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!"#$%& ()*+, -./012!

3/4 5
Welcome to -./012!3/46 !" $%%&'!$(!&" )!(* "#$% &'()*$ +)',#-.


Thank you foi puichasing -./012!3/4/ poweieu By K0NTAKT PLAYER. This manual is uesigneu to get
you up anu iunning quickly. It will guiue you thiough installation as well as show you aiounu the featuies
available to you in N0RPBESTRA.

The infoimation in this uocument is subject to change without notice anu uoes not iepiesent a commitment
on the pait of Native Instiuments Softwaie Synthesis umbB. The softwaie uesciibeu by this uocument is
subject to a License Agieement anu may not be copieu to othei meuia. No pait of this publication may be
copieu, iepiouuceu oi otheiwise tiansmitteu oi iecoiueu, foi any puipose, without piioi wiitten peimission
by Native Instiuments Softwaie Synthesis umbB. All piouuct anu company names aie tiauemaiks of theii
iespective owneis.

0sei uuiue wiitten by !"#$%& ()*+,7 ((8

Noiphestia2uu9 Sample Logic, LLC
!"#$%& ()*+,6 anu -)9$:&;<9"6 aie tiauemaiks of Sample Logic, LLC. All iights ieseiveu.

!"#$%& ()*+,7 ((8
Biooklyn, NY
www.samplelogic.com
infosamplelogic.com

=+9> 1?@<&9 !<?A+);
www.kiikhunteistuuios.com
infokiikhunteistuuios.com

Native Instiuments Softwaie Synthesis umbB, 2uu9. All iights ieseiveu.

K0NTAKT is a tiauemaik of Native Instiuments Softwaie Synthesis.

B&9#"@C
Native Instiuments umbB
Schlesische Sti. 28
B-1u997 Beilin, ueimany
www.native-instiuments.ue

D!4
Native Instiuments 0SA, Inc.
S6S1 A Bollywoou Boulevaiu
Los Angeles, CA 9uu28
www.native-instiuments.com


www.glyphtech.com
!"#$%& ()*+, -./012!3/4 E
3"F%& )G 8)@<&@<;

-H!!H.I !3432-2I3............................................................................................. S
2IJ D!2/ (H82I!2 4B/22-2I3...................................... S
HI3/.JD83H.I.................................... 4
What is N0RPBESTRA..................................... S

B(K01 0./34BHB 14/J J/HL2............................. S
HI!34((43H.I HI!3/D83H.I!.............................. 6
Kontakt Playei Installation............................... 6
Noiphestia Libiaiy Installation............................ 6
Bemo Noue.......................................... 8
Activating N0RPBESTRA................................. 8
-./012!3/4 HI J2031.................................. 9
Bow N0RPBESTRA is oiganizeu.............................. 9
Instiument Categoiy Besciiption............................. 9
Instiument Categoiy List................................... 1u
0sei Inteiface & Contiols................................ 12
3H0! M 3/H8=!...................................... 17
3/.DN(2!1..3HIB................................................. 17
8/2JH3!......................................... 18




















!"#$%& ()*+, -./012!3/4 O




-H!!H.I !3432-2I3

Sample Logic's mission is to uesign new cutting euge tools foi composeis, piouuceis, sounu uesigneis,
musicians anu peifoimeis of all musical styles anu genies. This is why we aie continually ueveloping new
concepts foi sample libiaiies that focus on 01'$$#(2 )3* 1#(* 0*)4**( 5'.#6 7(, .-'(, ,*.#2(8
9
As a
company, we continue to move foiwaiu, builuing a biiuge to the futuie by exploiing unique unuiscoveieu
sonic teiiitoiy, while pioviuing moie tools foi the composei's toolbox.
2IJ D!2/ (H82I!2 4B/22-2I3

All of the sounus offeieu in oui piouucts aie cieateu anu owneu by Sample Logic, LLC. By puichasing a copy
of oui piouucts the oiiginal enu usei is gianteu a lifetime license to fieely use the encloseu sounus foi any
commeicial puiposes pioviueu the following conuitions aie met.

