

9
24
33
48
25

55
42
31
18
39

14
19
38
43
30

52
45
28
21
36

11
22
35
46
27

53
44
29
20
37

The combination G/G* gives in total 48x48 = 2304 squares. The collection of squares belonging
to the combination G*/G (= swapping row and column grids) gives also 2304 squares. But: are
they new squares?
Something about swapping (c/r-switch)
In the above special example it is easy to see that the swapping gives the diagonal reflected
specimen of the original square. But what about this (arbitrary) second example:

130

G1
0
7
0
7
0
7
0
7

6
1
6
1
6
1
6
1

7
0
7
0
7
0
7
0

G3*
1
6
1
6
1
6
1
6

2
5
2
5
2
5
2
5

4
3
4
3
4
3
4
3

5
2
5
2
5
2
5
2

3
4
3
4
3
4
3
4

0
5
7
2
1
4
6
3

7
2
0
5
6
3
1
4

0
5
7
2
1
4
6
3

7
2
0
5
6
3
1
4

0
5
7
2
1
4
6
3

7
2
0
5
6
3
1
4

0
5
7
2
1
4
6
3

7
2
0
5
6
3
1
4

1
48
57
24
9
40
49
32

63

56

57

58

61

60

Swapping the grids gives the following:


G3*

G1

0
5
7
2
1
4
6

7
2
0
5
6
3
1

0
5
7
2
1
4
6

7
2
0
5
6
3
1

0
5
7
2
1
4
6

7
2
0
5
6
3
1

0
5
7
2
1
4
6

7
2
0
5
6
3
1

0
7
0
7
0
7
0

6
1
6
1
6
1
6

7
0
7
0
7
0
7

1
6
1
6
1
6
1

2
5
2
5
2
5
2

4
3
4
3
4
3
4

5
2
5
2
5
2
5

3
4
3
4
3
4
3

1
62
8
59
2
61
7

60

16

17

40

41

Despite the incompleteness of the final squares it can easily be established that the second square
is different from the first one! So, swapping gives new squares? Let us continue our
investigation and now reflect diagonally this second square, and see what happens:
G3
0
7
0
7
0
7
0
7

5
2
5
2
5
2
5
2

7
0
7
0
7
0
7
0

G1*
2
5
2
5
2
5
2
5

1
6
1
6
1
6
1
6

4
3
4
3
4
3
4
3

6
1
6
1
6
1
6
1

3
4
3
4
3
4
3
4

0
6
7
1
2
4
5
3

7
1
0
6
5
3
2
4

0
6
7
1
2
4
5
3

7
1
0
6
5
3
2
4

0
6
7
1
2
4
5
3

7
1
0
6
5
3
2
4

0
6
7
1
2
4
5
3

7
1
0
6
5
3
2
4

1
56
57
16
17
40
41
32

62

59

61

60

And we establish that the swapping of G1/G3* gives the diagonal reflection of G3/G1*, and that
is a square belonging to the first 2304 squares already made.
So, the conclusion is that combinations of two grids that structurally are reflections of each
other (e.g. combination 1, 3a,3b, 4a, etc) give no new squares when swapping the grids.
Consequently, the amount of squares of combination 1, the G-group, is 2304.
The first square we made contains the extra magic property X. Make sure that this property can
only arise in case of the following 6 sequences of digits in the first row or column: 0-6-7-1-2-4-

131

32

5-3, 0-6-7-1-4-2-3-5, 0-5-7-2-1-4-6-3, 0-5-7-2-4-1-3-6, 0-3-7-4-1-2-6-5 and 0-3-7-4-2-1-5-6.


Consequently the amount of squares in group 1 containing this property is 6 x 6 = 36.

Illustration group 2
Magic squares of group 2 can be produced by means of combining A-grids with B-grids.
First you construct the row grid. Fill the upper left quadrant after A1, A2 or A3. In the example
A1 has been chosen.

0
7
1
6

7
0
6
1

A1 (row grid), step 1


6 1
1 6
7 0
0 7

In the 5th row you can only continue with 0-7-6-1 or 1-6-7-0. With both options you can finish
the down left quadrant, continuing the A-structure (N.B.: that is a choice, you are going to
construct an A-grid!). In the example 0-7-6-1 has been chosen, which means repeating the first
quadrant.
A1 (row grid), step 2
0 7 6 1
7 0 1 6
1 6 7 0
6 1 0 7
0 7 6 1
7 0 1 6
1 6 7 0
6 1 0 7
The right half of the row grid must be filled with the digits 2, 3, 4, and 5. In column 5 it is only
possible to continue with 2-5-3-4, or 4-3-5-2. In the example 2-5-3-4 has been chosen. With both
options you can finish the upper right quadrant, and continuing the A-structure. The down right
quadrant follows automatically, and shows necessarily also the A-structure.

0
7
1

A1 (row grid), step 3


7 6 1 2
0 1 6 5
6 7 0 3
132

6
0
7
1
6

1
7
0
6
1

0
7
1
6
0
7
1
6

7
0
6
1
7
0
6
1

0
6
1
7
0

7
1
6
0
7

A1 (row grid), step 4


6 1 2 5 4
1 6 5 2 3
7 0 3 4 5
0 7 4 3 2
6 1 2 5 4
1 6 5 2 3
7 0 3 4 5
0 7 4 3 2

3
4
2
5
3
4
2
5

Recaputilating, we started with A1 in the upper left corner. There are 2 options to finish the down
left quadrant in A. Then there are two options to finish the top right quadrant in A. Finally there
is only one option to finish the down right quadrant. So, putting A1 in the upper left corner gives
4 different options to produce the AAAA-grid. However, we could have started by putting A2 or
A3 in the upper left corner. Conclusion: there are 3 x 4 = 12 AAAA grids.
Now we construct a matching column grid. Fill the upper left quadrant after B1, B2, or B3. In the
example B2 has been chosen.
0
2
5
7

5
7
0
2

B2 (column grid), step 1


2 7
0 5
7 2
5 0

Consider the 5th column. To maintain the panmagic properties position 1 and 2 must be filled
with the digits 0 and 2, so the sequence becomes 0-2-5-7 or 2-0-7-5. In the example 0-2-5-7 has
been chosen, which means repeating the first quadrant.
0
2
5
7

5
7
0
2

B2 (column grid), step 2


2 7 0 5 2 7
0 5 2 7 0 5
7 2 5 0 7 2
5 0 7 2 5 0

133

The down half of the column grid must be filled with the digits 1, 3, 4, and 6. For the 5th row
there are two options: 4-1-6-3 of 1-4-3-6. In the example 4-1-6-3 has been chosen. With both
options you can finish the down left and right quadrants, and maintaining the B-structure.

0
2
5
7
4

0
2
5
7
4
6
1
3

5
7
0
2
1

B2 (column grid), step 3


2 7 0 5 2 7
0 5 2 7 0 5
7 2 5 0 7 2
5 0 7 2 5 0
6 3 4 1 6 3

5
7
0
2
1
3
4
6

B2 (column grid), step 4


2 7 0 5 2 7
0 5 2 7 0 5
7 2 5 0 7 2
5 0 7 2 5 0
6 3 4 1 6 3
4 1 6 3 4 1
3 6 1 4 3 6
1 4 3 6 1 4

In total there are 3 (B1, B2, B3) x 2 (options of step 3) x 2 (options of step 4) = 12 different
BBBB grids.
Finally the magic square can be composed:
1x digit from row grid +1 + 8x digit from column grid = most perfect 8x8 magic square
0
7
1

7
0
6

6
1
7

1
6
0

2
5
3

5
2
4

4
3
5

3
4
2

0
2
5

5
7
0

2
0
7

7
5
2

0
2
5

5
7
0

2
0
7

7
5
2

1
24
42

48
57
7

23
2
64

58
47
17

3
22
44

46
59
5

21
4
62

60
45
19

6
0
7
1

1
7
0
6

0
6
1
7

7
1
6
0

4
2
5
3

3
5
2
4

2
4
3
5

5
3
4
2

7
4
6
1

2
1
3
4

5
6
4
3

0
3
1
6

7
4
6
1

2
1
3
4

5
6
4
3

0
3
1
6

63
33
56
10

18
16
25
39

41
55
34
32

8
26
15
49

61
35
54
12

20
14
27
37

43
53
36
30

6
28
13
51

134

31

50

40

29

52

11

The combination A/B gives in total 12x12 = 144 possibilities. Structure A and B are no
reflections of each other; consequently the combination B/A (= swapping row and column grids)
gives another 144 squares, and the total amount of squares of combination 2 is 144 + 144 = 288.
See also quadrant method applied to construct a most perfect 12x12 A/B panmagic square on the
website of Willem Barink: http://wba.novaloka.nl/magic-squares.html

Illustration group 3
Magic squares of group 3 can be produced by means of combining C-grids with C*-grids
combination 3a), and C-grids with C*-grids (combination 3b).
First you construct the row grid. Fill the upper left quadrant after C1, C3, or C5. In the example
C1 (combination 3a) has been chosen.

0
7
6
1

6
1
0
7

C1 (row grid), step 1


1 7
6 0
7 1
0 6

Consider the 5th column. To maintain the panmagic properties position 2 and 3 must be filled
with the digits 7 and 6, so the sequence becomes 0-7-6-1 or 1-6-7-0. With both options you can
finish the upper-right quadrant, maintaining the C-structure (N.B.: Make sure that when you
would have chosen C2 (combination 3b) upper-left, you would have been forced to fill the downleft quadrant with the digits 0,7,1,6.). In the example the sequence 0-7-6-1 has been chosen.
0
7
6
1

C1 (row grid), step 2


6 1 7 0 6 1
1 6 0 7 1 6
0 7 1 6 0 7
7 0 6 1 7 0

7
0
1
6

135

38

The down half of the grid must be filled in with the digits 2, 3, 4, and 5. Row 5 can only be filled
with 2-4-3-5, or 4-2-5-3. In the example 2-4-3-5 has been chosen. With both options you can
finish the down-left and down-right quadrants, maintaining the C-structure.

0
7
6
1
2

C1 (row grid), step 3


6 1 7 0 6 1
1 6 0 7 1 6
0 7 1 6 0 7
7 0 6 1 7 0
4 3 5 2 4 3

7
0
1
6
5

0
7
6
1
2
5
4
3

C1 (row grid), step 4


6 1 7 0 6 1
1 6 0 7 1 6
0 7 1 6 0 7
7 0 6 1 7 0
4 3 5 2 4 3
3 4 2 5 3 4
2 5 3 4 2 5
5 2 4 3 5 2

7
0
1
6
5
2
3
4

In total there are 3 (C1, C3, C5) x 2 (options of step 3) x 2 (options of step 4) = 12 different row
grids.
Construction of a matching column grid goes the same way. By experiment you can find out that
you have to start the grid with C1*, C3* or C5*. If you start the grid with C2*, C4* or C6* there
is no solution to complete a matching column grid. Keep in mind that when having started the
row grid with C1, C3 or C5, then you have to start the column grid with C1*, C3*, or C5*.
The same is valid for C2, C4, and C6.
Started the column grid with C1*, C3* or C5*, there are 2 options to continue in the upper right
quadrant, and two options to continue in the down left quadrant, so the amount of matching grids
is 4. So, the above row grid has 3 x 4 = 12 matching column grids.
See below one of the the combinations C1/C1*.
1x digit from row grid +1 + 8x digit from column grid = most perfect 8x8 magic square
136

0
7
6
1
2
5
4
3

6
1
0
7
4
3
2
5

1
6
7
0
3
4
5
2

7
0
1
6
5
2
3
4

0
7
6
1
2
5
4
3

6
1
0
7
4
3
2
5

1
6
7
0
3
4
5
2

7
0
1
6
5
2
3
4

0
6
1
7
0
6
1
7

7
1
6
0
7
1
6
0

6
0
7
1
6
0
7
1

1
7
0
6
1
7
0
6

2
4
3
5
2
4
3
5

5
3
4
2
5
3
4
2

4
2
5
3
4
2
5
3

3
5
2
4
3
5
2
4

1
56
15
58
3
54
13
60

63
10
49
8
61
12
51
6

50
7
64
9
52
5
62
11

16
57
2
55
14
59
4
53

17
40
31
42
19
38
29
44

47
26
33
24
45
28
35
22

34
23
48
25
36
21
46
27

The combination C/C* gives in total 12x12 = 144 possibilities. The combination C*/C (=
swapping row and column grids) gives no new squares. So the total number of squares of group
3a is 144. Analogously group 3b (combination C/C*) gives also 144 squares., which makes in
total 288 squares for group 3.
In the C/C*- combination a quarter ( = 36) of the produced squares contains the extra magic
property X. This can be deduced from above example, combined with the following arguments:
- Half of the rowgrids have rows with a suited sequence of digits, e.g. 0-6-1-7-0-6-1-7 is
suited, 0-6-1-7-1-7-0-6 is not, see above example;
- Likewise half of the columngrids have colums with a suited sequence of digits.
See quadrant method applied to construct a most perfect panmagic 12x12 and 16x16 C/C* square
(with the extra magic property X) on the website of Willem Barink:
http://wba.novaloka.nl/magic-squares.html
Illustration group 4
Magic squares of group 4 can be constructed by means of combining row grids consisting of A-,
B-, C- and C-quadrants with column grids of the same, reflected structures. There are the
following 3 options to combine the ABC-grids, corresponding with group 4a, 4b and 4c in the
table of combinations:
1.
C A*
B C*

C* B*
A C

2.
C A
B* C*

C* B
A* C

3.
A C
C* B*

.
B C*
C A*

Make sure that options 1 and 2 are reflexive combinations, but that option 2 is not (cannot be!) a
reflection of option 1. Make also sure that option 3 is a non-reflexive combination.
In the below illustration is chosen for option 2 (combination 4b).
First you construct the CA*BC* row grid. Fill the upper left quadrant after C2, C4, or C6. In the
example C2 has been chosen.

0
7
1
6

C2 (row grid), step 1


1 6 7
6 1 0
0 7 6
7 0 1
137

32
41
18
39
30
43
20
37

In the 5th row you can only continue with 0-1-6-7 or 1-0-7-6. In the example 0-1-6-7 has been
chosen. Because of option 2, the down-left corner must be finished after B1*.
0
7
1
6
0
6
1
7

1
6
0
7
1
7
0
6

C2 (row grid), step 2


6 7
1 0
7 6
0 1
6 7
0 1
7 6
1 0
B

The right half of the row grid must be filled with the digits 2, 3, 4, and 5. In column 5 only the
sequences 2-5-3-4, and 4-3-5-2 are possible. In the example 2-5-3-4 has been chosen. With both
options you can to finish the upper right quadrant with an A-structure (our choice, option 2).
Then the down right quadrant follows automatically (and has obviously the C*-structure).
0
7
1
6
0
6
1
7

C2 (row grid), step 3


1 6 7 2 5 4
6 1 0 5 2 3
0 7 6 3 4 5
7 0 1 4 3 2
1 6 7
7 0 1
0 7 6
6 1 0

A
3
4
2
5

0
7
1
6
0
6
1
7

B
C2 (row grid), step 4 A
1 6 7 2 5 4 3
6 1 0 5 2 3 4
0 7 6 3 4 5 2
7 0 1 4 3 2 5
1 6 7 2 5 4 3
7 0 1 4 3 2 5
0 7 6 3 4 5 2
6 1 0 5 2 3 4

138

C*

In total there are 3 (C2, C4, C6) x 2 (options of step 3) x 2 (options of step 4) = 12 different
CABC* row grids.
Now you construct the column grid. Fill the upper left corner with a C*-structure, that means
C2*, C4* or C6*. In the example below C6* has been chosen.. Then the top right quadrant has
been completed in B (two options). Further the down left quadrant has been completed in A,
again two options.
0
4
3
7
1
6
2
5

7
3
4
0
6
1
5
2

C6*
4
0
7
3
5
2
6
1
A

(column grid) B
3 0 3 4
7 4 7 0
0 3 0 7
4 7 4 3
2 1 2 5
5 6 5 2
1 2 1 6
6 5 6 1
C

7
3
4
0
6
1
5
2

The amount of matching C*BAC column grids is 3 x 2 x 2 = 12.


Next row and column grid can be combined to the final magic square.
1x digit from row grid +1
0
7
1
6
0
6
1
7

1
6
0
7
1
7
0
6

6
1
7
0
6
0
7
1

7
0
6
1
7
1
6
0

2
5
3
4
2
4
3
5

5
2
4
3
5
3
4
2

4
3
5
2
4
2
5
3

3
4
2
5
3
5
2
4

+ 8x digit from column grid


0
4
3
7
1
6
2
5

7
3
4
0
6
1
5
2

4
0
7
3
5
2
6
1

3
7
0
4
2
5
1
6

0
4
3
7
1
6
2
5

3
7
0
4
2
5
1
6

4
0
7
3
5
2
6
1

7
3
4
0
6
1
5
2

= most perfect 8x8 magic square


1
40
26
63
9
55
18
48

58
31
33
8
50
16
41
23

39
2
64
25
47
17
56
10

32
57
7
34
24
42
15
49

3
38
28
61
11
53
20
46

30
59
5
36
22
44
13
51

37
4
62
27
45
19
54
12

60
29
35
6
52
14
43
21

The combination CABC*/C*BAC gives in total 12x12 = 144 squares. Being a reflexive
combination, swapping gives no new squares.
The row and column grids of combination 4a are constructed in a similar way as combination 4b,
and the combination gives also 144 squares.
Finally an example of the non-reflexive combination 4c, in which an ACC*B- row grid has been
combined with a BC*CA-column grid.
1x digit from row grid +1 + 8x digit from column grid = most perfect 8x8 magic square
0

139

1 16 53 60 17 44 37 32

7
3
4
1
5
2
6

0
4
3
6
2
5
1

3
7
0
5
1
6
2

4
0
7
2
6
1
5

7
3
4
1
5
2
6

4
0
7
2
6
1
5

3
7
0
5
1
6
2

0
4
3
6
2
5
1

6
1
7
0
7
1
6

7
0
6
1
6
0
7

0
7
1
6
1
7
0

1
6
0
7
0
6
1

4
3
5
2
5
3
4

3
4
2
5
2
4
3

2
5
3
4
3
5
2

5
2
4
3
4
2
5

56
12
61
2
62
11
55

57
5
52
15
51
6
58

4
64
9
54
10
63
3

13
49
8
59
7
50
14

40
28
45
18
46
27
39

29
33
24
43
23
34
30

20
48
25
38
26
47
19

41
21
36
31
35
22
42

Again there are 3x2x2 row grids and 3x2x2 column grids. The total number of squares that can
be generated in group 4c is: 12 (row grids) x 12 (column grids) x 2 (swapping row and column
grids) = 288.
In total the combinations of group 4 produce 144 + 144 + 288 = 576 squares.

Illustration group 5
Magic squares of group 5 can be constructed by means of combining AC or BC row grids with
BC* or AC* column grids and vice versa. See below for the possible combinations.
1.
A A
C* C*

B B
C C

2.
B C*
B C*

A C
A C

3.
C C
B* B*

C* C*
A* A*

4.
C A*
C A*

C* B*
C* B*

Note that none of the options is a reflexive combination. Option 1 is combination 5d in the
combination table, option 2 is 5c, option 3 is 5b and option 4 is 5a.
In the below illustration combination 5c (option 2) has been chosen. First you construct the BC*
row grid. Fill the top left quadrant after B1, B2 or B3. In the example B2 has been chosen.

0
2
5
7

5
7
0
2

B2 (row grid), step 1


2 7
0 5
7 2
5 0

140

The 5th column necessarily needs 0-2-5-7 or 2-0-7-5. With both options the upper right
quadrant can be finished with a C*-structure. (Note that C*- does not work!). In the example 0-25-7 has been chosen.

0
2
5
7

B2
5
7
0
2

(row grid), step 2 C*


2 7 0 7 2 5
0 5 2 5 0 7
7 2 5 2 7 0
5 0 7 0 5 2

The down half of the row grid must be filled with the digits 1, 3, 4, and 6. Row 5 of the down left
quadrant needs necessarily 1-4-3-6, or 4-1-6-3. In the example 1-4-3-6 has been chosen, and the
quadrant is finished following the B-structure. The down right quadrant follows automatically
and has (obviously) also the C*-structure.

0
2
5
7
1
3
4
6

5
7
0
2
4
6
1
3

B2 (row grid), step 3


2 7 0 7 2
0 5 2 5 0
7 2 5 2 7
5 0 7 0 5
3 6
1 4
6 3
4 1

5
7
0
2

0
2
5
7
1
3
4
6

B2
5
7
0
2
4
6
1
3

(row grid), step 4 C*


2 7 0 7 2 5
0 5 2 5 0 7
7 2 5 2 7 0
5 0 7 0 5 2
3 6 1 6 3 4
1 4 3 4 1 6
6 3 4 3 6 1
4 1 6 1 4 3

141

C*

In total there are 3 (B1, B2, B3) x 2 (options of step 2) x 2 (options of step 3) = 12 different
BC*BC* row grids.
Now you construct an ACAC column grid. For example the following one.

0
7
1
6
0
7
1
6

7
0
6
1
7
0
6
1

A1 (column grid) C
6 1 2 3 4
1 6 5 4 3
7 0 3 2 5
0 7 4 5 2
6 1 2 3 4
1 6 5 4 3
7 0 3 2 5
0 7 4 5 2
A
C

5
2
4
3
5
2
4
3

And the final square. See below


1x digit from row grid +1
0
2
5
7
1
3
4
6

5
7
0
2
4
6
1
3

2
0
7
5
3
1
6
4

7
5
2
0
6
4
3
1

0
2
5
7
1
3
4
6

7
5
2
0
6
4
3
1

2
0
7
5
3
1
6
4

5
7
0
2
4
6
1
3

+ 8x digit from column grid


0
7
1
6
0
7
1
6

7
0
6
1
7
0
6
1

6
1
7
0
6
1
7
0

1
6
0
7
1
6
0
7

2
5
3
4
2
5
3
4

3
4
2
5
3
4
2
5

4
3
5
2
4
3
5
2

5
2
4
3
5
2
4
3

= most perfect 8x8 magic square


1
59
14
56
2
60
13
55

62
8
49
11
61
7
50
12

51
9
64
6
52
10
63
5

16
54
3
57
15
53
4
58

17
43
30
40
18
44
29
39

32
38
19
41
31
37
20
42

35
25
48
22
36
26
47
21

46
24
33
27
45
23
34
28

There are 3x2x2 BC*BC* row grids and 3x2x2 ACAC column grids. The total amount of squares
that can be generated with combination 5c is: 12 (row grids) x 12 (column grids) x 2 (swapping
row and column grids) = 288
The row and column grids of the other combinations of group 5 are produced in a similar way as
group 5c. See the following example, in which a CCBB- row grid has been combined with a
C*C*AA-column grid (combination 5b). Also this combination, being non-reflexive, produces
288 squares.
1x digit from row grid +1
0 4 3 7 1 5 2 6
7 3 4 0 6 2 5 1

+ 8x digit from column grid


0 7 1 6 1 6 0 7
1 6 0 7 0 7 1 6
142

= most perfect 8x8 magic square


1 61 12 56 10 54
16 52

5 57

3 63

7 59 14 50

4
3
0
3
4
7

0
7
4
7
0
3

7
0
3
0
7
4

3
4
7
4
3
0

5
2
1
2
5
6

1
6
5
6
1
2

6
1
2
1
6
5

2
5
6
5
2
1

6
7
4
3
2
5

1
0
3
4
5
2

7
6
5
2
3
4

0
1
2
5
4
3

7
6
5
2
3
4

0
1
2
5
4
3

6
7
4
3
2
5

1
0
3
4
5
2

53

9 64

4 62

2 55 11

60

8 49 13 51 15 58

33 29 44 24 42 22 35 31
28 40 17 45 19 47 26 38
21 41 32 36 30 34 23 43
48 20 37 25 39 27 46 18

In total the combinations of group 5 produce 4 x 288 = 1152 squares.

General information group 6 -10


In the foregoing groups the quadrants consisted of 4 times 4 digits. In group 6-10 the quadrants
consist of 2 times 8 digits.
How many 8x8 H-, K-, and combined HK-grids are possible?
Fill the top left quadrant after H1, H2, H3, H4, H5 or H6. In the example H4 has been chosen.
0
6
5
3

5
3
0
6

H4
2
4
7
1

7
1
2
4

In the upper-right right quadrant there are 4 options, 2 with a H-structure, and 2 with a Kstructure.

0
6
5
3

H4
5 2
3 4
0 7
6 1

7
1
2
4

0
6
5
3

K4
7 2
1 4
2 7
4 1

5
3
0
6

2
4
7
1

7
1
2
4

H
0
6
5
3

5
3
0
6

2
4
7
1

K
5 0
3 6
0 5
6 3

7
1
2
4

Independent of the above options, for the down-left quadrant 8 options are possible, all with Hstructure:
H4
0 5 2 7

H
5 0 7 2

H
4 1 6 3

H
1 4 3 6

143

6 3 4 1
5 0 7 2
3 6 1 4

3 6 1 4
0 5 2 7
6 3 4 1

2 7 0 5
1 4 3 6
7 2 5 0

7 2 5 0
4 1 6 3
2 7 0 5

0
3
5
6

5
6
0
3

4
7
1
2

1
2
4
7

5 2
6 1
0 7
3 4
H3

7
4
2
1

0 7
3 4
5 2
6 1
H

2
1
7
4

1
2
4
7
H

6
5
3
0

3
0
6
5

4 3
7 0
1 6
2 5
H

6
5
3
0

The down-right quadrant follows automatically, and has necessarily the structure of the upperright quadrant. Below an example of both a HHHH- and a HKHK-grid is given:

0
6
5
3
4
2
1
7

H4
5
3
0
6
1
7
4
2

2
4
7
1
6
0
3
5

7
1
2
4
3
5
6
0

2
4
7
1
6
0
3
5

H
7
1
2
4
3
5
6
0

0
6
5
3
4
2
1
7

5
3
0
6
1
7
4
2

H4
K
0 5 2 7 0 7 2 5
6 3 4 1 6 1 4 3
5 0 7 2 5 2 7 0
3 6 1 4 3 4 1 6
4 1 6 3 4 3 6 1
2 7 0 5 2 5 0 7
1 4 3 6 1 6 3 4
7 2 5 0 7 0 5 2
From above reasoning it will be clear that there are 16 H4HHH and 16 H4KHK-grids.
If you start with a K-quadrant in the upper-left, then you get an analogous reasoning. For
example starting with K4 as the upper-left quadrant, there are the following options for the upperright quadrant:
0
6
5
3

K4
7 2
1 4
2 7
4 1

5
3
0
6

2
4
7
1

H
7 0
1 6
2 5
4 3

5
3
0
6

2
4
7
1

K
5
3
0
6

0
6
5
3

7
1
2
4

H4
0 5
6 3
5 0
3 6

2
4
7
1

7
1
2
4

144

Independent of the above options, for the down-left quadrant there are 8 options, all with Kstructure:

0
6
5
3

K4
7 2
1 4
2 7
4 1

0
3
5
6

7
4
2
1

5
3
0
6

1
7
4
2

6
0
3
5

2 5
1 6
7 0
4 3
K3

1
2
4
7

6
5
3
0

K
3
5
6
0
3
0
6
5
K

4
2
1
7

4
2
1
7

3
5
6
0

4
7
1
2

4
7
1
2

3
0
6
5

K
6
0
3
5
6
5
3
0
K

1
7
4
2

5
3
0
6

2
4
7
1

1
2
4
7

5
6
0
3

2
1
7
4

K
7
1
2
4
7
4
2
1
K

0
6
5
3
0
3
5
6

And again there is the possibility to compose 16 K4KKK- and 16 K4HKH-grids.


As there are 6 H- or K-quadrants to start with, there are 6 x 16 = 96 (homogeneous) HHHH grids,
96 (homogeneous) KKKK grids, 96 (mixed) HKHK grids and 96 (mixed) KHKH grids.
The table of combinations shows that the grids can be combined in 5 different ways:
Group 6 : HHHH/H*H*H*H*,
Group 7 : KKKK/K*K*K*K*,
Group 8 : HHHH/K*K*K*K*,
Group 9 : 4 variants of H/M where H stands for homogeneous, and M for mixed grid,
Group10: 3 variants of M/M.

145

Illustration group 6
In the preceding general information group 6-10 the following rowgrid has been constructed:

0
6
5
3
4
2
1
7

5
3
0
6
1
7
4
2

H4 (row grid)
2 7 2 7
4 1 4 1
7 2 7 2
1 4 1 4
6 3 6 3
0 5 0 5
3 6 3 6
5 0 5 0

0
6
5
3
4
2
1
7

5
3
0
6
1
7
4
2

Now we are going to construct a matching columngrid with H-structure.


Fill the top left quadrant after H1*, H2*, H3*, H4*, H5* or H6*. In the example H5* has been
chosen.

0
3
4
7

6
5
2
1

H5*
3
0
7
4

(column grid), step 1


5
6
1
2

The 5th row can only be filled with 4-2-7-1 (the alternative 0-6-3-5 would immediately lead to
double pairings when composing the final magic square, just try!). Maintaining the H*-structure
the quadrant can only be filled as follows:
0
3
4
7
4
7
0
3

6
5
2
1
2
1
6
5

H5*
3
0
7
4
7
4
3
0

(column grid), step 2


5
6
1
2
1
2
5
6

Important: Note that filling the down-left quadrant after the K*-structure would lead
immediately lead to doubling when composing the final magic square (just try!).
146

In the 5th column only 0-3-4-7 and 2-1-6-5 are possible. In the example 2-1-6-5 has been
chosen.With both options you can finish the upper-right quadrant, but only when maintaining the
H*-structure. The down right quadrant follows automatically, and has necessarily also the H*structure
0
3
4
7
4
7
0
3

6
5
2
1
2
1
6
5

H5*
3
0
7
4
7
4
3
0

0
3
4
7
4
7
0
3

6
5
2
1
2
1
6
5

H5*
3
0
7
4
7
4
3
0

(column grid), step 3


5 2 4 1 7
6 1 7 2 4
1 6 0 5 3
2 5 3 6 0
1
2
5
6
(column grid), step 4
5 2 4 1 7
6 1 7 2 4
1 6 0 5 3
2 5 3 6 0
1 6 0 5 3
2 5 3 6 0
5 2 4 1 7
6 1 7 2 4

Starting the upper-left quadrant with the other H*-fillings leads also to matching column grids.
So, in total there are 6 (H1* ..H6*) x 2 (see options of step 3) = 12 different column grids.
Below you see the final magic square composed with the above grids:
1x digit from row grid +1 + 8x digit from column grid = most perfect 8x8 magic square
0
6
5
3
4
2
1
7

5
3
0
6
1
7
4
2

2
4
7
1
6
0
3
5

7
1
2
4
3
5
6
0

2
4
7
1
6
0
3
5

7
1
2
4
3
5
6
0

0
6
5
3
4
2
1
7

5
3
0
6
1
7
4
2

0
3
4
7
4
7
0
3

6
5
2
1
2
1
6
5

3
0
7
4
7
4
3
0

5
6
1
2
1
2
5
6

2
1
6
5
6
5
2
1

H*

4
7
0
3
0
3
4
7

1
2
5
6
5
6
1
2

7
4
3
0
3
0
7
4

1 54 27 48 19 40 9 62
31 44 5 50 13 58 23 36
38 17 64 11 56 3 46 25
60
37
59
2
32

15
18
16
53
43

34
63
33
28
6

21
12
22
47
49

42
55
41
20
14

29
4
30
39
57

52 7
45 26
51 8
10 61
24 35

H*

Important: Note that when we swap the 6th and the 8th row in the above construction the
type of combination changes from HHHH/H*H*H*H* into HHHH/H*H*K*K*, see below :

147

1x digit from row grid +1 + 8x digit from column grid = most perfect 8x8 magic square
0
6
5
3
4
7
1
2

5
3
0
6
1
2
4
7

2
4
7
1
6
5
3
0

7
1
2
4
3
0
6
5

2
4
7
1
6
5
3
0

7
1
2
4
3
0
6
5

H*

0
6
5
3
4
7
1
2

5
3
0
6
1
2
4
7

0
3
4
7
4
3
0
7

6
5
2
1
2
5
6
1

H*

3
0
7
4
7
0
3
4

5
6
1
2
1
6
5
2

2
1
6
5
6
1
2
5

K*

4
7
0
3
0
7
4
3

1
2
5
6
5
2
1
6

7
4
3
0
3
4
7
0

1
31
38
60
37
32
2
59

54
44
17
15
18
43
53
16

27
5
64
34
63
6
28
33

48
50
11
21
12
49
47
22

19
13
56
42
55
14
20
41

40
58
3
29
4
57
39
30

9
23
46
52
45
24
10
51

62
36
25
7
26
35
61
8

K*

Moreover, when trying to reconstruct the downleft quadrant of the column grid after H*structure you will find out that this is impossible, it now must necessarily be completed in K* .
This is due to the fact that in H- and K-quadrants swapping of rows does not change the structure,
while the same swapping in H*- and K*-quadrants does! A consequence is that only half of the
amount of HHHH row-grids can have a column grid in H*H*H*H*.
Now it is useful to go back for a moment to the general information 6-10 and consider again the
8 options to complete the down left quadrant: All HHHH rowgrids constructed with H4 in the
upper-left quadrant combined with option 1 up to 4 down-left can match with H*H*H*H*
column grids, combined with option 5 to 8 down-left necessarily leads to H*H*K*K* column
grids. This effect is valid in all H,K-squares.
The total amount of different squares that can be produced in group 6 is: 48 (row grids) x 12
(column grids) = 576. As the combination is reflexive, swapping gives no new squares.
Illustration group 7
The construction of K-squares goes completely analogous with the construction of the H-squares.
For detailed explanation of the construction, see general information group 6-10. See below two
examples of group 7. Note that in both examples the constructed magic square has the extra
magic property X (shown in blue).
1x digit from row grid +1 + 8x digit from column grid = most perfect 8x8 magic square
0
3
5
6
0
3
5
6

7
4
2
1
7
4
2
1

2
1
7
4
2
1
7
4

5
6
0
3
5
6
0
3

0
3
5
6
0
3
5
6

7
4
2
1
7
4
2
1

2
1
7
4
2
1
7
4

5
6
0
3
5
6
0
3

0
7
2
5
2
5
0
7

3
4
1
6
1
6
3
4

5
2
7
0
7
0
5
2

6
1
4
3
4
3
6
1

1
6
3
4
3
4
1
6

2
5
0
7
0
7
2
5

4
3
6
1
6
1
4
3

7
0
5
2
5
2
7
0

1 32 43 54 9 24 35 62
60 37 18 15 52 45 26 7
22 11 64 33 30 3 56 41
47
17
44
6
63

50 5 28 39 58
16 59 38 25 8
53 2 31 36 61
27 48 49 14 19
34 21 12 55 42

13
51
10
40
29

20
46
23
57
4

1x digit from row grid +1 + 8x digit from column grid = most perfect 8x8 magic square

148

0
3
5
6
1
2
4
7

7
4
2
1
6
5
3
0

2
1
7
4
3
0
6
5

5
6
0
3
4
7
1
2

0
3
5
6
1
2
4
7

7
4
2
1
6
5
3
0

2
1
7
4
3
0
6
5

5
6
0
3
4
7
1
2

0
7
2
5
0
7
2
5

3
4
1
6
3
4
1
6

5
2
7
0
5
2
7
0

6
1
4
3
6
1
4
3

1
6
3
4
1
6
3
4

2
5
0
7
2
5
0
7

4
3
6
1
4
3
6
1

7
0
5
2
7
0
5
2

1
60
22
47
2
59
21
48

32
37
11
50
31
38
12
49

43
18
64
5
44
17
63
6

54
15
33
28
53
16
34
27

9
52
30
39
10
51
29
40

24
45
3
58
23
46
4
57

35
26
56
13
36
25
55
14

62
7
41
20
61
8
42
19

The total number of squares of group 7 is: 48 (row grids) x 12 (column grids) = 576; a quarter of
them = 144 ( half of the row grids x half of the column grids) shows the magic property X.
Illustration group 8
Magic squares of group 8 can be constructed by means of combining row grids consisting of Hquadrants with column grids consisting of diagonally reflected K-quadrants, and vice versa.
For detailed explanation of the construction of the grids, see general information group 6-10.
Below two examples are shown.
1x digit from row grid +1 + 8x digit from column grid = most perfect 8x8 magic square
0
6
5
3
0
6
5
3

5
3
0
6
5
3
0
6

2
4
7
1
2
4
7
1

7
1
2
4
7
1
2
4

0
6
5
3
0
6
5
3

5
3
0
6
5
3
0
6

2
4
7
1
2
4
7
1

7
1
2
4
7
1
2
4

0
7
2
5
2
5
0
7

6
1
4
3
4
3
6
1

5
2
7
0
7
0
5
2

3
4
1
6
1
6
3
4

1
6
3
4
3
4
1
6

7
0
5
2
5
2
7
0

4
3
6
1
6
1
4
3

2
5
0
7
0
7
2
5

1
63
22
44
17
47
6
60

54
12
33
31
38
28
49
15

43
21
64
2
59
5
48
18

32
34
11
53
16
50
27
37

9
55
30
36
25
39
14
52

62
4
41
23
46
20
57
7

35
29
56
10
51
13
40
26

24
42
3
61
8
58
19
45

1x digit from row grid +1 + 8x digit from column grid = most perfect 8x8 magic square
0
6
5
3
0
6
5
3

5
3
0
6
5
3
0
6

2
4
7
1
2
4
7
1

7
1
2
4
7
1
2
4

0
6
5
3
0
6
5
3

5
3
0
6
5
3
0
6

2
4
7
1
2
4
7
1

7
1
2
4
7
1
2
4

0
7
2
5
2
5
0
7

6
1
4
3
4
3
6
1

5
2
7
0
7
0
5
2

3
4
1
6
1
6
3
4

5
2
7
0
7
0
5
2

3
4
1
6
1
6
3
4

0
7
2
5
2
5
0
7

6
1
4
3
4
3
6
1

1 54 43 32 41 30 3 56
63 12 21 34 23 36 61 10
22 33 64 11 62 9 24 35
44
17
47
6
60

31 2 53 4 55
38 59 16 57 14
28 5 50 7 52
49 48 27 46 25
15 18 37 20 39

42
19
45
8
58

29
40
26
51
13

The total number of squares of group 8 is: 48 (row grids) x 12 (column grids) x 2 (swapping row
and column grids) = 1152.

