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NAME: MUMTAZ ALI ROLL NO: D-10-IN-1331 SUBMITTED TO : ENG. AURANGZEB JUNEJO
NX, also known as NX Unigraphics or usually just U-G, is an advanced CAD/CAM/CAE software package developed by Siemens PLM Software.
Design (parametric and direct solid/surface modelling) Engineering analysis (static, dynamic, electro-magnetic, thermal, using the Finite Element Method, and fluid using the finite volume method). Manufacturing finished design by using included machining modules.
Practical No.1 OBJECT : Primitive Models by using NX of curve ,blocks, Cylinder and cone .
Primitives
Primitives are used as a starting point for simple parts. Block To create a block, select the icon for block or select Insert > Design Features > Block.
A dialog box will appear where you can provide the length, width and height for the block. A block will be created with the origin on the WCS.
Cylinder
To create a cylinder, select the icon for cylinder or select Insert > Design Features > Cylinder.
A dialog box will appear where you can select the inputs for the cylinder. Select "Diameter, Height".
Another dialog box will prompt for the direction where the cylinder will be oriented.
A third dialog box will prompt you for the diameter and height.
A fourth dialog box will prompt for the location of the center of the origin of the cylinder.A cylinder will be created.
Cone
To create a cone, select the icon for cylinder or select Insert > Design Features > Cone.
A dialog box will appear where you can select the inputs for the cone. Select "Diameters, Height".
2-1-4. Sphere To create a sphere, select the icon for cylinder or select Insert > Design Features > Sphere.
A dialog box will appear where you can select the inputs for the sphere. Select "Diameter, Center".
A second dialog box will prompt for the diameter of the sphere.
2-1-5. Boolean Operations on Primitives Boolean operations like Unite, Subtract and Intersect can be applied on Primitives.If you are adding another primitive to an existing primitive, a dialog box will prompt you whether the newly created primitive will be Created, United to, Subtracted from or Intersected with the existing primitive. Click on Create, Unite, Subtract or Intersect for your choice. Below are the results when a sphere is combined to a block.
You can also combine bodies using Unite by selecting the icon can also combine bodies using Subtract by selecting the icon
or: Insert > Combine Bodies > Unite...You or: Insert > Combine Bodies > or: Insert > Combine Bodies
Subtract...You can also combine bodies using Intersect by selecting the icon > Intersect...
You will then be prompted for the target body. Click on the primitive or feature which will be the target body.
PRACTICAL 2
PROJECT 1
Procedure: The design procedure consist the following steps Step 1: The 2D and 3D sketch show as
Procedure: The design procedure consist the following steps Step 1: The 2D and 3D sketch show as
Practical No.3 PROJECT4 OBJECTIVE: To design the project given in Nx.6 software
Procedure: The design procedure consist the following steps Step 1: The 2D and 3D sketch show as
Practical No.4
Procedure: The design procedure consist the following steps Step 1: The 2D and 3D sketch show as
Practical No5 PROJECT6 OBJECTIVE: To design the project given in Nx.6 software
Procedure:
Step 3: By using the Detum Plane and Edge blend the final design as
Procedure: The design procedure consist the following steps Step 1: The 2D and 3D sketch show as
Select the new sheet, scale and the types of the views & the size of the paper.
The final shape of the drafted sheet looks like as shown in the fig above.
PROJECT 09
OBJECTIVE: Drafting of the project given
Select the new sheet, scale and the types of the views & the size of the paper.
place the top and the front views of the model on the sheet
The final shape of the drafted sheet looks like as shown in the fig below
PROJECT 10
OBJECTIVE: CAM procedure of the project given
Step 1: Create sketch and give dimensions
Step5: Select the studio spline and make points on the surface
Step7: select the trim body feature in the insert=>trim=>trim body and remove the material from the body by selecting body and the face or plane selected
that
Step12: select the edit object display function; select the color and transparency to make the old body become visible
Step14: In cavity mill specify different functions such as specify part, specify blank, specify
check etc Step15: Choose cut level feature to specify the level of cut
Step16: Choose cutting pattern feature to specify the pattern of the cut
Step20: Select the cavity mill & select the tool path visualization to check the path of the toll
Step26: Go to the 2D dynamic, specify the animation speed & run the program