P5Q The License foibius iesale, ie-licensing, oi othei uistiibution of these sounu samples anu softwaie, eithei
as they exist on each uisc, this Inteinet seivei, oi any mouification theieof. The oiiginal ownei cannot assign,
lease, lenu, ient, uploau oi uownloau to oi fiom any uatabase oi seivei, oi tiansfei any oi all of the sounu
samples anu softwaie to anothei usei, oi use them in any competitive piouuct.

PEQ Sample Logic, LLC is not helu iesponsible if the mateiial solu uoes not fit the enu useis initial puipose.
The sounus anu samples aie solu "as is" with no waiianty oi iefunu piivileges, unless the piouuct is pioven
uefective. If the piouuct is uefective the enu usei is peimitteu Su uays aftei the time of puichase to contact
Sample Logic with his oi hei claim anu will ieceive fuithei instiuctions wheie to ietuin the uefective piouuct.
No money will be iefunueu, howevei a new copy of the piouuct will be sent to ieplace any uefective piouucts.

POQ Licensoi uoes not take iesponsibility foi solu mateiial that uoes not piopeily tianslate to sample
instiument foimats that weie not oiiginally piogiammeu in anu offeieu.























!"#$%& ()*+, -./012!3/4 R
HI3/.JD83H.I

What is N0RPBESTRA.

-./012!3/4 +; <)A"CS; ,+@&#"<+, T+9<?"% +@;<9?#&@<U In association with Kiik Buntei Stuuios, Sample
Logic's awaiu-winning team piesents a poweiful collection of cieatively new anu inventive oiganic
ensembles ueiiveu entiiely fiom tiue oichestial iecoiuings anu psycho-acoustic sounu uesign. This "cine-
oiganic" achievement suipasses any libiaiy of its kinu. Rathei than ieinventing the tiauitional oichestia,
Sample Logic has cieateu a mouein uay viitual instiument that goes above anu beyonu ANY
oichestialeffectual sample libiaiy geaieu foi film, Tv anu game composeis.

89&"<+@* -./012!3/4
Sounus have been iecoiueu fiom all ovei the woilu anu incluue:

Stiings, Biass, Winus, SymphonicWoilu peicussion, vocals, uuitais, Wateiphone, Animals, Waiehouses,
Tools, Nachineiy anu an entiie iealm of WoiluEthnic instiuments.

We then manipulateu these sounus using vaiious piopiietaiy Sample Logic techniques anu combineu them
with multiple electionic synthesis elements to cieate new, oiganic, nevei-befoie-heaiu instiuments anu
ensembles weighing in at 28 uB of ovei 11uu instiuments anu multis. All of these instiuments aie ueiiveu
fiom oichestial stuuio anu fielu iecoiuings, many of which weie manipulateu, moipheu, anu piocesseu at
multiple stages of piouuct uevelopment, incluuing the sample piouuction phase, the piogiamming phase, anu
in ieal-time via Noiphestia's usei contiollable inteiface paiameteis.

V:"<W; ?@A&9 <:& :))AX

- Atmospheieambient sounuscapes anu stingei constiuction kits

- Noipheu woouwinus, biass, stiings, synths, mallets, bells, solo anu ensemble paus anu melouic
instiuments

- Nelouic anu ihythmic tempo-synceu loops, loop constiuction kits, anu aipeggiateugateu melouic
anu impact sequences

- Single impacts, cinematic impact ensembles, anu peicussive kits

- Swipes, sciapes, anu ieveise tiansitional effects

- Peifoimance-ieauy multis (playable inteiactive piesets templates maue fiom multiple instiuments)

- Nany multis have been uesigneu by woilu-class awaiu winning film, Tv, anu game composeis.

