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Young Life -MINUTES

Minutes
Minutes began very early in Young Life. The minutes name evolved from the fact that Young Life was a club and a club always had the minutes of the last meeting. Early clubs (1 !"#s and $"#s% had officers& a 'resident& a vice('resident& secretaries and bouncers. The secretaries did the minutes& and they almost always involved the )ids with the use of their names and a review of the events of that wee). Therefore& we have the name& minutes& and it is still used today (even though we don#t actually )ee' the minutes anymore% because it is a good distinction from s)its which are usually all leaders& and minutes involve )ids u' front. You can call them whatever you wish& but )ee'ing the distinction is hel'ful. The 'ur'ose of having minutes in club is three(fold. *irst& is to have fun in club. To get )ids laughing is as im'ortant as getting them there. +econd& we have minutes as a 'romotion for club. The conversation around school the ne,t day is often& You should have seen what they did at Young Life last night. Third& minutes involve the students in club. 1. Ta)e -ff .hat You /on#t 0eed Minutes or .hat#s The *irst Thing You#d ta)e off Minutes1 2n this contest you get 3 )ids and ta)e them out of the room. Tell the crowd that this is an intelligence contest. .e will tell each 'erson to ta)e off something they don#t need while they are sitting under the blan)et. The ob4ect is to ta)e off the blan)et which they don#t need. Meanwhile& have another leader tell the three guys what is going on. This is a set(u' on the crowd rather than the 3 )ids. 5ave them go out one at a time and have the first two ta)e off a few items li)e a watch& soc)s& or shoes. 2s this it1 0o6 Then have them reali7e what is going on and ta)e off the blan)et. Then have the 3rd 'erson come out. (5ave him 'ut a 'air of shorts under all of his clothes in the bac) room%. The 3rd 'erson 'roceeds to ta)e off all of his clothes (also a 'air of bo,er shorts%& throwing them out from under the blan)et. Then he runs off with 4ust his shorts and the blan)et around his waist. You are accidentally standing on the blan)et. 8. 9lothes :elay Minutes ;ro's< (1% football 'ants& 4ersey& shoulder 'ads& cleats& and soc)s (8% big woman#s bra& dress& leotards& high heels& and wig. 5ave three guys race three girls. The girls have to com'letely 'ut on the football uniform over their clothes and the guys have to 'ut on the women#s clothes. =fter they are com'letely dressed& they have to ta)e it off and the ne,t 'erson starts 'utting it on. The first team (guys or girls% to finish wins. Mechanics< Teams start at the same time. -ne 'erson com'letely dresses and undresses before the ne,t starts& etc. .hen 3rd 'erson is undresses the race is over. 3. >alloon :ace Minutes Two teams inflate and 'ass balloons to )id who stuffs them into oversi7ed sweatshirt and 'ants. ?irl leader counts for girl@ guy for guy by 'o''ing balloons with 'ins. 5ave a three(minute time limit. ;o' all e,tra balloons so )ids aren#t throwing them during tal). You may have different si7ed and different sha'ed balloons. *at =lbert music in bac)ground (off TA tunes 9/%. *or a sell you may have a little 'erson in huge sweats already stuffed with balloons come in to *at =lbert. Maybe you could even do a s'in off of one of these ridiculous ?as B& and Tums commercials. !. ?uess .eight Minutes 5ave several 'eo'le come u' and sit cross legged@ the weight guesser lifts each one of them& holds them for a few seconds& then 'uts them down and guesses. -n about the 3 rd 'erson& sli' a 'an of water under him before he gets down. $. :ubber >and -n 0ose Minutes ;age 1 of !C

Young Life -MINUTES ;ut a large rubber band around the heads of several 'eo'le. ;lace it so that is sDuashes their nose and folds their ears over. They can use anything to get it down around their nec)s e,ce't their hands (can use wall& other 'eo'le& etc.%. *irst one through wins. E. Aalentine#s Toe *ree7in# :elay Minutes 5ave several 'eo'le u' front and ta)e their shoes and soc)s off. 5ave two or three teams of students. Then have the teams as Duic)ly as 'ossible fish out candy hearts from buc)ets of ice water (or snow% with their feet. .hen the team gets done have them try and read the candy hearts that were removed from the water. 2f the hearts are still readable they go Duic)ly. C. >ob for =''les F -r >ananas F -r >aby :uth 9andy >ars Minutes ;ull u' three guys and have a large fish tan) (wider is better then dee'er%. E,'lain that it is time to 'lay that age(old game >obbing for =''les Young Life +tyle. 2nstead of 4ust a''les& 'ut in 'ing('ong balls& small a''les& and golf balls. E,'lain that the 'ing('ong balls are worth 1&""" 'oints& the a''les 8&""" 'oints& and the golf balls 3&""" 'oints (when it comes to 'oints& 9indy says ?o big or stay home.%. They will be blindfolded and have 3" seconds to E" seconds each to get as many 'oints a 'ossible. (They may go for it more if you 'ut a G8$ cam' scholarshi' on the line%. The visual on this one is hysterical. 2f your tan) is big enough you may even try two at a time. Maybe an old Momma character could sell this s)it as a great )iddies game. The old traditional with a twist. Thin) of unusual thing to bob for< oranges& hot dogs& 'ic)les& eggs& etc. H. 9hocolate /ia'er Minutes 5ave three students u' front. *ill a baby dia'er ('referably 5uggies% with chocolate 'udding. .hen you say go& the students lic)Ieat the chocolate 'udding out of the dia'er with their hands behind their bac). The first one done wins. = twist on this one is to have gummy worms hidden in the 'udding& and then have the contestants 'ull out all the gummy worms from the 'udding. >e ready for a messy clean u'. . Tag Team Two Liter Minutes 5ave 3 teams of 8 u' front@ give each team a two(liter of 'o'. The rules are that they can 'ass the 8(liter bac) and forth as they drin) it. The first team done wins. 1". .iener .ar Minutes Those little Aienna weenies are great for minutes F ?ive the )ids u' front tooth'ic)s and a can of little weenies and see who can ma)e the best wiener creation. 11. .iener .ar 8 Minutes +ee who can s'it one of the little weenies out of their mouth the farthest. 18. ;in *ace Minutes 9indy says that this one is 'ainful F so choose the right 'eo'le to be u' front. >ring several students u' front and give each 8"(3" wooden clothes 'ins with the little metal s'rings. +ee who can stic) the most clothes'ins to their face. (They cannot stic) the 'ins to hair& 4ewelry& glasses& etc% .hen the allotted time is over count to see which student has the most 'ins on their face and declare them the winner. You might want to have teams of 8 and have one 'erson 'utting the clothes'ins on the 'erson. 13. +lur' and +'it Minutes 5ave a huge bowl of Jell(- u' front& three students& and three smaller 4ars. Each student gets a straw. The ob4ect is to see which student can get the most Jell(- into her 'ersonal 4ar by slur'ing it out of the

;age 8 of !C

Young Life -MINUTES mother bowl and s'itting it into her 4ar. ?ive them a certain amount of time and then com'are 4ars to see who has suc)ed the most. 1!. ?argle a Tune Minutes 5ave 3 students u' front& hand them a glass of water. Then show 4ust that 'erson who is going to be doing the gargling the name of a familiar song. 2t might be a nursery rhyme& or any other songs everyone will )now. 5ave the 'erson ta)e a drin) of water and attem't to gargle the tune you have showed them. The rest of the students in the room should be listening close so they can guess the song. >e ready for water through the nose. 1$. Marshmallow =ttac) Minutes ?et E students u' front F 3 teams of two. -ne 'erson is the eater and the other is the feeder. .hen you say& go the feeder di's a marshmallow into chocolate syru' and then feeds it to the eater. +ee how many can be eaten in a minute. 1E. +trained >anana Minutes ?et three students u' front and give each one a 'air of 'anty hose& which they are to 'ut over their head and face. Then F when you say& go they 'eel a banana and begin to smash it through the 'anty hose in to their mouth. The first 'erson to eat the entire banana wins. This one also wor)s with Jell(-. 1C. +having 9ream +hootout Minutes ?et a cou'le of volunteers u' front and 'ut a huge blob of shaving or whi''ed cream on their nose. ;lace them strategically around the room. They must try to shoot the shaving cream off of the nose of the other 'erson on their right. 9learly e,'lain that if they start shooting the crowd on 'ur'ose& they will be e,ecuted. Kse .ild .est& country songs for this one. 5ave towels and remember that things will get wet. The first 'erson to shoot off all the whi''ed cream wins. 1H. >ubble >low ;o' Minutes 5ave 3 volunteers u' front. ?ive them each a >low ;o' suc)er. The first one to unwra' it& and bite into it& to the gum& and blow a bubble wins. 1 . +have The >alloon Minutes 3 or ! )ids race to shave a balloon. *irst 'ut shaving cream all over the balloons. The tric) is that when the balloon brea)s& the shaving cream goes all over F so be 're'ared. = little nic) 'ut on the ra7or#s edge before hand will assure that the balloons will brea). 8". *rench 9harade Minutes This game is 'layed li)e Ele'hant ;antomime but since you don#t restrict the act to any one theme& it 'layed as often as you li)e with the same grou'. /ivide into teams of five to seven 'eo'le. 5ave the members of one team leave the room while the others thin) of a situation& which can be acted out without words. Then bring in one 'erson from the team that was sent out of the room. E,'lain the situation he or she will be acting out. 0ow bring in the second 'erson from that team. .ithout saying a word& ;erson L1 must act out he assigned 'lot for ;erson L8. ;erson L8 may or may not understand the charade& but he or she must subseDuently act out the same situation for a third member of the team. ;ersonL3 'erforms the charade for ;ersonL!& and so on. The last 'erson must guess the original story line.

;age 3 of !C

Young Life -MINUTES :emember& all this is done in com'lete silence. Even the sim'lest charade can undergo a thorough metamor'hosis after being 'assed down several times. 2f the lost 'erson cannot guess the charade& 'erson L1 should 'erform it again and let the last 'erson guess once more. 5ere are some classic *rench charade situations to s'ur your creativity. 9harade 1< The original 'antomime that you do could include the following< 'ull the ele'hant into the room on a ro'e@ tie the ro'e at a sta)e@ di' a rag in a 'ail and wash the side of the ele'hant 4um'ing high to get all the way to the to'@ crawl underneath& wash his belly and legs@ go to the front and wash the trun) inside and out and wash the ele'hant#s ears as well@ and then& wash under his tail (hold your nose%. 9harade 8< You are a high school beauty 'ageant contestant& an,iously awaiting the announcement of the winner. +uddenly you hear your name6 You now ste' forward to receive your crown and roses. Then comes you victory wal) down the aisle& waving to the crowd& you encounter many misfortunes. *irst& you are allergic to the roses& so you begin to snee7e& but you )ee' on going waving and snee7ing to the crowd. Then& on the way bac) u' the aisle& your high heel brea)s and you finish the wal) with one heel missing6 9harade 3< You are a 'regnant mama bird about to give birth. You must fly around the room gathering materials for your nest. -nce you ma)e your nest& you lay your egg. Then finish the charade by hatching the egg and finding a worm to feed your new baby. 81. >low K' Toilet ;a'er 1 and 8 Minutes ;ic) a four('erson team from each class. +ee how long they can )ee' one sDuare of toilet 'a'er in the air by blowing it. -r you may have one 'erson stand on a chair and dro' the 'a'er to a 'erson standing on the floor who blows the 'a'er u' while the to' 'erson tries to catch it with a 'arty blow out horn. 88. ;o' >alloons >y >iting Them Minutes Two cou'les race to see how many balloons they can 'o' by biting them as the balloons are 'laced between them. 5ave some balloons with shaving cream in them. ?o fast and have each half of room count out loud for their cou'le. 83. *eed The >abies Minutes Kse three cou'les. 5ave the girls dress li)e moms and the guys wear a dia'er (use /e'ends or sheets%& bib and bonnet. 5ave the girls 'ut a guy on their la' and feed them a 4ar of gross baby food and a full baby bottle. .hen all the food is gone& the girls must bur' the guy. The first one to bur' wins. 9ut a bigger hole in the bottle or it ta)es forever. 8!. +'ace =lien /ogs Minutes >ring three guys in front and 'ut a 38 o7. cu's around their nec)s. ;ut three blindfolded girls in the bac) of the room and give each of them a do7en hot dogs. The girls throw the dogs to the guys who catch them in their cu's without using their hands. 8$. +hoe +huc)ing Minutes 9hoose two teams of four. 5ave the team lie on their bac)s in a circle with their feet raised to meet in the middle& balancing a buc)et of water on their feet. Each team member must remove hisIher shoes without s'illing the water. This can be a class com'etition. 8E. 9andle >lowing 9ontest Minutes ;age ! of !C

Young Life -MINUTES Two guys face each other at a table. ?ive each one a candle& a big cu' of water or a can of 'o' and some matches. The ob4ect is to drin) the entire cu' of water& but they can only drin) when their candle is lit. They can#t use their hands for anything other than drin)ing water or lighting the candle. +o& their o'tions are to drin)& blow out their o''onent#s candle or light their own candle. E,'lain this clearly to )ids and have a referee. 8C. ;lunger and Tennis >all Minutes ;ic) three guyIgirl teams. ;ut the business ends on both ends of a 'lunger. 5ang a tennis ball from the middle on a ro'e. 5ave the cou'les 'ut their heads on the cu's and& using only their heads& fli' the ball around the 'lunger. The first cou'le to wra' their ball around three times wins. Mind of li)e tetherball6 This one is more sanitary with new 'lungers. 8H. 9otton(ball Aaseline :elay Minutes ?ive each team a 'ile of cotton balls. Team members must move the 'ile to another location by 'utting Aaseline on their noses and 'ic)ing u' the cotton balls with their noses. They may not use their hands. 8 . /onut /i' Minutes 5ave two or three guys lie on the floor face u'. 9over them with garbage bags. = girl stands by each guy holding a 'lain donut on a string. The girl di's the donut into a bowl of chocolate syru' and swings the donut over for the guy to ta)e a bite. They must di' donut for every bite. The first one done wins6 3". Toilet ;a'er Mummy Minutes 5ave )ids stand bac) to bac). ?ive them one roll of toilet 'a'er (or more%& and see which 'air can do the best 4ob wra''ing themselves into a mummy. Music 'ossibilities of .al) Li)e =n Egy'tian or .ra' it K'. 31. >obbing *or =''les 2n >a)ed >eans Minutes Just as disgusting as it sounds. Than) >roo)s Mimmel for reaching an all(new 'sychotic state for this one& but he said it wor)ed. Ma)e sure you have great clean(u' towels. You may be able to get the beans donated and you may want to have swim goggles and ear'lugs. *or this minutes you have to have )ids already 're'ared and 'syched to go. 38. Jousting -ver = >aby ;ool of +tuff Minutes 5ere is one that goes the e,tra mile. You need a baby 'ool filled with the stuff of your choice (oatmeal& instant 'otatoes& whatever you can get your hands on% and a !,! 'lan) of wood long enough to reach across your 'ool ('ro' u' the ends so the 'ool is not crushed%. This must be sturdy enough to hold two 'eo'le. Two contestants with 0erf 4oust stic)s ('ossibly 'ool noodles% and helmets battle on the 'lan) to )noc) each other off into the 'ool. = ton of 're'aration is needed for this one. +hould only be done outside. This could be a fun minutes but you must thin) through the safety on this one. Ma)e sure the board doesn#t get so sli''ery that the )ids will fall and get hurt. You might even want gymnastic mats around the 'ool. 33. 5obby ;antomime Minutes Ta)e three 'eo'le out of the room. >ring in the first 'erson and act out detailed& e,aggerated actions of your hobby. >ring in the ne,t 'erson and have the first act out the hobby for the second. 5ave the second 'erson act out he hobby for the third. =t the end as) each 'erson what he or she thought they were acting out. You can also act out changing a dia'er or washing an ele'hant. 3!. >lind +hoe ?rab (9inderella#s% Minutes

;age $ of !C

Young Life -MINUTES =rrange chairs in a circle. =ll of the 9inderellas (girls% in the grou' select a chair. The ;rince 9harmings (boys% each 'ic) a girl and )neel in front of her. 5e removes her shoes and holds them in his hand. The leader calls for the shoes and they are thrown into the middle of the circle. Then the girls blindfold the guys. -n the signal& the guys crawl to the center and attem't to find their 9inderella#s shoes. The girls can only shout out instructions to her 'rince. =fter finding the shoes they crawl bac) to the girls and 'ut shoes on right feet. 3$. +)i Lesson Minutes 5ave )ids with s)i 'oles 4um' bac) and forth over a 'illow in front of them. .hen the crowd yells& bum' on cue from leader& they must sit down on a chair and burst a balloon. +ay it#s a five(bum' course to be done for time. 9hoose two or three )ids. *or the last balloon for the last )id use a water balloon. You may want fast music in the bac)ground to build sus'ense. =n enthusiastic s)i instructor may serve as a great sell. 3E. *eel The *orce Lu)e Minutes You will need< tubes& news'a'er balls& or sDuirt guns. +ell this minutes with some classic music from +tar .ars and two 'eo'le ('referably /arth Aader and Lu)e +)ywal)er characters% coming in the room with a classic light saber (golf tubes% battle. (Yoda also is funny if you can find a mas) at a costume store.% >ill it as a battle of the se,es and 'ull u' two girls and two guys to have sword battles with a golf tube each (ma)e sure the tube is not shar' on the end& if so& 'ad it with foam%. ;ut the guys bac) to bac) with about three to four feet in between them and e,'lain that each guy is fighting their girl. =lso e,'lain that there is no hitting above the shoulders. =s they are about to begin sto' the match and blindfold them. >lindfold the girls first& e,'laining that they are blindfolded so that they can feel the force and then blindfold the guys. =fter the guys are blindfolded& ta)e the blindfolds off the girls and give them a football helmet for 'rotection. The girls end u' hitting the guys without ta)ing hits and the guys usually even end u' hitting each other. >e careful with this minutes& it can be great& but dangerous so thin) through it. ;lay +tar .ars music in the bac)ground while they are swinging. This same 'rinci'le has also been used throwing news'a'er balls at guys as they furiously try to hit girls that can see them although they are blindfolded. You might try a sDuirt gun duel with girls un(blindfolded after it starts. 3C. ?uys >est ;ic)(u' Line Minutes To sell this one you may tell a Duic) disaster date story about as)ing someone out& telling the crowd that you will need their hel'. To do this& reenact your scene by building a couch out of three folding chairs covered by a L=:?E sheet or blan)et (it must cover all the chairs well%. =fter building the couch in front of them& 'ic) a girl and sit her on the end chair. Then 'ull u' three guy studs to come give you their best line and move. /emonstrate for them that it all counts here F tal)& wal)& distance from the girl F that when told to do so they will enter the room one at a time& wal) over to the girl& deliver their best line& and sit right ne,t to her with their arm around her. =fter e,'laining and demonstrating& briefly send them out of the room. .hile they are out of the room& you 'ull out and 'ut away the middle chair& stand on one end of the sheet and )ee' the girl sitting on the other. .hen the guys deliver their line and begin to sit down& both you and the girl release 'ressure on the sheet and they will fall right through. 0ote< the 'erson who ta)es them out should have three lines ready for the guys in case they can#t thin) of one. Ma)e sure you build them u' afterward& and may want a 'illow on the ground under the sheet to brea) their fall. 3H. Egg -bstacle 9ourse Minutes ;ic) two barefoot )ids& lay eggs on 'lastic and have them wal) through the course (sim'le%. 5ave them wal) through it bac)wards (still easy%. The last time blindfold them and while they are blindfolded& remove the eggs. The audience can coach them. Kse 9orn 9hi's& /oritos& and 'eanut shells& to throw them off. You may sell it with a turban and a robe uniform li)e the stereoty'e firewal)ers. ;ossibly use Eastern Music ;age E of !C

