Professional Documents
Culture Documents
Subject B1-5a
Digital Techniques 1
Copyright 2012 Aviation Australia
All rights reserved. No part of this document may be reproduced,
transferred, sold, or otherwise disposed of, without the written permission of
Aviation Australia.
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Date: 2012-12-17 Page 2 of 8
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CONTENTS
Topic 5.2 Numbering Systems 6
Topic 5.3 Data Conversion 6
Topic 5.4 Data Buses 6
Topic 5.5.1 Logic Circuits 7
Topic 5.6.1 Basic Computer Structure 7
Topic 5.10 Fibre Optics 7
Topic 5.11 Electronic Displays 8
Topic 5.12 Electrostatic Sensitive Devices 8
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STUDY RESOURCES
JEPPESEN Sanderson Training Products:
Avionics Fundamentals United Airlines 1974
Avionic Systems Operation & Maintenance James W. Wasson
1994
Aircraft Instruments & Avionics for A & P Technicians 1993
Aircraft Instruments and Integrated Systems EHJ Pallett 2000
Aircraft Maintenance Text 4 Basic functional Devices and Systems 1989
Electronic Devices Floyd 4
th
edition 1996
Student Handout Subject B1-5a
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The purpose of this subject is to allow you to gain knowledge of the application of
digital and electronic systems used in aircraft.
On completion of the following topics you will be able to:
Topic 5.2 Numbering Systems
Define the following numbering systems and perform conversions
between them:
Decimal
Binary
Octal
Hexadecimal
Topic 5.3 Data Conversion
Define the operation of conversion between analogue and digital data
using the following:
Analogue to Digital converters (AD Converters)
Digital to Analogue converters (DA converters)
List the inputs and outputs of AD and DA converters and define the
operation and limitations of various types.
Topic 5.4 Data Buses
Describe the operation of data bus systems used in aircraft systems.
Describe the properties of data bus communication protocols
including:
ARINC 429
ARINC 629
MIL-STD 1553
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Topic 5.5.1 Logic Circuits
Identify common logic gate symbols.
Describe the operation of common logic gates, state their applicable
truth tables and describe equivalent circuits.
Describe applications of logic circuits used in aircraft systems.
Topic 5.6.1 Basic Computer Structure
Describe the following computer terminology:
Bit
Byte
Software
Hardware
CPU (Central Processor Unit)
IC (Integrated Circuit)
RAM (Random Access Memory)
ROM (Read Only Memory)
PROM (Programmable Read Only Memory)
Describe the application of computer technology in aircraft systems.
Topic 5.10 Fibre Optics
Define the advantages and disadvantages of fibre optic data
transmission over electrical wire propagation.
Define the operation of a fibre optic data bus and list fibre optic
related terms.
Define how terminations are performed on fibre optic cable.
Identify the following and state their purpose in a fibre optic system:
Couplers
Control terminals
Remote terminals
List aircraft systems which utilise the application of fibre optics.
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Topic 5.11 Electronic Displays
Describe the principles of operation of the following electronic displays
used in aircraft:
Cathode ray tubes
Light emitting diodes
Liquid crystal displays
Topic 5.12 Electrostatic Sensitive Devices
Describe the special handling requirements for components sensitive
to electrostatic discharge.
Identify risks to electrostatic sensitive devices and describe possible
damage to components.
Identify component and personal anti-static protection devices.
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TOPIC 5.2 NUMBERING SYSTEMS
Table of Contents
Types of Number Systems ............................................................................................ 2
Numbering Systems ..................................................................................................... 2
Unit and Number ......................................................................................................... 2
Base............................................................................................................................. 2
Positional Notation and Zero ........................................................................................ 3
Numbering Systems ..................................................................................................... 4
Binary Numbering System ........................................................................................... 5
Decimal to Binary Conversion ...................................................................................... 6
Octal Numbering System ............................................................................................. 8
Octal To Decimal Conversions ...................................................................................... 9
Decimal to Octal Conversion ...................................................................................... 10
Hexadecimal Numbering System ................................................................................ 12
Hexadecimal to Decimal Conversions ......................................................................... 13
Decimal to Hexadecimal Conversions ......................................................................... 13
Summary ................................................................................................................... 15
Binary Coded Decimal (BCD) ..................................................................................... 16
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TOPIC 5.2 NUMBERING SYSTEMS
Computers are now employed wherever repeated calculations or the processing of huge
amounts of data is needed. The greatest applications are found in aviation, military,
scientific, and commercial fields. They have applications that range from mail sorting,
through engineering design, to navigation around the globe. The advantages of digital
computers include speed, accuracy, and manpower savings. Often computers are able to
take over routine jobs and release personnel for more important work, work that cannot
be handled by a computer.
People and computers do not normally speak the same language. Methods of translating
information into forms that are understandable and usable to both are necessary.
Humans generally speak in words and numbers expressed in the decimal number
system, while computers only understand coded electronic pulses that represent digital
information.
This topic will cover number systems in general and about binary, octal, and
hexadecimal (which we will refer to as hex) number systems specifically. Methods for
converting numbers in the binary, octal, and hex systems to equivalent numbers in the
decimal system (and vice versa) will also be described. You will see that these number
systems can be easily converted to the electronic signals necessary for digital equipment.
Types of Number Systems
Until now, you have probably used only one number system, the decimal system. You
may also be familiar with the Roman numeral system, even though you seldom use it.
Numbering Systems
Numbering systems have certain things in common. These common terms will be defined
using the decimal system as our base. Each term will be related to each number system
as that number system is introduced. Each of the number systems covered is built
around the following components: the unit, number, and base.
Unit and Number
The terms unit and number when used with the decimal system are almost self-
explanatory. By definition the unit is a single object; that is, an apple, a dollar, a day. A
number is a symbol representing a unit or a quantity. The figures 0, 1, 2, and 3 through
9 are the symbols used in the decimal system. These symbols are called Arabic numerals
or figures. Other symbols may be used for different number systems. For example, the
symbols used with the Roman numeral system are letters, V is the symbol for 5, X for 10,
M for 1,000, and so forth. We will use Arabic numerals and letters in the number system
discussions.
Base
The base of a number system tells you the number of symbols used in that system. The
base of any system is always expressed in decimal numbers. The base of the decimal
system is 10. This means there are 10 symbols 0, 1, 2, 3, 4, 5, 6, 7, 8, and 9 used in
the system. A number system using three symbols 0, 1, and 2 would be base 3; four
symbols would be base 4; and so on. Remember to count the zero or the symbol used for
zero when determining the number of symbols used in a number system.
The base of a number system is indicated by a subscript (decimal number) following the
value of the number. The following are examples of numerical values in different bases
with the subscript to indicate the base.
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10102 is 1010 binary, 101010 is 1010 decimal and 101016 is hexadecimal, all of which
indicate totally different numbers.
You should notice the highest value symbol used in a number system is always one less
than the base of the system. In base 10 the largest value symbol possible is 9; in base 5
it is 4; in base 3 it is 2.
0 1 2 3 4 5 6 7 8 9 Decimal Numbering System
I II III IV V VI VII VIII IX X Roman Numerals also base 10
Both systems represent a value even though the symbols are different:
IV = 4 VIII = 8 9 = IX
A Unit is a single object or quantity, for example, a dollar, a Litre of fuel, a day.