-./012!3/4W; ;,9+$<&A ;)?@AY;,?%$<+@* +@<&9G",& F9&">; @&Z F)?@A"9+&;7 giving useis unpieceuenteu
contiol achieveu thiough Native Instiuments' Kontakt Playei. With S full tabs of moie than 4u onscieen
effects anu peifoimance paiameteis, moiphing anu sculpting has nevei been easiei. Whethei in the stuuio oi
on stage, this piouuction-ieauy sample libiaiy inspiies anu ueliveis on uemanu. Not to mention we have
collaboiateu with many of the woilu's leauing composeis to pioviue a massive vaiiety of multis cieateu by
composeis foi composeis.

!&<<+@* <:& <9&@A G)9 <:& G?<?9&7 not only in sonic quality, but also with its plug-anu-play ueliveiy system.
Pie-installeu on a ieliable anu poitable ulyph haiu uiive, Noiphestia is "small enough to fit into a pocket anu
poweiful enough to suppoit high tiack-count auuio sessions".

+,-./012-3 45678% (*9 6!"9 59()99" :7%!' ; %&7"< <9%!=">4 ?

!"#$%& ()*+, -./012!3/4 [
B(K01 0./34BHB 14/J J/HL2

N0RPBESTRA Baiu Biive Specifications

- Libiaiy comes pie-installeu on a ulyph Poitauig 8uu, 8uuB Baiu Biive
- FiieWiie 8uu & 0SB 2.u poits
- 7.2uu RPN 8NB cache
- SATA II haiu uiive
- Qualifieu foi use in all majoi Bigital Auuio Woikstations
- S-yeai waiianty
- 2-yeai fiee basic uata iecoveiy
- 1-yeai oveinight auvanceu ieplacement

@8!A9 !"'67<9%B Noiphestia softwaie, Kontakt Playei softwaie, 8u uB haiu uiive, FiieWiie 8uu cable, 0SB 2.u
cable, Poitable caiiying case, Exteinal powei supply.





























!"#$%& ()*+, -./012!3/4 \
HI!34((43H.I HI!3/D83H.I!
N0RPBESTRA comes conveniently pie-installeu on a haiu uiive. This makes installation quick anu easy both
foi Nac anu PC. Nount youi N0RPBESTRA haiu uiive to youi computei using the pioviueu FiieWiie 8uu oi
0SB 2 cable. If the haiu uiive uoes not mount oi makes a beeping sounu, you will neeu to use the incluueu
powei supply oi plug the seconuaiy 0SB2 cable connectei into anothei 0SB poit on youi computei.

To install anu activate N0RPBESTRA, you will neeu to fiist install the Kontakt Playei playback engine unless
you alieauy own anu have upuateu to Kontakt S.S oi highei. Kontakt S useis must upuate to S.S fiist.

=)@<">< 0%"C&9 H@;<"%%"<+)@ PG)9 @)@ =)@<">< O ?;&9;Q

.CDE!"<&)% - Bouble-click the =)@<">< 0%"C&9 O !&<?$]08^&_& anu follow the on scieen instiuctions.

+$' - Bouble-click the =)@<">< 0%"C&9 O H@;<"%%&9]-48^#$>* anu follow the on scieen instiuctions.


=)@<">< O^[ D$A"<& H@;<"%%"<+)@ (foi Kontakt S full owneis only)

.CDE!"<&)% - Bouble-click the =)@<">< O][ D$A"<&]08^&_& anu follow the on scieen instiuctions.

+$' - Bouble-click the =)@<">< O][ D$A"<&]-48^#$>* anu follow the on scieen instiuctions.


-)9$:&;<9" (+F9"9C H@;<"%%"<+)@

0nce Kontakt Playei oi Kontakt S.S has been installeu:

!" 0pen Kontakt S.S oi Kontakt Playei S.
#" uo to the F!58$8!9% tab anu click "3<< F!58$8G".






!"#$%& ()*+, -./012!3/4 `
$" Fiom the next scieen, navigate to the -)9$:&;<9" (+F9"9C G)%A&9 on the Noiphestia haiu uiive anu
click "C*&&%9H anu then ",I" when piompteu.



