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VIDENTE - 3D Visualization of Underground Infrastructure using


Handheld Augmented Reality

Gerhard Schall
1
, Dieter Schmalstieg
1

1
Institute of Computer Graphics and Vision, Graz University of Technology, Inffeldgasse 16a,
8010 Graz, Austria, {schall|schmalstieg@tugraz.at}, Tel: +43-(0)316-873-5011, Fax: -5050

Sebastian J unghanns
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2
GRINTEC GmbH, Anzengrubergasse 6, 8010 Graz, Austria,
sebastian.junghanns@grintec.com, Tel: +43-(0)316-383706-0, Fax: -20


Introduction
This chapter outlines a research project called Vidente following the vision of registered 3D
visualization of underground networks on handheld devices in real-time. Towards this aim,
technology from interdisciplinary fields such as computer graphics, augmented reality,
geographic information systems (GIS) and satellite navigation needs to be addressed. We
highlight aspects of the Vidente system targeted on water systems operated by utilities from the
water supply sector, which are already completely relying on their geo-databases for day-to-day
operation of their assets. However, there is a noticeable gap between desktop GIS technology
available in the office and access to this information in the field. To fill this gap, we propose to
provide field workers with an intuitive three-dimensional visualization of the local underground
network infrastructure using outdoor handheld augmented reality (AR) as depicted in Figure 1.
The focus is on a next-generation mobile GIS system for utilities as well as telecommunication
companies, supporting mobile workforces in the complete life cycle of water infrastructure, thus
revolutionizing traditional planning, operation, maintenance, on-site inspection, fault
management and decision-making. The project significantly advances mobile GIS in water
engineering. Moreover, common field tasks concerning maintenance and operation are
accomplished more efficiently while reducing unintended damage and increasing general safety
on site. The system is intended to equip professionals, practitioners, water resources engineers,
managers and decision makers working in water related arenas, utilities from the water sector,
water boards and other government agencies with available information and advanced
information technology tools to assist in on-site applications to geohydrological and
environmental problems of urban waters.
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Figure 1: View through the AR display deployed
outdoors. In the image a second AR user with a handheld
AR display can be seen. Underground infrastructure as
well as wire frame building models are shown.


Current state of field information systems of utilities

Mobile GIS extends Geographic Information Systems beyond the office to the field by
incorporating technologies such as mobile devices, wireless communication and positioning
systems. Mobile GIS enables accurate, real-time decisions, on-site capturing, storing,
manipulating, analyzing and displaying of geospatial data.
As an extension, the ability to interact with location based information was added to mobile GIS
applications and services. Such services play an important role for on-site analysis, aiding critical
decision making with information about underground infrastructure assets. Industrial mobile GIS
can already be deployed in low end computing systems such as PDAs [ArcPad07]. Current
commercial mobile GIS products include, for example, FieldWorker, GPSPilot, Fugawi,
Todarmal, ESRI ArcPad, MapInfo, MapXmobile, Smallworld Field Information System or
MapFrame FieldSmart. FieldWorker is used for exchanging information with mobile workers.
GPSPilot and Fugawi are examples of traditional 2D maps intended for navigation. Todarmal
provides the possibility to create map content (points, lines and 2D polygons) online in a layered
manner. ESRI ArcPad is intended for managing point type GIS data, where digital photos can be
attached to point information. The ArcPad comes with a support for routing with street map data.
MapInfo MapXmobile is a development tool similar to ArcPad, intended for creating map
applications. Smallworld Field Information System and MapFrame FieldSmart represent mobile
GIS particularly aiming at needs of utilities, hence supporting a process-driven approach. Both
applications support straightforward handling of extensive utility network datasets and efficient
data reconciling with version-managed and longterm-transaction-based back-office GIS.