149

Illustration group 9
In magic squares of group 9 one of the grids is of the mixed HK type. An illustrative example has
already been given when treating group 6. The table of combinations shows 4 different, nonreflexive combinations, all of them generate 1152 squares.
Below you find some new examples. First a KKKK/K*K*H*H* example. Developed from
swapping the 6th and 8th row of the first KKKK/K*K*K*K* example of group 7. The swapping
makes the extra magic disappear.
1x digit from row grid +1 + 8x digit from column grid = most perfect 8x8 magic square
0
3
5
6
0
6
5
3

7
4
2
1
7
1
2
4

2
1
7
4
2
4
7
1

5
6
0
3
5
3
0
6

0
3
5
6
0
6
5
3

7
4
2
1
7
1
2
4

2
1
7
4
2
4
7
1

5
6
0
3
5
3
0
6

0
7
2
5
2
7
0
5

3
4
1
6
1
4
3
6

5
2
7
0
7
2
5
0

6
1
4
3
4
1
6
3

1
6
3
4
3
6
1
4

2
5
0
7
0
5
2
7

4
3
6
1
6
3
4
1

7
0
5
2
5
0
7
2

1
60
22
47
17
63
6

32
37
11
50
16
34
27

44 53

43
18
64
5
59
21
48

54
15
33
28
38
12
49

9
52
30
39
25
55
14

24
45
3
58
8
42
19

35
26
56
13
51
29
40

62
7
41
20
46
4
57

2 31 36 61 10 23

And a transformation of the HHHH/K*K*K*K* example of group 8 into a HHHH/K*K*H*H*


combination:
1x digit from row grid +1 + 8x digit from column grid = most perfect 8x8 magic square
0
6
5
3
0
3
5
6

5
3
0
6
5
6
0
3

2
4
7
1
2
1
7
4

7
1
2
4
7
4
2
1

0
6
5
3
0
3
5
6

5
3
0
6
5
6
0
3

2
4
7
1
2
1
7
4

7
1
2
4
7
4
2
1

0
7
2
5
2
7
0
5

6
1
4
3
4
1
6
3

5
2
7
0
7
2
5
0

3
4
1
6
1
4
3
6

1
6
3
4
3
6
1
4

7
0
5
2
5
0
7
2

4
3
6
1
6
3
4
1

2
5
0
7
0
5
2
7

All examples stand for an amount of 48 x 12 x 2 = 1152 squares.

150

1
63
22
44
17
60
6
47

54
12
33
31
38
15
49
28

43
21
64
2
59
18
48
5

32
34
11
53
16
37
27
50

9
55
30
36
25
52
14
39

62
4
41
23
46
7
57
20

35
29
56
10
51
26
40
13

24
42
3
61
8
45
19
58

Illustration group 10
Both grids consist of H- and K-quadrants. There are 3 different combinations, two of them
reflexive, the third non-reflexive.
For detailed explanation of the construction of HK- and KH-grids, see the general information
group 6-10. See below two examples, one for combination 10a (reflexive) and one for
combination 10c (non reflexive).
1x digit HK row grid +1
0
6
5
3
4
7
1
2

5
3
0
6
1
2
4
7

2
4
7
1
6
5
3
0

7
1
2
4
3
0
6
5

0
6
5
3
4
7
1
2

7
1
2
4
3
0
6
5

2
4
7
1
6
5
3
0

+ 8x digit H*K* column grid = most perfect 8x8 magic square


5
3
0
6
1
2
4
7

0
5
2
7
2
5
0
7

6
3
4
1
4
3
6
1

5
0
7
2
7
0
5
2

3
6
1
4
1
6
3
4

1
4
3
6
3
4
1
6

2
7
0
5
0
7
2
5

4
1
6
3
6
1
4
3

7
2
5
0
5
2
7
0

1
47
22
60
21
48
2
59

54
28
33
15
34
27
53
16

43
5
64
18
63
6
44
17

32
50
11
37
12
49
31
38

9
39
30
52
29
40
10
51

24
58
3
45
4
57
23
46

35
13
56
26
55
14
36
25

62
20
41
7
42
19
61
8

The total number of squares of combination 10a is: 48 (row grids) x 12 (column grids) = 576.
Combination 10b behaves completely analogous, and generates also 576 squares.
And finally an example of combination 10c:
1x digit HK row grid +1
0
6
5
3
4
7
1
2

5
3
0
6
1
2
4
7

2
4
7
1
6
5
3
0

7
1
2
4
3
0
6
5

0
6
5
3
4
7
1
2

7
1
2
4
3
0
6
5

2
4
7
1
6
5
3
0

+ 8x digit K*H* column grid = most perfect 8x8 magic square


5
3
0
6
1
2
4
7

0
7
2
5
0
5
2
7

6
1
4
3
6
3
4
1

5
2
7
0
5
0
7
2

3
4
1
6
3
6
1
4

1
6
3
4
1
4
3
6

2
5
0
7
2
7
0
5

4
3
6
1
4
1
6
3

7
0
5
2
7
2
5
0

1
63
22
44
5
48
18
59

54
12
33
31
50
27
37
16

43
21
64
2
47
6
60
17

32
34
11
53
28
49
15
38

9
55
30
36
13
40
26
51

24
42
3
61
20
57
7
46

35
29
56
10
39
14
52
25

The total number of squares of combination 10c is: 48 (row grids) x 12 (column grids) x 2
(swapping row and column grids) = 1152.

151

62
4
41
23
58
19
45
8

General information group 11 - 19


Magic squares of group 10-18 are constructed by means of combining a grid consisting of Hand/or K-quadrants (each quadrant contains 2 times 8 digits), and a grid consisting of A-,B- and
C-quadrants (each quadrant contains 4 times 4 digits).
Half of the amount of homogeneous H-grids (HHHH-grids) can be matched with homogeneous
A- and with homogeneous C-grids, the other half can be matched with mixed AC-grids.
Analogously half of the homogeneous K-grids can be matched with homogeneous B- and with
homogeneous C-grids, the other half can be matched with mixed BC-grids.
Analogously half of the mixed HK- or KH-grids can be matched with mixed AC- and BC-grids,
the other half can be matched with mixed ACC*B- or CABC*-grids.

Illustration group 11
Magic squares of group 10 are constructed by means of combining H-grids with A-grids.
In the example below a row grid with H4 in all four quadrants has been chosen.

0
6
5
3
0
6
5
3

5
3
0
6
5
3
0
6

H4 (row grid)
2 7 0 5
4 1 6 3
7 2 5 0
1 4 3 6
2 7 0 5
4 1 6 3
7 2 5 0
1 4 3 6

2
4
7
1
2
4
7
1

7
1
2
4
7
1
2
4

Now the construction of the matching column grid. Fill the top left quadrant after A1, A2, or A3.
In the example A1 has been chosen. (Verify that A1*, A2* and A3* do not not work!).

0
7
1
6

A1 (column grid), step 1


7 6 1
0 1 6
6 7 0
1 0 7

152

In the 5th row only 1-6-7-0 is possible. And now you will find out that the third quadrant can
only be completed with an A-structure.
0
7
1
6
1
6
0
7

7
0
6
1
6
1
7
0

A1 (column grid), step 2


6 1
1 6
7 0
0 7
7 0
0 7
6 1
1 6

The right half of the row grid must be filled with the digits 2, 3, 4, and 5. In column 5 it is only
possible to fill in 2-5-3-4, or 4-3-5-2 . In the example 4-3-5-2 has been chosen. With both options
you can only finish the upper right quadrant successfully when maintaining the A-structure. The
down right quadrant follows automatically, and has necessarily also the A-structure.

0
7
1
6
1
6
0
7

0
7
1
6
1
6
0
7

7
0
6
1
6
1
7
0

A1 (column grid), step 3


6 1 4 3 2 5
1 6 3 4 5 2
7 0 5 2 3 4
0 7 2 5 4 3
7 0
0 7
6 1
1 6

7
0
6
1
6
1
7
0

A1 (column grid), step 4


6 1 4 3 2 5
1 6 3 4 5 2
7 0 5 2 3 4
0 7 2 5 4 3
7 0 5 2 3 4
0 7 2 5 4 3
6 1 4 3 2 5
1 6 3 4 5 2

In total there are 3 (A1, A2, A3) x 2 (options of step 3) = 6 different column grids.

153

Finally you can combine row and column grid to produce the magic square. The square below
contains the X magic property (shown in blue).
1x digit from row grid +1 + 8x digit from column grid = most perfect 8x8 magic square
0
6
5
3
0
6
5
3

5
3
0
6
5
3
0
6

2
4
7
1
2
4
7
1

7
1
2
4
7
1
2
4

0
6
5
3
0
6
5
3

5
3
0
6
5
3
0
6

2
4
7
1
2
4
7
1

7
1
2
4
7
1
2
4

0
7
1
6
1
6
0
7

7
0
6
1
6
1
7
0

6
1
7
0
7
0
6
1

1
6
0
7
0
7
1
6

4
3
5
2
5
2
4
3

3
4
2
5
2
5
3
4

2
5
3
4
3
4
2
5

5
2
4
3
4
3
5
2

1
63
14
52
9
55
6
60

62
4
49
15
54
12
57
7

51
13
64
2
59
5
56
10

16
50
3
61
8
58
11
53

33
31
46
20
41
23
38
28

30
36
17
47
22
44
25
39

19
45
32
34
27
37
24
42

48
18
35
29
40
26
43
21

The total amount of squares of group 10 is: 48 (row grids H) x 6 (column grids) x 2 (swapping
row and column grids) = 576; 24 x 6 = 144 of these squares have the extra magic property X.
Illustration group 12
Magic squares of group 12 are constructed by means of combining H-grids with C*-grids .
In the example below the same row grid as above (H4 repeated in all four quadrants) has been
chosen.
0
6
5
3
0
6
5
3

5
3
0
6
5
3
0
6

H4 (row grid)
2 7 0 5
4 1 6 3
7 2 5 0
1 4 3 6
2 7 0 5
4 1 6 3
7 2 5 0
1 4 3 6

2
4
7
1
2
4
7
1

7
1
2
4
7
1
2
4

Now you put C1*, C3* or C5* in the upper left corner (verify that C2*, C4* and C6* will not
work in giving a matching column grid). In the example C1* has been chosen.
0
6
1
7

C1* (column grid), step 1


7 6 1
1 0 7
6 7 0
0 1 6

154

In the 5th row you have only the matching option 1-6-7-0. And you only can finish the third
quadrant successfully when maintaining the C*-structure.
0
6
1
7
1
7
0
6

7
1
6
0
6
0
7
1

C1*
6
0
7
1
7
1
6
0

(column grid), step 2


1
7
0
6
0
6
1
7

The right half of the row grid must be filled in with the digits 2, 3, 4, and 5. Column 5 needs 2-43-5 or 4-2-5-3. In the example 2-4-3-5 has been chosen. With both options you can successfully
finish the upper right quadrant only when continuing the C*-structure. The down right quadrant
follows automatically, and has necessarily the C*-structure.

0
6
1
7
1
7
0
6

0
6
1
7
1
7
0
6

7
1
6
0
6
0
7
1

C1*
6
0
7
1
7
1
6
0

(column grid), step 3


1 2 5 4 3
7 4 3 2 5
0 3 4 5 2
6 5 2 3 4
0
6
1
7

7
1
6
0
6
0
7
1

C1*
6
0
7
1
7
1
6
0

(column grid), step 4


1 2 5 4 3
7 4 3 2 5
0 3 4 5 2
6 5 2 3 4
0 3 4 5 2
6 5 2 3 4
1 2 5 4 3
7 4 3 2 5

In total there are 3 (C1*, C3* or C5*) x 2 (options of step 3) = 6 different column grids.

155

Finally you can combine row and column grid to produce the magic square.
1x digit from row grid +1 + 8x digit from column grid = most perfect 8x8 magic square
0
6
5
3
0
6
5
3

5
3
0
6
5
3
0
6

2
4
7
1
2
4
7
1

7
1
2
4
7
1
2
4

0
6
5
3
0
6
5
3

5
3
0
6
5
3
0
6

2
4
7
1
2
4
7
1

7
1
2
4
7
1
2
4

0
6
1
7
1
7
0
6

7
1
6
0
6
0
7
1

6
0
7
1
7
1
6
0

1
7
0
6
0
6
1
7

2
4
3
5
3
5
2
4

5
3
4
2
4
2
5
3

4
2
5
3
5
3
4
2

3
5
2
4
2
4
3
5

1
55
14
60
9
63
6
52

62
12
49
7
54
4
57
15

51
5
64
10
59
13
56
2

16
58
3
53
8
50
11
61

17
39
30
44
25
47
22
36

46
28
33
23
38
20
41
31

35
21
48
26
43
29
40
18

32
42
19
37
24
34
27
45

The total number of squares of group 12 is: 48 (row grids H) x 6 (column grids) x 2 (swapping
row and column grids) = 576; none of these squares can have the extra magic property X.

Illustration group 13
Magic squares of group 13 are constructed by means of combining 8x8 H-grids with 8x8 AC- or
CA-grids.
Arbitrary we have constructed the following row grid:
0
6
5
3
1
2
4
7

5
3
0
6
4
7
1
2

H4 (row grid)
2 7 2 7
4 1 4 1
7 2 7 2
1 4 1 4
3 6 3 6
0 5 0 5
6 3 6 3
5 0 5 0

0
6
5
3
1
2
4
7

5
3
0
6
4
7
1
2

Now we must find a matching AC column grid. We start filling the top left quadrant after A1.
0
7
1
6

A1 (column grid), step 1


7 6 1
0 1 6
6 7 0
1 0 7

156

The 5th row needs necessarily 1-6-7-0. And you will find out that you can only finish the third
quadrant successfully when following the C* structure (if you follow the A-structure you get
double pairings when composing the final magic square):
0
7
1
6
1
7
0
6

A1 (column grid), step 2


7 6 1
0 1 6
6 7 0
1 0 7
6 7 0
0 1 6
7 6 1
1 0 7

Column 5 needs 2-5-3-4 or 4-3-5-2. In the example 2-5-3-4 has been chosen. With both options
you can finish the upper right quadrant only successfully when following the A-structure. The
down right quadrant follows automatically, and has necessarily the C*-structure.

0
7
1
6
1
7
0
6

A1 (column grid), step 3


7 6 1 2 5 4 3
0 1 6 5 2 3 4
6 7 0 3 4 5 2
1 0 7 4 3 2 5
6 7 0
0 1 6
7 6 1
1 0 7

0
7
1
6
1
7
0
6

A1 (column grid), step 4


7 6 1 2 5 4 3
0 1 6 5 2 3 4
6 7 0 3 4 5 2
1 0 7 4 3 2 5
6 7 0 3 4 5 2
0 1 6 5 2 3 4
7 6 1 2 5 4 3
1 0 7 4 3 2 5

Finally you can combine row and column grid to produce the magic square (group 13b)

157

1x digit from row grid +1 + 8x digit from column grid = most perfect 8x8 magic square
0
6
5
3
1
2
4
7

5
3
0
6
4
7
1
2

2
4
7
1
3
0
6
5

7
1
2
4
6
5
3
0

2
4
7
1
3
0
6
5

7
1
2
4
6
5
3
0

0
6
5
3
1
2
4
7

5
3
0
6
4
7
1
2

0
7
1
6
1
7
0
6

7
0
6
1
6
0
7
1

6
1
7
0
7
1
6
0

1
6
0
7
0
6
1
7

2
5
3
4
3
5
2
4

5
2
4
3
4
2
5
3

4
3
5
2
5
3
4
2

3
4
2
5
2
4
3
5

1
63
14
52
10
59
5
56

62
4
49
15
53
8
58
11

51
13
64
2
60
9
55
6

16
50
3
61
7
54
12
57

19
45
32
34
28
41
23
38

48
18
35
29
39
22
44
25

33
31
46
20
42
27
37
24

30
36
17
47
21
40
26
43

In total there are 3 (A1, A2 or A3) x 2 (options of step 3) = 6 different column grids.
And, we could have started the column grid with placing a C*-quadrant in the upperleft, see new
example below, group 13a:

1
7
6
4
2
3
5
8

H4
6 3
4 5
1 8
7 2
5 4
8 1
2 7
3 6
H

8
2
3
5
7
6
4
1

3
5
8
2
4
1
7
6

H
8 1
2 7
3 6
5 4
7 2
6 3
4 5
1 8
H

6
4
1
7
5
8
2
3

0
6
1
7
0
7
1
6

C1*
7 6 1
1 0 7
6 7 0
0 1 6
7 6 1
0 1 6
6 7 0
1 0 7
A1

2
4
3
5
2
5
3
4

C*
5 4
3 2
4 5
2 3
5 4
2 3
4 5
3 2
A

3
5
2
4
3
4
2
5

1
55
14
60
2
59
13
56

62
12
49
7
61
8
50
11

51
5
64
10
52
9
63
6

16
58
3
53
15
54
4
57

19
37
32
42
20
41
31
38

48
26
35
21
47
22
36
25

33
23
46
28
34
27
45
24

30
44
17
39
29
40
18
43

This possibility gives another 6 column grids. Note that starting with C2*, C4*, and C6* top left
does not lead to matching grids.
So, the total number of squares of group 13a +13b is: 48 (row grids H) x 12 (column grids AC or
CA) x 2 (swapping row and column grids) = 1152.
Illustration group 14
Magic squares of group 14 can be constructed by combining K-grids with B-grids.
The construction of row and column grids is similar to group 11.
See the following example:

158

1x digit from row grid +1 + 8x digit from column grid = most perfect 8x8 magic square
0
3
6
5
4
7
2
1

7
4
1
2
3
0
5
6

1
2
7
4
5
6
3
0

6
5
0
3
2
1
4
7

0
3
6
5
4
7
2
1

7
4
1
2
3
0
5
6

1
2
7
4
5
6
3
0

6
5
0
3
2
1
4
7

0
6
1
7
0
6
1
7

1
7
0
6
1
7
0
6

6
0
7
1
6
0
7
1

7
1
6
0
7
1
6
0

2
4
3
5
2
4
3
5

3
5
2
4
3
5
2
4

4
2
5
3
4
2
5
3

5
3
4
2
5
3
4
2

1
52
15
62
5
56
11
58

16
61
2
51
12
57
6
55

50
3
64
13
54
7
60
9

63
14
49
4
59
10
53
8

17
36
31
46
21
40
27
42

32
45
18
35
28
41
22
39

34
19
48
29
38
23
44
25

47
30
33
20
43
26
37
24

The total amount of squares of group 14 is 576.


Illustration group 15
Magic squares of group 15 are constructed by combining K-grids with C-grids.
The construction of row and column grids is similar to group 12.
See the following example (note that the row grid is the same as in the example of group 14):

1x digit from row grid +1 + 8x digit from column grid = most perfect 8x8 magic square
0
3
6
5
4
7
2
1

7
4
1
2
3
0
5
6

1
2
7
4
5
6
3
0

6
5
0
3
2
1
4
7

0
3
6
5
4
7
2
1

7
4
1
2
3
0
5
6

1
2
7
4
5
6
3
0

6
5
0
3
2
1
4
7

0
7
4
3
4
3
0
7

4
3
0
7
0
7
4
3

3
4
7
0
7
0
3
4

7
0
3
4
3
4
7
0

1
6
5
2
5
2
1
6

5
2
1
6
1
6
5
2

2
5
6
1
6
1
2
5

6
1
2
5
2
5
6
1

1
60
39
30
37
32
3
58

40
29
2
59
4
57
38
31

26
35
64
5
62
7
28
33

63
6
25
36
27
34
61
8

9
52
47
22
45
24
11
50

48
21
10
51
12
49
46
23

18
43
56
13
54
15
20
41

The total amount of squares of group 15 is 576.


Illustration group 16
Magic squares of group 16 are constructed by combining K-grids with BC- and CB-grids.
The construction of row and column grids is similar to group 13.
See the following example, group 16a:

159

55
14
17
44
19
42
53
16

1x digit from row grid +1 + 8x digit from column grid = most perfect 8x8 magic square
0
3
6
5
6
3
0
5

7
4
1
2
1
4
7
2

1
2
7
4
7
2
1
4

6
5
0
3
0
5
6
3

0
3
6
5
6
3
0
5

7
4
1
2
1
4
7
2

1
2
7
4
7
2
1
4

6
5
0
3
0
5
6
3

0
7
4
3
0
3
4
7

4
3
0
7
4
7
0
3

3
4
7
0
3
0
7
4

7
0
3
4
7
4
3
0

2
5
6
1
2
1
6
5

6
1
2
5
6
5
2
1

1
6
5
2
1
2
5
6

5
2
1
6
5
6
1
2

1
60
39
30
7
28
33
62

40
29
2
59
34
61
8
27

26
35
64
5
32
3
58
37

63
6
25
36
57
38
31
4

17
44
55
14
23
12
49
46

56
13
18
43
50
45
24
11

10
51
48
21
16
19
42
53

47
22
9
52
41
54
15
20

The total amount of squares of group 16a + 16b is 576 + 576 =1152.
Illustration group 17
Magic squares of group 17 are constructed by combining HK- or KH-grids with CB- or BCgrids.
Again is emphasized that only half of the 96 HK row grids can be successfully combined with
C*B column grid. Below you see an arbitrary chosen HKHK-row grid.
H4 (row grid) K4
0
6
5
3
4
2
1
7

5
3
0
6
1
7
4
2

2
4
7
1
6
0
3
5

7
1
2
4
3
5
6
0

0
6
5
3
4
2
1
7

7
1
2
4
3
5
6
0

2
4
7
1
6
0
3
5

5
3
0
6
1
7
4
2

Now a matching CB column grid must be found. Start with putting C1*, C3* or C5* in the
upper left quadrant. It is useful to verify that C2*, C4* and C6* will immediately bring you in
trouble when trying to develop the upper right quadrant! In the example C1* has been chosen.

0
6
1
7

C1* (column grid), step 1


7 6 1
1 0 7
6 7 0
0 1 6

160

In the 5th row you can only continue with 1-6-7-0. With this the down left quadrant can only be
finished successfully maintaining the C*-structure. (Verify that the A-structure does not work!):

0
6
1
7
1
7
0
6

C1* (column grid), step 2


7 6 1
1 0 7
6 7 0
0 1 6
6 7 0
0 1 6
7 6 1
1 0 7

In column 5 only 2-4-3-5 or 4-2-5-3 are possible. With both options you can finish the upper
right quadrant succesfully, but only when following the B-structure. In the example 4-2-5-3 has
been chosen. The down right quadrant follows automatically, and has necessarily also the Bstructure.
C1*
6
0
7
1
7
1
6
0

(column), step 3
1 4 5 2
7 2 3 4
0 5 4 3
6 3 2 5
0
6
1
7

0
6
1
7
1
7
0
6

7
1
6
0
6
0
7
1

3
5
2
4

0
6
1
7
1
7
0
6

C1* (column grid), step 4


7 6 1 4 5 2 3
1 0 7 2 3 4 5
6 7 0 5 4 3 2
0 1 6 3 2 5 4
6 7 0 5 4 3 2
0 1 6 3 2 5 4
7 6 1 4 5 2 3
1 0 7 2 3 4 5

In total there are 3 (C1*, C3*, C5*) x 2 (options of step 3) = 6 different column grids.

161

Finally you can combine row and column grid to produce the magic square.
1x digit from row grid +1 + 8x digit from column grid = most perfect 8x8 magic square
0
6
5
3
4
2
1
7

5
3
0
6
1
7
4
2

2
4
7
1
6
0
3
5

7
1
2
4
3
5
6
0

0
6
5
3
4
2
1
7

7
1
2
4
3
5
6
0

2
4
7
1
6
0
3
5

5
3
0
6
1
7
4
2

0
6
1
7
1
7
0
6

7
1
6
0
6
0
7
1

6
0
7
1
7
1
6
0

1
7
0
6
0
6
1
7

4
2
5
3
5
3
4
2

5
3
4
2
4
2
5
3

2
4
3
5
3
5
2
4

3
5
2
4
2
4
3
5

1
55
14
60
13
59
2
56

62
12
49
7
50
8
61
11

51
5
64
10
63
9
52
6

16
58
3
53
4
54
15
57

33
23
46
28
45
27
34
24

48
26
35
21
36
22
47
25

19
37
32
42
31
41
20
38

30
44
17
39
18
40
29
43

The total amount of squares of above combination is: 48 (row grids HKHK) x 6 (column grids
C*BC*B) x 2 (swapping row and column grids) = 576. And, of course, the same amount may be
generated with the combination KHKH/BC*BC*. So, the total amount of squares of group
17a+b is 1152.

Illustration group 18
Magic squares of group 18 are constructed by combining HK- and KH-grids with AC- and CAgrids.
See below the same row grid as was chosen for group 17.
H4 (row grid ) K4
0
6
5
3
4
2
1
7

5
3
0
6
1
7
4
2

2
4
7
1
6
0
3
5

7
1
2
4
3
5
6
0

0
6
5
3
4
2
1
7

7
1
2
4
3
5
6
0

2
4
7
1
6
0
3
5

5
3
0
6
1
7
4
2

Now we are going to find a matching AC column grid. Put the 0-quadrant A1, A2 or A3 in the
upper left corner. In the example A1 has been chosen.
0
7
1
6

A1 (column grid), step 1


7 6 1
0 1 6
6 7 0
1 0 7

162

In the 5th row only 0-7-6-1 is possible. With this the down left quadrant can only be finished
successfully maintaining the A-structure. (Verify that a C*-structure does not work!):

0
7
1
6
0
7
1
6

A1 (column grid), step 2


7 6 1
0 1 6
6 7 0
1 0 7
7 6 1
0 1 6
6 7 0
1 0 7

In column 5 only 2-5-3-4 or 4-3-5-2 are possible. With both options you can finish the upper
right quadrant, but only when following the C-structure. Then the down right quadrant follows
automatically, and has necessarily also the C-structure.
In the example 4-3-5-2 has been chosen.
0
7
1
6
0
7
1
6

A1 (column grid), step 3


7 6 1 4 5 2 3
0 1 6 3 2 5 4
6 7 0 5 4 3 2
1 0 7 2 3 4 5
7 6 1
0 1 6
6 7 0
1 0 7

0
7
1
6
0
7
1
6

A1 (column grid), step 4


7 6 1 4 5 2 3
0 1 6 3 2 5 4
6 7 0 5 4 3 2
1 0 7 2 3 4 5
7 6 1 4 5 2 3
0 1 6 3 2 5 4
6 7 0 5 4 3 2
1 0 7 2 3 4 5

In total there are 3 (A1, A2, A3) x 2 (options of step 3) = 6 different column grids.

163

Finally you can combine row and column grid to produce the magic square.
1x digit from row grid +1 + 8x digit from column grid = most perfect 8x8 magic square
0
6
5
3
4
2
1
7

5
3
0
6
1
7
4
2

2
4
7
1
6
0
3
5

7
1
2
4
3
5
6
0

0
6
5
3
4
2
1
7

7
1
2
4
3
5
6
0

2
4
7
1
6
0
3
5

5
3
0
6
1
7
4
2

0
7
1
6
0
7
1
6

7
0
6
1
7
0
6
1

6
1
7
0
6
1
7
0

1
6
0
7
1
6
0
7

4
3
5
2
4
3
5
2

5
2
4
3
5
2
4
3

2
5
3
4
2
5
3
4

3
4
2
5
3
4
2
5

1
63
14
52
5
59
10
56

62
4
49
15
58
8
53
11

51
13
64
2
55
9
60
6

16
50
3
61
12
54
7
57

33
31
46
20
37
27
42
24

48
18
35
29
44
22
39
25

19
45
32
34
23
41
28
38

30
36
17
47
26
40
21
43

The total amount of squares of above combination HKHK/ACAC is: 48 (row grids HK) x 6
(column grids) x 2 (swapping row and column grids) = 576. The combination KHKH/CACA
gives the same amount, so the total amount of group 18 is 1152.
Illustration group 19
Magic squares of group 19 are constructed by combining HK- or KH-grids with grids consisting
of A-, B-, C- and C*-quadrants.
See below the following row grid (the grid is almost the same as in previous examples, only row
6 and 8 have been swapped).
H4 (row grid) K4
0
6
5
3
4
7
1
2

5
3
0
6
1
2
4
7

2
4
7
1
6
5
3
0

7
1
2
4
3
0
6
5

0
6
5
3
4
7
1
2

7
1
2
4
3
0
6
5

2
4
7
1
6
5
3
0

5
3
0
6
1
2
4
7

Again we are going to find a matching column grid starting with an A-structure in the upper left.
In the example A1 has been chosen.
0
7
1
6

A1 (column grid), step 1


7 6 1
0 1 6
6 7 0
1 0 7

164

In the 5th row only 0-7-6-1 is possible. And now we find out that the down left quadrant can
only be finished successfully when following a C*-structure ( the A-structure does not work,
verify!):

0
7
1
6
0
6
1
7

7
0
6
1
7
1
6
0

A1 (column grid), step 2


6 1
1 6
7 0
0 7
6 1
0 7
7 0
1 6
C1*

The right half of the row grid must be filled with the digits 2, 3, 4, and 5. In column 5 only 2-53-4 and 4-3-5-2 are possible. With both options you can finish the upper right quadrant
successfully, but only when following the C-structure. Then the down right quadrant follows
automatically, and has necessarily the B-structure. In the example 4-3-5-2 has been chosen.
A1 (column grid), step 3
6 1 4 5 2 3
1 6 3 2 5 4
7 0 5 4 3 2
0 7 2 3 4 5
6 1
0 7
7 0
1 6
C1*

0
7
1
6
0
6
1
7

7
0
6
1
7
1
6
0

0
7
1
6
0
6
1
7

A1 (column grid), step 4


7 6 1 4 5 2 3
0 1 6 3 2 5 4
6 7 0 5 4 3 2
1 0 7 2 3 4 5
7 6 1 4 5 2 3
1 0 7 2 3 4 5
6 7 0 5 4 3 2
0 1 6 3 2 5 4
C1*

165

In total there are 3 (A1, A2, A3) x 2 (options of step 3) = 6 different column grids.
Finally you can combine row and column grid to produce the magic square :
1x digit from row grid +1 + 8x digit from column grid = most perfect 8x8 magic square
0
6
5
3
4
7
1
2

5
3
0
6
1
2
4
7

2
4
7
1
6
5
3
0

7
1
2
4
3
0
6
5

0
6
5
3
4
7
1
2

7
1
2
4
3
0
6
5

2
4
7
1
6
5
3
0

5
3
0
6
1
2
4
7

0
7
1
6
0
6
1
7

7
0
6
1
7
1
6
0

6
1
7
0
6
0
7
1

1
6
0
7
1
7
0
6

4
3
5
2
4
2
5
3

5
2
4
3
5
3
4
2

2
5
3
4
2
4
3
5

3
4
2
5
3
5
2
4

1
63
14
52
5
56
10
59

62
4
49
15
58
11
53
8

51
13
64
2
55
6
60
9

16
50
3
61
12
57
7
54

33
31
46
20
37
24
42
27

48
18
35
29
44
25
39
22

19
45
32
34
23
38
28
41

30
36
17
47
26
43
21
40

Above combination HKHK/ACC*B (combination 19a) generates 48 x 6 x 2 = 576 squares.


In the above example we started the column grid with an A-structure. It is evident that we can
also start the column grid with a C*-structure. Then you get for example:

0
6
5
3
4
7
1
2

H4
5 2
3 4
0 7
6 1
1 6
2 5
4 3
7 0
H

7
1
2
4
3
0
6
5

0
6
5
3
4
7
1
2

K4
7 2
1 4
2 7
4 1
3 6
0 5
6 3
5 0
K

5
3
0
6
1
2
4
7

0
5
2
7
2
5
0
7

C3*
7 5 2
2 0 7
5 7 0
0 2 5
5 7 0
2 0 7
7 5 2
0 2 5
A

4
1
6
3
6
1
4
3

B
6 1
3 4
4 3
1 6
4 3
3 4
6 1
1 6
C

3
6
1
4
1
6
3
4

1
47
22
60
21
48
2
59

62
20
41
7
42
19
61
8

43
5
64
18
63
6
44
17

24
58
3
45
4
57
23
46

33
15
54
28
53
16
34
27

56
26
35
13
36
25
55
14

11
37
32
50
31
38
12
49

30
52
9
39
10
51
29
40

Also this combination HKHK/C*BAC (combination 19b) gives 576 squares. This makes
together 1152 squares.
And, finally, we can repeat the whole reasoning above with a KHKH row grid (combinations 19c
and 19d). And again this will give 1152 new squares.
So, the total amount of squares of group 19a+b+c+d is 2304.

166

[38] 9x9 [ultra] panmagic square


I dont know how many pure (pan)magic 9x9 squares exist.
A 9x9 panmagic square is an odd square, but is also a multiple of 3 (can be devided by 3). Can a
9x9 panmagic square be produced by using the same method of construction to produce a 5x5
panmagic square (which can be used to produce all posible panmagic 5x5 and panmagic 7x7
squares)? The answer is yes and no. If you choose as first row the digits 0-1-2-3-4-5-6-7-8 you
get as result only a semi-magic 9x9 square. If you chosse as first row the digits 0-2-1-5-4-3-7-6-8
you get as result a correct panmagic 9x9 square.
Notify first that the row 0-2-1-5-4-3-7-6-8 leads to a correct result, because 0+5+7, 2+4+6 and
1+3+8 is 12, that is 1/3 of (0+1+2+3+4+5+6+7+8=) 36.
Notify second that if you choose as first row the digits 0-2-1-5-4-3-7-6-8 you can, instead of the
2nd square that is produced by shifting the first row two places to the right, take as 2nd square the
1st square rotated by a quarter to the right.
There is a method to produce a panmagic square with an extra magic feature.
Fill in the first row of the 1st square: 0, 1, 2, 3, 4, 5, 6, 7 and 8. Produce the second and third row
of the 1st square by moving the digits each time 3 places to the left.
1st square, first three rows
0

0
3

1
4

2
5

0
3
6

1
4
7

2
5
8

3
6
0

4
7
1

5
8
2

6
0
3

7
1
4

8
2
5

0
3
6

1
4
7

2
5
8

3
6

4
7

5
8

The first three rows of the 1st square consist of three 3x3 sub-squares. Produce the second three
rows of the 1st square by switching the sequence of the three columns of the three 3x3 subsquares to 2-3-1. Produce the second three rows of the 1st square by switching the sequence of the
three columns of the three 3x3 sub-squares to 3-1-2.
1st square
0
3
6
1
4
7
2
5
8

1
4
7
2
5
8
0
3
6

2
5
8
0
3
6
1
4
7

3
6
0
4
7
1
5
8
2

4
7
1
5
8
2
3
6
0

5
8
2
3
6
0
4
7
1

6
0
3
7
1
4
8
2
5

7
1
4
8
2
5
6
0
3

8
2
5
6
0
3
7
1
4

167

Produce the 2nd square by rotating the 1st square (a quarter turn to the right). Take a digit from the
1st square multiplied by 9 and add (1x) the digit from the same cell of the 2nd square.
9x digit
0
3
6
1
4
7
2
5
8

1
4
7
2
5
8
0
3
6

2
5
8
0
3
6
1
4
7

+ 1x digit
3
6
0
4
7
1
5
8
2

4
7
1
5
8
2
3
6
0

5
8
2
3
6
0
4
7
1

6
0
3
7
1
4
8
2
5

7
1
4
8
2
5
6
0
3

8
2
5
6
0
3
7
1
4

8
6
7
2
0
1
5
3
4

5
3
4
8
6
7
2
0
1

2
0
1
5
3
4
8
6
7

= panmagic 9x9 square


7
8
6
1
2
0
4
5
3

4
5
3
7
8
6
1
2
0

1
2
0
4
5
3
7
8
6

6
7
8
0
1
2
3
4
5

3
4
5
6
7
8
0
1
2

0
1
2
3
4
5
6
7
8

8
33
61
11
36
64
23
48
76

14
39
67
26
51
79
2
27
55

20
45
73
5
30
58
17
42
70

34
62
6
37
65
9
49
77
21

40
68
12
52
80
24
28
56
0

46
74
18
31
59
3
43
71
15

60
7
35
63
10
38
75
22
50

66
13
41
78
25
53
54
1
29

72
19
47
57
4
32
69
16
44

In the square consists of the digits 0 up to 80. By adding 1 to each digit you can produce a square
which cionsists of the digits 1 up to 81.
Extra magic feature is that the sum of the digits of each 3x3 sub-square is the magic sum of 360.
You can use this method to produce squares which have the size of odd squares (= 9x9, 25x25,
49x49, 81x81, 121x121, ...). For example, to produce a 25x25 square use the digits 0 up to 24 as
first row of the 1st square. Produce the second up to fifth row of the 1st square by moving the
digits each time 5 places to the left. Produce the second up to fifth five rows (= 5x5 sub-squares)
of the 1st square by switching the sequence of the five columns of the five 5x5 sub-squares to 2-34-5-1, 3-4-5-1-2, 4-5-1-2-3 respectively 5-1-2-3-4.

Ultra magic 9x9 square:


1x digit from row grid
0 4 8
5 6
7 2 3
0 4
5 6 1
7 2
0 4 8
5 6
7 2 3
0 4
5 6 1
7 2
0 4 8
5 6
7 2 3
0 4
5 6 1
7 2

1
8
3
1
8
3
1
8
3

7
5
0
7
5
0
7
5
0

2
6
4
2
6
4
2
6
4

3
1
8
3
1
8
3
1
8

168

+ 9x digit from column grid +1


0
7
5
0
7
5
0
4
2
6
4
2
6
4
8
3
1
8
3
1
8
5
0
7
5
0
7
5
6
4
2
6
4
2
6
1
8
3
1
8
3
1
7
5
0
7
5
0
7
2
6
4
2
6
4
2
3
1
8
3
1
8
3

7
2
3
0
4
8
5
6
1

5
6
1
7
2
3
0
4
8

= Ultra magic 9x9 square


1 68 54 6 70 47
44 21 58 37 23 63
78 34 11 80 30 13
46 5 72 51 7 65
62 39 22 55 41 27
15 79 29 17 75 31
64 50 9 69 52 2
26 57 40 19 59 45
33 16 74 35 12 76

66
25
32
3
43
77
48
61
14

49
56
18
67
20
36
4
38
81

8
42
73
53
60
10
71
24
28

N.B.: The square is panmagic, symmetric, 3x3 compact and each 1/3 row and each 1/3 column
gives 1/3 of the magic sum.

Using ternary patterns to produce panmagic 9x9 squares


Choose four grids from the grids below and choose one odd V, one even V, one odd H and
one even H (n.b.: 1, 3, 5, 7, 9 and 11 is odd and 2, 4, 6, 8, 10 and 12 is even).
V1

V2
0

169

V3

V4
0

V5

V6

V7

V8

V9

V11

V10
2

V12

170

H1

H2

H3

H4

H5

H6

H7

H8

171

H9

H10

H11

H12

Put the chosen 4 grids in random order and take 1x digit from first grid add 3x digit from second
grid add 9x digit from third grid add 27x digit from fourth grid and add 1 to the result.

Example of 9x9 panmagic square (H2-V4-V1-H3)


Take 1x digit from grid H2
0

172

+3x digit from grid V4


0

+ 9x digit from grid V1


0

+ 27x digit from grid H3 +1


0

= panmagic 9x9 square


1 16 22 57 72 78 29 44 50
56 71 77 28 43 49 3 18 24
30 45 51 2 17 23 55 70 76
13 19 7 69 75 63 41 47 35

173

68
42
25
80
54

74
48
4
59
33

62
36
10
65
39

40
14
81
52
26

46
20
60
31
5

34
8
66
37
11

15
67
53
27
79

21
73
32
6
58

9
61
38
12
64

N.B.: each random chosen 3x3 sub-square gives the magic sum of 369.
This method gives 6x6x6x6 (choice even and oneven V and H) x 4x3x2x1 (sequence grids) is
31.104 different possibilities. Shifting the result on a 2x2 carpet of the panmagic 9x9 square give
more possibilties.