%" Now click the 3'(!A$(9 button in the Noiphestia Libiaiy box. A new winuow to launch Seivice Centei
will appeai.



&" Click "1($8( 198A!'9 C9"(98H anu log in. :; <-' ,-(=) 37>* 7( 766-'() 6$*7)* -(* (-48
'" Entei youi seiial numbei that came in the box anu click the 3'(!A$(9 button in Seivice Centei.
(" Exit Seivice Centei.
)" Quit anu ie-launch Kontakt S.S oi Kontakt Playei anu you aie uone.


!"#$%& ()*+, -./012!3/4 a
J&#) -)A&
N0RPBESTRA will iun in Bemo Noue if not activateu. In Bemo Noue you will notice that instiuments loau
with chaiactei stiing ***BEN0*** wiitten in fiont its name.



This means that the libiaiy has not yet been activateu anu is cuiiently in Bemo Noue. You can also iecognize
that the libiaiy is in Bemo Noue if the Activate button appeais in the Libiaiy Box. The Bemo Noue allows you
to play any instiument fiom the N0RPBESTRA libiaiy foi Su minutes. The countuown begins when the fiist
instiument fiom the libiaiy is loaueu. Aftei Su minutes have passeu theie will be a "Bemo Timeout" message
anu any othei instiuments loaueu will also be timeu out.

In Bemo Noue you aie fiee to make changes anu also save them. Bowevei, be awaie that any instiuments
saveu in Bemo Noue will be timeu out the next time you tiy to loau them anu will iemain timeu out until the
libiaiy has been activateu.


4,<+T"<+@* -./012!3/4
If you chose not to activate N0RPBESTRA uuiing installation, you will neeu to iemove the Bemo Noue
limitation by activating N0RPBESTRA using Seivice Centei.

To open Seivice Centei anu activate, eithei click the Activate button in the Libiaiy Box oi in the Bemo
Timeout scieen. In the uialog scieen that will appeai, click the button labeleu stait seivice centei to pioceeu.
Confiim that you want to activate the libiaiy by clicking stait seivice centei. Seivice Centei will open, asking
foi youi N0RPBESTRA seiial numbei. 0nce the libiaiy is activateu, iestait K0NTAKT S. If no Activate button
is piesent in the Libiaiy Box afteiwaius, the piouuct has been successfully.

J&8 :&89 !"K&8:$(!&" &" I&"($L( .6$G98 M %99 "=)@<">< 0%"C&9 O B&<<+@* !<"9<&A^$AG" locateu in the
Bocumentation foluei on the N0RPBESTRA haiu uiive.
!"#$%& ()*+, -./012!3/4 b
-./012!3/4 HI J2031
Impoitant featuies that will enhance youi expeiience with N0PRBESTRA.

- Nost instiuments featuie a vaiiety of key ianges anu tianspositions that aie pitcheu ielative to the
chiomatic scale.

- In most cases, samples have been mappeu so theii funuamental pitches aie neaiest to the miuule C
octave iange (CS).

- Sample key ianges have been stietcheu (tiansposeu) to maximize cieative possibilities anu sonic
fiuelity.

- Foi loop-baseu instiuments, samples will opeiate best between u2 - uS anu can be synceu to a wiue
iange of tempos. Sample ianges outsiue the iecommenueu key map shoulu be useu at youi own
uiscietion.
1)Z -./012!3/4 +; )9*"@+c&A
N0RPBESTRA is built aiounu S main categoiies: ?@AB+C&DED+, :F+@EGADF@?H+, CDEIG++:JD+8

Within each categoiy is a unique set of sub-folueis anu sub-categoiies oiueieu by timbiesounu type oi
genie. These contain a vaiiety of instiuments that aie labeleu by theii geneial sounu uesciiption. Instiuments
have been categoiizeu by genie, timbie, anu the moou they evoke, but by no means shoulu they be limiteu by
title oi categoiy. 0ui system is uesigneu to bettei help you with oiganization anu finuing the sounu you aie
looking foi. Instiuments aie labeleu baseu on the timbie that oui piogiammeis felt appiopiiate. Some coulu
fit into multiple categoiies; theiefoie they aie nameu in a way that suggests this. In these situations, the
instiuments anu samples aie placeu into the genie that it most appiopiiately fits.