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New methods for mobile GIS offered by VIDENTE

Handheld augmented reality extends traditional 2D or 3D visualizations by overlaying registered
visualizations over video footages. There is a clear trend away from bulky computer equipment
towards handheld devices which are more lightweight and already socially accepted [Wagner03].
Over the last years only few ultra mobile PC installations have been used for handheld AR
deployed especially in outdoor conditions, predominantly in urban areas [Schmalstieg05]
[Schall07] [Veas08]. They replace laptop-based AR systems or backpack-based solutions
[Feiner97] [Thomas98]. Although these systems can run simple visualizations, it is impossible to
manage the large data sets needed for on-site monitoring using AR methods. In relation to the
previous section, handheld devices exist that have been used in the exploration of GIS data.
These include ARVINO, exploring viticulture data [King05], and Priestnall simple landscape
visualization system [Priestnall06]. Examples of interaction tools with underground
infrastructure using handheld AR are described in section Visualization techniques [Schall08a]
[Schall08b] (see Figure 2 and Figure 3). Among others these tools comprise data retrieval
capabilities, redlining functionality to annotate the geospatial assets and a virtual excavation tool
to improve depth perception of complex underground infrastructure. Especially useful was the
planning tool, which allows for visualizing projected assets superimposed over the real world.
Moreover, the position of the projected asset can be changed on-site interactively.


Furthermore, Vidente can contribute to Horizontal Directional Drilling (HDD), which provides
an efficient, economical system for installing underground lines and pipe without disturbing the
surface environment. In such a task, a drill head with a miniature transmitter travels through the
ground on a prescribed path, transmitting updated data to a computer on the drilling equipment.
The operator monitors the input and adjusts the direction and movement of the drill head to avoid
other underground infrastructure and efficiently reach the prescribed end location.
After expanding the initial path, the cable is then pulled through the underground path providing
a perfect path for water lines, but also power, telephone of fiber optic cables and lines.
Underground Horizontal Directional Drilling is especially cost-effective compared to old-
fashioned trenching, with its need for landscape repair and the additional problems of relocating

Figure 2. Vidente: handheld augmented reality device. Figure 3. Vidente: presentation of the subsurface
infrastructure information at the client device
(screenshot) (data courtesy of Salzburg AG).
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and avoiding other underground systems. Underground Horizontal Directional Drilling can
benefit from a technology like Vidente by allowing to visualize existing underground
infrastructure registered in 3D with the real environment. Thus, giving visual assistance to the
operator to support the monitoring process by X-Ray visualization views beneath the ground.

An even more challenging but promising goal is to replace true surveying tasks with AR, which
up to now required the use of specialized equipment such as a tachymeter. For example, users
wishing to document the path of a projected pipe after on-site inspection of the best route
previously had to record a sequence of waypoints using conventional surveying, and then import
these waypoints into the geo-database in the planning office to create a digital asset. We suggest
using 3D interaction techniques to allow workers to create new digital geo-referenced assets. For
example, a worker can survey a series of waypoints by intersecting the ray from a virtual laser
pointer with the digital elevation model. Accuracy concerns notwithstanding, it may be an order
of magnitude faster to record several such waypoints from one location rather than having to
physically follow the path of the planned pipe. However, the creation of some objects may
require triangulation from at least two physical locations for sufficiently precise input, as
suggested by [Hllerer01] and [Piekarski01].


Explanation of change in process

Technological developments in imaging and vision technology, geoinformatics, computer
graphics and augmented reality (AR) are promising more and more capabilities not only in
visualizing the real world but also in spatial data acquisition and management.
Recent years showed a strong trend towards handheld devices such as (ruggedized) Ultra Mobile
PCs, PDAs or even smart phones, since these devices are already equipped with sensors
necessary for AR. Furthermore, mobile GIS extends geographic information systems from the
office to the field by incorporating the before mentioned technologies. Mobile GIS enables
workers for on-site capturing, storing, manipulating, analysing and displaying of geospatial data
and therefore provides clear benefits for mobile workforces.

Current trends of mobile field systems are dominated by quality and completeness control in the
field, seamless dataflow between office and field and vice versa, no redundancies in data and
workflows. With the approach of providing the entire geo-database in the field, mobile
workforces can react on changing conditions too. Moreover, for improved efficiency, paper plans
are increasingly replaced by notebook computers taken to the field to directly consult the GIS.
J ust like the paper plan, the GIS uses two-dimensional models to represent the geographic data.
There is also a certain trend observable towards 3D GIS trying to eliminate shortcomings
resulting from two-dimensional representations of objects. 3D GIS databases contain 3D data
structure representing both the geometry and topology of the 3D shapes, and allowing 3D spatial
analysis.