A numeral is the symbol that represents a unit or quantity, for example, 5 =
Base of a numbering system indicates amount of symbols used in the system:
Base 10, 10 symbols: 0 1 2 3 4 5 6 7 8 9
Base 8, 8 symbols: 0 1 2 3 4 5 6 7
Base 2, 2 symbols: 0 1
Base 16, 16 symbols: 0 1 2 3 4 5 6 7 8 9 A B C D E F
Base of a number system is indicated by subscript:
7 59210 6 3278 10 100 1012 3AG 57F16
Positional Notation and Zero
You must observe two principles when counting or writing quantities or numerical
values. They are the positional notation and the zero principles. Positional notation is a
system where the value of a number is defined not only by the symbol but by the
symbols position. Lets examine the decimal (base 10) value of 427. You know from
experience that this value is four hundred twenty-seven.
Now examine the position of each number; If 427 is the quantity you wish to express,
then each number must be in the position shown. If you exchange the positions of the 2
and the 7, then you change the value.
Each position in the positional notation system represents a power of the base, or radix.
A power is the number of times a base is multiplied by itself. The power is written above
and to the right of the base and is called an exponent.
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In the bottom example the number 634
8
is equal to 412
10
. Where the 2 in the upper
number indicated 2 times 10, the 3 in the lower number equals 3 times 8, and so on, for
the hundreds columns.
Just as important as positional notation is the use of the zero. The placement of the zero
in a number can have quite an effect on the value being represented. Sometimes a
position in a number does not have a value between 1 and 9. Consider how this would
affect your next pay check. If you were expecting a check for $605.47, you wouldnt want
it to be $65.47. Leaving out the zero in this case means a difference of $540.00.In the
number 605.47, the zero indicates that there are no tens, and is a very important
numeral to include.
Numbering Systems
Base10system Decimal universal method of counting and recording values.
Base 2 system Binary or Digital computers perform all calculations and processes in
binary consequence of transistor state:ONor OFF.
Base 8 system Octal Digital numbers are readily converted to octal and octal is far
more easily read and understood than digital. An octal numeral represents 3 binary bits.
Base 16 system Hexadecimal Similar to octal in respect to ease of conversion from
binary. A hexadecimal numeral represents 4 binary bits.
The decimal numbering system is of course the system used universally.
Unlike analogue, which uses continuously changing values, digital uses discreet
numerical values to represent waveforms. Those values are not represented by the
familiar decimal numbering system that we use in our daily lives but rather, the binary
number system. To represent 10 different values a computer would need to incorporate
10 levels, for example, brightness of lights, voltages, clock-pulses, and so on. A computer
only works in digital; zeros and ones. This is easily represented, something is either on
(1) or off (0).
So when you type a decimal number into your calculator, it converts it to digital,
performs the calculation, and then converts the answer back into decimal for display. In
order to comprehend how a computer functions you must have an understanding of the
different numbering systems. In addition to the decimal system we will cover Base 2
(Binary), Base 8 (Octal) and Base 16 (Hexadecimal).
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As mentioned before, with one digit (a bit, short for binary digit), there are two possible
values. With two bits, there are four possible values. With 3 bits, there are 8 possible
values. With 4 bits (a nibble) there are 16 possible values and so on.
Bit 1
Nibble 0101
Byte 0000 0101
Word 0000 0000 0000 0101
Method 2 - Subtraction:
The subtraction method involves repeatedly subtracting powers of 2 from the decimal
number. You need to have a list of powers of 2 - up to the highest power of 2 that is less
than or equal to the number you are converting. In our case we are converting decimal
11 - the largest power of two less than or equal to 11 is 8 (2 to the third).
To convert 75
10
to binary:
Refer to the binary truth table:
2
7
2
6
2
5
2
4
2
3
2
2
2
1
2
0
128 64 32 16 8 4 2 1
1 1 1 1
1 0 0 1 0 1 1
Start with the largest power of 2 which can be subtracted from the number to be
converted.
Annotate a 1 in the column under 64 and calculate 75 64 = 11
Now what is the highest power of 2 subtractable from 11 its 8
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Annotate a 1 in the column under 8 and calculate 11 8 = 3
Annotate a 1 in the column under 2 and calculate 3 2 = 1
Annotate a 1 in the column under 1 which leaves 1 1 = 0 Now fill in all the spaces in
between the 1s with zeros.
75
10
=1001011
2
Exercises
Convert110010
2
todecimal
Convert100110101111
2
todecimal
Convert273
10
tobinarybythedivisionmethod
Convert597
10
tobinarybythedivisionmethod
Convert5327
10
tobinarybythesubtractionmethod
Convert16384
10
tobinarybythesubtractionmethod
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Octal Numbering System
Each octal numeral can be represented by 3 binary digits and the two number systems
are readily converted from one to the other by substitution.
So 778 is followed by 1008, in the similar sequence as 9910 is followed by 10010. 1008 is
quite a bit smaller than 10010. 1008 = 6410.
The advantages that a binary number sequence or readout can be displayed as an octal
number which can then be readily converted back to binary, for example, fault isolation.
Instead of displaying 110 011 010 010 111 110
2
on a readout, 632276
8
can be displayed
instead and it is far more easily written and remembered than the binary equivalent.
Writing the binary number would increase the chances of transposing a digit when its
copied, plus it is simply a large unwieldy number, difficult to write and difficult to
memorise. 632276
8
, by comparison are more simply remembered.
A common method of interpreting data in aircraft is to memory inspect a computer
memory location, and to interpret the data stored there. Of course the data is stored
digitally. Some aircraft may have computer systems which convert the data into useable
information, but others will simply only provide the digital data as it is stored. It is then
the engineers task to interpret the digital data.
The octal numbering system has a base of 8.
Numerals used 0 1 2 3 4 5 6 7
08 18 28 38 78 108 118 128 168 178 208 218 268 278 308 318 768 778
1008
Each octal digit represents 3 binary digits:
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Octal To Decimal Conversions
One method is to convert the octal number to binary, and then convert the binary
number to decimal, as already explained by using the binary to decimal truth table.
To convert straight across, use the octal truth table as explained.
8
5
8
4
8
3
8
2
8
1
8
0
32768
10
4096
10
512
10
64
10
8
10
1
10
Convert2051
8
todecimal:
2051
8
=2x8
3
+0x8
2
+5x8
1
+1x8
0
=2x512
10
+0x64
10
+5x8
10
+1x1
10
=1065
10
Convert362415
8
todecimal:
362415
8
=3x8
5
+6x8
4
+2x8
3
+4x8
2
+1x8
1
+5x8
0
=3x32768
10
+6x4096
10
+2x512
10
+4x64
10
+1x8
10
+5x1
10
=124173
10
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Decimal to Octal Conversion
There are two basic ways to do decimal-octal conversion. You may find one or the other
easier to understand and use.
Method 1 Decimal to Binary to Octal
Convert the decimal number to binary as previously explained, and then substitute each
3 binary bits, for an octal digit.
The advantage of this method is that if you learn how to convert everything to and from
digital, you can use digital as the base system and need only remember how to convert
each system to and from digital.
Of the three systems we describe how to convert to and from binary, decimal is the only
difficult method, both octal and hexadecimal are easily converted to and from binary.