N0RPBESTRA also incluues a -D(3H! pieset foluei, which follow the same labeling system baseu on sounu
type oi genie.
H@;<9?#&@< 8"<&*)9C J&;,9+$<+)@

32+,1./0-01

Textuies anu sounuscapes that establish the feeling of being in a ioom, enviionment, oi captuie anu
heighten emotion. Instiuments iange fiom static to full of motion, incluuing many scoie-ieauy
sounuscapes foi filmTvuame cues oi scenes.

4#F+&@,& - Continuously sustaineu textuies that aie static oi full of oiganic motion.

!<+@*&9; - 0ne-shot haimonicmelouic gestuies iueal foi shoit events anu tiansitions.

NO12-P+0O23F1

-&%)A+, - Instiuments iueal foi piouucing leau, contiapuntal oi haimonic mateiial that aie
geneially chaiacteiizeu with fast shaip attacks anu shoitfast ielease times.

0"A; - Instiuments intenueu foi cieating long sustaineu choius anu foi playing choiu piogiessions
that aie geneially chaiacteiizeu with slow legato attacks anu moueiate ielease times. Some paus aie
consist of pie-maue haimonies.

.0-CP11NQ01

N+* 2@;&#F%&; - All in one uiums anu peicussion baseu constiuction kits
!"#$%& ()*+, -./012!3/4 5d

H#$",<; - 0ne-shot peicussive hits

=+<; - Bium anu peicussion collections intenueu foi ihythmic patteins anu beat making

/:C<:#; - Tempo-synceu peicussive loops anu aipeggiateugateu sequences. Instiuments auto-
sync with a sequencei's tempo oi can be manually aujusteu. Each ihythm is centeieu on oi neai
miuule C wheie it will peifoim at its oiiginal fiuelity. Playing highei oi lowei on the keyboaiu will
geneiate new anu cieative peicussive timbies.

39"@;+<+)@; - Stiategic ihythmic gestuies foi blenuing anu biiuging events anu musical iueas.

N0LTIS

Poweiful inteiactive piesets templates cieateu fiom multiple instances anu vaiious combinations of
N0RPBESTRA instiuments. Each multi is intenueu as an all in one, out-of-the-box pieset foi getting a
quick stait. Nany multis have been uesigneu by woilu-class awaiu winning film, Tv, anu game
composeis.
H@;<9?#&@< 8"<&*)9C (+;<
ATN0SPBERES
3:5!9"'9
Bluiieu Emotions
Baik N Scaiy
Bistuibeu
Electionic
Etheieal
Euphoiic
Low Enu
Nysteiy Suspense
Natuie
Room Tones
Sci-Fi
Spiiitual Etheieal
Tensions
Woilu
1(!"=98%

INSTR0NENTALS
I!8L /7"(98 R&"7% +$(98!$6
+96&<!'
Aipeggiateu SO&(9% $89 %9T79"'9< !" $ 8*G(*:!' (9:U&V%G"'9< U$((98"W
Bells - Nallets
uateu SO&(9% $89 U6$G9< !" $ 7"!K&8: 8*G(*:!' (9:U&V%G"'9< U$((98"W
Keys
Loops
Nixeu Ensembles
Stiings
Winus
.$<%
Nixeu Ensembles
Stiings
Synths
Winus
!"#$%& ()*+, -./012!3/4 55
PERC0SSIvES
R!= 0"%9:569%
N:U$'(%
Electionic
Explosions
Low Enu
Netallic
Symphonic
Thunueious
Tonal
I!(%
-*G(*:%
Impact Sequences SC7%(&:!X$569 $8U9==!$(9<D=$(9< (9:U&V%G"'9< !:U$'( 6&&U%W
Loops
Quick Kits SU89A!9) '&669'(!&"% &K $66 6&&U% !" 9$'* K&6<98 :$UU9< (& $ 7"!T79 "&(9W
Action Packeu
Effectual
ulitcheu
Bat Like
Symphonic
Woilu
28$"%!(!&"%
Reveise
Sciapes
Swipes