A variety of industries such as government, utility/infrastructure and public safety, are
performing a paradigm shift towards Smart Grids. Smart Grids, i.e. intelligent, self-optimizing
utility networks [Technology Review08] require improved tools for utility workers in the field.
This can also be inferred from the trends in GIS research mentioned by geoscientist Huisman
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[Huisman08]:
The increasing availability and use of shared derivative data artifacts;
The increasing demand for temporal and dynamic functionality in geo-information;
The increasing seeking for representations of objects true to their nature.

This raises various issues with regard to the deployment of geospatial data. Specifically, the last
trend highlights the importance of AR for providing realistic 3D visualizations for mobile GIS
applications. AR has the potential to remove the need for a mental transformation from map to
reality. As the supply and utility grids get smarter, the need for smarter mobile systems grows.
Mobile field information systems for supporting the mobile workforce in on-site tasks are
increasingly vital.


Expected impact

As field operation is labor intensive and hence costly, improved technology for this area can lead
to savings and improved productivity. Vidente has the potential to do away with conventional
maps (printed or digital), which are often difficult to interpret, to support mobile workforces with
registered three-dimensional visualizations of underground assets during the whole life cycle of
underground water assets.

Trenching and excavation is recognized as one of the most hazardous construction operations. Pre-
planning is vital to accident-free trenching; safety cannot be improvised as work progresses. Vidente
can contribute to reduce the exposure of field workers in the utility management sector by reducing
the number and duration of excavation works of any kind, and subsequently to better pre-
planning and precise location of the operation to be performed. Secondly, Vidente can contribute
to safety by reducing the risk of accidental pipeline rupture or leakage and consequent exposure
of workers to harmful gases, explosive gas atmosphere, thanks to a comprehensive knowledge of
buried infrastructures.

From an environmental point of view, Videnteprovides the necessary research which leads to a
fundamental platform for a 3
rd
generation field information system (1
st
generation: analog paper
maps and plans, 2
nd
generation: digital maps on laptop computers of PDAs). Using high-
precision tracking of the mobile field worker this system aims to allow executing key-hole
surgery on the underground infrastructure operated by enterprises of the utility sector. Such a
development is expected to require less excavations; limited to the necessary, and thus offering
faster execution of field work, reduced interruption to traffic and consequently less impact on the
environment.


VIDENTE system

As a basis for the system, we use handheld AR technology for visualizing registered 3D
underground models in real-time. The three-dimensional geometry must be extracted from a
conventional database system and interpreted on the fly as a 3D visualization. However, the
three-dimensional models are not stored persistently. Rather, the underlying data is stored
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persistently and managed in the utilities geospatial databases. Hence, we always access the most
current data version and can benefit from all the advantages of a powerful database system such
as data versioning, loss prevention, recovery, integrity enforcement and comfortable operations
for retrieval, insertion and update. Data redundancy and inconsistency among spatially
overlapping models are eliminated since all models refer to a common data source. A lean and
generic GML application schema (VidenteGML) serves to encode the underlying geo-referenced
utility asset data issued from the data server [J unghanns09]. Up to now the pipeline is run as a
semi-automated offline process. That is, the area and the objects of interest are interactively
selected by the user, exported and then uploaded to the client for conversion. Future research
work of our group aims at an increased degree of automation of this process.


Figure 4: Vidente data pipeline envisioned data flow.

Vidente is based on a multi-tier system architecture with a mobile front-end and an operational
geospatial database as a back-end (Figure 4). The mobile front-end is a handheld client device,
which is designed as video see-through. Hence, scenes are assembled at the client device in real-
time by merging continuously streamed video footage with geo-referenced computer graphics
considering the clients currently tracked position and orientation. The Vidente system is build
upon the Studierstube AR Framework ensuring the rendered AR scenes are adjusted
continuously as the user moves around [Schmalstieg02]. Registration in 3D requires the
capability to perform accurate global localization and pose tracking in real-time. We have
equipped a handheld setup with tracking sensors designed for outdoor use.