Expanding the possibilities


The above given possibilities are so called regular panmagic 9x9 squares. It is also possible to
produce irregular panmagic 9x9 squares. You need to shift the grids to get irregular panmagic
9x9 squares. Shift the last row of a V-grid to the first row and shift the first column of a H-grid to
the last column [and do it again]. Take the [double] shifted grids of the above mentioned
example and you get the following irregular panmagic 9x9 square[s].
Take 1x digit from grid H2'

Take 1x digit from grid H2''

+3x digit from grid V4'

+3x digit from grid V4''

174

+ 9x digit from grid V1'

+ 9x digit from grid V1''

+ 27x digit from grid H3' +1

+ 27x digit from grid H3'' +1

= panmagic 9x9 square'

=panmagic 9x9 square''

25

66

81

60

38

53

32

10

25

60

66

81

32

38

53

10

56

71

49

28

43

24

18

77

80

31

37

52

12

27

59

65

30

45

23

17

76

55

70

51

30

17

23

70

76

55

45

51

16

78

57

72

50

29

44

22

72

78

57

44

50

29

16

22

68

74

34

40

46

15

21

62

56

43

49

28

18

24

71

77

42

48

14

20

61

67

73

36

42

20

14

73

61

67

48

36

13

19

63

69

75

35

41

47

13

75

63

69

47

35

41

19

80

59

37

52

31

12

27

65

68

46

34

40

21

15

74

62

54

33

11

26

64

79

58

39

54

11

26

58

64

79

33

39

N.B.: It is also possible to combine unshifted and [double] shifted grids to produce panmagic 9x9
squares. So the possibilities are almost unlimited!!!

Additional ternary grids

See below 48 additional grids to produce panmagic 9x9 squares.


A1

A2

175

B1

B2
0

A3

A4
0

B3

B4
0

A5

A6
1

176

B5

B6
1

A7

A8
1

B7

B8
1

A9

A10
2

177

B9

B10
2

A11

A12
2

B11

B12
2

A1'

A2'
1

178

B1'

B2'
1

A3'

A4'
2

B3'

B4'
2

A5'

A6'
2

179

B5'

B6'
2

A7'

A8'
0

B7'

B8'
0

A9'

A10'
0

180

B9'

B10'
0

A11'

A12'
1

B11'

B12'
1

The following combinations are possible:


Combination possibilities
A (odd)

A (even)

B' (odd)

B' (even)

181

B (odd)

B (even)

A' (odd)

A' (even)

A (odd)
A (odd)
A (odd)

A (even)
A (even)
A (even)

A' (all)
A' (all)
B (all)

B (all)
B' (all)
B' (all)

B (odd)
B (odd)
B (odd)

B (even)
B (even)
B (even)

A (all)
A (all)
A' (all)

A' (all)
B' (all)
B' (all)

A' (odd)
A' (odd)
A' (odd)

A' (even)
A' (even)
A' (even)

A (all)
A (all)
B (all)

B (all)
B' (all)
B' (all)

B' (odd)
B' (odd)
B' (odd)

B' (even)
B' (even)
B' (even)

A (all)
A (all)
A' (all)

A' (all)
B (all)
B (all)

A (@)

A' (@)

B (@)

B' (@)

@ 3x odd & 1x even or 1x odd & 3x even

See for example:


Take 1x digit from grid A3
0 2 1 2 1 0 1
1 0 2 0 2 1 2
2 1 0 1 0 2 0
0 2 1 2 1 0 1
1 0 2 0 2 1 2
2 1 0 1 0 2 0
0 2 1 2 1 0 1
1 0 2 0 2 1 2
2 1 0 1 0 2 0

0
1
2
0
1
2
0
1
2

2
0
1
2
0
1
2
0
1

+3x digit from grid B4


0 2 1 0 2 1
1 0 2 1 0 2
2 1 0 2 1 0
1 0 2 1 0 2
2 1 0 2 1 0

2
0
1
0
1

1
2
0
2
0

0
1
2
1
2

182

0
2
0
1

2
1
2
0

1
0
1
2

0
2
0
1

2
1
2
0

1
0
1
2

0
2
0
1

2
1
2
0

1
0
1
2

1
0
2
1
0
2
1
0
2

0
2
1
0
2
1
0
2
1

2
1
0
2
1
0
2
1
0

+ 27x digit from grid B11' +1


1 0 2 1 0 2 1 0
0 2 1 0 2 1 0 2
2 1 0 2 1 0 2 1
0 2 1 0 2 1 0 2
2 1 0 2 1 0 2 1
1 0 2 1 0 2 1 0
2 1 0 2 1 0 2 1
1 0 2 1 0 2 1 0
0 2 1 0 2 1 0 2

2
1
0
1
0
2
0
2
1

+ 9x digit from grid A7'


0 2 1 2 1 0
2 1 0 1 0 2
1 0 2 0 2 1
0 2 1 2 1 0
2 1 0 1 0 2
1 0 2 0 2 1
0 2 1 2 1 0
2 1 0 1 0 2
1 0 2 0 2 1

= panmagic 9x9 square


28 27 68 48 17 58 38
23 64 36 13 57 53 6
72 32 19 62 49 12 79
4 75 44 24 65 34 14
80 40 3 70 33 20 63
39 8 76 29 25 69 46
61 51 11 81 41 1 71
47 16 60 37 9 77 30
15 56 52 5 73 45 22

7
74
42
55
50
18
31
26
66

78
43
2
54
10
59
21
67
35

It is also possible to use shifted grids to produce more 9x9 panmagic squares; see below the
shifted grids of the example above.
Take 1x digit from grid A3
(shifted)

Take 1x digit from grid A3 (shifted 2x)

183

+3x digit from grid B4


(shifted)

+3x digit from grid B4 (shifted 2x)

+ 9x digit from grid A7' (shifted)

+ 9x digit from grid A7' (shifted 2x)

+ 27x digit from grid B11' (shifted)


+1

+ 27x digit from grid B11' (shifted 2x)


+1

184

44
57
49
11
33
25
68
9
73

4
53
12
61
20
69
28
77
45

75
13
62
51
70
29
27
37
5

34
74
42
1
50
18
58
26
66

24
43
2
81
10
59
48
67
35

= panmagic 9x9 square'


24
64
5
81
40
62
48
16
29

65
36
73
41
3
49
17
60
25

54
13
35
21
70
2
78
37
59

14
57
22
71
33
79
38
9
46

55
53
66
31
20
42
7
77
18

44
6
52
11
63
19
68
30
76

= panmagic 9x9 sq.''


4
74
15
61
50
72
28
26
39

75
43
56
51
10
32
27
67
8

34
23
45
1
80
12
58
47
69

65
6
79
41
63
46
17
30
22

54
64
32
21
40
8
78
16
56

14
36
19
71
3
76
38
60
52

55
23
72
31
80
39
7
47
15

N.B.: You can combine (without limitation) [double] shifted and unshifted grids.

Combining first grids with additional grids


It is also possible to combine the first grids with the additional grids.
Combination possibilities
A (odd)
A (odd)
A' (odd)
A' (odd)
B (odd)
B (odd)
B' (odd)
B' (odd)

A (even)
A (even)
A' (even)
A' (even)
B (even)
B (even)
B' (even)
B' (even)

H (odd)
V (odd)
H (odd)
V (odd)
H (odd)
V (odd)
H (odd)
V (odd)

H (even)
V (even)
H (even)
V (even)
H (even)
V (even)
H (even)
V (even)

A (odd)
A' (odd)
B (odd)
B' (odd)

A (even)
A' (even)
B (even)
B' (even)

H (all)
H (all)
H (all)
H (all)

V (all)
V (all)
V (all)
V (all)

H (odd)
H (odd)
H (odd)
H (odd)
H (odd)
H (odd)

H (even)
H (even)
H (even)
H (even)
H (even)
H (even)

A (all)
A (all)
A (all)
A' (all)
A' (all)
B (all)

A' (all)
B (all)
B' (all)
B (all)
B' (all)
B' (all)

V (odd)

V (even)

A (all)

A' (all)

185

V (odd)
V (odd)
V (odd)
V (odd)
V (odd)

V (even)
V (even)
V (even)
V (even)
V (even)

A (all)
A (all)
A' (all)
A' (all)
B (all)

B (all)
B' (all)
B (all)
B' (all)
B' (all)

A (all)
A (all)
A (all)
A' (all)
A' (all)
B (all)

A' (all)
B (all)
B' (all)
B (all)
B' (all)
B' (all)

H (all)
H (all)
H (all)
H (all)
H (all)
H (all)

V (all)
V (all)
V (all)
V (all)
V (all)
V (all)

See for example:


Take 1x digit from grid A1
0 1 2 1 2 0 2
2 0 1 0 1 2 1
1 2 0 2 0 1 0
0 1 2 1 2 0 2
2 0 1 0 1 2 1
1 2 0 2 0 1 0
0 1 2 1 2 0 2
2 0 1 0 1 2 1
1 2 0 2 0 1 0

0
2
1
0
2
1
0
2
1

1
0
2
1
0
2
1
0
2

+3x digit from grid A2


0 1 2 2 0 1
2 0 1 1 2 0
1 2 0 0 1 2
0 1 2 2 0 1
2 0 1 1 2 0
1 2 0 0 1 2
0 1 2 2 0 1
2 0 1 1 2 0
1 2 0 0 1 2

1
0
2
1
0
2
1
0
2

2
1
0
2
1
0
2
1
0

0
2
1
0
2
1
0
2
1

+ 9x digit from grid V1


0 1 2 0 1 2
0 1 2 0 1 2
0 1 2 0 1 2
1 2 0 1 2 0
1 2 0 1 2 0
1 2 0 1 2 0
2 0 1 2 0 1
2 0 1 2 0 1
2 0 1 2 0 1

0
0
0
1
1
1
2
2
2

1
1
1
2
2
2
0
0
0

2
2
2
0
0
0
1
1
1

186

+ 27x digit from grid V2 +1


0 1 2 0 1 2 0
0 1 2 0 1 2 0
0 1 2 0 1 2 0
2 0 1 2 0 1 2
2 0 1 2 0 1 2
2 0 1 2 0 1 2
1 2 0 1 2 0 1
1 2 0 1 2 0 1
1 2 0 1 2 0 1

1
1
1
0
0
0
2
2
2

2
2
2
1
1
1
0
0
0

= panmagic 9x9 square


1 41 81 8 39 76 6
9 37 77 4 44 75 2
5 45 73 3 40 80 7
64 23 36 71 21 31 69
72 19 32 67 26 30 65
68 27 28 66 22 35 70
46 59 18 53 57 13 51
54 55 14 49 62 12 47
50 63 10 48 58 17 52

43
42
38
25
24
20
61
60
56

74
79
78
29
34
33
11
16
15

Vertical shift
You can double the panmagic 9x9 squares possibilities by using a vertical shift (see below):
1
2
3
4
5
6
7
8
28
69
64
71
19
26
24
35
33

9
20
27
46
36
31
62
67
65
15

56
63
68
18
13
21
49
47
34

14
52
50
48
59
57
61
12
16

60
55
5
10
17
39
53
51
79

42
37
54
73
80
58
8
6
11

81
2
9
4
45
40
38
76
74

43
41
72
77
75
22
3
7
29

25
23
1
32
30
44
66
70
78

28
23
72
4
80
39
61
47
15

27
64
32
75
40
8
51
16
56

68
36
19
44
3
76
11
60
52

48
13
62
24
70
29
81
37
5

187

17
57
49
65
33
25
41
9
73

58
53
12
34
20
69
1
77
45

38
6
79
14
63
46
71
30
22

7
74
42
55
50
18
31
26
66

78
43
2
54
10
59
21
67
35

N.B.: The vertical shifted version of the panmagic 9x9 square has not the extra magic feature
(that each random chosen 3x3 sub-square gives the magic sum).

The finishing touch


I have got an Excel file from Dwane Campbell and Aale de Winkel. There are 72 baselines
(starting with 0). It is possible to use the 72 baselines to produce (72 x 4 =) 288 baseline grids
(which have the extra magic feature) with the digit 0 in the upper left corner. See below the 72
baselines (starting with 0):
Baseline grids (starting with 0)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
1
1
1
1
1
1
1
1
1
1
1
1

0
0
0
0
0
0
0
0
1
1
1
1
1
1
1
1
2
2
2
2
2
2
2
2
0
0
0
0
0
0
0
0
1
1
1
1
1

1
1
1
1
2
2
2
2
1
1
1
1
2
2
2
2
1
1
1
1
2
2
2
2
1
1
1
1
2
2
2
2
1
1
1
1
2

1
1
2
2
1
1
2
2
1
1
2
2
1
1
2
2
1
1
2
2
1
1
2
2
0
0
2
2
0
0
2
2
0
0
2
2
0

1
2
1
2
1
2
1
2
0
2
0
2
0
2
0
2
0
1
0
1
0
1
0
1
1
2
1
2
1
2
1
2
0
2
0
2
0

2
2
2
2
1
1
1
1
2
2
2
2
1
1
1
1
2
2
2
2
1
1
1
1
2
2
2
2
1
1
1
1
2
2
2
2
1

2
2
1
1
2
2
1
1
2
2
1
1
2
2
1
1
2
2
1
1
2
2
1
1
2
2
0
0
2
2
0
0
2
2
0
0
2

2
1
2
1
2
1
2
1
2
0
2
0
2
0
2
0
1
0
1
0
1
0
1
0
2
1
2
1
2
1
2
1
2
0
2
0
2

188

38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

1
1
1
1
1
1
1
1
1
1
1
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2

1
1
1
2
2
2
2
2
2
2
2
0
0
0
0
0
0
0
0
1
1
1
1
1
1
1
1
2
2
2
2
2
2
2
2

2
2
2
1
1
1
1
2
2
2
2
1
1
1
1
2
2
2
2
1
1
1
1
2
2
2
2
1
1
1
1
2
2
2
2

0
2
2
0
0
2
2
0
0
2
2
0
0
1
1
0
0
1
1
0
0
1
1
0
0
1
1
0
0
1
1
0
0
1
1

2
0
2
0
1
0
1
0
1
0
1
1
2
1
2
1
2
1
2
0
2
0
2
0
2
0
2
0
1
0
1
0
1
0
1

1
1
1
2
2
2
2
1
1
1
1
2
2
2
2
1
1
1
1
2
2
2
2
1
1
1
1
2
2
2
2
1
1
1
1

2
0
0
2
2
0
0
2
2
0
0
1
1
0
0
1
1
0
0
1
1
0
0
1
1
0
0
1
1
0
0
1
1
0
0

0
2
0
1
0
1
0
1
0
1
0
2
1
2
1
2
1
2
1
2
0
2
0
2
0
2
0
1
0
1
0
1
0
1
0

Use for example baseline 61 to make 4 baseline grids to produce a 9x9 panmagic square.
Take 1x digit from grid (basel. 61)
0 2 1 2 0 0 1 1
1 0 2 0 1 1 2 2
2 1 0 1 2 2 0 0
0 2 1 2 0 0 1 1
1 0 2 0 1 1 2 2
2 1 0 1 2 2 0 0
0 2 1 2 0 0 1 1
1 0 2 0 1 1 2 2
2 1 0 1 2 2 0 0

2
0
1
2
0
1
2
0
1

189

+3x digit from grid (baseline 61)


0 1 2 0 1 2 0 1
2 0 1 2 0 1 2 0
1 2 0 1 2 0 1 2
2 0 1 2 0 1 2 0
0 1 2 0 1 2 0 1
0 1 2 0 1 2 0 1
1 2 0 1 2 0 1 2
1 2 0 1 2 0 1 2
2 0 1 2 0 1 2 0

2
1
0
1
2
2
0
0
1

+ 9x digit from grid (baseline 61)


0 2 1 2 0 0 1 1
2 1 0 1 2 2 0 0
1 0 2 0 1 1 2 2
0 2 1 2 0 0 1 1
2 1 0 1 2 2 0 0
1 0 2 0 1 1 2 2
0 2 1 2 0 0 1 1
2 1 0 1 2 2 0 0
1 0 2 0 1 1 2 2

2
1
0
2
1
0
2
1
0

+ 27x digit from grid (basel. 61) +1


0 2 1 0 2 1 0 2 1
2 1 0 2 1 0 2 1 0
1 0 2 1 0 2 1 0 2
2 1 0 2 1 0 2 1 0
0 2 1 0 2 1 0 2 1
0 2 1 0 2 1 0 2 1
1 0 2 1 0 2 1 0 2
1 0 2 1 0 2 1 0 2
2 1 0 2 1 0 2 1 0
= panmagic 9x9 square
1 78 44 21 58 34 11 68 54
80 37 6 70 47 23 63 30 13
42 8 73 32 18 66 49 25 56
61 48 14 81 28 4 71 38 24
20 67 36 10 77 53 3 60 43
12 59 52 2 69 45 19 76 35
31 27 65 51 7 55 41 17 75
50 16 57 40 26 74 33 9 64
72 29 22 62 39 15 79 46 5

There are (288 x 6 shift options =) 1728 derived vertical shifted grids (without the extra magic
feature) with the digit 0 in the upper left corner.

190

[39] 3x extra magic 9x9 square


In the previous chapter I present a method to produce a panmagic 9x9 square. In this chapter I
present two different methods to produce 9x9 magic squares, which are not panmagic, but the
squares have other extra magic features.
Method 1
We use 9 magic 3x3 squares to build up the 9x9 magic square. We choose a 3x3 magic square
and add each time 9 to all digits. Now we get 9 magic 3x3 squares with all the digits from 1 up to
81. We put the 9 magic 3x3 squares in order by using an (other or the same) magic 3x3 square.
9 x magic 3x3 square (by adding each time 9 to all digits)
4
3
8

2
11 18 13
16 14 12
15 10 17

3
20 27 22
25 23 21
24 19 26

4
29 36 31
34 32 30
33 28 35

6
47 54 49
52 50 48
51 46 53

7
56 63 58
61 59 57
60 55 62

8
65 72 67
70 68 66
69 64 71

9
74 81 76
79 77 75
78 73 80

2
7
6

1
9
5
1

Put the 3x3 squares in order by using a 3x3 magic square


2
2
2
7
7
7
6
6
6

2
2
2
7
7
7
6
6
6

2
2
2
7
7
7
6
6
6

9
9
9
5
5
5
1
1
1

9
9
9
5
5
5
1
1
1

9
9
9
5
5
5
1
1
1

4
4
4
3
3
3
8
8
8

4
4
4
3
3
3
8
8
8

4
4
4
3
3
3
8
8
8

Magic 9x9 square consisting of 9 magic 3x3 squares


11
16
15
56
61
60
47
52
51

18
14
10
63
59
55
54
50
46

13
12
17
58
57
62
49
48
53

74
79
78
38
43
42
2
7
6

81
77
73
45
41
37
9
5
1

76
75
80
40
39
44
4
3
8

29
34
33
20
25
24
65
70
69

36
32
28
27
23
19
72
68
64

31
30
35
22
21
26
67
66
71

Method 2

191

5
38 45 40
43 41 39
42 37 44

We build up the 9x9 magic square by using (again) 9 magic 3x3 squares. Only this time the 9
magic 3x3 squares are proportional semi magic squares. Proportional means that all 9 magic 3x3
squares have the same magic sum of (1/3 x 369 = ) 123.
We use the row and column patterns of the magic 3x3 square (see method 3 in chapter [39] 3x
extra magic 15x15 square). As column coordinates we use not the digits 0 up to 2 but 0 up to (9 x
3 -/- 1 = ) 26 and we spread the column coordinates proportional over the 9 semi magic 3x3
squares.
1 x row coordinate

+ 3x column coordinate + 1 = semi magic 3x3 square

0
2
1

2
1
0

1
0
2

13
0
26

26
13
0

0
26
13

40
3
80

81
41
1

2
79
42

0
2
1

2
1
0

1
0
2

17
4
18

18
17
4

4
18
17

52
15
56

57
53
13

14
55
54

0
2
1

2
1
0

1
0
2

9
8
22

22
9
8

8
22
9

28
27
68

69
29
25

26
67
30

0
2
1

2
1
0

1
0
2

14
1
24

24
14
1

1
24
14

43
6
74

75
44
4

5
73
45

0
2
1

2
1
0

1
0
2

15
5
19

19
15
5

5
19
15

46
18
59

60
47
16

17
58
48

0
2
1

2
1
0

1
0
2

10
6
23

23
10
6

6
23
10

31
21
71

72
32
19

20
70
33

0
2
1

2
1
0

1
0
2

12
2
25

25
12
2

2
25
12

37
9
77

78
38
7

8
76
39

0
2
1

2
1
0

1
0
2

16
3
20

20
16
3

3
20
16

49
12
62

63
50
10

11
61
51

0
2
1

2
1
0

1
0
2

11
7
21

21
11
7

7
21
11

34
24
65

66
35
22

23
64
36

Put the 9 magic 3x3 squares together.

192

9x9 magic square consisting of 9 proportional semi magic 3x3 squares


40
3
80
43
6
74
37
9
77

81
41
1
75
44
4
78
38
7

2
79
42
5
73
45
8
76
39

52
15
56
46
18
59
49
12
62

57
53
13
60
47
16
63
50
10

14
55
54
17
58
48
11
61
51

28
27
68
31
21
71
34
24
65

69
29
25
72
32
19
66
35
22

26
67
30
20
70
33
23
64
36

Notify that each 1/3 row and each 1/3 column gives 1/3 of the magic sum (1/3 of 369 = 123) and
both diagonals give the magic sum of of 369.
Method 3
We build up the 9x9 magic square by using 1x a digit from the grid with 9x the same 3x3 magic
square and 9x a digit from the same cell of the grid with 9x the shifted versions of the 3x3 magic
square.
+1x digit from 9x the same 3x3 m.s.
8 1 6 8 1 6 8 1
3 5 7 3 5 7 3 5
4 9 2 4 9 2 4 9
8 1 6 8 1 6 8 1
3 5 7 3 5 7 3 5
4 9 2 4 9 2 4 9
8 1 6 8 1 6 8 1
3 5 7 3 5 7 3 5
4 9 2 4 9 2 4 9

6
7
2
6
7
2
6
7
2

+9x [digit-1] from 9x shifted 3x3 m.s.


9 2 4 8 1 6 7 3 5
1 6 8 3 5 7 2 4 9
5 7 3 4 9 2 6 8 1
6 8 1 5 7 3 4 9 2
7 3 5 9 2 4 8 1 6
2 4 9 1 6 8 3 5 7
3 5 7 2 4 9 1 6 8
4 9 2 6 8 1 5 7 3
8 1 6 7 3 5 9 2 4
= extra magic 9x9 square
80 10 33 71 1 51 62 19 42

193

3
40
53
57
13
26
30
67

50
63
64
23
36
37
77
9

70
20
6
43
74
60
16
47

21
31
44
75
4
17
48
58

41
81
55
14
54
28
68
27

61
11
24
34
65
78
7
38

12
49
35
66
22
8
39
76

32
72
73
5
45
46
59
18

79
2
15
52
56
69
25
29

Notify that each 1/3 row and each 1/3 column gives 1/3 of the magic sum (1/3 of 369 = 123) and
both diagonals give the magic sum of of 369.

194

[40] 10x10 magic square


You can produce 10x10 magic squares by using the medjig method, the method to produce
bordered squares, or the methode of Strachey.
In this chapter I present the improved method of Strachey and the Medjig method without
puzzling (= LUX method) to produce a magic 10x10 square.
IMPROVED METHOD OF STRACHEY:
A 10x10 magic square produced with the ordinary method of Strachey consists of a 2x2 carpet of
a magic 5x5 square. You need to swap a lot of digits to get a correct magic square. A 10x10
magic square produced with the improved method of Strachey consists of 4 panmagic 5x5
squares. The 5x5 squares are more proportional and you need to swap less digits to get a correct
magic square.
Produce 4 panmagic 5x5 squares by using method 3 on page 3x extra magic 15x15 square. Take
as row coordinates each time the digits 0 up to 4 and take as column coordinates the digits 0 up to
(5 x 4 -/- 1 = ) 19.
5x column coordinate + 1x row coordinate + 1 = panmagic 5x5 square
250 250 250 250 250
250
0
5 10 15 17
10 15 17
0
5
17
0
5 10 15
5 10 15 17
0
15 17
0
5 10

0
3
1
4
2

1
4
2
0
3

2
0
3
1
4

3
1
4
2
0

4
2
0
3
1

250
1
54
87
30
78

27
80
3
51
89

53
86
29
77
5

79
2
55
88
26

90
28
76
4
52

250
250
250
250
250

250 250 250 250 250


250
1
4
9 14 19
9 14 19
1
4
19
1
4
9 14
4
9 14 19
1
14 19
1
4
9

0
3
1
4
2

1
4
2
0
3

2
0
3
1
4

3
1
4
2
0

4
2
0
3
1

250
6
49
97
25
73

22
75
8
46
99

48
96
24
72
10

74 100
7 23
50 71
98
9
21 47

250
250
250
250
250

255 255 255 255 255


255
2
6 11 13 16
11 13 16
2
6
16
2
6 11 13
6 11 13 16
2
13 16
2
6 11

0
3
1
4
2

1
4
2
0
3

2
0
3
1
4

3
1
4
2
0

4
2
0
3
1

255
11
59
82
35
68

32
70
13
56
84

58
81
34
67
15

69
12
60
83
31

85
33
66
14
57

255 255 255 255 255

195

255
255
255
255
255

255
3
7
8 12 18
8 12 18
3
7
18
3
7
8 12
7
8 12 18
3
12 18
3
7
8

0
3
1
4
2

1
4
2
0
3

2
0
3
1
4

3
1
4
2
0

4
2
0
3
1

255
16
44
92
40
63

37
65
18
41
94

43
91
39
62
20

64
17
45
93
36

95
38
61
19
42

255
255
255
255
255

Put the 4 panmagic 5x5 squares together.


Magic 10x10 square to be corrected
505 505 505 505 505 505 505 505 505 505
505
500
500
500
500
500
510
510
510
510
510

505
1
54
87
30
78
11
59
82
35
68

27
80
3
51
89
32
70
13
56
84

53
86
29
77
5
58
81
34
67
15

79
2
55
88
26
69
12
60
83
31

90
28
76
4
52
85
33
66
14
57

6
49
97
25
73
16
44
92
40
63

22
75
8
46
99
37
65
18
41
94

48
96
24
72
10
43
91
39
62
20

74 100
7 23
50 71
98
9
21 47
64 95
17 38
45 61
93 19
36 42

Swap the 2x five (not-diagonal) digits, to get a correct 10x10 magic square.
10x10 magic square
1
59
87
35
78
11
54
82
30
68

32
80
3
51
89
27
70
13
56
84

53
86
29
77
5
58
81
34
67
15

79
2
60
88
31
69
12
55
83
26

90
28
76
4
52
85
33
66
14
57

6
49
97
25
73
16
44
92
40
63

22
75
8
46
99
37
65
18
41
94

48
96
24
72
10
43
91
39
62
20

74 100
7 23
50 71
98
9
21 47
64 95
17 38
45 61
93 19
36 42

This method can be also used to produce a magic 14x14 square (consisting of 4 as proportional as
possible panmagic 7x7 squares.
MEDJIG METHOD WITHOUT PUZZLING (= LUX METHOD):
Yoy can use the Medjig method without puzzling, better known as the LUX method. The three
characters are three different Medjig tiles. If you draw a straight line between the digits 1, 2, 3
[and 4] on the tiles, you get the characters L (see red marked), U (see yellow marked) or X (see
blue marked. Take a digit from the LUX grid and add [digit minus 1] x 4 from the grid with the
2x2 blown up magic 5x5 square.
1x digit from grid with Medjig tiles LUX

196

25

25

25

25

25

25

25

25

25

25

4
2
4
2
4
2
1
2
1
3

1
3
1
3
1
3
4
3
4
2

4
2
4
2
4
2
1
2
1
3

1
3
1
3
1
3
4
3
4
2

4
2
4
2
1
2
4
2
1
3

1
3
1
3
4
3
1
3
4
2

4
2
4
2
4
2
1
2
1
3

1
3
1
3
1
3
4
3
4
2

4
2
4
2
4
2
1
2
1
3

1
3
1
3
1
3
4
3
4
2

25
25
25
25
25
25
25
25
25
25
25

25

+4x [digit minus 1] from grid with 2x2 blown up magic 5x5
square
130 130 130 130 130 130 130 130 130 130
130
130
130
130
130
130
130
130
130
130
130

130
1
1
14
14
22
22
10
10
18
18

1
1
14
14
22
22
10
10
18
18

7
7
20
20
3
3
11
11
24
24

7
7
20
20
3
3
11
11
24
24

13
13
21
21
9
9
17
17
5
5

13
13
21
21
9
9
17
17
5
5

19
19
2
2
15
15
23
23
6
6

19
19
2
2
15
15
23
23
6
6

25
25
8
8
16
16
4
4
12
12

25
25
8
8
16
16
4
4
12
12

= magic 10x10 square


505 505 505 505 505 505 505 505 505 505
505
505
505
505
505
505
505
505
505
505
505

505
4
2
56
54
88
86
37
38
69
71

1
3
53
55
85
87
40
39
72
70

28
26
80
78
12
10
41
42
93
95

25
27
77
79
9
11
44
43
96
94

52
50
84
82
33
34
68
66
17
19

49
51
81
83
36
35
65
67
20
18

76
74
8
6
60
58
89
90
21
23

73 100
75 98
5 32
7 30
57 64
59 62
92 13
91 14
24 45
22 47

197

97
99
29
31
61
63
16
15
48
46

[41] Composite 12x12 magic square


Learn how to produce the composite magic 12x12 square from "Scripta Mathematica" of Royal
Vale Heath of 1938.
Take as first grid a 3x3 'blown up' panmagic 4x4 square. Take as second grid 8x a magic 3x3
square (see yellow marked) and 8x the same magic 3x3 square turned up site down (see red
marked). Take finally 1x digit from the first grid and add [digit minus 1] x 16 from the same cell
of the second grid
1x digit from grid with 3x3 'blown up' panmagic 4x4 square
1
1
1
14
14
14
4
4
4
15
15
15

1
1
1
14
14
14
4
4
4
15
15
15

1
1
1
14
14
14
4
4
4
15
15
15

8
8
8
11
11
11
5
5
5
10
10
10

8
8
8
11
11
11
5
5
5
10
10
10

8
8
8
11
11
11
5
5
5
10
10
10

13
13
13
2
2
2
16
16
16
3
3
3

13
13
13
2
2
2
16
16
16
3
3
3

13
13
13
2
2
2
16
16
16
3
3
3

12
12
12
7
7
7
9
9
9
6
6
6

12
12
12
7
7
7
9
9
9
6
6
6

12
12
12
7
7
7
9
9
9
6
6
6

+ [digit minus 1] x 16 from grid with 3x3 (and upsite down) magic square
6
7
2
4
3
8
4
3
8
6
7
2

1
5
9
9
5
1
9
5
1
1
5
9

8
3
4
2
7
6
2
7
6
8
3
4

4
3
8
6
7
2
6
7
2
4
3
8

9
5
1
1
5
9
1
5
9
9
5
1

2
7
6
8
3
4
8
3
4
2
7
6

6
7
2
4
3
8
4
3
8
6
7
2

1
5
9
9
5
1
9
5
1
1
5
9

8
3
4
2
7
6
2
7
6
8
3
4

4
3
8
6
7
2
6
7
2
4
3
8

9
5
1
1
5
9
1
5
9
9
5
1

= panmagic 12x12 square (consisting of 16 magic 3x3 squares)

198

2
7
6
8
3
4
8
3
4
2
7
6

81
97
17
62
46
126
52
36
116
95
111
31

1
65
129
142
78
14
132
68
4
15
79
143

113
33
49
30
110
94
20
100
84
127
47
63

56
40
120
91
107
27
85
101
21
58
42
122

136
72
8
11
75
139
5
69
133
138
74
10

24
104
88
123
43
59
117
37
53
26
106
90

93
109
29
50
34
114
64
48
128
83
99
19

13
77
141
130
66
2
144
80
16
3
67
131

125
45
61
18
98
82
32
112
96
115
35
51

60
44
124
87
103
23
89
105
25
54
38
118

140
76
12
7
71
135
9
73
137
134
70
6

28
108
92
119
39
55
121
41
57
22
102
86

What are the special magic features of this 12x12 magic square?
(1st) The 12x12 square is panmagic and consists of 16 (disproportional) magic 3x3 squares;
(2nd) It is possible to get 9 (proportional) panmagic 4x4 squares from the 12x12 magic square; see
below.
12x12 magic square --> 9x panmagic 4x4 square
81
97
17
62
46
126
52
36
116
95
111
31

1
65
129
142
78
14
132
68
4
15
79
143

113
33
49
30
110
94
20
100
84
127
47
63

56
40
120
91
107
27
85
101
21
58
42
122

136
72
8
11
75
139
5
69
133
138
74
10

24 93 13 125 60
104 109 77 45 44
88 29 141 61 124
123 50 130 18 87
43 34 66 98 103
59 114
2 82 23
117 64 144 32 89
37 48 80 112 105
53 128 16 96 25
26 83
3 115 54
106 99 67 35 38
90 19 131 51 118

140
76
12
7
71
135
9
73
137
134
70
6

Put for example all yellow marked digits together.

one of the 9 panmagic 4x4 squares:

199

28
108
92
119
39
55
121
41
57
22
102
86

290 290 290 290


290
290
290
290
290

290
81
62
52
95

56
91
85
58

93
50
64
83

60
87
89
54

290 290
290 290
290 290

(3rd) It is possible to get 27 (proportional) panmagic 8x8 squares from the 12x12 magic
square. Take from each of the 16
squares the same 2 digits of the 1st and 2nd r 1st and 3rd r 2nd and 3rd column ; see below.
01

02

03

04

05

06

07

08

09

10

11

12

13

14

15

16

17

18

19

20

21

22

23

24

200

25

26

27

For example 12 gives the following panmagic 8x8 square.


one of the 27 panmagic 8x8 squares:
580 580 580 580 580 580 580 580
580
580
580
580
580
580
580
580
580

580
81 33 56 104 93 45 60 108
17 49 120 88 29 61 124 92
62 110 91 43 50 98 87 39
126 94 27 59 114 82 23 55
52 100 85 37 64 112 89 41
116 84 21 53 128 96 25 57
95 47 58 106 83 35 54 102
31 63 122 90 19 51 118 86

580
580
580
580
580
580
580

580
580
580
580
580
580
580

It is possible to use this method to produce a composite magic 24x24 square (see chapter [44]).

201

[42] 14x14 magic square


Use the method of Strachey to produce a 14x14 magic square. As extra I show you how to
produce a 14x14 magic square with a 12x12 Bree/Ollerenshaw inlay.
METHOD OF STRACHEY:
You need 2x2 the same 7x7 magic square. I present 3 popular methods to produce a 7x7 square.
7x7, method 1
Use the diagonal method of the Dutch Professor van der Blij:
1
8
15
22
29
36
43

30

44

9
16

23

37

24

38
39

18

12

26

40

6
13

20
27

34
41

48

19

33

47

4
11

25
32

46

3
10

17

31

45

7
14

21
28

35
42

49

22
5
30
13
38
21
46

47
23
6
31
14
39
15

16
48
24
7
32
8
40

41
17
49
25
1
33
9

10
42
18
43
26
2
34

35
11
36
19
44
27
3

4
29
12
37
20
45
28

Methode 2
Use the method of De la loubre (also known as the Siamese method):
- Put digit 1 exactly in the middle of the top row;
- Go diagonal up right until you meet a cell that has already been filled in (for example: you can
not put the 8 in the cell diagonal up right);
- Put the next digit below the previous digit (for example: you must put the 8 below the 7);
- Start a new diagonal up right until you meet a cell that has already been filled in ...

30

39

48

10

19

28

202

38
46
5
13
21
22

47
6
14
15
23
31

7
8
16
24
32
40

9
17
25
33
41
49

18
26
34
42
43
2

27
35
36
44
3
11

29
37
45
4
12
20

7x7, method 3
- Put digit 1 exactly in the middle of the top row;
- Put the digits 2 up to 7 each time one place to the right and two places down (= chess horse
movement);
- Put digit 8 below 7.
1
5
2
6
3
7
8

- Put the digits 9 up to 14 each time one place to the right and two places down (= chess horse
movement);
- Put digit 15 below 14;
-
- Put digit 43 below 42;
- Put the digits 44 up to 49 each time one place to the right and two places down (= chess horse
movement).
46
5
13
21
22
30
38

31
39
47
6
14
15
23

16
24
32
40
48
7
8

1
9
17
25
33
41
49

42
43
2
10
18
26
34

27
35
36
44
3
11
19

12
20
28
29
37
45
4

N.B.: It is also possible to use a panmagic 7x7 square (see method in chapter [12] 5x5 panmagic
square).

Produce the second, third and fourth 7x7 magic squares by adding (7 x 7 = ) 49, (2 x 49 = ) 98
respectively (3 x 49 = ) 147 to all digits of the first 7x7 magic square. Put the first square in the
203

top left corner, put the second square in the down right corner, put the third square in the top right
corner and put the fourth square in the down left corner.

