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[KPD4046: KAEDAH MENGAJAR]

NORJIHAN KAMARUL ZAMAN LP111078

RANCANGAN PENGAJARAN HARIAN MATA PELAJARAN: ICT TINGKATAN : 4 Marikh TARIKH TOPIK : 06/11/2012 TEMPAT : Makmal Komputer MASA : 1140-1220PM

: 3.1.6 Types of Network Architecture

HASIL PEMBELAJARAN: At the end of the learning session, students are able to : a) Define two types of computer network correctly. Client / server Peer-to-peer

BAHAN BANTU MENGAJAR: 1. Learning Module

PENGETAHUAN SEDIA ADA: Students already knows : 1. The definition of three types of network LAN, MAN and WAN. 2. The differences between LAN, MAN and WAN.

[KPD4046: KAEDAH MENGAJAR]

NORJIHAN KAMARUL ZAMAN LP111078

PELAKSANAAN PENGAJARAN ISI KANDUNGAN PENGETAHUAN/KEMAHIRAN YANG PERLU DIKUASAI a) Students should know how to relate the induction set .with the topic to be taught today.

3.1.4 Types of Network Architecture: Client/server Each computer or process of the network is either a vlient or a server. Peer-to-peer Each workstation has an equivalent capabilities and resposibilities.

Students should be able to : 1. Remember the key words for each type of network architecture. .

[KPD4046: KAEDAH MENGAJAR]

NORJIHAN KAMARUL ZAMAN LP111078

AKTIVITI PENGJARAN DAN PEMBELAJARAN PENGENALAN: Induction Set: a) Teacher asks all students to have their own partners. b) Students have to play their role as an advisor in a classroom. Advisor between teacher-student Advisor between student-student c) Teacher wants them to differentiatie between two types of their role play and relate it to network and communication. d) Students have some ideas and have curiosity in the topic.

CATATAN

Time: 5 minutes

Values : Creative and critical thinking.

PERKEMBANGAN PENGAJARAN Activity 1: 1. Teacher gives the two types of network architecture which consists of client/server network and peer-to-peer network complete with the definition for both. 2. Students are then sharing their ideas on their network architecture that they have seen in their schools computer lab. 3. Teacher simplifies and highlight the network architecture.

Time : 10 minutes BBM: Module 3.1.6 Values : Cooperative, Tolerate, Active.

Activity 2: 1. Teacher asks students to be divided into 2 groups. 2. Group A will do a role play creatively on how each of them in the client/server network. 3. Group B will do a role play creatively on how each of them in the peer-to-peer network. 4. The students are given a. 7 minutes discussion b. 7 minutes presenting their group work 5. The group with complete explanation will be the winner. 6. Teacher will give some comments and conclude the discussion after the presentation.

Time : 20 minutes

Values : Cooperative, Tolerate, Active.

[KPD4046: KAEDAH MENGAJAR]

NORJIHAN KAMARUL ZAMAN LP111078

AKTIVITI PENGAJARAN DAN PEMBELAJARAN

CATATAN

PENUTUP a) Teacher randomly asks 2 students to state the definition for client/server network. b) Teacher randomly asks 2 students to state the definition for peer-to-peer network. c) Teacher summarize all the topic that have been taught. TUGASAN Teacher asks students to complete Worksheet 2 in the Learning Module.

Time : 4 minutes

Time : 1 minit Values : Responsibility

REFLEKSI KENDIRI

CATATAN/TUGAS-TUGAS LAIN

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