Handheld AR platform

The handheld AR device (Figure 2) is built around an Ultra Mobile PC (UMPC, Sony

VAIO


UX1) mounted on a special handheld frame equipped with joystick-like controls for user
interaction (Figure 1, cf. [Kruijff07]). Employing a UMPC as the core unit of our setup allows
for a completely self-contained system providing sufficient computing power for three-
dimensional graphics and several hours of battery-powered operation in the field. Those are
crucial prerequisites for the devices intended outdoor use in unprepared locations.
Furthermore, the client platform depicted in Figure 2 comprises a GPS module (NovAtel


OEMV1

receiver) and an inertial measurement unit (XSens

MTi-G) for respective position


and orientation tracking, a highly compact video camera (Ueye

2210) for streaming video


footage of the immediate environs and a UMTS adapter for wireless data exchange.

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The advanced ergonomic form factor of the handheld AR device enables users to hold the device
for extended periods of time. Particular attention was paid to an ergonomic shape of the two-
handed carrier frame permitting acceptable weight and grip of the device and easy manipulation
of the joystick-like controls using thumbs and index fingers (cf. [Kruijff07]). Interaction with the
application running on the device is solely effected by means of the afore-mentioned controls.
Tedious and error-prone touch screen inputs using a stylus are thus avoided.


Outdoor tracking using sensor fusion

Apart from the platform technology, the main technological challenge to general mobile
Augmented Reality is tracking and registration. AR requires extremely accurate position and
orientation tracking to align, or register virtual object with the physical objects.
The current tracking solution for outdoor use relies on GPS and inertial measurement unit
(IMU). The two sensor units are fused using an extended Kalman filter to yield a continuous
pose (6-degree-of-freedom position and orientation) at a rate suitable for our real-time
visualization system (20-25Hz). Currently a GPS receiver using EGNOS correction signals is
used, which allows positional accuracies up to the m-level. As part of our ongoing research we
work on the integration of terrestrial correction data services (DGPS / RTK-GPS) as well as on
the integration of vision-based tracking approaches (cf. [Reitmayr07]) to leverage the required
accuracy.


Modeling of 3D underground infrastructure through transcoding

For AR purposes, creating 3D models of large environments is a research challenge.
Automatic methods, semiautomatic or manual techniques can be employed. Among them are 3D
reconstruction from satellite imagery, 3D imaging with laser range finders and procedural
modeling techniques. For the generation of accurate models of the underground infrastructure
networks other techniques are needed such as transcoding (see Figure 5 and Figure 6)
[Schall08c].
Three-dimensional representation and visualization of urban environments are employed in an
increasing number of applications, such as urban planning and emergency tasks. A procedure to
make use of large productive geospatial databases is called transcoding: a process of turning raw
geospatial data, which are mostly 2D, into 3D models suitable for standard rendering engines.
Users from companies like in the utility sector expect reliable data representations, so strict
dependence on real-world measurements is necessary. Consequently, we generate the models
from data exported from geospatial databases in the standard Geography Markup Language
1
,
(GML). There are derivatives of GML, such as CityGML [Kolbe05], which is a specialization of
the GML language for 3D visualization 3D city models requiring a special browser. Instead, we
use a standard scene-graph structure which enables to preserve the semantic data from the geo-
database in the resulting 3D models. This has the advantage that semantic information can be
used to change the appearance of the 3D model in real-time. In [Mendez08] the visualization
techniques are described in more detail. There has been other work on forwarding database

1
www.opengeospatial.org
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information to scene-graphs with a database, for example X-VRML [Walczak03], but these types
of approaches generally do not involve on-the-fly procedural modeling. The focus of existing
research is mainly targeted on above surface city models. Notable exceptions include the VISTA
project [Beck07], which tries to obtain 3D underground models in the UK and use automated
recognition for some of the modeling tasks. However, these projects do not aim at models that
are suitable for mobile AR. One of the first projects dealing with AR for subsurface
infrastructure is [Roberts02].


Figure 5: Transcoding pipeline from Smallworld geo-database 3D models of underground
infrastructure and extruded footprints.



Figure 6: Combining modeling techniques. This image is a composite model of a procedural
created T-junction with valve models from a stock library. By using subdivision surfaces
complex junction shapes can be created (Left). The geospatial 3D model of the underground
infrastructure is superimposed on a construction site (Right).