46
5
13
21
22
30
38
193
152
160
168
169
177
185

31
39
47
6
14
15
23
178
186
194
153
161
162
170

16
24
32
40
48
7
8
163
171
179
187
195
154
155

1
9
17
25
33
41
49
148
156
164
172
180
188
196

42
43
2
10
18
26
34
189
190
149
157
165
173
181

27
35
36
44
3
11
19
174
182
183
191
150
158
166

12
20
28
29
37
45
4
159
167
175
176
184
192
151

144
103
111
119
120
128
136
95
54
62
70
71
79
87

129
137
145
104
112
113
121
80
88
96
55
63
64
72

114
122
130
138
146
105
106
65
73
81
89
97
56
57

99
107
115
123
131
139
147
50
58
66
74
82
90
98

140
141
100
108
116
124
132
91
92
51
59
67
75
83

125
133
134
142
101
109
117
76
84
85
93
52
60
68

110
118
126
127
135
143
102
61
69
77
78
86
94
53

The columns give already the magic sum. To get the right sum in the rows and the diagonals, you
need to swap digits. Split up the 7x7 square in the top left corner and the 7x7 square in the down
left corner both in four parts (see blue digits). Swap the parts top left and down left of the 7x7
square in the top left corner with the parts top left and down left of the 7x7 square in the down
left corner. Swap the digits of the (one place to the right shifted) border between the two parts of
the 7x7 square in the top left corner with the digits of the (one place to the right shifted) border
between the two parts of the 7x7 square in the down left corner. Swap finally all digits of the top
half of the last columns with the digits of the down half of the last columns. N.B.: Because we
swapped digits from the first 3 columns, we need to swap digits from the last (3 1 = ) 2
columns. See the final result below.
14x14 magic square
193
152
160
21
169
177
185
46
5
13
168
22
30
38

178
186
194
153
161
162
170
31
39
47
6
14
15
23

163
171
179
187
195
154
155
16
24
32
40
48
7
8

1
9
17
172
33
41
49
148
156
164
25
180
188
196

42
43
2
10
18
26
34
189
190
149
157
165
173
181

27
35
36
44
3
11
19
174
182
183
191
150
158
166

12
20
28
29
37
45
4
159
167
175
176
184
192
151

144
103
111
119
120
128
136
95
54
62
70
71
79
87

129
137
145
104
112
113
121
80
88
96
55
63
64
72

114
122
130
138
146
105
106
65
73
81
89
97
56
57

99
107
115
123
131
139
147
50
58
66
74
82
90
98

140
141
100
108
116
124
132
91
92
51
59
67
75
83

76
84
85
93
52
60
68
125
133
134
142
101
109
117

61
69
77
78
86
94
53
110
118
126
127
135
143
102

14x14 MAGIC SQUARE WITH 12x12 BREE/OLLERENSHAW INLAY:

204

Produce a 14x14 magic square with 12x12 inlay. Use the method of Bree/Ollerenshaw to produce
the 12x12 inlay. First put the digits 1 up to 144 in sequence and secondly mix the digits of the
four quarters (see colours).
Sequencing
1
2
13 14
25 26
37 38
49 50
61 62
133 134
121 122
109 110
97 98
85 86
73 74

3
15
27
39
51
63
135
123
111
99
87
75

4
16
28
40
52
64
136
124
112
100
88
76

5
17
29
41
53
65
137
125
113
101
89
77

6
18
30
42
54
66
138
126
114
102
90
78

Mixing
1 134
132 23
25 110
108 47
49 86
84 71
133
2
24 131
109 26
48 107
85 50
72 83

3
130
27
106
51
82
135
22
111
46
87
70

136
21
112
45
88
69
4
129
28
105
52
81

5
128
29
104
53
80
137
20
113
44
89
68

138 12 143 10 141


8 139
19 121 14 123 16 125 18
114 36 119 34 117 32 115
43 97 38 99 40 101 42
90 60 95 58 93 56 91
67 73 62 75 64 77 66
6 144 11 142
9 140
7
127 13 122 15 124 17 126
30 120 35 118 33 116 31
103 37 98 39 100 41 102
54 96 59 94 57 92 55
79 61 74 63 76 65 78

12
24
36
48
60
72
144
132
120
108
96
84

11
23
35
47
59
71
143
131
119
107
95
83

10
22
34
46
58
70
142
130
118
106
94
82

9
21
33
45
57
69
141
129
117
105
93
81

8
20
32
44
56
68
140
128
116
104
92
80

7
19
31
43
55
67
139
127
115
103
91
79

N.B.: This 12x12 square is panmagic and each random chosen 2x2 sub-square gives 1/3 of
the magic sum.
To produce the border you need the digits 1 up to 26 (and 171 up to 196); to produce the 12x12
inlay you need to add 26 to each digit. To produce the border, you produce a 14x14 concentric
magic square on website http://users.eastlink.ca/~sharrywhite/BorderedMagicSquares.html. Use
only the border. Put the 12x12 inlay and the border together,
and you get the following 14x14 magic square with 12x12 inlay:
14x14 magic square (with 12x12 inlay)

205

14
195

8 188

10 186

12 196

7 182

16 180

18 178 184

27 160

29 162

31 164

38 169

36 167

34 165

3 158
193

51 136

5 134
191

49 156

53 138

73 132

75 112

47 154

55 140

71 130

77 114

45 147

62 145

69 123

79 116

40 149

60 143

64 125

86 121

42 151

84 119

44 194

58 141

66 127

2
4

68 192

82 117

177 110

97 108

95 106

93

99

88 101

90 103

92

20

171 159

28 161

30 163

32 170

37 168

35 166

33

26

25

50 157

173 135
23

21
13

52 137

74 133

175 111

206

57

24

67 128 174

83 118

89 102

15 181

43 152 172

59 142

65 126

85 120

87 100

1 190

41 150

61 144

63 124

80 122

94 105

11 185

39 148

56 146

70 129

78 115

96 107

9 187

46 153

54 139

72 131

76 113

98 109
189

48 155

81

22

91 104 176

17 179

19 183

[43] 15x15 panmagic square


Can you use to produce a 15x15 panmagic square the same method to produce panmagic 5x5
squares? The answer is yes and no. If you choose as first row 0-1-2-3-4-5-6-7-8-9-10-11-12-1314 than you get as result only a semi-magic 15x15 square. If you use the digits 0-2-1-3-4-5-8-7-611-10-9-13-12-14, than you get a correct panmagic 15x15 square.
Notify that the row 0-2-1-3-4-5-8-7-6-11-10-9-13-12-14 leads to a correct result, because
0+3+8+11+13, 2+4+7+10+12 and 1+5+6+9+14 is 35, that is 1/3 of (0+1+2+3+4+5+6+7+8+9+10
+11+12+13+14=) 105.
There is a more difficult method to produce a 15x15 panmagic square (use the digits 0 up to 14
instead of 1 up to 15, because it is easier to calculate with).
The difficulty is the construction of the first row (after that it is not difficult anymore). The key to
produce the first row is the matrix of 3x5 or 5x3:
Matrix 3x5

0
1
11
13
10

9
14
2
3
7

12
6
8
5
4

35

35

35

Matrix 5x3

21
21
21
21
21

0
1
11
13
10

9
14
2
3
7

12
6
8
5
4

35

35

35

21
21
21
21
21

The magic sum of 0 up to14 is 105. Notify that in the matrix the sum of each column of 5 digits is
(5/15 x 105 =) 35 and the sum of each row of 3 digits is (3/15 x 105 =) 21. Fill in the digits as
follows:
Fill in the first row acording to matrix 3x5
0

11

14

13

12

10

14

13

12

10

Fill in the first row according to matrix 5x3


0

11

Rows 2 up to15 can be produced by moving the first row each time 4 places to the left.
207

9 11

4 14 13 12

2 10

4 14 13 12

2 10

9 11

14 13 12

2 10

9 11

10

9 11

9 11

9 11
13 12

9 11

4 14 13 12

2 10

4 14 13 12

9 11

2 10

4 14 13 12

2 10

9 11

9 11

4 14 13 12

2 10

4 14 13 12

2 10

9 11

4 14 13 12

2 10

9 11

2 10

9 11

9 11

9 11

9 11

4 14

4 14 13 12

2 10

9 11

4 14 13 12

2 10

9 11

9 11

12

9 11

9 11

9 11

9 11

2 10

2 10

9 11

9 11

2 10

2 10

9 11

2 10

9 11

2 10

2 10

4 14 13 12

4 14 13 12

4 14 13 12

4 14 13 12

4 14 13 12

4 14 13 12
6

2 10

2 10

2 10

2 10

4 14 13 12

4 14 13 12

4 14 13 12
2 10

2 10

4 14 13 12

11
3

4 14 13 12

4 14 13 12

4 14 13 12

4 14 13 12
2 10

4 14 13 12
2 10

4 14 13 12
2 10

We have now produced the 1st square with the column coordinates.
1st square with column coordinates (take 15x digit + 1)
0
5
14
10
8
9
13
6
7
11
12
3
1
4
2

8
9
13
6
7
11
12
3
1
4
2
0
5
14
10

7
11
12
3
1
4
2
0
5
14
10
8
9
13
6

1
4
2
0
5
14
10
8
9
13
6
7
11
12
3

5
14
10
8
9
13
6
7
11
12
3
1
4
2
0

9
13
6
7
11
12
3
1
4
2
0
5
14
10
8

11
12
3
1
4
2
0
5
14
10
8
9
13
6
7

4
2
0
5
14
10
8
9
13
6
7
11
12
3
1

14
10
8
9
13
6
7
11
12
3
1
4
2
0
5

208

13
6
7
11
12
3
1
4
2
0
5
14
10
8
9

12
3
1
4
2
0
5
14
10
8
9
13
6
7
11

2
0
5
14
10
8
9
13
6
7
11
12
3
1
4

10
8
9
13
6
7
11
12
3
1
4
2
0
5
14

6
7
11
12
3
1
4
2
0
5
14
10
8
9
13

3
1
4
2
0
5
14
10
8
9
13
6
7
11
12

4 14 13
2 10

The 2nd square is the 1st square, rotated a quarter turn to the left.
2nd square with row coordinates (take 1x digit)
3
6
10
2
12
13
14
4
11
9
5
1
7
8
0

1
7
8
0
3
6
10
2
12
13
14
4
11
9
5

4
11
9
5
1
7
8
0
3
6
10
2
12
13
14

2
12
13
14
4
11
9
5
1
7
8
0
3
6
10

0
3
6
10
2
12
13
14
4
11
9
5
1
7
8

5
1
7
8
0
3
6
10
2
12
13
14
4
11
9

14
4
11
9
5
1
7
8
0
3
6
10
2
12
13

10
2
12
13
14
4
11
9
5
1
7
8
0
3
6

8
0
3
6
10
2
12
13
14
4
11
9
5
1
7

9
5
1
7
8
0
3
6
10
2
12
13
14
4
11

13
14
4
11
9
5
1
7
8
0
3
6
10
2
12

6
10
2
12
13
14
4
11
9
5
1
7
8
0
3

7
8
0
3
6
10
2
12
13
14
4
11
9
5
1

11
9
5
1
7
8
0
3
6
10
2
12
13
14
4

12
13
14
4
11
9
5
1
7
8
0
3
6
10
2

Take a digit from the 1st square multiplied by 15, add 1, and add (1x) the digit from the same cell
of the 2nd square and you get the 15x15 panmagic square as mentioned below.
15x15 panmagic square
4
82
221
153
133
149
210
95
117
175
186
47
23
69
31

122
143
204
91
109
172
191
48
28
74
45
5
87
220
156

110
177
190
51
17
68
39
1
79
217
161
123
148
209
105

18
73
44
15
80
222
160
126
137
203
99
106
169
187
56

76
214
157
131
138
208
104
120
170
192
55
21
62
38
9

141
197
98
114
166
184
52
26
63
43
14
90
215
162
130

180
185
57
25
66
32
8
84
211
154
127
146
198
103
119

71
33
13
89
225
155
132
145
201
92
113
174
181
49
22

219
151
124
142
206
93
118
179
195
50
27
70
36
2
83

205
96
107
173
189
46
19
67
41
3
88
224
165
125
147

194
60
20
72
40
6
77
218
159
121
139
202
101
108
178

209

37
11
78
223
164
135
140
207
100
111
167
188
54
16
64

158
129
136
199
97
116
168
193
59
30
65
42
10
81
212

102
115
171
182
53
24
61
34
7
86
213
163
134
150
200

58
29
75
35
12
85
216
152
128
144
196
94
112
176
183

The method of construction can be used for each odd multiple of 3, but no multiple of 9 (=
15x15, 21x21, 33x33, 39x39, ). For example to produce a 21x21 panmagic square you can use
the following matrix:
Matrix 21x21 panm. square
0
1
16
19
15
5
14

17
9
12
8
11
7
6

13
20
2
3
4
18
10

70

70

70

30
30
30
30
30
30
30

3x3 the same panmagic 5x5 square to produce a panmagic 15x15 square.
I like to tell you how I have created the two fixed grids. The secret is in the first row of the first
fixed grid; see below:
The sum of 5 digits per colour is 5
0 1 2 0 0 1 2 0

The sum of 3 digits per colour is 3


0 1 2 0 0 1 2 0

You get row 2 up to 15 by shifting the first row each time 3 cells to the left. The second fixed
grid is areflection of the first fixed grid (= orthogonal).
Take 1x digit from 3x3 the same panmagic 5x5 square
1
7 13 19 25 1
7 13 19 25 1
7 13
14 20 21 2
8 14 20 21 2
8 14 20 21
22 3 9 15 16 22 3 9 15 16 22 3 9
10 11 17 23 4 10 11 17 23 4 10 11 17
18 24 5 6 12 18 24 5 6 12 18 24 5
1
7 13 19 25 1
7 13 19 25 1
7 13
14 20 21 2
8 14 20 21 2
8 14 20 21
22 3 9 15 16 22 3 9 15 16 22 3 9
10 11 17 23 4 10 11 17 23 4 10 11 17
18 24 5 6 12 18 24 5 6 12 18 24 5
1
7 13 19 25 1
7 13 19 25 1
7 13
14 20 21 2
8 14 20 21 2
8 14 20 21
22 3 9 15 16 22 3 9 15 16 22 3 9
10 11 17 23 4 10 11 17 23 4 10 11 17
18 24 5 6 12 18 24 5 6 12 18 24 5

210

19
2
15
23
6
19
2
15
23
6
19
2
15
23
6

25
8
16
4
12
25
8
16
4
12
25
8
16
4
12

0
0
2
2
1
0
0
2
2
1
0
0
2
2
1

0
1
2
0
0
1
2
0
1
2
2
0
1
2
1

1
0
0
2
2
1
0
0
2
2
1
0
0
2
2

+ 25x digit from first fixed grid


2
0
0
1
2
0
1
2
0
1
2
2
1
2
2
0
1
2
0
1
2
1
0
1
1
0
1
2
0
0
2
0
0
1
2
0
1
2
0
1
2
2
1
2
2
0
1
2
0
1
2
1
0
1
1
0
1
2
0
0
2
0
0
1
2
0
1
2
0
1
2
2
1
2
2
0
1
2
0
1
2
1
0
1
1
0
1
2
0
0

1
0
1
2
1
1
0
1
2
1
1
0
1
2
1

2
1
0
0
2
2
1
0
0
2
2
1
0
0
2

2
2
1
0
0
2
2
1
0
0
2
2
1
0
0

0
1
2
1
1
0
1
2
1
1
0
1
2
1
1

1
0
0
2
2
1
0
0
2
2
1
0
0
2
2

2
1
0
0
2
2
1
0
0
2
2
1
0
0
2

1
2
1
1
0
1
2
1
1
0
1
2
1
1
0

0
0
1
2
0
1
2
2
0
1
2
1
0
1
2

+ 75x digit from second fixed grid


2
2
1
0
0
2
0
2
2
1
0
0
1
0
1
2
1
1
2
1
0
0
2
2
2
2
1
0
0
2
0
1
2
1
1
0
1
0
0
2
2
1
2
1
0
0
2
2
1
2
1
1
0
1
0
0
2
2
1
0
1
0
0
2
2
1
2
1
1
0
1
2
0
2
2
1
0
0
0
0
2
2
1
0
1
1
0
1
2
1

2
2
0
1
2
1
0
1
2
0
0
1
2
0
1

1
2
1
0
1
2
0
0
1
2
0
1
2
2
0

0
1
2
0
0
1
2
0
1
2
2
0
1
2
1

0
0
1
2
0
1
2
2
0
1
2
1
0
1
2

2
0
1
2
2
0
1
2
1
0
1
2
0
0
1

2
2
0
1
2
1
0
1
2
0
0
1
2
0
1

1
2
1
0
1
2
0
0
1
2
0
1
2
2
0

211

= panmagic 15x15 square


1 32 213 169 100 26 57
89 20 46 202 158 114 70
222 78 109 65 141 172 103
60 211 167 123 54 35 161
43 74 180 156 112 68 24
76 107 63 94 175 101 132
164 170 121 52 8 189 220
72 153 184 140 66 22 178
135 61 92 198 129 110 11
193 149 30 6 187 218 99
151 182 138 19 25 176 207
14 95 196 127 83 39 145
147 3 34 215 216 97 28
210 136 17 48 204 185 86
118 224 105 81 37 143 174

163
71
134
192
155
13
146
209
117
5
88
221
59
42
80

194
152
40
148
181
119
2
115
223
31
44
77
190
73
106

150
183
91
4
137
225
33
16
79
212
75
108
166
154
62

51
139
197
10
18
126
214
47
85
168
201
64
122
160
93

7
45
128
186
49
82
195
203
36
124
157
120
53
111
199

188
21
84
217
205
38
96
159
142
55
113
171
9
67
130

219
177
15
98
206
144
27
90
173
56
69
102
165
23
131

125
208
116
29
87
200
58
41
104
162
50
133
191
179
12

N.B.: It is also possible to use 3x3 the same panmagic 7x7 square to produce a panmagic 21x21
square.

ultra magic 15x15square:


= 1x digit from first grid
6
9
3
4 13
14 2
7 12 0
1 10 11 5
8
6
9
3
4 13
14 2
7 12 0
1 10 11 5
8
6
9
3
4 13
14 2
7 12 0
1 10 11 5
8
6
9
3
4 13
14 2
7 12 0
1 10 11 5
8
6
9
3
4 13
14 2
7 12 0
1 10 11 5
8

6
14
1
6
14
1
6
14
1
6
14
1
6
14
1

9
2
10
9
2
10
9
2
10
9
2
10
9
2
10

3
7
11
3
7
11
3
7
11
3
7
11
3
7
11

4
12
5
4
12
5
4
12
5
4
12
5
4
12
5

13
0
8
13
0
8
13
0
8
13
0
8
13
0
8

6
14
1
6
14
1
6
14
1
6
14
1
6
14
1

9
2
10
9
2
10
9
2
10
9
2
10
9
2
10

+ 15x digit from second grid +1

212

3
7
11
3
7
11
3
7
11
3
7
11
3
7
11

4
12
5
4
12
5
4
12
5
4
12
5
4
12
5

13
0
8
13
0
8
13
0
8
13
0
8
13
0
8

13
4
3
9
6
13
4
3
9
6
13
4
3
9
6

0
12
7
2
14
0
12
7
2
14
0
12
7
2
14

8
5
11
10
1
8
5
11
10
1
8
5
11
10
1

13
4
3
9
6
13
4
3
9
6
13
4
3
9
6

0
12
7
2
14
0
12
7
2
14
0
12
7
2
14

8
5
11
10
1
8
5
11
10
1
8
5
11
10
1

13
4
3
9
6
13
4
3
9
6
13
4
3
9
6

0
12
7
2
14
0
12
7
2
14
0
12
7
2
14

8
5
11
10
1
8
5
11
10
1
8
5
11
10
1

13
4
3
9
6
13
4
3
9
6
13
4
3
9
6

0
12
7
2
14
0
12
7
2
14
0
12
7
2
14

8
5
11
10
1
8
5
11
10
1
8
5
11
10
1

13
4
3
9
6
13
4
3
9
6
13
4
3
9
6

0
12
7
2
14
0
12
7
2
14
0
12
7
2
14

8
5
11
10
1
8
5
11
10
1
8
5
11
10
1

202
75
47
142
105
197
67
60
137
97
210
62
52
150
92

= Ultra (pan)magic 15x15 square


10 124 200 14 127 205 4
183 83 73 181 90 63 188
116 177 51 114 167 56 117
40 154 140 44 157 145 34
213 23 103 211 30 93 218
11 132 201 9 122 206 12
190 79 65 194 82 70 184
108 173 58 106 180 48 113
41 162 141 39 152 146 42
220 19 95 224 22 100 214
3 128 208 1 135 198 8
191 87 66 189 77 71 192
115 169 50 119 172 55 109
33 158 148 31 165 138 38
221 27 96 219 17 101 222

125
88
171
155
28
126
80
178
156
20
133
81
170
163
21

209
61
54
149
91
204
74
46
144
104
196
69
59
136
99

7
195
107
37
225
2
187
120
32
217
15
182
112
45
212

130
78
176
160
18
131
85
168
161
25
123
86
175
153
26

199
68
57
139
98
207
64
53
147
94
203
72
49
143
102

5
193
111
35
223
6
185
118
36
215
13
186
110
43
216

134
76
174
164
16
129
89
166
159
29
121
84
179
151
24

N.B.: Establish that the square is panmagic, symmetric and double (3x3 and 5x5) compact.
It is also possible to use a different 3x5 rectangle and to combine a 3x5 rectangle with a different
5x3 rectangle. See for example the following 3x5 rectangle:
9
2
10

6
14
1

3
7
11

13
0
8

4
12
5

You can use this method to produce ultra panmagic odd squares, that are multiples of 3 (21x21,
27x27, 33x33, 39x39, ...). You need symmetric magic 3x7, 3x9, 3x11 and 3x13 rectangles; see on
Aale de Winkel's website:
http://www.magichypercubes.com/Encyclopedia/DataBase/RectanglesSymmetric3byX.html

213

[44] 3x extra magic 15x15 square


In the previous chapter you can see how to produce a panmagic 15x15 square. In this chapter I
show you three different methods to produce extra magic 15x15 squares. These squares are not
panmagic, but the squares have extra magic features instead.
Method 1
You can use a magic 3x3 square and a (pan)magic 5x5 square to produce a 15x15 magic square (I
have used this method to produce an [extra] panmagic 35x35 square).
Make a 5x5 carpet of the magic 3x3 square and make a 3x3 carpet of the (pan)magic 5x5 square.
Take [digit -/- 1] x 25 from the first carpet and add the digit from the same cell of the second
capet.
25 x [digit -/- 1] from 5x5 carpet of a magic 3x3 square
2
7
6
2
7
6
2
7
6
2
7
6
2
7
6

9
5
1
9
5
1
9
5
1
9
5
1
9
5
1

4
3
8
4
3
8
4
3
8
4
3
8
4
3
8

2
7
6
2
7
6
2
7
6
2
7
6
2
7
6

9
5
1
9
5
1
9
5
1
9
5
1
9
5
1

4
3
8
4
3
8
4
3
8
4
3
8
4
3
8

2
7
6
2
7
6
2
7
6
2
7
6
2
7
6

9
5
1
9
5
1
9
5
1
9
5
1
9
5
1

4
3
8
4
3
8
4
3
8
4
3
8
4
3
8

2
7
6
2
7
6
2
7
6
2
7
6
2
7
6

9
5
1
9
5
1
9
5
1
9
5
1
9
5
1

4
3
8
4
3
8
4
3
8
4
3
8
4
3
8

2
7
6
2
7
6
2
7
6
2
7
6
2
7
6

9
5
1
9
5
1
9
5
1
9
5
1
9
5
1

4
3
8
4
3
8
4
3
8
4
3
8
4
3
8

25
4
8
12
16
25
4
8
12
16
25
4
8
12
16

13
17
21
5
9
13
17
21
5
9
13
17
21
5
9

+ 1x digit from 3x3 carpet of a (pan)magic 5x5 square


1
10
14
18
22
1
10
14
18
22
1
10
14
18
22

19
23
2
6
15
19
23
2
6
15
19
23
2
6
15

7
11
20
24
3
7
11
20
24
3
7
11
20
24
3

25
4
8
12
16
25
4
8
12
16
25
4
8
12
16

13
17
21
5
9
13
17
21
5
9
13
17
21
5
9

1
10
14
18
22
1
10
14
18
22
1
10
14
18
22

19
23
2
6
15
19
23
2
6
15
19
23
2
6
15

7
11
20
24
3
7
11
20
24
3
7
11
20
24
3

25
4
8
12
16
25
4
8
12
16
25
4
8
12
16

13
17
21
5
9
13
17
21
5
9
13
17
21
5
9

1
10
14
18
22
1
10
14
18
22
1
10
14
18
22

19
23
2
6
15
19
23
2
6
15
19
23
2
6
15

7
11
20
24
3
7
11
20
24
3
7
11
20
24
3

= magic 15x15 square


26 219

82

50 213

76

44 207 100

38 201

214

94

32 225

88

160
139
43
172
126
35
164
143
47
151
135
39
168
147

123
2
206
115
19
223
102
6
215
119
23
202
106
15

61
195
99
53
182
86
70
199
78
57
186
95
74
178

154
133
37
166
150
29
158
137
41
175
129
33
162
141

117
21
205
109
13
217
121
5
209
113
17
221
105
9

60
189
93
72
176
85
64
193
97
51
185
89
68
197

173
127
31
165
144
48
152
131
40
169
148
27
156
140

111
20
224
103
7
211
120
24
203
107
11
220
124
3

54
183
87
66
200
79
58
187
91
75
179
83
62
191

167
146
30
159
138
42
171
130
34
163
142
46
155
134

110
14
218
122
1
210
114
18
222
101
10
214
118
22

73
177
81
65
194
98
52
181
90
69
198
77
56
190

161
145
49
153
132
36
170
149
28
157
136
45
174
128

104
8
212
116
25
204
108
12
216
125
4
208
112
16

67
196
80
59
188
92
71
180
84
63
192
96
55
184

Notify that each random chosen 3x5 or 5x3 rectangle gives the magic sum of 1695.
Method 2
We produce the 15x15 magic square by using 9 panmagic 5x5 squares. We take one panmagic
5x5 square and add each time 25 to all digits. Now we have got 9 panmagic 5x5 squares with all
the digits from 1 up to 225. We put the 9 panmagic 5x5 squares in order of a magic 3x3 square.
9 x panmagic 5x5 squares (by adding each time 25 to all digits)
1
10
14
18
22

76
85
89
93
97

151
160
164
168
172

19
23
2
6
15

1
7
11
20
24
3

94
98
77
81
90

4
82 100
86 79
95 83
99 87
78 91

169
173
152
156
165

7
157
161
170
174
153

25
4
8
12
16

175
154
158
162
166

13
17
21
5
9

26
35
39
43
47

88
92
96
80
84

101
110
114
118
122

163
167
171
155
159

176
185
189
193
197

44
48
27
31
40

2
32
36
45
49
28

119
123
102
106
115

5
107
111
120
124
103

194
198
177
181
190

8
182
186
195
199
178

50
29
33
37
41

125
104
108
112
116

200
179
183
187
191

38
42
46
30
34

69
73
52
56
65

3
57
61
70
74
53

75
54
58
62
66

63
67
71
55
59

144
148
127
131
140

6
132
136
145
149
128

150
129
133
137
141

138
142
146
130
134

201
210
214
218
222

219
223
202
206
215

9
207
211
220
224
203

225
204
208
212
216

213
217
221
205
209

51
60
64
68
72

113
117
121
105
109

126
135
139
143
147

188
192
196
180
184

Put the 5x5 squares in order of a 3x3 square


2

215

2
2
2
2
7
7
7
7
7
6
6
6
6
6

2
2
2
2
7
7
7
7
7
6
6
6
6
6

2
2
2
2
7
7
7
7
7
6
6
6
6
6

2
2
2
2
7
7
7
7
7
6
6
6
6
6

2
2
2
2
7
7
7
7
7
6
6
6
6
6

9
9
9
9
5
5
5
5
5
1
1
1
1
1

9
9
9
9
5
5
5
5
5
1
1
1
1
1

9
9
9
9
5
5
5
5
5
1
1
1
1
1

9
9
9
9
5
5
5
5
5
1
1
1
1
1

9
9
9
9
5
5
5
5
5
1
1
1
1
1

4
4
4
4
3
3
3
3
3
8
8
8
8
8

4
4
4
4
3
3
3
3
3
8
8
8
8
8

4
4
4
4
3
3
3
3
3
8
8
8
8
8

4
4
4
4
3
3
3
3
3
8
8
8
8
8

4
4
4
4
3
3
3
3
3
8
8
8
8
8

Magic 15x15 square consisting of 9 panmagic 5x5 squares


26
35
39
43
47
151
160
164
168
172
126
135
139
143
147

44
48
27
31
40
169
173
152
156
165
144
148
127
131
140

32
36
45
49
28
157
161
170
174
153
132
136
145
149
128

50
29
33
37
41
175
154
158
162
166
150
129
133
137
141

38
42
46
30
34
163
167
171
155
159
138
142
146
130
134

201
210
214
218
222
101
110
114
118
122
1
10
14
18
22

219
223
202
206
215
119
123
102
106
115
19
23
2
6
15

207
211
220
224
203
107
111
120
124
103
7
11
20
24
3

225
204
208
212
216
125
104
108
112
116
25
4
8
12
16

213
217
221
205
209
113
117
121
105
109
13
17
21
5
9

76
85
89
93
97
51
60
64
68
72
176
185
189
193
197

94
98
77
81
90
69
73
52
56
65
194
198
177
181
190

82
86
95
99
78
57
61
70
74
53
182
186
195
199
178

100
79
83
87
91
75
54
58
62
66
200
179
183
187
191

88
92
96
80
84
63
67
71
55
59
188
192
196
180
184

Method 3
We use again 9 panmagic 5x5 squares, but now we use 9 proportional panmagic 5x5 squares.
Proportional means that all 9 panmagic 5x5 squares give the same magic sum of (1/3 x 1695 = )
565.
We use the method to produce a panmagic 5x5 square. As column coordinates we use not the
digits 0 up to 4 but 0 up to (9x5 -/- 1 = ) 44 and we spread the column coordinates proportional
over the 9 panmagic 5x5 squares.

5 x column coordinate
2 12 22 32 42

+ 1x row coordinate + 1 = panmagic 5x5 square


0

216

11

62 113 164 215

22 32 42
2 12
42
2 12 22 32
12 22 32 42
2
32 42
2 12 22

3
1
4
2

4
2
0
3

0
3
1
4

1
4
2
0

2
0
3
1

114 165 211 12 63


212 13 64 115 161
65 111 162 213 14
163 214 15 61 112

7
21
41
10
31

10
31
7
21
41

21
41
10
31
7

31
7
21
41
10

41
10
31
7
21

0
3
1
4
2

1
4
2
0
3

2
0
3
1
4

3
1
4
2
0

4
2
0
3
1

36 52 108 159 210


109 160 206 37 53
207 38 54 110 156
55 106 157 208 39
158 209 40 51 107

5
18
40
17
30

17
30
5
18
40

18
40
17
30
5

30
5
18
40
17

40
17
30
5
18

0
3
1
4
2

1
4
2
0
3

2
0
3
1
4

3
1
4
2
0

4
2
0
3
1

26 87 93 154 205
94 155 201 27 88
202 28 89 95 151
90 91 152 203 29
153 204 30 86 92

4
26
37
16
27

16
27
4
26
37

26
37
16
27
4

27
4
26
37
16

37
16
27
4
26

0
3
1
4
2

1
4
2
0
3

2
0
3
1
4

3
1
4
2
0

4
2
0
3
1

21 82 133 139 190


134 140 186 22 83
187 23 84 135 136
85 131 137 188 24
138 189 25 81 132

1
25
36
13
35

13
35
1
25
36

25
36
13
35
1

35
1
25
36
13

36
13
35
1
25

0
3
1
4
2

1
4
2
0
3

2
0
3
1
4

3
1
4
2
0

4
2
0
3
1

6 67 128 179 185


129 180 181
7 68
182
8 69 130 176
70 126 177 183
9
178 184 10 66 127

0
24
38
14
34

14
34
0
24
38

24
38
14
34
0

34
0
24
38
14

38
14
34
0
24

0
3
1
4
2

1
4
2
0
3

2
0
3
1
4

3
1
4
2
0

4
2
0
3
1

1 72 123 174 195


124 175 191
2 73
192
3 74 125 171
75 121 172 193
4
173 194
5 71 122

8
19
39
11
33

11
33
8
19
39

19
39
11
33
8

33
8
19
39
11

39
11
33
8
19

0
3
1
4
2

1
4
2
0
3

2
0
3
1
4

3
1
4
2
0

4
2
0
3
1

41 57 98 169 200
99 170 196 42 58
197 43 59 100 166
60 96 167 198 44
168 199 45 56 97

6
23
43
9
29
3
20
44

9
29
6
23
43
15
28
3

23
43
9
29
6
20
44
15

29
6
23
43
9
28
3
20

43
9
29
6
23
44
15
28

0
3
1
4
2
0
3
1

1
4
2
0
3
1
4
2

2
0
3
1
4
2
0
3

3
1
4
2
0
3
1
4

4
2
0
3
1
4
2
0

31
119
217
50
148
16
104
222

217

47
150
33
116
219
77
145
18

118
216
49
147
35
103
221
79

149
32
120
218
46
144
17
105

220
48
146
34
117
225
78
141

15 20 28 44
3
28 44
3 15 20

4
2

0
3

1
4

2
0

3
1

80 101 142 223 19


143 224 20 76 102

Put the 9 panmagic 5x5 squares in random order together.


15x15 magic square containing 9 proportional panmagic 5x5 squares
11
114
212
65
163
21
134
187
85
138
41
99
197
60
168

62
165
13
111
214
82
140
23
131
189
57
170
43
96
199

113
211
64
162
15
133
186
84
137
25
98
196
59
167
45

164
12
115
213
61
139
22
135
188
81
169
42
100
198
56

215
63
161
14
112
190
83
136
24
132
200
58
166
44
97

36
109
207
55
158
6
129
182
70
178
31
119
217
50
148

52
160
38
106
209
67
180
8
126
184
47
150
33
116
219

108
206
54
157
40
128
181
69
177
10
118
216
49
147
35

159
37
110
208
51
179
7
130
183
66
149
32
120
218
46

210
53
156
39
107
185
68
176
9
127
220
48
146
34
117

26
94
202
90
153
1
124
192
75
173
16
104
222
80
143

87
155
28
91
204
72
175
3
121
194
77
145
18
101
224

93
201
89
152
30
123
191
74
172
5
103
221
79
142
20

154
27
95
203
86
174
2
125
193
71
144
17
105
223
76

205
88
151
29
92
195
73
171
4
122
225
78
141
19
102

Notify that each 1/3 row, 1/3 column and 1/3 diagonal gives 1/3 of the magic sum, that is (1/3 x
1695 =) 565.

218

[45] The perfect magic square


What is the perfect magic square?
The perfect magic square has not only the most magic features, but has also a perfect
composition.
Most magic features
The perfect magic square is a most perfect 16x16 magic square (= a perfect Franklin panmagic
16x16 square). Each row, column, diagonal and each 2x2 sub-square gives of the
magic sum ( of 2056 = 514). Each [parallell] [mirrored] [bent] complete diagonal, each pan
diagonal and each 4x4 sub-square gives the magic sum of 2056. Find also all kinds of symmetric
figures (from circles up to the complete alphabet).
Perfect composition
A (pure) 16x16 magic square consist of the following 16 sequences: 1 up to 16, 17 up to 32, 33
up to 48, , 241 up to 256. In each 4x4 sub-square you find 16 digits from the 16 different
sequences. Further you find the digits of a sequence in sequence (if you look vertical from the
four 4x4 sub-squares in the corners of the16x16 square).

1
240
52
221
2
239
51
222
3
238
50
223
4
237
49
224

116
157
65
176
115
158
66
175
114
159
67
174
113
160
68
173

205
36
256
17
206
35
255
18
207
34
254
19
208
33
253
20

192
81
141
100
191
82
142
99
190
83
143
98
189
84
144
97

5
236
56
217
6
235
55
218
7
234
54
219
8
233
53
220

120
153
69
172
119
154
70
171
118
155
71
170
117
156
72
169

201
40
252
21
202
39
251
22
203
38
250
23
204
37
249
24

188
85
137
104
187
86
138
103
186
87
139
102
185
88
140
101

9
232
60
213
10
231
59
214
11
230
58
215
12
229
57
216

124
149
73
168
123
150
74
167
122
151
75
166
121
152
76
165

197
44
248
25
198
43
247
26
199
42
246
27
200
41
245
28

219

184
89
133
108
183
90
134
107
182
91
135
106
181
92
136
105

13
228
64
209
14
227
63
210
15
226
62
211
16
225
61
212

128
145
77
164
127
146
78
163
126
147
79
162
125
148
80
161

193
48
244
29
194
47
243
30
195
46
242
31
196
45
241
32

180
93
129
112
179
94
130
111
178
95
131
110
177
96
132
109

1
240
52
221
2
239
51
222
3
238
50
223
4
237
49
224

116
157
65
176
115
158
66
175
114
159
67
174
113
160
68
173

205
36
256
17
206
35
255
18
207
34
254
19
208
33
253
20

192
81
141
100
191
82
142
99
190
83
143
98
189
84
144
97

5
236
56
217
6
235
55
218
7
234
54
219
8
233
53
220

120
153
69
172
119
154
70
171
118
155
71
170
117
156
72
169

201
40
252
21
202
39
251
22
203
38
250
23
204
37
249
24

188
85
137
104
187
86
138
103
186
87
139
102
185
88
140
101

9
232
60
213
10
231
59
214
11
230
58
215
12
229
57
216

124
149
73
168
123
150
74
167
122
151
75
166
121
152
76
165

197
44
248
25
198
43
247
26
199
42
246
27
200
41
245
28

184
89
133
108
183
90
134
107
182
91
135
106
181
92
136
105

13
228
64
209
14
227
63
210
15
226
62
211
16
225
61
212

128
145
77
164
127
146
78
163
126
147
79
162
125
148
80
161

193
48
244
29
194
47
243
30
195
46
242
31
196
45
241
32

180
93
129
112
179
94
130
111
178
95
131
110
177
96
132
109

1
240
52
221
2
239
51
222
3
238
50
223
4
237
49
224

116
157
65
176
115
158
66
175
114
159
67
174
113
160
68
173

205
36
256
17
206
35
255
18
207
34
254
19
208
33
253
20

192
81
141
100
191
82
142
99
190
83
143
98
189
84
144
97

5
236
56
217
6
235
55
218
7
234
54
219
8
233
53
220

120
153
69
172
119
154
70
171
118
155
71
170
117
156
72
169

201
40
252
21
202
39
251
22
203
38
250
23
204
37
249
24

188
85
137
104
187
86
138
103
186
87
139
102
185
88
140
101

9
232
60
213
10
231
59
214
11
230
58
215
12
229
57
216

124
149
73
168
123
150
74
167
122
151
75
166
121
152
76
165

197
44
248
25
198
43
247
26
199
42
246
27
200
41
245
28

184
89
133
108
183
90
134
107
182
91
135
106
181
92
136
105

13
228
64
209
14
227
63
210
15
226
62
211
16
225
61
212

128
145
77
164
127
146
78
163
126
147
79
162
125
148
80
161

193
48
244
29
194
47
243
30
195
46
242
31
196
45
241
32

180
93
129
112
179
94
130
111
178
95
131
110
177
96
132
109

220

1
240
52
221
2
239
51
222
3
238
50
223
4
237
49
224

116
157
65
176
115
158
66
175
114
159
67
174
113
160
68
173

205
36
256
17
206
35
255
18
207
34
254
19
208
33
253
20

192
81
141
100
191
82
142
99
190
83
143
98
189
84
144
97

5
236
56
217
6
235
55
218
7
234
54
219
8
233
53
220

120
153
69
172
119
154
70
171
118
155
71
170
117
156
72
169

201
40
252
21
202
39
251
22
203
38
250
23
204
37
249
24

188
85
137
104
187
86
138
103
186
87
139
102
185
88
140
101

9
232
60
213
10
231
59
214
11
230
58
215
12
229
57
216

124
149
73
168
123
150
74
167
122
151
75
166
121
152
76
165

197
44
248
25
198
43
247
26
199
42
246
27
200
41
245
28

184
89
133
108
183
90
134
107
182
91
135
106
181
92
136
105

13
228
64
209
14
227
63
210
15
226
62
211
16
225
61
212

128
145
77
164
127
146
78
163
126
147
79
162
125
148
80
161

193
48
244
29
194
47
243
30
195
46
242
31
196
45
241
32

180
93
129
112
179
94
130
111
178
95
131
110
177
96
132
109

1
240
52
221
2
239
51
222
3
238
50
223
4
237
49
224

116
157
65
176
115
158
66
175
114
159
67
174
113
160
68
173

205
36
256
17
206
35
255
18
207
34
254
19
208
33
253
20

192
81
141
100
191
82
142
99
190
83
143
98
189
84
144
97

5
236
56
217
6
235
55
218
7
234
54
219
8
233
53
220

120
153
69
172
119
154
70
171
118
155
71
170
117
156
72
169

201
40
252
21
202
39
251
22
203
38
250
23
204
37
249
24

188
85
137
104
187
86
138
103
186
87
139
102
185
88
140
101

9
232
60
213
10
231
59
214
11
230
58
215
12
229
57
216

124
149
73
168
123
150
74
167
122
151
75
166
121
152
76
165

197
44
248
25
198
43
247
26
199
42
246
27
200
41
245
28

184
89
133
108
183
90
134
107
182
91
135
106
181
92
136
105

13
228
64
209
14
227
63
210
15
226
62
211
16
225
61
212

128
145
77
164
127
146
78
163
126
147
79
162
125
148
80
161

193
48
244
29
194
47
243
30
195
46
242
31
196
45
241
32

180
93
129
112
179
94
130
111
178
95
131
110
177
96
132
109

Analysis (= proof)
Analysis gives proof that the perfect magic square is indeed perfect.
Start position of the transformation method
If you use the transformation method to transform the perfect magic square backwards, than you
get the following start position (see below). Notify that the 16 sequences as well as the 16 digits
of each sequence are in sequence (if you look vertical from top left to bottom right):

221

1
17
33
49
2
18
34
50
3
19
35
51
4
20
36
52

65
81
97
113
66
82
98
114
67
83
99
115
68
84
100
116

129
145
161
177
130
146
162
178
131
147
163
179
132
148
164
180

193
209
225
241
194
210
226
242
195
211
227
243
196
212
228
244

5
21
37
53
6
22
38
54
7
23
39
55
8
24
40
56

69
85
101
117
70
86
102
118
71
87
103
119
72
88
104
120

133
149
165
181
134
150
166
182
135
151
167
183
136
152
168
184

197
213
229
245
198
214
230
246
199
215
231
247
200
216
232
248

9
25
41
57
10
26
42
58
11
27
43
59
12
28
44
60

73
89
105
121
74
90
106
122
75
91
107
123
76
92
108
124

137
153
169
185
138
154
170
186
139
155
171
187
140
156
172
188

201
217
233
249
202
218
234
250
203
219
235
251
204
220
236
252

13
29
45
61
14
30
46
62
15
31
47
63
16
32
48
64

77
93
109
125
78
94
110
126
79
95
111
127
80
96
112
128

141
157
173
189
142
158
174
190
143
159
175
191
144
160
176
192

Basic patterns
See the basic patterns of the perfect magic square:
Row pattern (take 1x digit from the row pattern)
1
16
4
13
2
15
3
14
3
14
2
15
4
13
1
16

4
13
1
16
3
14
2
15
2
15
3
14
1
16
4
13

13
4
16
1
14
3
15
2
15
2
14
3
16
1
13
4

16
1
13
4
15
2
14
3
14
3
15
2
13
4
16
1

5
12
8
9
6
11
7
10
7
10
6
11
8
9
5
12

8
9
5
12
7
10
6
11
6
11
7
10
5
12
8
9

9
8
12
5
10
7
11
6
11
6
10
7
12
5
9
8

12
5
9
8
11
6
10
7
10
7
11
6
9
8
12
5

9
8
12
5
10
7
11
6
11
6
10
7
12
5
9
8

12
5
9
8
11
6
10
7
10
7
11
6
9
8
12
5

5
12
8
9
6
11
7
10
7
10
6
11
8
9
5
12

8
9
5
12
7
10
6
11
6
11
7
10
5
12
8
9

13
4
16
1
14
3
15
2
15
2
14
3
16
1
13
4

16
1
13
4
15
2
14
3
14
3
15
2
13
4
16
1

Column pattern (add [digit-1] x 16 from the column pattern)

222

1
16
4
13
2
15
3
14
3
14
2
15
4
13
1
16

4
13
1
16
3
14
2
15
2
15
3
14
1
16
4
13

205
221
237
253
206
222
238
254
207
223
239
255
208
224
240
256

1
15
4
14
1
15
4
14
1
15
4
14
1
15
4
14

8
10
5
11
8
10
5
11
8
10
5
11
8
10
5
11

13
3
16
2
13
3
16
2
13
3
16
2
13
3
16
2

12
6
9
7
12
6
9
7
12
6
9
7
12
6
9
7

1
15
4
14
1
15
4
14
1
15
4
14
1
15
4
14

8
10
5
11
8
10
5
11
8
10
5
11
8
10
5
11

13
3
16
2
13
3
16
2
13
3
16
2
13
3
16
2

12
6
9
7
12
6
9
7
12
6
9
7
12
6
9
7

1
15
4
14
1
15
4
14
1
15
4
14
1
15
4
14

8
10
5
11
8
10
5
11
8
10
5
11
8
10
5
11

13
3
16
2
13
3
16
2
13
3
16
2
13
3
16
2

12
6
9
7
12
6
9
7
12
6
9
7
12
6
9
7

1
15
4
14
1
15
4
14
1
15
4
14
1
15
4
14

8
10
5
11
8
10
5
11
8
10
5
11
8
10
5
11

13
3
16
2
13
3
16
2
13
3
16
2
13
3
16
2

12
6
9
7
12
6
9
7
12
6
9
7
12
6
9
7

Notify that the column pattern is 16x the 1st panmagic 4x4 basic square!!!