Young Life -MINUTES and sound effects. =lso& you can ma)e a circle 'ath through your club. They race around& then bac)wards& then with the eggs& 'ulled u' after the blindfold is on. 3 . 5ead'hone Marao)e F Low >udget Marao)e Minutes You will need a sound system or some way to 'lay a song in head'hones and over s'ea)ers at the same time& and then fade the outside music while )ee'ing music in the 'hones. Tell the )ids that it#s Marao)e 0ight& and three luc)y 'eo'le will have a chance to show off their musical s)ills. Knfortunately& there were budget cuts from the home office in your area and we could not afford any ty'e of )arao)e machine. +oooooo& instead each will have to sing their song using a stereo instead. ;ic) three )ids and ta)e them out of the room. 9oach the crowd that you will< bring in each 'erson& 'lay the song for everyone who will be singing& then 'ut head'hones on the contestant (with the song 'laying over them%. Then& you will draw the sound out of the room and the crowd will 4ust 'retend to continue singing& allowing a hilarious solo from your 'erson with head'hones. /o the same to the ne,t two )ids. You must use a very 'o'ular song )ids will )now and three )ids who are really outgoing. (You may even cheat and clue in your last )id before club as a secret between you two forever& 4ust in case the first two loc) u' when in front%. ;ro's could be a mic and mic stand. The other )ids in the club can#t hear the music& only the ho'eless wailing of each singer. !". Magic 9ar'et Minutes Kse a folding chair and a board and get a blindfolded girl to stand u' on it while it#s on the floor. ?et four guys to hold the corners and slowly lift it a foot or so off the floor. Tell her she can balance herself by 'utting her hands on the heads of a cou'le of boys@ as the board is lifted& they sin) way down so that the girl thin)s she is being gradually lifted 'retty high. Then they ta)e her for a ride and move around the room as the )ids scream and tell her to duc) her head& etc. This usually wor)s well& es'ecially if the )ids coo'erate. !1. ;aint The ;icture Minutes ;aint a 'icture of s'ring or something similar. 9all )ids from the club to come u' and stand and be things li)e a babbling broo)& lovers in a canoe& roc)s& trees& etc. =lso have a )id come u' and run around the grou' to be a frame. /e'ict beautiful nature scene. Then narrator gradually has the broo) free7e and sto' babbling& trees die& etc. (.inter scene%. ;unch line@ and all that was left was the running sa'. !8. +toc)ing :ace Minutes +it two or three guys in chairs blind folded. ?ive them a 'a'er sac) with heavy men#s gloves and a 'air of stoc)ings in each. They race to be the first to 'ut on the gloves and then the stoc)ings. >ecomes hysterical when they can#t even feel if they have the stoc)ings in their hand or not. You can use hoc)ey gloves& big winter gloves& or lacrosse gloves. !3. 0ame The *lowerN*lour ;ower = great Aalentines /ay minutes& or a minutes to 'lay u' for the dateless6 ;ull a great loo)ing girl u' front with a flower in her hand and tell guys that 8 luc)y contestants may win the chance to get flower and a )iss. +end 8 guys out of the room@ u'on returning they have to guess the name of a flower that is the girl#s favorite. 2f they guess right they get flower and a )iss. The first 8 guesses have the crowd res'ond as if they guy didn#t guess right@ the third guess (no matter what it is% is correct. =s he goes to )iss the girl she blows flour in his face and hands him a big 5ershey#s )iss from behind her bac)6 (The girl gets flour in her mouth& and )iss behind bac) when they are out of room& and you are e,'laining to crowd their res'onse ( girl should 'ractice before club& the flour will have enough to s'ray guy& but she may also cho)e on the ;lay(/oh li)e flour in her mouth%. Your =ntonio =more& /r. Love& character could sell this one. !!. ;ing(;ong >all *ight Minutes ;age C of !C

Young Life -MINUTES Kse teams of one boy and one girl and 'lace a coo)ie sheet with a 'ing('ong ball on it between the two teams. The ob4ect is to blow the ball to the other side. =fter they are blindfolded& 'lace the ball on a mound of flour. !$. Moo Minutes +end four 'eo'le out of the room and bring them in one at a time. The first 'erson comes in and is told that one 'erson has been told to moo louder than everyone else@ everybody moos at the count of three@ 'erson has to guess who it is@ have everybody moo again (second chance%& then tell them who it is (anybody% and as) them to be the one to moo loudest for the ne,t 'erson. .hen the ne,t 'erson comes in and listens& on the second moo& nobody else moos e,ce't the first 'erson. E,'lain this to everyone before the first 'erson comes in. !E. >lindfolded >anana *eed Minutes ?et several cou'les to ta)e turns feeding each other bananas while all are blindfolded. *irst let boys feed girls. Then get girls to feed boys& but first ta)e off the girl#s blindfolds. >oys get it in the ear6 !C. >anana Mon)ey :ace Minutes 9all u' three guys and blindfold them. ?ive them each a banana and tell them it#s a race to see who can eat the banana first. Tell two to sit down so there is only one guy shoving bananas in his mouth. !H. *ill 2n The >lan)s F or F Mad Lib Minutes /raft a small 'iece of writing& a letter& a reci'e& a narrative& a solo& and instruction sheet& etc. leaving out descri'tive words. Then at club as) for an a''ro'riate word (adverbs& ad4ectives& nouns etc.%. *ill in the blan)s without telling the club what you are filling out. :ead the finished 'roduct. 5ere#s a Mad Lib that would be great for your ne,t 5alloween ;arty. 2t#s sim'ly a story with )ey words left out. .ithout letting the )ids in on the story& have them (orally% su''ly the missing words as you tell them the ty'e of word needed (noun& 'art of body& ad4ective& etc.% Tell them to be as creative and wild as 'ossible while thin)ing u' words. Then read bac) the story after all the missing words are filled in. -nce u'on a time& OOnumberOO years ago& in that fiendish 'lace Transylvania (which is now )nown as OOlocal high schoolOO%& the OOad4ectiveO 9ount /racula OOverb (ed.%OO. -ur story finds him 4ust after he has finished his dinner& which tonight included OO'erson in grou'.O +ince he was still a little hungry and a full moon was out& he decided to catch the ne,t OOmeans of trans'ortationOO to OOgirl in roomOO#s house and 'ee) into her OOroomOO to see if she was OOverb F ing.O >y chance she was& which brought a OOad4ectiveOO smile to his OOad4ectiveOO face. .ithout wasting a second& he OOverb(edOO into her OOnounOO& startling her so much that she bro)e her OOtoyOO. OOgreetingOO s'a)e 9ount /racula. 2 have come to drin) your blood6 OOe,clamationOO she re'lied& whereu'on she )ic)ed /racula in the OO'art of bodyOO and fled. 0ot to be deterred& /racula chased her as far as OO'laceOO where he finally tac)led her. 2t loo)ed li)e the end for OOsame girlOO but 4ust before /racula could sin) his OOad4ectiveOO fangs into her OOad4ectiveOO nec)& OOboy in grou'OO arrived on the scene. Puic)ly si7ing u' the situation& he grabbed the nearest OOnounOO and smote /racula so hard it was heard in OO'laceOO. OOmushy lineOO& sighed the girl. =w& it was nothing& re'lied the boy as he fle,ed his OO'art of bodyOO for her. >y the way& he as)ed. .hat#s a nice girl li)e you doing in the OOyour churchOO high school grou'1 ! . ;edro The +ugar +alesman Minutes ;ro's< two identical bowls with s'oons& one filled with salt the other with sugar. +end )ids = and > (both are forewarned and 9 (unsus'ecting suc)er% out of the room%. =& dressed as in Me,ican clothes comes in with a bowl of sugar e,'ounding on how great it is. 5eIshe tries to sell 9 on buying some of the delicious ;age H of !C

Young Life -MINUTES sugar by having himIher taste it& while ta)ing a huge s'oonful himself. 9 will not be to im'ressed with =#s selling ability& so have 9 try to sell some to >. while 9 is 'utting on the outfit& switch the sugar bowl for the salt bowl. $". Kgliest Thing 2n The .orld Minutes ;ro's< one large blan)et and 3 informed fellas. =nnounce that you have discovered the most ugly thing in the world& and he is so ugly that it is hard to loo) at him& in fact its downright unbearable. -nly another real ugly 'erson can stand the sight of him. =t this 'oint& bring in a guy underneath a huge blan)et rigged in such a way that there is an o'ening around his face& but not e,'osed to the room. =s) a cou'le of guys who are real ugly to ta)e a loo) at him and let us )now what he loo)s li)e (of course these two guys have been clued in%. Each ta)es a hesitant loo) at the ugly thing and each reacts very violently& screaming running out of the room clutching at his eyes. *inally 'ic) a cute girl and as) her to ta)e a loo). +he will 'robably be a little reluctant about ta)ing a loo) at him. .hen she does& the guy underneath runs away screaming. ;ic) the girl very carefully. This might a good one to 'ull on an unsus'ecting leader. $1. Musical 5at Minutes You need si, weird hats. 5ave seven )ids stand in a circle facing the bac) of the 'erson in front of them. Each should have a hat e,ce't one of them. Then to music the grab the hat of the 'erson in front of them and 'lace it on there heads. -nce it is on their head& they should let go of it. This continues at a frantic 'ace until the music sto's. The 'erson without a hat is eliminated& 4ust li)e musical chairs. $8. >alloon ;o''ing Minutes Each contestant has a balloon tied to each of his limbs. The main idea is to 'o' all the o''onent#s balloons while still having one of your own. >lindfold for more fun. $3. Eating 9ontest Minutes There are many 'ossibilities with eating contests. You can have contestants eat 'ies& cabbages& celery stic)s& watermelons& and so on. You can either 4udge on s'eed or least amount of bites. 2t has been recommended that you visit the foreign foods section of your local grocery store also. $!. +ong 0aming Minutes ;lay all or 'art of familiar and obscure songs. 5ave a cou'le of teams com'osed of guys and girls trying to guess the names of the songs. The first one to guess the name of the song gets a large 'iece of gum that he must chew. The naming gets more difficult the more one gets right because of the gum in their mouth. $$. +tring .eaving Minutes ;ro's< a long strong string with a s'oon attached to the end of it. +)it< 5ave two teams of five boys com'ete. The first boy starts the race by ta)ing the s'oon u' his 'ants leg under his shirt and out of the nec) and then 'asses it to the ne,t guy who does the same bac)wards and so on. This alternating 'rocedure continues until the string starts down the one in the o''osite direction. The race is both a s'eed race and com'etition to see which team can do the weaving with the lease amount of string. The best way to insure both s'eed and shortness is to have the first team through weaving shout that they are through& and then the other team must sto'. Then add an a''ro'riate amount of string 'er undone 'erson to the slower team and measure. $E. +tring Mania Minutes ;ro's< two 8(foot long strings. Tie a girl#s wrist together with string leaving about one and a half foot slac). Then do the same with a boys wrists& e,ce't that the string of the girl is 'laced between the boy#s string ;age of !C

Young Life -MINUTES and his body& i.e.& they are hoo)ed together. The ob4ect is for both of them to se'arate by funny combinations of ste''ing through the ro'e& 'utting their heads through& etc. 5owever& there is no way they can do it by trying to thread limbs. .hen they are thoroughly entangled& show them how sim'le it can be done. 5ave the guy ta)e the loo' of his string that is on the girl#s side and 'ass it through the one that ties her left wrist@ then loo' it over the girl#s hand and they will be free. ;ractice with leaders first. $C. Magic ;a'er Minutes +end four girls out of the room and bring them in individually. 5ave them stand on a news'a'er ( the first thing they say is su''osed to be what they said when they were first )issed. /o some cra7y antics if necessary to get her to say something li)e& .hat are you doing1 or .hat do 2 do now1 $H. >anana +'lit Minutes >uild a banana s'lit in the mouth of the 'erson who will eat it6 This can be sort of a one(shot deal or could be done by three or four girlIguy teams. ?irls build@ guys eat& or vice versa. Aery messy6 9lub leaders of course have to 'rovide all the ingredients. Lay guys on the ground and have girls stand over them and dro' ingredients into the guy#s mouths. >anana& chocolate syru'& whi''ed cream& nuts& cherry. You can blindfold the girls. ;ut garbage bag on guys and use dro' clothes& also have towels to clean them u' with. >ananaman (su'erhero% could sell this s)it. =lso& music in bac)ground involving food( Ice Cold, >ananaman theme (?reen 5ornet%. $ . 2ce 9ube :ace Minutes ;ass an ice cube down several 'eo'le#s bac). The ice cube is 'assed out at the bottom of one guy#s shirt into the to' of the ne,t shirt. 2f it falls& start over. Ma)e it a two or three team relay. E". 0ews'a'er +mash Minutes ?et 8 or 3 cou'les. (2f 'ossible get tall guys and short girls%. Tie the boy#s right wrists to the girls left wrists. >lindfold the girls first& then boys. =fter the boys are blindfolded& remove the girls# blindfolds. ?ive each a rolled news'a'er and tell them on the signal to smash each other. The boys can#t understand why they are getting smashed but have a hard time trying to find the target. E1. Eat That *ood Minutes Just li)e 0ame That Tune. Two students add one ingredient one at a time to a crac)er trying to outbid each other to eat the crac)er. They can 'ic) u' to 1" gross ingredients. 2 can eat that crac)er with sardines. 2 can eat that crac)er with sardines and 4ala'enosQ. = great game show host can really s'ice this one u' along with some fun sound effects from a 9/. You may even do two 'airs and then a cham'ionshi' round with different foods. 5ave a buc)et or a bag 4ust in case there is a sur'rise ending. E8. Egg >low 1 and 8 Minutes ?et some half(inch clear 'lastic tubing. Kse a funnel to 'our an egg into it. Two )ids standing five feet a'art try to blow egg into o''onent#s mouth. = leader must hold the tube so )ids don#t blow it into the crowd. =lso have towels to clean off. -r& do the same set(u' as above only set it u' ahead of time so the tube gets 'ointed at a leader#s face at the last second. E3. Licorice :ace Minutes 9hoose three guyIgirl cou'les (this is a safe minutes for a cou'le if one of the two is shy and would never want to be u' front alone%. Tie a Lifesaver in the middle of a long (or two 'ieces% 'iece of licorice. ?uy and

;age 1" of !C

Young Life -MINUTES girl at each end race to eat the licorice and Lifesaver first without using their hands. 2f it dro's on the floor they must get it without using their hands. This sell could be done by a /r. Love& =ntonio =more character and is good near dances and homecoming. =ny weird love song or song about )issing will do& or 4ust your love character#s theme music. =lso could be done with )ids u' front and the Lifesaver at the end of on 'iece of licorice 'er 'erson and race to eat it first. E!. /ueling 9andle Minutes *or this minutes you will need to figure out a way to connect a candleholder ('referably with three candles in each% onto some ty'e of helmet. 9hoose four )ids and have them stand 1" feet away from each other. ?ive them sDuirt guns to try to 'ut out the others# fire. You may want to hand them bigger and bigger guns (u' to a +u'er(+oa)er% until someone wins. 5ave two semi(final rounds and a final round. +itting on their )nees is best. Music >illy Joel we didn#t start the fire& 9ome on baby light my fire& etc. or maybe even theme song from the movie The Good, The Bad, and The Ugly. -bviously a challenge to a duel will be a good sell. 5ave towels& )now your water su''ly& and you will need two very good lighters. E$. 9owboy Ming Minutes ?et five or more guys to be blindfolded horses& and five girls to be riders. The rider has a cu' of ice (ammo%& which she 'uts in the horse#s mouth. The rider guides the horse by 'ulling on its ears. The only command they can yell is *2:E. .hen this command is yelled& the horse s'its the ice from its mouth and tries to hit an o''onent. The rider reloads her horse with ice. 2f a rider gets hit twice& she is out. 2f it is a hard floor have )nee'ads for guys. Kse western music. EE. *ace(to(*ace >alloon :elay Minutes >uy about $(E rolls of thic) (foam mounted% double sided stic)y ta'e. Ma)e 8 teams of !& can be battle of classes& se,es& whatever. 9over each 'erson#s face with the double sided ta'e (1 stri' down nose& across forehead& on chee)s& down chin& etc.& and 'lace a large& yet not com'letely filled balloon on the first 'erson in each line. The ob4ect of the game is to 4am your face into the 'ersons ne,t to you and 'ass the balloon down without using your hands. 2f it falls to the floor& have that ne,t 'erson go on the floor and 4am their face in the balloon to 'ic) it bac) u'. Try this once on your own& you may want the relay to go down and bac). =n =ntonio =more& /r. Love& relationshi' doctor could sell it& any music with a romantic flair could wor) in bac)ground. Mee' the crowd cheering6 EC. Lifesavers -n The *ace Minutes 9hoose three cou'les. Each girl gets three roles of Lifesavers and two minutes to lic)& stic)& and arrange them on the guy#s face. 5ave the audience vote for the winning team. You may ma)e a lifesaver hat out of a foam circle& s'ray('ainted to add to the decor. You may also consider having 8 girls 'er guy decorate. EH. >anana +tab Minutes ?et two )ids@ tie their left hands together and give each one a banana. They must 'eel the banana with one hand and stab the other guy in the face. ;ossibly try it blindfolded for round two. E . 9ou'les Eat 9armel =''les -n = +tring Minutes 9hoose one cou'le from each class. Tie carmel a''les to a string tied to a broom handle and get someone to hold it for each cou'le. They race to see which cou'le can eat the a''le the fastest. *a)e starting and sto' once to add chocolate syru'& then again to add whi''ed cream and last to blindfold the contestants. C". ?irls ;ut -n ?uys# *ootball Kniforms Minutes