Tools/Visualization techniques

To optimize the benefit of an AR application, all presented information has to be designed
towards an intuitively understandable visualization. However, the simultaneous representation of
Extruded Footprints Smallworld GML Output Open Inventor Format
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both virtual and real information introduces a number of difficulties. For example, virtual data
always overrides real world information, which is especially problematic when presenting
subsurface structures in so-called X-Ray visualizations. Therefore, virtual and real information
have to be carefully chosen to avoid problems of depth perception, caused by a loss of
information. To handle this problem, work has been shown focusing on the modifications of
hidden structure, while other research was concentrating on the stylization of the occluding
objects. For example, Livingston et al. [Livingston07] discuss drawing styles of hidden structure
with the goal to support their spatial perception, and Bane et al. [Bane04] presents interactive
tools to select certain parts of hidden geometry. In the following, we describe a series of tools we
have implemented for visualization and interaction purposes with underground infrastructure
models.

Filtering tool
Desktop GIS systems offer advanced possibilities for filtering and selecting information to avoid
cluttering. Such detailed attribute selection tends to be too complicated for interaction in
handheld AR. Instead, as shown in Figure 7, we let the user select a region of interest first, and
then turn on 3D features based on pre-grouping into asset categories (gas, water, buildings and so
on). This two-step filtering approach reduces clutter to a manageable amount with only a
minimum of interaction. Figure 8 depicts and close-up view of a selected underground pipe
network.



Figure 7: X-Ray view along the street showing
water mains including several valves in blue
color. (data courtesy of Graz AG - Stadtwerke
fuer kommunale Dienste)
Figure 8: Close-up inspection of an
underground asset (screenshot) (data courtesy
of WVV)

Excavation tool
Indiscriminately overlaying hidden information on top of visible real-world entities introduces
depth perception problems. Virtual objects appear to float on top of the real ones because of
overdraw. Therefore we employ an excavation tool resembling a hole in the ground, thereby
providing plausible interpretation of depth through partial object occlusion as well as motion
parallax. (see Figure 9). The excavation tool is implemented using a magic lens technique,
filtering the content based on contextual information [Kalkofen07] derived from the attribute
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data in the GIS. The lens is initially positioned in front of the user, but can be adjusted using
controls on the AR device.



Figure 9: Excavation tool. Screenshots demonstrating improved depth perception by adding
specific depth cues (data courtesy of Graz AG - Stadtwerke fuer kommunale Dienste).

Snapshot tool
For documentation, field workers like to freeze an image at any point in time and take a
snapshot, to be analyzed later in the planning office. A dedicated button on the AR device
triggers such a snapshot (see Figure 10).

Figure 10: Snapshot of the augmented live video.
Metadata Querying tool
We have also implemented a metadata querying tool, which helps the user to visualize the meta-
information of the infrastructure, such as part number, ownership etc. This meta-information is
obtained from the original geospatial data and stored as non-geometrical attributes on the 3D
model. As depicted in Figure 11, a crosshair target can be positioned on top of an asset, revealing
associated meta-information.

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Figure 11: Metadata Querying tool. Using a
cross-hair a user can select the water line and
query related semantic information (screenshot)
(data courtesy of Graz AG - Stadtwerke fuer
kommunale Dienste)
Figure 12: Redlining tool. Cubes are placed
alongside the water lines and a circular area
is marked in green color. (data courtesy of
Graz AG - Stadtwerke fuer kommunale
Dienste)

The above mentioned tools can be comprised as an inspection toolset useful for visualization and
inspection purposes. Moreover, we have implemented an interaction toolset providing mobile
workforces with more interactive capabilities.

Annotating the geospatial model
A redlining tool in an augmented reality style provides field workers with on-site redlining
capabilities. The redlining tool enables the outdoor user to annotate and interact with geospatial
objects. The user can choose a symbol from a predefined palette of symbols (e.g., damage, safety
area, or maintenance area), that can be placed in the geospatial model. Using the point-and-shoot
metaphor of the AR device, the user can place the selected symbol at the point of intersection
with the geospatial model. Furthermore, the tool enables the user to mark areas on the terrain.
The radius of the area to be marked can be changed by varying the pitch and yaw of the device
(see Figure 12).