Sudoku patterns
See the perfect Sudoku patterns of the perfect magic square (if you take the digits 0 up to 255 in
stead of 1 up to 256):
1x digit
0
3
3
0
1
2
2
1
2
1
1
2
3
0
0
3

3
0
0
3
2
1
1
2
1
2
2
1
0
3
3
0

0
3
3
0
1
2
2
1
2
1
1
2
3
0
0
3

3
0
0
3
2
1
1
2
1
2
2
1
0
3
3
0

0
3
3
0
1
2
2
1
2
1
1
2
3
0
0
3

3
0
0
3
2
1
1
2
1
2
2
1
0
3
3
0

0
3
3
0
1
2
2
1
2
1
1
2
3
0
0
3

3
0
0
3
2
1
1
2
1
2
2
1
0
3
3
0

0
3
3
0
1
2
2
1
2
1
1
2
3
0
0
3

3
0
0
3
2
1
1
2
1
2
2
1
0
3
3
0

0
3
3
0
1
2
2
1
2
1
1
2
3
0
0
3

3
0
0
3
2
1
1
2
1
2
2
1
0
3
3
0

+ 4x digit

223

0
3
3
0
1
2
2
1
2
1
1
2
3
0
0
3

3
0
0
3
2
1
1
2
1
2
2
1
0
3
3
0

0
3
3
0
1
2
2
1
2
1
1
2
3
0
0
3

3
0
0
3
2
1
1
2
1
2
2
1
0
3
3
0

0
3
0
3
0
3
0
3
0
3
0
3
0
3
0
3

0
3
0
3
0
3
0
3
0
3
0
3
0
3
0
3

3
0
3
0
3
0
3
0
3
0
3
0
3
0
3
0

3
0
3
0
3
0
3
0
3
0
3
0
3
0
3
0

1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2

1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2

2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1

2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1

2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1

2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1

1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2

1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2

3
0
3
0
3
0
3
0
3
0
3
0
3
0
3
0

3
0
3
0
3
0
3
0
3
0
3
0
3
0
3
0

0
3
0
3
0
3
0
3
0
3
0
3
0
3
0
3

0
3
0
3
0
3
0
3
0
3
0
3
0
3
0
3

0
2
3
1
0
2
3
1
0
2
3
1
0
2
3
1

3
1
0
2
3
1
0
2
3
1
0
2
3
1
0
2

0
2
3
1
0
2
3
1
0
2
3
1
0
2
3
1

3
1
0
2
3
1
0
2
3
1
0
2
3
1
0
2

0
2
3
1
0
2
3
1
0
2
3
1
0
2
3
1

3
1
0
2
3
1
0
2
3
1
0
2
3
1
0
2

0
2
3
1
0
2
3
1
0
2
3
1
0
2
3
1

3
1
0
2
3
1
0
2
3
1
0
2
3
1
0
2

0
2
3
1
0
2
3
1
0
2
3
1
0
2
3
1

3
1
0
2
3
1
0
2
3
1
0
2
3
1
0
2

0
2
3
1
0
2
3
1
0
2
3
1
0
2
3
1

3
1
0
2
3
1
0
2
3
1
0
2
3
1
0
2

0
2
3
1
0
2
3
1
0
2
3
1
0
2
3
1

3
1
0
2
3
1
0
2
3
1
0
2
3
1
0
2

+ 16x digit
0
2
3
1
0
2
3
1
0
2
3
1
0
2
3
1

3
1
0
2
3
1
0
2
3
1
0
2
3
1
0
2

+ 64x digit

224

0
3
0
3
0
3
0
3
0
3
0
3
0
3
0
3

1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2

3
0
3
0
3
0
3
0
3
0
3
0
3
0
3
0

2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1

0
3
0
3
0
3
0
3
0
3
0
3
0
3
0
3

1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2

3
0
3
0
3
0
3
0
3
0
3
0
3
0
3
0

2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1

0
3
0
3
0
3
0
3
0
3
0
3
0
3
0
3

1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2

3
0
3
0
3
0
3
0
3
0
3
0
3
0
3
0

2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1

225

0
3
0
3
0
3
0
3
0
3
0
3
0
3
0
3

1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2

3
0
3
0
3
0
3
0
3
0
3
0
3
0
3
0

2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1

[46] 3x extra magic 18x18 square


Method 1
Take 1x a digit from the pattern with 3x3 the same magic 6x6 square and add 36x a [digit minus
1] from the same cell of the (6x6 blown up) pattern of a magic 3x3 square.
+1x digit from 3x3 the same magic 6x6 square
20

29

27

22

20

29

27

22

20

29

27

22

11

36

18

31

13

11

36

18

31

13

11

36

18

31

13

34

16

14

23

21

34

16

14

23

21

34

16

14

23

21

25

32

30

12

25

32

30

12

25

32

30

12

33

24

19

26

33

24

19

26

33

24

19

26

6
20
11
34
7
33
6
20
11
34
7
33
6

15
29
2
16
25
24
15
29
2
16
25
24
15

28
9
36
14
5
19
28
9
36
14
5
19
28

10
27
18
23
32
1
10
27
18
23
32
1
10

17
4
31
21
30
8
17
4
31
21
30
8
17

35
22
13
3
12
26
35
22
13
3
12
26
35

6
20
11
34
7
33
6
20
11
34
7
33
6

15
29
2
16
25
24
15
29
2
16
25
24
15

28
9
36
14
5
19
28
9
36
14
5
19
28

10
27
18
23
32
1
10
27
18
23
32
1
10

17
4
31
21
30
8
17
4
31
21
30
8
17

35
22
13
3
12
26
35
22
13
3
12
26
35

6
20
11
34
7
33
6
20
11
34
7
33
6

15
29
2
16
25
24
15
29
2
16
25
24
15

28
9
36
14
5
19
28
9
36
14
5
19
28

10
27
18
23
32
1
10
27
18
23
32
1
10

17
4
31
21
30
8
17
4
31
21
30
8
17

35
22
13
3
12
26
35
22
13
3
12
26
35

6
6
6
6
6
6
7
7
7
7
7
7
2
2
2
2
2
2

6
6
6
6
6
6
7
7
7
7
7
7
2
2
2
2
2
2

6
6
6
6
6
6
7
7
7
7
7
7
2
2
2
2
2
2

6
6
6
6
6
6
7
7
7
7
7
7
2
2
2
2
2
2

6
6
6
6
6
6
7
7
7
7
7
7
2
2
2
2
2
2

6
6
6
6
6
6
7
7
7
7
7
7
2
2
2
2
2
2

+36x [digit minus 1] from the (6x6 'blown up') magic 3x3 square
8
8
8
8
8
8
1
1
1
1
1
1
8
8
8
8
8
8
1
1
1
1
1
1
8
8
8
8
8
8
1
1
1
1
1
1
8
8
8
8
8
8
1
1
1
1
1
1
8
8
8
8
8
8
1
1
1
1
1
1
8
8
8
8
8
8
1
1
1
1
1
1
3
3
3
3
3
3
5
5
5
5
5
5
3
3
3
3
3
3
5
5
5
5
5
5
3
3
3
3
3
3
5
5
5
5
5
5
3
3
3
3
3
3
5
5
5
5
5
5
3
3
3
3
3
3
5
5
5
5
5
5
3
3
3
3
3
3
5
5
5
5
5
5
4
4
4
4
4
4
9
9
9
9
9
9
4
4
4
4
4
4
9
9
9
9
9
9
4
4
4
4
4
4
9
9
9
9
9
9
4
4
4
4
4
4
9
9
9
9
9
9
4
4
4
4
4
4
9
9
9
9
9
9
4
4
4
4
4
4
9
9
9
9
9
9
= magic 18x18 square (consisting of 9 magic 6x6 squares)

226

272
263
286
259
285
258
92
83
106
79
105
78
128
119
142
115
141
114

281
254
268
277
276
267
101
74
88
97
96
87
137
110
124
133
132
123

261
288
266
257
271
280
81
108
86
77
91
100
117
144
122
113
127
136

279
270
275
284
253
262
99
90
95
104
73
82
135
126
131
140
109
118

256
283
273
282
260
269
76
103
93
102
80
89
112
139
129
138
116
125

274
265
255
264
278
287
94
85
75
84
98
107
130
121
111
120
134
143

20
11
34
7
33
6
164
155
178
151
177
150
308
299
322
295
321
294

29
2
16
25
24
15
173
146
160
169
168
159
317
290
304
313
312
303

9
36
14
5
19
28
153
180
158
149
163
172
297
324
302
293
307
316

27
18
23
32
1
10
171
162
167
176
145
154
315
306
311
320
289
298

4
31
21
30
8
17
148
175
165
174
152
161
292
319
309
318
296
305

22
13
3
12
26
35
166
157
147
156
170
179
310
301
291
300
314
323

200
191
214
187
213
186
236
227
250
223
249
222
56
47
70
43
69
42

209
182
196
205
204
195
245
218
232
241
240
231
65
38
52
61
60
51

189
216
194
185
199
208
225
252
230
221
235
244
45
72
50
41
55
64

207
198
203
212
181
190
243
234
239
248
217
226
63
54
59
68
37
46

184
211
201
210
188
197
220
247
237
246
224
233
40
67
57
66
44
53

202
193
183
192
206
215
238
229
219
228
242
251
58
49
39
48
62
71

Method 2
First we make the 16x16 (inlay) square by combining digits from two patterns with the digits 1
up to 256 and (counting down from) 256 up to 1.
16x16 square with the digits 1 up to 256
1
2
3
4
5
6
7
8
17 18 19 20 21 22 23 24
33 34 35 36 37 38 39 40
49 50 51 52 53 54 55 56
65 66 67 68 69 70 71 72
81 82 83 84 85 86 87 88
97 98 99 100 101 102 103 104
113 114 115 116 117 118 119 120
129 130 131 132 133 134 135 136
145 146 147 148 149 150 151 152
161 162 163 164 165 166 167 168
177 178 179 180 181 182 183 184
193 194 195 196 197 198 199 200
209 210 211 212 213 214 215 216
225 226 227 228 229 230 231 232
241 242 243 244 245 246 247 248

9
25
41
57
73
89
105
121
137
153
169
185
201
217
233
249

10
26
42
58
74
90
106
122
138
154
170
186
202
218
234
250

11
27
43
59
75
91
107
123
139
155
171
187
203
219
235
251

12
28
44
60
76
92
108
124
140
156
172
188
204
220
236
252

16x16 square with the digits (counting down from) 256 up to 1

227

13
29
45
61
77
93
109
125
141
157
173
189
205
221
237
253

14
30
46
62
78
94
110
126
142
158
174
190
206
222
238
254

15
31
47
63
79
95
111
127
143
159
175
191
207
223
239
255

16
32
48
64
80
96
112
128
144
160
176
192
208
224
240
256

256
240
224
208
192
176
160
144
128
112
96
80
64
48
32
16

255
239
223
207
191
175
159
143
127
111
95
79
63
47
31
15

254
238
222
206
190
174
158
142
126
110
94
78
62
46
30
14

253
237
221
205
189
173
157
141
125
109
93
77
61
45
29
13

252
236
220
204
188
172
156
140
124
108
92
76
60
44
28
12

251
235
219
203
187
171
155
139
123
107
91
75
59
43
27
11

250
234
218
202
186
170
154
138
122
106
90
74
58
42
26
10

249
233
217
201
185
169
153
137
121
105
89
73
57
41
25
9

248
232
216
200
184
168
152
136
120
104
88
72
56
40
24
8

247
231
215
199
183
167
151
135
119
103
87
71
55
39
23
7

246
230
214
198
182
166
150
134
118
102
86
70
54
38
22
6

245
229
213
197
181
165
149
133
117
101
85
69
53
37
21
5

244
228
212
196
180
164
148
132
116
100
84
68
52
36
20
4

243
227
211
195
179
163
147
131
115
99
83
67
51
35
19
3

242
226
210
194
178
162
146
130
114
98
82
66
50
34
18
2

241
225
209
193
177
161
145
129
113
97
81
65
49
33
17
1

= magic 16x16 square (as combination of the squares above)


1 255 254
4
5 251 250
8
9 247 246 12
240 18 19 237 236 22 23 233 232 26 27 229
224 34 35 221 220 38 39 217 216 42 43 213
49 207 206 52 53 203 202 56 57 199 198 60
65 191 190 68 69 187 186 72 73 183 182 76
176 82 83 173 172 86 87 169 168 90 91 165
160 98 99 157 156 102 103 153 152 106 107 149
113 143 142 116 117 139 138 120 121 135 134 124
129 127 126 132 133 123 122 136 137 119 118 140
112 146 147 109 108 150 151 105 104 154 155 101
96 162 163 93 92 166 167 89 88 170 171 85
177 79 78 180 181 75 74 184 185 71 70 188
193 63 62 196 197 59 58 200 201 55 54 204
48 210 211 45 44 214 215 41 40 218 219 37
32 226 227 29 28 230 231 25 24 234 235 21
241 15 14 244 245 11 10 248 249
7
6 252

13
228
212
61
77
164
148
125
141
100
84
189
205
36
20
253

243
30
46
195
179
94
110
131
115
158
174
67
51
222
238
3

242
31
47
194
178
95
111
130
114
159
175
66
50
223
239
2

16
225
209
64
80
161
145
128
144
97
81
192
208
33
17
256

Produce a concentric 18x18 magic square on website


http://users.eastlink.ca/~sharrywhite/BorderedMagicSquares.html, and use only the (grey
marked) border. Because the border consists of the digits 1 up to 34 (and 291 up to 324), you
need to add 34 to all digits of the 16x16 (inlay) square.

16x16 in 18x18 magic square

228

307
298
28
296
30
294
32
292
34
26
8
318
6
320
4
322
2
308

25
35
274
258
83
99
210
194
147
163
146
130
211
227
82
66
275
300

301
289
52
68
241
225
116
132
177
161
180
196
113
97
244
260
49
24

23
288
53
69
240
224
117
133
176
160
181
197
112
96
245
261
48
302

303
38
271
255
86
102
207
191
150
166
143
127
214
230
79
63
278
22

21
39
270
254
87
103
206
190
151
167
142
126
215
231
78
62
279
304

305
285
56
72
237
221
120
136
173
157
184
200
109
93
248
264
45
20

19
284
57
73
236
220
121
137
172
156
185
201
108
92
249
265
44
306

316
42
267
251
90
106
203
187
154
170
139
123
218
234
75
59
282
9

1
43
266
250
91
107
202
186
155
171
138
122
219
235
74
58
283
324

309
281
60
76
233
217
124
140
169
153
188
204
105
89
252
268
41
16

15
280
61
77
232
216
125
141
168
152
189
205
104
88
253
269
40
310

311
46
263
247
94
110
199
183
158
174
135
119
222
238
71
55
286
14

13
47
262
246
95
111
198
182
159
175
134
118
223
239
70
54
287
312

313
277
64
80
229
213
128
144
165
149
192
208
101
85
256
272
37
12

11
276
65
81
228
212
129
145
164
148
193
209
100
84
257
273
36
314

315
50
259
243
98
114
195
179
162
178
131
115
226
242
67
51
290
10

17
27
297
29
295
31
293
33
291
299
317
7
319
5
321
3
323
18

Method 3
The first grid is 9x the same magic 4x4 in 6x6 square. The second grid is fixed. Take 1x a digit
from the first grid and add 36x a digit from the same cell of the second grid.
1x digit from grid with 9x the same 4x4 in 6x6
1

34

32

29

34

32

29

34

32

29

35

11

18

23

22

35

11

18

23

22

35

11

18

23

22

33

25

20

13

16

33

25

20

13

16

33

25

20

13

16

27

14

15

26

19

10

27

14

15

26

19

10

27

14

15

26

19

10

24

21

12

17

30

24

21

12

17

30

24

21

12

17

30

31

28

36

31

28

36

31

28

36

34

32

29

34

32

29

34

32

29

35

11

18

23

22

35

11

18

23

22

35

11

18

23

22

33

25

20

13

16

33

25

20

13

16

33

25

20

13

16

27

14

15

26

19

10

27

14

15

26

19

10

27

14

15

26

19

10

24

21

12

17

30

24

21

12

17

30

24

21

12

17

30

31

28

36

31

28

36

31

28

36

34

32

29

34

32

29

34

32

29

35

11

18

23

22

35

11

18

23

22

35

11

18

23

22

33

25

20

13

16

33

25

20

13

16

33

25

20

13

16

27

14

15

26

19

10

27

14

15

26

19

10

27

14

15

26

19

10

24

21

12

17

30

24

21

12

17

30

24

21

12

17

30

31

28

36

31

28

36

31

28

36

+ 36x digit
8

229

= 18x18 magic square with 9x proportional 4x4 in 6x6


289

6 297

35 299

34 320

18 311

29 253

22 290

321

25 308

13 304

27

14 303

26 307 298

7 312

21 300

296 319

28 291

4 285

17 318
5

42 261

71 263
63

70 284

54 275

65 217

78 225 106 248 101

58 254 107 227

61 272

49 268

50 267

62 271 262

40 249

43 276

57 264

53 282

36 260 283

64 255

41

99

90 239

94 218

97 236

85 232

86 231

98 235 226

79 240

76

93 228

89 246

72 224 247 100 219

77 108

181 114 189 142 212 137 145 150 153 178 176 173 109 186 117 214 140 209
143 191 126 203 130 182 179 155 162 167 166 146 215 119 198 131 202 110
213 133 200 121 196 112 177 169 164 157 160 148 141 205 128 193 124 184
135 122 195 134 199 190 171 158 159 170 163 154 207 194 123 206 127 118
115 204 129 192 125 210 151 168 165 156 161 174 187 132 201 120 197 138
188 211 136 183 113 144 152 175 172 147 149 180 116 139 208 111 185 216
73 222
251

81 250 104 245

83 234

95 238

74 287

105 241

92 229

88 220

243 230

87 242

91

223

96 237

80 103 244

37 258

45 286

47 270

68 281

59 274

38 323

69 277

56 265

52 256

82 279 266

51 278

55

9 322

11 306

32 317

23 310

33 313

20 301

16 292

46 315 302

15 314

19

10

12 305

30

84 233 102 259

60 273

48 269

75 221 252

67 280

39 257 288

44

1 294

66 295
8

24 309
31 316

3 293 324

N.B.: Establish that each 1/3 row, each 1/3 column and each 1/3 diagonal gives 1/3 of the magic
sum.
You can use this method to produce multiples of 6 (= 12x12, 18x18, 24x24, 30x30, ). To
produce an extra magic 30x30 square: use 25x the same 4x4 in 6x6 magic square.

230

[47] Ultra panmagic 25x25 square


See on website http://mathsforeurope.digibel.be/magic.htm the following ultra panmagic 25x25
square:
ultra panmagic 25x25 square
1 443 235 547 339 283 100 387 179 616 565 352
157 599 261

53 495 439 226 543 335

313 105 417 209 521 595 257


469 131 573 365

22

44 456 148 217 509 321 113 405 499 161 578 270

91 383 200 612 279 373

74 486 153 247 539 326

27 121 413 205 517 309 253

57

40 452 144 556 505 317 109 421 213

18 435 379 191 608 300

70 482 174 586 535 347

87

31 473 140 552 369

14 426 243 187 604 291

83 400

625 287

79 391 183 127 569 356

48 465 409 221 513 305 117

61 478 170 582 274 343

587 254

66 483 175 244 531 348

15 427 396 188 605 292

28 470 132 574 361 310 122 414 201 518

118 410 222 514 301 275


149 561 353
280

62 479 166 583 527 344

45 457 401 218 510 322 114

92 384 196 613 557 374

431 248 540 327

84

6 448 240 184 621 288

58 500 162 579 266 340

10 447 239 526

80 392 461 128 570 357

2 444 231 548 617 284

36 453 145 214 501 318 110 422 491 158 600 262

54

49

96 388 180

23 440 227 544 331

19

88 380 192 609 296 370

32 474 136 553 522 314 101 418 210 154 591 258

75 487

423 215 502 319 106

55 492 159 596 263 332

24 436 228 545 614 276

37 454

554 366

33 475 137 206 523 315 102 419 488 155 592 259

85 397 189 601 293 362


236 528 345

71

93 385 197 141 558 375

20 432 249 536 328 297

29 466 133 575 519 306 123 415 202 171 588 255

7 449 393 185 622 289

76

67 484 428 245 532 349

50 462 129 566 358 302 119 406 223 515 584 271

267

59 496 163 580 549 336

3 445 232 176 618 285

97 389 458 150 562 354

359

46 463 130 567 511 303 120 407 224 168 585 272

64 476 450 237 529 341

390 177 619 281


541 333

98

42 459 146 563 355 324 111 403 220 507 576 268

25 437 229 198 615 277

72 489 151 593 260 329

89 376 193 610

94 381 455 142 559 371

16 433 250 537 606 298

41 115 402 219 506 323


8

77 394 181 623 290

60 497 164 233 550 337

38 107 424 211 503 320 264

90 377 194 138 555 367

11

63 480 167

4 441

51 493 160 597

34 471 420 207 524 311 103

203 520 307 124 411 485 172 589 251

68

12 429 241 533 350 294

81 398 190 602 571 363

30 467 134

195 607 299

35 104 416 208 525 312 256

73 490 152 594 538 330

17 434 246

346

86 378 472 139 551 368

13 430 242 534 603 295

477 169 581 273

65

82 399 186 135 572 364

9 446 238 530 342 286

508 325 112 404 216 165 577 269

26 468 412 204 516 308 125

78 395 182 624 568 360

56 498 442 234 546 338

39 451 143 560 372 316 108 425 212 504 598 265

69 481 173 590 252

47 464 126 225 512 304 116 408

99 386 178 620 282 351

52 494 156 230 542 334

43 460 147 564

21 438 382 199 611 278

95

The square is ultra panmagic, because the sum of the digits of each 1/5 row, 1/5 column and 1/5
diagonal is 1565; that is 1/5 of the magic sum of 7825.
You can split up the square in row- and column coordinates (see explanation in chapter [13]
panmagic 5x5 square, explanation):

231

Row coordinates
0
6
12
18
24
11
17
23
4
5
22
3
9
10
16
8
14
15
21
2
19
20
1
7
13

17
23
4
5
11
3
9
10
16
22
14
15
21
2
8
20
1
7
13
19
6
12
18
24
0

9
10
16
22
3
15
21
2
8
14
1
7
13
19
20
12
18
24
0
6
23
4
5
11
17

21
2
8
14
15
7
13
19
20
1
18
24
0
6
12
4
5
11
17
23
10
16
22
3
9

13
19
20
1
7
24
0
6
12
18
5
11
17
23
4
16
22
3
9
10
2
8
14
15
21

7
13
19
20
1
18
24
0
6
12
4
5
11
17
23
10
16
22
3
9
21
2
8
14
15

24
0
6
12
18
5
11
17
23
4
16
22
3
9
10
2
8
14
15
21
13
19
20
1
7

11
17
23
4
5
22
3
9
10
16
8
14
15
21
2
19
20
1
7
13
0
6
12
18
24

3
9
10
16
22
14
15
21
2
8
20
1
7
13
19
6
12
18
24
0
17
23
4
5
11

15
21
2
8
14
1
7
13
19
20
12
18
24
0
6
23
4
5
11
17
9
10
16
22
3

14
15
21
2
8
20
1
7
13
19
6
12
18
24
0
17
23
4
5
11
3
9
10
16
22

1
7
13
19
20
12
18
24
0
6
23
4
5
11
17
9
10
16
22
3
15
21
2
8
14

18
24
0
6
12
4
5
11
17
23
10
16
22
3
9
21
2
8
14
15
7
13
19
20
1

232

5
11
17
23
4
16
22
3
9
10
2
8
14
15
21
13
19
20
1
7
24
0
6
12
18

22
3
9
10
16
8
14
15
21
2
19
20
1
7
13
0
6
12
18
24
11
17
23
4
5

16
22
3
9
10
2
8
14
15
21
13
19
20
1
7
24
0
6
12
18
5
11
17
23
4

8
14
15
21
2
19
20
1
7
13
0
6
12
18
24
11
17
23
4
5
22
3
9
10
16

20
1
7
13
19
6
12
18
24
0
17
23
4
5
11
3
9
10
16
22
14
15
21
2
8

12
18
24
0
6
23
4
5
11
17
9
10
16
22
3
15
21
2
8
14
1
7
13
19
20

4
5
11
17
23
10
16
22
3
9
21
2
8
14
15
7
13
19
20
1
18
24
0
6
12

23
4
5
11
17
9
10
16
22
3
15
21
2
8
14
1
7
13
19
20
12
18
24
0
6

10
16
22
3
9
21
2
8
14
15
7
13
19
20
1
18
24
0
6
12
4
5
11
17
23

2
8
14
15
21
13
19
20
1
7
24
0
6
12
18
5
11
17
23
4
16
22
3
9
10

19
20
1
7
13
0
6
12
18
24
11
17
23
4
5
22
3
9
10
16
8
14
15
21
2

6
12
18
24
0
17
23
4
5
11
3
9
10
16
22
14
15
21
2
8
20
1
7
13
19

Column coordinates
0
6
12
18
24
23
4
5
11
17
16
22
3
9
10
14
15
21
2
8
7
13
19
20
1

17
23
4
5
11
10
16
22
3
9
8
14
15
21
2
1
7
13
19
20
24
0
6
12
18

9
10
16
22
3
2
8
14
15
21
20
1
7
13
19
18
24
0
6
12
11
17
23
4
5

21
2
8
14
15
19
20
1
7
13
12
18
24
0
6
5
11
17
23
4
3
9
10
16
22

13
19
20
1
7
6
12
18
24
0
4
5
11
17
23
22
3
9
10
16
15
21
2
8
14

11
17
23
4
5
9
10
16
22
3
2
8
14
15
21
20
1
7
13
19
18
24
0
6
12

3
9
10
16
22
21
2
8
14
15
19
20
1
7
13
12
18
24
0
6
5
11
17
23
4

15
21
2
8
14
13
19
20
1
7
6
12
18
24
0
4
5
11
17
23
22
3
9
10
16

7
13
19
20
1
0
6
12
18
24
23
4
5
11
17
16
22
3
9
10
14
15
21
2
8

24
0
6
12
18
17
23
4
5
11
10
16
22
3
9
8
14
15
21
2
1
7
13
19
20

22
3
9
10
16
15
21
2
8
14
13
19
20
1
7
6
12
18
24
0
4
5
11
17
23

14
15
21
2
8
7
13
19
20
1
0
6
12
18
24
23
4
5
11
17
16
22
3
9
10

1
7
13
19
20
24
0
6
12
18
17
23
4
5
11
10
16
22
3
9
8
14
15
21
2

18
24
0
6
12
11
17
23
4
5
9
10
16
22
3
2
8
14
15
21
20
1
7
13
19

5
11
17
23
4
3
9
10
16
22
21
2
8
14
15
19
20
1
7
13
12
18
24
0
6

8
14
15
21
2
1
7
13
19
20
24
0
6
12
18
17
23
4
5
11
10
16
22
3
9

20
1
7
13
19
18
24
0
6
12
11
17
23
4
5
9
10
16
22
3
2
8
14
15
21

12
18
24
0
6
5
11
17
23
4
3
9
10
16
22
21
2
8
14
15
19
20
1
7
13

4
5
11
17
23
22
3
9
10
16
15
21
2
8
14
13
19
20
1
7
6
12
18
24
0

16
22
3
9
10
14
15
21
2
8
7
13
19
20
1
0
6
12
18
24
23
4
5
11
17

19
20
1
7
13
12
18
24
0
6
5
11
17
23
4
3
9
10
16
22
21
2
8
14
15

6
12
18
24
0
4
5
11
17
23
22
3
9
10
16
15
21
2
8
14
13
19
20
1
7

23
4
5
11
17
16
22
3
9
10
14
15
21
2
8
7
13
19
20
1
0
6
12
18
24

10
16
22
3
9
8
14
15
21
2
1
7
13
19
20
24
0
6
12
18
17
23
4
5
11

2
8
14
15
21
20
1
7
13
19
18
24
0
6
12
11
17
23
4
5
9
10
16
22
3

The two 25x25 squares with the row- and the column coordinates start in the top left corner with
the same panmagic 5x5 square. All 24 other 5x5 squares are (24 different) over the 2x2 carpet
shifted versions of the same panmagic 5x5 square.

2x2 carpet of the 5x5 panmagic basic square

233

1
2
3
4
5

1
0
6
12
18
24
0
6
12
18
24

2
17
23
4
5
11
17
23
4
5
11

3
9
10
16
22
3
9
10
16
22
3

4
21
2
8
14
15
21
2
8
14
15

5
13
19
20
1
7
13
19
20
1
7

0
6
12
18
24
0
6
12
18
24

17
23
4
5
11
17
23
4
5
11

9
10
16
22
3
9
10
16
22
3

21
2
8
14
15
21
2
8
14
15

13
19
20
1
7
13
19
20
1
7

Analysis of the starting positions (= digit in the top left corner) of the shifted panmagic 5x5
squares gives the following patterns:
Analysis of starting positions of the 25x25 square with row coordinates:
Comb. column-/row coord. Column coordinates Row coordinates
1,1
2,5
3,4
4,3
5,2

5,5
1,4
2,3
3,2
4,1

4,4
5,3
1,2
2,1
3,5

3,3
4,2
5,1
1,5
2,4

2,2
3,1
4,5
5,4
1,3

1
2
3
4
5

5
1
2
3
4

4
5
1
2
3

3
4
5
1
2

2
3
4
5
1

1
5
4
3
2

5
4
3
2
1

4
3
2
1
5

3
2
1
5
4

2
1
5
4
3

Analysis of starting positions of the 25x25 square with column coordinates:


Comb. column-/row cord. Column coordinates Row coordinates
1,1
2,2
3,3
4,4
5,5

2,5
3,1
4,2
5,3
1,4

3,4
4,5
5,1
1,2
2,3

4,3
5,4
1,5
2,1
3,2

5,2
1,3
2,4
3,5
4,1

1
2
3
4
5

2
3
4
5
1

3
4
5
1
2

4
5
1
2
3

5
1
2
3
4

1
2
3
4
5

5
1
2
3
4

4
5
1
2
3

3
4
5
1
2

2
3
4
5
1

You can use each panmagic 5x5 square (see chapter [10] panmagic 5x5 square) as basic square
(= 5x5 square in the top left corner of the two 25x25 squares with the row- and the column
coordinates). The 24 other 5x5 squares in the two 25x25 squares with the row- and column
coordinates are (24 different) shifted versions of the (5x5) basic square. Use the above mentioned
starting positions.

