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______ __ __ /\ _ \/\ \__/\ \ __\ \ \L\ \ \ ,_\ \ \___ __ ___ __ /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\ /\ __/\ \ \/\ \ \ \_\

\ \ \ \/\ __//\ \/\ \/\ \L\.\_ \ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\ \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/ _ _ _ _ _ _ _ _ _ _ _ _ _ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ ( e | n | g | l | i | s | h ) ( A | t | h | e | n | a ) \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ -------------------------------------------------------------GM COMMANDS -------------------------------------------------------------------------------Note: To use these commands, type them inside the message window where you usuall y type to chat. -------------------------------------------------------------------------------<> = type of parameter that the command need to have [] = optionnal parameter -------------------------------------------------------------------------------@h/@help = display commands help inside the game. ================================================================================ = ANNOUNCEMENT COMMANDS ================================================================================ = /b/@broadcast <message> = Broadcasts a GM message with name of the GM (in yellow) /nb/@ ami <message> = Broadcasts a GM message without name of the GM (in yellow) @ amib <message> = Broadcasts a GM message without name of the GM (in blue) /lb/@localbroadcast <message> = Broadcasts a GM message with name of the GM (in yellow) ONLY on your map /nlb <message> = Broadcasts a GM message without name of the GM (in yellow) ONLY on your map ================================================================================ = INFORMATION COMMANDS ================================================================================ = @who [match_text] = Lists which characters are currently online in your server and their location. [match_text] is a parameter to search only characters that have this text in their name. @who2 [match_text] = Lists which characters are currently online in your server and their job. [match_text] is a parameter to search only characters that have this text in their name. @who3 [match_text] = Lists which characters are currently online in your server and their party/guild. [match_text] is a

@whomap [map] @whomap2 [map] ,

parameter to search only characters that have this text in their name. = Displays a listing of which characters are online and where they are in a specifical map. If [map] isn't specified, you display characters on your map. = Displays a listing of which characters are online and their job in a specifical map. If [map] isn't specified

you display characters on your map. = Displays a listing of which characters are online and their party/guild in a specifical map. If [map] isn't specified, you display characters on your actual map. @whogm [match_text] = Li e @who+@who2+who3, but only for GM. @where [char name] = Tells you the location of a character. If [char name] isn't specified, you display your own location. @charstatsall = Displays stats of all characters. @charitemlist <char name> = Displays all items of a player. @charstoragelist <char name> = Displays all items of a player's storage. @charcartlist <char name> = Displays all items of a player's cart. @ignorelist = Displays your ignore list @mapinfo [<0-3> [map]] = Give information about a map (general info +: 0: no more, 1: players, 2: NPC, 3: shops/chat). @whomap3 [map] @time/@date/@server_date/@serverdate/@server_time/@servertime = Display the date / time of the serve r @guildspy <guild_name/id> = You will receive all messages of the specified guild channel @partyspy <party_name/id> = You will receive all messages of the specified party channel ================================================================================ = (YOURSELF-)CONTROL COMMANDS ================================================================================ = MOVE COMMANDS ------------/hide/@hide = GM Hide. Perfect hide that's totally invisible. Type @hide again become visible. @save = Sets save point as current location @load/@return = Warps you to your save point (li e butterfly wing) /mm <mapname> <xpos> <ypos> = Warps you to the selected position /mapmove <map_name> <x> <y> = Warps you to the selected position @warp/@rura/@mapmove <mapname> <x> <y> = Warps you to the selected position Example: @warp morocc 150 160 -> Warps you to Morroc (X:150, Y:160) @jump [x [y]] = Teleports you randomly in the map (li e fly wing) /shift/@jumpto/@warpto/@goto <charname> = Warps you to selected character Example: @jumpto TestChar -> You are warped to TestChar's current location @go <number/city_name> = Warps you to a set city: -3=(Memo point 2) 4=Alberta 11=Gon Ryun

