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[Skill Build] Slayer

[Skill Build] Slayer CONTINENT OF THE NINTH SEAL C9 Discussion Class Discussion Witchblade http://forums.webzen.com/Topic430158.aspx
By Azoshai - 8/22/2012 3:13:27 AM

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nice guide! I do wonder about Viper knee kick and deadfall though.. The first seems to be really popular to max, and it does nice dmg, but it also has very short range. It can be quite difficult to connect with at times, so personally I don't like it that much. Deadfall on the other hand seems to be a nice followup for ringshear and wind rave. Your thoughts on those two?

By ex0rb - 8/22/2012 5:57:40 AM

how did u get attack speed at 120.1 and crit at 75.3? My slayer is lvl 48 but it only has like 115 AS and 26 crit. I do have lvl 47 accesoiry and blade/dagger.
By PoeM - 8/22/2012 6:51:35 AM

ex0rb (8/22/2012) how did u get attack speed at 120.1 and crit at 75.3? My slayer is lvl 48 but it only has like 115 AS and 26 crit. I do have lvl 47 accesoiry and blade/dagger.

47 gear =/ I'm not using anything special


By PoeM - 8/22/2012 6:56:04 AM

Azoshai (8/22/2012) nice guide! I do w onder about Viper knee kick and deadfall though.. The first seems to be really popular to max, and it does nice dmg, but it also has very short range. It can be quite difficult to connect w ith at times, so personally I don't like it that much. Deadfall on the other hand seems to be a nice follow up for ringshear and w ind rave. Your thoughts on those tw o?

Viper knee kick is an extremely important skill to max since it's an 8 second cooldown, a grab, and can be used after vital parts of comboing. If you'd like I can do a video of when to use it... but in words. You can use it after EVERY pick up skill. You want this at the beginning of combos for huge damage. EX: Blaring>Sub>viper Ringshear>turning Kick>Viper Twisting Flip Kick> Viper Blaring Burst> Heartbreaker> Viper Turning kick>Viper (mid air combo) Beauty spin kick>Viper (mid Chain Scissor) Chain Scissor....>Viper Deadfall does do good damage, but not as much as other skills. Used once at the beginning and once toward the end of combos, If I feel like it, I can get viper off 2~5 times in a combo before they evasive out. That damage is key. I'll update above with it.
By PoeM - 8/22/2012 7:09:57 AM

Updated the above part with why only 1 pt to deadfall, Blaring Silhouette, sub slash, and viper knee kick, AND Cross combo + cross combo edge... I know ppl have been having trouble and my build may seem iffy. But it is one of the highest damage combo builds with great utility. People may prefer dagger, and that's okay, but make sure to get iceball later. They are both important.
By C hrisRVG - 8/22/2012 8:57:10 AM

nice guide...give me some idea for improvise....haha

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By MrDonavan - 8/22/2012 9:20:37 AM

[Skill Build] Slayer

I noticed you didn't speak on Delpha Slasher. I'm aware of the uses of this skill but perhaps other players would benefit from you speaking on it.
By PoeM - 8/22/2012 10:17:37 AM

MrDonavan (8/22/2012) I noticed you didn't speak on Delpha Slasher. I'm aw are of the uses of this skill but perhaps other players w ould benefit from you speaking on it.

I actually made 5 videos explaining every skill I have for slayer. I'm still debating or not whether to post it, as it will give key information about every skill I have, situations to use everything, what counters what, and how to chain off of certian things. I really want players to learn for themselves and will see what happens now that I posted this build. I will update the post right now for delpha slasher, since I know a lot of slayers have been having issues with it. =)
By PoeM - 8/22/2012 10:42:18 AM

Added about heartbreaker and smash chase+darkness chase, fear throw, delpha slasher, turning kick, and living shadow. Is there any more? T_T
By HermesNight - 8/22/2012 7:37:38 PM

Actually, deadfall's damage scaling is 40% per level, considering how each hit damages twice and you can hit two times per activation of the skill, and therefore is one of the best skills for slayer in terms of damage scaling. It doesn't even have pvp damage reduction (most of slayer's damage dealers like viper knee kick, CC+CCE, FA do have pvp damage reduction), making it one of the core damage dealers in slayer's aresenal. When I play KR, most of the skilled players know how to predict wind rave. It's still the best grab in the game, but skilled people fall more for living shadow+deadfall than wind rave alone. If it were me, I'd leave wind rave at 1 for utility and go max deadfall+FA(another skill that scales 40% per level before pvp reduction), but your choice.

By PoeM - 8/22/2012 8:11:04 PM

Ofc players are going to fall for shadow more since it's completely unexpected when the slayer will use it to counter. Dead fall can be blocked by good players, or missed by unskilled slayers and it is not recommended to pump points into it since you don't spam it in combos due to the long cooldown, but can only be used twice in the 25 seconds. Falling Angel does do good damage and I will be looking to leveling it for the 63 cap since it's damage is very good. But as of right now you can only get level 4 = 300% + 312 damage. This skill does receive a 10% PvP damage reduct and many players are focusing on countering this in the US version. That is why i don't recommend pumping it. It is MUCH easier to counter KB over wind rave as well. Ofc it's a sure landing skill when you catch them with deadfall first. Wind Rave is ment to be used unexpectedly and good players can attempt to predict it, but a better slayer will use it at the best moments to assure a grab. From what I've been told there are not too many good slayers in KC9. DF and FA are both insanely good skills. I will definitely add points into later, but it is your choice to go wind rave or Deadfall & FA right now. In fact, I might keep wind rave at what it is and pump those for the future, to have damage spread out on combo initiating skills.
By HermesNight - 8/23/2012 12:57:09 AM

Hmm you should not be using deadfall when people are able to block. Good slayers use living shadow+deadfall right at the moment when blocking is impossible, not the other way around where good players block deadfall. When people block, just come down from living shadow and use wind rave or something. Imo, I'm much more afraid of living shadow+deadfall than wind rave (pros seldomly get hit by killer bee so that's out of the question when initiating), and since FA is a sure hit when deadfall hits, I chose to lvl that instead since it does 300%*2 and has a cd of 10sec compared to wind rave which has a cd of 18 sec. I guess it's a matter of preference, but for pure efficiency, I'd rather put points into df+fa instead of wind rave. And btw, there are plenty of good slayers in the KR servers. Say is currently ranked #12 slayer in rankings (probably hit #5 or so if he played regularly), so there are at least around 8 Says in Kr C9.
By feizalex - 8/23/2012 1:55:33 AM

Well There have alot of style looking for player how they manage combo... it all different style.. Wat they up or wat they think all is correct.. Like mine i hav a weird combo ( windrave or FA start then + Twisting + turning + viper knee + ringsheer + 1-2 hit + beautyspin + deadfall and again falling angel then there is my infinite combo )

