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Solids Training Tutorial

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Mastercam X6 Solids Training Tutorial Copyright: 1998 - 2011 In-House Solutions Inc. All rights reserved Software: Mastercam X6 Author: Mariana Lendel ISBN: 978-1-926955-28-5 Revision Date: February 14, 2012 Notice In-House Solutions Inc. reserves the right to make improvements to this manual at any time and without notice. Disclaimer Of All Warranties And Liability In-House Solutions Inc. makes no warranties, either express or implied, with respect to this manual or with respect to the software described in this manual, its quality, performance, merchantability, or fitness for any particular purpose. In-House Solutions Inc. manual is sold or licensed "as is." The entire risk as to its quality and performance is with the buyer. Should the manual prove defective following its purchase, the buyer (and not In-House Solutions Inc., its distributer, or its retailer) assumes the entire cost of all necessary servicing, repair, of correction and any incidental or consequential damages. In no event will In-House Solutions Inc. be liable for direct, indirect, or consequential damages resulting from any defect in the manual, even if In-House Solutions Inc. has been advised of the possibility of such damages. Some jurisdictions do not allow the exclusion or limitation of implied warranties or liability for incidental or consequential damages, so the above limitation or exclusion may not apply to you. Copyrights This manual is protected under International copyright laws. All rights are reserved. This document may not, in whole or part, be copied, photographed, reproduced, translated or reduced to any electronic medium or machine readable form without prior consent, in writing, from In-House Solutions Inc. Trademarks Mastercam is a registered trademark of CNC Software, Inc. Microsoft, the Microsoft logo, MS, and MS-DOS are registered trademarks of Microsoft Corporation; N-See is a registered trademark of Microcompatibles, Inc.; Windows, Windows XP, Windows Vista, Windows 7 and Windows NT are registered trademarks of Microsoft Corporation.

Solids Training Tutorial Contents


Getting Started .......................................................................................................... 1 Tutorials
Tutorial #1 - Extrude, Chamfer, Fillet ...................................................................................... 11

Tutorial #2 - Revolve, Extrude Cut........................................................................................... 47

Tutorial #3 - Sweep cut, Add Boss ........................................................................................... 91

Tutorial #4- Primitives, Boolean Remove .............................................................................. 143

Tutorial #5 - Ellipse, Lofting ................................................................................................... 189

Tutorial #6 - Offset, Bounding Box, Create Letters, NoHist.DLL Chook ................................. 225

Tutorial #7 - Spline, Surface Creation, Surface to solids, Solid Pattern ................................. 295

Tutorial #8- Dynamic Xform, Boolean Remove ..................................................................... 351

General Notes.......................................................................................................... 375 Quiz Answers ........................................................................................................... 403

Solids Training Tutorial

TUTORIAL #1

Solids Training Tutorial

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OVERVIEW OF STEPS TAKEN TO CREATE THE FINAL PART:


From drawing to CAD model: The student should examine the drawing on the following page to understand what part is being created in the tutorial. From the drawing we can gain an idea as to how to go about creating the geometry and solid model in Mastercam.

Create the Wireframe used to create the solid model from: The student will only create only "flat" geometry from the Top View. Geometry with a Z-Depth of 0 will be created and used to "extrude" the solid later on. Geometry creation commands such as create rectangle, create circle center point, fillet, and chamfer will be used.

Create the solid model: The student will create another level to separate the wireframe from the solid model to organize the file better. The Extrude command will be used to create the main solid body of the part. The Extrude command will be used to "cut" the holes through the part and the pocket to a certain depth. The solid will be filleted and chamfered using the fillet and chamfer 1-distance commands.

Additional tutorial information: The student will learn how to resize an arc using the circle center point command. Because the chained geometry (Circle) is associative to the solid model, after re-generating the solid the solid hole size will change to reflect the new circle size.

This tutorial takes approximately twenty minutes to complete.

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Solids Training Tutorial

OVERVIEW OF STEPS TAKEN TO CREATE THE FINAL PART:

TUTORIAL #11

Solids Training Tutorial

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TUTORIAL #11

SETTING UP THE GRAPHIC USER INTERFACE

GEOMETRY CREATION

STEP 1: SETTING UP THE GRAPHIC USER INTERFACE


Please refer to the Getting Started section to set up the graphics user interface accordingly.

STEP 2: SET THE CONSTRUCTION PLANE AND CHANGE CURRENT COLOR


Select the Top (WCS) icon from the toolbars.