;age 11 of !C

Young Life -MINUTES Two small girls race to 'ut on the biggest guys# uniforms. Ta)e all 'ads out of 'oc)ets and include chewed mouth guard. To add more action& have whoever is in the uniform the fastest grab a football and run it to the finish line. They may end u' tac)ling one another to get to the finish. Marching band fight song music will add to atmos'here with )ids cheering. C1. >alloon ;o' :elay Minutes ;ic) two teams of three guys and three girls. :ace to see which team can run u' as a cou'le and 'o' a balloon by hugging. = leader 'laces between them. ?o through the line a cou'le of times fast. End with a water balloon. ;erha's you could sell this one as a slam dancing idea. C8. ?uys Ma)e .ine Minutes ;ut three 'ounds of gra'es in each of two coolers. Let two guys crush the gra'es with their bare feet for two minutes. +ee who ma)es the most 4uice. *or a tie(brea)er& have the guys drin) the 4uice. 5ave a measuring cu' and big glasses. C3. ?irls +ign ?uys# *eet Minutes *ive guys have three minutes to see how many girls they can get to sign their bare feet. Maybe use 'ermanent mar)ers. C!. *eed Through ;antyhose Minutes ?uys 'ut 'antyhose over their head. ?irls feed guys through 'antyhose. Kse< a''lesauce& cottage cheese& 'udding& orange(4uice with 'ul'. The guys s'it the food into a cu' to measure. Maybe this could be a relay or a coo)ing show deal. C$. 0ec) ;assing :elay Minutes ;ass ob4ects chin(to(nec) down and bac) guyIgirl lines. Kse an orange& fro7en vegetable 'ac)age& water balloon. -bviously this one could be a /r. Love sell on how to teach 'eo'le to nec). CE. Jelly >eans 2n 2ce .ater Minutes +tudents fish 4elly beans out of ice water with their toes. 5ave them eat them16 -r have the girls fish out 4elly beans with toes out of ice water and feed to guys. Three cou'les race. CC. 2ce +tuffing 9ontest Minutes 9hoose three guys and have them weigh in (have a good scale%. Two girls stuff each guy#s clothes with ice cubes for one minute. The guy with the most weight gain wins. You will need 8" 'ounds of ice 'er guy and big coolers to dum' ice into afterward. >est done outside. CH. 2ce 9ream *eed Minutes 5ave 'airs lie down head to head and feed ice cream to the 'erson behind them. The first team to em'ty their bowls wins. C . Thread *ro7en *ree7e ;o' or +'oon Minutes ;unch a hole in the end of fro7en free7e 'o'. Tie it to 8" feet of string. Each team member 'asses the free7e 'o' down hisIher sleeve and out hisIher 'ant leg. =lso can be done with an e,tension cord and the goal is to 'lug in a lam' or strobe light at the end of the line. H". *unnel 2n ;ants Minutes This is the cruelest s)it ever. 5ave a )id lean hisIher head bac) and balance a 'enny on hisIher nose& then dro' the 'enny into a funnel in hisIher 'ants. Then do it again with arms out at sides& then on one leg& ;age 18 of !C

Young Life -MINUTES 'ossibly blindfolded. ;ic) three )ids. Let them watch each other& but with the third )id& 'our water into a funnel the last time. -nly do this to a mature )id. You may want sus'ense music in the bac)ground such as 2001 Space Odyssey theme. H1. +'eed 2dentification Minutes You will need two card tables& three large sheets& five buc)ets and four note cards with words on them (eat 'ic)les& moist towelette& anti(fungal ointment%. ;ut the tables in a row with a s'ace in the middle for a head to fit through. 9over the tables with sheets all the way to the ground. 9ut a hole in the middle sheet for a head to fit through. ;ut cards on the table with a buc)et over each and cover the leader#s (or senior#s% head with a buc)et 9hoose two or three )ids and send them out of the room. -ne at a time& the )ids lift a buc)et and read the cards as fast as 'ossible. The leader or senior screams when their buc)et is lifted. The last )id double crosses the leader or senior and 'ies their head. This could be done with different balls underneath that )ids need to identify. You may want to 'lay music as you reset for each )id. You may consider having the contestant facing the audience and the head under the buc)et with the bac) of the head to the audience for the first one#s so that the audience can see the face of the 'erson who gets startled. Then& for the last )id& tell the )id under the buc)et to s'in and face the audience because you want them to see how great heIshe is doing (that way the crowd gets the best of both.% =lso& coach your last )id to 'ie himIher from behind or the side so the crowd can see it best. = 'sychologist character could sell this as a test. You may want music in(between as you have to reset for each )id. H8. +'eed 2dentification 8 Minutes This one is on the crowd. Kse the same set(u' and conce't as the s'eed identification above only use the following ob4ects in order@ a baseball bat& a bas)etball& a soccer ball or a football& the 'erson#s head with a L=:?E .2? on& 0-T facing the audience. The first contestants are the same as the original@ however& your last 'erson is a 'lant along .2T5 the 'erson under the buc)et or bag. The last 'erson& Duic)ly and e,citedly (they must act really 'um'ed u'% 'ic)s u' the first bag and grabs the bat& screams baseball bat& 'ic)s u' the ne,t bag& screams bas)etball and hits it hard off the table with the bat (you the 'anic)ed leader must 'lay it u' and yell to sto' them but they are not listening and 'ic) u' the buc)et with the head under it%& the 'erson under the buc)et has held u' a manneDuin head or a ball with a wig on it instead& and the )id screams the 'erson#s name and then whac)s the fa)e head with the bat. 2f done right& the crowd will frea). H3. 0in4a 5ead +'in Minutes Kse four contestants. This is great for a battle of the classes. Two contestants face off by 'utting )nee high 'antyhose with a tennis ball inside over their head& but not their nose. >oth bow to each other and then move their head in a circular motion to get the ball flying in a circle and try to wra' the hose of the o''onent and their ball. .hen they thin) they have them wra''ed together& they yan) bac) their head and 'ull the hose off their o''onent#s head& winning the round. To sell this s)it& you may have 8 nin4a characters come in and demonstrate it (/emonstrating this will go much further than e,'laining it ( you must try it once to understand ( it really wor)s and is 'retty funny watching them hitting each other with the ball as they try to wra' the o''onents ball%. H!. -reos or ;eanut >utter 9rac)ers on ;le,iglass Minutes ;ut -reos o'en faced on sheets of 'le,iglass. 9hoose two to four )ids and blindfold them. They must race to smash their face u' against the glass and lic) off the -reos. 5ave e,tra o'en(faced -reos ready for when they )noc) them off. 2t hel's to have the 'le,iglass framed so that it does not wobble too much. ;eanut butter on crac)ers may be a little more stic)y. ;age 13 of !C

Young Life -MINUTES H$. Mil) The Late, ?love Minutes Two to four )ids race to see who is the best at mil)ing rubber gloves. +et u' the gloves on saw(horses or around chests of guys on all fours for the cow. Ma)e very small 'in holes in the ti's of the fingers of the gloves. 5ave a measuring cu' to see who wins and a container for each to mil) into. ;lay cow sound effects and country music in the bac)ground. = dairy man could sell this one. HE. +'onge -n The >ac) of The 5ead :elay Minutes ;ic) four teams. +eat the 'ie tins on chairs. Tie a s'onge to bac) of the )id#s heads with a bandanna (it#s even better if you can really attach the s'onge to the bandannaNotherwise it slides too easily%. :ace to see who can get the most water from a five gallon buc)et into the tin in two minutes by 'ressing their s'onge into the tin. +tudents can only use hands to hold tin on la'. =ny goofy love song will wor) for bac)ground music. +'onge man or toilet 'a'er man could sell this minutes as an absorbent 'ic)er u''er. HC. Moc) +'elling >ee Minutes This is designed to get you& the leader. 2t begins by having someone challenge you to a s'elling bee. *our )ids come u' front to challenge you one a time to a 'ower Young Life s'elling bee. The game goes as follows< one )id at a time ste's u' and is given an ob4ect (for e,am'le an egg% and your leader as)s them to s'ell egg. 2f they do it correctly& they get to 'ut the ob4ect on you. 2f incorrectly& they do not (-bviously by now you will have an egg on your head%. Then it is your chance to s'ell and 'ut something on them& only you are set u' each time. *or e,am'le& your leader may hold u' a can of co)e to which you e,citedly blurt out co)eQc(o()(eQco)e only to have your leader tell you that is not the word& instead& they read the toughest ingredient on the can ('henylcarbonhydronate acid or whatever% you miss. The ne,t )id ste's u' and s'ells another ob4ect (oatmeal& syru'& bananas all wor)%. Each time you get drilled and each time you s'ell bac) you lose. .hoever is running the game may tric) you in other ways& for e,am'le& silent '#s whatever. = good ender is for them to give you one that you can get right& you in disbelief stare and ta)e aminute to try to guess the catchQthen you slowly s'ell the easy wordQon the second to last letter your leader loo)s at their watch& interru'ts saying whoo'& you time has e,'ired& but than)s for 'laying and ta)es off. Your reactions& facial e,'ressions& and acting ability will ma)e or brea) this one6 HH. *amily *eud Minutes ;ass out Duestionnaires the wee) before as)ing for things li)e favorite teacher& etc. ;lan Family Feud based on the answers. You can also ma)e Duestions u'. /evelo' a final bonus round with 'ri7es. Your host will mean a lot and you will want to have cheesy music and an announcer to tell them what they can win. Young Life *amily *eud Puestionnaire 1. 8. 3. !. $. E. The first thing you do when you get u' is OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO. .here do you go on a date1 OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO. .hat rule do your 'arents have that you would change1 OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO. 0ame the 'lace you would go on vacation. OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO. .hat is your favorite -lym'ic s'ort1 OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO. =ll of a sudden you are given G1"""& what is the first thing that you would buy1 OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO. C. 0ame the hottest& most with(it MTA video. OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO. H. The fastest )ind of car is OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO. ;age 1! of !C

. 1". 11. 18. 13. 1!. 1$.

Young Life -MINUTES Your favorite fast(food 'lace is OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO. 0ame an English(s'ea)ing country OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO. Your favorite flavor of ice cream is OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO. The L1 video game is OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO. Your favorite brand of 'eanut butter is OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO. The hottest name in car stereoItunes is OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO. 0ame a yellow fruit or vegetable OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.

H . +tu'id 5uman Tric)s Minutes =nnounce these ahead of time. 2nclude all the weird things )ids can do (roll tongue three times& dislocate body 'arts& bur' the National nthem%. +creen the volunteers before they go on stage and hel' them be great at what they do. ". .heel -f Misfortune Minutes :un this li)e a game show with a wheel that has things li)e 'ie in the face and some 'ossible good things li)e G8$ off cam'. 9ontestants get whatever the wheel land on. ;lay music from TA game shows. 5ave the 'ri7es 'lanned out. 1. The =lmost .ed ?ame Minutes ;ic) four dating cou'les. +end the guys out of the room& as) the girls embarrassing Duestions li)e& .here did you go on your first date1 or 5ow would you rate your first )iss 1(1"1 .rite down the girls# answers. >ring in the guys and as) them to answer the way that they thin) their girlfriend would have answered. Your game show host and cheesy game show music may ma)e or brea) this one. Ta)e time to 're'are and do it right. 8. 9hristmas 9arols with 5elium Minutes The leaders or five big )ids dress in choir robes and sing 9hristmas carols ta)ing hits of helium balloons. You may also do Little 0emo set(u' and dress them as elves with +anta. 2t is funny if they sing both individually at times and together as a 'unch line. Mee' the biggest )id with the funniest voice for last so the antici'ation builds for himIher to sing. 9ostumes mean a lot for this one and a good way to suc) the helium out of the balloons. 5ave two balloons 'er 'erson in case one brea)s or something. =lso& be careful& if )ids suc) a lot too fast they may faint. You may want them sitting down. 3. /ance -r /are Minutes +ell this as a cheesy game show. 9ontestants are brought u' front with a game show host and his assistant. They are given the choice to /ance or /are. They then draw a card from the a''ro'riate 'ile. 2f they choose to dance& they are given a dance and a costume (disco outfit& hand 4ive& chic)en dance%. The dares are similar (sing an Elvis song F Elvis style%. -bviously this ta)es thoughtful 're'aration and some outgoing )ids. !. ;avlov#s MRM Training Minutes 9hoose two to three cou'les. +end the guys out of the room and then tell the girls that they will train their guys to do a certain action using only MRM#s as reward and nothing else. >ring the guys down and e,'lain that they will be rewarded as they move towards the correct action. ?ive each a different action li)e getting a guy to sit down and ta)e his shoes off or stand on a chair and bar). $. =l)a(+elt7er ;oem Minutes ?uy reads a mushy 'oem to a freshman girl. ;lace two =l)a(+elt7ers and a cou'le of breath mints in his mouth ahead of time. *oams li)e a rabid dog. ;age 1$ of !C

Young Life -MINUTES E. Ma77o >and Minutes ;ic) three teams of four )ids. +end them out to choreogra'h and 'ractice a 9hristmas carol on )a7oo. ?ive each grou' a different song and ma)e sure there is a leader in each grou'. C. +urgical ?loves on 5ead Minutes +everal )ids 'ull surgical gloves over their head down over their nose& but not mouth. 2nflate the gloves by inhaling through mouth and e,haling through nose. 5old onto sides with hands. ;ull on by getting on forehead first& then 'ulling< bac)& over& and down. = doctor may be involved in this sell. Music in the bac)ground with )ids cheering them on is a must. H. 0ame that Tune with Marshmallows (or +Duirt ?uns% Minutes *our guys versus four girls. Kse music. -ne 'erson from each team ste's u' with a big 'ot on their head and a big s'oon in their hand. .hen they thin) they )now the answer they beat on their heads for a bell. 2f the answer is correct each member of the other team 'uts a marshmallow in their mouth. 2f the answer is wrong& that 'erson#s team 'uts one marshmallow in their mouth& and if the other team gets the answer right& they 'ut an additional marshmallow in their mouth. 2f it is going too slow& you can have bonus rounds with double 'enalties in which anyone on the team can ta)e a s'oon and guess. This can also be done with a )a7oo or any other music. -bviously a great sell is a good game show host. =lso& you can do this game with sDuirt guns where you do one girl vs. one guy at a time. Each 'erson has a sDuirt gun and sDuirts the other 'erson until they get the answer right. . ;ie :oulette Minutes +i, )ids in a circle 'ass a 'ie around. .hen the music sto's& the )id with the 'ie has the choice of 'ieing the 'erson on their right or himself. 2f the )id 'ies another )id he#s out. 2f he 'ies himself& he stays in. 2f they all 'ie themselves add honey to the 'ie& or +'am& or whatever it ta)es. Kse marshmallow fluff for the 'ies. 1"". .orld#s Most /ehumani7ing Minutes *ill nylons with a''lesauce or honey. ;ull them over guys# heads. The first one to eat all the stuff wins. .ow we are reaching on this one6 1"1. /onut -lym'ics& ?argle -lym'ics Minutes This could include munch)in toss into the mouth& 'ass the donut on a tooth'ic)& and roll a donut with the nose. You could also do -lym'ic gargling. 5ave )ids come u' for events such as< gargle as long as 'ossible without sto''ing to breathe& or have them gargle a familiar song. 1"8. *ace /ecorating Minutes 5ave guys lie on their bac)s and let girls decorate their faces with icing& candy s'rin)les and candles. Let the crowd choose the best face. 1"3. *ind Your Man Minutes >lindfold three girls and have them feel the legs of four guys (or maybe even snea) in a girl to see their reaction% to see if they can identify their guy. 1"!. Marshmallow 0ec)lace Minutes Tie marshmallow nec)laces around three cou'les of 'eo'le tightly. Then have them eat the marshmallows off each other#s nec)s e,ce't for the last one. That one they must eat off their own nec). The first grou' to finish wins. ;age 1E of !C

Young Life -MINUTES 1"$. +'aghetti 5airdoo Minutes 5ave three guys give three girls (or vice versa% a haircut by dum'ing s'aghetti on their heads. ?ive them scissors and a comb and let them create a hairdo. You may use chefs uniforms or and 2talian hair e,'ert to combine the ideas for a sell. 5ave bac)ground music (2talian& :es'ect& etc%. 1"E. .omen#s =rm .restling with ;illow >attle *inale Minutes Just li)e it sounds& have a semifinal and a final round or women#s arm wrestling. Then& you may want to have your female cham'ion ta)e on the biggest guy you have& not in arm wrestling& but in a 'illow battle. ?ive them each a 'illow and e,'lain that they will each get three chances to hit each other. >lindfold them both and tell them they must )ee' one foot still& although they may dodge the hit however else they want. *irst they must as) the Duestion =re you there1 and the other answers 2 am here. .hen it is all e,'lained& un(blindfold the girl& but leave the guy blindfolded& therefore the girl will be able to dodge the hits& but the guy won#t. =fter the guy misses once& 'ut the blindfold bac) on the girl& and show the guy that she is still right there. Then re(blindfold him and do the same thing again. 1"C. >alloon Tri(=thlon Minutes Three )ids com'ete in three events. 5ave them blow u' a balloon until it brea)s. 5ave them blow u' a balloon not using their hands& only their mouths. 5ave them blow u' a balloon only using their nostrils. 1"H. +'amanimals Minutes 9reativity at a whole new level. >ring u' teams of two to three 'eo'le and give each team a 'latform and three cans of +'am. 5ave a scul'ting contest and see what you get. 1" . +)ateboard and ;lunger :elay Minutes 9hoose teams of four. This is good for class com'etition. :acers sit on s)ateboards and use 'lungers as oars in a relay race. Kse music in the bac)ground. -bviously wor)s best outside. 11". ;illow Jousting Minutes *our guys and four girls ('ossibly 'air u' classes%. +enior versus so'homore& then 4unior versus freshman& then cham'ionshi' round. Each girl will be on the bac) of her guy who is on all fours. The )ey rule< the girl#s feet cannot touch the ground at any time@ she must )ee' them wra''ed around the guy. ?ive each girl a 'illow and let them try to )noc) each other off6 9all the feet rule close and the cham'ionshi' round will be better. The guys cannot )noc) each other over& only the girls. You may want to 'ut helmets on the girls. = medieval 4ousting uniform would be great for a sell and music in the bac)ground will do a lot for this one. 111. +having 9ream 5airdoo Minutes 5and out one can of shaving cream 'er cou'le. The guys s'ray into girl#s hair and scul't a hairdo (or vice versa%. The crowd votes on winners. You may want to give a hint to a few )ids ahead of time in secret( create an =be Lincoln loo)& 'un) roc)er s'i)ed do& Mic)ey Mouse ears& :oman headgear. = hairdresser or fashion consultant character could sell this event. >ac)ground music !ou "e so Beauti#ul or something heart wrenching about beauty. 118. Egg :oulette Minutes ?et one do7en eggs (four raw& eight hard(boiled%. Two 'eo'le alternate 'ic)ing an egg and smashing it on the other 'erson#s head. You may want to choose four 'eo'le and have two rounds and a final round.