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7/11/2555 Check here :

[Skill Build] Slayer

http://www.youtube.com/watch?v=TUumvvjNSQk&feature=youtu.be

WHY? it look stupid ? -Im a slayer my mainpoint is killing ppl as fast as u can.. so i dont need to watse time to let thier hit me back.. It called damage per sec ( in 5 - 10 sec can do about 60 - 75% ur enemy HP ) Here the calculation of dmg (i will correct it soon with full calulation + SP spend guide ) Twisting max ( 190% + 300 -400 dmg ) Viper Knee kick max ( 250%+ 400++ ) RingSheer ( 210% + 350+++ ) Turning kick ( lvl 3 enough to dmg or 5 ) HeartBreaker max ( 280% + 450+++ ) Rout Point ( if im not wrong max can be 500% + 1k+++ ) min/max, min like 150% or less.. how to max u need 10 blood to max? every time u hit enemy with dagger or sword normal att ( 10 blood success+critical 10k dmg to low Phycal def enemy ) Only this full 4 skill can make much dmg to enemy and u can repeat easily

Vempiric touch for correction POEM ( lvl 1 dmg less 20% but every lvl decrease the dmg less ) not sure about that max = Blood *****er, -3 ,-5 % dmg only or maybe 1% i will cheking it soon
By PoeM - 8/23/2012 1:39:20 PM

I really don't have much trouble verses say. All it is, for us, is a battle of whoever makes the mistake and gets caught first. I never really get caught by deadfall because it's predictable and easy to counter. in slayer v slayer. But other classes are retarded when you LS+DF... It's pretty debatable but both do good damage. If I could, I'd definitely level both. I love using both of em all the time. For vampiric... eh, even if the phys damage reduct does go down it's not worth the points when vice and blood dance are both better than vamp.
By C rux - 8/23/2012 10:05:47 PM

Rei is #1 Slayer NA
By feizalex - 8/24/2012 8:34:03 AM

PoeM (8/23/2012) I really don't have much trouble verses say. All it is, for us, is a battle of w hoever makes the mistake and gets caught first. I never really get caught by deadfall because it's predictable and easy to counter. in slayer v slayer. But other classes are retarded w hen you LS+DF... It's pretty debatable but both do good damage. If I could, I'd definitely level both. I love using both of em all the time. For vampiric... eh, even if the phys damage reduct does go dow n it's not w orth the points w hen vice and blood dance are both better than vamp.

Vempiric? well whos know about that.. No ppl hav trying it.. And i just think it maybe some great to be hav on.. Will find out in the next lvl cap -.- i spare reset skill already (SAY) top because he play longer then us.. We are just fine now.. Syaler vs slayer haha some funny untill now only SAY can beat me so badly no other.. Still not ttrying u yet Rei -.-.. BTW US lagging terrible now waiting to them fix it.. If not i will stay EU T_T
By PoeM - 8/24/2012 8:37:56 AM

I went down to the shore and there is MORE lag issues? lawl...

Vampiric is meh. I tried it on the test server, and it really wasn't worth it.
By ghostry - 8/24/2012 6:56:11 PM

I have a quick question Rei Do Souls and elemental damage have effect in pvp? im considering buying one but not sure if it's worthy ( im a poor college student lol ) forums.webzen.com/PrintTopic430158.aspx 3/21

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[Skill Build] Slayer

so id appreciate if you could confirm that thank you and love your guide
By PoeM - 8/24/2012 8:22:43 PM

ghostry (8/24/2012) I have a quick question Rei Do Souls and elemental damage have effect in pvp? im considering buying one but not sure if it's w orthy ( im a poor college student lol ) so id appreciate if you could confirm that thank you and love your guide

Souls do take effect in PvP, elemental damage doesn't. I'm a poor college student too =) but i have a job.
By likun17 - 8/25/2012 7:01:42 PM

i can't see the pictures...T_T it's all frog pics... T_T


By feizalex - 8/25/2012 8:05:42 PM

@Kazusa ^^ im to shy to show u just leave ur IGN name here ty


By PoeM - 8/27/2012 10:03:04 AM

likun17 (8/25/2012) i can't see the pictures...T_T it's all frog pics... T_T

lmao they are uploaded with imageshack... I'm pretty sure people can see them
By PoeM - 8/30/2012 10:30:20 AM

Please take a look again, I reset and decided to get rid of the crit passive since it was a waste of points and you can probably get less into that passive to hit the 70% crit cap. [Added to build/guide] [I decidecd to reassess some skills, and I took out the crit passive. It was a lot of points for just a little bit of crit, and would rather pump my deadfall + falling angel. Crit is important, and I will probably get the MINIMUM crit passive to cap to 70 when the new continent and level cap come out]
By PoeM - 8/30/2012 9:58:29 PM

Are there problems with the images I posted?


By Kazusa - 8/30/2012 11:13:52 PM

PoeM (8/30/2012) Are there problems w ith the images I posted?

Everything is ok.
By BeautyMaiden - 8/31/2012 12:21:11 AM

Agree. We don't need Crit passive. The max crit now is 70, we can get it b equipments. Put points to usual skills is better. And agree with PoeM is Killer Bee and Falling Angel are good ideas.
By PoeM - 8/31/2012 10:20:28 AM

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BeautyMaiden (8/31/2012)

[Skill Build] Slayer

Agree. We don't need Crit passive. The max crit now is 70, w e can get it b equipments. Put points to usual skills is better. And agree w ith PoeM is Killer Bee and Falling Angel are good ideas.

The max crit isn't 70, ther eis just a cap to the % of crit rate. which happens to be 70%. There will be better equips in the 4th continent patch, so getting skills is a lot better. I'm not positive if i want to max wind rave right now because of the reduction by 20% damage in pvp... but i'm saving points. You CAN max deadfall, falling angel, and wind rave if you ignore the crit passive. You can get up to 69% crit without the passive and without master grade weps.
By BeautyMaiden - 8/31/2012 12:07:44 PM

I knew max crit at this moment is 70, and can increase in the future updates. That's why i used the word "now" in my sentence. I maxed Wind Rave 'cause that skill is good to destroy block, counter or something. The only thing matter me now is i can't max is Deadfall which i use a lot in combo.
By PoeM - 8/31/2012 12:23:40 PM

BeautyMaiden (8/31/2012) I knew max crit at this moment is 70, and can increase in the future updates. That's w hy i used the w ord "now " in my sentence. I maxed Wind Rave 'cause that skill is good to destroy block, counter or something. The only thing matter me now is i can't max is Deadfall w hich i use a lot in combo.