Surveying locations in the geospatial model
Besides placing an annotation to a location in the geospatial 3D model the user also has the
possibility to survey locations by intersecting the current position with the geospatial model
(underground infrastructure, DTM or buildings). This enables a field worker for example to
survey a single spot or the location of a trench. Small cubes indicate the surveyed locations by
the field worker (see Figure 12)

Interactive validation of object placement
Some applications demand to inspect, validate or modify the placement of specific structures in
the environment. This can be necessary if either the GIS is known to be incomplete, so that
planning exclusively in the office is not feasible, or if plans from contractors are obtained
without geo-referencing. In this case, surveying in the field and planning the actual location of
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the asset can be integrated in one interactive feature of the AR system, assuming that a 3D
representation of the inspected structure is already available.


Figure 13: Noise protection barrier to be erected alongside a railroad track. The planned barrier is subject to the on-site in-
spection with the AR system to determine overlapping areas with existing underground infrastructure (data courtesy of BB).

For example, Figure 13 shows a noise protection barrier to be erected alongside a railroad track.
The barrier has been planned by a contractor, while the exact placement of the barrier is subject
to the on-site inspection with the AR system. The barrier must not be built on top of existing
underground utility infrastructure, to assure that maintenance of the utilities is not affected. In
order to do that, the field workers determine various possible placements in an on-site planning
discussion.

Visualization of abstract information
Furthermore, Vidente can provide a verification toolset for visualizing abstract data. Thus,
allowing for quality control and verification of underground assets. Visualization of legally
binding land-register data is an important task for utility suppliers, since this information is
usually difficult to find on-site. A wide range of abstract information, such as parcel borders,
parcel areas, ownership and servitude rights are relevant for this task. Figure 14 and Figure 15
compare an exocentric view of the map and an egocentric AR view of parcels.

Figure 14. Exocentric view at land register
and underground services data as available
in conventional two-dimensional GIS
visualisations (Graz Geodatenserver).
Figure 15. Egocentric view at land register
(dark grey on the right highlighting extents
of adjacent parcel) and underground
services data using AR techniques.
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Deployment examples

The development of Vidente has been driven by a continuous close collaboration with potential
end users from utility companies. A number of workshops with technical field personnel have
revealed the high potential of mobile AR for common field tasks performed as a part of such
technical business processes as maintenance, outage management, inspection, as-built record
keeping, decision support, network planning and network construction. In practical terms the
following use cases, which are not limited to underground water infrastructure, were identified:

Trench inspection: Underground pipe networks require regular inspection to locate leaks at
an early stage. Vidente delivers a location-dependent three-dimensional visualization of the
hidden network as the inspection worker follows down the trench or does inspection in the
immediate trench environs. This improves remarkably the workers orientation in the field
and his understanding of the current complex underground layout. Furthermore, inspection
workers can record spots of leaking by simply dropping a new redlining geometry in the
Vidente application.

Preparation of digging activities: A common task in the preparation of a construction site
comprises spray-marking the layout of the buried assets onto the pavement. Using Vidente
the field worker sees a virtual overlay of the buried assets to spray-mark. The overlay serves
as a virtual template for placing the spray-marks at the correct spot. There is no more need
for tape measurements and error-prone map interpretation.

Instruction of contractors: Contractors are instructed by utility staff members before any
digging activities take place. Vidente provides a more intuitive visualization of the
underground network of the spot of the projected construction site compared to what dense
two-dimensional paper map drawings could convey. Contractors see the as-built situation as
it is and do not have to transform this information from a two-dimensional map into the real
world.

Visual guidance for digging: Digging in the vicinity of safety-critical assets or along legal
boundaries (e.g. parcel boundaries) requires a high degree of vigilance of the machine
operator. Being mounted on the machines dashboard, the Vidente client provides a real-time
visualization of the trench line the operator is supposed to dig along. Abstract information
such as parcel boundaries is made visible, as well (see Figure 14 and Figure 15). Highly
critical assets may be highlighted using specific colour coding to draw attention to them.

Locating of buried damaged cables: It is a common issue that low voltage cables are
slightly damaged while being run into the trench. The trench is covered and the cable still
functions for a certain period of time before it fails. Locating such spots of interruption is a
tedious task. Vidente supports field workers by displaying an overlay of the trench to be
inspected and the assets possibly concerned. Using the Vidente application field workers can
virtually select the concerned asset, query technical data related to it and mark it as affected.