Thiough out the libiaiy you will finu instiuments labeleu as -V. This means that they aie pie-piogiammeu
with effects assigneu to the 5-, 43**1 of youi NIBI contiollei. Auuitional piogiamming has been
implementeu foi affecting instiument timbies anuoi vaiious othei instiument paiameteis foi ieal-time
sounu sculpting.

C1*7.* (-)*K 1&:9 !"%(87:9"(% '&"($!" %$:U69% (*$( $89 YU&6G(&"$6H &8 '&"($!" (&"9 '67%(98%> 2*!% $6%& !"'67<9%
%$:U69% (*$( $89 57!6( &" U89V<9%!="9< *$8:&"!9%D'*&8<% &8 &(*98 :!'8&V(&"$6 %&"&8!(!9%>
!"#$%& ()*+, -./012!3/4 5E
D;&9 H@<&9G",& M 8)@<9)%;
Each instiument consists of [ customizable tabs locateu at the bottom of the instiument inteiface:

-4HI - 4/0B432/ - eH(32/2f - /2L2/NJ2(4K - eg

Click on a tab to change views.

-4HI 34N



49$h
Toggles 0N0FF the Aipeggiatoiuatei

(&T&%h
Sets the volume of the specific instiument

4<<",> i /&%&";&h
These knobs set the attack anu ielease time of the volume envelope of the instiument. They have been pieset
to vaiious settings thioughout the libiaiy. Attack contiols how slow oi quick a sounu staits. Release
ueteimines how slow oi quick a sample will stop sounuing when a NIBI note is ieleaseu.

1+ 8?< i () 8?<h
The Bi Cut knob iolls off hi fiequency content using a Low Pass Filtei.
The Lo Cut knob ieuuces low fiequency content using a Bigh Pass Filtei.

2GG&,<;h
Each button activatesbypasses its associateu effect. Inuiviuual effects' settings aie aujustable fiom theii
iespective tabs, except Steieo Wiuenei which can only be 0N oi 0FF.

!"#$%& ()*+, -./012!3/4 5O
4/0iB432/ 34N



B%)F"% !&<<+@*;h
+&<9 - Choose ARP Noue: 0N0FF, Latch. Theie aie 2 latch moues stanuaiu anu +-. In stanuaiu moue when
you piess anu ielease a NIBI key it will continually play the associateu NIBI note until the ARP is tuineu off.
Piessing a new note will cause it to play anu holu that note, only one note at time (monophonically). +- moue
allows you to auu oi subtiact notes by piessing auuitional notes oi piessing a helu note again to tuin that
note off.
.89%9( - Choose fiom 12 piesets ARPuATER patteins 1 - 12.

.9A&9 i B"<&9h
Select note oiueiuiiection fiom vaiious piesets foi the ARP. This is wheie the uATER is activateu.

.,<"T&h
Auu octave tianspositions to the ARP step iange.

!<9+>&h
Sets the numbei of iepeats pei note.

3&#$) !C@,h
Choose whethei the tempo of the ARP is fiee oi synceu to the mastei clock.

/"<&h
Aujust the tempo in ihythmical values, synceu to the mastei clock. "T" stanus foi tiiplet.

J?9"<+)@h
Alteis the note length of each ARP step.

!Z+@*h
Auus a swing feel that fiees the stiict tempo sync.

8)$C i 0";<&h
0sei functions foi global ARP settings (pieset) anu step patteins (ihythms).

e+_ L&%),+<Ch
Sets the initial input velocity playeu to the max input value.