If you are following this build, you should be able to get deadfall to level 6, which is max. Falling angel to 4, and wind rave to 9. I was able to do it with 1047 points and get every other skill. Just no hp/mp/crit passive
By PoeM - 8/31/2012 12:49:18 PM

Should be able to get deadfall, falling angel, and wind rave

By Merhove - 8/31/2012 9:35:08 PM

Hi Rei !

First of all, thanks for your skill build. It is very interesting and helps a lot about what max or not. But I would like to ask you a question: does having more than 7% accuracy may help or not ? Or just reach 70% CRIT, and then max attack speed is enough (and better) ? Because I really hate miss my hit, but I want the max CRIT cap, and then a good attack speed to be able to done combo "easily".
By feizalex - 9/1/2012 2:02:44 AM

Merhove (8/31/2012) Hi Rei !

First of all, thanks for your skill build. It is very interesting and helps a lot about w hat max or not. But I w ould like to ask you a question: does having more than 7% accuracy may help or not ? Or just reach 70% CRIT, and then max attack speed is enough (and better) ? Because I really hate miss my hit, but I w ant the max CRIT cap, and then a good attack speed to be able to done combo "easily".

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Accuracy is not help much as slayer u need 120+ att speed criti 50% 110%+ move speed Main point ur skill base and combo master..

By PoeM - 9/1/2012 7:26:05 AM

Merhove (8/31/2012) Hi Rei !

First of all, thanks for your skill build. It is very interesting and helps a lot about w hat max or not. But I w ould like to ask you a question: does having more than 7% accuracy may help or not ? Or just reach 70% CRIT, and then max attack speed is enough (and better) ? Because I really hate miss my hit, but I w ant the max CRIT cap, and then a good attack speed to be able to done combo "easily".

Accuracy is good, but it's not as vital as it is in the korean version. I think the values are different here. I feel that the crit cap is important and in the next update with the 4th continent, getting 70 crit will be very easy without the passive because there is new gear (more perfect/master grades armors). -Crit is good because your damage is lowered when doing long combos (which is vital for slayer) and you want to be hitting good numbers even after 30 combos. I feel that attack speed is pretty crucial... Low attack speed = slower animations = less skills used in combo = can't connect certain skills.... You do want good attack speed, but still want good crit. 50crit 118atk speed 3acc 110movement is pretty good.

By Merhove - 9/1/2012 8:20:38 AM

Ok, thanks for your answers guys !

But to me, reach 50crit 118atk speed 3acc 110movement seems pretty hard without soul and crit passive. With lv47 gear (without soul and crit passive): atk speed = 5% (passive) + 3 % (boots) + 4.5 % (weapon) + 4.5% (weapon) = 17% crit = 1% (passive stat) + 19% (perfect shoulders) + 9 % (accessory) + 9% (accessory) + 9% (accessory) = 47 % (56% with crit passive). Did I miss something ? :o

Question: If we reach "50crit 118atk speed 3acc 110movement" and still do better (thanks to new gear/passive): then, what could be the first stat to increased ( more atk speed, crit, or movement) ?

PS: but passive crit cost twice less SP than agile blood (atk speed/movement) passive. If we used soul, we could reach 110+ movement and save lot of SP, then used both weapon with accuracy/atk speed bonus to compensate the lost of atk speed.

At level 50 with lv 47 gear (without agile blood passive and with soul): atk speed = 3% (boots) + 4.5% (weapon) + 4.5 % (weapon) + 6% (soul) = 18% (is it enough ? :o) crit= 1% (passive stat) + 19% (perfect shoulders) + 9% (accessory) + 9% (accessory) + 9% (accessory) + 9% (crit passive lv9) = 56%
By PoeM - 9/1/2012 9:35:55 AM

Merhove (9/1/2012)

Ok, thanks for your answ ers guys !

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[Skill Build] Slayer

But to me, reach 50crit 118atk speed 3acc 110movement seems pretty hard w ithout soul and crit passive. With lv47 gear (w ithout soul and crit passive): atk speed = 5% (passive) + 3 % (boots) + 4.5 % (w eapon) + 4.5% (w eapon) = 17% crit = 1% (passive stat) + 22% (perfect shoulders) + 9 % (accessory) + 9% (accessory) + 9% (accessory) = 50 % (59% w ith crit passive). Did I miss something ? :o

Question: If w e reach "50crit 118atk speed 3acc 110movement" and still do better (thanks to new gear/passive): then, w hat could be the first stat to increased ( more atk speed, crit, or movement) ?

PS: but passive crit cost tw ice less SP than agile blood (atk speed/movement) passive. If w e used soul, w e could reach 110+ movement and save lot of SP, then used both w eapon w ith accuracy/atk speed bonus to compensate the lost of atk speed.

At level 50 w ith lv 47 gear (w ithout agile blood passive and w ith soul): atk speed = 3% (boots) + 4.5% (w eapon) + 4.5 % (w eapon) + 6% (soul) = 18% (is it enough ? :o) crit= 1% (passive stat) + 22% (perfect shoulders) + 9% (accessory) + 9% (accessory) + 9% (accessory) + 9% (crit passive lv9) = 59%

This is what I use..

Get crit to 70, then attack speed.


By TinyRaskals - 9/1/2012 10:23:30 PM

How do you have so much attack speed? o.o


By SaveMicestorff - 9/1/2012 10:47:43 PM

TinyRaskals (9/1/2012) How do you have so much attack speed? o.o

"Soul stones" + Lindbrum Tyrant + gloves = 12% Attack speed Lindbrum Tyrant + gloves = 6% attack speed The rest are with passives and etc.. really easy to get with a combo class. Poe is really necesary to no get HP mastery ? becouse i fell i need them. *Imba souls stones are necesay to pvp, imba people whinning becouse is p2w

By TinyRaskals - 9/2/2012 1:30:22 AM

SaveMicestorff (9/1/2012)

TinyRaskals (9/1/2012) How do you have so much attack speed? o.o "Soul stones" + Lindbrum Tyrant + gloves = 12% Attack speed Lindbrum Tyrant + gloves = 6% attack speed

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The rest are w ith passives and etc.. really easy to get w ith a combo class. Poe is really necesary to no get HP mastery ? becouse i fell i need them. *Imba souls stones are necesay to pvp, imba people w hinning becouse is p2w

How do you even get that legend? lol


By PoeM - 9/2/2012 11:53:55 AM

SaveMicestorff (9/1/2012)

TinyRaskals (9/1/2012) How do you have so much attack speed? o.o "Soul stones" + Lindbrum Tyrant + gloves = 12% Attack speed Lindbrum Tyrant + gloves = 6% attack speed The rest are w ith passives and etc.. really easy to get w ith a combo class. Poem* is really necesary to no get HP mastery ? becouse i fell i need them. *Imba souls stones are necesay to pvp, imba people w hinning becouse is p2w

fix. No, I have 18.1k hp without the hp passive in PvP. (can screenshot if you want) And 7.3k mana. We will probably get it with the new level cap, but it is unnecessary right now.