;age 1C of !C

Young Life -MINUTES 2n the final round& have si, eggs (five hard(boiled and one raw% and hold them in a bowl above their heads to 'ic). ;ut your finger on the raw egg and before club e,'lain the s)it to all four contestants (because you don#t )now who will be in the finals%. ;lay the first round for real ('ossibly girls versus girl& guy versus guy& and battle of se,es for the final round% and in final round they 'ic) the hard(boiled eggs five in a row (because you told them not to 'ic) the one with your finger on it till last%. Each time you are really in their faces to nail one another& when the final egg is u' in the final round you are going cra7y only to have the finalist smash it on your head6 Ma)e a )id a hero6 113. ?irls Ma)e K' ?uys >lindfolded Minutes(or vice versa% >lindfolded girl a''lies ma)e(u' to guy. Kse three or four grou's. 5ave it go in stages< first& you can really save this s)it with good wigs for the guys (they will loo) much funnier with them on%& eye shadow& chee) 'owder& li'stic). 5ave good music in bac)groundQTheme from .onder .oman wor)s or =retha *ran)lin#s $espect. 5ave )ids vote for winner& and have towels for guys to wash off. This is a great s)it to sell before homecoming or 'romQ'lay u' the fact that guys get ready in five minutes for dances and do not a''reciate all the wor) the girls do. You may even have the guys hold goofy corsages. 11!. Egg /ro'& Tooth'aste /ro' or MRM /ro' Mnutes ?uys lie on floor with a /i,ie cu' in their mouth. ?irls sit on another guy#s shoulders and crac) eggs on his forehead& then dro' the eggs into the cu'. Each team gets three eggs. The team with most in their cu' wins. You may want a glass measuring cu' to 'our contents of the cu's in to determine who wins. You will need a dro' cloth under the guys& towels to 'rotect their clothing and more towels for them to clean u' with. >uy the huge 4umbo eggs for a better effect. You will need a container to collect the shells Duic)ly. -bviously a sell involving bas)etball will be a natural. You may want the ?lobe Trotter#s theme in the bac)ground and a funny )id calling 'lay(by('lay@ or 'ossibly a sell with an -riental chef ma)ing Egg /ro' +ou' who encourages aerating the eggs. +imilar minutes can be done with tooth'aste and co)e bottles on the chest& or a bottle to be filled with water using a s'onge. =nother version uses MRM#s. The girls 'ic) them u' by suc)ing through a straw and them try to the dro' them into their 'artner#s mouth. 11$. Ta'e 5ead Minutes ;lace s)i mas)s (or nylons over their heads% on two to three )ids and wra' their head with duct ta'e& stic)y side out (this will ta)e some time(thin) through what else can be going on as they do this(com' sell& club cards& whatever%. ;ut a bunch of ob4ects on the floor or a table (we want )ids to see them going for it%. Kse different si7es of ob4ects such as yearn& 'a'er cli's& 'ing 'ong balls& .hiffle balls and bats& fu77y dice. The )ids roll around or head bang for one minute to collect items. The one with most items on hisIher head wins. You may consider selling this minutes as a Young Life version of head banging dancing. 5ave heavy metal music in the bac)ground and for the sell& fol)s can come in slam dancing. 11E. Ta'e 5ead 8 Minutes Kse the same set(u' as in 'revious Ta'e 5ead minutes. -nly use glow in the dar) ob4ects (glow nec)laces& glow stic)s(often bought through the -riental Trading 9om'any or at cam'ing and outdoor stores% and have them do the s)it in a blac)out. 2t can be a wild visual minutes with a com'letely dar) room and )ids who are going after it. +ee 'revious minutes for details. You may for a sell have your sell 'erson come in the dar) lit u' li)e a 9hristmas tree. 11C. 9heese(ball +'itting ;age 1H of !C

Young Life -MINUTES This is a great minutes for a battle of the se,es or classes. 5ave tow contestants sit in chairs two feet a'art with their hands behind their bac)s. 9over their faces with shaving cream& ma)ing sure that it is thic) so that the cheese(balls will stic) in the cream. You may consider using goggles on each& also ma)e sure that you have 'lenty of towels to clean u' with and something to cover their clothes. -nce 'ositioned and covered in shaving cream& each contestant is fed by a 'artner with a can of cheese(ballsQthe contestants then s'it the cheese(balls at each other trying to stic) as many as 'ossible to their o''onent. -bviously ma)e sure their 'artners are feeding them from behind so not to bloc) the audience@ they may feed on cheese(ball at a time. >ac)ground music is must. ;lay for two minutes. +trobe lights might wor) too. 11H. =l)a(+elt7er -n The 5ead /ueling Minutes You may run this minutes as a four('erson tournament. Two contestants& each armed with a sDuirt gun& will ta)e five 'aces and turn to duel. -n each of their foreheads& you will have attached an =l)a(selt7er tablet with double stic) ta'e ('ossibly use big rubber bands if ta'e doesn#t wor)%. They draw and shoot the water at each other& the first on to dissolve the tablet on the other wins. You may need to use goggles for each to 'rotect their eyes. The tablet will fi77 and foam all over the 'lace. Ma)e sure you have towels for them to clean u' with afterward. -bviously& a western song and some cowboys or cowgirls could sell this one. 11 . Mar)er *encing 1 and 8 Minutes /ress two contestants in white tee shirts and white sweats. 2t will add a lot if you could get your hands on some fencing headgear as well. Ta)e tow big blac) mar)ers duct(ta'ed to the end of two strong dowel rods (bought at any hardware store% and they duel. The 'erson to ma)e the most mar)s of at least on half inch long wins. You can order glow in the dar) 'ens& follow the same directions& and then turn out the lights to determine your winner. >ac)ground music will be a must& and white gloves and soc)s can hel' highlight the uniforms6 *ence away6 18". ?ladiator +umo .restling Minutes You may have done this one at cam'. ?et si, large inner(tubes& and ta'e three together in a stac) so a 'erson can fit inside. Ta)e a 'iece of ro'e about 38 inches long and cut it into four 'iecesQtie them into circles& and then ta'e two at the bottom of each stac) of inner(tubes so they can be used as handles. >orrow two football helmets. Then create a ring on the floor with string& ta'e& chal)& whatever. 5ave both contestants wear a helmet& ste' into their three tube 'rotective uniform (holding the handles on the bottom tube% and they try to 'ush each other out of the ring. The first 'erson to go outside the ring with both feet or to fall down loses. This is obviously a very aggressive minutes& but it does blow away )ids# stereoty'es. You may use sumo ty'e music& salt over the shoulder& the whole bit for the sell. -f course outside is best. 181. 5uman 9hristmas Tree Minutes Each class decorates someone with ornaments& garland& tinsel& 'o'corn& lights. ;lug them in for the finale and vote for winners. You must have a lot of lights and great ornaments to ma)e this one worth it. Thin) through how to hang the ornaments (for e,am'le& 'utting old sweats on each )id so they can hoo) them in the sweats and not ruin their clothes%. Music while decorating is a must. 188. Mi, or Tri, >low -ut the 0ose Minutes You may use a bunch of )ids in this one. The sell will mean a lot as well. 2 suggest maybe a ta)e(off of a trac) event such as the long 4um'. You could sell it with the Cha"iots o# Fi"e song and slow motion runners dressed in ridiculous trac) uniforms with numbers or :oman uniforms. ;age 1 of !C

Young Life -MINUTES Each )id ste's u' to a starting line& 'laces a Mi, in one nostril. Then they will run a few feet& sto' in front of another line (or long 4um' board%& and blow the Mi, as far as 'ossible into the 'it. The fol)s you used to sell the minutes can mar) the Mi, and use a ta'e measure to give you an immediate reading. The longest blow wins6 =ny good $oc%y music or s'orting music would hel'. 183. ;ie Eating 9ontest Minutes Two to four students race. +it at a table with a 'ie and a for). +ay& -n your mar)s& get setQ then sto' and ta)e away their for)s. :e'eat and add whi''ed cream. The last time& have them 'ut their hands behind their bac). These must be )ids that will go for it. 5ave a dro' cloth and towels to clean u'. ;lay music in bac)ground. 18!. Tal) or ?et +Duirted Minutes ?ive an outgoing )id a to'ic li)e belly button lint. 5eIshe must tal) about it for two minutes. 2f heIshe sto's or re'eats himIherself& heIshe gets sDuirted. These must be funny )ids who can really tal). *or a sell on this one you may use a valley girl character who 4ust tal)s and tal)s non(sto' interru'ting club. You may consider giving the )id a bullhorn or micro'hone so )ids can hear himIher. 18$. Marble in 9lear Tubing Minutes .ra' 1$ feet of clear tubing around a small girl. 5ave three different 'airs of guys get three marbles from one end and out the other by lifting and s'inning the girl. The fastest time wins. 2f you have the buc)s to buy two lengths of tube& it may be better to do two grou's at once racing. >ac)ground song I&m ll Shoo% Up, T'ist and Shout. *or a sell you may consider a girl coming in with 8" hula ho's tal)ing about how she 4ust loves to hula hoo' and has a three dimensional version of hula hoo'ing. 18E. .heelbarrow Eating :ace Minutes ?et three cou'les. +et out line of food items beginning with small stuff (MRM 'ile% and get larger (Jello or a 'late with +'am%. The girls wheelbarrow the guys down the row as the guys eat the items. ;lay music in the bac)ground and have towels to clean u' with. *or a sell you may have a girl wheelbarrow in a guy in total crash uniform gear and have him crash and burn into crowd. You& being the hel'ful leader& decide to teach them how to do it Young Life style. 18C. +ell .hat#s in the >ag Minutes Ta)e three 'eo'le out of the room. Tell the crowd to as) Duestions to figure out what#s in the bag. >ring one )id in and tell himIher to really sell what#s in the bag without giving away what it is. 9rowd )nows it#s toilet 'a'er (or underwear%. .hile the )id is out of the room& tell himIher that there is gum in the bag. *ire himIher u' for the hard sell& you may even consider him a salesman uniform (s'ort coat& hat%. =nnounce him li)e he is a E"(second infomercial. This deal could be a s'in(off of those famous TA infomercials. Kse your imagination6 18H. /ancing Musical 9hairs Minutes ?et si, volunteers and have five chairs u' front. Tell them that they are gong to 'lay musical chairs& but this being Young Life& we do dancing musical chairs. Tell them that they will have to dance& dance& dance when the music starts. >lindfold them and starts the music. Encourage other )ids to cheer them on. =fter a cou'le of rounds& 'ull blindfolds off all )ids but one. 9heer li)e mad and let them dance and scramble for seat. Mee' it u' till they figure it out. 18 . ;sychological +it(K' Minutes ;age 8" of !C

Young Life -MINUTES 5y'noti7e three 'eo'le so they can#t do a blindfolded sit u'. The first two are in on it. They strain but don#t do a sit(u'. The third sits u' into a 'ie. -r& you can challenge them to do 1" sit(u's in 1" seconds& five of them with their eyes closed. 13". 9aramel -nion Minutes This is great around 5alloween. ?et an onion and cover it with caramel coating. ;ic) three students to race to finish a caramel a''le(one is the onion. 131. ;in The Tail Minutes +ay you are 'laying 'in the tail on the don)ey but you forgot the tails& so have )ids use their finger. ;lay normally but hold a 4ar of 'eanut butter in front of wherever the )ids are going to 'ut their finger. 138. +it -n La' Tal) Minutes 5ave a guy sit on a girl#s la' and try to tal) her out of 'utting 'ie in his face. 9lue girl in to let him go for a while. This wor)s well with dating cou'les. 133. 9harcoal Marshmallows Minutes ?ive two )ids a bowl of small marshmallows. They have to feed the other 'erson their marshmallows& blindfolded. =s you are blindfolding them& switch the marshmallows with charcoal covered ones (you can get charcoal ca'sules%& have them begin feeding each other the marshmallows. They will cover each other#s face. 13!. Thar#s a >ar Minutes The leaders# e,aggerated e,'ression is the )ey to this one. 5ave a row of five to si, )ids 'ass the 'hrase& Thar#s a bar6 .har6 -ver thar6 and a hand motion down the row. +tart with one arm 'oint then add second arm& then 'oint with two arms and a leg. End down on one )nee with tow arms 'ointing. The leader 'ushes the )ids over domino style at the end. 2f you )now you are doing this ahead of time& goofy hats and costumes li)e you are going on a hi)e will hel' the atmos'here. =lso& heavy bac)'ac)s will get students off balance easier. The sell is a >ar /rill instead of a *ire /rill(ma)e them sound the same. 13$. 2 .ent to ;aris Minutes This s)it wor)s much li)e Thar#s = >ar. The leader must 'ractice and do a great 4ob of having fun with hisIher volunteers. Line u' four other 'eo'le with your leader and e,'lain that one at a time they will 'ass down the line what you will do. 2t begins& 5ey Marina& 2 wet to ;aris and brought bac) a yo(yo (you move your left arm u' and down as if yo(yoing%. They will 'ass to the ne,t 'erson in the same wayQhave fun with themQma)e them do it e,actly as you do& even moving their arms u' and down at your 'ace. Then the second round goes< 5ey Marina& 2 went to ;aris and brought bac) some scissors. (.or)ing your right hand li)e a 'air of scissors& o'ening and closing your inde, and middle fingers at a different 'ace than the yo(yo motion you )ee' goingQvery difficult and funny to watch them try to do%. Third round& 5ey Marina& 2 went to ;aris and brought bac) an arm e,erciser ()ee'ing the yo(yo going and the scissors going& you ta)e your scissors arm and move it bac) and forth across your body%. You can )ee' going with others& even use same ty'e of ending as in Thar#s = >ar if you want. 13E. 5obby 5oa, Minutes +end three )ids out of the room and tell them to thin) of their favorite hobby. .hile they are out of the room& e,'lain tot he crowd that we all )now that everyone#s favorite hobby is )issing& so let#s find out about their )issing. .hen the )id enters the room as) him Duestions about his favorite hobby& (.here do you li)e to do it1 .ith whom1 .hy do you li)e it so much or what#s your favorite 'art1%. ;age 81 of !C

Young Life -MINUTES 13C. ?irls .restle *or ?uys Minutes Li)e musical chairs. *our guys sitting on chairs in a line facing out with five girls standing. ?irl must be in guy#s la' with arms around his nec) when music sto's. ;ossibly have ! freshman or so'homore guys sitting on chairs in a line facing out with $ u''er class girls. ;lay musical chairs. ;lay u' fighting to the death for your man. Ma)e a world cham'ion belt for them to wear the rest of the night& 'ossibly 'ut the names of 'ast winners on it so that it can become a yearly tradition that )ids loo) forward to for club. You may even include the last guy#s name as well. Kse a big time wrestler uniform and music for the sell. 13H. 9hubby >unnies Minutes +everal )ids in line stuff one marshmallow in mouth at a time and say 9hubby >unnies then they stuff in another marshmallow. 2t can also wor) good around Easter to use the actual bunny(sha'ed marshmallow#s that are out around then. The last one who can say chubby bunnies with marshmallows in mouth wins. = 'ossible tro'hy would be a giant bunny made of marshmallows& )ee' girl and guy records of how many they held along with 'ast winners on tro'hy. Kse a giant rabbit costume or marshmallow man for the sell. 13 . 5uman >owling Minutes ?o to local bowling alleys and as) for 18 old 'ins& they should be able to give you some as they get beat u' fairly often. ?et a cree'er(sled on wheels used to slide under a car to due maintenance%& or some other sled on wheels. ?et a motorcycle helmet. ;ut girls on the sled with the helmet on and have them 'ut their hands behind their bac) and let a guy (or vice versa the guy and girl thing% bowl them down into the set of 1" 'ins (they must be s'read out well& you will need to 'ractice to see how far%. Ksually bowl 3 com'etitors and let them do a frame a 'iece. You will need 8 fol)s to set the 'ins u' again Duic)ly and one to catch them so they don#t go through the 'ins and head first into the wall. Most good sleds can really move u' to 8"(3" feet or so& so have a good runway. There are great sound effect 9/#s with bowling sounds for the bac)ground. =lso& you have the two e,tra 'ins ( 'aint them gold and do them u' right into tro'hies& give one to )ee' and 'ut the names of the winners on the other as your running tro'hy. *or a sell& have a human cannonball fly in on the sled and smac) the 'ins (helmet& chest 'rotector& goggles& shin guards& elbow 'ads& etc.%. 1!". Tur)ey >owling Minutes This can be great than)sgiving tradition. +ee 'in directions above. =lso get a 1!(1E 'ound fro7en tur)ey and drill 3 holes in it where they would be 'laced in a ball. +ame game as above s)it. 5ave 3 contestants bowl a frame. You may want to 'ut down chea' blac) 'lastic (at any hardware store% for an alley. =lso 'lease have someone at the end of the 'ins to catch the tur)ey or you may 'ut a nice hole in a wall. There are chic)en dance songs to be 'layed in bac)ground or even a )id who hunts may be able to ma)e tur)ey calls for your bac)ground. *or a tro'hy& you may be able to ma)e a tur)ey out of an old bowling ball (body% and 'in (as the head%. Kse feathers and a red soc) as a goblet and 'aint the ball with winners names. This sell is obviously the 4ob for any tur)ey6 1!1. Jello -r *ood Twister Minutes >est done when it#s warm outside so that when it#s over )ids can hose down. This one is very messy. ?et a sDuare of chea' 'lastic and attach 'in tins in a ! , ! grid by 'ushing a 'ull cli' through the bottom of the 'ans and 'lastic& and then s'reading out the cli's under the 'lastic to hold them down. You then may fill them with Jello (already made% right before club. 5ave a good s'inner and )ids who will go for it. ;lay in bare feet. This tro'hy may be a 'laDue that loo)s li)e a twister board with a 'ast winner in each circle. The Twist by 9hubby 9hec)er may be bac)ground music and the sell 'ossibly with a )id who can come in with their legs behind their head (those sic) twisted individuals6%.