!<&$;h
Beteimine the playback pattein of the ARPuATER. Steps aie goveineu by velocity. Biaw in custom ihythms
with the mouse pointei by clicking anu uiagging in the step winuow. Set the numbei of steps fiom the input
fielu to iight of the steps winuow (type oi uiagclick).
!"#$%& ()*+, -./012!3/4 5R

eH(32/i2f 34N



0?@,:h
.7"'* ," - Tuins 0N Punch effect, auuing emphasis to the attack of the instiument.
3:&7"( - Sets the peicentage of emphasis applieu to the attack of each note playeu.

E N"@A 2fh
Z R$"< 0[ ," - Tuins 0N BiLo Boost.
0se the knobs to boost oi ieuuce high anu low fiequencies.

8?<)GGi/&;)@h
C7(&KKD-9%&" ," - Tuins 0N a Bigh Cut Filtei.
0se the Cutoff knob to set the fiequency at which high fiequency signals aie cut (attenuateu) anu the
Resonance knob to cieate a boost at the cutoff fiequency.

4%% 0";;h
366 .$%% ," - Tuins 0N filtei effect.
0se the Cutoff knob to set the fiequency at which signals aie cut (attenuateu) anu the Resonance knob to
cieate a boost at the cutoff fiequency.

/2L2/NiJ2(4K 34N



/&T&9F h
.89%9(% - Choose fiom vaiious ieveib piesets
!"#$%& ()*+, -./012!3/4 5[
3:&7"( - Sets how much ieveib is applieu to the mix
1(989& - Simulates the pioximity to the stage.
1!X9 - Contiols the size of the ieveib locationioom.

J&%"Ch
.89%9(% - Choose fiom vaiious uelay piesets
3:&7"( - Sets how much uelay is applieu to the mix
2!:9 - Sets the time iesolution of the uelay baseu on ihythmic values.
.$" - Sets a panning effect wheie consecutive iepeatsechoes alteinate between left anu iight channel.
J99<5$'L - Sets the amountpiesence of iepeating echoes.

eg 34N



J+;<)9<+)@h
Choose vaiious piesets fiom the uiop uown menu.
@8!A9 - Beteimines the "ciunch factoi". The amount of uistoition.
2&"9 - Sets the biightness of the piocess signal.

e%"@*&9h
This cieates a sweeping filtei effect on the piocesseu signal.
3:&7"( - Sets how much flange effect is applieu to the mix
1U99< - Sets the speeu of the LF0 mouulating the signal.
@9U(* - Beteimines the amount of the LF0 mouulation

8:)9?;h
This cieates an ensemble effect on the piocesseu signal.
3:&7"( - Sets how much choius effect is applieu to the mix.
1U99< - Sets the speeu of the LF0 mouulating the signal.

0:";&9h
This cieates a sweeping effect on the piocesseu signal.
3:&7"( - Sets how much phasei effect is applieu to the mix.
1U99< - Sets the speeu of the LF0 mouulating the signal.
@9U(* - Beteimines the amount of the LF0 mouulation.

0?%;&h
ueneiates a tempo-synceu pulsing gating effect ovei the signals output uuiing playback.
3:&7"( - Sets how much pulse effect is applieu to the signal.
1U99< - Sets the speeu of the LF0 mouulating the signal.


!"#$%& ()*+, -./012!3/4 5\
-)@)h
+&"& ," - Enables monophonic playing moue.

(&*"<)h
F9=$(& ," - When enableu, legato playeu notes will not tiiggei a new sample.

0)9<"#&@<)h
This cieates a gliuing effect between consecutively playeu notes.
.&8($:9"(& ," - Enables poitamento moue.
\6!<9 - Sets the gliue time between notes when Poitamento is 0N.

L)+,&;h
Sets the numbei of voices playeu when piessing a key.
@9(7"9 - Sets the uetuning between voices.