TinyRaskals (9/2/2012) How do you even get that legend? lol

Kill the dragon lindbrum 200 times


By feizalex - 9/3/2012 2:44:40 AM

PoeM (9/2/2012)

SaveMicestorff (9/1/2012)

TinyRaskals (9/1/2012) How do you have so much attack speed? o.o "Soul stones" + Lindbrum Tyrant + gloves = 12% Attack speed Lindbrum Tyrant + gloves = 6% attack speed The rest are w ith passives and etc.. really easy to get w ith a combo class. Poem* is really necesary to no get HP mastery ? becouse i fell i need them. *Imba souls stones are necesay to pvp, imba people w hinning becouse is p2w

fix. No, I have 18.1k hp w ithout the hp passive in PvP. (can screenshot if you w ant) And 7.3k mana. We w ill probably get it w ith the new level cap, but it is unnecessary right now .

TinyRaskals (9/2/2012) How do you even get that legend? lol

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Kill the dragon lindbrum 200 times

From crystal yes 18k++ if u up Max HP pasive without arc victor (arc victor -48 health) u can get 21k - 22 k ( full set hell amor without evasion ) Slayer can chose for def or att build with gear set here... With S-royal set u can get more STR less def... Hell set giv more Health/def..

By PoeM - 9/3/2012 9:17:32 PM

The slight damage form s royal is pretty worthless imo. The defensive set with skill bonuses is much more useful a.t.m.

Shouldn't really matter too much if you can infinite combo =/

By feizalex - 9/4/2012 12:07:19 AM

PoeM (9/3/2012) The slight damage form s royal is pretty w orthless imo. The defensive set w ith skill bonuses is much more useful a.t.m.

Shouldn't really matter too much if you can infinite combo =/

haha im lazy to farming so i use S-royal cheap and go ranked pvp while still using lvl 27 weapon blade and bracalet/ring dammit wat im doing 15 -16k hp only... 70 W L 22 point = 1395 i beat some rank 8 player +_+!! crazy im... I should spend time to make money and buy better gear...

By feizalex - 9/4/2012 9:52:30 AM

PoeM (9/4/2012) you know , beating high ranked people doesn't really mean much. Beating people you know that are skilled at the game is much more meaningful, despite the rank.

Yep so true i found some skilled player lvl 47+++ they more harder then some ranked player... So many skilled player coming soon _By PoeM - 9/4/2012 11:19:35 AM

feizalex (9/4/2012)

PoeM (9/4/2012) you know , beating high ranked people doesn't really mean much. Beating people you know that are skilled at the game is much more meaningful, despite the rank.

Yep so true i found some skilled player lvl 47+++ they more harder then some ranked player... So many skilled player coming soon -_-

Im trying to wait for players to get better, and for more players to get to rank 6+ but a lot of people quit after losing in PvP.

By Misaeell - 9/4/2012 1:06:28 PM

http://www.youtube.com/watch?v=YxaAcpZBzmg

7/11/2555 I had a better PvP in which I fought a Korean dude, was insanely hard and exciting, not like this *****ty fight. But yeah, that's your build on low levels.
By PoeM - 9/4/2012 8:00:06 PM

BACK ON TOPIC, this is a skill build for slayers.


By Maxflame - 9/4/2012 10:06:47 PM

PoeM (9/4/2012) you know , beating high ranked people doesn't really mean much. Beating people you know that are skilled at the game is much more meaningful, despite the rank.

Amen. There's now too many players who have accidentaly got into rank 5+... Example if you're medium elementalist, you could easily get into rank 5+. I'm just saying to them that "come play with slayer or assassin"...
By PoeM - 9/5/2012 8:53:39 AM

Maxflam e (9/4/2012)

PoeM (9/4/2012) you know , beating high ranked people doesn't really mean much. Beating people you know that are skilled at the game is much more meaningful, despite the rank.

Amen. There's now too many players w ho have accidentaly got into rank 5+... Example if you're medium elementalist, you could easily get into rank 5+. I'm just saying to them that "come play w ith slayer or assassin"...

Ranged classes seem easier because the melee players don't really know how to counter it. Once you figure it out they are pretty easy to beat since all they did was max most of the ranged skills.
By Lhyn - 9/6/2012 6:34:34 AM

Hmmm what you mean with this?


Same story w ith spiral crasher. It's a good counter grab for situations and does a lot, but if you are using it at the end of your combo... all the damage is gone.

I tried to use spiral crasher in many sitiuations... and when im using it at the end of a combo, it really only does ~700dmg... lol ... Atm maxed it to see maxed dmg... but it sux... Is it descaled in pvp? So is it true that it does lower dmg at the end of a combo?
By PoeM - 9/6/2012 1:55:27 PM

Lhyn (9/6/2012) Hmmm w hat you mean w ith this? Same story w ith spiral crasher. It's a good counter grab for situations and does a lot, but if you are using it at the end of your combo... all the damage is gone.

I tried to use spiral crasher in many sitiuations... and w hen im using it at the end of a combo, it really only does ~700dmg... lol ... Atm maxed it to see maxed dmg... but it sux... Is it descaled in pvp? So is it true that it does low er dmg at the end of a combo?

.....you use it situationally... and you should never end your combo. you shouldn't max it because it's not something you use multiple times during combos and has very good base damage. No, it has no damage reduction in PvP Yes, the longer you combo, the less damage your skills do. After 5 or 6 hits, the % of damage decreases slowly for each skill you forums.webzen.com/PrintTopic430158.aspx 10/21

continue your combo with until it reaches 30% of the normal damage.
By feizalex - 9/7/2012 1:26:14 AM

Lhyn (9/6/2012) Hmmm w hat you mean w ith this? Same story w ith spiral crasher. It's a good counter grab for situations and does a lot, but if you are using it at the end of your combo... all the damage is gone.

I tried to use spiral crasher in many sitiuations... and w hen im using it at the end of a combo, it really only does ~700dmg... lol ... Atm maxed it to see maxed dmg... but it sux... Is it descaled in pvp? So is it true that it does low er dmg at the end of a combo?

Actually spiral crash dmg i hav do so far is 3k+++ with critical... using after u 1-2 jump att + beauty spin + spiral crash... U still can continue combo after spiral crash just change direction to enemy after u landing then u can start combo twisting flip + turning + viper knee + ring sheer kick + 1-2 jump + deadfall + killerbee + falling angel ++++ ur continue ur combo as much as u can ^_^
By feizalex - 9/7/2012 4:32:01 PM

some loop combo : http://www.youtube.com/watch?v=YIH9TA3VzrQ&feature=youtu.be


By PoeM - 9/7/2012 9:27:58 PM

vlast012 (9/7/2012) m ore info plz tnx..