;age 88 of !C

Young Life -MINUTES 1!8. >elly *lo' 2nto Jello 9ontest Minutes This ma)es a histerical winter time minutes and a huge mess as well. +ell for a belly flo' contest. >ring out a cou'le of bed mattresses& cover as much as 'ossible with 'lastic& and then on to' of the mattresses have a baby 'ool with Jello. Then off a table or high stool& do the best belly flo' for 'oints. >e careful with where you do this one. 1!3. +having 9ream =nd 9heese >all Minutes ;ull two guys u' front and cover their face e,ce't eyes and mouth with shaving cream (or 'ossibly chests also%. /ivide the room in half and toss out bags of cheese balls into the crowd (be aware& this is not good on car'et%. -n the count of three start music and let both sides of the room throw cheese balls at their guy& count the number stic)ing on them to see which side of the room wins. ;ossible sell& have a cou'le of seniors convince leaders to sit in the chairs (or maybe run on characters%& this may be a good one for )ids to get you6 Mids may have a blast as you relinDuish your adult rights and let them throw at you& or they may 4ust feel sorry for you in which case this is a stu'id idea6 =nother sell may be cheese heads (li)e ?reen >ay ;ac)er fans% coming in throwing cheese balls into one another#s mouths. 1!!. Musical *ood Minutes ;ut an a''le& and onion& and tomato& etc. in se'arate lunch bags in front of everyone. Mi, them u'& throw them out into crowd& start music. .hen music sto's whoever has a bag ta)es a bite. You may need referees to declare who had it when the music sto''ed. The number of ob4ects will obviously de'end on si7e of club. Try to thin) of great ob4ects6 1!$. +'eed Missing Minutes +even )ids& guy then girl then guy& etc. line u' with shar' girl (your hero% at the end. Mids face sideways and turn to ne,t )id 'assing a )iss on the chee) to the ne,t 'erson after they have received their )iss on the chee). The third time the leader behind the last girl gives her a 'ie behind her bac). +he 'ies the guy in front of her when he wheels around to 'lant one on her chee). *or a sell& you may want to invent a character of a love counselor (i.e. /r. Love& =ntonio =more& +al the love god& whatever% with theme music. Then when you have s)its involving guys and gals& your character may be a natural teacher to sell this minutes. 1!E. *ollow The Moon Minutes Three 'eo'le ste' u' one at a time. ;ut a flashlight behind a sheet held u' by ! 'eo'le. Mid follows light with nose to the beat of music& light moves faster till they can#t )ee' u'. ;lay for time followed. Third )id has light bring them down and then u' to the u''er edge of sheet& when heIshe gets there& dro' the sheet and 'ie )id. 9an be done in 'airs and ma)e them cross& etc. =L+-& i# you thin% you ha(e done this one and some senio"s, etc) may "emem*e" it& you may consider ta)ing the )ids out of the room& letting a senior 'ie the first two )ids one at a time. =nd then when the third )id ste's u' and is going& have both the two )ids 'ied and the third =LL have 'ies and double cross the senior behind the sheet6 1!C. *lying -n The ?round Minutes Two guys (that you have filled in on this s)it before club% holding a 8,E,! board. +end 8 girls out of the room and )ee' the 3rd to go first. >lind folded girl gets on board and guys lift it two inches off ground. ;erson in front of girl holding *oth o# he" hands continues )neeling lower& giving illusion to girl that she#s really lifted high. ?uys sha)e board as if straining. 5ave sus'ense music in bac)ground and )ids cheering to add to confusion. ?et the crowd to count to three and 'ull her hands as she 4um's off. Then do the ne,t two girls. 5ave the 3rd girl be the one you worry about being embarrassed the least& since the first two will at least get to see someone else fall for it. This is a great s)it for cam' sell ( for e,am'le& have a )id in a

;age 83 of !C

Young Life -MINUTES frogman scuba costume with a helmet come in screaming about the blob and how they need to blob now. +ince heIshe is so enthusiastic& you thin) of this blob simulation game. 1!H. +'onge -n The 9hair Minutes Leader dressed as cheerleader (wig& uniform& and two sets of 'om 'oms ma)e it% sitting on chair facing )id in another chair. /o follow the leader including several stand u'(sit down things. You must get them going very fast and be 1" times more enthusiastic than you want them to be. /o three )ids one at a time with the others watching and for the last )id& the last time heIshe stands& someone else sli's a wet s'onge in 'ie tin on the chair for them to sit on. 0ote< if you send 3 )ids out of the room and try to get all three& you will need 3 chairs (because they will notice they are wet& and a way to dry everything fast ( )ids will notice water%. =n over enthusiastic cheerleader sell or a sell involving a tribal initiation or something will also wor). 1! . 2dentify Your *riends Minutes ;ull two )ids u' front and tell them that they will be brought in to identify 'eo'le in the room& then send them out of the room. .hile they are out of the room& hand out grocery bags to everyone& M=M20? +K:E they don#t o'en the bags until you tell them to. E,'lain to the crowd that you will bring in the contestants& give them one last loo) at the crowd& and then will s'in them around so that cant# see the crowd. Then on your instructions the crowd Duic)ly 'uts on the bags at onceQwith S inch of flour in each one6 Thin) through the mess. 1$". You#ve ?ot +omething -n Your *orehead Minutes Ta)e 3 )ids out of the room and bring them in one at a time. The leader demonstrates that there is a s'ecial s)ill of facial movements allowing someone to sha)e a dime off their forehead without 4um'ing or sha)ing. ;lace a dime on your forehead so it stic)s and get the dime to fall off. Then as you go to 'ress this same dime on their forehead& 'ress hard for 1" seconds and gently ta)e off the coin so it feels to them li)e its still there. 5ave them o'en their eyes and try to get off the coin that isn#t there. ;ractice. 1$1. .hat /id You +ay1 Minutes +end three )ids out of the room (choose )ids carefully% e,'lain to the crowd that it was recently learned that when someone is 'laced in front of a crowd in com'lete silence& that they will revert bac) to the e,'erience of their first )iss. =s a matter of fact the first things they will say are the things they said after their first )iss6 Therefore& the crowd must be 9om'letely silent and stare at the 'erson. /on#t leave the 'oor )id u' there for too long. 1$8. /o =s 2 /o& 0ot =s 2 +ay Minutes ;ic) three )ids and send them out of the room. E,'lain to the crowd that you will be acting something out for the first 'erson. >ring in the first 'erson. =ct something out for them and don#t tell them what it is. They do it for the second 'erson and the second 'erson does it for the third. ?o bac) and as) what each 'erson thought they were doing. 1$3. /ating ?ame Minutes 5ave )ids 'ut names in a hat the wee) before and 'ic) four girls and four guys. Line u' one guy and girl from another school to be the contestant. ?o over the Duestions ahead of time to eliminate marginal ones. Aideo ta'e the date to show in club. 9am'aigners and student leaders 'lan and e,ecute the date li)e a 'rogressive dinner in 'ublic 'laces. 5ave a creative way to chauffeur them around. 2nterru't with funny things and don#t leave them alone much since it can be very aw)ward for the )ids. You may also incor'orate commercials through your show.

;age 8! of !C

Young Life -MINUTES 1$!. Melodrama Minutes F The 5omecoming /ance Melodramas always include more action than funny lines because narrator laughs& and )id re'eats the same line. =lso include dro''ing someone on a table& dog lic)ing face& fle,ing muscles and a )iss on the chee). 9ostumes are very im'ortant. 9haracters< Joan Junior +tanely +tud *reddy *reshman >arlow the /og 9ouch and Table ;:-;+< uniforms& flowers& tele'hone& music& li'stic)& lemon& mouthwash& Lysol. -ur story o'ens at the home of beautiful Joan Junior& five days before the homecoming dance. Joan is sad and forlorn because she has no date for the dance. +he sits on the couch and 'ets her dog >arlow& saying & -h >arlow& 2 feel li)e such a low(life scum 'oodleQ2 wish someone would invite me to the homecoming dance. >arlow& sensing his owner#s dis'leasure& lic)s her hand& slobbers on the couch& and lies down. Joan rubs her nose and ga7es off into the distance sighing. +uddenly the 'hone rings (ring%. Joan wi'es her arm on the dog and 'ic)s u' the 'hone. +tanley +tud& a cool& highly attractive and all(around legend(in(his(own(mind )ind of a guy is on the other end. 5e says he would li)e to come over and as) Joan something very im'ortant. Joan says& 2#ll be waiting for you here& liver li's. Joan )nows that +tanley +tud is coming over to as) her to the dance. :eali7ing that she is short on time to get ready& she does her li' e,ercises& bites a lemon so she can 'uc)er u' for tonsil hoc)ey& 'uts on li'stic)& gargles and s'rays herself with Lysol. +uddenly there is a )noc) at the door. The dog bar)s and wags its tail& Joan yells& 9oming my little sweet treat. Joan flings o'en the door& only to find that it#s not +tanley +tud but *reddy *reshman& holding flowers and drooling at her door. .hat do you want& you 'encil nec) gee)1 *reddy hands her the flowers& gets down on his )nees& and says timidly while drooling - Joan& 2 reali7e that 2 am nothing but a gutter scra'ing ameba but would you go to the dance with me1 Joan )ic)s him and says& 0ot on your life moose breath6 +uddenly there is another )noc) at the door. Joan o'ens to find suave& hi' and so'histicated +tanly +tud& who says& 5i Joan& it is 2& +tanley +tud. Joan nearly faints& falls into +tanley#s arms and say& +tanley& you#re so hot6 +tanley says& You#re so right6 +tanley suddenly sees *reddy on the floor and says& .hat#s that 'ond scum doing here1 >efore Joan can answer *reddy 4um's to his feet and says 2#ve come to as) Joan to the dance& you highly mature and e,cellent dude. >arlow wags his tail& lic)s *reddy#s hand and bur's. +tanley laughs and says& That will be the day6 *reddy suddenly gets an ideaQTell you what& let#s have a dance contest and the winner gets to ta)e Joan to the homecoming dance& o)ay1 +tanley laughs so hard he falls down. Then hi gets u' and says& You turni' head& everybody )nows that 2#m the best and fun)iest dancer in the whole school6 You won#t have a chance6 The music comes on and +tanley dances with Joan. =fter they are done& +tanley turns to *reddy and says& >eat that buc)aroo6 +uddenly *reddy starts to sha)e& the lights go off& and the music comes on. *reddy dances li)e no one on earth. =s the lights come on& Joan screams& *reddy& you#re my hero6 0ot only will 2 go to the dance with you& 2#ll even 'ay for dinner6 The two go off hand in hand. =t the close& we see +tanely +tud standing in the room wee'ing. >arlow the dog comes over and lic)s his had and wal)s out. ;age 8$ of !C

Young Life -MINUTES 1$$. Melodrama Minutes ( >everly 5ills "81" ( The Lost E'isode 9ast< >renda& >randon& Mr. arid Mrs. .alsh& /onna& /ylan& >ow .ow (/ylanTs new dog%& the lam'& the doorbell& the table& the chair (Enter >renda and >randon% >randon< U5ey& >ren& whatsu'1U >renda< U0ot much& >randon. .hat do you thin) of my new hairstyle1U runs left hand slowly through hair& then smiles a subtle smile% >randon< U1 donTt )now& >ren. Let me turn the lam' on so 2 can see you better.U (Turns3(way lam' on brightest setting. lam' gains intensity from each of 3 arm 'ulls%.(>randon gets loo) of horror on his face . >renda gets loo) of anguish on her..... >randon screams loudly.. >renda screams louder% >renda< U.hatTs the matter1U >randon< U0othinT sis. 2 4ust thought that 2 saw a bunch of rattlesna)es on your head& but it was 'robably 4ust 'oor lightingU (Enter Mr. and Mrs. .alsh. 5e sits in the chair. +he briefly sits on his la'& then decides to sit on the table% >renda< (whining voice% UMom& /ad& >randon 4ust insulted meU Mrs. .alsh< (hands on hi's& sighs heavily% U0ow& >randon& a'ologi7e to your sister.U Mr. .alsh< (scowls& then says sternly% UYes& >randon& a'ologi7e& but >renda& first go ta)e that owlTs nest off your head.U /oorbell rings. Enter /onna& ho''ing u' and down ever so slightly@ and /ylan& swaggering and studly% /ylan< (wrin)les forehead% U5ey& everybodyU Everyone< U5ey& /ylanU /ylan< U/o you mind if my new dog >ow .ow comes in1U Mr. .alsh< U0o 'roblem& but if he ma)es a mess on the floor& you have to clean it u'.U /ylan< U0o 'roblem& big guy. 2Tll 4ust use that floor mo' on to' of >rendaTs head. 9ome in& >ow .owU (/oorbell rings >ow .ow enters 'anting heavily& says his name& sniffs /onnaTs an)le% /onna< U-ooooooh. 2c)y uc)y& 'ooh heTs slobbering on my new outfit (>ow .ow says his name again& moves over to the lam'& thin)s about doing something lies on his bac) with feet 'ointed in the air instead% >renda< (loo)s enviously at /onna% U0ice outfit& /onna& whereTd you get if from1U /onna< (giggles& scrunches her nose% U*rom ;ierreTs(To(go on the >oulevard. 2 wanted one of those maroon and white outfits li)e those )ids at 2++ wear& but they were all out. 0ice hair& by the way ( 2 didnTt )now that you got the 'art of the scarecrow in the school 'lay.U >renda< (whining again% UMom& /ad& 2 4ust canTt face the )ids at school loo)ing li)e this. That hun)y Trevor .imer guy that 2 want to notice me wonTt even ta)e a second loo).U Mrs. .alsh< (smiling as only a mother smiles% U.ell& we were going to wait until tonight to tell you our sur'rise& *ut I guess weTll tell you now instead. ?o ahead& honey. Mr. .alsh< (smiling as only a father smiles% UJust this morning 2 was eating my third bowl of *rosted 9hocolate(9overed +ugar >ombs cereal& when 2 found a Luc)y /raw tic)et in the bo, 2t said that my wife& two )ids& two of their friends& and one of their friendsT 'ets (the other characters loo) at each other and nod@ >ow .ow says his name and smiles a doggy smile% had 4ust won a free three(wee) tri' around the would .owsy& huh6U >randon< (e,hales while sha)ing his head slowly% U.owsy& indeed& ;o'& but 2 canTt go& and my guess is that >ren& /ylan& /onna& and >ow .ow arenTt interested& either.U >renda& /ylan& /onna& >ow .ow< UThatTs right& Mr. and Mrs. .alsh ( but than)s for the offerU Mrs. .alsh< (bewildered% U>ut why wouldnTt you want to go1U /ylan< (wrin)ling forehead again% + 3(wee) tri' would mean 3 wee)s away from Young Life& and thatTs something 2 canTt deal with Those (leader#s names% /udes and their friends are some of the hi''est fol)s 2 ;age 8E of !C

Young Life -MINUTES )now. ;lus& they give me hair advice.U >renda< (stro)ing /ylanTs hair% U.ow& do you thin) they can hel' me with mine1U Everyone loo)s bewildered. /oorbell rings. =ll but >ow .ow all rush to answer it and leave. >renda starts to cry. >ow .ow lic)s her hand& and >renda screams and starts to chase him. >ow .ow )noc)s over the lam'& the chair& then the table. >renda chases him out the door. 1$E. Melo/rama Minutes( The >rady >unch Mi)e& 9arol& ?reg& >obby& ;eter& 9indy& Jan& Marsha& =lice& Tiger& +am the >utcher& Table 1. +cene< 2n the )itchen table 1 is there. ?reg and Marsha wal) in ?reg says< UMarsha& youTre a 'ig. Marsha res'onds< U.ell& so are you.U ?reg and Marsha say more insulting things... ?reg and Marsha begin to hit each other... =t this time =lice wal)s in and says... =lice< U+to'6 Try to be good6U Marsha and ?reg begin to hit =lice... Mi)e and 9arol& Mom and /ad >rady wal) in... Mi)e< UYou )ids sto' that fighting right now or weTll ma)e you slee' in and not go to 9am'aigners this wee). Mids immediately sto'. They loo) 'enitent. =lice also. 9arol< U0ow& thatTs *ette",+ .hy can#t you )ids behave more li)eOOOOOOOOOOOOOOOOOOOandOOOOOOOOOOOOOOOOOOyour Young Life leaders1U Mi)e< U.ell now 9arol& even we arenTt that good. Everyone sha)es their head and nods in agreement. >obby and 9indy and Tiger come in (Tiger on all fours%... Mi)e and 9arol< U5i Mids6U >obby and 9indy< U5ello Mom and /ad.U Tiger wags his tail& bar)s& lic)s Mi)e and 9arol on their hands. Mi)e and 9arol 'at his head. Tiger goes under the table where he rolls out his tongue and 'ants loudly and ha''ily. +am the >utcher comes in with ;eter and Jan. Jan holds her hand over her left eye. +am says< U5i everybody.U Everyone says< U5i +am6U +am says< U5ereTs your stea)s6U (+am holds the stea)s u'% =lice says< U-h +am& youTre a fine man6U (?ives +am a hug.% +am says< UYouTre a fine woman. (?ives =lice a )iss.% +am then says< U+ay =lice& letTs get married.U =lice says< U-M6U Everyone cheers =lice then says< U>ut maybe we should first as) the Young Life Leaders to ma)e sure it is a really good idea.U >obby and Jan say< U-h& good idea6U Everyone nods and murmers in agreement. +uddenly& Tiger grabs a stea) from +am and hides under the table. +am bellows and 4um's onto the table and tries to reach Tiger. Tiger shoots out& runs around all the 'eo'le with +am in 'ursuit. Tiger runs to Jan and gives her the stea) for the blac) eye she 4ust ha''ens to have. ;age 8C of !C

Young Life -MINUTES Jan says< U-h Tiger& youTre wonderful6U +he hugs the dog +he covers it with burning %isses Tiger lic)s her face >obby says< UYes& youTre the best dog there ever has been. >obby hugs the dog >obby... 'ats Tiger on the head. Tiger lic)s >obbyTs hand. Mi)e 'uts his arm around 9arol and says< U>ecause youTre all so good& 2Tll ta)e you all out to dinner and then weTll go to a ;istons 'layoff game& and afterwards we will all go out for ice cream where 2Tll give you )eys to new cars. 9arol says< U-h Mi)e& what a good idea6 .hat good 'arents we are6 5owever& all the )ids loo) glum... and groan. ;arents< U.hatTs wrong1U =ll )ids< U>ut 'arents& there is Young Life tonight and we donTt want to miss it6U The End 1$C. Melodrama Minutes ( =s the +tomach Turns 5ere is an im'rom'tu 'romotional minutes which reDuires only 're'aration by the narrator. +elect your 'layers and 'ut them in their a''ro'riate 'laces on stage. 2nstruct the cast to carry out the action suggested on each line of narration read. :ead the narration& dramatically and with great emotion. ;ause after each line until 'layers have finished the reDuired action. ;layers< 0arrator Lucille Lovelorn (guy% ;hilli' ;har'ar (holding 'icture frame in front of him% *ran)lin ;har'ar (with ring and 'hony chec)% = door (use fist as door)nob% = table (have 'erson on hands and )nees% = tele'hone ('erson sitting on table& using arm as receiver% = 'icture frame ;ro's< = ring = 'hony chec) 0arration< =nd now& the Young Life 'resents another e'isode in the continuing life drama& =s the +tomach Turns. Last time& luscious Lucille Lovelorn had s'urned /r. ;rea)bea)#s advances because her 'recious ;hili' ;har'ar would soon be graduating from law school and they would be married. Today#s scene o'ens with Lucille standing ne,t to the 'icture of ;hili' which is hanging on the wall of her a'artment. Lucille is humming a ha''y tune to herself as she stares wistfully at her beloved ;hili'. ;hili'& 2 miss you so much& she said as she caressed his chee). 5urry home to me& she begged. Then she )issed his 'icture 'assionately. +uddenly& the tele'hone rang. Lucille 'ranced to the table& 'ic)ed u' the receiver and sweetly said& 5ello. +he smiled and said& -h& ?ladys& it#s you. Then she frowned dar)ly. ;age 8H of !C