234

Use 25x the same ultra magic 5x5 square to produce a (real) ultra magic
25x25 square
Take as first grid 5x5 the same (not shifted) version of the ultra panmagic 5x5 square and take as
second grid the shifted versions of the ultra panmagic 5x5 square.
1x digit from ultra panmagic 5x5 square
1

15

22

18

15

22

18

15

22

18

15

22

18

15

22

18

23

19

12

23

19

12

23

19

12

23

19

12

23

19

12

10

13

24

16

10

13

24

16

10

13

24

16

10

13

24

16

10

13

24

16

14

21

20

14

21

20

14

21

20

14

21

20

14

21

20

3
25

17

11

25

17

11

25

17

11

25

17

11

25

17

11

15

22

18

15

22

18

15

22

18

15

22

18

15

22

18

23

19

12

23

19

12

23

19

12

23

19

12

23

19

12

10

13

24

16

10

13

24

16

10

13

24

16

10

13

24

16

10

13

24

16

14

21

20

14

21

20

14

21

20

14

21

20

14

21

20

3
25

17

11

25

17

11

25

17

11

25

17

11

25

17

11

15

22

18

15

22

18

15

22

18

15

22

18

15

22

18

23

19

12

23

19

12

23

19

12

23

19

12

23

19

12

10

13

24

16

10

13

24

16

10

13

24

16

10

13

24

16

10

13

24

16

14

21

20

14

21

20

14

21

20

14

21

20

14

21

20

17

11

25

17

11

25

17

11

25

17

11

25

17

11

25

15

22

18

15

22

18

15

22

18

15

22

18

15

22

18

23

19

12

23

19

12

23

19

12

23

19

12

23

19

12

10

13

24

16

10

13

24

16

10

13

24

16

10

13

24

16

10

13

24

16

14

21

20

14

21

20

14

21

20

14

21

20

14

21

20

17

11

25

17

11

25

17

11

25

17

11

25

17

11

25

15

22

18

15

22

18

15

22

18

15

22

18

15

22

18

23

19

12

23

19

12

23

19

12

23

19

12

23

19

12

10

13

24

16

10

13

24

16

10

13

24

16

10

13

24

16

10

13

24

16

14

21

20

14

21

20

14

21

20

14

21

20

14

21

20

17

11

25

17

11

25

17

11

25

17

11

25

17

11

25

235

+ 25x digit from shifted versions of ultra panmagic 5x5 square


24
7
11
18
5
5
24
7
11

16
3
25
9
12
12
16
3
25

10
14
17
1
23
23
10
14
17

2
21
8
15
19
19
2
21
8

13
20
4
22
6
6
13
20
4

16
3
25
9
12
12
16
3
25

10
14
17
1
23
23
10
14
17

2
21
8
15
19
19
2
21
8

13
20
4
22
6
6
13
20
4

24
7
11
18
5
5
24
7
11

10
14
17
1
23
23
10
14
17

2
21
8
15
19
19
2
21
8

13
20
4
22
6
6
13
20
4

24
7
11
18
5
5
24
7
11

16
3
25
9
12
12
16
3
25

2
21
8
15
19
19
2
21
8

13
20
4
22
6
6
13
20
4

24
7
11
18
5
5
24
7
11

16
3
25
9
12
12
16
3
25

10
14
17
1
23
23
10
14
17

13
20
4
22
6
6
13
20
4

24
7
11
18
5
5
24
7
11

16
3
25
9
12
12
16
3
25

10
14
17
1
23
23
10
14
17

2
21
8
15
19
19
2
21
8

18
18
5
24
7

9
9
12
16
3

1
1
23
10
14

15
15
19
2
21

22
22
6
13
20

9
9
12
16
3

1
1
23
10
14

15
15
19
2
21

22
22
6
13
20

18
18
5
24
7

1
1
23
10
14

15
15
19
2
21

22
22
6
13
20

18
18
5
24
7

9
9
12
16
3

15
15
19
2
21

22
22
6
13
20

18
18
5
24
7

9
9
12
16
3

1
1
23
10
14

22
22
6
13
20

18
18
5
24
7

9
9
12
16
3

1
1
23
10
14

15
15
19
2
21

11
11
18
5
24
7
7
11
18
5
24

25
25
9
12
16
3
3
25
9
12
16

17
17
1
23
10
14
14
17
1
23
10

8
8
15
19
2
21
21
8
15
19
2

4
4
22
6
13
20
20
4
22
6
13

25
25
9
12
16
3
3
25
9
12
16

17
17
1
23
10
14
14
17
1
23
10

8
8
15
19
2
21
21
8
15
19
2

4
4
22
6
13
20
20
4
22
6
13

11
11
18
5
24
7
7
11
18
5
24

17
17
1
23
10
14
14
17
1
23
10

8
8
15
19
2
21
21
8
15
19
2

4
4
22
6
13
20
20
4
22
6
13

11
11
18
5
24
7
7
11
18
5
24

25
25
9
12
16
3
3
25
9
12
16

8
8
15
19
2
21
21
8
15
19
2

4
4
22
6
13
20
20
4
22
6
13

11
11
18
5
24
7
7
11
18
5
24

25
25
9
12
16
3
3
25
9
12
16

17
17
1
23
10
14
14
17
1
23
10

4
4
22
6
13
20
20
4
22
6
13

11
11
18
5
24
7
7
11
18
5
24

25
25
9
12
16
3
3
25
9
12
16

17
17
1
23
10
14
14
17
1
23
10

8
8
15
19
2
21
21
8
15
19
2

236

= Ultra panmagic 25x25 square


576
173
260
439
117
101
598
160
264

390
69
602
221
283
290
394
52
621

247
331
413
20
554
572
231
338
420

43
505
199
357
461
468
30
524
182

309
487
91
528
150
134
312
491
78

376
73
610
214
292
276
398
60
614

240
344
402
21
558
565
244
327
421

47
506
188
370
454
472
31
513
195

318
480
99
532
136
143
305
499
82

584
162
266
428
125
109
587
166
253

226
348
410
14
567
551
248
335
414

40
519
177
371
458
465
44
502
196

322
481
88
545
129
147
306
488
95

593
155
274
432
111
118
580
174
257

384
62
616
203
300
284
387
66
603

26
523
185
364
467
451
48
510
189

315
494
77
546
133
140
319
477
96

597
156
263
445
104
122
581
163
270

393
55
624
207
286
293
380
74
607

234
337
416
3
575
559
237
341
403

301
498
85
539
142
126
323
485
89

590
169
252
446
108
115
594
152
271

397
56
613
220
279
297
381
63
620

243
330
424
7
561
568
230
349
407

34
512
191
353
475
459
37
516
178

442 208
4 361 550 217
8 354 536 450 17 358 529 436 225 367 533 429 211 25 542 433 204 11 375
426 215 22 368 534 201 15 372 543 434
1 365 547 443 209 351 540 447 218
9 526 440 222 18 359
123 294 556 455 137 298 569 456 130 112 573 469 131 105 287 473 144 106 280 562 148 119 281 555 462
585
164
267
251
448
110
589
167
151
273
435
114
592

377
71
608
615
219
277
396
58
65
619
202
296
383

238
345
404
422
6
563
245
329
347
406
13
570
229

49
507
186
193
355
474
32
511
518
180
374
457
36

316
478
100
84
537
141
303
500
484
87
541
128
325

385
64
617
601
223
285
389
67
51
623
210
289
392

227
346
408
415
19
552
246
333
340
419
2
571
233

38
520
179
197
356
463
45
504
522
181
363
470
29

324
482
86
93
530
149
307
486
493
80
549
132
311

591
153
275
259
437
116
578
175
159
262
441
103
600

235
339
417
401
23
560
239
342
326
423
10
564
242

27
521
183
190
369
452
46
508
515
194
352
471
33

313
495
79
97
531
138
320
479
497
81
538
145
304

599
157
261
268
430
124
582
161
168
255
449
107
586

391
53
625
609
212
291
378
75
59
612
216
278
400

35
514
192
176
373
460
39
517
501
198
360
464
42

302
496
83
90
544
127
321
483
490
94
527
146
308

588
170
254
272
431
113
595
154
172
256
438
120
579

399
57
611
618
205
299
382
61
68
605
224
282
386

241
328
425
409
12
566
228
350
334
412
16
553
250

310
489
92
76
548
135
314
492
476
98
535
139
317

577
171
258
265
444
102
596
158
165
269
427
121
583

388
70
604
622
206
288
395
54
72
606
213
295
379

N.B.: Establish that the magic square is symmetric (the sum of two digits is 2 x 313 = 626).

237

249
332
411
418
5
574
232
336
343
405
24
557
236

41
503
200
184
362
466
28
525
509
187
366
453
50

[48] 27x27 panmagic square


A 27x27 square is a multiple of 3 (and the size is no odd square), but still panmagic 27x27
squares exist. See below a method of construction (do not fill in the digits 1 up to 27, but fill in
the digits 0 up to 26, because it is easier to calculate with).
Produce first 1/3 of the first row (27 / 3 = 9 digits). Take for example the digits 0 up to 8 in the
same sequence. Then produce 1/3 of the second row with the digits 9 up to 17 and 1/3 of the third
row with the digits 18 up to 26. The sum of each (1/9) column must be ([0 t/m 26] / 9 = ) 39.
1/3 of 1st/2nd/3rd row (sum 1/9 column is 39)
0
17
22
39

1
15
23
39

2
16
21
39

3
10
26
39

4
11
24
39

5
9
25
39

6
14
19
39

7
12
20
39

8
13
18
39

Then finish the first three rows by using the same 1/3 rows in a different sequence of (top down )
2-3-1 and 3-1-2.
First three rows of the 1st square
0 1 2 3 4 5 6 7 8 17 15 16 10 11 9 14 12 13 22 23 21 26 24 25 19 20 18
17 15 16 10 11 9 14 12 13 22 23 21 26 24 25 19 20 18 0 1 2 3 4 5 6 7 8
22 23 21 26 24 25 19 20 18 0 1 2 3 4 5 6 7 8 17 15 16 10 11 9 14 12 13

Copy the first three rows to the bottom until the square has been filled completely. The 1st square
consist of row coordinates.

238

1st square with the row coordinates (take a digit [x 1])


0
17
22
0
17
22
0
17
22
0
17
22
0
17
22
0
17
22
0
17
22
0
17
22
0
17
22

1
15
23
1
15
23
1
15
23
1
15
23
1
15
23
1
15
23
1
15
23
1
15
23
1
15
23

2
16
21
2
16
21
2
16
21
2
16
21
2
16
21
2
16
21
2
16
21
2
16
21
2
16
21

3
10
26
3
10
26
3
10
26
3
10
26
3
10
26
3
10
26
3
10
26
3
10
26
3
10
26

4
11
24
4
11
24
4
11
24
4
11
24
4
11
24
4
11
24
4
11
24
4
11
24
4
11
24

5
9
25
5
9
25
5
9
25
5
9
25
5
9
25
5
9
25
5
9
25
5
9
25
5
9
25

6
14
19
6
14
19
6
14
19
6
14
19
6
14
19
6
14
19
6
14
19
6
14
19
6
14
19

7
12
20
7
12
20
7
12
20
7
12
20
7
12
20
7
12
20
7
12
20
7
12
20
7
12
20

8
13
18
8
13
18
8
13
18
8
13
18
8
13
18
8
13
18
8
13
18
8
13
18
8
13
18

17
22
0
17
22
0
17
22
0
17
22
0
17
22
0
17
22
0
17
22
0
17
22
0
17
22
0

15
23
1
15
23
1
15
23
1
15
23
1
15
23
1
15
23
1
15
23
1
15
23
1
15
23
1

16
21
2
16
21
2
16
21
2
16
21
2
16
21
2
16
21
2
16
21
2
16
21
2
16
21
2

10
26
3
10
26
3
10
26
3
10
26
3
10
26
3
10
26
3
10
26
3
10
26
3
10
26
3

11
24
4
11
24
4
11
24
4
11
24
4
11
24
4
11
24
4
11
24
4
11
24
4
11
24
4

9
25
5
9
25
5
9
25
5
9
25
5
9
25
5
9
25
5
9
25
5
9
25
5
9
25
5

14
19
6
14
19
6
14
19
6
14
19
6
14
19
6
14
19
6
14
19
6
14
19
6
14
19
6

12
20
7
12
20
7
12
20
7
12
20
7
12
20
7
12
20
7
12
20
7
12
20
7
12
20
7

13
18
8
13
18
8
13
18
8
13
18
8
13
18
8
13
18
8
13
18
8
13
18
8
13
18
8

22
0
17
22
0
17
22
0
17
22
0
17
22
0
17
22
0
17
22
0
17
22
0
17
22
0
17

23
1
15
23
1
15
23
1
15
23
1
15
23
1
15
23
1
15
23
1
15
23
1
15
23
1
15

21
2
16
21
2
16
21
2
16
21
2
16
21
2
16
21
2
16
21
2
16
21
2
16
21
2
16

26
3
10
26
3
10
26
3
10
26
3
10
26
3
10
26
3
10
26
3
10
26
3
10
26
3
10

24
4
11
24
4
11
24
4
11
24
4
11
24
4
11
24
4
11
24
4
11
24
4
11
24
4
11

25
5
9
25
5
9
25
5
9
25
5
9
25
5
9
25
5
9
25
5
9
25
5
9
25
5
9

19
6
14
19
6
14
19
6
14
19
6
14
19
6
14
19
6
14
19
6
14
19
6
14
19
6
14

20
7
12
20
7
12
20
7
12
20
7
12
20
7
12
20
7
12
20
7
12
20
7
12
20
7
12

18
8
13
18
8
13
18
8
13
18
8
13
18
8
13
18
8
13
18
8
13
18
8
13
18
8
13

Produce the 2nd square with the column coordinates by rotating the 1st square by a quarter turn to
the right and by mirroring (verticaly).

2nd square with the column coordinates (take a digit x 27 + 1)

239

0
1
2
3
4
5
6
7
8
17
15
16
10
11
9
14
12
13
22
23
21
26
24
25
19
20
18

17
15
16
10
11
9
14
12
13
22
23
21
26
24
25
19
20
18
0
1
2
3
4
5
6
7
8

22
23
21
26
24
25
19
20
18
0
1
2
3
4
5
6
7
8
17
15
16
10
11
9
14
12
13

0
1
2
3
4
5
6
7
8
17
15
16
10
11
9
14
12
13
22
23
21
26
24
25
19
20
18

17
15
16
10
11
9
14
12
13
22
23
21
26
24
25
19
20
18
0
1
2
3
4
5
6
7
8

22
23
21
26
24
25
19
20
18
0
1
2
3
4
5
6
7
8
17
15
16
10
11
9
14
12
13

0
1
2
3
4
5
6
7
8
17
15
16
10
11
9
14
12
13
22
23
21
26
24
25
19
20
18

17
15
16
10
11
9
14
12
13
22
23
21
26
24
25
19
20
18
0
1
2
3
4
5
6
7
8

22
23
21
26
24
25
19
20
18
0
1
2
3
4
5
6
7
8
17
15
16
10
11
9
14
12
13

0
1
2
3
4
5
6
7
8
17
15
16
10
11
9
14
12
13
22
23
21
26
24
25
19
20
18

17
15
16
10
11
9
14
12
13
22
23
21
26
24
25
19
20
18
0
1
2
3
4
5
6
7
8

22
23
21
26
24
25
19
20
18
0
1
2
3
4
5
6
7
8
17
15
16
10
11
9
14
12
13

0
1
2
3
4
5
6
7
8
17
15
16
10
11
9
14
12
13
22
23
21
26
24
25
19
20
18

17
15
16
10
11
9
14
12
13
22
23
21
26
24
25
19
20
18
0
1
2
3
4
5
6
7
8

22
23
21
26
24
25
19
20
18
0
1
2
3
4
5
6
7
8
17
15
16
10
11
9
14
12
13

0
1
2
3
4
5
6
7
8
17
15
16
10
11
9
14
12
13
22
23
21
26
24
25
19
20
18

17
15
16
10
11
9
14
12
13
22
23
21
26
24
25
19
20
18
0
1
2
3
4
5
6
7
8

22
23
21
26
24
25
19
20
18
0
1
2
3
4
5
6
7
8
17
15
16
10
11
9
14
12
13

0
1
2
3
4
5
6
7
8
17
15
16
10
11
9
14
12
13
22
23
21
26
24
25
19
20
18

17
15
16
10
11
9
14
12
13
22
23
21
26
24
25
19
20
18
0
1
2
3
4
5
6
7
8

22
23
21
26
24
25
19
20
18
0
1
2
3
4
5
6
7
8
17
15
16
10
11
9
14
12
13

0
1
2
3
4
5
6
7
8
17
15
16
10
11
9
14
12
13
22
23
21
26
24
25
19
20
18

17
15
16
10
11
9
14
12
13
22
23
21
26
24
25
19
20
18
0
1
2
3
4
5
6
7
8

22
23
21
26
24
25
19
20
18
0
1
2
3
4
5
6
7
8
17
15
16
10
11
9
14
12
13

0
1
2
3
4
5
6
7
8
17
15
16
10
11
9
14
12
13
22
23
21
26
24
25
19
20
18

17
15
16
10
11
9
14
12
13
22
23
21
26
24
25
19
20
18
0
1
2
3
4
5
6
7
8

22
23
21
26
24
25
19
20
18
0
1
2
3
4
5
6
7
8
17
15
16
10
11
9
14
12
13

Take a digit from the 1st square and add a digit multiplied by 27 from the same cell of the 2nd
square and add 1. You have produced the below mentioned panmagic 27x27 square.

Panmagic 27x27 square


1

461 597

464 600

467 603

18

475 611

11

471 604

240

15

472 608

23

483 616

27

484 620

20

480 613

45

421 638

38

417 631

42

418 635

50

429 643

54

430 647

47

426 640

28

407 624

31

410 627

34

413 630

77

456 589

81

457 593

74

453 586

55

434 570

58

437 573

61

440 576

72

448 584

65

444 577

69

445 581

82

272 705

85

275 708

88

278 711

99

286 719

92

282 712

96

283 716 104 294 724 108 295 728 101 291 721

126 313 665 119 309 658 123 310 662 131 321 670 135 322 674 128 318 667 109 299 651 112 302 654 115 305 657
158 267 697 162 268 701 155 264 694 136 245 678 139 248 681 142 251 684 153 259 692 146 255 685 150 256 689
163 380 516 166 383 519 169 386 522 180 394 530 173 390 523 177 391 527 185 402 535 189 403 539 182 399 532
207 340 557 200 336 550 204 337 554 212 348 562 216 349 566 209 345 559 190 326 543 193 329 546 196 332 549
239 375 508 243 376 512 236 372 505 217 353 489 220 356 492 223 359 495 234 367 503 227 363 496 231 364 500
460 596

463 599

466 602

477 610

17

470 606

10

474 607

14

482 618

22

486 619

26

479 615

19

423 637

44

416 633

37

420 634

41

428 645

49

432 646

53

425 642

46

406 623

30

409 626

33

412 629

36

455 591

76

459 592

80

452 588

73

433 569

57

436 572

60

439 575

63

450 583

71

443 579

64

447 580

68

271 704

84

274 707

87

277 710

90

288 718

98

281 714

91

285 715

95

293 726 103 297 727 107 290 723 100

315 664 125 308 660 118 312 661 122 320 672 130 324 673 134 317 669 127 298 650 111 301 653 114 304 656 117
266 699 157 270 700 161 263 696 154 244 677 138 247 680 141 250 683 144 261 691 152 254 687 145 258 688 149
379 515 165 382 518 168 385 521 171 396 529 179 389 525 172 393 526 176 401 537 184 405 538 188 398 534 181
342 556 206 335 552 199 339 553 203 347 564 211 351 565 215 344 561 208 325 542 192 328 545 195 331 548 198
374 510 238 378 511 242 371 507 235 352 488 219 355 491 222 358 494 225 369 502 233 362 498 226 366 499 230
595

462 598

465 601

468 612

16

476 605

12

469 609

13

473 617

24

481 621

25

485 614

21

478

639

43

422 632

39

415 636

40

419 644

51

427 648

52

431 641

48

424 622

29

408 625

32

411 628

35

414

590

78

454 594

79

458 587

75

451 568

56

435 571

59

438 574

62

441 585

70

449 578

66

442 582

67

446

703

83

273 706

86

276 709

89

279 720

97

287 713

93

280 717

94

284 725 105 292 729 106 296 722 102 289

666 124 314 659 120 307 663 121 311 671 132 319 675 133 323 668 129 316 649 110 300 652 113 303 655 116 306
698 159 265 702 160 269 695 156 262 676 137 246 679 140 249 682 143 252 693 151 260 686 147 253 690 148 257
514 164 381 517 167 384 520 170 387 531 178 395 524 174 388 528 175 392 536 186 400 540 187 404 533 183 397
558 205 341 551 201 334 555 202 338 563 213 346 567 214 350 560 210 343 541 191 327 544 194 330 547 197 333
509 240 373 513 241 377 506 237 370 487 218 354 490 221 357 493 224 360 504 232 368 497 228 361 501 229 365

Thanks to website http://home.earthlink.net/~dwanecampbell/ternary.html

241

Use 3x3 the same ultra magic 9x9 square to produce an ultra magic 27x27
square
Take 1x digit from 3x3 the same ultra panmagic 9x9 square add 81x digit from the first fixed grid
and add 243x digit from the second fixed grid.
Take 1x digit from 3x3 the same ultra magic 9x9 square
1

68

54

70

47

66

49

68

54

70

47

66

49

68

54

70

47

66

49

44

21

58

37

23

63

42

25

56

44

21

58

37

23

63

42

25

56

44

21

58

37

23

63

42

25

56

78

34

11

80

30

13

73

32

18

78

34

11

80

30

13

73

32

18

78

34

11

80

30

13

73

32

18

46

72

51

65

53

67

46

72

51

65

53

67

46

72

51

65

53

67

62

39

22

55

41

27

60

43

20

62

39

22

55

41

27

60

43

20

62

39

22

55

41

27

60

43

20

15

79

29

17

75

31

10

77

36

15

79

29

17

75

31

10

77

36

15

79

29

17

75

31

10

77

36

64

50

69

52

71

48

64

50

69

52

71

48

64

50

69

52

71

48

26

57

40

19

59

45

24

61

38

26

57

40

19

59

45

24

61

38

26

57

40

19

59

45

24

61

38

33

16

74

35

12

76

28

14

81

33

16

74

35

12

76

28

14

81

33

16

74

35

12

76

28

14

81

68

54

70

47

66

49

68

54

70

47

66

49

68

54

70

47

66

49

44

21

58

37

23

63

42

25

56

44

21

58

37

23

63

42

25

56

44

21

58

37

23

63

42

25

56

78

34

11

80

30

13

73

32

18

78

34

11

80

30

13

73

32

18

78

34

11

80

30

13

73

32

18

46

72

51

65

53

67

46

72

51

65

53

67

46

72

51

65

53

67

62

39

22

55

41

27

60

43

20

62

39

22

55

41

27

60

43

20

62

39

22

55

41

27

60

43

20

15

79

29

17

75

31

10

77

36

15

79

29

17

75

31

10

77

36

15

79

29

17

75

31

10

77

36

64

50

69

52

71

48

64

50

69

52

71

48

64

50

69

52

71

48

26

57

40

19

59

45

24

61

38

26

57

40

19

59

45

24

61

38

26

57

40

19

59

45

24

61

38

33

16

74

35

12

76

28

14

81

33

16

74

35

12

76

28

14

81

33

16

74

35

12

76

28

14

81

68

54

70

47

66

49

68

54

70

47

66

49

68

54

70

47

66

49

44

21

58

37

23

63

42

25

56

44

21

58

37

23

63

42

25

56

44

21

58

37

23

63

42

25

56

78

34

11

80

30

13

73

32

18

78

34

11

80

30

13

73

32

18

78

34

11

80

30

13

73

32

18

46

72

51

65

53

67

46

72

51

65

53

67

46

72

51

65

53

67

62

39

22

55

41

27

60

43

20

62

39

22

55

41

27

60

43

20

62

39

22

55

41

27

60

43

20

15

79

29

17

75

31

10

77

36

15

79

29

17

75

31

10

77

36

15

79

29

17

75

31

10

77

36

64

50

69

52

71

48

64

50

69

52

71

48

64

50

69

52

71

48

26

57

40

19

59

45

24

61

38

26

57

40

19

59

45

24

61

38

26

57

40

19

59

45

24

61

38

33

16

74

35

12

76

28

14

81

33

16

74

35

12

76

28

14

81

33

16

74

35

12

76

28

14

81

242

+ 81x digit from first fixed grid


1

+ 243x digit from second fixed grid


1

243

= Ultra magic 27x27 square


325 716 54 249 637 209 413 552 130 244 635 216 411 556 128 332 714 49 406 554 135 330 718 47 251 633 211
692 21 382 604 185 306 528 106 461 611 183 301 523 104 468 690 25 380 530 102 463 685 23 387 609 187 299
78 358 659 242 273 580 154 437 504 240 277 578 161 435 499 73 356 666 159 439 497 80 354 661 235 275 585

244

127 410 558 51 331 713 215 246 634 46 329 720 213 250 632 134 408 553 208 248 639 132 412 551 53 327 715
467 525 103 379 689 27 303 610 182 386 687 22 298 608 189 465 529 101 305 606 184 460 527 108 384 691 20
501 160 434 665 75 355 577 239 279 663 79 353 584 237 274 496 158 441 582 241 272 503 156 436 658 77 360
631 212 252 555 133 407 719 48 328 550 131 414 717 52 326 638 210 247 712 50 333 636 214 245 557 129 409
188 300 607 100 464 531 24 385 686 107 462 526 19 383 693 186 304 605 26 381 688 181 302 612 105 466 524
276 583 236 440 498 157 352 662 81 438 502 155 359 660 76 271 581 243 357 664 74 278 579 238 433 500 162
82 473 540

394 695 170 309 616

392 702 168 313 614 89 471 535 163 311 621 87 475 533

390 697

449 507 139 361 671 63 285 592 218 368 669 58 280 590 225 447 511 137 287 588 220 442 509 144 366 673 56
564 115 416 728 30 337 640 194 261 726 34 335 647 192 256 559 113 423 645 196 254 566 111 418 721 32 342
613 167 315 537 88 470 701

391 532 86 477 699

389 620 165 310 694

396 618 169 308 539 84 472

224 282 589 136 446 513 60 367 668 143 444 508 55 365 675 222 286 587 62 363 670 217 284 594 141 448 506
258 646 191 422 561 112 334 725 36 420 565 110 341 723 31 253 644 198 339 727 29 260 642 193 415 563 117
388 698

312 619 164 476 534 85 307 617 171 474 538 83 395 696

469 536 90 393 700

314 615 166

674 57 364 586 221 288 510 142 443 593 219 283 505 140 450 672 61 362 512 138 445 667 59 369 591 223 281
33 340 722 197 255 643 109 419 567 195 259 641 116 417 562 28 338 729 114 421 560 35 336 724 190 257 648
568 230 297 492 151 452 656 66 373 487 149 459 654 70 371 575 228 292 649 68 378 573 232 290 494 147 454
206 264 625 118 428 549 42 349 704 125 426 544 37 347 711 204 268 623 44 345 706 199 266 630 123 430 542
321 601 173 485 516 94 397 680 18 483 520 92 404 678 13 316 599 180 402 682 11 323 597 175 478 518 99
370 653 72 294 574 227 458 489 148 289 572 234 456 493 146 377 651 67 451 491 153 375 655 65 296 570 229
710 39 346 622 203 270 546 124 425 629 201 265 541 122 432 708 43 344 548 120 427 703 41 351 627 205 263
15 403 677 179 318 598 91 482 522 177 322 596 98 480 517 10 401 684 96 484 515 17 399 679 172 320 603
145 455 495 69 376 650 233 291 571 64 374 657 231 295 569 152 453 490 226 293 576 150 457 488 71 372 652
431 543 121 343 707 45 267 628 200 350 705 40 262 626 207 429 547 119 269 624 202 424 545 126 348 709 38
519 97 479 683 12 400 595 176 324 681 16 398 602 174 319 514 95 486 600 178 317 521 93 481 676 14 405

245

[49] 35x35 panmagic square


You can use a panmagic 5x5 square and a panmagic 7x7 square to produce a panmagic 35x35
square (how to produce a
panmagic 5x5 and/or a panmagic 7x7 square, see chapter [12] 5x5 panmagic square
-

Make a 7x7 carpet of a panmagic 5x5 square;


Make a 5x5 carpet of a panmagic 7x7 square;
Take [digit -/- 1] x 49 from the first carpet and add (1x) the digit from the same cell of the
second carpet.

Take [digit -/- 1] x 49 from 7x7 carpet of a pan magic 5x5 square
1

13

14

20

21

22

10

11

17

18

24

19

25

13

14

20

21

15

16

22

23

10

11

17

12

18

24

19

25

13

14

20

21

15

16

22

23

10

11

17

12

18

24

19

25

13

14

20

21

15

16

22

23

10

11

17

12

18

24

19

25

13

14

20

21

15

16

22

23

10

11

17

12

18

24

19

25

13

14

20

21

15

16

22

23

10

11

17

12

18

24

19

25

13

19

25

14

20

21

15

16

22

15

16

23

10

11

17

23

12

18

24

12
25

13

19

25

13

19

25

13

19

25

13

19

25

13

19

25

13

19

25

13

19

14

20

21

14

20

21

14

20

21

14

20

21

14

20

21

14

20

21

14

20

21

22

15

16

22

15

16

22

15

16

22

15

16

22

15

16

22

15

16

22

15

16

10

11

17

23

10

11

17

23

10

11

17

23

10

11

17

23

10

11

17

23

10

11

17

23

10

11

17

23

18

24

12

18

24

12

18

24

12

18

24

12

18

24

12

18

24

12

18

24

12

13

19

25

13

19

25

13

19

25

13

19

25

13

19

25

13

19

25

13

19

25

14

20

21

14

20

21

14

20

21

14

20

21

14

20

21

14

20

21

14

20

21

22

15

16

22

15

16

22

15

16

22

15

16

22

15

16

22

15

16

22

15

16

10

11

17

23

10

11

17

23

10

11

17

23

10

11

17

23

10

11

17

23

10

11

17

23

10

11

17

23

18

24

12

18

24

12

18

24

12

18

24

12

18

24

12

18

24

12

18

24

12

13

19

25

13

19

25

13

19

25

13

19

25

13

19

25

13

19

25

13

19

25

14

20

21

14

20

21

14

20

21

14

20

21

14

20

21

14

20

21

14

20

21

8
16

22

15

16

22

15

16

22

15

16

22

15

16

22

15

16

22

15

16

22

15

10

11

17

23

10

11

17

23

10

11

17

23

10

11

17

23

10

11

17

23

10

11

17

23

10

11

17

23

18

24

12

18

24

12

18

24

12

18

24

12

18

24

12

18

24

12

18

24

12
25

13

19

25

13

19

25

13

19

25

13

19

25

13

19

25

13

19

25

13

19

14

20

21

14

20

21

14

20

21

14

20

21

14

20

21

14

20

21

14

20

21

22

15

16

22

15

16

22

15

16

22

15

16

22

15

16

22

15

16

22

15

16

10

11

17

23

10

11

17

23

10

11

17

23

10

11

17

23

10

11

17

23

10

11

17

23

10

11

17

23

18

24

12

18

24

12

18

24

12

18

24

12

18

24

12

18

24

12

18

24

12

13

19

25

13

19

25

13

19

25

13

19

25

13

19

25

13

19

25

13

19

25

14

20

21

14

20

21

14

20

21

14

20

21

14

20

21

14

20

21

14

20

21

22

15

16

22

15

16

22

15

16

22

15

16

22

15

16

22

15

16

22

15

16

10

11

17

23

10

11

17

23

10

11

17

23

10

11

17

23

10

11

17

23

10

11

17

23

10

11

17

23

18

24

12

18

24

12

18

24

12

18

24

12

18

24

12

18

24

12

18

24

12

13

19

25

13

19

25

13

19

25

13

19

25

13

19

25

13

19

25

13

19

25

14

20

21

14

20

21

14

20

21

14

20

21

14

20

21

14

20

21

14

20

21

8
16

22

15

16

22

15

16

22

15

16

22

15

16

22

15

16

22

15

16

22

15

10

11

17

23

10

11

17

23

10

11

17

23

10

11

17

23

10

11

17

23

10

11

17

23

10

11

17

23

18

24

12

18

24

12

18

24

12

18

24

12

18

24

12

18

24

12

18

24

12

246

+ 1x digit from 5x5 carpet of a pan magic 7x7 square


1

17

25

33

41

49

17

25

33

41

49

17

25

33

41

49

17

25

33

41

49

17

25

33

41

49

20

28

29

37

45

12

20

28

29

37

45

12

20

28

29

37

45

12

20

28

29

37

45

12

20

28

29

37

45

12

32

40

48

16

24

32

40

48

16

24

32

40

48

16

24

32

40

48

16

24

32

40

48

16

24

44

11

19

27

35

36

44

11

19

27

35

36

44

11

19

27

35

36

44

11

19

27

35

36

44

11

19

27

35

36

14

15

23

31

39

47

14

15

23

31

39

47

14

15

23

31

39

47

14

15

23

31

39

47

14

15

23

31

39

47

26

34

42

43

10

18

26

34

42

43

10

18

26

34

42

43

10

18

26

34

42

43

10

18

26

34

42

43

10

18

38

46

13

21

22

30

38

46

13

21

22

30

38

46

13

21

22

30

38

46

13

21

22

30

38

46

13

21

22

30

17

25

33

41

49

17

25

33

41

49

17

25

33

41

49

17

25

33

41

49

17

25

33

41

49

20

28

29

37

45

12

20

28

29

37

45

12

20

28

29

37

45

12

20

28

29

37

45

12

20

28

29

37

45

12

32

40

48

16

24

32

40

48

16

24

32

40

48

16

24

32

40

48

16

24

32

40

48

16

24

44

11

19

27

35

36

44

11

19

27

35

36

44

11

19

27

35

36

44

11

19

27

35

36

44

11

19

27

35

36

14

15

23

31

39

47

14

15

23

31

39

47

14

15

23

31

39

47

14

15

23

31

39

47

14

15

23

31

39

47

26

34

42

43

10

18

26

34

42

43

10

18

26

34

42

43

10

18

26

34

42

43

10

18

26

34

42

43

10

18

38

46

13

21

22

30

38

46

13

21

22

30

38

46

13

21

22

30

38

46

13

21

22

30

38

46

13

21

22

30

17

25

33

41

49

17

25

33

41

49

17

25

33

41

49

17

25

33

41

49

17

25

33

41

49

20

28

29

37

45

12

20

28

29

37

45

12

20

28

29

37

45

12

20

28

29

37

45

12

20

28

29

37

45

12

32

40

48

16

24

32

40

48

16

24

32

40

48

16

24

32

40

48

16

24

32

40

48

16

24

44

11

19

27

35

36

44

11

19

27

35

36

44

11

19

27

35

36

44

11

19

27

35

36

44

11

19

27

35

36

14

15

23

31

39

47

14

15

23

31

39

47

14

15

23

31

39

47

14

15

23

31

39

47

14

15

23

31

39

47

26

34

42

43

10

18

26

34

42

43

10

18

26

34

42

43

10

18

26

34

42

43

10

18

26

34

42

43

10

18

38

46

13

21

22

30

38

46

13

21

22

30

38

46

13

21

22

30

38

46

13

21

22

30

38

46

13

21

22

30

17

25

33

41

49

17

25

33

41

49

17

25

33

41

49

17

25

33

41

49

17

25

33

41

49

20

28

29

37

45

12

20

28

29

37

45

12

20

28

29

37

45

12

20

28

29

37

45

12

20

28

29

37

45

12

32

40

48

16

24

32

40

48

16

24

32

40

48

16

24

32

40

48

16

24

32

40

48

16

24

44

11

19

27

35

36

44

11

19

27

35

36

44

11

19

27

35

36

44

11

19

27

35

36

44

11

19

27

35

36

14

15

23

31

39

47

14

15

23

31

39

47

14

15

23

31

39

47

14

15

23

31

39

47

14

15

23

31

39

47

26

34

42

43

10

18

26

34

42

43

10

18

26

34

42

43

10

18

26

34

42

43

10

18

26

34

42

43

10

18

38

46

13

21

22

30

38

46

13

21

22

30

38

46

13

21

22

30

38

46

13

21

22

30

38

46

13

21

22

30

17

25

33

41

49

17

25

33

41

49

17

25

33

41

49

17

25

33

41

49

17

25

33

41

49

20

28

29

37

45

12

20

28

29

37

45

12

20

28

29

37

45

12

20

28

29

37

45

12

20

28

29

37

45

12

32

40

48

16

24

32

40

48

16

24

32

40

48

16

24

32

40

48

16

24

32

40

48

16

24

44

11

19

27

35

36

44

11

19

27

35

36

44

11

19

27

35

36

44

11

19

27

35

36

44

11

19

27

35

36

14

15

23

31

39

47

14

15

23

31

39

47

14

15

23

31

39

47

14

15

23

31

39

47

14

15

23

31

39

47

26

34

42

43

10

18

26

34

42

43

10

18

26

34

42

43

10

18

26

34

42

43

10

18

26

34

42

43

10

18

38

46

13

21

22

30

38

46

13

21

22

30

38

46

13

21

22

30

38

46

13

21

22

30

38

46

13

21

22

30

247

= pan magic 35x35 square


1
657

303

605

959 1009

1061

138

440

485

493

847 1142

907 1209
86
693

388

41
641

343

589

943 1000

891 1193
77

327

629

976

984

61

783 1036

106

408

710

517

743 1045

122

424

795 1097

174

476

526

828 1081

158

460

219

276

578

880 1133

210

260

562

864 1166

925 1178

614

916 1218

819 1114

191

444

501

243

251

553

848 1150

598

900 1202

985

62

1030

107

409

711

768 1070

147

393

752 1054

131

433

461

518

813 1115

192

445

502

804 1106

176

478

535

788 1090

244

252

547

849 1151

228

285

587

840 1135

212

269

599

901 1203

885 1187

623

918 1220

865 1167
44
651

297

946 1003

937

994

64

116

418

720

789 1091

168

463

520

213

270

572

874 1176

617

919 1221

434

479

536

834 1136
20
669

322

971 1028

1073

101

403

455

505

859 1161

729

56
705

351

152

454

511

197

254

556

858 1160

608

910 1205

955 1012

222

279

581

876 1129

928 1181

843 1145

895 1197
74

1049

126

421

723

473

530

832 1085
207

264

611

913 1215

965 1022

92

719

821 1123

151

453

571

873 1175

203

253

555

857 1159

607

909 1211
390

57
713

831 1084

161

456

513

206

263

565

867 1169

610

912 1214

359

714

764 1066

143

396

755 1057

127

429

195

448

498

800 1102

179

481

538

791 1086

566

868 1163

240

248

550

852 1154

231

281

583

836 1138

215

272

602

897 1199

888 1190

619

921 1223

345

47
647

300

949 1006

83

31

333

635

680

933

990

67
716

369

15
671

317

563

893 1195

926 1179

615

917 1212

973 1023

731

51

676

978

986

63

108

410

712

830 1083

160

462

512

205

262

564

866 1168

616

911 1213
97
697

350

45
645

298

96

349

141

394

696

753

814 1116

193

446

503

805 1100

177

245

246

548

850 1152

588

600

902 1204

633

886 1188

988

65

367

117

419

721

771

790 1092

162

464

521

823 1125

153

214

271

573

875 1170

198

255

557

618

920 1222

609

904 1206

799 1101

178

480

537

230

287

582

835 1137

887 1189

730

30

332

634

686

932

989

66

739 1041

118

420

715

772 1074

102

404

763 1058

135

437

163

465

522

824 1126

154

449

506

808 1110

187

489

497

574

869 1171

199

256

558

860 1162

232

289

542

844 1146

223

280

575

603

905 1207

896 1191

929 1182

384

353

6
655

308

957 1014

91

386

670

972 1029

50
706

39

341

594

639

941

998

75
724

352

377

5
654

307

956 1013

90

392

690

747

792 1094

171

23

325

627

679

974

982

59

361

397

756 1051

128

430

740 1042

119

414

773 1075

103

405

757 1059

136

438

748 1050

120

422

781 1034

111

413

708

765

499

801 1103

180

482

539

785 1087

164

466

523

825 1127

148

450

507

809 1111

188

490

491

793 1095

172

474

531

833 1079

156

458

515

817 1119

196

225

282

584

837 1139

216

273

568

870 1172

200

257

559

861 1156

233

290

543

845 1147

224

274

576

878 1131

208

265

567

862 1164

241

249

551

889 1184

620

922 1224

604

906 1208

890 1192

930 1183

612

914 1216

596

898 1200

636

681

934

991

68

1043

113

415

717

467

524

871 1173

370

16
672

318

967 1024

774 1076

104

406

826 1121

149

451

508

201

560

855 1157

258

52
701

354

7
656

302

958 1015

942

999

76

121

423

725

794 1096

173

475

532

218

577

879 1132

439

810 1112

189

484

492

234

544

846 1148

291

595

640

137

692

275

387

342

749 1044

758 1060

85

40

326

628

673

975

983

60

782 1035

112

407

709

827 1080

157

459

516

209

561

863 1165

266

378

24

691

368

316

286

331
938

428

21

229

29
685

133

383

962 1019

738 1040

754 1056

81

660

313

769 1071

947 1004

358

11

144

334

707

624

778 1031

963 1020

374

329

442

32

732

385

698

373

159

903 1198

816 1118

71

261

601

412

944 1001

204

851 1153

514

642

881 1134

27

687

389

579

549

110

87

277

247

82

953 1010

220

239

948 1005

892 1194

337

841 1143

504

457

646

590

42

546

447

155

344

908 1210

293

194

780 1033

98

545

606

236

815 1117

58

292

784

395

981

183

235

727

142

980

811 1113

856 1158

829 1082

770 1065

678

964 1021

661

509

554

425

882 1128

411

452

259

527

580

987

150

202

123

528

109

820 1122

470

471

979

759

175

169

677

702

744 1046

797 1099

779 1032

400

796 1098

591

314

355

105

441

338

12

53

775 1077

494

72

927 1180

923 1225

139

728

278

621

968 1025

486

426

625

319

184

995

221

658

304

17
666

760 1062

36

703

356

371

812 1107

124

626

662

401

945

323

299

99
510

54

643

28

46

969 1026

745 1047

688

324

360

315

88

667

776 1078

22

376

13

954 1011

365

320

883 1185

1067

853 1155

699

417

842 1144

529

541

924 1219

540

472

288

622

495

170

238

884 1186

519

375

525

872 1174

115

894 1196

718

468

469

294

416

570

167

592

114

166

736 1038

237

742 1037

268

70

339

69

211

993

37

992

787 1089

936

652

637

935

534

683

357

335

839 1141
18

734

33
682

380

477

631

305

78

586

336

899 1201

182

34

381

597

951 1008

284

487

798 1093

295

227

185

73

49
649

803 1105

806 1108

722

694

347

432

435

427

94

130

140

996

915 1217

751 1053

761 1063

125

496

997

55
704

939

689

391

735

644

488

89

79

746 1048

186

940

663

822 1124

807 1109

638

970 1027
402

436

593

309

653

306

668

321

100

134

340

14

366

19

952 1002

777 1072

762 1064

38

877 1130

632

684

132

382

330

737 1039

1055

80

35

695

650

613

960 1017
399

977

348

311

146

675

95

296

9
665

767 1069

630

961 1018

43

363

328

659

312

931 1177

26

364

10

726

25
674

372

362

8
664

310

966 1016

84

379

129

431

733

741

802 1104

181

483

533

786 1088

165

226

585

838 1140

217

569

145

398

818 1120

190

443

500

242

552

854 1149

250

700

283

346

648

301

750 1052

766 1068

93

48

950 1007

267

Notify that extra magic feature is that each random chosen 5x7 or 7x5 sub-square gives the magic
sum of 21.455

248

You can produce a magic (3 x 4 =) 12x12, a magic (3 x 5 =) 15x15, a panmagic (4 x 5 =) 20x20,


a magic (3 x 7 =) 21x21,a panmagic (4 x 7 =) 28x28, a panmagic (5 x 7 =) 35x35, a panmagic (4
x 9 =) 36x36, a panmagic (5 x 9 =) 45x45, ... square.
Notify that extra magic feature in a (a x b =) c x c square is that each random chosen a x b or b x
a sub-square gives the magic sum.