-2=(Memo point 1) -1=(Memo point 0) 0=Prontera 1=Morroc t 2=Geffen 3=Payon

5=Izlude 6=Al de Baran 7=Lutie 8=Comodo 9=Yuno 10=Amatsu

12=Umbala 13=Niflheim 14=Lou Yang 15=Start poin 16=Prison

HEALTH COMMANDS --------------@die = Kill yourself :) (suicide) @alive = Revives yourself from death @heal [<HP> <SP>] = Heals the desired amount of HP and SP. No value specified will do a full heal. OTHER COMMANDS --------------/resetstatus = Resets all status points for you to reuse. /resets ill = Resets all s ill points for you to reuse. @job/@jobchange <job> = Changes your job to the job assigned to the ID: 0 Novice 7 Knight 14 Crusader 22 Formal 1 Swordman 8 Priest 15 Mon 23 Super N ovice 2 Mage 9 Wizard 16 Sage 3 Archer 10 Blac smith 17 Rogue 4 Acolyte 11 Hunter 18 Alchem 5 Merchant 12 Assassin 19 Bard 6 Thief 13 Knight2 20 Dancer 21 Crusader2 24 Novice High 31 Lord Knight 38 Paladin 25 Swordman High 32 High Priest 39 Mon 26 Mage High 33 High Wizard 40 Professor 27 Archer High 34 Whitesmith 41 Stal er 28 Acolyte High 35 Sniper 42 Creator 29 Merchant High 36 Assassin Cross 43 Clown 30 Thief High 37 Pe o Knight 44 Gypsy 45 Paladin2 @lvup/@blevel/@baselvlup <number of levels> = Raises your base level the desired number of levels. The ma x is 99/255 (User Defined). @joblvup/@jlevel/@joblvlup <number of levels> = Raises your job level the desire d number of levels. The max is 50 For Basic Classes. For Super Novice and Advanced Classes it i s 70. @alls ill/@alls ills/@s illall/@s illsall = Give you all s ills. @option <param1> <param2> <param3> = Changes options of your characte r Example: @option 0 0 16 - would give falcon <param1> <param2> <param3> <param3> 01 Petrified 01 Poison 01 Sight 128 Level 2 Cart 02 Frozen 02 Cursed 02 Hide 256 Level 3 Cart 03 Stunned 04 Silenced 04 Cloa 512 Level 4 Cart 04 Sleeping 08 ??? 08 Level 1 Cart 1024 Level 5 Cart 06 dar ness 16 dar ness 16 Falcon 2048 Orc Head 32 Peco Peco riding 4096 Wedding Sprites 64 GM Perfect Hide 8192 Ruwach

@mountpeco = Give/remove you a peco. (Class is requi red, but not s ill) @disguise <monster_name/monster_ID/NPC_ID> = Change your appearence to a mob or npc. If using NPC ID 104 Will become an effect. Speed of player will determine effe ct, be very careful with this ID it can create client crashes with i mproper ids and can easily lag players off of the server. @undisguise = Restore your normal appearance. @model <hair ID: 0-17> <hair color: 0-8> <clothes color: 0-4> = Changes your characters appearance (Hair type/colour and/or Clothes colour ) Hair ID (0-17) Hair Colour (0-8) Clothes Colour (0-4) 0 Default 0 Default 1 Blonde 1 Red 2 Purple 2 Green 3 Brown 3 White 4 Green 4 Brown 5 Blue 6 White 7 Blac 8 Red @dye/@ccolor <clothes color: 0-4> = Changes your characters appearence (only clothes color). @hairstyle/@hstyle <hair ID: 0-17> = Changes your characters appearence (only hair style). @haircolor/@hcolor <hair color: 0-8> = Changes your characters appearence (only hair color). @speed <1-1000> = Changes you wal ing speed (1 being the fastest & 1000 the slowest. Default 150 . @effect <effect_id> [flag] = Give an efect to your character. @stpoint <number of points> = Gives you the desired number of stat points. @s point <number of points> = Gives you the desired number of s ill points. @zeny <amount> = Gives you desired amount of Zeny. @str,@agi,@vit,@int,@dex,@lu <amount> = Adds desired amount to any stat. For example "@str 10" raises your str by 10 . @statall/@statsall/@allstats/@allstat [value] = Adds value in all stats (maximum if no value). @memo [memo_position] = set/change a memo location. (no position: display memo points). @spiritball <number: 1-1000> = Gives you mon "spirit spheres" li e from the s ill "Call Spirits" (If the number you use is > 1000, your server may become instable or crash) @quests ill <id> = Gives you the specified quest s ill @losts ill <id> = Ta es away the specified quest s ill from you Novice Archer Swordsman 142 = Emergency Care 147 = Arrow Creation 144 = Moving HP Recovery 143 = Act dead 148 = Charge Arrows 145 = Attac Wea Point Thief 146 = Auto Berser 149 = Throw Sand Merchant