Young Life -MINUTES ;hili' had found someone new. ;hili' had told ?ladys to tell Lucille goodbye forever. Lucille slammed down the receiver angrily and began to cry. +he ran over to the 'icture of ;hili' and screamed& You loser. Then she sla''ed the 'icture viciously& and began to cry louder. +he too) the 'icture of ;hili' and turned it to the wall@ and began to cry louder. Then she threw herself on the floor and began to cry louder. +uddenly& *ran)lin ;har'ar& ;hili'#s younger brother& a''roached the door and began to )noc) vigorously. Lucille got u'& straightened her hair and s)irt& and 4er)ed o'en the door. *ran)lin entered the room Duic)ly and said& Lucille& have you been crying1 .hat#s it to you batface1 'outed Lucille. Then she sla''ed him 'ainfully across the face. *ran)lin slammed the door as viciously as Lucille had sla''ed him. 2#m sorry& cried Lucille. Then she began to wee' u'on his shoulder. ;hili' left me& she sobbed as she 'ointed to the tele'hone. Tommyrot& said *ran)lin as he ste''ed bac) Duic)ly. 5e does love you& he said. 5e sent me with this for you& he said. Lucille gave a shrie) of 4oy as she too) the ring from *ran)lin#s hand. Then she gave *ran)lin a big hug. Lucille lea'ed to ;hili'#s 'icture and s'un it around to face her. 2 love you too& darling& she cooed. Then she )issed his 'icture even more 'assionately than before. Lucille began dancing around the room with *ran)lin. +uddenly& the tele'hone rang again. Lucille ho''ed to the 'hone and 4er)ed u' the receiver. 5ello& hello& hello& she sang ha''ily. -h& ;hili'& it#s you& she sighed. >ut then a frown clouded her face. 5e had found someone else@ they were through. +he slammed down the receiver and angrily threw the ring to the floor. Then she whirled and sla''ed *ran)lin. You are a liar& she screamed. Then she 4um'ed to ;hili'#s 'icture. You are a worthless animal& she shrie)ed. Then she sla''ed his 'icture mercilessly. Then she wrenched the 'icture from the wall& and threw it to the floor. *ran)lin dro''ed to one )nee and clas'ed his hands. >ut 2 love you& my flower& he sang. =nd 2 have something more valuable than a ring for you& my 'et& he said. Then *ran)lin 'ulled a chec) from his 'oc)et for the amount of OOOOOOOOOOOO. 5ere was the su'reme gift. 5e wanted to 'ay her way to OOOOOOOOOOOOOO. Lucille sDuealed with delight. .hat a lovely thought darling& she sighed. They embraced ha''ily. Then they wal)ed over ;hili'#s 'icture and out the door to their new life ahead. 1$H. ;antomime = /um' Minutes

;age 8 of !C

Young Life -MINUTES Ta)e three )ids out of a room. Tell them they will 'antomime a motor cross rider& a fan at an e,citing game& a roller coaster ride (or 'ossibly also a buc)ing bronco% using sounds& no words& and a chair. .hoever is with these )ids must show them how to do it& give them ideas& get them fired u' ( this time out of the room and the right )ids will ma)e or brea) this s)it. You may want to 'ull them out and sing one more song 4ust to buy time to teach them how to go for it6 >efore they come in one at a time& tell crowd you have actually as)ed them to 'antomime themselves during their best e'isode on the toilet. 9rowd must cheer them on6 *or a sell on this one you may consider someone trying to learn the fine art of mime. 1$ . Tush (>utt% 9harade Minutes 5ave )ids s'ell words to their class using their butts only. You may need to give category. You can also do this one for time. 1E". .hi''ed 9ream ;ie +earch Minutes 5ave a whi''ed cream 'ie in front of each )id. Tell them that there are $ MRM#s in each 'ie. The first ones to find all five using only their face will win. >ut only 'ut ! MRM#s in each 'ie. 1E1. 9hee)y& 9hee)y Minutes This minutes is dedicated and sometimes sold by a grandma character. The truth is that we all will be grandmas and grand'as soon so we need to 'ractice. >ring u' E(C )ids guy girl alternating with a girl at the end (all are in on it before club e,ce't for the last guy before the last girl%. +tanding in line always facing the audience they Duic)ly relay down the line a chee)y& chee)y (they say it as they sDuee7e some 'art of the other 'ersons face between their forefinger and thumb%. .hen receiving the chee)y chee)y you must close your eyes li)e you would if grandma was doing it and then you must relay it Duic)ie to the ne,t 'erson. /o it over and over& faster and faster& but the last girl each time has li'stic) on her fingers and is decorating the face of the guy ne,t to her without him )nowing it6 5e loo)s goofier and goofier each time. This must be a )id that can handle it. The girl may need to 'ractice& if it doesn#t wor) it is usually because the guy sees stuff on her hand or she leaves a big glob. 5ave a towel for him to clean u'. 1E8. .ill 5eI+he /rin) 2t1 Minutes Mi, different concoctions (ice cream& s'aghetti sauce& sardine 4uice& 'ic)le 4uice& etc.%& blindfold )ids and as) them if they will dare to drin) concoction. Ta)e 'ictures of their faces u'on contact. ;ossibly give 'ri7es to the most daring. 1E3. ;ic) Your *riend#s 0ose Minutes Kse a huge 'iece of 'a'er or a sheet and draw three 'eo'le on it. 9ut out the s'ace for their nose. Three 'eo'le are chosen from the audience to stic) their noses through the holes. The 'a'er has to be big enough to hide their bodies. The rest of the )ids try to see if they can 'ic) their friends nose. 1E!. Ma7oo >and Minutes 3 teams of ! )ids. +end them out after second song to choreogra'h and 'ractice a 9hristmas carol on )a7oo. ?ive each grou' a different song and ma)e sure there is a leader )id in each grou'. 1E$. =l)a(+elt7er and /r. +uess Minutes ;ut an =l)a(+elt7er in your mouth and read a /r. +uess story. 1EE. =l)a(+elt7er :omance Minutes ?et about three or four cou'les. ;ut an =l)a(+elt7er tab on one of the 'artner#s forehead. Kse a rubber band to secure the tab. ;lace goggles and garbage bag on that 'erson. 5and a sDuirt gun to the other 'artner. -n your command sDuirt away. .hoever dissolves their =l)a(+elt7er tab first wins. ;age 3" of !C

Young Life -MINUTES 1EC. .histle and >ur' Minutes +elect three cou'les to 'artici'ate. *eed boys five saltine crac)ers. ?irls drin) a bottle of co)e. -n a signal& boys must eat and whistle. ?irls drin) co)e and bur'. *irst cou'le to com'lete both tas)s wins. 1EH. +ushi Minutes 5ave a )id (female% come into club dressed as a ?ishi girl& holding a large clear bowl with water in it. ;ic) three )ids to come to front of club. 5ave them blindfolded di' cu' into large bowl. Tell them all to drin) the water& set it u' as a contest or something. :ight before they 'ut the water to their li's& dro' a gummy fish in one or two glasses. .atch the reaction when the slimy treat touches their li's. 1E . ?o *ish Minutes =luminum roasting 'an& (dee'%(fill with a few gummy worms and lots of :eddi(.hi' whi''ed cream. Ksing only faces& no hands etc& the )id goes fishing for as many ?ummi worms as they can locate in a s'ecified amount of time. This one is messy. 1C". -reo *rom *orehead To Mouth Minutes Three or four )ids u' front twist -reo o'en& moisten the creamier side and stic) it to their forehead. Then& without using their hands& they try to slowly contort their faces to maneuver the -reo down their face and into their mouth. *irst one wins. *unny faces6 1C1. Egg& +ausage& and& ;anty 5ose :odeo Minutes ?uys 'ut raw egg inside 'antyhose and 'ull over head. ?irls ride 'iggy(bac) with half a )ielbasa sausage ('ut the sausage in 'antyhose also or it will brea) immediately and they will have nothing to swing with%. Try to brea) other guy#s egg& ma)e sure guys )now they cannot hit each other. *our teams& lots of room& )nee('ads for guys if it is a hard floor& and towels to clean u'6 = cowboy rodeo sell will wor). 5ave some good country wild west music for this ride also6 1C8. ;aintin# .ith Your 0oggin Minutes Three guys with way short hair. 9ome to front and di' heads in tins filed with chocolate sauce. -thers& maybe some girls& hold large 'ieces of cardboard for them to draw of write on. .rite words. /raw 'ictures. You get the idea. Kse your imagination. 1C3. Ma)e :ain Minutes This minutes involves the whole club& and the larger the better. This may even be a good way to focus attention before a tal). E,'lain to everyone that you are going to do something once thought im'ossible. That with their hel' you will ma)e it rain inside. /ivide them into three of four grou's right where they are sitting (left& left middle& right middle& and rightQ sides of the room% and e,'lain that they MK+T be absolutely Duiet and watch you tell them what to do for this to wor). Then& only after they are Duiet& 'oint to the left side and have them Duietly rub their hands together bac) and forth& then bring in the ne,t grou'& the ne,t grou' until all are doing it (it should get louder as you go%. =fter the last grou' has 4oined in& go bac) to the first grou' and get them sna''ing their fingers& then the ne,t grou' and so on. Then bac) to grou' one to begin 'atting their hands on their legsQon to the other grou's.

;age 31 of !C

Young Life -MINUTES Then bac) to grou' one to begin 'atting harder and stom'ing their feet on the floorQon then to the other grou's. Then begin to do this 'rocess in reverseQbac) to 'atting legs& bac) to sna''ing& bac) to rubbing hands& bac) to silence. 2f it is done right& you will hear your rainstorm6 1C!. 9u' 9loser Minutes This is done with 'artners. The girls lay on the floor with a co)e cu' on their forehead. The guys 'ut their forehead on the other end of the cu'. *rom this 'osition the cou'le must try to stand F then turn the cu' around between their heads without touching the cu' with their heads F then they must walt7 with the cu' between their heads. (+u''ly some good walt7ing music.% 1C$. ?ag = 0a')in Minutes 5ere#s a Duic)ie& 4ust for fun. This game will really liven u' even the most boring banDuet. Each 'erson o'ens u' a 'a'er na')in and 'laces a corner of it on his or her tongue. Then have a race to see who gets the com'lete na')in in their mouth first. 1CE. The +hoe +tretch Minutes ?et two old 'airs of men#s shoes& ta)e out the strings& 'unch holes in the bac) of each show and tie a four( foot 'iece of elastic to each. ;lace shoes on o''osite sides of the room and tie other ends of the elastic to the legs of the chair. Two 'eo'le get into the shoes F one in each 'air F and wal) toward each other. 5ave someone sitting in the chairs to weight them down& and have them s'aced so that the elastic becomes taut 4ust as the two meet each other. The ob4ect is& with the shoes stretching the elastic& to e,change shoes in the fastest time 'ossible and return to the other chair. :ules< 1. -nce one#s foot is ta)en out of the shoe& it cannot touch the floor. 8. 5ands must only be used to hold each other u'. 3. 2f a shoe sna's bac) to the chair then the 'erson must ho' bac) to get it. 1CC. +tring Tie Mystery Minutes 5ere#s a sim'le little game that you can use to test your grou'#s creativity. 5ang two strings from the ceiling in such a way that they dangle a''ro,imately one foot from the floor (both strings should be about the same length%. The strings should be far enough a'art that& while holding the dangling end of one string& the other string hanging down is a foot or so out of reach. 9hallenge anyone in your grou' to tie the dangling ends of the strings together with no hel' from the audience. The only thing that can be used in this tas) is an ordinary 'air of 'liers. 5ow is it done1 2t#s sim'le. Tie the 'liers to the end of one of the strings and then swing the string as) and forth. Then hold the end of the other string& and when the 'liers swing close enough grab them. Kntie the 'liers and tie the two strings together. 1CH. +Duirm :ace Minutes ;lace a volleyball between the foreheads of a boy and girl cou'le. .ithout using their hands& they must wor) the ball down to their )nees and bac) u' again. Their hands must be )e't behind their bac)s and the two must start over again if they dro' the ball. 9ou'les do not have to be of the o''osite se,. Two guys or two girls will wor) 4ust fine& but a boy(girl cou'le usually adds to the fun of this event. 1C . .hirling 5igh Jum' Minutes ?et three volunteers to come forward and try this sim'le game. ?ive each a stic) about 8! inches long. Tell him (or her% to hold it straight out at arm#s length with both hands so that he can watch it while turning around $" times. 5e then must dro' the stic) and 4um' over it. .hoever 4um's the farthest is the winner. -f course& most )ids get so di77y they can#t even see the stic) when they dro' it& let alone 4um' over it. 2t#s fun to watch. 5ave the rest of the grou' count as the 'erson turns around. ;age 38 of !C

Young Life -MINUTES 1H". *oot +igning Minutes 5ave five guys come to the front of the room and remove their shoes and soc)s. ?ive each a felt(ti''ed or ball 'oint 'en. -n the signal& the five boys run out into the crowd and see who can get the most signatures on the bottom of their feet in the time limit. 0o one 'erson can sign more than three feet. ?uys can use both feet. +ignatures must be legible. 1H1. 9orn +huc)ing :ace Minutes *or this little game& you will need several ears of corn. +elect three or more volunteers to try and shuc) an ear of corn using only their bare feet. 0o hands are allowed. .hoever finishes first& or whoever has done the best 4ob within a given time limit is the winner. =ward an a''ro'riate 'ri7e& such as a bag of corn chi's. 1H8. Ten Toes -n the :oc)s Minutes *ill two 'ans with crushed ice and 'lace ten marbles in the bottom of the 'ans& underneath the ice. Two boys must remove their shoes and soc)s and try to get the marbles out of the 'an using their toes only. They can#t turn the 'an over& or s'ill any ice. The first to get all the marbles out of the 'an is the winner. 1H3. .ater >alloon +have Minutes Three cou'les come to the front of the room. The boys sit in chairs facing the audience and hold a large water balloon on their heads. Their girl 'artners cover the balloons with shaving cream& and with a single edged ra7or blade (no ra7or& 4ust the blade% try to shave all the soa' off of the balloon without brea)ing it. .hoever is the first to succeed is the winter. 1H!. .ho 5it Me Minutes 5ave two guys lie down on the floor (face u'& side by side% and 'ut a blan)et over them so that they cannot see. Everyone in the crowd forms a circle around them& and one 'erson in the crowd has a rolled u' news'a'er. The news'a'er is 'assed around to someone who ta)es it and hits one of the guys under the blan)et on the head with it. Then gets bac) into the circle& leaving the news'a'er on the blan)et. The guy who has been hit counts to 1" and comes out from the blan)et and tries to guess who hit him. 2f he guesses correctly& the 'erson who is guessed goes under the blan)et in his 'lace. These are the instructions given to the crowd and to the 'layers. 5owever& one of the guys under the blan)et has been clued in ahead of time that he will be given the news'a'er and he will reach over and smac) the guy laying ne,t to him with it& then 'ull his arm in under the blan)et real fast and 'lay dumb. The guy who is hit will 4um' u'& and his guesses will always be wrong. (5it the clued(in guy once in a while so that it won#t loo) Duite so rigged.% 1H$. 9u'id Minutes Ma)e a heart(sha'ed target and fasten it to a guy#s bac). ?ive his girlfriend a bow and arrow (with suction cu's on arrows% and she stands about 8" feet away& and is given E arrows. The idea is that she must hit the heart on her boyfriend#s bac)& if she loves him. Every time she misses& the boy gets a 'ie in the face. (0ote< >ow and arrow should be the toy store variety. You can use toy 'istols with suction(cu' darts& also.% 1HE. ?irls =rm .restling Minutes 5ave two girls come to the front and arm wrestle. Encourage the crowd to root for their favorite. Two out of three wins a 'ri7e. 1HC. >ig >ad .olf Minutes ;age 33 of !C

Young Life -MINUTES ?ive three(man teams enough news'a'er and ta'e to build a news'a'er shelter of some )ind. 2t must be big enough to get all three inside. The (youth leader% then attem'ts to blow the shelter down. = 'ri7e is awarded to the best 4ob. =fterwards& have a giant 'a'er fight. 1HH. >lind Tag Minutes 9on4ure u' something with a circumference of about twenty feet& (such a two tables 'ushed together or ro'e wra''ed around four chairs%. >lindfold two 'eo'le and 'ut them on o''osite sides of this ob4ect. >oth must always be touching it. /esignate one to be it and have the bystanders shout to their favorite which way to go to catch or avoid being caught by the other. >eware of high(s'eed collisions. -ne variation is to remove one of the two contestants and let everyone shout directions to the unsus'ecting victim. =nother is to have everyone silent and let them listen for each other. This won#t wor) on a car'et. 1H . +trength Test Minutes 5ere#s a good stunt you could use on contest night. =ll you need is a flat& ordinary bathroom scale. Each 'erson holds the scale with two hands and sDuee7es it& 'ressing as hard as 'ossible to register the highest weight on the scale. -r& you could have two 'eo'le& one holding the scale and the other 'ushing& attem't to register their highest weight on the scale. -r& you could have two 'eo'le& one holding the scale and the other 'ushing& attem't to register their highest score. 1 ". /octor >anana Minutes 5ave a team 'eel and cut u' a banana into eDual 'arts. (/on#t tell them what comes ne,t.% Then tell them they must 'ut the banana bac) together using 'ins& needles& ta'e& or whatever. The team with the best& reconstructed banana wins. 1 1. >ob for >ananas Minutes *ollow the same rules as you would in bobbing for a''les& but use bananas instead. 1 8. >anana -n a +tring Minutes Tie strings around several 'eeled bananas and hang them from the ceiling. =s) for volunteers to race to see who can eat the banana first without touching it with their hands. 1 3. The Kn(>anana Minutes =s) for two volunteers. ?ive each 'erson a banana and a bottle of C(u'. Tell them they must eat the banana first then drin) the bottle of C(K' as fast as 'ossible. The first one finished wins. +ounds easy. >ut watch what ha''ens when the C(K' mi,es with the half(chewed banana. 1 !. +ubmarine :ide Minutes = volunteer lies flat on his bac) on a table with a 'erson at each arm and each leg. The legs are the left and right rudders. The arms are tor'edoes one and two. = 4ac)et is 'ut over the volunteer#s head with one sleeve directly over his nose. This is the 'erisco'e. The ca'tain (you% yells Left rudder6 (;erson on left raises leg% :ight rudder6 (:aise right leg% Tor'edo one6 Tor'edo two6 (:aise arms%. K' 'erisco'e6 (+leeve is lifted straight u'%. /ive6 /ive6 (You 'our water down sleeve and into the volunteer#s face.% =gain the leader says& There#s a b#ar6 The )ids re'ly& .ar1 and the leader says& Thar6 and this time 'oints to his right with his left arm. The )ids do the same and now have both arms 'ointing (crisscrossed.% The same ste's are re'eated& this time with the leader sDuatting and 'ointing with his left leg to the right. =ll the )ids do the same. -nce more the same is re'eated and the )ids must 'oint with their noses to the left. +o now the )id#s faces are turned to the left& away from the leader F who then gives the guy ne,t to him a 'ush& and the entire line will fall li)e dominoes.