What? Info about what...?


feizalex (9/7/2012) some loop combo : http://w w w .youtube.com/w atch?v=YIH9TA3VzrQ&feature=youtu.be

Don't post combos in a skill build thread. Completely derailing every topic... +You mess up at 36comboCount, anyway.
By feizalex - 9/8/2012 9:33:35 AM

PoeM (9/7/2012)

vlast012 (9/7/2012) m ore info plz tnx..

What? Info about w hat...? feizalex (9/7/2012) some loop combo : http://w w w .youtube.com/w atch?v=YIH9TA3VzrQ&feature=youtu.be

Don't post combos in a skill build thread. Completely derailing every topic... +You mess up at 36comboCount, anyw ay.

hahaha sry for disturb ur thread some ppl asking to do... yea really mess in 36 combo because i trying to mix with chain scissor but i can mix it when u success in 4th hit of cross combination and some lagging when u try to take a video so without that it will be

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really cool loop combo i hav try many time b4 taking vid it work
By kulotsky - 9/12/2012 1:56:49 AM

Rei, how can I Increase my CRIT? As of now I'm Lvl.48 with 119 ATKSPD but with just 16 CRIT and 108 MOVEMENT SPEED. Most of my Gears are Strength Based. THank You
By Druka - 9/12/2012 4:02:11 AM

Hi Sir! about rings and braceletts is it good to get HP Up/Mp Regen or HP up/MP Up?

Thanks I followed your skill build, superb damage!


By PoeM - 9/13/2012 6:04:10 PM

kulotsky (9/12/2012) Rei, how can I Increase my CRIT? As of now I'm Lvl.48 w ith 119 ATKSPD but w ith just 16 CRIT and 108 MOVEMENT SPEED. Most of my Gears are Strength Based. THank You

You can increase crit rate with MAINLY shoulders. These go to perfect grade (possibly master grade with the new update) and perfect grade is 18% crit and 10% crit damage (which is a must) You can also get up to 10% crit on earrings, necklace, and belt which totals to 30% crit. Blue weapons go up to 15% crit for one handed so you can get 30% crit off two weapons, however, I choose to get a dagger with accuracy and attack speed 5%.

By BladeTactics - 9/15/2012 7:23:08 AM

hi rei. im a new slayer here. can you post the pvp skill build here. the exact build what to put all in all in the skill points. thanks! =D
By PoeM - 9/15/2012 1:16:58 PM

I can't tell if you are trolling me or just stupid. Go to the first page please...
By BladeTactics - 9/15/2012 11:16:05 PM

PoeM (9/15/2012) I can't tell if you are trolling me or just stupid. Go to the first page please...

no sir im not trolling you. im confused in the first page. thats why im asking you the exact build what to put max. im just new slayer user thats why i dont have any idea.
By PoeM - 9/15/2012 11:56:10 PM

Click on it twice to zoom in a bit Sorry. I'm not used to new people and was in a bad mood earlier These are screen shots of my slayer in game point-by-point (you don't have to max wind rave, but I might in the long future)

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By PoeM - 9/15/2012 11:58:24 PM

[Skill Build] Slayer

Also, It might take some time to get 57.... I'm really busy with school
By BladeTactics - 9/16/2012 12:40:21 AM

thank you so much sir rei!


By PoeM - 9/16/2012 1:32:02 PM

BladeTactics (9/16/2012) thank you so much sir rei!

Don't need to address me as sir


By kulotsky - 9/17/2012 6:04:24 AM

Thank You Rei


By PoeM - 9/17/2012 8:29:19 PM

Updated for level 50 and 57 builds. Basically what you should have "in the end." Also, I moved the pirctures up so you don't have to scroll as much =l
By Laicux - 9/22/2012 5:03:53 AM

Great guide you have man! But what about the holy waters? Wich ones should I get?
By feizalex - 9/23/2012 4:51:20 AM

Great Built from poem twisting flip lvl 1 even now 57 lvl cap... +_+!!
By PoeM - 9/23/2012 8:39:54 AM

Laicux (9/22/2012) Great guide you have man! But w hat about the holy w aters? Wich ones should I get?

I don't know what those are since I quit playing..


feizalex (9/23/2012) Great Built from poem tw isting flip lvl 1 even now 57 lvl cap... +_+!!

Twisting is pretty worthless except for its pickup =o


By Mikhaela - 9/23/2012 6:46:44 PM

PoeM (9/23/2012)

I don't know w hat those are since I quit playing..

come back Rei..


By Smexy - 9/24/2012 1:19:31 PM

Hey Rei, I have a few questions regarding attack speed and a combo instance.

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1) I heard attack speed affects your Evasive Attack and Rising Attack. Is that true? Also, would attack speed (or anything else) help cut the delay your guard stays up after blocking something? 2) After I use KB/FA, a common follow-up I (and many other people) use is: Blaring Silhouette -> Subslash -> Viper Knee Kick -> Cross Combination Except the problem I have is if I do that, my Cross Combination sometimes misses on the second and last hit. Is there something I'm doing wrong for Cross Combination to not hit all 4 times? I have to always add an extra left click in between Subslash and Viper Knee Kick for Cross Combination to hit all 4 times. I want to see if I can take this extra hit left click out because it takes up that bit of time. I'm at 120.1 attack speed. Tried to send you a PM, but it says you reached the maximum amount of PM's you can receive.
By BeautyMaiden - 9/24/2012 5:46:17 PM

The Atk speed does affect the animation speed of skills so it may affect Evasive Attack and Rising Attack as well. As for the guard delay, dunno. Therefore, Atk speed can affect your combo as well. It's about timing.
By Smexy - 9/24/2012 5:58:28 PM

Yea... just found out I needed to wait for them to drop from Viper Knee a bit... might as well just keep that extra left click then..

^Thx
By PoeM - 9/24/2012 11:50:24 PM

Sm exy (9/24/2012) Hey Rei, I have a few questions regarding attack speed and a combo instance.

1) I heard attack speed affects your Evasive Attack and Rising Attack. Is that true? Also, w ould attack speed (or anything else) help cut the delay your guard stays up after blocking something? 2) After I use KB/FA, a common follow -up I (and many other people) use is: Blaring Silhouette -> Subslash -> Viper Knee Kick -> Cross Combination Except the problem I have is if I do that, my Cross Combination sometimes misses on the second and last hit. Is there something I'm doing w rong for Cross Combination to not hit all 4 times? I have to alw ays add an extra left click in betw een Subslash and Viper Knee Kick for Cross Combination to hit all 4 times. I w ant to see if I can take this extra hit left click out because it takes up that bit of time. I'm at 120.1 attack speed. Tried to send you a PM, but it says you reached the maximum amount of PM's you can receive.