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On-site verification of projected assets: Utility companies employ back-office tools such as
their network information and enterprise resource planning systems for planning extensions
to their existing networks. In this way the less cost-intensive option for say a new trench
layout is computed. However, for most European utilities it is obligatory to verify the
projected assets in situ to reveal conflicts, which may not have been identified by the back-
office systems due to limited data quality. Hence, Vidente helps to take the planning out to
the field and to visualise the projected assets by virtually placing them into their future
environs. Thus conflicts are easily identified.

Assistance for operation and maintenance works: One of the strong points of AR is the
capability to enhance real-world vision by abstract information and to associate that
information visually with a physical feature in the real world. Say, a field worker is
examining a particular asset while performing maintenance work. Looking at the asset using
Vidente, he is provided with concise technical or task-related information by means of
floating labels. Geo-referenced colour-coded symbol overlays indicate spots to be examined
more closely. Alternatively, the field worker can select the virtual representation of the asset
and explicitly query the related technical information.

On-site correction of legacy data: Most utilities still struggle with the positional accuracy
of as-built asset data migrated into their geospatial databases from legacy datasets, paper
maps or even hand drawings. One approach to overcome this issue is to take the data to the
field and correct it in situ corresponding to the real-world situation. Using Vidente the legacy
asset data can be viewed in the field as a virtual overlay superimposed onto the view of the
real-world situation. By interactively modifying the displayed object geometries, they can
make the virtual data match the real-world situation. The thus modified data is reconciled
with the geospatial database.

The above use cases demonstrate that Vidente have the potential to significantly contribute to an
improved day-to-day productivity of utility field forces from the water supply sector. However,
Vidente is not designed to fully replace existing solutions of mobile asset management, but
rather to supplement them with an additional mode of information providing. It depends on the
work task if a two-dimensional exocentric small-scale view at the data as provided by
conventional mobile GIS is preferable, or if a three-dimensional more plastic data visualization
from an egocentric perspective proves useful. Vidente clearly aims at close-up investigations of
assets and at inspections in the immediate environs of the field workers current position. As
such we consider it to be integrated with mobile GIS applications to provide users with the
opportunity to switch between two different modes of data presentation. Enabling an automated
roundtrip of the data flow from the office to the field and back to the office is a key issue of our
on-going research work.


Summary and Discussion

In this chapter, we have presented Vidente, a location- and context-aware handheld AR system
for on-site visualization and interaction, which addresses the workflow optimisation of common
field tasks with utilities. By means of a more intuitive way of information conveying, remarkable
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time saving can be achieved employing such a system. Moreover, potential fields of application
were outlined and discussed. A first fully functional prototype of the handheld AR system
Vidente is available and provides a set of tools for direct user interaction with the presented
information on buried utility assets. The robustness, attractiveness, and efficiency of technology
are essential for a sucessful application of spatial AR in outdoor environments. Vidente has the
potential for increasing the efficiency of mobile workforces during the complete life cycle of
water infrastructure, thus revolutionizing traditional planning, operation, maintenance, on-site
inspection, fault management and decision-making methodologies. A brief overview of the
technology was given in this chapter that tells the first sucess stories and provides a promising
perspective for upcomming innovations. The technology can not only be used for visualization of
geospatial content but, for example, also of environmental data from sensor networks as outlined
in Hydrosys in section 3 describing GIS Applications in Hydrology. Among others, further
improvements in our ongoing research will focus on advanced global tracking using DGPS /
RTK-GPS employing terrestrial correction data services and digital processing techniques while
keeping an ergonomically acceptable form factor.



Acknowledgments
This work was funded by the Austrian Research Promotion Agency (FFG) under contract no.
BRIDGE 811000, FIT-IT 820922 and the European Union under contract no. FP6-2004-IST-
427571, and the Austrian Science Fund (FWF) under contract no. Y193 and W1209-N15.
Moreover, we would like to express our gratitude to the following organisations for providing
both real-world test datasets and valuable input to our research activities from the end-user
perspective: Salzburg AG fr Energie, Verkehr und Telekommunikation, Wrzburger
Versorgungs- und Verkehrs-GmbH (WVV), BB-Infrastruktur Bau AG, Elektrizittswerk
Gsting V. Franz GmbH, Energie AG Obersterreich, Wienstrom GmbH, Graz AG - Stadtwerke
fuer kommunale Dienste, Stadtvermessungsamt Graz and Innsbrucker Kommunalbetriebe AG.


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