150 = Bac Sliding 151 = Ta e Stone 152 = Stone Throw e Acolyte 156 = Holy Light

153 = Cart Revolution 154 = Change Cart 155 = Crazy Uproar/Loud Voic Magician 157 = Energy Coat

================================================================================ = MONSTERS COMMANDS ================================================================================ = /monster <monster_name> = Spawns 1 of the desired monster. @spawn/@monster/@summon <monster_name_or_monster_ID> [<number to spawn> [<desire d_monster_name> [<x coord> [<y coord>]]]] = Spawns the desired monster with any desired name, quantity and x and y location (if specified). @monster2 <desired_monster_name> <monster_name_or_monster_ID> [<number to spawn> [<x coord> [<y coord>]]] = Spawns the desired monster with any desired name. @spawn/@monster/@summon/@monster2 "desired monster name" <monster_name_or_monste r_ID> [<number to spawn> [<x coord> [<y coord>]]] @spawn/@monster/@summon/@monster2 <monster_name_or_monster_ID> "desired monster name" [<number to spawn> [<x coord> [<y coord>]]] = There 2 last forms can use spaces for desired names. @ illmonster [map] = ill all monsters of the map (they drop items) @ illmonster2 = ill all monsters of your map (without drops) ================================================================================ = ITEMS COMMANDS ================================================================================ = @storage = Opens storage @gstorage = Opens guild storage /item <item_name> = Gives you 1 of the desired item. @item <item name or ID> [quantity] = Gives you the desired item. @item2 <item name or ID> <quantity> <Identify_flag> <refine> <attribut> <Card1> <Card2> <Card3> <Card4> = Gives you the desired item. @itemreset = Remove all your items. @itemchec = Chec your items with authorised items. @idsearch <part_of_item_name> = search all items that name have part_of_item_name @refine <equip position> <+/- amount> = Upgrades equipment at the position specified (Stac able) 0 - All 1 - Lower Head 2 - Right Hand 4 - Robe/Garment 8 - Left Accessory 16 - Body/Armor 32 - Left Hand 64 - Foot Gear 128 - Right Accessory 256 - Top Head 512 - Mid Head Example: @refine 34 10 - Refines a 2 handed weapon to +10 @refine 16 4 - Refines the body/armor to +4 @produce <equip name or equip ID> <element> <# of very's>

Element: 0=None 1=Ice 2=Earth 3=Fire 4=Wind It has separately with fragment 3 of the attribute + stars, you can apply. # of very's: 0=None 1=Very Strong 2=Very Very Strong 3=Very Very Very Strong Example: @produce 1163 3 3 - Produces a Very Very Very Strong (Your Nic )'s Fire Claymore @repairall = Repair all items of your inventory ================================================================================ = PVP COMMANDS ================================================================================ = @pvpon = Turns pvp on on the current map @pvpoff = Turns pvp off on the current map @gvgon/@gpvpon = Turns gvg on on the current map @gvgoff/@gpvpoff = Turns gvg off on the current map @agitstart = Starts Guild Wars (War of Emperium) @agitend = End Guild Wars (War of Emperium) ================================================================================ = GROUPS COMMANDS ================================================================================ = @party <party_name> = Create a party @guild <guild_name> = Create a guild. @guildlvup/@guildlvlup <# of levels> = Raise Guild by desired number of levels @guildrecall <guild_name/id> = Warps all online character of a guild to you. @partyrecall <party_name/id> = Warps all online character of a party to you. ================================================================================ = PETS COMMANDS ================================================================================ = @hatch = Create a pet from your inventory eggs list. @ma eegg <ID> = Gives pet egg for monster ID in pet DB @petfriendly <#> = Set pet friendly amount (0-1000) 0 = Min, 1000 = Max @pethungry <#> = Set pet hungry amount (0-100) 0 = Min, 100 = Max @petrename = Re-enable pet rename ================================================================================ = REMOTE CHARACTERS COMMANDS ================================================================================ = @ ill <char name> = Kills specified character name Example: @ ill TestChar -> The character named TestChar is dead @jail <char_name> = Sends specified character in jails /recall/@recall <char name> = Warps target character to you. @recallall = Warps every character online to you. @unjail/@discharge <char_name> = Discharges specified character or prisoner @charwarp/@rura+ <mapname> <x> <y> <char name> = Warps character to location of choice: Example: @charwarp morocc 150 160 testet @revive <char name> = Revives target character. @charstats <char name> = Displays the character's stats. @charignorelist <char name> = Displays ignore list of the player