Method 2 Division Method
The division method works on the same basis as the decimal to binary conversions
already covered, but in this case we divide by 8. All the remainders represent the octal
number.
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Convert110010
2
tooctal
Convert100110101111
2
toOctal
Convert421
8
todecimalusingtheoctaltruthtable
Convert1125
8
todecimalusingtheoctaltruthtable
Convert5327
10
tooctalbythedivisionmethod
Convert16384
10
tooctalbythedivisionmethod
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Hexadecimal Numbering System
The hexadecimal number system is referred to as base16 and uses 16 unique symbols: 0
- 9 and A - F (the radix). This number system is useful because it can represent every
byte (8-bits of binary) as 2 symbols.
Hex uses the first ten numbers of the decimal system: 0, 1, 2, 3, 4, 5, 6, 7, 8, and 9. The
number 10 has two digits so in hexadecimal it is represented by the letter A. The number
11 by B, 12 by C, 13 by D, 14 by E and 15 by F. This gives sixteen single digit values:
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F. To go higher, to the decimal number 16, we
must use two digits setting the first digit to 1 and increasing the second digit from 0 to F:
10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 1A, 1B, 1C, 1D, 1E, 1F
The decimal number 16 would equal 10 in hexadecimal. (1 X 16) + 0. Continuing in the
series, 17 (decimal) would equal 11 (hexadecimal), 18 (decimal) would equal 12
(hexadecimal), and so on until 31 (decimal), which would equal 1F (hexadecimal).
To increment to the number 32, we must change the first digit to 2 and increase the
second digit from F to 0:
20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 2A ...and so on, and so on
SoFF
16
is followed by 100
16
,in the similar sequence as 99
10
is followed by 100
10
.100
16
is
quite a bit larger than100
10
.
100
16
=256
10
.
Eachhexadecimaldigitrepresents4binarydigits:
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Hexadecimal to Decimal Conversions
One method is to convert the hexadecimal number to binary, and then convert the binary
number to decimal as already explained by using the binary to decimal truth table.
To convert straight across, use the hexadecimal truth table as explained.
The hexadecimal number 20, (2 X 16) + 0, equals 32 in decimal.
The hexadecimal number 9C would equal (9 X 16) + 12 = 156 in decimal.
16
5
16
4
16
3
16
2
16
1
16
0
1 048 57610 65 53610 4 09610 25610 1610 110
Convert B7F216 to decimal:
B7F216 = 11 x 16
3
+ 7 x 16
2
+ 15 x 16
1
+ 2 x 16
0
= 11 x 4 09610 + 7 x 25610 + 15 x 1610 + 2 x 110
= 47 09010
Convert 9B82A16 to decimal:
9B82A16 = 9 x 16
4
+ 11 x 16
3
+ 8 x 16
2
+ 2 x 16
1
+ 10 x 16
0
= 9 x 65 53610 + 11 x 4 09610 + 8 x 25610 + 2 x 1610 + 10 x 110
= 636 97010
Decimal to Hexadecimal Conversions
To convert a Decimal number to hexadecimal it is quite difficult to use the division
method and divide by 16, but it will work.
Remainders higher than 9 must be represented by the appropriate letter.
Division Method
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An easier method is to first convert the decimal number to binary.
Convert decimal to binary using either the division or subtraction method.
Substitute each 4 binary bits with a hexadecimal numeral.
18365
10
= 4 7 B D
16
7985
10
Convert00110010
2
tohexadecimal
Convert100110101111
2
tohexadecimal
Convert111
16
todecimalusingtheHexadecimaltruthtable
Convert255
16
todecimalusingtheHexadecimaltruthtable
Convert5327
10
tohexadecimalbythedivisionmethod
Convert16384
10
tobinarythenhexadecimal
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Summary
The following text illustrates how to convert everything to binary and vice versa, using
this common language (binary), conversions may be simpler.
Convert48879
10
tohexadecimal
ConvertDEAF
16
todecimal
Convert100101011110010011
2
tooctalandhexadecimal
Convert255
16
tooctal
Convert86437
10
tooctal
Convert11324
8
todecimal
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Binary Coded Decimal (BCD)
The decimal number system is easy to use because it is so familiar. The binary number
system is less convenient to use because it is less familiar. It is difficult to quickly glance
at a binary number and recognize its decimal equivalent. For example, the binary
number 1010011
2
represents the decimal number 83
10
.
However, within a few minutes, using the procedures described earlier, you could readily
calculate its decimal value.
The amount of time it takes to convert or recognise a binary number quantity is a
distinct disadvantage in working with this code despite the numerous hardware
advantages.
Engineers recognised this problem early and developed a special form of binary code that
was more compatible with the decimal system. Because so many digital devices,
instruments and equipment use decimal input and output, this special code has become
very widely used and accepted. This special compromise code is known as Binary Coded
Decimal (BCD).
The BCD code combines some of the characteristics of both the binary and decimal
number systems.
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TOPIC 5.3 DATA CONVERSION
Table of Contents
Data Conversion ............................................................................................................. 2
Operational Amplifiers .................................................................................................... 3
Zero Level Detection ........................................................................................................ 3
Non-zero Level Detection ................................................................................................. 4
Comparator ..................................................................................................................... 5
Non-inverting Amplifier ................................................................................................... 5
Inverting Amplifier .......................................................................................................... 6
Digital-to-Analogue Conversion ....................................................................................... 7
Binary Weighted Resistor D/A Converter ........................................................................ 7
R/2R Ladder DAC ........................................................................................................... 8
Analogue-to-Digital Conversion ..................................................................................... 10
Flash A/D Converter ..................................................................................................... 11
Flash A/D Converter - Encoder ..................................................................................... 12
Digital-Ramp ADC ......................................................................................................... 13
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TOPIC 5.3 DATA CONVERSION
Data Conversion
Operational Amplifier
The term operational amplifier or "op-amp" refers to a class of high-gain DC coupled
amplifiers with two inputs and a single output. The modern Integrated Circuit (IC)
version is typified by the famous 741 op-amp.
Some of the general characteristics of the IC version are:
High gain, on the order of a million
High input impedance, low output impedance (Vo = Av x Vin that is, Voltage out =
Gain x Voltage in)
Used with split supply, usually +/- 15V
Used with feedback, with gain determined by the feedback network
Zero Level Detection
One application of an op-amp used as a comparator is to determine when an input
voltage exceeds a certain level. Note in the illustration that the inverting input is
grounded to produce a zero level and that the input signal is applied to the non-inverting
input.
Zero Level Detection
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Because of the high open-loop voltage gain, a very small difference between the two
inputs drives the op-amp into saturation, causing the output voltage to go to its limit.
For example, consider an op-amp having a gain of 100,000. A voltage difference of only
0.25 mV between the inputs could produce an output voltage of 25 Volts if the op-amp
were capable. However, since most op-amps have a maximum output voltage limitation
of +/- 15 V because of their DC supply voltages, the device would be driven into
saturation.
The wave shape illustration shows the result of a sine wave input voltage applied to the
non-inverting input of the zero-level detector. When the sine wave is negative, the op-
amp output is at its maximum negative level. When the sine wave input crosses zero
(going positive), the amplifier is driven to its opposite state and the output goes to its
maximum positive level. The zero-level detector can be used as a squaring circuit to
produce a square wave from a sine wave.