1) attack speed affects your evasive and rising atk. -No the guard delay is a static game mechanic. 2) You are just doing it wrong? It's fairly easy to do KB/FA -> BS/SS -> Viper -> CC/CCE No intermediate atks are needed, just good placement and timing. I could do it with 114 atk speed on trash test server and currently with 120~124 atk speed

By PoeM - 9/24/2012 11:51:36 PM

Regarding my PM box, I didn't think it would get full with only 48 messages =l I just cleared it for anyone who wants to pm me for whatever reason
By PoeM - 10/2/2012 1:04:50 PM

Updated sometime last week? Keeping this on the front page as well. Yay breaking of forum rules!
By PoeM - 10/8/2012 7:36:49 PM

Forums are dead.

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By Eli1988 - 10/12/2012 9:17:30 AM

[Skill Build] Slayer

sir kony what type of 54 hell set did you use?


By PoeM - 10/12/2012 11:06:11 AM

Eli1988 (10/12/2012) sir kony w hat type of 54 hell set did you use?

I'm not Kony.


By BladeTactics - 10/12/2012 6:17:43 PM

sorry sir rei. lol what type of hell set you use?

By GinXD - 10/17/2012 5:40:59 PM

Hello Sir, Should I get Mortal Chain Cut in Passive?


By Smexy - 10/17/2012 6:11:29 PM

GinXD (10/17/2012) Hello Sir, Should I get Mortal Chain Cut in Passive?

PoeM (8/22/2012) [YES, This IS a PvP Build] I am a PvP only player and will not be willing to limit my points for PvP skills to get the extra PvE skills!

Since Dark Chain is disabled in PvP, you wouldn't get it (assuming you're playing your slayer for pvp only).
By GinXD - 10/17/2012 6:21:36 PM

Sm exy (10/17/2012) GinXD (10/17/2012) Hello Sir, Should I get Mortal Chain Cut in Passive?

PoeM (8/22/2012) [YES, This IS a PvP Build] I am a PvP only player and will not be willing to limit my points for PvP skills to get the extra PvE skills!

Since Dark Chain is disabled in PvP, you w ouldn't get it (assuming you're playing your slayer for pvp only).

Okay, thanks for a quick reply sir. . Untill next time. .


By vlast012 - 9/7/2012 9:03:37 AM

more info plz tnx..


By PoeM - 9/7/2012 5:38:52 AM

You can only continue comboing off of spiral crash if the other person has not used rising atk or the quick get up skill forums.webzen.com/PrintTopic430158.aspx 15/21

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By PoeM - 9/4/2012 8:03:53 AM

[Skill Build] Slayer

you know, beating high ranked people doesn't really mean much. Beating people you know that are skilled at the game is much more meaningful, despite the rank.
By Kazusa - 8/25/2012 10:46:31 PM

feizalex (8/25/2012) @Kazusa ^^ im to shy to show u just leave ur IGN name here ty

Kazusa

By Kazusa - 8/25/2012 11:18:01 AM

feizalex (8/23/2012) Well There have alot of style looking for player how they manage combo... it all different style.. Wat they up or w at they think all is correct.. Like mine i hav a w eird combo ( w indrave or FA start then + Tw isting + turning + viper knee + ringsheer + 1-2 hit + beautyspin + deadfall and again falling angel then there is my infinite combo ) Check here : http://w w w .youtube.com/w atch?v=TUumvvjNSQk&feature=youtu.be

WHY? it look stupid ? -Im a slayer my mainpoint is killing ppl as fast as u can.. so i dont need to w atse time to let thier hit me back.. It called damage per sec ( in 5 - 10 sec can do about 60 - 75% ur enemy HP ) Here the calculation of dmg (i w ill correct it soon w ith full calulation + SP spend guide ) Tw isting max ( 190% + 300 -400 dmg ) Viper Knee kick max ( 250%+ 400++ ) RingSheer ( 210% + 350+++ ) Turning kick ( lvl 3 enough to dmg or 5 ) HeartBreaker max ( 280% + 450+++ ) Rout Point ( if im not w rong max can be 500% + 1k+++ ) min/max, min like 150% or less.. how to max u need 10 blood to max? every time u hit enemy w ith dagger or sw ord normal att ( 10 blood success+critical 10k dmg to low Phycal def enemy ) Only this full 4 skill can make much dmg to enemy and u can repeat easily

Vempiric touch for correction POEM ( lvl 1 dmg less 20% but every lvl decrease the dmg less ) not sure about that max = Blood *****er, -3 ,-5 % dmg only or maybe 1% i w ill cheking it soon

Could you be so nice and tell me your name on EU server? I would like to pvp with you.
By PoeM - 10/18/2012 6:04:51 PM

Read Page 1 before posting


By GinXD - 10/21/2012 1:41:17 AM

PoeM (10/18/2012) Read Page 1 before posting

Sir, your and Adept Chef right? what's the benefit of getting Cooking Artisan?? Because I get alchemist artisan and already max it to level 60.

By feizalex - 10/21/2012 2:12:23 AM

GinXD (10/21/2012)

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PoeM (10/18/2012) Read Page 1 before posting Sir, your and Adept Chef right? w hat's the benefit of getting Cooking Artisan??

[Skill Build] Slayer

Because I get alchemist artisan and already max it to level 60.

U can open ur restauran over C9


By PoeM - 10/21/2012 5:09:42 AM

feizalex (10/21/2012) GinXD (10/21/2012)

PoeM (10/18/2012) Read Page 1 before posting Sir, your and Adept Chef right? w hat's the benefit of getting Cooking Artisan?? Because I get alchemist artisan and already max it to level 60.

U can open ur restauran over C9

He/She tells the truth. I wanted a job nobody does and would love to have my own restaurant =D Besides, I actually enjoy cooking a lot IRL.
By GinXD - 10/21/2012 5:34:43 AM

He/She tells the truth. I w anted a job nobody does and w ould love to have my ow n restaurant =D Besides, I actually enjoy cooking a lot IRL.

Sir PoeM, what should I use in Accessories? For rings and bracelet: what should I pick? (Air,Fire,Earth,Wate)

By PoeM - 10/22/2012 8:43:01 AM

Um... Probably Crit? Lol.