NOTE: You may skip this step if your color is already set to Green 10.
Left Click on the System Color button in the status bar as shown.

Select the color Green #10 by either entering in the number in the current color area or selecting it from the pallet as shown.

Select the OK button to exit the dialog box.

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Solids Training Tutorial

CREATE RECTANGLES KNOWING THE SIZE AND ANCHOR POINT

TUTORIAL #11

STEP 3: CREATE RECTANGLES KNOWING THE SIZE AND ANCHOR POINT


In this step you will learn how to create two rectangles knowing the width, the height and the anchor position.

Step Preview:

3.1 Create the 102mm X 76mm Rectangle


Create Rectangle. Enter the Width and the Height and make sure that Anchor to Center is enabled as shown.

Press Enter after typing the values to see a preview of the rectangle. [Select position of base point] Select the Origin as shown in Figure: 3.1.1. Figure: 3.1.1

Make sure that when selecting the Origin, the visual cue of the cursor changes as shown.

Select the Apply button to stay within the command.

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TUTORIAL #11

CREATE RECTANGLES KNOWING THE SIZE AND ANCHOR POINT

3.2 Create the 64mm X 38mm Rectangle


Enter the Width and the Height and make sure that Anchor to Center is enabled as shown. [Select position of base point] Select the Origin as shown in Figure: 3.2.1. Figure: 3.2.1

Select the OK button to exit the command. Use the Fit icon to fit the drawing to the screen.

NOTE: During the geometry creation of this tutorial, if you make a mistake you can undo the last step using the
Undo icon. Redo icon. You can undo as many steps as needed. If you delete or undo a step by mistake, just use the To delete unwanted geometry, select it first and then press Delete from the keyboard.

The part should appear as shown in Figure: 3.2.2. Figure: 3.2.2

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Solids Training Tutorial

CREATE THE FOUR CIRCLES

TUTORIAL #11

STEP 4: CREATE THE FOUR CIRCLES


In this step, you will learn how to create circles, knowing the radius or diameter, and the center point location of the circle.

Step Preview:

Create Arc. Circle Center Point. Enter in the Radius and select the icon in front of it to lock in the value as shown.

[Enter the center point] Select the Fast Point command as shown.

[Enter the center point] Enter in the coordinates 0, 28 as shown. Press the Enter key on your keyboard. Select the Apply button to stay within the command. The part should appear as shown in Figure: 4.0.1. Figure: 4.0.1

Solids Training Tutorial

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TUTORIAL #11

CREATE THE FOUR CIRCLES

[Enter the center point] Select the Fast Point command as shown.

[Enter the center point] Enter in the coordinates 41, 0 as shown. Press the Enter key on your keyboard. Select the Apply button to stay within the command. The part should appear as shown in Figure: 4.0.2. Figure: 4.0.2

[Enter the center point] Select the Fast Point command as shown.

[Enter the center point] Enter in the coordinates 0, -28 as shown. Press the Enter key on your keyboard. Select the Apply button to stay within the command. The part should appear as shown in Figure: 4.0.3. Figure: 4.0.3

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Solids Training Tutorial

CREATE THE FOUR CIRCLES

TUTORIAL #11

[Enter the center point] Select the Fast Point command as shown.

[Enter the center point] Enter in the coordinates -41, 0 as shown. Press the Enter key on your keyboard. Select the OK button to exit the command. The part should appear as shown in Figure: 4.0.4. Figure: 4.0.4

Solids Training Tutorial

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TUTORIAL #11

CHAMFER THE OUTSIDE PROFILE

STEP 5: CHAMFER THE OUTSIDE PROFILE


In this step we will use the Chamfer Entities command to apply chamfers to the corners of the outside profile.

Step Preview:

Create Chamfer. Entities. Change Distance 1 and enable Trim in the ribbon bar as shown. [Select line or arc] Select Entity A as shown in Figure: 5.0.1. [Select line or arc] Select Entity B as shown in Figure: 5.0.1. Figure: 5.0.1

Select the Apply button to stay within the command.

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Solids Training Tutorial

CHAMFER THE OUTSIDE PROFILE

TUTORIAL #11

[Select line or arc] Select Entity B as shown in Figure: 5.0.2. [Select line or arc] Select Entity C as shown in Figure: 5.0.2. Figure: 5.0.2

Select the Apply button to stay within the command. [Select line or arc] Select Entity C as shown in Figure: 5.0.3. [Select line or arc] Select Entity D as shown in Figure: 5.0.3. Figure: 5.0.3

Select the Apply button to stay within the command.