Non-zero Level Detection
The zero-level detector can be modified to detect voltages other than zero by connecting a
fixed reference voltage to the inverting input as shown in figure (a) using a battery. A
more practical arrangement is shown in figure (b) using a voltage divider to set the
reference voltage. A Zener diode can also be used to set the reference voltage.
Figure (a) Battery Reference, Figure (b) Voltage - Divider Reference, Figure (c)
Waveform
As long as the input voltage (Vin) exceeds the reference voltage (Vref), the output goes to
its maximum positive voltage as shown in the waveform illustration.
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Comparator
A more general comparison circuit is shown.
Comparator
This circuit is a true comparator, in that it correctly indicates a voltage comparison
between a reference voltage (Vref) and an unknown input voltage (Vin) at the other. As
with the original zero crossing detector above, the two inputs may be swapped according
to the desired sense of the output. The resistor and Zener diode in the output circuit
convert the full-range output swing to digital levels, if that is desired. However, these
components are not required for the basic voltage comparison.
Because this circuit effectively compares the two input voltages and produces a
corresponding output, it is known as a comparator. Comparators find a wide range of
applications in practical, commercial circuits.
Non-inverting Amplifier
An op-amp connected in a closed-loop configuration as a non-inverting amplifier with a
controlled amount of voltage gain.
Non-inverting Amplifier
The input signal is applied to the non-inverting input (Vin +). The output is applied
back to the inverting input (negative -) through the feedback circuit (closed loop) formed
by Resistor input (Ri) and Resistor feedback (Rf). This creates negative feedback as
follows. Ri and Rf form a voltage divider circuit which reduces Voltage out (Vout) and
connects the reduced voltage to the inverting input.
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The feedback voltage is expressed as:
Therefore the closed-loop gain can be set by selecting values of Rf and Ri.
Inverting Amplifier
Inverting Amplifier
For an ideal op-amp, the inverting amplifier gain is given simply by:
For equal resistors, it has a gain of -1, and is used in digital circuits as an inverting
buffer. An op-amp inverting amplifier with a gain of one serves as an inverting buffer.
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Digital-to-Analogue Conversion
One common requirement in electronics is to convert signals back and forth between
analogue and digital forms. Most such conversions are ultimately based on a Digital-to-
Analogue Converter (DAC) or D/A converter circuit. Therefore, it is worth exploring just
how we can convert a digital number that represents a voltage value into an actual
analogue voltage.
With a gain of 3, the amplifier output voltage for the "8" input will be 5/3 3 = 5 volts.
The current from the "4" input will split in half in the same way. Then, the half going
towards the op amp will encounter the junction from the "8" input. Again, this current
"sees" two equal-resistance paths of 2R each, so it will split in half again. Thus, only a
quarter of the current from the "4" will reach the op amp. Similarly, only 1/8 of the
current from the "2" input will reach the op amp and be counted. This continues
backwards for as many inputs as there are on the R-2R ladder structure.
The maximum output voltage from this circuit will be one step of the least significant bit
below 10 volts. Thus, an 8-bit ladder can produce output voltages up to 9.961 volts
(255/256 10 volts). This is fine for many applications. If you have an application that
requires a 0-9 volt output from a BCD input, you can easily scale the output upwards
using an amplifier with a gain of 1.6 (8/5).
We will not perform a detailed analysis of this circuit here, but it can be shown that, in
this instance, the value of Vout is given by the expression:
Where B is the value of the binary input, which can range from 0000 (0) to 1111 (15),
and the denominator is the value of the MSB (8 in this instance with a 4-bit input). With
a 3-bit input, the denominator (MSB value) would be 4.
Analogue-to-Digital Conversion
Analogue-To-Digital Conversion or A/D conversion is a common interfacing process often
used when a linear analogue system must provide inputs to a digital system. Many
methods for A/D conversion are available.
We will cover the basic operation of 2 A/D converter types:
Flash or simultaneous
Digital-Ramp or Counter-type
The A/D conversion process is generally more complex and time-consuming than the
Digital-To- Analogue (D/A) process, and many different methods have been developed
and used. It may never be necessary to design or construct an Analogue-To-Digital
Converter (ADC) (they are available as complete packaged units). However, the
techniques that are used provide an insight into what factors determine a ADCs
performance.
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Flash A/D Converter
To convert a digital code to an analogue voltage, we only had to find a way to effectively
assign an appropriate voltage to each bit, and then combine them. But is there some
equally easy way of finding the digital code that corresponds to a given analogue voltage?
In electronic digital systems data in its binary form is represented by the presence
or not of a voltage for each bit at the inputs and outputs of the various circuits.
Typically binary 0 is represented by 0 volts, and binary 1 is represented by 5 volts.
In practical systems any voltage between 0 and 0.8 volts (not sufficient to saturate a
transistor) represents binary 0 and any voltage between 2 and 5 volts represents a
binary 1.
Data words contain purely data, and are always preceded by a command or status
word to effectively label what data is contained in the data words.
Statuswords contain the terminal address the status word is sent from so the BC
knows who its talking to. The remainder of the word basically tells the BC that the
data transfer was completed successfully and that the remote terminal is
serviceable and operating correctly.
BIT encoding for all words is based on Bi-Phase Manchester II format.
A transition of the signal occurs at the centre of the bit time. A logic 0 is a signal
that transitions from a negative level to a positive level. A logic 1 is a signal that
transitions from a positive level to a negative level.
The 1553 bus is bidirectional, in that data flows in both directions (not
simultaneously) from BC to RT and from RT to BC. This means the bus must be
managed by a Bus Controller coordinating all the data traffic. ARINC 429 is simplex
operation. A component transmits data to up to 20 terminals, but data does not flow
in reverse.
As time and technology have progressed avionics systems became more digitised.
With the advent of the microprocessor, things really took off. Small analogue
sensors could incorporate a microprocessor, thus providing a digital output and
negating the requirement for A-to-D and D-to-A converters.
1553 systems incorporated many A-to-D and D-to-A converters, increasing the cost
of installations. With avionics systems now typically producing outputs in digital
format the 1553 standard of installation has fallen behind contemporary digital
avionic system installations.
So although MIL-STD-1553 was a pioneer in digital Data Bus development,
Aeronautical Radio, Incorporated (ARINC) standard installations are now more
typically incorporated in modern commercial aircraft.
MIL-STD-1773
MIL-STD-1773 contains the requirements for utilising a fibre optic "cabling" system
as a transmission medium for the MIL-STD-1553B bus protocol. As such, the
standard repeats MIL-STD-1553 nearly word-for-word. The standard does not
specify power levels, noise levels, spectral characteristics, optical wavelength,
electrical/optical isolation or means of distributing optical power. These must be
contained in separate specifications for each intended use.
Data encoding and word format are identical to MIL-STD-1553, with the exception
that pulses are defined as transitions between 0 (off) and 1 (on) rather than between
+ and - voltage transitions since light cannot have a negative value. Since the
standard applies to cabling only, the bus operates at the same speed as it would
utilise a wire. Additionally, data error rate requirements are unchanged. Different
environmental considerations must be given to fibre optic systems. Altitude,
humidity, temperature, and age affect fibre optics differently than wire conductors.