By JaviGarcia - 11/4/2012 1:31:02 PM

Hi bro and ty for ur help. I have 1 question can u tell me how look ur skills at lvl 57 and 63?? Ty for all and regards
By babyjokker - 2 days ago @ 12:04:35 PM

Sir. I would like to ask you a question you can post your gear and stats /equipment ?

thank you for guide P.S sorry for bad english


By PoeM - 8/22/2012 1:21:54 AM

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[YES, This IS a PvP Build] I am a PvP only player and will not be willing to limit my points for PvP skills to get the extra PvE skills! [NEW] -So with the new 57 Patch out... I already have in mind what to build and decided to post it. I am still level 50, so the English pictures will be my 50 build & stats. The foreign looking picture will be the 57 build with all quests done and what not. -Apparently there are 11 extra points. . . Any questions we can discuss here. (Note: I did manage to get all of the skills to every level here. If you are missing points, it's crucial that you go them!) [Build Images] [Lvl 50 Stats] back and get

[Lvl 50 Build]

[Lvl 57 Build]

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[Skill Explanations For Why to Get Them] [Why/Why Not] Twisting Flip Kick or Ringshear Kick? Twisting goes up to lvl 17 and uses a LOT of points. It's end damage is 180%+286 x3 (base damage 100% + 93) where as ringshear is 210% + 481. It says x2, but it really does x3 in game. I assure you. I've done it multiple times training and in games and can easily tell it's 3 because it has 2 parts to it. Conclusion: Get ringshear and start with that as your first lift! you can do a heavy hitting 13+ combo before having to rely on twisting! Not to mention people can evasive atk out of twisting more easily than ringshear! Why bother with Turning Kick? If you even SMELL a spec of terribleness in this skill, I will... take you out for dinner and have you change your mind. This skill is a super armor kick that lifts standing opponents into the air (they can't be on the ground). You can use it to tank single shot projectiles, skills that might knock you down, or disrupt opponents giving you an INSTANT air combo (as long as they don't have super or semi super armor on). This skill immediately chains into viper>cross and can be used in combos for an extra hit/safety frames. Conclusion: It's damage isn't too good, but its utility is INSANE for slayers. It starts combos, keeps you up, and disrupts other players into an instant infinite combo for you =) Heartbreaker or Smash Chase+Darkness Chase? So you think this one is debatable? Nah. xD Both do exceptionally good damage, however, you want heartbreaker leveled because it increases the lunging distance, where as smash chases distance is static (the same value). Heartbreaker is an invinci frame lunge forums.webzen.com/PrintTopic430158.aspx 19/21

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(not during activation) and when active, your sides and back are vulnerable. Unlike Smash Chase, Heartbreaker can go through A LOT, and can be used frequently in combos because of its short cooldown. Smash chase can be used in combos... but it's pretty hard to play off of. It's merely just a chase and destroy skill that makes opponents want to evasive because it's base damage is SO good, along with the add on's bleed effect. Conclusion: Heartbreaker can do way more bang for your buck and can be safely canceled. It helps in and out of combos, where as smash chace is just a rabid, blood hungry-killer, gap closing skill. Iceball or Horizon Jack? (And what about Ice Crystal!!) Yes, horizon jack does do better damge when max, HOWEVER, iceball has a bigger freeze chance and "it feels like it lasts longer" when leveled. At level 10, Iceball has a decent chance to freeze and is an additional AOE projectile.Plus, the more it is leveled, the bigger it's blast radius. Jack does do good damage, but it is mainly used for knocking down / stalling pickups / disrupting the enemy. You are a slayer!! Daggers should not be your main source of damage. In later gameplay, 57 cap and 63 cap, you will end up maxing dagger. So don't worry! We will get the damage for it, but it is unnecessary as of right now, at the 50 cap. The ice proc on melee classes and random occurences is MUCH more affective and can easily turn games around in your favor. Where as jack will just knock down for a bit of damage. Ice Crystal..... what are you a warden or a slayer? Lmao. This skill is unnecessary for slayer, period. Conclusion: The freeze can win games and instantly starts combos. I love jack and will definitely get it later, but right now... that freeze chance is just too good to ignore. WtF is Fear Throw? Another extremely important projectile, fear throw is a kamehameha dagger throw that PENETRATES THROUGH GUARD. This skill will go through ice wall, summons, blocks, and even a few charges to knock down opponents. DO NOT downplay this at all and it is a MUST HAVE SKILL. It doesn't scale well and the distance is static, so don't level it xD Conclusion: Kamehameha drill shot for slayer.... yeah I'm definitely recommending this. If you don't get it... May god help your soul vs blocks and charges... Delpha Slasher... What the hell is it? Single handedly one of your MOST important skills vs ranged characters, this nifty skill can deflect projectiles back at the enemy as 3 black smoke balls, AND it gives you some invinci frames for a bit when successful. So the main questions are, should I level it? and how do I use it for-fk-sake!? No you shouldn't pump points into it, but definitely have 1. It's damage got recently buffed so it hits pretty well at base, and it increases % wise at an okay rate... but the only real thing that increases is the track distance (or how far it can reflect to). It's pretty important but not important enough to level when there are more important skills in your build since it's just a counter skill. How to use it? Well the first key hint is its command. Q+Shift. This indicates you MUST be blocking to have a better rate at deflecting. Personally, I like to keep it on a hotkey because walking backwards + Q + shift doesn't cut it for me. When you are blocking, right before you are about to get hit... keep holding block (move backwards or hold q) and then delpha slasher. Voil, there is your deflected skill. Conclusion: Definitely havea point in it for countering and make sure you know how to use it! It's one of the best counters for ranged attacks to knock people down!! There isn't much room in the build to level this, but the track distance increase sounds good. Killer bee/Falling Angel or Wind Rave? -RevisedFirst of all, falling angel and wind rave are the two skills that are up for discussion. Killer bee only needs the minimum requirements, since it doesn't do much damage or even hit if you activate falling angel immediately. Second, fa + wind rave both have 20% PvP Damage reduct... but both scale pretty well in damage. This leaves one crucial argument left, which is used more? I'd have to say FA is used more, in and out of combos, because wind rave has such a big cooldown (18 seconds). Honestly, I can max deadfall, falling angel, AND wind rave, but I am thinking about keeping wind rave at 1 now, until I know I have enough points (after the new level cap) to max this skill again. It does great damage, but I used falling angle way more in combos and I had to max deadfall. Killer bee is just a pre-requisite, so don't max it. I've come to like falling angel and it seems top KR players like it as well. I love wind rave and it's damage + flying height, and I will be maxing this asap in the future. Conclusion: KB bl0ws. FA is used more in and out of combos over wind rave. Deadfall had to be pumped. Deadfall (Skill that is great to do before KB/FA)? -RevisedAlright. I had to revise this because this skill is a MUST. It is a 40% scaling skill that has 0% reduction in PvP and LIFTS enemies off the ground into an air combo. It does great damage and is used throughout your/my infinite combo and should be greatly considered. It's one of the skills that catches players the most, even over wind rave. Conclusion: A must have. 40% scaling. Used at the beginning of combos and throughout them. No PvP damage reduct. Living Shadow...? Another MUST HAVE skill. This lets you warp into the air and go into semi-invinci frame mode. Note: You can get hit while going up and grabbed, but nothing will hit you once you are a shadow!! Which is why you pump points into it!! By leveling this, your teleport speed and movement speed increase going into and during this skill (Yep, you can move as a shadow). It's one of the best skills for juking people and confusing the hell out of them ON TOP OF THE FACT you can cancel it anytime with (Shift). Conclusion: A Must have dodging/counter skill, with semi-invinci frames, that should be increased for the movement and every aspect of it. I abuse this skill all the time to help confuse and outplay opponents then go into a deadfall initiating combo =) Note: This skill isn't really complete invinci frames since you can be grabbed out of it, however, you do not take ANY type of damage.. so I'm referring it as semi-invinci frames. Blaring Silhouette, Sub Slash, and Viper Knee Kick - Max, 1, Max? I cannot stress enough how important Blaring Silhouette is. It's your evasive manuever with a 1 sec invinci frame that can flinch enemies out of charges or whatever. The more points pumped into it the more it can be spammed close range or far range to dodge single skill projectles and flinch charges. Sub slash is an add on to blaring that can LIFT enemies into the air, allowing you to infinite combo, whether they are standing OR lying on the ground. Idk why the EU slayer did not get it, because it's simply amazing. Not just for looks... Viper, Fk'n Knee Kick. This skill scales EXTREMELY high (in damage) when leveled and it appears frequently throughout your combo since it's on such a low Cooldown (8 seconds). You can get this off at the beginning, middle, close to end, and at the very end of your combo for 4 times in 25 seconds. It's a x2 Knee to the Face of damage and one of the greatest damage skills you have as a slayer. Try to learn to combo with this and your enemies will be dropping a lot faster. Conclusion: Blaring's cooldown is a MUST for slayer. Sub slash, being another lift off the ground, is too good to ignore. Hell, if it's flashy and does an amazing purpose, I'm getting it. Viper Knee Kicks damage and usage throughout a combo are WAYY too important to ignore. Slayer isn't all about slashes but grabs as well. =) Cross Combination & Cross Combo Edge....Wut? Hi, let me introduce your Highest Damaging Skill, CC+CCE. This skill is not just a single X slash with black and purple lightning but with its add on, a double X slash that rips your enemy apart. This can be used FREQUENTLY at the beginning, mid, and even end of your combo since it only has a 8 or 10 second cooldown (too lazy to check) and hits like a Truck for damage. Most of the time, it comes right after ANOTHER huge damage skill, Viper Knee Kick, or even Wind Rave>Rout Point> Cross Combo+Edge. This is a MUST since it does so much damage and can be used frequently in every time of combo... Air + Infinite Ground. forums.webzen.com/PrintTopic430158.aspx 20/21