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TUTORIAL #11

CHAMFER THE OUTSIDE PROFILE

[Select line or arc] Select Entity D as shown in Figure: 5.0.4. [Select line or arc] Select Entity A as shown in Figure: 5.0.4. Figure: 5.0.4

Select the OK button to exit the command. The part should appear as shown in Figure: 5.0.5. Figure: 5.0.5

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Solids Training Tutorial

FILLET THE POCKET

TUTORIAL #11

STEP 6: FILLET THE POCKET


In this step we will use the Fillet Entities command to apply fillets to the corners of the inside pocket to finish the part.

Step Preview:

Create Fillet. Entities. Enter in the Radius and ensure Trim is enabled as shown. [Fillet: Select an entity] Select Entity A as shown in Figure: 6.0.1. [Fillet: Select another entity] Select Entity B as shown in Figure: 6.0.1. Figure: 6.0.1

Select the Apply button to stay within the command.

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TUTORIAL #11

FILLET THE POCKET

[Fillet: Select an entity] Select Entity B as shown in Figure: 6.0.2. [Fillet: Select another entity] Select Entity C as shown in Figure: 6.0.2. Figure: 6.0.2

Select the Apply button to stay within the command. [Fillet: Select an entity] Select Entity C as shown in Figure: 6.0.3. [Fillet: Select another entity] Select Entity D as shown in Figure: 6.0.3. Figure: 6.0.3

Select the Apply button to stay within the command.

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Solids Training Tutorial

SAVE THE FILE

TUTORIAL #11

[Fillet: Select an entity] Select Entity D as shown in Figure: 6.0.4. [Fillet: Select another entity] Select Entity A as shown in Figure: 6.0.4. Figure: 6.0.4

Select the OK button to exit the command. The part should appear as shown in Figure: 6.0.5. Figure: 6.0.5

STEP 7: SAVE THE FILE


File Save As. Enter in the File name: "Wireframe 1".

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TUTORIAL #11

SOLID CREATION

SOLID CREATION
A Solid is a geometric entity that occupies a region of space and consists of one or more faces, which define the closed boundary of the solid.

STEP 8: CHANGE THE COLOR TO RED #12 AND THE VIEW TO ISOMETRIC
Select Color from the Status Bar as shown.

Select the color Red #12 as shown.

Select the OK button to exit the Colors dialog box. Select the Isometric view from the toolbars. Note the construction plane does not affect the way in which the solid is generated.

STEP 9: CHANGE THE MAIN LEVEL TO 2


In this step we will change the main level to 2, to put the solid on level 2 when we create it.

Left click in the number area to the right of the Level button as shown.

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Solids Training Tutorial

CREATE THE SOLID BODY BY EXTRUDING A CLOSED CHAIN

TUTORIAL #11

Change the level number to 2 as shown. Press the Enter key on your keyboard.

STEP 10: CREATE THE SOLID BODY BY EXTRUDING A CLOSED CHAIN


Solid Extrude: Performs an operation that results in the creation of one or more new solids. Mastercam extrudes entities by driving the shapes of the entity along a linear path using a specified direction, distance and other parameters that further define the results.

Step Preview:

Solids Extrude.

Leave the default settings in the Chaining Dialog box and select Entity A to create the chain as shown.

Select the OK button to exit the Chaining Dialog box.

Solids Training Tutorial

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TUTORIAL #11

CREATE THE SOLID BODY BY EXTRUDING A CLOSED CHAIN

The Extrude Chain dialog box will appear and an arrow will appear on the geometry. This arrow will indicate the direction of the extrusion operation. If the arrow appears to be pointing upwards, click on the point as indicated in the graphic to change the direction.

Change any parameters as shown to indicate the Extrusion Operation and Extrusion Distance as shown.

Extrusion Operation is used to either create a solid body, cut a solid body or add a boss to another solid. Draft allows you to tilt the walls of the extruded solid by the defined angle. Extrusion Distance/Direction allows you to control the length of extrusion, by specifying a distance, extending through all, extending to a point, specifying a vector, or trimming to selected faces. Reverse Direction extrudes the solid in the opposite direction from the arrow on the chain indicating the extrusion direction. Both Directions allows you to extrude in both directions from the chain. Select the OK button to Extrude the chain.