Power is divided evenly at junctions which branch and connectors have losses just
as wire connectors do.
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History of ARINC
Aeronautical Radio, Incorporated (ARINC) is a major company that develops and
operates systems and services to ensure the efficiency, operation, and performance
of the aviation and travel industries. It was organised in 1929 by four major airlines
to provide a single licensee and coordinator of radio communications outside the
government. Only airlines and aviation-related companies can be shareholders,
although all airlines and aircraft can use ARINCs services.
ARINC has provided leadership in developing specifications and standards for
avionics equipment, and one of these specifications is the focus of this lesson.
Industry-wide committees prepare the specifications and standards. ARINC
Specification 429 was developed and is maintained by the Airlines Electronic
Engineering Committee (AEEC) comprising members that represent airlines,
government, and ARINC. The General Aviation Manufacturers Association (GAMA)
in Washington, D.C. also maintains a specification document with ARINC 429
labels: ARINC 429 General Aviation Subset.
What is ARINC 429?
ARINC 429 is a specification, which defines how avionics equipment and systems
should communicate with each other. They are interconnected by wires in twisted
pairs. The specification defines the electrical and data characteristics and protocols,
which are used. ARINC 429 employs a unidirectional data bus. Messages are
transmitted at a bit rate of either 12.5 or 100 kilobits per second to other system
elements, which are monitoring the bus messages. Transmission and reception is
on separate ports so that many wires may be needed on aircraft, which use a large
number of avionics systems.
ARINC 429 Usage
ARINC 429 has been installed on most commercial transport aircraft including;
Airbus A310/A320/A330/A340; Bell Helicopters; Boeing 727, 737, 747, 757, and
767; and McDonnell Douglas MD-11. Boeing is installing a newer system specified
as ARINC 629 on the 777. Some aircraft are using alternate systems in an attempt
to reduce the weight of wire needed and to exchange data at a higher rate than is
possible with ARINC 429. The unidirectional ARINC 429 system provides high
reliability at the cost of wire weight and limited data rates.
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ARINC 429 details a significant amount of specifications, all of which are intended
to set a standard for avionics data bus systems installed in aviation industry
equipment.
ARINC 429 DATA TRANSFER
The Manchester II Bi-Phase coding of the 1553 data bus transferred data (1s and
0s) by the shifting polarity of a signal (+ve to ve = 1and ve to +ve = 0), and hence
was not reliant upon voltage levels. The ARINC 429 data bus uses Return To Zero
(RTZ) where no signal is relayed by a signal voltage of 0 (zero).
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In the second example a purely binary value is transmitted 0 100 001 100 000 000
000 which equals 13721610 (base 10). This could represent total fuel remaining in
lbs.; again the label identifies the data contained and what it is encoded in. Data
label and encoding is laid down in ARINC 429.
All ARINC data is transmitted in 32 bit words. The data type may be Binary Coded
Decimal (BCD), twos complement, Binary Notation (BNR), Discrete Data,
Maintenance Data and Acknowledgment, and American Standard Code for
Information Interchange (ASCII).
ARINC incorporated ASCII (American Standard Code for Information Interchange)
code into ARINC Specification 429. ASCII code is accepted worldwide as the
International Standard Organisation Code No. 5 (ISO No. 5). It translates all
alphanumeric inputs from the keyboard into the representing binary numbers
required by the system.
ARINC 429 Data Types
There are several basic word formats in 429, for numerical data, discrete, and
alphanumeric data, which are encoded using International Standards Organization
(ISO) Alphabet No.5 (ASCII). All are based on the standard arrangement with a
label, Sign/Status Matrix (SSM) and parity, but there are minor variations between
them depending on the data being transmitted. The label indicates the data type so
the RT can interpret what is sent.
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Aperiodic Mode
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Data Bus Summary
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TOPIC 5.5.1 LOGIC CIRCUITS
Table of Contents
Basic Gates ............................................................................................................. 2
AND Gate .......................................................................................................... 2
OR GATE .......................................................................................................... 3
Universal Gates ................................................................................................ 4
NAND Gate ....................................................................................................... 5
NOR Gate ......................................................................................................... 5
XOR Gate Exclusive OR Gate ......................................................................... 5
XNOR Gate Exclusive NOR Gate ..................................................................... 6
Buffer ............................................................................................................... 7
Inverting Buffer (Inverter).................................................................................. 8
Inverter Symbol ................................................................................................ 9
IEEE Gate Symbols ........................................................................................... 9
Logic Circuits .................................................................................................. 10
Combining Gates Together .............................................................................. 10
Logic with Waveforms ..................................................................................... 10
Logic Circuit Representations ......................................................................... 11
Applications of Logic Circuits in Aircraft Systems ........................................... 12
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TOPIC 5.5.1 LOGIC CIRCUITS
BASIC GATES
These are the basic gates. Basic gates are AND, OR and inverter.
Basic Gates
AND Gate
The output is high only when both inputs A and B are high. Some logic gates can be
produced with just diodes and resistors (called Diode Resistor Logic or DRL).
AND Gate and Equivalent Circuits
Consider that if the input to an input diode is NOT a HI, then it is a LO. If one of the
inputs A or B is grounded, current flows through the diode and the output is at a
low voltage. The only way to get a high output is by having both inputs high. This is
a logical AND function.
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The illustrated equivalent circuit uses two NPN transistors connected in series.
These are designed to operate as a switch (this is in saturation). The 10 Kilo ohm
resistors are for input impedance and the 4.7 Kilo ohm resistor is to drop output
signal across. Note that both transistors must be ON to get a HI output. The
illustration is an example of convenient packaging of AND gates in Integrated
Circuit (IC) form (IC7408 AND Gates).
AND gates in Integrated Circuit (IC), AND Gate and Equivalent Circuits - Two NPN
Transistors Connected in Series
OR GATE
The output is high when either or both of inputs A or B are high.
Some logic gates can be produced with just diodes and resistors (called Diode
Resistor Logic or DRL). Whenever one or the other of the inputs A and B are high,
current flows through the associated diode. This brings the output to a high
voltage. This circuit implements a logical OR.
OR GATE and Equivalent Circuits
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Note that it is not possible to construct an inverter with only diodes and resistors.
AND and OR functions by themselves are not a complete logic without NOT. Thus,
there are some logic functions that cannot be implemented in Diode-Resistor Logic.
Fortunately, transistors solve these problems.
NOR Gates in Integrated Circuit (IC), NOR Gate and Equivalent Circuits
The output is high only when neither A nor B is high. That is, it is normally high
but any kind of non-zero input will take it low.
The use of transistors for the construction of logic gates depends upon their utility
as fast switches. When the base-emitter diode is turned on enough to be driven into
saturation, the collector voltage with respect to ground may be less than a volt and
can be used as a logic 0 in the TTL logic family.
XOR Gate Exclusive OR Gate
Buffer
The buffer is a single-input device which has a gain of 1, mirroring the input at the
output. It has value for impedance matching and for isolation of the input and
output. The basic emitter follower can be used as a buffer. The common collector
amplifier is often called an emitter follower since its output is taken from emitter
resistor. It is useful as an impedance matching device since its input impedance is
much higher than its output impedance.
For equal resistors, it has a gain of -1, and is used in digital circuits as an inverting
buffer.