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[Skill Build] Slayer

Conclusion: Highest damaging skill used in multiple parts of your combo cannot be overlooked. Why Vice Sword? Why not Blood Dance or Vampiric Touch? Vice sword lasts 3 minutes, Blood Dance and Vampiric Touch last 30 seconds. All with the same CD - pretty much. Vice sword gives phys. damage and bleed. The phys. damage is True damage. It cannot be blocked by defense. Every hit that you do will add extra damage and melt the person hp away With additional chance of bleeding for a few seconds. This buff destroys any class in 1 combo. and lasts 1 round, entirely. Blood dance is really cool, in my opinion, and I might add one point into it later with the new cap. But right now, 30 seconds of a buff isn't much of a game/ round changer. The 10% atk speed is very nice as well as the 100% bleed. So I will look out for it in the future and tell you about it. Vampiric Touch..... each hit life steals. Cool. Your Physical Damage down 20%? Forget about it. We already hit low as slayers, I don't want to hit lower for regen >.> Conclusion: Vice's bleed and true damage is insane, and it's one of the best buffs in the game! Don't bypass it =D What's up with Chain Scissor Slash, Spiral Crasher, and Mortal Chain Cut? Well, chain scissor is a counter skill, not really a damage skill. It scales decently.. but only helps start combos. It's not really useful during/in them. Same story with spiral crasher. It's a good counter grab for situations and does a lot, but if you are using it at the end of your combo... all the damage is gone. Stick with it's tremendous base damage and be happy with the 2k~3k hits =) Mortal Chain Cut. This demonic skill destroys players and summons, PvE and PvP. It's hard not to go without it and one of the best damage skills out there. I'm sure everyone would hate to give it up because I know I would. That's why I maxed it. Conclusion: Counter skills NOT used frequently in combos don't really need your skill points.. OP Chain Cut of Death deserves some credit =P Blaring Burst and Rout Point? Okay. blaring burst isn't really necessary. But I loved how it looked in the video and I love using it in combos. In addition to 3 other skills that lift off the ground.. this is a 4th. It can be used to continue aerial combos and give a little extra flash. When you learn how to use it right, it's deadly and pretty sexy to watch. Why didn't I leveled rout point? Simply because of the same reason as scissor and spiral... It isn't really used throughout a combo, but once at the beginning. This skill is CRAZY good with damage PvE and PvP and can stack up to 10x for MORE damage... I'm definitely keeping an eye out for spare points for this in the future because of the HUGE gain it does get when you pump it, but right now... there are more important things to max. It does sadden me to see this skill stay at 1, but it's base 245%+364 to (10 stack) 365%+4xx damage are shining for me to always keep an eye on this skill. Conclusion: A 4th ground pick up that looks sexy... I had to get Blaring Burst; Rout point... always keeping an eye for the day I get extra points. No HP or MP passive? WTF? I do think getting the crit cap was semi important for slayer... since our damage is throughout our combo and we WISH to hit crits. HOWEVER, I simply did not have the points for HP or MP or Crit currently, but by 63 we definitely get both AND get the 70% crit cap. The extra points are there and we can hold on until then. In PvP I have 19.6k hp currently (lvl 50) without the passive. My mana is at 7.8k currently and I do not have the passive. So try to aim for those numbers =D (Note: These values are inside of PvP, not outside while in town. My town hp is 12.6k and 7.3k mana) Conclusion: Hold off for new level caps. We will get our passives in time! Lol xD -Revision- With the recent 57 update, we can afford to get the hp passive. But where's my Skullrape? ....You want a pet... as a Slayer.... You know what. Go for it with those 0 extra points =) I personally feel that this shyt skill is worthless for Wardens as well lol. The walking piece of poop with a sword dies in 1 hit anyway.

21/21

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