Use a symmetric magic 5x7 rectangle to produce an ultra magic 35x35 square
26
20
3
9
32

19
6
7
35
23

8
34
15
22
11

31
24
18
12
5

25
14
21
2
28

13
1
29
30
17

4
27
33
16
10

Use the (last) method on page '[ultra] pan magic 15x15 square' to produce an ultra panmagic
35x35 square, that is symmetric and each 5x5 and 7x7 sub-square gives the same (proportional
part of the magic) sum.

249

[50] Extra magic 35x35 square


Put the digits 0 up to 34 in the first row of the first as well as the second grid. Take care that each
1/7 row gives the sum of 85 (see rectangle 7x5).
Rectangle 7x5
0
7 24
1
8 16
2 23 19
3 26 15
4 22 18
5 12 14
6 21 13

20
27
9
10
11
25
17

34
33
32
31
30
29
28

85
85
85
85
85
85
85

Produce the first five rows of the first as well as the second grid. Shift the digits of row 2 up to 5
of the first grid two places to the right. Shift the digits of row 2 up to 5 of the second grid two
places to the left (see method in chapter [14] 5x5 panmagic square).
The first five rows of the first grid (shift the digits of the first row each time two places to the right)
0

24

20

34

16

27

33

23

19

32

26

15

10

31

22

18

11

30

12

14

25

29

21

13

17

28

20

34

24

27

33

16

32

23

19

10

31

26

15

11

30

22

18

25

29

12

14

17

28

21

13

24

20

34

16

27

33

23

19

32

26

15

10

31

22

18

11

30

12

14

25

29

21

13

17

28

34

24

20

33

16

27

32

23

19

31

26

15

10

30

22

18

11

29

12

14

25

28

21

13

17

24

20

34

16

27

33

19

32

23

15

10

31

26

18

11

30

22

14

25

29

12

13

17

28

21

The first five rows of the second grid (shift the digits of the first row each time two places to the left)
0

24

24

20

34

34

24

20

20

34

20

34

16

16

27

33

24

20

33

34

16

27

24

27

33

27

33

23

19

32

26

15

19

16

27

32

33

23

16

10

31

22

18

32

23

15

10

23

19

31

19

32

26

32

23

19

10

11

30

12

14

31

26

18

11

26

15

10

30

15

10

31

22

31

26

15

11

25

29

21

13

30

22

14

25

22

18

11

29

18

11

30

12

30

22

18

25

29

12

13

17

12

14

25

28

14

25

29

21

29

12

14

17

Finish the two grids by shifting the top seven 5x5 squares. Shift the top seven 5x5 squares of the
first grid to the left. Shift the top seven 5x5 squares of the second grid to the right (see colours).

250

17

28

28

21

21

13

17

13

17

28

28

21

13

+1x digit+1 from the first grid


0

24

20

34

16

27

33

23

19

32

26

15

10

31

22

18

11

30

12

14

25

29

21

13

17

28

20

34

24

27

33

16

32

23

19

10

31

26

15

11

30

22

18

25

29

12

14

17

28

21

13

24

20

34

16

27

33

23

19

32

26

15

10

31

22

18

11

30

12

14

25

29

21

13

17

28

34

24

20

33

16

27

32

23

19

31

26

15

10

30

22

18

11

29

12

14

25

28

21

13

17

24

20

34

16

27

33

19

32

23

15

10

31

26

18

11

30

22

14

25

29

12

13

17

28

21

16

27

33

23

19

32

26

15

10

31

22

18

11

30

12

14

25

29

21

13

17

28

24

20

34

27

33

16

32

23

19

10

31

26

15

11

30

22

18

25

29

12

14

17

28

21

13

20

34

24

16

27

33

23

19

32

26

15

10

31

22

18

11

30

12

14

25

29

21

13

17

28

24

20

34

0
20

33

16

27

32

23

19

31

26

15

10

30

22

18

11

29

12

14

25

28

21

13

17

34

24

16

27

33

19

32

23

15

10

31

26

18

11

30

22

14

25

29

12

13

17

28

21

24

20

34

23

19

32

26

15

10

31

22

18

11

30

12

14

25

29

21

13

17

28

24

20

34

16

27

33

32

23

19

10

31

26

15

11

30

22

18

25

29

12

14

17

28

21

13

20

34

24

27

33

16

23

19

32

26

15

10

31

22

18

11

30

12

14

25

29

21

13

17

28

24

20

34

16

27

33

32

23

19

31

26

15

10

30

22

18

11

29

12

14

25

28

21

13

17

34

24

20

33

16

27

19

32

23

15

10

31

26

18

11

30

22

14

25

29

12

13

17

28

21

24

20

34

16

27

33

26

15

10

31

22

18

11

30

12

14

25

29

21

13

17

28

24

20

34

16

27

33

23

19

32

10

31

26

15

11

30

22

18

25

29

12

14

17

28

21

13

20

34

24

27

33

16

32

23

19

26

15

10

31

22

18

11

30

12

14

25

29

21

13

17

28

24

20

34

16

27

33

23

19

32

31

26

15

10

30

22

18

11

29

12

14

25

28

21

13

17

34

24

20

33

16

27

32

23

19

15

10

31

26

18

11

30

22

14

25

29

12

13

17

28

21

24

20

34

16

27

33

19

32

23

22

18

11

30

12

14

25

29

21

13

17

28

24

20

34

16

27

33

23

19

32

26

15

10

31

11

30

22

18

25

29

12

14

17

28

21

13

20

34

24

27

33

16

32

23

19

10

31

26

15

22

18

11

30

12

14

25

29

21

13

17

28

24

20

34

16

27

33

23

19

32

26

15

10

31

30

22

18

11

29

12

14

25

28

21

13

17

34

24

20

33

16

27

32

23

19

31

26

15

10

18

11

30

22

14

25

29

12

13

17

28

21

24

20

34

16

27

33

19

32

23

15

10

31

26

12

14

25

29

21

13

17

28

24

20

34

16

27

33

23

19

32

26

15

10

31

22

18

11

30

25

29

12

14

17

28

21

13

20

34

24

27

33

16

32

23

19

10

31

26

15

11

30

22

18

12

14

25

29

21

13

17

28

24

20

34

16

27

33

23

19

32

26

15

10

31

22

18

11

30

29

12

14

25

28

21

13

17

34

24

20

33

16

27

32

23

19

31

26

15

10

30

22

18

11

14

25

29

12

13

17

28

21

24

20

34

16

27

33

19

32

23

15

10

31

26

18

11

30

22

21

13

17

28

24

20

34

16

27

33

23

19

32

26

15

10

31

22

18

11

30

12

14

25

29

17

28

21

13

20

34

24

27

33

16

32

23

19

10

31

26

15

11

30

22

18

25

29

12

14

21

13

17

28

24

20

34

16

27

33

23

19

32

26

15

10

31

22

18

11

30

12

14

25

29

28

21

13

17

34

24

20

33

16

27

32

23

19

31

26

15

10

30

22

18

11

29

12

14

25

13

17

28

21

24

20

34

16

27

33

19

32

23

15

10

31

26

18

11

30

22

14

25

29

12

+35x digit from the second grid

251

24

24

20

34

34

24

20

20

34

20

34

16

16

27

33

24

20

33

34

16

27

24

27

33

27

33

23

19

32

26

15

19

16

27

32

33

23

16

10

31

22

18

32

23

15

10

23

19

31

19

32

26

32

23

19

11

30

12

14

31

26

18

11

26

15

10

30

15

10

31

22

10

31

26

15

25

29

21

13

30

22

14

25

22

18

11

29

18

11

30

12

11

30

22

18

17

28

29

12

13

17

12

14

25

28

28

21

21

13

14

25

29

21

17

13

17

28

25

29

12

14

17

28

21

13

21

13

17

28

24

20

34

16

27

33

23

19

32

26

15

10

31

22

18

11

30

12

14

25

29

13

17

28

21

24

20

34

16

27

33

19

32

23

15

10

31

26

18

11

30

22

14

25

29

12

28

21

13

17

34

24

20

33

16

27

32

23

19

31

26

15

10

30

22

18

11

29

12

14

25

21

13

17

28

24

20

34

16

27

33

23

19

32

26

15

10

31

22

18

11

30

12

14

25

29

17

28

21

13

20

34

24

27

33

16

32

23

19

10

31

26

15

11

30

22

18

25

29

12

14

12

14

25

29

21

13

17

28

24

20

34

16

27

33

23

19

32

26

15

10

31

22

18

11

30

14

25

29

12

13

17

28

21

24

20

34

16

27

33

19

32

23

15

10

31

26

18

11

30

22

29

12

14

25

28

21

13

17

34

24

20

33

16

27

32

23

19

31

26

15

10

30

22

18

11

12

14

25

29

21

13

17

28

24

20

34

16

27

33

23

19

32

26

15

10

31

22

18

11

30

25

29

12

14

17

28

21

13

20

34

24

27

33

16

32

23

19

10

31

26

15

11

30

22

18

22

18

11

30

12

14

25

29

21

13

17

28

24

20

34

16

27

33

23

19

32

26

15

10

31

18

11

30

22

14

25

29

12

13

17

28

21

24

20

34

16

27

33

19

32

23

15

10

31

26

30

22

18

11

29

12

14

25

28

21

13

17

34

24

20

33

16

27

32

23

19

31

26

15

10

22

18

11

30

12

14

25

29

21

13

17

28

24

20

34

16

27

33

23

19

32

26

15

10

31

11

30

22

18

25

29

12

14

17

28

21

13

20

34

24

27

33

16

32

23

19

10

31

26

15

26

15

10

31

22

18

11

30

12

14

25

29

21

13

17

28

24

20

34

16

27

33

23

19

32

15

10

31

26

18

11

30

22

14

25

29

12

13

17

28

21

24

20

34

16

27

33

19

32

23

31

26

15

10

30

22

18

11

29

12

14

25

28

21

13

17

34

24

20

33

16

27

32

23

19

26

15

10

31

22

18

11

30

12

14

25

29

21

13

17

28

24

20

34

16

27

33

23

19

32

10

31

26

15

11

30

22

18

25

29

12

14

17

28

21

13

20

34

24

27

33

16

32

23

19

23

19

32

26

15

10

31

22

18

11

30

12

14

25

29

21

13

17

28

24

20

34

16

27

33

19

32

23

15

10

31

26

18

11

30

22

14

25

29

12

13

17

28

21

24

20

34

16

27

33

32

23

19

31

26

15

10

30

22

18

11

29

12

14

25

28

21

13

17

34

24

20

33

16

27

23

19

32

26

15

10

31

22

18

11

30

12

14

25

29

21

13

17

28

24

20

34

16

27

33

32

23

19

10

31

26

15

11

30

22

18

25

29

12

14

17

28

21

13

20

34

24

27

33

16

16

27

33

23

19

32

26

15

10

31

22

18

11

30

12

14

25

29

21

13

17

28

24

20

34

16

27

33

19

32

23

15

10

31

26

18

11

30

22

14

25

29

12

13

17

28

21

24

20

34

33

16

27

32

23

19

31

26

15

10

30

22

18

11

29

12

14

25

28

21

13

17

34

24

20

16

27

33

23

19

32

26

15

10

31

22

18

11

30

12

14

25

29

21

13

17

28

24

20

34

27

33

16

32

23

19

10

31

26

15

11

30

22

18

25

29

12

14

17

28

21

13

20

34

24

937

541

361

397

1081

757

469

613

1009

= Extra magic 35x35 square


1

253

865

721

1225

37

289

577

973

1189

73

829

685

325

1153

109

252

1117

145

793

649

181

433

505

901

1045

217

861

735

1191

270

588

979

1157

44

297

675

348

1123

94

825

536

382

1089

1198

25

280

841

725

132

926

642

416

1055

266

875

701

708

1215

21

1164

52

314

562

1211

35

246

848

962

212

744

472

623

1014

483

629

989

227

982

219

763

489

769

457

604

612

1008

178
500

163

789

516

905

1021

308

594

947

954

1172

63

1144

90

838

668

1183

69

282

569

335

269

860

710

1223

752

850

733

597

1214

20

1193

24

255

873

997

238

278

843

724

244

737

464

720

1200

444

510

885

908

1018

199

1048

214

440

466

1039

195

430

523

878

453

493

899

1035

895
144

1025

208

797

646

641

417

1077

156

802
401
110

188

435

473

624

987

232

749

815

698

318

1112

121

339

1140

80

942

529

921

557

354

1073

159

377

1101

116

801

635

782

661

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152

450

496

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881

1002

224

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1130

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689

366

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137

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552

404

1062

171

775

653

890

228

1041

205

426

503

609

998

239

742

39

307

576

956

1187

75

828

684

327

1151

111

923

540

376

1115

477

147

792

644

403

1079

176

428

515

896

1050

265

571

977

1159

62

703

1182

51

291

592

296

677

346

1125

93

949

1143

89

817

696

824

551

380

1091

118

320

1098

120

936

555

925

648

414

1057

162

784

511

910

1016

183

445

356

1072

154

788

659

392

1023

200

441

525

1210

10

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564

972

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1139

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940

531

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876

1100

131

799

637

407

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158

455

491

883

1040

33

248

864

961

1166

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587

334

1132

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810

688

365

1111

196

135

916

538

399

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777

652

900

1036

210

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762

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627

984

237

751

852

268

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712

1221

41

731

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23

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575

971

1185

77

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1161

48

295

683

827

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1149

106

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550

371

1120

142

779

647

413

1084

344

1127

92

819

546

385

1086

113

935

658

419

1052

149

1007

226

746

487

599

1213

19

257

871

705

1168

50

306

590

951

787

1142

84

823

694

322

1093

130

931

560

351

1059

157

798

664

185

767

459

622

996

221

276

845

723

1209

12

310

566

958

1170

387

61

834

672

337

1134

88

945

526

358

1110

126

804

632

394

1067

168

423

514

611

991

242

396

1082

180

443

509

739

482

719

1202

31

887

1046

216

748

470

250

863

960

1181

65

621

1010

267

854

286

573

329

1138

99

812

687

375

1106

140

911

533

402

1078

174

772

639

718

1219

36

288

585

966

1190

72

814

682

343

1154

108

934

545

360

1118

1054

167

786

502

906

781

662

389

1038

194

1020

198

439

481

625

432

521

880

993

225

986

223

750

858

729

761

485

601

1212

14

1197

22

259

581

980

1156

43

305

693

349

1122

79

822

535

383

1088

129

930

263

869

707

1163

60

301

595

946

1129

87

833

699

317

1109

125

920

558

353

634

412

1066

151

451

1061

172

774

657

894

495

898

1034

187

765

1027

206

425

513

610

461

608

995

236

274

1006

240

741

468

714

847

722

1204

18

315

561

953

1180

56

839

667

324

1137

98

943

528

374

1105

115

1208

29

252

862

970

1176

70

281

568

332

1148

104

807

674

370

1095

138

913

933

544

362

1116

146

783

645

411

1080

182

442

504

893

1044

211

549

743

480

616

1015

254

857

728

1224

38

304

580

955

1188

74

832

681

326

1152

537

381

1090

128

929

656

415

1056

153

785

508

904

1022

197

434

476

630

981

218

760

868

734

1192

262

570

978

1158

59

300

676

347

1124

97

821

1108

124

922

556

941

530

373

1104

355

1063

155

796

660

117

800

636

398

1065

391

1037

189

438

519

166

449

497

897

1029

882

988

235

756

490

596

1199

17

273

874

702

1179

55

290

593

948

1147

86

816

697

319

193

770

456

603

1005

231

279

842

709

1207

28

313

563

969

1175

45

837

669

342

1136

369

1097

136

915

548

400

1076

170

776

643

889

1033

204

81

427

512

620

1001

245

736

463

717

1218

34

247

849

965

1165

68

283

584

331

1131

102

809

692

76

818

680

341

1150

112

932

539

368

1114

141

778

655

406

1085

177

429

507

903

1049

213

759

475

605

1013

272

856

711

1222

40

303

579

957

1186

691

345

1126

83

820

543

379

1092

127

924

651

420

1051

148

795

518

909

1017

184

437

465

628

983

234

755

851

732

1194

27

261

572

976

1160

58

299

1133

85

831

695

321

1107

119

928

554

357

1058

165

791

665

386

1024

192

448

524

877

1004

230

745

488

598

1217

16

256

872

704

1178

54

292

591

950

835

671

328

1135

96

939

532

372

1099

123

805

631

393

1075

161

454

492

884

1032

203

768

458

619

1000

220

277

844

727

1206

11

311

565

968

1174

47

330

1146

100

811

678

364

1103

134

917

547

410

1071

175

771

638

892

1043

209

422

499

615

990

243

738

479

716

1201

32

249

867

964

1167

66

285

583

42

302

574

963

1184

71

813

690

336

1155

107

919

542

378

1119

143

794

650

395

1083

179

447

506

886

1047

215

758

474

607

1011

258

855

726

1220

578

974

1162

57

294

686

350

1121

78

830

553

384

1087

114

927

640

418

1053

164

790

501

907

1019

202

436

467

626

985

233

754

866

730

1196

13

260

1177

49

298

589

952

1128

95

826

700

316

1094

122

938

559

352

1074

160

780

663

388

1042

191

431

522

879

1003

229

747

486

600

1203

15

271

870

706

309

567

967

1169

53

840

666

323

1145

91

944

527

359

1102

133

803

633

409

1070

150

452

494

902

1031

186

766

460

618

999

222

275

846

713

1205

26

959

1173

64

287

582

340

1141

105

806

673

367

1113

139

912

534

405

1060

173

773

654

891

1026

207

424

517

614

992

241

740

478

715

1216

30

251

853

253

[51] Bordered squares


Introduction
There are 3 similar types of squares: inlaid squares, bordered squares and concentric squares. See
for the exact desciptions on the website of Harvey Heinz: www.magic-squares.net/glossary.htm
A bordered square is an (impure) magic square inside a bigger (pure) magic square. A bordered
square consist of the center magic square with a singular border around the center square. The
center square consist of the middle numbers of the magic square and the border contains the
lowest numbers and their complements (the highest numbers). See below a method of
construction to produce simple even bordered squares, an example of an odd bordered square and
a reference to a website with more complicated inlaid squares (= more inlaid squares inside a
bigger magic square).
Even bordered squares
The smallest even bordered square is an (impure) 4x4 square inside a (pure) 6x6 square. A pure
6x6 square consist of all the digits from 1 up to 36.

9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26

27 28 29 30 31 32 33 34 35 36
-10

-9

-8

-7

-6

-5

-4

-3

-2

-1

Use the middle (yellow marked) 16 digits to produce the 4x4 center square. Take for example the
first basic panmagic 4x4 square (see chapter [7] panmagic 4x4 square) and add 10 to each digit.
Pure 4x4
1
8 13 12
15 10
3
6
4
5 16
9
14 11
2
7

+10 = (impure) bordered 4x4


11
25
14
24

18
20
15
21

23
13
26
12

22
16
19
17

To produce the border there are the following three boundary conditions:
On the opposite of a possitive digit in the row, the column or the diagonal must be filled in
the same negative digit (= translation of the digits from 27 up to 36);
In the top row, the bottom row, the left column and the right column must be filled in each
time 6 different (3 positive and 3 negative) digits;
The digits of the top row, the bottom row, the left column and the right column must each
time total to 0.

254

Produce the top row and the right column and fill in (for example) the digit 1 at the left corner on
the top row. Because the digit at the left corner on the top row is 1, at the right corner on the
bottom row the digit -1 must be filled in. The digit (?) to be filled in at the right corner on the top
row is in the top row as well as in the right column.
1

-1

In the top row and the right column must be filled in 4x 3 digits from (+/-) 1 up to 10. We need 1
up to 10 plus two digits (out of 1 up to 10) double. The sum of 1 up to 10 is 55. If we choose 1
and 8 double, than the sum of each 3 digits must be: [55 + 1 + 8] / 4 = 16. Solve the puzzle!
1+5+10
1+6+ 9
1+7+ 8
2+4+10
2+5+ 9
2+6+ 8
3+4+ 9
3+5+ 8
3+6+ 7
4+5+ 7
When you have solved the puzzle, the digits can be filled in as follows:
Fill in 4 possibilities
1

-3

-5

Fill in opposite digits


-8
2
4
10
-7
-1

1
-2
-4
-10
7
8

-3

-5

-6

-9

The final result is:

255

-8
2
4
10
-7
-1

1
35
33
27
7
8

6
11
25
14
24
31

9
18
20
15
21
28

34
23
13
26
12
3

32
22
16
19
17
5

29
2
4
10
30
36

You can use this method of construction for all even bordered magic squares (6x6 inside 8x8,
8x8 inside 10x10, 10x10 inside 12x12, ).
Odd bordered squares
The smallest bordered square is an (impure) 3x3 square inside the (pure) 5x5 square. It is possible
to use the 9 (sequencing) middle digits out of 1 up to 25 to produce the 3x3 center square; see the
result below.
3x3 center inside 5x5 square
1
2
18
21
23

22 20 19
3
10 17 12 24
15 13 11
8
14
9 16
5
4
6
7 25

An 5x5 inlaid inside an 7x7 square, can be produced as follows:


Produce the column pattern and the row pattern of the 5x5 inlaid by using the method of
construction in chapter [14] Pan magic 5x5 square. Take from the digits 0 up to 6 the five middle
digits, 1 up to 5.

Column pattern 5x5 inlaid square


1
4
2
5
3

2
5
3
1
4

3
1
4
2
5

4
2
5
3
1

5
3
1
4
2

Row pattern 5x5 inlaid square


1
3
5
2
4

2
4
1
3
5

256

3
5
2
4
1

4
1
3
5
2

5
2
4
1
3

The 5x5 inlaid square contains all combinations of the digits 1 up to 5. The border must contain
all combinations of the difgits 0 and/or 6. Establish that the sum of two opposite digits are
allways 6 and the sum of every row and every column is allways 21. Notify that 2x the middle
digit from 0 up to 6 (= 3) must be placed in opposite corners and the lowest and highest digits (=
0 and 6) must be placed in the same row or column:
Column pattern 7x7 border
3
0
6
0
6
0
6

0
6
0
6
0
6
3

3
0
6
0
6
0
6

0
6
0
6
0
6
3

Place the digits of the row pattern and establish that you get all combinations of the digits 0
and/or 6 between the column pattern and the row pattern of the border (because the magic square
must contain all the digits from 1 up to 49):
Row pattern 7x7 border
0
1
2
5
4
6
3

3
5
4
1
2
0
6

Take 7x a digit from the column pattern and add 1x a digit from the same cell of the row pattern
and add 1 (to get the digits 1 up to 49 instead of 0 up to 48).

7x digit from column pattern


3
0
6
0
6
0
6

1
1
4
2
5
3
5

2
2
5
3
1
4
4

4
3
1
4
2
5
2

5
4
2
5
3
1
1

6
5
3
1
4
2
0

0
6
0
6
0
6
3

1x digit from row pattern


0
1
2
5
4
6
3

6
1
3
5
2
4
0

0
2
4
1
3
5
6

257

0
3
5
2
4
1
6

6
4
1
3
5
2
0

6
5
2
4
1
3
0

3
5
4
1
2
0
6

+1
21
1
44
5
46
6
45

13
8
31
19
37
25
35

14
16
39
22
10
33
34

28
24
12
30
18
36
20

=
41
32
15
38
26
9
7

48
40
23
11
29
17
0

3
47
4
43
2
42
27

5x5 inlaid inside 7x7 square


22
2
45
6
47
7
46

14
9
32
20
38
26
36

15
17
40
23
11
34
35

29
25
13
31
19
37
21

42
33
16
39
27
10
8

49
41
24
12
30
18
1

4
48
5
44
3
43
28

You can use this method of construction also for a 7x7 inlaid inside a 9x9 square
Another website about the construction of bordered magic squares
You can more information about the construction of bordered magic squares on website:
http://users.eastlink.ca/~sharrywhite/BorderedMagicSquares.html
More complicated inlaid squares
You can find more complicated inlaid squares on the website of Harvey Heinz:
www.magic-squares.net/magicsquare.htm#Orders 3, 5, 7, 9 Inlaid

258

[52] Inlaid square (1)


In chapter [51] Bordered suares I present an method of construction to produce odd respectively
even bordered magic squares. More complicated are inlaid squares; see for example on the
website of Harvey Heinz: www.magic-squares.net/magicsquare.htm#Orders 3, 5, 7, 9 Inlaid
Someone asked me how to produce a complicated inlaid square. There is no algorithm to produce
each imaginable inlaid square. It challenged me to produce the below mentioned inlaid square.
The challenge is: how to produce a 12x12 magic square existing of four 6x6 magic squares with
in each 6x6 magic square an 4x4 (panmagic) inlaid square. To meet the challenge I followed the
steps below:

The easiest step is to produce the four 4x4 panmagic inlaid squares. Use a random chosen 8x8
most perfect (Franklin pan)magic square (see explanation most perfect magic squares), add
40 to each digit and split up the 8x8 square in four 4x4 (inlaid) squares.

Most magic 8x8 square + 40 = four 4x4 inlaid squares


1

54

12

63

56

10

61

41

94

52 103

43

96

50 101

16

59

50

14

57

52

56

99

45

90

54

97

47

92

53

64

11

55

62

93

42 104

51

95

44 102

49

60

15

49

58

13

51

100

55

89

46

98

53

91

48

17

38

28

47

19

40

26

45

57

78

68

87

59

80

66

85

32

43

21

34

30

41

23

36

72

83

61

74

70

81

63

76

37

18

48

27

39

20

46

25

77

58

88

67

79

60

86

65

44

31

33

22

42

29

35

24

84

71

73

62

82

69

75

64

To produce the four borders you need (4 x 20 =) 80 digits. Take the digits 1 up to 40 and 105
up to 144 and translate the digits 105 up to 144 into -/- 1 up to -/- 40.

See method of Construction to produce even bordered squares. Each side of the border
consists of 3 positive and 3 negative digits and the sum of the 6 digits is 0. For the four times
four corners you need 16 digits, that is 8 digits positive/negative, double. Given that the
average digit is (the lowest digit plus the highest digit devided by two: [1+40]/2 =) 20,5, the
sum of the 8 double digits must be (8 x 20,5 = )164. The sum of 3 digits must be (3 x 20,5 =)
61,5, that is alternate 61 or 62. I puzzled and got finally the table below:

+
+
-/-/-

15

20

26

61

16

21

25

62

17

22

23

62

18

19

24

61

28

26

61

32

25

62

31

23

62

36

24

61

15

37

61

16

40

62

17

10

35

62

18

39

61

13

14

34

61

29

30

62

27

33

62

11

12

38

61

259

164

15

Use the table to produce the borders of the four 6x6 squares (fill in the digits from the
table, fill in the opposite digits and translate the negative digits -/- 1 up to -/- 40 into 105
up to 144).

20

15

20

-13

-13

-14

-14

-34

-34

26

16

-12

-38

24

-6

-10

-4

-16

-17

-18

25

17

-32

32

-5

40

-40

20 132 131 111

26

16

117

28

138

37

108
136

21

-3

-29

-30

-31

31

-36

-8

-1

35

-35

39

-39

-6

10
-23

21 142 116 115

25

17

113

32

140

40

105

29

34 130

18

-16

139

120 124

29

30 129

22

20 132 131 111

26

21 142 116 115

25

41

94

52 103

28 113

16

43

96

50 101

32

138

56

99

45

7 140

54

97

47

37

93

92

42 104

51 108

40

95

44 102

49 105

9 100

55

89

46 136

98

53

91

48 139

119 125

13

14

34 130 120 124

29

30 129

22 143 118 112

23

19 134 133 107

24

114

57

78

68

87

31 109

18

59

80

66

85

36

137

72

83

61

74

8 144

70

81

63

76

35

77

58

88

67 110

39

79

60

86

65 106

10

84

71

73

62 135

82

69

75

64 141

122 123

27

33 128 121 126

11

12

38 127

260

-27

-33

19

-11

-12

-38

24
36

-10

33

-17

-24

22 143 118 112

23

18

114

31

109

137

144

35

110

39

106

-22

27

10
122 123

Put the borders and the 4x4 inlaid squares together.

117

-2

36

23

30

-21

12x12 square = four 6x6 squares with 4x4 inlaid

17

-11

-9

90

19

-15

-25

15

18

-9

23

-39

-15

14

-33

-35

34

13

-27

-40

-37

-2

-37

37

119 125

22

15

17

31

28

14

25

-7

13

-30

32

-28

-20

-29

16

-3

28

26

-26

21

135
2

27

33 128

-4
-19

11

12

38

-18

19 134 133 107

24
36

4
121 126

141
11

12

38 127

The magic sum of the four 4x4 panmagic inlaid squares is each time 290. The magic sum of the
four 6x6 magic squares is each time 435. The magic sum of the 12x12 magic square is 870.
Notify that the 12x12 magic square consists of four proportional 6x6 magic squares, and that is
why (as extra magic feature) half of the rows/columns/diagonals of the 12x12 magic square give
435 (= of the magic sum of 870).
And now the finishing touch!!!
We can enlarge the above produced 12x12 inlaid square to a 14x14 inlaid square.
[1] Add 26 to each digit.
[2] Make a border of 52 digits (1 up to 26 and 171 up to 196) around the 12x12 inlaid square.
For method to produce the border, see: www.perfectmagicsquares.com/Bordered_squares.html.

The sum of the digits 1 up to 26 is 351. If you add 33, than you get 384, that is 4x96. To get 33
take for example the digits 16 and 17 double. Solve the puzzle and you get for example this table:

16
16
17
8

17
4
3
11

1
24
23
12

26
5
7
13

2
22
21
14

25
6
10
18

9
19
15
20

96
96
96
96

Use the table to make the border (notify that the 26 highest digits, 171 t/m 196, are translated into
-/- 1 up to -/- 26):

16

26

25

-8 -11 -12 -13 -14 -18 -20

17
3
23
7
21
10
15
-4
-24
-5
-22
-6
-19
-16

261

16

26

25

-8 -11 -12 -13 -14 -18 -20

17

-3

-23

23

-7

-21

21

-10

10

-15

15

-4

24

-24

-5

22

-22

-6

19
-17

16

-19
-1 -26

26

-2 -25

25

-9

11

12

13

14

18

20 -16

9 189 186 185 184 183 179 177

17

194

174

23

190

176

21

187

10

182

15

193

24

173

192

22

175

191

19

178

180 196 171 195 172 188

11

12

13

14

18

20 181

It is an easy job to finish the 14x14 magic inlaid square.

Magic 14x14 square (with inlaid 4x4, 6x6 and 12x12)


16

194

41

26

25

9 189 186 185 184 183 179 177

46 158 157 137

52

174 143

67 120

78 129

190 164

82 125

71 116

42

17

47 168 142 141

51

54 139

69 122

76 127

58

23

33 166

80 123

73 118

31

176

63 119

68 130

77 134

66 121

70 128

75 131

21

187

35 126

81 115

72 162

32 124

79 117

74 165

10

39

60 156 146 150

29

56 155

15

182 145 151


4

43

40

48 169 144 138

49

24 140

83 104

94 113

5 163

98 109

87 100

44

55

45 160 159 133

50 193

57 135

85 106

92 111

62 173

34 170

96 107

89 102

27 192

22

61 103

84 114

93 136

65 105

86 112

91 132 175

36 110

97

99

88 161

30 108

95 101

90 167 191

19 148 149

28

53

59 154 147 152

37

38

64 153 178

13

14

18

180 196 171 195 172 188

11

12

20 181

262

[53] Inlaid square (2)


The challenge
See in the previous chapter how I have produced a 14x14 (= even) square consisting of even
inlays. The challenge is to produce an even magic square with as well odd as (not diamond) even
inlays. Look at the following 22x22 magic square with a 20x20 inlay containing odd and even
inlays.
The composition
The composition of the 20x20 inlay is as follows:

In the corners are four 7x7 panmagic squares. Around the 7x7 panmagic squares are half
borders. The cross in the middle contains five panmagic 4x4 squares (and eight half panmagic
4x4 squares, in which two times two digits have been swapped to get a correct magic square,
which will be explained later on).
The 20x20 inlay consist of (to start with) the digits 1 up to 400 (and will be added by 42 later on
to complete the 22x22 square). The four panmagic 7x7 squares consist of the digits 103 up to
298. The half borders consist of the digits 73 up to 102 and 299 up to 328. The five complete
and eight half panmagic 4x4 squares consist of the digits 1 up to 72 and 329 up to 400.
The four panmagic 7x7 squares
263

To produce the four panmagic 7x7 squares we use the method of construction in chapter [14]
panmagic 5x5 square.
We produce the four panmagic 7x7 squares simultaneously. For the row coordinates we use four
times the digits 0 up to 6. For the column coordinates we use the digits 0 up to 27, which will be
spread as proportional as possible over the four panmagic 7x7 squares.
Column coordinates 1st square
0
11
18
25
4
13
23

4
13
23
0
11
18
25

11
18
25
4
13
23
0

13
23
0
11
18
25
4

18
25
4
13
23
0
11

23
0
11
18
25
4
13

25
4
13
23
0
11
18

Row coordinates 1st square


0
3
6
2
5
1
4

1
4
0
3
6
2
5

2
5
1
4
0
3
6

3
6
2
5
1
4
0

4
0
3
6
2
5
1

5
1
4
0
3
6
2

6
2
5
1
4
0
3

7x column digit + 1x row digit +1 + 102 = first panmagic 7x7 square


1 30 80 95 131 167 182
81 96 132 168 176
2 31
133 162 177
3 32 82 97
178
4 33 83 98 127 163
34 84 92 128 164 179
5
93 129 165 180
6 35 78
166 181
7 29 79 94 130

Column coordinates 2nd square


2
9
16
26
5
15
21

5
15
21
2
9
16
26

9
16
26
5
15
21
2

15
21
2
9
16
26
5

16
26
5
15
21
2
9

21
2
9
16
26
5
15

26
5
15
21
2
9
16

103
183
235
280
136
195
268

132
198
264
106
186
231
283

182
234
279
135
194
267
109

197
270
105
185
230
282
131

233
278
134
200
266
108
181

269
104
184
229
281
137
196

284
133
199
265
107
180
232

Row coordinates 2nd square


0
3
6
2
5
1
4

1
4
0
3
6
2
5

2
5
1
4
0
3
6

3
6
2
5
1
4
0

4
0
3
6
2
5
1

5
1
4
0
3
6
2

6
2
5
1
4
0
3

7x column digit + 1x row digit +1 + 102 = second panmagic 7x7 square


15
67
119
185
41
107
152

37
110
148
18
70
115
188

66
118
184
40
106
151
21

109
154
17
69
114
187
36

117
183
39
112
150
20
65

153
16
68
113
186
42
108

189
38
111
149
19
64
116

117
169
221
287
143
209
254

139
212
250
120
172
217
290

264

168
220
286
142
208
253
123

211
256
119
171
216
289
138

219
285
141
214
252
122
167

255
118
170
215
288
144
210

291
140
213
251
121
166
218

Column coordinates 3rd square


3
10
17
24
7
14
20

7
14
20
3
10
17
24

10
17
24
7
14
20
3

14
20
3
10
17
24
7

17
24
7
14
20
3
10

20
3
10
17
24
7
14

24
7
14
20
3
10
17

Row coordinates 3rd square


0
3
6
2
5
1
4

1
4
0
3
6
2
5

2
5
1
4
0
3
6

3
6
2
5
1
4
0

4
0
3
6
2
5
1

5
1
4
0
3
6
2

6
2
5
1
4
0
3

7x column digit + 1x row digit +1 + 102 = third panmagic 7x7 square


22
74
126
171
55
100
145

51 73 102
103 125 147
141 170 24
25 54 76
77 99 121
122 144 173
174 28 50

124
169
53
105
143
27
72

146
23
75
120
172
56
101

175
52
104
142
26
71
123

Column coordinates 4th square


1
8
19
27
6
12
22

6
12
22
1
8
19
27

8
19
27
6
12
22
1

12
22
1
8
19
27
6

19
27
6
12
22
1
8

22
1
8
19
27
6
12

27
6
12
22
1
8
19

124
176
228
273
157
202
247

153
205
243
127
179
224
276

175
227
272
156
201
246
130

204
249
126
178
223
275
152

226
271
155
207
245
129
174

248
125
177
222
274
158
203

277
154
206
244
128
173
225

Row coordinates 4th square


0
3
6
2
5
1
4

1
4
0
3
6
2
5

2
5
1
4
0
3
6

3
6
2
5
1
4
0

4
0
3
6
2
5
1

5
1
4
0
3
6
2

6
2
5
1
4
0
3

7x column digit + 1x row digit +1 + 102 = fourth panmagic 7x7 square


8 44 59 88 138 160 196
60 89 139 161 190
9 45
140 155 191 10 46 61 90
192 11 47 62 91 134 156
48 63 85 135 157 193 12
86 136 158 194 13 49 57
159 195 14 43 58 87 137

110
162
242
294
150
188
261

146
191
257
113
165
238
297

161
241
293
149
187
260
116

190
263
112
164
237
296
145

240
292
148
193
259
115
160

262
111
163
236
295
151
189

298
147
192
258
114
159
239

The 1st and 2nd panmagic 7x7 square will be placed on top and the 3rd and 4th panmagic 7x7
square will be placed at the bottom in the corners of the 20x20 inlay. Look at the following row-,
column- and diagonal sums:

2807 2807 2807 2807 2807 2807 2807

2807 2807 2807 2807 2807 2807 2807

265

2807

2807

2800

103

132

182

197

233

269

284

117

139

168

211

219

255

291

2800

183

198

234

270

278

104

133

169

212

220

256

285

118

140

2800

235

264

279

105

134

184

199

221

250

286

119

141

170

213

2800

280

106

135

185

200

229

265

287

120

142

171

214

215

251

2800

136

186

194

230

266

281

107

143

172

208

216

252

288

121

2800

195

231

267

282

108

137

180

209

217

253

289

122

144

166

2800

268

283

109

131

181

196

232

254

290

123

138

167

210

218

2814

124

153

175

204

226

248

277

110

146

161

190

240

262

298

2814

176

205

227

249

271

125

154

162

191

241

263

292

111

147

2814

228

243

272

126

155

177

206

242

257

293

112

148

163

192

2814

273

127

156

178

207

222

244

294

113

149

164

193

236

258

2814

157

179

201

223

245

274

128

150

165

187

237

259

295

114

2814

202

224

246

275

129

158

173

188

238

260

296

115

151

159

2814

247

276

130

152

174

203

225

261

297

116

145

160

189

239

Notify that the sum of the rows is (14/20 x 4010 =) 2807 -/- 7 respectively +/+ 7. This difference
will be corrected by producing the vertical parts of the half borders.
The four half borders
For the vertical parts of the half borders excluding the corners we use the digits 89 up to 102
and 299 up to 312. We connect the digits to each other and take care that the sum of two digits of
the top vertical parts is 408 and the sum of two digits of the bottom vertical parts is 394. For
horizontal parts and the corners we connect the remaining digits to each other, and take care that
the sum is each time 401. Now all sums, with exception of the half borders, are 16/20 of the
magic sum of 4010, that is 3208.