;age 3! of !C

Young Life -MINUTES 1 $. The Tal)ing 5ead Minutes To set u'& use a table that e,tends in the center& or 'lace two card tables ten or twelve inches a'art and dra'e with sheets to the floor. 9ut a hole in the sheet for a guy#s head to come through. ;lace three buc)ets u'side down on to' of the table& one of them over the hole. /uring a busy 'art of your meeting (or behind a curtain%& have a guy that will act as the tal)ing head 'osition himself under the table with his head stic)ing u' through the sheet and under a buc)et. 0o one in the grou' should be able to tell that there is anyone under the table. =s) three volunteers ('referable girls% to leave the room& and bring them bac) in one at a time. E,'lain that they are hel'ing with the Marina Machado +'eed :eading 9ourse and have only two seconds to read the short 'rinted 'hrase under buc)et L1& only four seconds for buc)et L1 and only si, seconds for buc)et L3. .hen they are ready& 'osition them with their faces close to the buc)et#s edge& lifting the buc)et 4ust long enough for them to see and read the 'hrase. Lower the buc)et and have them tell the grou' what they read. :e'eat for the second buc)et amid much 'raise and encouragement for the fine 4ob they are doing. .hen they are 'ositioned and ready for the third buc)et& lift it much higher and your tal)ing head should scream or yell to scare the volunteer. The first time& even the grou' will scream and react since they were not e,'ecting to see a head under the buc)et. :e'eat the 'rocess for the second victim& ma)ing sure that the grou' has been cued not to give anything away. 1 E. ;ut Your Money .here Your Mouth 2s Minutes Two guys who have wallets each face the other and see who can draw his wallet the fastest and stic) it in his mouth (gunfighter style%. =nother way to do this is to as) for two 'eo'le who want to win two dollars. .hen they come u'& give each a dollar bill& which they must 'ut in their wallets and 'lace bac) in their bac) 'oc)ets. -n the signal& they go for their wallets& gunfighter style& and each must ta)e the dollar out of his wallet& 'ut it on the floor and then sit on it. The last guy to do so has to give the other guy his dollar& and he loses. 1 C. +'am :oulette Minutes Materials needed< 9an of +'am& +'oon& and *un facts about +'am (;hone L to call on the can.% 9all u' 'eo'le to the front. They 'lay +'am roulette. Music would 'lay& 2 guess. .hen the music sto's& the 'erson must choose a 'erson on his right or left. That 'erson must answer a trivia Duestion about +'am. 2f they cannot answer& they must ta)e a bit of +'am. 1 H. Ming -f The ?oats Minutes 9hoose a goat from the grou' (or one from each team% and have it removed while the grou's are given instruction. The crowd (one grou'% is instructed to stand o the sidelines and shout instructions to the goat& while the circle grou' (the other grou'% is told to from a circle holding hands. The goat is to be 'ut in the center of the circle blindfolded. =t the signal& the goat is to start chasing the circle and the circle is to move as a whole to avoid being caught. .hen the goat is ready to start& the circle grou' is instructed in his 'resence to move silently and to ma)e no sound. The goat is to listen to the sideline crowd for instructions where to go to catch the circle. =s soon as the start signal is given& the crowd starts shouting instructions to the goat& such as& ?o to the right& the right& now go bac)& straight ahead. The minute the game starts& the circle team& instructed before the goat arrived& immediately disbands and 4oins the crowd& leaving the goat in a an em'ty field. Let the goat run for a short time or until the goat guesses what is going on. >e sure you choose someone for this who can handle it.

;age 3$ of !C

Young Life -MINUTES 1 . Marshmallow ;itch Minutes *or this game& have your )ids 'air off and give each 'air a sac) of miniature marshmallows. Each 'air should also have a neutral counter. -ne 'erson is the 'itcher& the other the catcher. -n go& the 'itcher tosses a marshmallow into the catcher#s mouth& and the catcher must eat the marshmallow. The 'itcher and catcher should be about ten feet a'art. The counter counts how many successful catches are made& and the cou'le with the most at the end of a time limit or the first to reach twenty successful catches is the winner. 8"". Marbles 2n Jello Minutes ;ut marbles in a roasting ty'e 'an (use a dar) colored Jello% 'a'er towels& and 'lastic for the floor. 5ave 8 'eo'le for each 'an of Jello& using only 1 foot they must race each other to find the marbles. 8"1. ;utting -n the Li's Minutes Tube of li'stic)& 'a'er towels and cou'les on )ids The guy holds the li'stic) in his mouth and 'uts on the girl#s li's. You may want to 'ut a trash bag on the girl& 4ust in case. 8"8. ?um =nd *lour Minutes ?um& flour& ca)e 'an and 3 to ! )ids >ury the gum in the flour. .ithout using their hands& they have to find the gum and blow a bubble. 8"3. >utt 9harades Minutes ?reat s'ur of the moment& no material needed. 5ave 'eo'le s'ell out words with their butts and have the audience to guess the word. 8"!. Mr. >loc)head Minutes +tac) different si7ed bloc). Emcee is wearing a bo, bloc) over his head and ma)es a big deal of game. 8"$. >ur' 9ontest Minutes 9ontestants chug a co)e and bur'. ;ossibly use a mi)e. 8"E. 5oney& 2f You Love Me ;lease +mile Minutes 5ave three girlsIguys try to ma)e one of the o''osite se, smile. 8"C. Aelcro(head Minutes -n three 'eo'le 'ut stoc)ings over their heads and car'et ta'e over that. Leave room only for breathing. ;ut cotton balls on floor and have students roll around trying to get as many cotton balls stuc) to their head as 'ossible. 8"H. /onut(line Minutes +tring several donuts on a string. Three students must try to eat donuts without their hands. ;eo'le on either end of string is bouncing and swinging string to ma)e it hard. 8" . =''le 5ang Minutes 5ave three cou'les blindfolded and facing each other. Tie 3 a''les to strings and have cou'les try to eat a''le as fast as 'ossible.

;age 3E of !C

Young Life -MINUTES 81". ?um Kn(wra' Minutes *our or five 'eo'le are given a 'iece of gum with wra''er. They must unwra' in their mouth and blow a bubble. 811. >> >utts Minutes ?irls hold frying 'ans over their butts while guys shoot >>s through straws and see ho many times they hit. 818. ;ictionary Minutes ;lay with teams. *or variation& have them draw with toes or mouth. 813. ;lay(/o ;ictionary Minutes +cul't ob4ects for your team to guess. 81!. +lee'ing >ag .restling Minutes 5ave four 'eo'le come u' front. ;ut slee'ing bags over two of them as they stand on their )nees. They have to wrestle the other 'erson to the floor. Then have the ne,t two go& and finally have a cham'ionshi' round. Ksually the heaviest 'erson wins so try and 'ic) 'eo'le that weigh about the same. 81$. +'am +cul'tures Minutes Each team gets a can of +'am. 5ave a scul'ting contest. 81E. 0ame That ;erson Minutes /ivide into two even teams. *or larger grou's& divide into four teams and have a 'lay(off with the two winning teams and two losing teams. ?ive each 'erson a blan) 3,$ card (or 'iece of 'a'er% and have him write five little )nown facts about himself and sign his name. E,am'les< 2 have a 'et sna)e@ my middle name is 5ortense@ 2 was born in Me,ico 9ity@ 2 hate 'i77a@ the car'et in my bedroom is green. 9ollect all the cards and )ee' se'arate stac)s for each team. The game is now ready to 'lay. The ob4ect is to name that 'erson on the card that the leader draws (from the other team#s stac) of cards% in as few clues as 'ossible. >egin by o'ening u' the bidding between the teams& for e,am'le< .e can name that 'erson in five clues6or& .e can name that 'erson in four clues6 etc. The team that wins the bidding has five seconds to guess after the reading of the a''ro'riate number of clues. =''oint a referee. 81C. Musical +Duirt ?un Minutes 5ave a grou' of E or seven u' front. = loaded sDuirt gun is 'assed around until the music sto's or until the leader says& +to'. The 'erson who is holding the sDuirt gun at that time must leave the game. >ut before he leaves& he may sDuirt the 'erson on his left twice or on his right twice or once each. The last 'erson is declared the winner. The gun must be 'assed with two hands and received with two hands (otherwise it will be freDuently dro''ed and will brea)%. 2t is best to have a second loaded sDuirt gun on hand to be substituted for the em'ty one. =n assistant can refill the original gun& while the second one is being used. >e sure to em'hasi7e that only two sDuirts are allowed& or you will be continually refilling the sDuirt guns. 81H. >lan)et Minutes Materials< -ne blan)et Ma)e sure everyone )nows everyone#s first and last name. /ivide the grou' into two teams on each side of the room. Two leaders hold a blan)et u' in the middle of the room. Each team 'uts on 'erson in front of the blan)et. -n the count of three& the leaders dro' the blan)et. Each 'erson tries to say the other 'erson#s name standing on the other side of the blan)et first. The faster 'erson ca'tures the other and brings that 'erson over to their side. 9ontinue until each 'erson has had roughly two chances. The team with the most 'eo'le wins. ;age 3C of !C

Young Life -MINUTES 81 . Mool(=id Taste -ff Minutes =s) three volunteers to sit in chairs facing the rest of the grou'. -n a signal they each o'en a different flavored 'ac)et of Mool(=id. They then lic) 4ust one finger and di' it into the 'ac)et. The 'erson who in that manner is the first to eat all of the Mool(=id in the 'ac)et wins. 2t#s hilarious because they do not antici'ate it being so sour& and they usually end u' with it all over their li's. 88". ?ra'e Toss Minutes /ivide into teams of about ten. Each team gets into a circle and a''oints one member to be the gra'e tosser. 5e gets a bag of gra'es (or small marshmallows if you 'refer% and stands in the center of the circle. .hen the signal is given& he tosses a gra'e to each team member in the circle& one at a time& and the team member must catch the gra'e in his mouth. The tosser cannot toss to the ne,t 'layer until a successful catch is made. The first team to toss all the way around the circle is the winner. 221. +hoe Tie Minutes /ivide all the 'eo'le into grou's of three. Ta)ing turns& have two 'eo'le untie and then retie the laces of the grou' with one 'erson using his left hand and the other 'erson using his right hand. ;ut a time limit on it. :ace against two grou's. 888. +unglass +'it(wad Minutes ;ut sunglasses on two 'eo'le and try to get s'it wads on their glasses using straws. 883. >alloon >low(u' Minutes 5ave three co(ed teams. The girl holds the balloon while the guy blows it u' until it 'o's. +witch. 88!. +creaming 9ontest Minutes 5old a screaming contest. 88$. >lind(folded Musical 9hairs Musical chairs but blindfolded this time. 88E. *orty 2nch /ash Minutes ?ive 3 )ids a !"(inch 'iece of string with a marshmallow tied to one end of it. -n a signal& each 'erson 'uts the loose end of the string in his mouth and eats his way to the marshmallow. The first 'erson to reach it is the winner. 88C. +trawless :elay Minutes 5ave 3 or ! )ids 'ut one end of an ordinary drin)ing straw in their mouths. 5ave them all start at the same time and try to get their mouth from one end of the straw to the other without using hands& only mouths and tongues. 88H. /ar) /raw Minutes Everyone in the grou' is given a sheet of 'a'er and a 'en. They are given $ minutes or more to draw what the want. >ut the lights are all turned out during the time of drawing. The 'ictures are 4udged and winner gets a 'ri7e.

;age 3H of !C

Young Life -MINUTES 88 . +traw 9ontest Minutes Each contestant receives 8 straws and a cu' of water. -ne straw is to be 'ut in the cu' and the other is not. 5owever both straws are to be inserted in their mouth. Then they race to see who can suc) the water out the fastest. 83". +traw Mumble Minutes 5ave E )ids u' front and give each one a straw. They must get the entire straw in their mouth without using their hands. 2t#s harder than you thin). The first 'erson done wins. 831. .ho /o You Love Minutes Ta)e 3 'eo'le out of the room. >ring them in one at a time and as) them to say& .ho do you love1 The idea is for them to say the actual words& .ho do you love1 The audience is clued in on the 4o)e. 838. >alloon +itting Minutes = race to see who can brea) more balloons in a given time by sitting on them. Ma)e the last one a water balloon. 833. Musical >aby *ood Minutes ;ass the baby food around to music& li)e hot 'otato& when it sto's whoever is holding it must ta)e a s'oon( full. +tart with a''lesauce and build to strained veil. 83!. +oa' +hrin) Minutes /ivide into teams. ?ive each a large new bar of soa'. ;rovide one or more )iddy 'ools filled with water( enough 'ools so each grou' has access to it. -n Vgo# have teams race to shrin) their bars without brea)ing them. 9all time after five minutes. =ward motel(si7e bars of soa' to the winner. 83$. ;uffed K' Minutes /ivide the grou' into two or more teams with three or four 'eo'le on each team. ?ive each team a roll of mas)ing ta'e and thirty balloons. -n your command& have members of each team roll the mas)ing ta'e (stic)y side out% around one of their teammates below the nec)line. 0e,t& have )ids blow u' their balloons as Duic)ly as they can and stic) as many as 'ossible to the ta'ed(u' team member. .hen the balloons have been attached& have the 'layer go through the obstacle course and bac) to the team. >alloons that fall of during the race can#t be re(attached. The team that has the most balloons still attached when the balloon 'erson finishes the obstacle course wins the game. 83E. >uilding = *irm *oundation Minutes /ivide the grou' into teams of si, 'layers or less. ;rovide each team with a Lincoln Log set and have them build the biggest structure they can in an allotted amount of time. 83C. Mid#s +ha'es Minutes ?et three of the little )ids toy that has all different )inds of sha'es inside that has to go through the right holes in order to get inside. >lindfold all three 'artici'ants and have them race to see who can finish the Duic)est. ;ossibly even 'ut all of the 'ieces in one big 'ile. 83H. +tuff VEm Minutes

;age 3 of !C

Young Life -MINUTES /ivide the grou' into teams of four )ids each. ?ive each team a 'air of 'antyhose& and e,'lain that the team will have two minutes to 'lace as many 'ersonal items as 'ossible into the 'antyhose. (You may want to have e,tra items on hand 4ust in case some teams come u' short.% Each item should be inserted through the waist end of the 'air of 'antyhose with out tearing them. /eclare the team with the most items inside the 'antyhose the winner. You could try blindfolding 'artici'ants too. 83 . >ag'i'es Minutes This really canTt be called a song& but it is fun enough not to matter. /ivide your grou' into three sections. The first section sings U-hU continuously while lightly hitting their =damTs a''les with the side of their hands. The second grou' sings U=hU and rhythmically 'inches their noses giving both a straight and nasal tone. The third grou' holds their noses and to the tune of UThe 9am'bells =re 9omingU sings using the UdaU sound. /one correctly& this really does sound li)e bag'i'es& 'rovided the )ids can )ee' from laughing. 8!". 9oo)ie Tower Minutes ?et teams of 3 or ! 'eo'le u' front. Each team member is armed with coo)ies. (?ingersna's are usually the best@ however& 0illa .afers will do in a 'inch.% .ithin one minute& the team members must stac) their coo)ies& one on to' of the other& on one 'erson#s forehead. The team with the most coo)ies stac)ed wins. 8!1. >rother and +ister Minutes This game is very similar to the 0ewly .ed ?ame& but instead of newlywed& use brother and sister cou'les. They must wor) together to score the highest 'oints 'ossible to win. The brother is sent out of the room and the sister answers a series of Duestions about her brother. +he records her answers on a large sheet of 'a'er. .hen the brother returns& he sits in a chair with his sister standing behind him holding u' her written answers. 2f their answers match& the cou'le gets a 'oint. :e'eat this 'rocess by sending the sister out of the room and as)ing the brother to answer Duestions. Tally the scores and award the 'ri7e. Their answers are usually hilarious. Puestions to the sister about her brother< 1. .hat is the dumbest thing your brother has ever done1 8. .hat is his favorite food1 3. .hat do you disli)e most about your brother1 !. /escribe your brother in one word. $. .hat is the meanest thing he has ever done to you1 E. .hat does he s'end most of his time thin)ing about1 C. 2f you had one wish& what would you wish about your brother1 H. .hat is his favorite TA 'rogram1 . 5ow often does he ta)e a bath1 Puestion to the brother about his sister< 1. .hat does your sister s'end most of her time doing1 8. 2f your were your sister& what would you change about yourself first1 3. =bout how many arguments do you have with her each wee)1 !. .ho obeys your mom and dad best& you or your sister1 $. 5ow old was your sister when she )issed her first boy1 E. .hat animal is your sister most li)e1 C. .hat is you sister#s favorite sub4ect1 H. 5ow long does she tal) on the 'hone each day1 . /oes she chase boys1

