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Iterative Prototyping

2114.409: Creative Research Practice


HTTP://WWW.FLICKR.COM/PHOTOS/ROSENFELDMEDIA/3978305312/
This presentation borrows heavily from Shen Zhao,
Richard Davis, Scott Klemmer with permission
Creative Research Practice

Write a dissertation

Build a company

Start a movement
Methodology to: Our version:

Data-centric

Emphasize feedback

Emphasize skills/recipes
!"#$%&'()* ,
-%'.*#/)%0.*1
2/$%'(&$
3%)/)/45.*1
6&'78'()* ,
9*'74#.#
38"7.:'()*
HTTP://WWW.FLICKR.COM/PHOTOS/CYBERSLAYER/952953634/
Goal
Where are we going?
How do we get there?
If we always turn right, well
eventually reach our goal
Is there a right-hand
rule for design?
HTTP://WWW.FLICKR.COM/PHOTOS/DHAMMZA/195319646/
Two Core Principles
divergence -
convergence
K
K
iteration
A
A
Scenario
Sketch Wireframe Mockup
Paper
Prototype
Wizard of
Oz
Various Functional Prototypes
Storyboard Video
High
Fidelity
Concrete
Prototyping
Start
Concierge
Adapted from Scott Klemmer (CS147, Fall 2010)
Demo/Pitch
Design Critique
Cognitive Walkthrough
Heuristic Evaluation
Controlled Experiment
Survey
Analytics
synthesis feedback
prototype
Scenario
Sketch Wireframe Mockup
Paper
Prototype
Wizard of
Oz
Various Functional Prototypes
Storyboard Video
High
Fidelity
Concrete
Iterative Prototyping
Start
Concierge
Adapted from Scott Klemmer (CS147, Fall 2010)
Scenario
Sketch Wireframe Mockup
Paper
Prototype
Wizard of
Oz
Various Functional Prototypes
Storyboard Video
Concrete
Iterative Prototyping
Start
Concierge
High
Fidelity
Adapted from Scott Klemmer (CS147, Fall 2010)
Scenario
Sketch Wireframe Mockup
Paper
Prototype
Wizard of
Oz
Various Functional Prototypes
Storyboard Video
High
Fidelity
Concrete
Iterative Prototyping
Start
Concierge
Todays
Focus
Adapted from Scott Klemmer (CS147, Fall 2010)
Actors
Setting
Goals
Actions
John wants to take notes while in class. Even though
the slides will be posted online later, he wants to make
sure he captures the most important points. Before
the professor starts the lecture, he starts the note-
taking application on his phone. The application
automatically notes the current date, time and class.
During the class he can press one of two buttons - to
start recording audio or to take a picture. After
recording, the application allows him to tag the
recording with keywords. Later, when he is home, he
can review his notes, synchronized with the
powerpoint slides downloaded from the course web
site. He can search by keyword, follow the lecture
linearly, or speed up in time.
Scenario
Storyboard Video Text
Source: Richard Davis
Workshop
Scenario
Sketch Wireframe Mockup
Paper
Prototype
Wizard of
Oz
Various Functional Prototypes
Storyboard Video
High
Fidelity
Concrete
Iterative Prototyping
Start
Concierge
Adapted from Scott Klemmer (CS147, Fall 2010)
Interface Sketch
Workshop
Square corners
Grid/templates
Good pen
Limited detail
Multicolor ink
Visual hierarchy
Annotations
HTTP://WWW.FLICKR.COM/PHOTOS/JOLLY_SONALI/5790735754/
Scenario
Sketch Wireframe Mockup
Paper
Prototype
Wizard of
Oz
Various Functional Prototypes
Storyboard Video
High
Fidelity
Concrete
Iterative Prototyping
Start
Concierge
Adapted from Scott Klemmer (CS147, Fall 2010)
Concierge
HTTP://WWW.FLICKR.COM/PHOTOS/ROSEFIRERISING/456689214/
Workshop
Scenario
Sketch Wireframe Mockup
Paper
Prototype
Wizard of
Oz
Various Functional Prototypes
Storyboard Video
High
Fidelity
Concrete
Iterative Prototyping
Start
Concierge
Adapted from Scott Klemmer (CS147, Fall 2010)
Paper
Prototype
HTTP://WWW.FLICKR.COM/PHOTOS/NASHIH/5487801683/
Why might we prefer a
low-delity representation?
HTTP://WWW.FLICKR.COM/PHOTOS/PINTIPINTIPINTI/3510465346/
Photorealistic Rendering Rough Sketch
HTTP://WWW.FLICKR.COM/PHOTOS/PG/4028986155/
Scenario
Sketch Wireframe Mockup
Paper
Prototype
Wizard of
Oz
Various Functional Prototypes
Storyboard Video
High
Fidelity
Concrete
Iterative Prototyping
Start
Concierge
Adapted from Scott Klemmer (CS147, Fall 2010)
Wizard of Oz
Adapted from Scott Klemmer (CS147, Fall 2010)
Scenario
Sketch Wireframe Mockup
Paper
Prototype
Wizard of
Oz
Various Functional Prototypes
Storyboard Video
High
Fidelity
Concrete
Iterative Prototyping
Start
Concierge
Adapted from Scott Klemmer (CS147, Fall 2010)
What to prototype?
Riskiest thing - test your assumptions
Core mechanic - build something juicy
Something uncomfortable - rip off the band-aid
Something comfortable - start somewhere and tinker
It depends... but always start with a question
Homework
1. Design a prototyping plan for this
week. Post by Monday noon for
feedback.
2. Include at least one paper
prototyping exercise.
3. Every team member should run at
least two subjects through the paper
prototype.
4. Document your work and ndings
on your project blog.
HTTP://WWW.FLICKR.COM/PHOTOS/21218849@N03/3901512129/
More Administrative
Send me a one paragraph
project abstract that
makes your project sound
exciting.
Mentors Homework
This weekend door closes
for HW2/HW3 revisions.
Feedback
HTTP://WWW.FLICKR.COM/PHOTOS/LEEKSANDBOUNDS/845804752/

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