@inall <char name> = Allows all wispers for the player @exall <char name> = Bloc s all wispers for the player @charoption <param1> <param2> <param3> <char name> = Does the same as the @optio n command only to target character. @charmountpeco <charname> = Give/remove to a player a peco (Class is required, but not s ill). @charpetrename <charname> = Re-enable pet rename to a player. @charsave <map> <x> <y> <char name> = Changes the target player's respawn point. @charbaselvl <#> <char name> = Change a character's base level. @charjlvl <#> <char name> = Change a character's job level. @charjob/@charjobchange <job ID> <char name> = Changes target character's job. @charzeny <amount> <char name> = Give/ta e a player's Zeny @charstpoint <amount> <char name> = Give/ta e a player's stat points @chars point <amount> <char name> = Give/ta e a player's s ill points @chars reset <charname> = Reset s ills of a character. @charstreset <charname> = Reset stats of a character. @charreset <charname> = Reset stats AND s ills of a character. @charquests ill <#> <charname> = Gives to a player the specified quest s il l. @charlosts ill <#> <charname> = Ta es away the specified quest s ill from the player. @chardelitem <item_name_or_ID> <quantity> <player> = Remove items from a charact er @charmodel <hair type> <hair color> <clothes color> <char name> = Changes a player's model @chardisguise <monster_name/ID> <char name> = Changes disguise of a player @charundisguise <char name> = Cancels disguise of a player @charchangesex <name> = Changes sex of a player (all characters of the account) @charbloc /@bloc <name> = Bloc s definitively a account @charunbloc /@unbloc <name> = Unbloc s a account @charban/@ban/@banish/@charbanish <time> <name> = Ban temporarily a account Time usage: adjustement (+/- value) and element (y/a, m, d/j, h, mn, s) Example: @ban +1m-2mn1s-6y testplayer @charunban/@unban/@unbanish/@uncharbanish <name> = Unban a account @ ic <charname> = Kic s specified character off the server @ ic all = Kic all characters off the server @mapexit = Kic all players and shut down map-server. @doom = Kills all NON GM chars on the server. @doommap = Kills all non GM characters on the map. @raise = Resurrects all characters on the server. @raisemap = Resurrects all characters on the map. ================================================================================ = ENVIRONMENT COMMANDS ================================================================================ = @night = Uses @option 00 16 00 on all characters. All characters are in dar ness @day = Uses @option 00 00 00 on all characters. ================================================================================ = MAIL SYSTEM (SQL Only) ================================================================================

@sendmail <name> <message> = Sends a message to another player. Use quotes if the player has spaces in their name. @sendprioritymail <name> <message> = Send priority mail to a player. Use * for name to send to all players. ================================================================================ = ADMINISTRATION COMMANDS ================================================================================ = @reloaditemdb = Reload item database (admin command) @reloadmobdb = Reload monster database (admin command) @reloads illdb = Reload s ills definition database (admin command) @reloadscript = Reload all scripts (admin command) @reloadgmdb = Reload GM levels (admin command) @enablenpc <NPC_name> - Enable a NPC (admin command) @disablenpc <NPC_name> - Disable a NPC (admin command)

@GM <password> = it becomes GM! @email <actual@email> <new@email> = to change your e-mail (characters protection ) @refreshonline = Rechec s to ma e sure online column is correct (SQL Only)

@gat @pac et

= For debugging (you inspect around gat) = For debugging (pac et variety)

= @chec mail @listmail @listnewmail @readmail <#> @deletemail <#>

= = = = =

Chec s # of messages in your mailbox. Lists all the messages in your mailbox. Lists all new messages in your mailbox. Reads a message in your mailbox. Deletes a message in your mailbox.

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