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Inverter Symbol
The inverter symbol is utilised as required, but a more common method of
indicating a signal is inverted is simply by the use of an inversion symbol an O on
the leg of the device.
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AND Gate
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The transistorised light circuit is a simple AND gate. To get the light ON you must
apply a high or 5VDC to both the transistors. In this way logic can be used to
perform a function, the light will only switch ON if both inputs are high. This is a
foundation to all computer processing.
The transistorised switch circuit is also an AND gate. If Switch (SW) 2 is turned ON,
upper transistor forward biases, but current flows through the resistor in parallel
with the bottom transistor, so there is still no change in state measured at the
output by the voltmeter. Both Switch (SW) 1 and SW 2 must be turned on too
forward bias both transistors to produce a change in state at the output.
Bits, Nibbles and Bytes
A bit is not a large enough vehicle to carry much information. With one bit, there
are only two possible values,0and 1. With two bits, there are four possible values:
00,01,10,and11.
With 3 bits, there are 8 possible values:000,001,010,011,100,101,110,and111.
With 4 bits (a nibble) there are 16 possible values,
With 8 bits there are 256 possible values, and so on.
8 bits of information are called a BYTE, (4 bits are called a nibble).
Bit 1
Nibble0101
Byte 00000101
A Byte of information can output 256 possible combinations of bits, and is of far
more use in designing computer components and modules than a bit. A single
character on a keyboard is represented internally as a series of 8 bits, or abyte.
Computers typically store and manipulate bunches of eight bits of data. These eight
bits make up a byte. AMERICAN STANDARD CODE FOR INFORMATION
INTERCHANGE (ASCII) codes use eight bits to represent a single character, such as
the letter A or the number 7. Thus, the computer can store and manipulate an
individual byte (a single character) or a group of bytes (several characters, a word)
at a time. These individual bytes, or groups of bytes, form the basic unit of memory.
Primary storage capacities are usually specified in number of bytes. The symbol "K"
is used whenever we refer to the size of memory, especially when the memory is
quite large. The symbol K is equal to 1,024 units or positions of storage. Therefore,
if a computer has 512K bytes (not bits) of primary storage, then it can hold 512
1,024 or 524,288 characters (bytes) of data in its memory.
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IntegratedCircuits
Gates are constructed utilising transistors as the switching elements. Gates can
then be arranged to perform calculations and processes when configured for the
task.
Integrated Circuits
A range of gates are configured to produce an adder. The adder which is a series of
gates is then represented by a single symbol, and can be configured into a series of
adders. As components and integrated assemblies are further combined and
arranged, eventually a computer is constructed. The illustration on the slide is not
a representation of the gate circuit it is provided to illustrate the concept only.
In a computer, single bits of information are rarely referred to, but every function
performed by a computer is done at the most basic level by applying a bit of
information to a transistor.
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DataProcessingCircuits
Transistorised Gates can be linked together to produce circuits which are capable of
performing calculations. When you type numbers into a computer to perform
calculations they are converted to binary, calculated in the processing circuitry, and
the output is converted back into decimal for you to read. The circuits which
perform the calculations are simply logic gates connected so as to produce the
desired outcome. A half adder is used to add two binary digits together. Although by
itself, a half adder is not very useful, it can be used as a building block for larger
adding circuits.
The truth table reflects the sum of the two inputs. When adding binary digits, it is
always possible to have a carry. Therefore, any circuit which is going to add must
have a line for carrying on any overflow.
A full adder is used to add three binary digits together. The easiest way to build a
full adder is to use two half adders.
This construction is the reason for the names of the two types of adders: a full
adder is called "full" because all possible values of output can be achieved. While a
half adder can only output 00, 01 and 10 a full adder can also output 11. A half
adder is half of a full adder, since it takes two half adders (and an OR Gate) to make
a full adder.
A half adder can be simply represented as a box with "HA" written in it, just as
integrated circuits are constructed, in the same way a full adder can be represented
as a box with "FA" written in it.
This is typical of almost all electronic applications, rarely are circuits drawn
showing electron flow paths and discrete components (although that is what they
contain) they are simply represented by a bow with inputs and outputs labelled.
Full Adder
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A simple system of four microchips that contain sufficient AND, OR, and NOT gates
to add two two-place binary numbers. As shown, an input of binary "10" + binary
"11" produces a binary output of "101" (or as expressed in decimal terms: 2 + 3 = 5).
These simple logic gates multiplied many-fold are the heart and soul of all
calculators and computers, whether they are processing numbers or alphabetical
letters.
Integrated Circuits Construction
Up to now the various semiconductors, resistors, capacitors, and so on, in our
discussions have been considered as separately packaged components, called
Discrete Components. Some of the more complex devices contain complete circuits
packaged as a single component. These devices are referred to as Integrated Circuits
and the broad term used to describe the use of these devices to miniaturise
electronic equipment is called Microelectronics.
Activecomponents(transistors, diodes, and so on.)
Passivecomponents(resistors, capacitors, inductors, and so on.)
Active components and Passive components
With the advent of the transistor and the demand by the military for smaller
equipment, design engineers set out to miniaturise electronic equipment. In the
beginning, their efforts were frustrated because most of the other components in a
circuit such as resistors, capacitors, and coils were larger than the transistor. Soon
these other circuit components were miniaturised, thereby pushing ahead the
development of smaller electronic equipment. Along with miniature resistors,
capacitors, and other circuit elements, the production of components that were
actually smaller than the space required for the interconnecting wiring and cabling
became possible. The next step in the research process was to eliminate these bulky
wiring components. This was accomplished with the Printed Circuit Board (PCB).
An integrated circuit is a device that integrates (combines) both active components
and passive components of a complete electronic circuit in a single chip (a tiny slice
or wafer of semiconductor crystal or insulator). Integrated circuits (ICs) have almost
eliminated the use of individual electronic components (resistors, capacitors,
transistors, and so on) as the building blocks of electronic circuits. Instead, tiny
chips have been developed whose functions are not that of a single part, but of
dozens of transistors, resistors, capacitors, and other electronic elements, all
interconnected to perform the task of a complex circuit. Often these comprise a
number of complete conventional circuit stages, such as a multistage amplifier,
logic circuits linear circuits and operational amplifiers (in one extremely small
component). These chips are frequently mounted on a printed circuit board which
plugs into an electronic unit.
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Flip-Flop constructed using four NPN bipolar transistors and two resistors
This integrated circuit was produced in about 1960 by Fairchild Semiconductor. It
is a bistable RS (Reset/Set) Flip-Flop constructed using four NPN bipolar
transistors and two resistors diffused into a single monolithic chip of silicon. The
maximum operating clock speed is 1 megahertz and the delay is 50 nanoseconds.
Integrated circuits have several advantages over conventional wired circuits of
discrete components. These advantages include:
A drastic reduction in size and weight
A large increase in reliability
Lower cost
Possible improvement in circuit performance
However, integrated circuits are composed of parts so closely associated with one
another that repair becomes almost impossible. In case of trouble, the entire circuit
is replaced as a single component.
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Valves to Micro-Chips in PCB
Integrated circuits are being used in an ever increasing variety of applications.
