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Written by Yury Markushin Wednesday, 18 November 2009 00:17 - Last Updated Tuesday, 27 August 2013 21:04
Want to learn to play chess quickly and effortlessly. Well, here is your chance to learn how the chess pieces move, all the chess rules, basic strategy, tactics, special rules and more in 5 minutes or less!
Like any board game there are a number of rules and tactics which should be understood. Chess is no different, and before you can contend with the all-time great chess players, a good strategy and basic knowledge of the game is required.
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The horizontal rows are called ranks. There are total of 8 ranks: 1st, 2nd, 3rd, 4rth, 5th, 6th, 7th and 8th. The vertical columns are called files. There are 8 files on the chess board: A, B, C, D, E, F, G and H. The straight line connecting two squares of the same color "corner to corner" is called diagonal. At the beginning of the game one player has 16 white colored pieces; while the other one has 16 black pieces (see the diagram above). Here is a list of all chess pieces with their names and symbols.
Bishop
Bishop is a long range piece that can move anywhere along the diagonal on which it stands (diagonally). Light squared bishop cannot ever get on the dark squared diagonal. Bishop is worth 3 points (1 point ~ 1 pawn). Here is the example of light squared black bishop. In the center it covers 14 squares. However, bishop's best placement is usually on the flank on open diagonal: it cannot be easily attacked and it controls a lot of squares.
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Rook
A rook can move anywhere along the file on which it stands (horizontally). Rook generally considered being stronger than bishop since it can control both light and dark squares. In the center rook controls 16 squares. Rook is worth 5 points. The best position for rook is on the open file
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Queen
Queen is the most powerful piece on the board. Queen can move to any square along rank, file or diagonal on which it stands. You can think of a queen as a piece that combines powers of both: bishop and a rook. The queen controls 29 (!!) squares of the chess board while placed in the center. Queen is worth 9 points, or sometimes even 10 which approximately equals to 2 Rooks, Rook+Bishop+Pawn or Bishop+Bishop+Knight.
Knight
Knight's moves are "L" shaped. Knight is a unique piece in a sense that it is the only piece in chess army that can "jump" over all other pieces. The diagram below shows that black knight can get to h6, f6 or e7 by jumping over g7 or f7 pawn. The centralized knight is a lot stronger than knight in the corner since it controls 8 squares in the center but only 3 while in the corner. Knight is a short range piece, but is worth 3 points like a bishop.
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Pawn
The pawn is the weakest and the least valuable piece in a chess army. "Bad is a soldier that doesn't dream to become a General" saying perfectly applied to a pawn. If a pawn gets to an opposite end of the board it can be promoted to any chess piece, even the queen.
- Pawn can move to one square right in front of it if it's not being occupied by any other piece. - On its first move pawn can move as described above; OR it can move two squares ahead if both of this squares are unoccupied by any other piece. - The pawn may move to a square occupied by an opponent's piece, which is diagonally in front of it capturing that piece. - A pawn attacking a square crossed by an opponent's pawn which has advanced two squares in one move from its original square may capture this opponent's pawn as though it had been moved only one square. This capture is only legal on the move following this advance and is called an `en passant` capture.
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Takediagonally may white a pawn look captures at the capture diagram the this black below: pawn pawn, only if black it'll on get the pawn to following the moves x marked move, 2 squares square but not to the 2 moves black dot, after. white And pawn if special moves.
We looked at the "pawn" previously and know that even though it seems like a weakest piece on the board it is definitely a very important one. First of all because it is the most common piece on the board: there are total of 8 pawns for each side in the beginning (but only 2 bishops or knights). Second, the pawn is the only piece that can become a queen or threaten a promotion (we'll talk about that below) Pawn is often is being compared with a solder in an army. I like to think of pawns as landscape and a solder at the same time. Pawns are being compared to landscape because they dictate the nature of the game. Pawns set the space for piece maneuvers. For example, if position is closed the knight is favorable minor piece, if open bishop is better. The general rule of thumb for pawns is: closer a pawn to a promotion square, stronger the pawn is. There are some exceptions or extraordinary circumstances when this is not true (i.e. king and pawn endgame draw), but generally it is the case. Since pawns are considered to be least valuable on the board they can set up excellent forks:
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this Black to move white! In example white pawn is getting exchanged for a black knight, which is a good deal for
Black to move
Promotion threat
In some cases pawn does not have to fork pieces to get exchanged. At the diagram above white pawn threats a promotion to a queen on c8 with mate. Therefore black have to give up material: take pawn with a bishop 1Bxc7 2.Bxc7.
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Black to move
White's knight captures black's queen for free and white wins the game easily. On the diagram below knight placed in the perfect square in the center on e5. Notice that It can
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not be exchanged on the bishop or driven away by a pawn. From this central square the knight exerts pressure on all critical squares on the board:
Black to move
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