;age !" of !C

Young Life -MINUTES 8!8. 5uman +crabble Minutes Two grou's of )ids line u' in the front of the room. Each )id gets a letter hung around his or her nec) on a card. =ll the letters in each grou' s'ells a word& but it is all scrambled u'. =t a signal& each grou' must arrange themselves to 'ro'erly s'ell the word. The first grou' to do so wins. 8!3. Endless .ord Minutes 5ave a small grou' of )ids form a line u' front. -ne 'erson says a word and then counts to five at a moderate s'eed. >efore this 'erson says five& the 'erson to their right has to say another word that begins with the last letter of the word 4ust said. This continues on down the line until someone is unable to come u' with a word before the count of five. Two misses and the 'erson is out of the game. (-r one miss if you have a very large grou'.% 2f it#s the 'erson#s first miss& she starts it again with any word. 0o one is allowed to re'eat a word that has already been s'o)en. 2f no one is being eliminated& have them count to five more ra'idly. -r if everyone is getting out& have them count to 1" or 1$ instead of five. This minutes can be Duite lively& and you#ll soon find out who is out to get the 'erson ne,t to them. 8!!. Tomato Test Minutes Three 'airs of )ids 'lace a tomato between their foreheads. .hile holding it there without using their hands& one 'layer tries to 'ut a shoe on her 'artner#s foot. 8!$. Tongue(Tie Minutes 5ave three )ids come u' to the front. Each is given a 'iece of wra''ed bubble gum. -n a signal& the 'layers 'ut the gum in their mouths& wra''er and all& and must un(wra' the gum in their mouth (no hands%& s'it the wra''er out& chew the gum& and then blow a bubble. *irst one to do so wins a 'ri7e. 8!E. +Duirm :ace Minutes ;lace a volleyball (or ball of similar si7e% between the foreheads of a 'air. .ithout using their hands& they must wor) the ball down to their )nees and bac) u' again. Their hands must be )e't behind their bac)s& and the two must start over if they dro' the ball. 8!C. Puic)(/raw 9ontest Minutes 5ave two 'eo'le stand bac)(to(bac) with one of them facing the grou' and one of them facing an easel or chal)board and holding a mar)er or chal). ?ive the 'erson facing the grou' a small item such as a light bulb& screwdriver& or remote control. 5e or she describes it to the 'artner who draws it without loo)ing at the ob4ect. ;layers can#t describe how the ob4ect is used. Time one 'air of 'layers at a time@ then declare a winner with the best time. To ma)e this minutes easier for younger 'layers& allow the 'erson who is describing the ob4ect to watch the artist at wor). 8!H. 5ang 2t -n Your >ea) Minutes *irst (at home%& 'ractice hanging a s'oon ('lastic ones wor) well% on your nose. You#ll have to rub the oil off your nose with your shirt(sleeve& and then breathe heavily on the inside of the s'oon. Then hang it on the end of your nose. =fter you teach your crowd this tric)& then start some com'etition< +ee who can hang a s'oon off their schno77 the longest@ +ee who can get the s'oon off the ends of their noses and into their mouthsNusing only their tongues@ +ee who can hang a s'oon off any 'art of their faces or arms. =ward comic 'ri7es to the winners. and bring along some s'oons of varying si7es and style and let the )ids try them on for si7e6

;age !1 of !C

Young Life -MINUTES 8! . Lemon(eating :ace Minutes ?ive a lemon to each of three daring volunteers. =t the signal& their goal is to be the first to 'eel a lemon and eat all of it e,ce't for the seeds and 'eel. 8$". Lemonade(Eating Minutes 2nstead of drin)ing homemade lemonade& three contestants eat the ingredients se'arately& figuring that the items will mi, together in their stomachs. They should each drin) a large glass of water& eat a raw lemon (not the 'eels or seeds% and then eat a tables'oon of sugar. *irst 'erson to finish wins. 8$1. Egg Toss Minutes 5ave 'artners line u' facing each other& about three feet a'art& and give each 'air one egg. ;artners are to toss the egg bac) and forth& each time ta)ing one ste' bac)ward. .hichever 'air can )ee' their egg whole the longest wins. =lternate idea< use water balloons instead of eggs. 8$8. +winging Marshmallow Minutes ;air u' the )ids ('layer = and 'layer >% and give each 'air a four(foot(long 'iece of string and two marshmallows. =t the signal the 'airs tie one marshmallow on each end of the string. ;layer = in each 'air holds on marshmallow in her mouth while standing and facing the front of the room. ;layer > stands to the side of 'layer = at an arm#s length& loo)ing towards 'layer =. Moving only her head& 'layer = begins to swing the string bac) and forth li)e a 'endulum while 'layer > attem'ts to catch the swinging marshmallow in his mouth. ;layer > may move only his head. The winner is the first 'air in which 'layer > catches the marshmallow. 8$3. 9hec)er ;ush(K' Minutes 9hoose two 'layers who thin) that they are the athletic ty'e. They will com'ete to see who can stac) three chec)er chi's on the floor with their mouths while doing a 'ush(u'. Their bodies shouldn#t touch the floor at all. Let them 'ractice once before you time them one at a time. =fter a winner is declared& offer the loser another chance to win& only this time& blindfold both 'layers. Time the loser while he does the 'ush( u'. =fter you blindfold the original winner so that he or she can try for another win& 'lace a whi''ed cream 'ie on to' of the chi's@ then stand bac) and en4oy the fun. 5ere are some ti's< do not use shaving cream@ the 'layer will smell it@ use a different set of chec)ers for each 'layer@ build this u' as an athletic contest. (don#t let it a''ear to be a tric) or it may bomb. 8$!. *oot .restling Minutes Try foot wrestling instead of arm wrestling. 5ave 'artners sit on the floor& loc) toes& and at a given signal try to 'in the other 'erson#s foot on the floor. 8$$. 9anned Laughter Minutes *ill a bunch of trash bags with em'ty soda cans and have three or more )ids com'ete against each other to see who can stac) cans the highest within a given time limit. ?ive the winner a si,('ac) of 'o'. 8$E. >ac) >rea) Minutes 5ave a )id come to the front and lie down across the seats of three chairs& su''orted at his head& rear end and his feet. 5e then must remove the middle chair (under his rear end% and lift it over his stomach& then re'lace it under his rear end from the other side while remaining su''orted only by his head and feet. 2f any 'art of his body touches the floor& he loses and gets a 'enalty. 5ave three )ids com'ete for the fastest time.

;age !8 of !C

Young Life -MINUTES 8$C. >ananarama Minutes 5ave )ids form 'airs& and tie each 'air#s left wrists together with string. ?ive each 'erson a banana& and tell )ids they must 'eel their bananas and feed them to their 'artners. The first 'air to successfully eat both of its bananas wins. 8$H. :hyme Time Minutes =s) )ids to form two teams& and have each team stand in a line facing the o''osing team. Tell )ids that the ob4ect of the game is to )ee' rhyming for as long as 'ossible. +ay< The first 'erson on the first team will say a word(car& for e,am'le. Then the first 'erson on the o''osite team has to say a rhyming word(far for e,am'le. Then the second 'erson on the first team has to say another rhyming word& and 'lay 'asses bac) and forth between teams until someone can#t rhyme. That 'erson is then out& and his or her team scoots together to ma)e a shorter line. The ne,t 'layer chooses a new word for 'eo'le to rhyme with. ;lay continues until one team has no more 'layers. To ma)e the game more difficult& as) )ids to say a rhyming line of 'oetry(for e,am'le& 2 bought a new car. 2t will go very far. 2t got caught in some tar and so on. 8$ . Label Minutes :ead aloud each ingredient label& and award a 'oint to the first 'erson to guess the food item. 8E". Man(iac .ords Minutes 9hooses a short word or letter combination& such as man. E,'lain that each 'erson should thin) of a word that encom'asses the smaller word. =dd that each 'layer#s larger word must be different from the other 'layers# words. *or e,am'le& if you say man& 'layers could say the following words< manager& maniac& manhole& 'oliceman& mangy& mandolin& +amantha& emanci'ate& and so on. +tart the game with a selected 'layer and move it cloc)wise around the room. 2f a 'layer draws a blan)& he or she may 'ass. 9ontinue until everyone has to 'ass. 8E1. :a'id .ra' Minutes 5ave )ids form teams of four. ?ive each team a bo,& wra''ing 'a'er& ta'e& scissors& and ribbon. E,'lain that teams will have two minutes to wra' their bo, as many times as 'ossible using the 'rovided materials. =dd that each layer must include 'a'er& ta'e and ribbon. +tart the minutes. 9all time after two minutes& and have teams ta)e turns unwra''ing their bo,es. /eclare the team with the most layers the winner. :e'eat the game& but challenge )ids to neatly wra' their bo,es without ta'e. 8E8. Melodrama Minutes F ?illigan#s 2sland Today& direct from such 'laces as 9leveland& ?ary 2ndiana& and 5orshoe *lats .yoming& we have a tale of C shi'wrec)ed 'eo'le and their des'erate attem'ts to get off the island. Knfortunately& the entire cast is sic)& so we will be using stand(ins from our hel'ful audience. +o without further ado& here are the stars of the show< 9ast< ?illigan Mrs. 5owell +)i''er The ;rofessor ?inger = 'alm tree Mary =nn = mon)ey Mr. 5owell (:emember 9ostumes ma)e this ha''en6% (?illigan and +)i''er wal) to the center of the stage% ?illigan< ?ee +)i''er& we#ve been stranded here forever. ;age !3 of !C

Young Life -MINUTES The +)i''er< .ell little >uddy& climb that 'alm tree and loo) for a shi'. ?illigan< >ut +)i''er& 2#m afraid of heights F and that#s an awfully ugly tree. +)i''er(Yells%< ?illigan6 and swings his ca' at him until ?illigan climbs the 'alm tree and loo)s out to sea for a shi'. ((=fter ?illigan is in the 'alm tree& ?inger and Mary =nn wal) u'.% Mary =nn< 5i +)i''er& what are you doing1 +)i''er< -h& hi girls F we#re trying to catch the attention of some sailors. ?inger< -h& that#s easy F we can bring sailors in from miles around. ( ?inger and Mary =nn begin to swing their hi's and win) suggestively at any sailors who might be at sea ( (=t this time Mr. =nd Mrs. 5owell wal) u' with the ;rofessor.% Mr. 5owell (To his wife%< .ell lovey& loo)s li)e we found the action. Mrs. 5owell< 2 don#t )now Thurston. There was Duite a bit of action bac) at our hut. ( The 5owell#s ga7e into each other#s eyes and the ;rofessor rolls his eyes F The ;rofessor< .hat#s going on here1 Everyone< .e#re loo)ing for +ailors. Mr. 5owell< That#s no 'roblem& we#ll 4ust throw some money to them. That#ll bring them in. Mrs. 5owell< -h Thurston& you#re sooooo intelligent. ( Mrs. 5owell gives Mr. 5owell a >2? hug F Mr. 5owell< 2 )now lovey. ( Mr. 5owell gives Mrs. 5owell a >2? )iss F ( Mr. 5owell begins to throw money out to sea. The ;rofessor sha)es his head in disgust F ;rofessor< *ran)ly& you#re going about it the wrong way F You must use the scientific method. ( The ;rofessor begins to tal) about using the a7imuth of the sun& the refraction of the light& and an old banana to draw attention to their island. F ( The Mon)ey& seeing the banana& grabs it and is chased by the 'rofessor around everyone and u' the tree ne,t to ?illigan. F ?illigan (2n a sur'rised voice%< 5ey 2 see something6 Everyone (Yells%< /o you see +ailors1 ?illigan< Yes& 2 see a lot of them. ( Everyone on the stage begins to hug and cheer and )iss and carry on shouting& .e#re +aved6 The ;alm tree does a little dance of ha''iness. F ?illigan< Ye'& there#s a lot of +ailors& but no boats. ( Everybody groans& and the ;alm tree dro's ?illigan and everyone begins to hit and )ic) him. F 8E3. Melodrama Minutes F ?illigan#s 2sland 8 9ast< ?illigan Thurston Lowell ;rofessor Lovey 5owell ?inger 9hester the 9him' Mary =nn The ;alm Trees 1% 8% The day is bright and balmy. The beautiful 'alm trees sway gently in the tro'ical bree7e. (2t almost sounds as if the are Duietly singing& 2 am a beatiful tree@ 2 am a beautiful tree& etc.% =s our seven stranded castaways s'end another frustrating day on an uncharted island somewhere in the ;acific -cean . . . ;age !! of !C

Young Life -MINUTES ;rofessor< .ell& it won#t be long now gang. =s soon as ?illigan gets the coconut shell short wave radio reciever attached to the 4ungle vine antenna lines at the base of the volatile volcano& the 9oast ?uard will easily be able to trace our distress signal. Thurston< Marvelous. +im'ly marvelous 2 do say. Lovey (Eyes blin)ing 'rofusely%< Yes indeed Thursty. ?inger (/ee'& hus)y& sultry voice%< -h& wowsy. Mary =nn (9la''ing her hands three times before and after saying%< .on#t that be a ha''y day6 +)i''er< 5ey& there#s ?illigan6 5i little >uddy& is everything set1 ?illigan (5olding the hand of 9hester the 9him'%< 0o +)i''er& not e,actly. (9hester the 9him' ma)es four different chim' noises% +)i''er< .hat do you mean& V0ot e,actly1# ?illigan< .ell& 9hester ate the radio. 2 told him to Vwait right here# but he thought 2 said& V Eat right here.# (9hester belches& then smiles& then loo)s silly% Thurston< 2 do say& you#ve done it again ?illigan. Lovey (Eyes blin)ing%< Yes indeed Thursty. ?inger (+ultry%< -h tragedy once more. Mary =nn (5itting ?illigan three times before and after saying%< ?illigan& how could you1 +)i''er< You com'lete bonehead& can#t you do anything right1 ;rofessor< The radio will ta)e months to rebuild& then we#ll have to wait for the ne,t volcanic cycle. 2#m afraid we#re stuc) here for Duite some time. (?illigan begins to sniffle and sob.% (9hester begins to sniffle and sob as well.% (Trees& still swaying and singing& 2 am a beautiful tree. . .% Thurston< -o'sy6 ;erha's we were a bit hard on the old boy. =fter all& thin) of all the money Lovey hasn#t s'ent since we#ve been marooned. Lovey (>lin)ing%< Yes indeed& Thursty. ?inger (+ultry%< =nd thin) of how much this tro'ical climate has im'roved my already beautiful s)in tone. Mary =nn (5ugging ?illigan tightly before and after saying%< 2#m so sorry ?illigan. .e all still love you. +)i''er< That#s alright Little >uddy. +ometimes we all forget that when things go wrong& there#s still so much to be than)ful for. (9hester smiles as he scratches his head and chest.% ;rofessor< You have taught us all a valuable lesson& ?illigan. 2n the midst of calamity& we fail to recogni7e the value of those circumstances. ?illigan (+till sniffing and sobbing occasionally%< .ow6 Than)s everyone. 2f we all )ee' trying to learn from my mista)es& we all should be 'retty smart by the time we leave. Maybe getting shi'wrec)ed wasn#t so bad after all. Thurston< >y 4ove& 2 thin) the boy#s got something there. Lovey< Yes indeed Thursty. (?inger& Mary =nn& the +)i''er& the ;rofessor& and the trees a''laud and grin from ear to ear while 9hester the 9him' 4um's u' and down ma)ing chim' noises.% 8E!. 9old *eet Minutes 5ave 8 F E 'eo'le u' front. ?ive each 'erson a 'ail half full of ice and water. ;ut s'oons in the bottom of each 'ail& and have them retrieve the s'oons using only their feet. The 'erson to retrieve the most s'oons wins. 8E$. +'it ;ut Minutes This is a com'etition to see who can rac) u' the longest distances s'itting ice cubes. ;age !$ of !C

Young Life -MINUTES 8EE. >obbing for 2ce 9ubes Minutes 5ave two large tubs with a good su''ly of ice cubes and have the )ids go bobbing for them. Ma)e it a com'etition of who can get the most ice cubes. 8EC. :oll& :oll& :oll Your :oll Minutes ?ame +ummary< Mids will race to unroll and then roll bac) u' a roll of toilet 'a'er. ?ame +u''lies< You#ll need at least one roll of toilet 'a'er 'er team that is 'artici'ating. This is a race to see which team can unroll and roll bac) u' a roll of toilet 'a'er. Each team must form a row and 'ass the roll of toilet 'a'er down the roll without brea)ing it. The last 'erson in the row must stand u' and roll the toilet 'a'er bac) on to the roll without brea)ing the 'a'er. 8EH. ?rou' 2m'ressions Minutes ?ame +ummary< Mids will 'antomime various grou' activities. ?ame +u''lies< You#ll need a bandana or a flag& sheets of 'a'er& blac) mar)ers& and candy ('ri7es%. +elect two teams from the audience. These teams can consist of between 3(E )ids. You will also need some leaders to be 4udges. Each 4udge receives a mar)er and as many 'ieces of 'a'er as number of rounds that you will 'lay. E,'lain that team members are to wor) together to 'antomime a series of actions. .hen you announce the ty'e of im'ression teams are to 'erform& teams will have fifteen seconds to do it. .hen you dro' the bandana or flag& the teams are to sto' the im'ression and Duiet down before the bandana or flag hits the floor. Judges will then assign scores for each im'ression based on< creativity and team 'artici'ation. >efore getting the )ids u' front thin) of some im'ressions that you would li)e to see the )ids do. 5ere are some suggestions< ( You#re in a movie theater watching the saddest movie you#ve ever seen. ( You ate in the school cafeteria& and you#re dying of food 'oisoning. ( You#re 'resenting the )eynote s'eech at the 2nternational Mime 9onvention. ( You#re in the crowd at a heavy metal roc) concert. W>e 9reative6 8E . +traw Mumble Minutes 5ave three volunteers come to the front of the room. Each gets a 'lastic drin)ing straw. The idea is to get the entire straw inside your mouth by chewing. 0o hands allowed. 2t is harder than you thin). 8C". ;ass it -n Minutes ?et enough )ids to form a circle. Everyone is given an ob4ect that can be large& small or any sha'e (such as a bowling ball& a trash can& a shoe& etc.% -n a signal& everyone 'asses his ob4ect to the 'erson the right& )ee'ing the ob4ects moving at all times. .hen a 'erson dro's an ob4ect& he must leave the game& but his ob4ect remains in. =s the game 'rogresses& more 'eo'le leave the game& ma)ing it much harder. 8C1. *ro7en T(+hirts Minutes Ta)e as many t(shirts as you want contestants. +oa) them com'letely& wring them out well& and fold them neatly as if 'utting in a drawer. *ree7e them and bring them to club on ice (or dry ice%. +ee who can get them on first. 8C8.+aran .ra' .orm :ace Minutes /emonstrate this minutes. 5ave 8 'eo'le wra' (hold tube and have contestant s'in% 1"" feet of 'lastic ;age !E of !C

Young Life -MINUTES wra' from shoulders to feet. Then lay contestant on ground (they will get hurt if 4ust have to fall%. 9ontestants worm way across room& get a''le in mouth and worm bac). +uggested tall contestants are visually funny. 8C3. >alloon +itting Minutes = race to see who can brea) more balloons in a given time by sitting on them. Ma)e the last one a water balloon. 8C!. >alloon +Duee7e Minutes 9ou'le face each other. ;lace a large balloon between them. They must turn all the way around& then hug to 'o' the balloon. 2f the balloon dro's& they must start over. .hen the balloon 'o's& they start with another until theyTve 'o''ed three. You can ma)e one a water balloon(or shaving cream%. 8C$. =m'lified Tele'hone 9all Minutes ?et a s'ea)er 'hone or am'lification device. +elect )ids and call home. 5ave them try to get their 'arents to say a 'hrase. -r they can call friends...try to convince a guyIgirl to go on a blind date...convince a friend to come a change a babyTs dirty dia'er. 8CE. ;eel >anana with *eet Minutes ?irls must 'eel a banana and feed it to their teammate using only their feet. 8CC.

;age !C of !C

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