You are on page 1of 1

Animator | 3D Artist Bret Linne

15141 NE 84
th
st. Apt 187 Redmond, WA 98052
TEL: 630.312.9795 WEB: http://www.bretlinne.com/ EMAIL: bretlinne@gmail.com


Skills
Artistic:
2D Animation
3D Animation
3D modeling
Texturing and Digital Painting
Graphic Design
Illustration

Software
Adobe Creative Suite
3DS Max
Maya
Unity

Summary
Two years experience creating art and
animation for interactive media. Shipped 3
game titles and 2 animated projects.
Commended for ability to take initiative and
get a task completed by asking for help from
peers.
Steady history of creating and delivering art
content on time.
Demonstrated deep understanding of 2D and
3D art applications (Flash, Photoshop, 3DS
Max, Maya), and proficiency with Unity, After
Effects, Premiere, and InDesign.

Education
Bachelor of Fine Arts in Digital Arts and
Animation, Digipen Institute of Technology
Associate of Arts in Fine Art and Illustration,
College of DuPage, Glen Ellen IL

Other Experience
McCarthy Core Protocols Boot Camp
Trained in AGILE project management
principles, interpersonal communication
skills, team efficiency and productivity
protocol.

Futurepoly Workshop
Intense training from industry professionals
in digital painting, concept art, and 3D
modeling techniques.




Experience
Visual Data Specialist, Google Spring 2014 Present
Worked on Google Maps, using proprietary GIS systems, vector
shape visual map data in a large scale project in a team of
hundreds. Emphasis on detail, following protocols,
communication with team.

Graphic Designer, Blacksmith Textiles Spring 2013 - Present
Designing and creating patterns for commercial and industrial
textile production. Emphasis on hand-drawn design process,
subject research, and production iteration. Final assets are
created using vector art and traditional media.

Marketing Animator, Digipen Institute of Technology Spring 2013
Created a new and exciting animated commercial using Flash.
Produced animated logos for loading screens and trailer
headers. Executed special effects animation on matte
backdrops using Flash, Photoshop and After Effects.

Production Artist, Boldman Creative Solutions Fall 2012
Collaborated with a small team to create new and exciting
weapon assets using 3DS Max for Digital DNAs Castle Miner Z.
Adhered to tight budget and time contraints and retained an
excellent degree of quality.

Background Artist, Firecracker Software Fall 2012
Collaborated with art lead to design and paint backdrops for
the mobile device game Letterdrop.

Lead Animator/Associate Producer
Pacific Science Center, Seattle WA Spring 2012-Fall
2012
Collaborated with Art Director to manage and work with a
team of 3 artists on an animated short film, and a slot machine
video game.
Designed actions and sequence of events from the storyboard
stage.
Animated rough through final scenes and oversaw the final
polish of the film.
Created UI assets for the slot machine game and coordinated
the creation of similar by teammates.

You might also like