39&#)%)h
A vibiato-like effect.
289:&6& - Sets how much tiemolo effect is applieu to the signal.

!"#$%& ()*+, -./012!3/4 5`
3H0! M 3/H8=!

N0RPBESTRA can be loaueu into Kontakt S, which is a sepaiate application not incluueu, but may be
puichaseu fiom Native Instiuments. Benefits to using Kontakt S is the ability to customize the inteinal
sample piogiamming anu effects. If you own Kontakt S you can loau this libiaiy anu expeiiment, stietch,
layei, altei loop lengths, anu apply effects to each instiument. This will peisonalize youi N0RPBESTRA
libiaiy anu ensuie that it is optimizeu the way you like it. Youi sounus, youi way, iight away! Slight
alteiations in instiument piogiamming may impiove sample playback foi youi softwaie anu uesiieu
effect. Customizeu instiuments shoulu be saveu with a new unique name so the oiiginal is pieseiveu.

Theie aie many sonic possibilities buiieu ueep within N0RPBESTRA waiting to be uiscoveieu, but if you
aie just staiting out oi in a huiiy, we suggest tiying out the multis (multi-instiument piesets) foi a tiue
taste of N0RPBESTRA.

To expeuite composing anu music piouuction, you may choose to save laige templates of instiuments as
multis. This is useful when you want to iecall oi ieloau a gioup of instiuments without having to finu
each instiument.

Tiy auuing a ielease time effect to loops by using the built in uelay anu ieveib. This will auu a "wet" oi
"uelayeu" ielease time when a note is ieleaseu. Reveib anu uelay will also help smooth out loops when
neeueu to conceal choppiness sometime auuible highei on the key map of the instiuments oi at slowei
tempos.

We iecommenu that you exploie, exploie, anu exploie the libiaiy. The libiaiy is flexible anu full of
suipiises. We encouiage you to auuition eveiy key anu sample.

3/.DN(2!1..3HIB
If something uoesn't seem to woik coiiectly, theie must be a logical ieason foi it. Native Instiuments
softwaie is testeu on a vaiiety of computeis anu configuiations to ensuie piopei function. Baving saiu that,
theie iemain an infinite numbei of possible setups anu within them any numbei of compatibility issues,
softwaie conflicts, haiuwaie pioblems anu so on.

C*$;-$57(6* #..'*.K If youi CP0 becomes boggeu uown with piocessing anuoi RAN allocation issues
causing auuio popping, glitches, oi uiopouts, tiy the following suggestions:

- Reuuce the numbei of voices in each instiument.
- Puige unuseu samples foi instiuments.
- Aujust 0"=!"9 settings foi CP0 oveiloau piotection to "ielaxeu" oi "meuium" etc., anu oi setting the
appiopiiate multipiocessoi settings unuei Kontakt's "0ptions" tab.
- Aujust the latency sliuei unuei 37<!& settings Kontakt's "0ptions" tab.
- If you have moie than 2uB of RAN, expeiiment with the "KNS - Kontakt Nemoiy Seivei" settings
fiom the +9:&8G tab unuei Kontakt's "0ptions" tab.

Foi uniesolveu issues visit suppoit page at )))>%$:U696&=!'>'&:D%7UU&8(

oi,

Senu us an e-mail at: suppoitsamplelogic.com



!"#$%& ()*+, -./012!3/4 5a
89&A+<;

89&"<&A7 9&,)9A&A "@A A&T&%)$&A FCh
}oseph Tiupiano
Keith Robinson

4AA+<+)@"% /&,)9A+@*; FCh
Kiik Buntei Stuuios

!$&,+"% 3:"@>; <)h
The Native Instiuments Team
Kiik Buntei Stuuios
ulyph
Bill Biown
Alex Bavis
Naik Isham
Baviu Lawience
Tom Salta

=+9> 1?@<&9 !<?A+); is iesponsible foi pioviuing a laige poition of the oiiginal oichestial sample mateiial
useu to cieate N0RPBESTRA".

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