PROMODEL uses a graphical approach each element has a GRAPHICS TOOLBOX By clicking on the GRAPHIC, you create an element each element you create has a table record associated with it.
PROMODEL uses a graphical approach each element has a GRAPHICS TOOLBOX By clicking on the GRAPHIC, you create an element each element you create has a table record associated with it.
PROMODEL uses a graphical approach each element has a GRAPHICS TOOLBOX By clicking on the GRAPHIC, you create an element each element you create has a table record associated with it.
Copyright 1997 PROMODEL Corporation REAL WORLD SYSTEMS The system you are studying has OBJECTS and INTERACTIONS. You must define the objects in the system so you can classify each as a type of ProModel object! Copyright 1997 PROMODEL Corporation PROMODEL MODELING ELEMENTS The main elements are: LOCATIONS (object) ENTITIES (object) ARRIVALS (interaction)
PROCESSING (interaction)
RESOURCES (object - not pictured) L L L L E EXIT entity arrivals entity exits Copyright 1997 PROMODEL Corporation SYSTEM to ProModel MODEL L L L L E EXIT entity arrivals entity exits Copyright 1997 PROMODEL Corporation HOW TO CREATE MODEL ELEMENTS ProModel uses a graphical approach Each element has a GRAPHICS TOOLBOX By clicking on the GRAPHIC, and then clicking on the LAYOUT, you create an element Each element you create has a table record associated with it Copyright 1997 PROMODEL Corporation MODEL 0 Follow along with your instructor as he/she builds a simple model Copyright 1997 PROMODEL Corporation LOCATIONS L L L L Copyright 1997 PROMODEL Corporation ENTITIES L L L L E Copyright 1997 PROMODEL Corporation ARRIVALS L L L L E entity arrivals Copyright 1997 PROMODEL Corporation PROCESSING L L L L E EXIT entity arrivals entity exits Copyright 1997 PROMODEL Corporation RUNNING THE SIMULATION Options Dialog Box F12 to save the model F10 to run the model Simulation/Run Simulation/Save and Run Copyright 1997 PROMODEL Corporation OUTPUT EDITOR General Report Information Quick View Buttons Copyright 1997 PROMODEL Corporation FILE MENU Copyright 1997 PROMODEL Corporation VIEW MENU
Copyright 1997 PROMODEL Corporation BUILD MENU Copyright 1997 PROMODEL Corporation SIMULATION MENU Copyright 1997 PROMODEL Corporation OUTPUT AND TOOLS MENU Copyright 1997 PROMODEL Corporation OPTIONS DIALOG Copyright 1997 PROMODEL Corporation LAYOUT MENU
Copyright 1997 PROMODEL Corporation THE ROAD TO SELF SUFFICIENCY On-Line Help Documentation (Users Guide, Reference Manual) Reference Models Statement Builder www.promodel.com/BBS 24 Hour Phone Support Local Support/Consulting Copyright 1997 PROMODEL Corporation MODEL 1A/1B Applications: Individual part processing, cutting raw stock into pieces, batching for heat treat ProModel Features Location Graphics WAIT and MOVE FOR statements Routing Dialog Box, Output quantity COMBINE statement Data Interpretation Identifying bottlenecks, throughput calculations Simulation Techniques/Theory Number of entities in system Copyright 1997 PROMODEL Corporation LOCATION GRAPHICS NEW button counter gauge text status light entity spot region Copyright 1997 PROMODEL Corporation PROCESS TIMES Entity @ Location WAIT statement Examples: WAIT 3 uses default time WAIT 5 min WAIT 5 sec WAIT 5 hr STATEMENT BUILDER Right click, or press the build icon in any logic Wizard-style code writer will put commands in the proper format Copyright 1997 PROMODEL Corporation MOVE TIMES Entity Between Locations MOVE FOR statement Placed in move logic Examples: MOVE FOR 2 (use default time) MOVE FOR 4 min Copyright 1997 PROMODEL Corporation MODEL 1A EXERCISE Copyright 1997 PROMODEL Corporation input_pallet splitter lathe mill heat_treat output_pallet EXIT Copyright 1997 PROMODEL Corporation Cutting/Unbatching output quantity of x from routing dialog box Copyright 1997 PROMODEL Corporation Cutting/Unbatching Continued Output quantity is five. Five pieces come from 1 raw_stock Copyright 1997 PROMODEL Corporation Batching/(COMBINE statement) COMBINE Copyright 1997 PROMODEL Corporation MODEL 1B EXERCISE Copyright 1997 PROMODEL Corporation
Copyright 1997 PROMODEL Corporation Data Interpretation Bottlenecks: Where are they and how do I tell? % operation and % blocked Throughput: How many parts am I producing? total exits Copyright 1997 PROMODEL Corporation Simulation Technique/Theory Number of entities in the system Keep at a minimum. Splits, multiple routings, multiple quantities all create more entities Use GROUP, COMBINE, LOAD, JOIN to consolidate entities and graphics each entity is more work for CPU