Small size and weight and high reliability make them ideally suited for use in
airborne equipment, computers, spacecraft, and portable equipment. They are often
easily recognized because of the unusual packages that contain the integrated
circuit. These tiny packages protect and help dissipate heat generated in the device.
One of these packages may contain one or several stages, often having millions of
components.
Digital Computers
Personal computers will be more familiar to you, and the operating principles of
personal computers relate directly to the operating principles of avionics computers.
If we were to define the word computer, we would say a computer is an instrument
for performing mathematical operations, such as addition, multiplication, division,
subtraction, integration, vector resolution, coordinate conversion, and special
function generation at very high speeds. But the usage of computers goes well
beyond the mathematical-operations level. Computers have made possible aviation,
scientific, and commercial advances that before were considered impossible. The
mathematics involved in orbiting a satellite around the earth, for example, would
require several teams of mathematicians for a lifetime. Now, with the aid of
electronic digital computers, the conquest of space has become reality.
Computers are employed when repetitious calculations or the processing of large
amounts of data are necessary. The most frequent applications are found in the
aviation, scientific, and commercial fields. They are used in many varied projects,
ranging from mail sorting, through engineering design, to the navigation of an
aircraft around the world. The advantages of digital computers include speed,
accuracy, reliability, and manpower savings.
The First useful digital computer was the ENIAC, developed in 1945. It weighed 30
tons, took up 1,800 square feet, and used vacuum tubes. It required a staff of six
just to keep it going, and it cost over $500,000 to build.
A modern computer CPU performs much more complex calculations, but is still
nothing more than a collection of logic circuits configured to produce a desired
outcome.
The brain of a computer system is the CPU; in fact the CPU is the computer which
we generally refer to as the CPU or mainframe. It is the CPU that processes the data
transferred to it from one of the various input devices, and then transfers results of
the processing to one of many output devices.
The inputs can be on any storage medium from punched cards, paper tape, or
magnetic ink to magnetic tape, disk, or drum; or they can be entries from a console
keyboard or a visual display.
The output may be in punched cards or paper tape, on magnetic tape, disk, or
drum, or it may be printed reports or information displayed on a console typewriter
or visual display.
A central control section and work areas are required to perform calculations or
manipulate data.
Inputs are provided to the CPU from any number of sources. The CPU performs
calculations as directed by the software program resident in its memory, and
produces an output which is then transmitted to whatever medium is required.
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Control Section
The control section may be compared to a telephone exchange because it uses the
instructions contained in the program in much the same manner as the telephone
exchange uses telephone numbers. When a telephone number is dialled, it causes
the telephone exchange to energise certain switches and control lines to connect the
dialling phone with the phone having the number dialled. In a similar manner, each
programmed instruction, when executed, causes the control section to energise
certain control lines, enabling the computer to perform the function or operation
indicated by the instruction.
The program is usually stored in the internal circuits of the computer (computer
memory) as the Basic Input Output System (BIOS) or operating system.
In addition to the commands that tell the computer what to do, the control unit also
dictates how and when each specific operation is to be performed. It is also recalls
relevant data from memory and moves it to the appropriate point where the
processing can be accomplished.
The four major types of instructions are:
Transfer
Arithmetic
Logic
Control
Transfer instructions are those whose basic function is to transfer (move) data from
one location to another.
Arithmetic instructions are those that combine two pieces of data to form a single
piece of data using one of the arithmetic operations.
Logic instructions transform the digital computer into a system that is more than a
high-speed adding machine. Using logic instructions, the programmer may
construct a program with any number of alternate sequences. For example, through
the use of logic instructions, a computer being used for maintenance inventory will
have one sequence to follow if the number of a given item on hand is greater than
the order amount and another sequence if it is smaller. The choice of which
sequence to use will be made by the control section under the influence of the logic
instruction. Logic instructions, thereby, provide the computer with the ability to
make decisions based on the results of previously generated data. That is, the logic
instructions permit the computer to select the proper program sequence to be
executed from among the alternatives provided by the programmer.
Control instructions are used to send commands to devices not under direct
command of the control section, such as input/output units or devices.
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Arithmetic-Logic Section
The arithmetic-logic section performs all arithmetic operations-adding, subtracting,
multiplying, and dividing. Through its logic capability, it tests various conditions
encountered during processing and takes action based on the result.Data flows
between the arithmetic-logic section and the internal storage section during
processing. Specifically, data is transferred as needed from the internal storage
section to the arithmetic-logic section, processed, and returned to the internal
storage section. At no time does processing take place in the storage section. Data
may be transferred back and forth between these two sections several times before
processing is completed. The results are then transferred from internal storage to
an output unit, as indicated by the solid arrow.
Memory (internal storage) Section
The memory (internal storage) section of a computer is essentially an electronically
operated file cabinet. It has a large number (millions or gigabytes) of storage
locations; each referred to as a storage address or register. Every item of data and
program instruction read into the computer during the loading process is stored or
filed in a specific storage address and is almost instantly accessible.
All memory sections must contain facilities to store computer data or instructions
until these instructions or data are needed in the performance of the computer
calculations. Before the stored-program computer can begin to process input data,
it is first necessary to store in its memory a sequence of instructions and tables of
constants and other data it will use in its computations. The process by which
these instructions and data are read into the computer is called loading.
Actually, the first step in loading instructions and data into a computer is to
manually place enough instructions into memory using the keyboard or
electronically using an operating system, so that these instructions can be used to
bring in more instructions as desired. In this manner a few instructions are used to
bootstrap more instructions.
Operating System
An operating system is a collection of many programs used by the computer to
manage its own resources and operations. These programs control the execution of
other programs. They schedule, assign resources, monitor, and control the work of
the computer.
Not all computers have operating systems. The computer that controls a microwave
oven doesn't need an operating system. It has one set of relatively simple tasks to
perform, very simple input and output methods (a keypad and a Liquid Crystal
Display (LCD) screen), and simple, never-changing hardware to control.
For computer systems that go beyond the complexity of the microwave, however, an
operating system can be the key to greater operating efficiency and easier
application development. All desktop computers have operating systems. The most
common are Windows, Unix and Macintosh, but hundreds are available depending
on the application utilising the operating system, for example, mainframes,
robotics, manufacturing, real-time control systems and so on.
At the simplest level, an operating system does two things; it manages the hardware
and software resources of the computer system.
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These resources include such things as the processor, memory, disk space, and so
on. It provides a stable, consistent way for applications to deal with the hardware
without having to know all the details of the hardware.
Each desktop computer has a built-in program called "bootstrap loader". When you
turn the computer on, this program tries to load, or "boot" an external operating
system. The term boot comes from the idea of pulling yourself up by your
bootstraps. The computer loads a little program from the disk that tells it how to
load a second, bigger program (the operating system). The operating system then
tells it how to load another program (an applications program or utility program) to
perform a specific job or function.
In physical terms the CPU is the turnstile through which everything must pass.
Regardless of how much information you have to process, it is the turnstile which is
the overriding factor in how quickly the data is processed.
8088 and 80286 Central Processing Units
When a computer is referred to it is typically with reference to the CPU. The IBM PC
was introduced in 1981; its CPU was based on the 8088 processor, and had 64 KB
of RAM.
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The 8088 processor is a 16 Bit processor that has a 16 Bit internal data bus and an
8 Bit external data bus. The 8 Bit external data bus meant that the PC could use
the cheap, readily available old 8 Bit I/O chips, used in the 8 Bit computers.