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Solids Training Tutorial

CREATE THE SOLID BODY BY EXTRUDING A CLOSED CHAIN

TUTORIAL #11

The drawing should appear as shown in Figure: 10.0.1. Figure: 10.0.1

NOTE: To view the part shaded or un shaded at any time, you can press ALT + S on the keyboard, or select the
Wireframe or Shaded icons from the toolbars.

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TUTORIAL #11

CUT THE 4 HOLES THROUGH THE SOLID

STEP 11: CUT THE 4 HOLES THROUGH THE SOLID


In this step we will cut the holes through the entire body of the solid.

Step Preview:

Solids Extrude. Leave the default settings in the Chaining Dialog box and chain the 4 circles as shown to create the chain.

NOTE: The chaining direction doesnt matter because the direction of extrusion can be changed afterwards.
Select the OK button to exit the Chaining dialog box.

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Solids Training Tutorial

CUT THE 4 HOLES THROUGH THE SOLID

TUTORIAL #11

The Extrude Chain dialog box will appear, change the Extrusion Operation to Cut Body and enable Extend through all as shown.

NOTE: Because we selected Extend Through All, the direction of extrusion on all holes as indicated on the
graphics user interface does not matter, because the extrusion will cut through everything. Select the OK button to exit the Extrude Chain dialog box. The part should appear as shown in Figure: 11.0.1. Figure: 11.0.1

Solids Training Tutorial

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TUTORIAL #11

EXTRUDE CUT THE POCKET

STEP 12: EXTRUDE CUT THE POCKET


In this step, we will create another extrusion operation to cut the pocket from the solid body to a specific depth.

Step Preview:

Solids Extrude. Leave the default settings in the Chaining dialog box and select Entity A to create the chain as shown.

Select the OK button to exit the Chaining dialog box.

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Solids Training Tutorial

EXTRUDE CUT THE POCKET

TUTORIAL #11

The Extrude Chain dialog box will appear, change the Extrusion Operation to Cut Body and enable Extend by specified distance with the specified amount as shown. Ensure the direction is pointing down to identify the extrusion direction.

Select the OK button to exit the Extrude Chain dialog box. The part should appear as shown in Figure: 12.0.1. Figure: 12.0.1

Solids Training Tutorial

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TUTORIAL #11

CHAMFER THE OUTSIDE PROFILE OF THE SOLID

STEP 13: CHAMFER THE OUTSIDE PROFILE OF THE SOLID


In this step we will apply a 2mm X 45chamfer to the outside profile of the part.

Step Preview:

Left click on Level in the status bar, make Level 2 the main level, and make Level 1 invisible by clicking on the X in front of level 1 as shown.

Select the OK button to exit the Level Manager. Solids Chamfer. One-Distance Chamfer. In the solid selection toolbar enable only the Edge button.

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Solids Training Tutorial

CHAMFER THE OUTSIDE PROFILE OF THE SOLID

TUTORIAL #11

[Select entities to chamfer] Select all of the outside edges as shown, the cursor cue should change to edge, and select them one by one. The edges should turn blue to signify they are selected.

Click on the End Selection button once complete. The Chamfer Parameters dialog box will appear, change the Distance as shown.

Distance sets the distance of the chamfer from the selected edge on the adjacent faces. Mitered Corners Mastercam will extend each chamfer to the extent of the edge. Use this feature where three or more chamfered edges meet at a vertex. With this option disabled, a smooth face at the vertex where the chamfers meet will be created. Propagate Along Tangencies extends the chamfer along all tangent edges until a non-tangent edge is reached.

Select the OK button to exit the command.

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TUTORIAL #11

FILLET THE TOP OF THE INSIDE POCKET

The part should appear as shown in Figure: 13.0.1. Figure: 13.0.1

STEP 14: FILLET THE TOP OF THE INSIDE POCKET


In this step we will apply a R 2mm fillet on the top of the inside pocket of the part.

Step Preview:

Solids Fillet. Fillet.

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Solids Training Tutorial

FILLET THE TOP OF THE INSIDE POCKET

TUTORIAL #11

[Select entities to fillet] Select all of the inside edges as shown, the cursor cue should change to edge, and select them one by one. The edges should turn blue to signify they are selected.

Click on the End Selection button once complete. The Fillet Parameters dialog box will appear, change the Radius as shown.

