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//This file is executed each time the Jumbot gets started up.

//Note that you can change any of these values freely and also
//add values to the file (such as botaccuracy, botfov, etc).
//NOTE: Editing these values (other than bot_num) may cause problems, because
//not all combinations have been tested. Editing this file is done at your own
//risk.
bot_random 0 //Set to 1 to make bots added be completely random.
bot_num 10 //Sets default number of bots to start with.
bot_snipers 1 //Enables bot snipers.
bot_campers 1 //Enables bot campers.
bot_realgame 0 //Sets realistic server game to disabled by default.
bot_objavoid 1 //Enables "intelligent" avoidance of grenades, satchels, etc.
bot_longjump 0 //Bots will use the longjump module (if they have it) to get
//places faster in standard navigation if this is 1.
bot_gauss 0 //Bots can gauss jump to get to high-up areas if set to 1.
bot_weaprun 10 //Bot runs if weapon's points are less than this value.
bot_keepsettings 0 //If this is 1, bots keep their own accuracy, FOV, etc.
//settings from the time they are added. You can have bots
//with different difficulty settings in the same game this
//way, though you won't be able to change the settings in
//real-time for the bots that are added while this is set
//to 1.
bot_skill 3 //0 uses the botaccuracy, botfov, etc. cvars. 1 is easy, 2 is
//medium, 3 is hard, and 4 is very hard.
botcfgfile large_bots.cfg //Sets default name of file to read bot info from.
chatfile exchat.cfg //Sets default name of file to read chat info from.
botchat 0 //Sets if bot chatting should be enabled from the start (0=off, 1=on).
bot_distance 4096 //Sets the maximum distance the bot can see an enemy at.
bot_checkdistance 1 //Set to 0 to allow the bot to see any distance.
bot_tripmines 0 //Bots can place tripmines if set to 1.
bot_turret 1 //Bots can use turrets.
bot_rpgaimlow 1 //Set to 0 to tell bots not to aim at feet with the RPG.
bot_runaway 1 //Setting to 1 allows the bot to attempt to run away if its
//losing in combat.
bot_hunt 0 //Allows the bot to hunt and track down enemies by hearing them
//at other spots in the level.
bot_crowbar 0 //Set to 1 to start off in crowbar mode.
speedup 0 //Slower computers should have this set to 1 or 2.
botmsec 0 //Sets speed of bots.
msecdiv 800 //Sets division value for calculating the msec value.
msec_min 10 //Sets msec auto-adjust's minimum value to 10.
msec_max 75 //Sets msec auto-adjust's maximum value to 75.
bot_thinkspeed 0.1 //Setting to 1 will give bots slower reaction time, but also
//take a very heavy lift off of the processor.
bot_angleupdate 1 //Keeps the bot's angles updated every frame no matter what
//bot_thinkspeed is. Set to 0 to disable.
bot_viewdelay 0.5 //Bots won't react instantly to things if this is set to non-z
ero.
bot_yawspeed 25 //Speed at which the bot turns.
waypoints 1 //Set to 0 to disable the bot's use of waypoints. The advantage to
//this is that you will get a good performance boost and you won't
//need to use JRF files. However, the bot's level navigation will
//be quite crippled.
nav_autogen 1 //Auto-generates the bot's navigational system information if
//the use of waypoints is turned off. Not quite as good as
//using pre-set waypoints, but very good for an "on-the-fly"
//navigation system.
wp_autoplace 0 //Sets waypoint placement to manual if a level isn't waypointed.
wp_jumpplace 0 //1 makes it so a jump waypoint is placed each time you jump if t
he
//level isn't waypointed.
bweap_crowbar 0
bweap_glock 10
bweap_python 16
bweap_mp5 18
bweap_shotgun 17
bweap_crossbow 15
bweap_rpg 20
bweap_gauss 21
bweap_egon 22
bweap_hornet 12
bweap_grenade 13
bweap_snark 14
bweap_satchel 5
bweap_tripmine -10
//These lines set the bot's weapon priority numbers. The higher the number,
//the better the weapon is to the bot. You must restart the level after the
//first time it loads if you want these values to be used instead of the
//default ones.
nostartexec 1 //Makes it so this file will not be executed again the next time
//a level is loaded. Set to 0 to have this file be executed once
//per level.
spawndelay 4 //Delay spawning at the start of a level by 4 seconds.
bot_cheats 0 //Set to 0 to disable bot's ability to cheat if sv_cheats is 1.
echo "The jumbot.cfg file has been executed."
echo "Set bot_num to higher or lower values to change the number of bots."
echo "See your jumbot.cfg file for more options."

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