3208 3208 3208 3208 3208 3208 3208 3216

3200 3208 3208 3208 3208 3208 3208 3208

266

+8

-8

3208

3208
103

132

182

197

233

269

284

312

96

117

139

168

211

219

255

291

3208

183

198

234

270

278

104

133

311

97

169

212

220

256

285

118

140

3208

235

264

279

105

134

184

199

310

98

221

250

286

119

141

170

213

3208

280

106

135

185

200

229

265

309

99

287

120

142

171

214

215

251

3208

136

186

194

230

266

281

107

308

100

143

172

208

216

252

288

121

3208

195

231

267

282

108

137

180

307

101

209

217

253

289

122

144

166

3208

3208

268

283

109

131

181

196

232

306

102

254

290

123

138

167

210

218

3270

+62

328

327

326

325

324

323

322

88

80

87

86

85

84

83

82

320

3146

-62

73

74

75

76

77

78

79

321

313

314

315

316

317

318

319

81

3208

124

153

175

204

226

248

277

89

305

110

146

161

190

240

262

298

3208

176

205

227

249

271

125

154

90

304

162

191

241

263

292

111

147

3208

228

243

272

126

155

177

206

91

303

242

257

293

112

148

163

192

3208

273

127

156

178

207

222

244

92

302

294

113

149

164

193

236

258

3208

157

179

201

223

245

274

128

93

301

150

165

187

237

259

295

114

3208

202

224

246

275

129

158

173

94

300

188

238

260

296

115

151

159

3208

247

276

130

152

174

203

225

95

299

261

297

116

145

160

189

239

Notify that the sum of the two horizontal parts of the half borders is (16/20 x 4010 =) 3208 +/+
62 respectively -/- 62 and the sum of the two vertical parts of the half borders is 3208 +/+ 8
respectively -/- 8. These differences will be corrected by producing the eight half panmagic 4x4
squares.
The (8x1/2 + 5x1 =) 9 panmagic 4x4 squares
To produce the 9 panmagic 4x4 squares the 72 lowest and the 72 highest digits are available. We
produce 9 proportional panmagic 4x4 squares (notify that the magic sum is each time 4/20 x
4010, that is 802) by using the Khajuraho method.
7

396

398

15

388

390

23

380

17

382

31

372

25

374

39

364

33

366

397

395

10

389

16

387

18

381

24

379

26

373

32

371

34

365

40

363

400

394

392

11

386

13

384

19

378

21

376

27

370

29

368

35

362

37

393

399

385

14

391

12

377

22

383

20

369

30

375

28

361

38

367

36

390

15

388

387

10

389

16

13

392

11

386

12
55

385
348

14
49

391
350

63

340

57

342

71

332

65

334

47

356

41

358

267

42

357

48

355

50

349

56

347

58

341

64

339

66

333

72

331

360

43

354

45

352

51

346

53

344

59

338

61

336

67

330

69

353

46

359

44

345

54

351

52

337

62

343

60

329

70

335

68

64

339

58

341

338

61

344

59

343

60

337

62

57

342

63

340

Notify that we use the possibility to shift over the carpet (see panmagic 4x4 square) to let the
digits 1 and 63 respectively 12 and 20 facing each other and these digits can be swapped to
correct the difference of +/- 62 in the rows and to correct the diffence of +/- 8 in the columns of
the half borders.
103 132 182 197 233 269 284 312

64 339

183 198 234 270 278 104 133 311 338

58 341

61 344

96 117 139 168 211 219 255 291

59

97 169 212 220 256 285 118 140

235 264 279 105 134 184 199 310

31 372

25 374

98 221 250 286 119 141 170 213

280 106 135 185 200 229 265 309

26 373

32 371

99 287 120 142 171 214 215 251

136 186 194 230 266 281 107 308 376

27 370

29 100 143 172 208 216 252 288 121

195 231 267 282 108 137 180 307 369

30 375

28 101 209 217 253 289 122 144 166

268 283 109 131 181 196 232 306 343

60 337

62 102 254 290 123 138 167 210 218

328 327 326 325 324 323 322

88

57 342

80

87

86

23 380

39 364

33 366

17 382

71 332

65 334 390

1 340

15

47 356

85

84

41 358 388

83

82 320
9

18 381

34 365

40 363

24 379

66 333

72 331 387

10

42 357

48 355 389

16

384

19 368

35 362

37 378

21 336

67 330

69

13 392 360

43 354

45

11 386

377

22 361

38 367

36 383

12 329

70 335

68

20 385 353

46 359

44

14 391

74

76

78

73

75

77

79 321

7 396

63 398 313 314 315 316 317 318 319

81

124 153 175 204 226 248 277

89

2 397

8 395 305 110 146 161 190 240 262 298

176 205 227 249 271 125 154

90

55 348

49 350 304 162 191 241 263 292 111 147

228 243 272 126 155 177 206

91

50 349

56 347 303 242 257 293 112 148 163 192

273 127 156 178 207 222 244

92 352

51 346

53 302 294 113 149 164 193 236 258

157 179 201 223 245 274 128

93 345

54 351

52 301 150 165 187 237 259 295 114

202 224 246 275 129 158 173

94 400

3 394

5 300 188 238 260 296 115 151 159

247 276 130 152 174 203 225

95 393

6 399

4 299 261 297 116 145 160 189 239

The 20x20 inlay is ready!


The border
We produce the border by using the method of the bordered square. We use the digits 1 up to 42
and 443 up to 484 (translated into -/- 42 up to -/- 1). See the following steps:

+/+
-/+/+
-/22

22 23 1
22
5 38
23 10 33
15 16 17
1

42

42
2
6 37
11 32
18 19
2

41

41
3 40
4 39 20
7 36
8 35
9 34
12 31 13 30 14 28
21 24 25 26 27 29
40

39

20

-15

268

-16

237
237
237
237
-17

-18

-19

-21

-24

-25

-26

-27

-29

23

10
33
11
32
12
31
13
30
14
28
-5
-38
-6
-37
-7
-36
-8
-35
-9
-34
-22

22

42

41

40

39

20

-15

-16

-17

-18

-19

-21

-24

-25

-26

-27

-29

23

-10

10

-33

33

-11

11

-32

32

-12

12

-31

31

-13

13

-30

30

-14

14

-28

28

-5

38

-38

-6

37

-37

-7

36

-36

-8

35

-35

-9

34

-34

-23

-1

-42

-2

-41

-3

-40

-4

-39

-20

15

16

17

18

19

21

24

25

26

27

29

-22

22

42

41

40

39

20

470

469

468

467

466

464

461

460

459

458

456

23

269

475

10

452

33

474

11

453

32

473

12

454

31

472

13

455

30

471

14

457

28

480

38

447

479

37

448

478

36

449

477

35

450

476

34

451

462

484

443

483

444

482

445

481

446

465

15

The final result


270

16

17

18

19

21

24

25

26

27

29

463

We add 42 to all digits of the 20x20 inlay and put the inlay inside the border:
22x22 inlaid square
456

23

475 145 174 224 239 275 311 326 354 106 381 100 383 138 159 181 210 253 261 297 333

22

42

41

40

39

20

470

469

468

467

466

464

461

460

459

458

10

452 225 240 276 312 320 146 175 353 380 103 386 101 139 211 254 262 298 327 160 182

33

474 277 306 321 147 176 226 241 352

73 414

67 416 140 263 292 328 161 183 212 255

11

453 322 148 177 227 242 271 307 351

68 415

74 413 141 329 162 184 213 256 257 293

32

473 178 228 236 272 308 323 149 350 418

69 412

71 142 185 214 250 258 294 330 163

12

454 237 273 309 324 150 179 222 349 411

72 417

70 143 251 259 295 331 164 186 208

31

472 310 325 151 173 223 238 274 348 385 102 379 104 144 296 332 165 180 209 252 260

13

455 370 369 368 367 366 365 364 130

30

99 384

43 382 122 129 128 127 126 125 124 362

471

65 422

81 406

75 408

59 424 113 374 107 376 432

57

89 398

83 400 430

51

14

457

60 423

76 407

82 405

66 421 108 375 114 373 429

52

84 399

90 397 431

58

28

5 426

61 410

77 404

79 420

63 378 109 372 111

55 434 402

85 396

87

53 428 480

38 419

64 403

80 409

78 425

54 371 112 377 110

62 427 395

88 401

86

56 433 447

6 115 116 117 118 119 120 121 363

49 438 105 440 355 356 357 358 359 360 361 123 479

37 166 195 217 246 268 290 319 131

44 439

50 437 347 152 188 203 232 282 304 340 448

7 218 247 269 291 313 167 196 132

97 390

91 392 346 204 233 283 305 334 153 189 478

36 270 285 314 168 197 219 248 133

92 391

98 389 345 284 299 335 154 190 205 234 449

8 315 169 198 220 249 264 286 134 394

93 388

95 344 336 155 191 206 235 278 300 477

35 199 221 243 265 287 316 170 135 387

96 393

94 343 192 207 229 279 301 337 156 450

9 244 266 288 317 171 200 215 136 442

45 436

47 342 230 280 302 338 157 193 201 476

34 289 318 172 194 216 245 267 137 435

48 441

46 341 303 339 158 187 202 231 281 451

15

17

462

484

443

483

444

482

445

481

446

465

16

18

19

21

24

25

26

27

29 463

The magic sum of the 22x22 square is 5335. The magic sum of the 20x20 inlay is 4850. The
magic sum of the two top panmagic 7x7 squares is 1694 and the magic sum of the two bottom
panmagic 7x7 squares is 1701. The magic sum of the five panmagic 4x4 squares is 970.

271

[54] Each magic sum


Key to produce a 4x4 magic square for each random chosen magic sum
The basic pattern is the magic square of 0 (as magic sum).
22 14 -46 10
-30 -6
6 30
26
2 -2 -26
-18 -10 42 -14

If you choose as magic sum 403, then 403 : 4 = 100 remainder 3.


Add 100 to each cell of the basic pattern of 0 and also add additionally the remainder number (3)
to each yellow marked cell.
125
70
126
82

114
94
102
93

54
109
98
142

110
130
77
86

This square is not panmagic, but has other additional magic features (for example the sum of the
digits of the four 2x2 subsquares, the four horizontal twisted rows and the four vertical ears =
403). Check it out for yourself.

272

[55] Water retention challenge


How to retain as much as possible water within magc squares?
A special challenge to produce (4x4 and bigger) magic squares is attempting to retain as much as
possible water (given the size of the magic square). See for example the 4x4 (pan)magic square
below.

16
3 10
5
2 13
8 11
7 12
1 14
9
6 15
4

The value in a cell represents the height of a tower. Heigher cells surround lower cells vertical
and horizontal (not diagonal), which makes it possible to fill the surrounded cells (imaginary)
with water. In the above mentioned square two cells are surrounded. The total of 10-8 + 10-1 =
11 units of water can be retained.
See (the idea of) this funny game on the website of Craig Knecht:
www.knechtmagicsquare.paulscomputing.com

273

[56] Most magic 4x4x4 cube


How to use a panmagic 4x4 square to produce a most magic 4x4x4 cube?
Read on http://en.wikipedia.org/wiki/Perfect_magic_cube everything about the features of the
perfect magic cube. Perfect magic cubes exist from the size (order) of 5x5x5 and bigger.
See on www.trump.de/magic-squares/magic-cubes/cubes-1.html the following 4x4x4 magic
cube. This 4x4x4 magic cube is nearly perfect.

The above mentioned 4x4x4 magic cube has the following magic features:
- the 4 rows, the 4 columns and the 2 diagonals in each level give the magic sum of 130:
- the 16 pillars give the magic sum of 130;
- the 16 diagonals (2x4 from the corners and 8x from the middle of the sides) through the 4
levels give the magic sum of 130;
- The space diagonals give 100, 120, 140 respectively 160 instead of the magic sum of 130.
You can use a 4x4 panmagic square to produce a nearly perfect magic 4x4x4 cube in the next
five steps:
274

Transform a 4x4 panmagic square into the basic pattern of the 1st level of the 4x4x4 magic
cube:
Panmagic 4x4

->

1
8 10 15
12 13
3
6
7
2 16
9
14 11
5
4

Basic pattern 1st level


8
1 10 15
13 12
3
6
11 14
5
4
2
7 16
9

Transform the basic pattern of the 1st level into the basic pattern of the 2nd level of the 4x4x4
magic cube:
Basic pattern 1st level ->
8
1 10 15
13 12
3
6
11 14
5
4
2
7 16
9

Basic pattern 2nd level


14 11
4
5
1
8 15 10
7
2
9 16
12 13
6
3

Produce the basic pattern of the 3rd level by diagonal (= vertical + horizontal) mirroring of the
basic pattern of the 2nd level of the 4x4x4 magic cube:
Basic pattern 2nd level -> Hor./vertical mirroring -> Basic pattern 3rd level
14 11
4
5
1
8 15 10
7
2
9 16
12 13
6
3

12 13
6
3
7
2
9 16
1
8 15 10
14 11
4
5

3
6 13 12
16
9
2
7
10 15
8
1
5
4 11 14

Produce the basic pattern of the 4th level by diagonal (= vertical + horizontal) mirroring of the
basic pattern of the 1st level of the 4x4x4 magic cube:
Basic pattern 1st level -> Hor./vertical mirroring -> Basic pattern 4th level
8
1 10 15
13 12
3
6
11 14
5
4
2
7 16
9

2
7 16
9
11 14
5
4
13 12
3
6
8
1 10 15

9 16
7
2
4
5 14 11
6
3 12 13
15 10
1
8

Add in each level fixed column patterns to the basic patterns and produce the level by adding
1x digit from the basic pattern to 16x the digit from the same cell of the column patern:
275

Basic pattern 1st level


8
1 10 15
13 12
3
6
11 14
5
4
2
7 16
9

Column pattern 1st level


3
1
2
0

1
0
3
2

2
3
0
1

0
2
1
3

4x4x4 kube, 1st level


56
29
43
2

17 42 15
12 51 38
62
5 20
39 32 57

Basic pattern 2nd level Column pattern 2nd level 4x4x4 cube, 2nd level
14 11
4
5
1
8 15 10
7
2
9 16
12 13
6
3

1
0
3
2

0
2
1
3

3
1
2
0

2
3
0
1

30
1
55
44

11 52 37
40 31 58
18 41 16
61
6 19

Basic pattern 3rd level Column pattern 3rd level 4x4x4 cube, 3rd level
3
6 13 12
16
9
2
7
10 15
8
1
5
4 11 14

2
3
0
1

3
1
2
0

0
2
1
3

1
0
3
2

35 54 13 28
64 25 34
7
10 47 24 49
21
4 59 46

Basic pattern 4th level Column pattern 4th level 4x4x4 cube, 4th level
9 16
7
2
4
5 14 11
6
3 12 13
15 10
1
8

0
2
1
3

2
3
0
1

1
0
3
2

3
1
2
0

9 48 23 50
36 53 14 27
22
3 60 45
63 26 33
8

You can use this method to produce a most magic 4x4x4 cube from each panmagic 4x4 square.

276

[57] Perfect magic 8x8x8 cube


How to use a panmagic 4x4 square to produce a perfect magic 8x8x8 cube?
Read on http://en.wikipedia.org/wiki/Perfect_magic_cube everything about the features of the
perfect magic cube. Perfect magic cubes exist from the size (order) of 5x5x5 and bigger.
See on www.trump.de/magic-squares/magic-cubes/cubes-1.html the following perfect magic
5x5x5 cube.

The above mentioned 5x5x5 magic cube has the following magic features:
- the 5 rows, the 5 columns and the 2 diagonals in each level give the magic sum of 315:
277

the 25 pillars give the magic sum of 315;


the 30 diagonals (for example 115+64+38+87+11=315 or 106+44+58+87+20=315)
through the 5 levels give the magic sum of 315;
The four space diagonals (for example 67+39+63+87+59=315) give the magic sum of
315.

You can use a 4x4 panmagic square to produce a perfect magic 8x8x8 cube in the next four steps:
Use the pattern of a 4x4 panmagic square to produce the basic pattern of the 1st level of the
8x8x8 magic cube:
panmagic 4x4

->

1
8 10 15
12 13
3
6
7
2 16
9
14 11
5
4

4x4 in right half


1

5 11 15

column 2&3 swapped


1 10
8 15
12
3 13
6
7 16
2
9
14
5 11
4

left half
12 16

<- right half


2

fill in crosswise

5 11 15

12 16

5 11 15 12 16

14 10

3 13

3 13

3 13

14 10

9 14 10
4

12 16
2
6
1
5 11 15
2
6 12 16 11 15
1
5
1
5 11 15 12 16
2
6
11 15
1
5
2
6 12 16
7
3 13
9 14 10
8
4
13
9
7
3
8
4 14 10
14 10
8
4
7
3 13
9
8
4 14 10 13
9
7
3

The basic pattern of the 3th level is the basic pattern of the 1st level of the 8x8x8 magic cube
vertical mirrored:
1st level 8x8x8 magic cube -> vertical mirrored = 3rd level 8x8x8 magic cube
12 16
2
6
1
5 11 15
2
6 12 16 11 15
1
5
1
5 11 15 12 16
2
6
11 15
1
5
2
6 12 16
7
3 13
9 14 10
8
4
13
9
7
3
8
4 14 10
14 10
8
4
7
3 13
9
8
4 14 10 13
9
7
3

15
5
6
16
4
10
9
3

11
5
1
6
1 15 11 16
2 16 12 15
12
6
2
5
8 10 14
9
14
4
8
3
13
3
7
4
7
9 13 10

278

2 16 12
12
6
2
11
5
1
1 15 11
13
3
7
7
9 13
8 10 14
14
4
8

Produce the basic patterns of the remaining levels of the 8x8x8 magic cube by swapping the
4x4 sub-squares of the 1st respectively 3rd level:
-

Produce the basic patterns of the 2nd, 7th and 8th level by swapping the 4x4 sub-squares
in the basic pattern of the 1st level (see below colours yellow, red, pink and blue);
Produce the basic patterns of the 4th, 5th and 6th level by swapping the 4x4 sub-squares
in the basic pattern of the 3rd level (see below colours grey, white, green and brown).

Add in each level two fixed Sudoku patterns to the basic patterns and produce the level by
adding 1x digit from the basic pattern to 16x the digit from the same cell of Sudoku pattern [1]
and by adding 64x digit from the same cell of Sudoku pattern [2]:
Basic pattern, 1st level
12 16 2 6 1 5 11 15
2 6 12 16 11 15 1 5
1 5 11 15 12 16 2 6
11 15 1 5 2 6 12 16
7 3 13 9 14 10 8 4
13 9 7 3 8 4 14 10
14 10 8 4 7 3 13 9
8 4 14 10 13 9 7 3

Basic pattern, 2nd level


7 3 13 9 14 10 8 4
13 9 7 3 8 4 14 10
14 10 8 4 7 3 13 9
8 4 14 10 13 9 7 3
12 16 2 6 1 5 11 15
2 6 12 16 11 15 1 5
1 5 11 15 12 16 2 6
11 15 1 5 2 6 12 16

Basic pattern, 3rd level


15
5
6
16
4
10
9
3

11 5 1 6
1 15 11 16
2 16 12 15
12 6 2 5
8 10 14 9
14 4 8 3
13 3 7 4
7 9 13 10

2 16 12
12 6 2
11 5 1
1 15 11
13 3 7
7 9 13
8 10 14
14 4 8

Basic pattern, 4th level

Sudoku pattern [1], 1st level


1
2
0
3
2
1
3
0

3
0
2
1
0
3
1
2

3
0
2
1
0
3
1
2

1
2
0
3
2
1
3
0

2
1
3
0
1
2
0
3

0
3
1
2
3
0
2
1

0
3
1
2
3
0
2
1

2
1
3
0
1
2
0
3

Sudoku pattern [2], 1st level


0
4
5
1
7
3
2
6

7
3
2
6
0
4
5
1

3
7
6
2
4
0
1
5

4
0
1
5
3
7
6
2

6
2
3
7
1
5
4
0

1
5
4
0
6
2
3
7

5
1
0
4
2
6
7
3

2
6
7
3
5
1
0
4

Sudoku pattern [1], 2nd level Sudoku pattern [2], 2nd level
0
3
1
2
3
0
2
1

2
1
3
0
1
2
0
3

2
1
3
0
1
2
0
3

0
3
1
2
3
0
2
1

3
0
2
1
0
3
1
2

1
2
0
3
2
1
3
0

1
2
0
3
2
1
3
0

3
0
2
1
0
3
1
2

2
6
7
3
5
1
0
4

5
1
0
4
2
6
7
3

1
5
4
0
6
2
3
7

6
2
3
7
1
5
4
0

4
0
1
5
3
7
6
2

3
7
6
2
4
0
1
5

7
3
2
6
0
4
5
1

0
4
5
1
7
3
2
6

Sudoku pattern [1], 3rd level Sudoku pattern [2], 3rd level
3
0
2
1
0
3
1
2

1
2
0
3
2
1
3
0

1
2
0
3
2
1
3
0

3
0
2
1
0
3
1
2

0
3
1
2
3
0
2
1

2
1
3
0
1
2
0
3

2
1
3
0
1
2
0
3

0
3
1
2
3
0
2
1

4
0
1
5
3
7
6
2

3
7
6
2
4
0
1
5

7
3
2
6
0
4
5
1

0
4
5
1
7
3
2
6

2
6
7
3
5
1
0
4

5
1
0
4
2
6
7
3

1
5
4
0
6
2
3
7

Sudoku pattern [1], 4th level Sudoku pattern [2], 4th level
279

6
2
3
7
1
5
4
0

4
10
9
3
15
5
6
16

8 10 14 9 13 3
14 4 8 3 7 9
13 3 7 4 8 10
7 9 13 10 14 4
11 5 1 6 2 16
1 15 11 16 12 6
2 16 12 15 11 5
12 6 2 5 1 15

7
13
14
8
12
2
1
11

Basic pattern, 5th level


6
16
15
5
9
3
4
10

2 16 12 15 11 5 1
12 6 2 5 1 15 11
11 5 1 6 2 16 12
1 15 11 16 12 6 2
13 3 7 4 8 10 14
7 9 13 10 14 4 8
8 10 14 9 13 3 7
14 4 8 3 7 9 13

Basic pattern, 6th level


9
3
4
10
6
16
15
5

13 3 7 4
7 9 13 10
8 10 14 9
14 4 8 3
2 16 12 15
12 6 2 5
11 5 1 6
1 15 11 16

8 10 14
14 4 8
13 3 7
7 9 13
11 5 1
1 15 11
2 16 12
12 6 2

Basic pattern, 7th level


1 5 11 15 12 16 2 6
11 15 1 5 2 6 12 16
12 16 2 6 1 5 11 15
2 6 12 16 11 15 1 5
14 10 8 4 7 3 13 9
8 4 14 10 13 9 7 3
7 3 13 9 14 10 8 4
13 9 7 3 8 4 14 10

Basic pattern, 8th level

2
1
3
0
1
2
0
3

0
3
1
2
3
0
2
1

0
3
1
2
3
0
2
1

2
1
3
0
1
2
0
3

1
2
0
3
2
1
3
0

3
0
2
1
0
3
1
2

3
0
2
1
0
3
1
2

1
2
0
3
2
1
3
0

6
2
3
7
1
5
4
0

1
5
4
0
6
2
3
7

5
1
0
4
2
6
7
3

2
6
7
3
5
1
0
4

0
4
5
1
7
3
2
6

7
3
2
6
0
4
5
1

3
7
6
2
4
0
1
5

4
0
1
5
3
7
6
2

Sudoku pattern [1], 5th level Sudoku pattern [2], 5th level
3
0
2
1
0
3
1
2

1
2
0
3
2
1
3
0

1
2
0
3
2
1
3
0

3
0
2
1
0
3
1
2

0
3
1
2
3
0
2
1

2
1
3
0
1
2
0
3

2
1
3
0
1
2
0
3

0
3
1
2
3
0
2
1

5
1
0
4
2
6
7
3

2
6
7
3
5
1
0
4

6
2
3
7
1
5
4
0

1
5
4
0
6
2
3
7

3
7
6
2
4
0
1
5

4
0
1
5
3
7
6
2

0
4
5
1
7
3
2
6

7
3
2
6
0
4
5
1

Sudoku pattern [1], 6th level Sudoku pattern [2], 6th level
2
1
3
0
1
2
0
3

0
3
1
2
3
0
2
1

0
3
1
2
3
0
2
1

2
1
3
0
1
2
0
3

1
2
0
3
2
1
3
0

3
0
2
1
0
3
1
2

3
0
2
1
0
3
1
2

1
2
0
3
2
1
3
0

7
3
2
6
0
4
5
1

0
4
5
1
7
3
2
6

4
0
1
5
3
7
6
2

3
7
6
2
4
0
1
5

1
5
4
0
6
2
3
7

6
2
3
7
1
5
4
0

2
6
7
3
5
1
0
4

5
1
0
4
2
6
7
3

Sudoku pattern [1], 7th level Sudoku pattern [2], 7th level
1
2
0
3
2
1
3
0

3
0
2
1
0
3
1
2

3
0
2
1
0
3
1
2

1
2
0
3
2
1
3
0

2
1
3
0
1
2
0
3

0
3
1
2
3
0
2
1

0
3
1
2
3
0
2
1

2
1
3
0
1
2
0
3

1
5
4
0
6
2
3
7

6
2
3
7
1
5
4
0

2
6
7
3
5
1
0
4

5
1
0
4
2
6
7
3

7
3
2
6
0
4
5
1

0
4
5
1
7
3
2
6

4
0
1
5
3
7
6
2

Sudoku pattern [1], 8th level Sudoku pattern [2], 8th level
280

3
7
6
2
4
0
1
5

14 10 8 4 7 3 13 9
8 4 14 10 13 9 7 3
7 3 13 9 14 10 8 4
13 9 7 3 8 4 14 10
1 5 11 15 12 16 2 6
11 15 1 5 2 6 12 16
12 16 2 6 1 5 11 15
2 6 12 16 11 15 1 5

0
3
1
2
3
0
2
1

2
1
3
0
1
2
0
3

2
1
3
0
1
2
0
3

0
3
1
2
3
0
2
1

Perfect magic 8x8x8 cube, 1st level


28
290
321
123
487
221
190
392

512
198
165
415
3
313
346
100

242
460
427
145
269
55
88
366

278
48
79
373
233
467
436
138

417
155
252
450
94
360
263
61

69
383
288
38
442
132
227
473

331
113
18
300
184
398
493
215

175
405
502
208
340
106
9
307

Perfect magic 8x8x8 cube, 2nd level


135
445
478
232
380
66
33
283

355
89
58
260
160
422
453
255

109
343
312
14
402
172
203
497

393
179
212
490
118
336
303
21

318
8
103
349
193
507
412
162

218
484
387
185
293
31
128
326

472
238
141
439
43
273
370
76

52
266
361
83
463
245
150
432

Perfect magic 8x8x8 cube, 3rd level


319
5
102
352
196
506
409
163

219
481
386
188
296
30
125
327

469
239
144
438
42
276
371
73

49
267
364
82
462
248
151
429

134
448
479
229
377
67
36
282

354
92
59
257
157
423
456
254

112
342
309
15
403
169
202
500

396
178
209
491
119
333
302
24

Perfect magic 8x8x8 cube, 4th level


281

3
0
2
1
0
3
1
2

1
2
0
3
2
1
3
0

1
2
0
3
2
1
3
0

3
0
2
1
0
3
1
2

3
7
6
2
4
0
1
5

4
0
1
5
3
7
6
2

0
4
5
1
7
3
2
6

7
3
2
6
0
4
5
1

5
1
0
4
2
6
7
3

2
6
7
3
5
1
0
4

6
2
3
7
1
5
4
0

1
5
4
0
6
2
3
7

420
154
249
451
95
357
262
64

72
382
285
39
443
129
226
476

330
116
19
297
181
399
496
214

174
408
503
205
337
107
12
306

25
291
324
122
486
224
191
389

509
199
168
414
2
316
347
97

243
457
426
148
272
54
85
367

279
45
78
376
236
466
433
139

Perfect magic 8x8x8 cube, 5th level


374
80
47
277
137
435
468
234

146
428
459
241
365
87
56
270

416
166
197
511
99
345
314
4

124
322
289
27
391
189
222
488

207
501
406
176
308
10
105
339

299
17
114
332
216
494
397
183

37
287
384
70
474
228
131
441

449
251
156
418
62
264
359
93

Perfect magic 8x8x8 cube, 6th level


489
211
180
394
22
304
335
117

13
311
344
110
498
204
171
401

259
57
90
356
256
454
421
159

231
477
446
136
284
34
65
379

84
362
265
51
431
149
246
464

440
142
237
471
75
369
274
44

186
388
483
217
325
127
32
294

350
104
7
317
161
411
508
194

Perfect magic 8x8x8 cube, 7th level


81
363
268
50
430
152
247
461

437
143
240
470
74
372
275
41

187
385
482
220
328
126
29
295

351
101
6
320
164
410
505
195

492
210
177
395
23
301
334
120

16
310
341
111
499
201
170
404

258
60
91
353
253
455
424
158

230
480
447
133
281
35
68
378

Perfect magic 8x8x8 cube, 8th level


282

206
504
407
173
305
11
108
338

298
20
115
329
213
495
400
182

40
286
381
71
475
225
130
444

452
250
153
419
63
261
358
96

375
77
46
280
140
434
465
235

147
425
458
244
368
86
53
271

413
167
200
510
98
348
315
1

121
323
292
26
390
192
223
485

You can use this method to produce a perfect magic 8x8x8 cube from each panmagic 4x4 square.

283

[58] Trick with bimagic square


If replacing each digit by its square in a magic square produces another magic square, the square is said to be a
bimagic square (see for example the smallest possible [= 8x8] bimagic square from the book of Arno van den Essen).

260

260

260

260

260

260

260

260

11180

11180

11180

11180

11180

11180

11180

11180

260

56

34

57

18

47

31

11180

3136

1156

64

3249

324

2209

81

961

260

33

20

54

48

29

59

260

26

43

13

23

64

38

10

11180

1089

400

2916

2304

49

841

3481

100

49

11180

676

1849

169

529

4096

1444

16

2401

260

19

35

30

53

12

260

15

25

63

41

24

46

60

11180

361

25

1225

900

2809

144

2116

3600

50

40

11180

225

625

3969

1681

576

2500

1600

260

55

17

11

36

260

61

16

42

52

27

58

32

45

11180

36

3025

289

121

1296

3364

1024

2025

39

22

11180

3721

256

1764

2704

729

1521

260

44

62

28

37

14

484

51

21

11180

1936

3844

784

1369

196

2601

441

260

260

11180

11180

II tried to discover a method to produce bimagic squares, but I have failed. But I have discovered a trick to transform
a bimagic 8x8 square in another (= not rotated and/or mirrored version of the) bimagic 8x8 square.
The trick is to split up the bimagic 8x8 square in binary patterns (see chapter [10] panmagic 4x4 square, binary or
chapter [19] 8x8 most perfect magic, binary) and swap the digits 0 and 1 in all binary patterns.
Original patterns bimagic 8x8 square
1x
digit
0
0
0
1
0
1
1
1
0
0
0
1
1
1
0
1
1
1
0
0
0
1
1
1
0
1
0
0
1
1
1
0
1
0
0
0
1
1
1
0
0
0
1
0
0
0
1
1
1
0
0
0
1
0
1
1

+ 2x digit
0
1
1
0
1
0
0
1
0
1
1
0
1
0
0
1

0
1
1
0
0
1
1
0

1
0
0
1
1
0
0
1

1
0
0
1
1
0
0
1

0
1
1
0
0
1
1
0

1
0
0
1
1
0
0
1

1
0
1
0
0
1
0
1

Digits 0 and 1 swapped


1x
digit
1
1
1
0
0
1
1
1
1
0
0
0
0
0
0
1
0
0
0
1
1
0
0
0
0
1
1
1
1
1
1
0

+ 2x digit
1
0
0
1
0
1
1
0
1
0
0
1
0
1
1
0

0
1
1
0
0
1
1
0

+ 4x digit

+ 4x digit

284

1
0
0
1
1
0
0
1

0
1
1
0
0
1
1
0

1
0
1
0
0
1
0
1

0
0
1
1
1
1
0
0

0
0
1
1
1
1
0
0

0
1
0
1
1
0
1
0

0
1
1
0
0
1
1
0

1
0
0
1
1
0
0
1

0
1
1
0
0
1
1
0

1
0
0
1
1
0
0
1

0
1
1
1
0
0
0
1

1
1
1
0
1
0
0
0

+ 8x digit
1
1
1
1
0
0
1
1
0
0
1
1
0
0
0
0

0
0
0
1
0
1
1
1

1
1
0
1
0
1
0
0

1
0
0
0
1
1
1
0

0
0
1
0
1
0
1
1

1
0
0
0
1
1
1
0

1
1
0
1
0
1
0
0

0
0
0
1
0
1
1
1

0
0
1
0
1
0
1
1

1
1
1
0
1
0
0
0

0
0
1
0
1
0
1
1

0
1
1
1
0
0
0
1

1
0
0
0
1
1
1
0

0
0
0
1
0
1
1
1

1
1
1
0
1
0
0
0

0
1
1
1
0
0
0
1

0
1
1
1
0
0
0
1

1
1
1
0
1
0
0
0

0
0
0
1
0
1
1
1

1
0
0
0
1
1
1
0

0
0
1
0
1
0
1
1

+ 8x digit
0
0
0
0
1
1
0
0
1
1
0
0
1
1
1
1

0
0
1
0
1
0
1
1

1
1
0
1
0
1
0
0

0
0
1
0
1
0
1
1

1
1
0
1
0
1
0
0

1
1
0
1
0
1
0
0

1
1
0
1
0
1
0
0

1
0
1
1
0
0
1
0

1
0
1
1
0
0
1
0

0
1
0
0
1
1
0
1

0
1
0
0
1
1
0
1

1
0
1
1
0
0
1
0

1
1
0
0
0
0
1
1

0
0
1
1
1
1
0
0

1
0
1
0
0
1
0
1

0
1
0
1
1
0
1
0

0
0
1
1
1
1
0
0

+ 16x digit
0
1
1
1
0
0
0
1
1
0
1
1
1
0
0
1
0
0
0
1
1
1
0
0

0
1
0
0
1
1
0
1

0
1
0
0
1
1
0
1

1
0
1
1
0
0
1
0

1
0
1
1
0
0
1
0

0
1
0
0
1
1
0
1

+ 16x digit
1
0
0
0
1
1
1
0
0
1
0
0
0
1
1
0
1
1
1
0
0
0
1
1

+ 32x digit + 1
0
0
1
0
1
0
1
0
1
1
1
0
1
1
0
1
0
1
0
1
0
0
0
1

0
0
1
1
1
1
0
0

1
1
0
0
0
0
1
1

0
1
0
1
1
0
1
0

1
0
1
0
0
1
0
1

1
1
0
0
0
0
1
1

+ 32x digit + 1
1
1
0
1
0
1
0
1
0
0
0
1
0
0
1
0
1
0
1
0
1
1
1
0

Bimagic 8x8 square of van den Essen

Bimagic 8x8 square new

285

9
32
39
46
50
59
4
21

31
45
22
60
40
10
49
3

57
11
52
30
2
48
23
37

8
17
42
35
63
54
13
28

47
58
1
12
24
29
38
51

18
36
27
53
41
7
64
14

56
6
61
19
15
33
26
44

34
55
16
5
25
20
43
62

56
33
26
19
15
6
61
44

34
20
43
5
25
55
16
62

8
54
13
35
63
17
42
28

57
48
23
30
2
11
52
37

18
7
64
53
41
36
27
14

47
29
38
12
24
58
1
51

9
59
4
46
50
32
39
21

31
10
49
60
40
45
22
3

I have checked that the new bimagic vierkant is right.

260

260

260

260

260

260

260

260

260

11180
260

11180

11180

11180

11180

11180

11180

11180

11180

11180

260

31

57

47

18

56

34

11180

81

961

3249

64

2209

324

3136

1156

260

32

45

11

17

58

36

55

11180

1024

2025

121

289

3364

1296

36

3025

260

39

22

52

42

27

61

16

11180

1521

484

2704

1764

729

3721

256

260

46

60

30

35

12

53

19

11180

2116

3600

900

1225

144

2809

361

25

260

50

40

63

24

41

15

25

11180

2500

1600

3969

576

1681

225

625

260

59

10

48

54

29

33

20

11180

3481

100

2304

2916

841

49

1089

400

260

49

23

13

38

64

26

43

11180

16

2401

529

169

1444

4096

676

1849

260

21

37

28

51

14

44

62

11180

441

1369

784

2601

196

1936

3844

N.B.: If you swap 0 and 1 in the binary patterns of a magic square, you swap the highest digit
with the lowest digit, the second highest digit with the second lowest digit, etcetera. And ...
the 'inverse' magic square has the same magic features as the original (even if the original is a
panmagic, most perfect, bimagic, trimagic, concentric, bordered, or inlaid magic square)!!!

286

[59] My favourite links


Encyclopedia magic hyper cubes (Aale de Winkel)
Enumeration, structuring and methods (harvey Heinz)
Enumeration, structuring and methods 3x3 up to 13x13
Construction of Franklin (pan)magic squares (Donald
Morris)
Structure of Franklin (pan)magic squares (miguel Angel
Amela)
Construction of Franklin panmagic squares (Willem
Barink)
Orinal view on magic squares (Craig Knecht)
Magic squares of Luo Shu format (Robert Dickter)
Ultra panmagic squares

287

www.magichypercubes.com/Encyclopedia
www.magic-squares.net
www.gronogo.com/magic
www.bestfranklinsquares.com/home
www.region.com.ar/amela/franklinsquares
wba.novaloka.nl/magic-squares.html
www.knechtmagicsquares.paulscomputing.com
www.luo-shu.com
http://mathsforeurope.digibel.be/magic.htm

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