Constant Radius fillets the solid edges using a constant radius value. Variable Radius fillets the solid edges using variable radius values. Radius sets the radius of the fillet. Overflow determines the overflow method to use in cases where a fillet extends beyond the two faces that are adjacent to the filleted edge onto a third edge face or set of faces. Mitered Corners Mastercam extends each fillet to the extent of the edge. Propagate Along Tangencies extends the chamfer along all tangent edges until a non-tangent edge is reached. Select the OK button to exit the command and create the fillet.

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TUTORIAL #11

MODIFY A HOLE DIAMETER TO 12MM

The finished part should appear as shown in Figure: 14.0.1. Figure: 14.0.1

STEP 15: MODIFY A HOLE DIAMETER TO 12MM


In this step we will resize a 10mm diameter hole to a 12mm diameter hole.

Step Preview:

Left click on Level in the status bar and make Level 1 visible as shown.

Select the OK button to exit the Level Manager. Analyze Entity Properties.

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Solids Training Tutorial

MODIFY A HOLE DIAMETER TO 12MM

TUTORIAL #11

[Select entities to analyze] Select one of the 10mm circles on the part as shown.

The Arc Properties dialog box will appear, change the diameter field as shown.

NOTE: The radius will update after you enter in the diameter.
Press Enter on the keyboard to see a preview of the arc on the graphics user interface. Select the OK button to exit the command.

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TUTORIAL #11

UPDATE THE SOLID GEOMETRY USING THE SOLIDS MANAGER

The part should appear as shown in Figure: 15.0.1. Figure: 15.0.1

STEP 16: UPDATE THE SOLID GEOMETRY USING THE SOLIDS MANAGER
The Solids Manager is used to view, manage and edit solids and solid operations. Take note that after you create a solid, or solid operation you cannot use the Undo button to reverse a change you make to a solid, you must modify the solid in the Solids Manager.

Step Preview:

Select the Solids tab in the Operations Manager as shown.

Select the Regen All button in the Solids Manager as shown.

NOTE: The red X sign in front of the solid. This signifies that the geometry used to
generate the solid is changed and you have to regenerate the solid.

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Solids Training Tutorial

SAVE THE FILE

TUTORIAL #11

Select the minus/plus icon in front of the solid to contract or expand the tree structure, respectively.

NOTE: The Solids Manager dialog box lists each solid in the current file. You can
expand the tree structure of a solid to view the history of the solid, which is a list of the operations that were performed to construct the solid. The final part should appear as shown in Figure: 16.0.1. Figure: 16.0.1

STEP 17: SAVE THE FILE


File Save As. Enter in the file name "Solid_1".

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TUTORIAL #11

SAVE THE FILE

REVIEW EXERCISE - STUDENT PRACTICE

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Solids Training Tutorial

CREATE THE GEOMETRY FOR THE TUTORIAL #1 EXERCISE

TUTORIAL #11

STEP 18: CREATE THE GEOMETRY FOR THE TUTORIAL #1 EXERCISE


Use these commands to create the geometry. Create Circle Center Point. Create Rectangle. Create Line Endpoints. Fillet Entities.

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TUTORIAL #11

CREATE THE SOLID FOR THE TUTORIAL #1 EXERCISE

CREATE THE SOLID FOR THE TUTORIAL #1 EXERCISE


Create the solid for the Tutorial #1 Exercise as per the instructions below.

Extrude the outside profile to create the main body. Change the main color to differentiate between geometry and the solid. Chain the outside profile to extrude. Create the body in the -Z direction.

Extrude cut the 38mm diameter circle. Use the extrude command. Cut the body in the -Z direction. Use the appropriate depth.

Extrude cut the 62mm diameter circle. Use the extrude command. Cut the body in the -Z direction. Use the appropriate depth.

Extrude cut the rectangular pocket. Use the extrude command. Cut the body in the -Z direction. Use the appropriate depth.

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Solids Training Tutorial

NOTES:

TUTORIAL #11

NOTES:

Solids Training Tutorial

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TUTORIAL #11

TUTORIAL #1 QUIZ

TUTORIAL #1 QUIZ
How does a solid extrude operation work?

What is a solids extrude cut body used for?

What is a solid chamfer?

What is a solid fillet?

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Solids Training Tutorial

INDEX
Symbols Extrusion Distance/Direction .......................... 28 Numerics 2D / 3D Construction ........................................ 5 A Adding Bosses ............................................... 116 Analyze Entity Properties ................................ 38 Arc Endpoints ................................................ 196 Arc Polar ....................................................... 292 Arc Tangent ............................................. 55, 229 Arc Tangent To A Point ................................. 228 Attributes .......................................................... 6 B Block ............................................................. 145 Boolean Add .................................................. 166 Boolean Remove ................................... 173, 352 Bosses With Draft Angles .............................. 268 Bounding Box ................................................ 252 Break Two Pieces .......................................... 312 C Chamfer Entities ............................................. 20 Change Current Color ..................................... 14 Change Feature Color ................................... 212 Change The Color ............................................ 26 Change The Feature Color ............................ 147 Change The Main Level ............................. 26, 73 Circle Center Point .......................................... 17 Circular Pattern ............................................. 326 Clear Colors ................................................... 241 Color .................................................................. 6 Color Mask .................................................... 274 Constant Radius .............................................. 37 Convert Surfaces To Solid ............................. 323 Create A New Level ....................................... 151 Create Letters ............................................... 249 Create Points ................................................ 307 Create Rectangle ............................................. 15 Curve On All Edges ........................................ 334 D Delete Entities ................................................. 59 Design Change .............................................. 129 Divide .............................................................. 60 Dynamic Xform ............................................. 357 E Edge Curves .................................................. 331 Ellipse ............................................................ 191 Extrude ............................................................ 76 Extrude Cut ............................................... 30, 80 Extrusion Operation ........................................ 28 F Fast Point ...................................................... 308 Fillet ................................................................ 66 Fillet All Edges ............................................... 210 Fillet Chains ........................................... 104, 303 Fillet Entities ........................................... 23, 235 Front Plane .................................................... 106 Function Prompt ............................................... 2 G Graphic Area ..................................................... 2 Grid ................................................................... 8 Groups .............................................................. 6 GUI - Graphical User Interface .......................... 2 Gview ................................................................ 5 L Level .................................................................. 6 Line Style ........................................................... 6 Line Width ......................................................... 6 Loft ................................................................ 199 Loft Cut ......................................................... 202 M Manual Spline ............................................... 309 Mitered Corners ........................................ 35, 37 Modify A Hole ................................................. 38 MRU Toolbar ..................................................... 2 N Net Surface ................................................... 315 Nohist.dll Chook ............................................ 279 NURBS Splines ............................................... 192 O One-Distance Chamfer .................................... 34 Origin ................................................................ 2 Overflow ......................................................... 37 P Parallel Lines ................................................... 52 Planes ................................................................ 5 Point Style ......................................................... 6 Primitive ........................................................ 145 Propagate Along Tangencies .................... 35, 37 Q Quick Mask Toolbar .......................................... 2 R Rectangle ........................................................ 51 Rectangular Array ........................................... 96 Rectangular Shapes ...................................... 245 Regen All ......................................................... 40 Reorganizing Toolbars ...................................... 4

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INDEX
Reverse ......................................................... 108 Ribbon Bar ........................................................ 2 Ruled Surface ................................................ 321 Ruled/Lofted ................................................. 321 S Save The File ................................................... 25 Scale .................................................................. 2 Set Solid Face Color ...................................... 360 Shaded ............................................................ 29 Solid Extrude ................................................... 27 Solid Fillet ................................................ 36, 119 Solid Revolve ................................................... 74 Solid Shell ...................................................... 132 Solids Manager ............................................... 40 Solids Trim .................................................... 355 Status Bar .......................................................... 2 Sweep Cut ..................................................... 125 System Configuration ..................................... 77 T Toolbar States ................................................... 7 Toolbars ............................................................ 2 Toolpaths/Solid Manager ................................. 2 Translucency ................................................... 76 Trim Divide .............................................. 64, 232 Trim To Point ................................................ 232 V Variable Radius ............................................... 37 View Port XYZ Axes ........................................... 2 W Wireframe ....................................................... 29 Work Coordinate System (WCS) ....................... 6 X Xform Dynamic ............................................. 257 Xform Mirror ................................................. 236 Xform Offset ................................................. 238 Xform Rotate ................................................ 305 Xform Translate .............................. 62, 255, 318 Z Z Depth ............................................................. 6 Zoom Window .............................................. 295

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Solids Training Tutorial

Thank you for previewing the

Mastercam X6 Solids Training Tutorial.


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