Some other early Disk Operating System (DOS) computer manufacturers used the
8086 processor instead of the 8088. The 8086 is a true 16 Bit processor with a 16
Bit internal data bus and a 16 Bit external data bus.
CPU Development 80286 Based Computer
IBM's next development was the IBM AT, released in 1983. The AT used an 80286
processor, a true 16 Bit processor with a 16 Bit external data bus and a 24 Bit
address bus. The 24 Bit address bus gave the AT access to a maximum of 16 Meg of
addressable memory space, they were referred to as 286s. They were superseded by
386s (In 1987, the "32 Bit" 80386 processor) and 486s (486 based machines
started off as a 486SX in about 1992 and developed to a 486DX2).
In recent times PCs are referred to as Pentiums. Intel has changed the naming of
its processor chips with the introduction of the Pentium processor to stop other
manufacturers using the name for their products. If Intel had called this chip the
80586 any other manufacturer could have called its clones of the chip the 80586
also because this is an industry standard naming convention.
386 and 486 processors
386 and 486 processors are 32 bit processors, they work with 32 bit numbers
rather than 16 bit numbers used by the 1
st
and 2
nd
generation PC computers (8088,
8086 and 80286). Pentium is a 64 bit processor and works with 64 bit data. There
was also an 80686 processor available. This computer naming terminology still
refers to the capabilities of the computers CPU. Note that the physical size of the
CPUs has changed little; more computing power has been packed into the same
space.
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Motherboards
In PCs the CPU is typically connected to a motherboard. Additionally,
motherboards contain all the interconnecting circuitry and plug-in points for the
remaining electronic circuitry required to operate a modern computer:
Graphics cards
Sound cards
Memory cards, and
Floppy and CD drives
Also housed within the computer case is a power supply module and a cooling fan
(or fans).
Computer Hardware
Hardware refers to the components and assemblies which make-up the computer.
Hardware is physical pieces of the computer, from a resistor, to the monitor,
keyboard or computer itself.
Computer Hardware
This hardware includes all the mechanical, electrical, electronic, and magnetic
devices within the computer itself (the CPU) and all related peripheral devices
(printers, magnetic tape units, magnetic disk drive units, and so on). A hardware
fault is repaired by a technician relacing an unserviceable component and is
usually identified by a hard fail, for example monitor wont work, lines on monitor,
computer will not run-up, and so on.
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Computer Software
Software plays a major role in computer data processing, without software, the
computer could not perform simple addition. It's the software that makes everything
happen. It takes a program to make the computer function. You load an operating
system into the computer to manage the computer's resources and operations. You
give job information to the operating system to tell it what you want the computer to
do, copy files, run applications, print data, and so on. The operating system
receives and processes the job information and executes the programs according to
that job information. Software can be defined as all the stored programs and
routines needed to fully use the capabilities of a computer.
Computer Software
The hardware remains the same; it is the software that loads the instructions and
the CPU uses to process data.
In the aircraft industry, Automatic Test Equipment (ATE) is commonly used to fault
isolate avionics components and circuitry. The cost of purchasing the ATE is far
outweighed by the cost of purchasing the software to perform the fault isolation.
Aircraft too are loaded with software, from flight management systems computers to
flight control computers and navigation computer systems, all are loaded with
software which is periodically updated to overcome problems or glitches or to
update with more accurate and contemporary data.
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Software Storage Mediums
Reel to Reel; Floppy Discs: 8 inch, 5, 3; Cassette Tape; CD, DVD, portable
hard drives and flash drives.
Basic Input Output System (BIOS) is a kind of Flash Memory built onto the
motherboard. The BIOS software has a number of different roles, but its most
important role is to load the operating system. When you turn on your computer
and the microprocessor tries to execute its first instruction, it has to get that
instruction from somewhere. It cannot get it from the operating system because the
operating system is located on a hard disk, and the microprocessor cannot get to it
without some instructions that tell it how. The BIOS provides those instructions
Flash Memory Cards are tiny and have no moving parts. Often they are used in
digital cameras.
Reel to Reel; Floppy Disc and BIOS chip
Secondary Storage These forms of memory storage are called secondary storage or
auxiliary storage (compared to Random Access Memory (RAM), Read-Only Memory
(ROM), hard drives, and so on. This is memory outside the main body of the
computer (CPU) where we store programs and data for future use. When the
computer is ready to use these programs and data, they are read into internal
storage. Secondary (auxiliary) storage media extends the storage capabilities of the
computer system. We need it for two reasons. First, because the computer's
internal storage is limited in size, it cannot always hold all the data we need.
Second, in secondary storage, data and programs do not disappear when power is
turned off. Secondary storage is non-volatile. This means information is lost only if
you, the user, intentionally erases it. Common magnetic storage methods are
magnetic disk, tape, and drum.
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Memory
All memory (internal storage) sections must contain facilities to store computer data
or instructions (that are intelligible to the computer) until these instructions or data
are needed in the performance of the computer calculations. Before the stored-
program computer can begin to process input data, it is first necessary to store in
its memory a sequence of instructions, and tables of constants and other data it will
use in its computations. The process by which these instructions and data are read
into the computer is called loading. Actually, the first step in loading instructions
and data into a computer is to manually place enough instructions into memory
using the keyboard or electronically using an operating system (for example DOS),
so that these instructions can be used to bring in more instructions as desired. In
this manner a few instructions are used to bootstrap more instructions. Some
computers make use of an auxiliary (wired) memory (BIOS) that permanently stores
the bootstrap program, thereby making manual loading unnecessary.
Memory (internal storage)
The memory (internal storage) section of a computer is essentially an electronically
operated file cabinet. It has a large number (usually several hundred thousand) of
storage locations; each referred to as a storage address or register. Every item of
data and program instruction read into the computer during the loading process is
stored or filed in a specific storage address and is almost instantly accessible.
MemoryStorageDevices
For the CPU to control and coordinate all processing activity, it must be able to
locate each instruction and data item in storage. Consider the storage as nothing
more than a collection of letterboxes. Each letterbox has a unique address and
represents a location in memory. Like the mail in your letterbox, the contents of a
storage location can change, but the number on your letterbox or memory address
always remains the same. In this manner, a particular program instruction or data
item that is held in storage can be located by knowing its address. Some computers
can address each character of data in memory directly. Others address computer
words which contain a group of characters at a single address. Each computer word
contains a group of characters at a single address. Some of the more common types
of internal storage media used in today's computers are Magnetic core, Magnetic
tape, Magnetic disk, and Semiconductor.
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Magnetic Core Storage
Although magnetic core storage is no longer as popular as it once was, its concepts
are easily understood and apply generally to the more integrated semiconductor
and bubble-type memories. Magnetic core storage is made up of tiny doughnut-
shaped rings made of ferrite (iron), that are strung on a grid of very thin wires.
Since data in computers is stored in binary form, a two-state device is needed to
represent the two binary digits (bits), 0 for off and 1 for on. In core storage, each
ferrite ring can represent a 0 or 1 bit, depending on its magnetic state. If
magnetized in one direction, it represents a 1 bit, and if magnetised in the opposite
direction, it represents a 0 bit. These cores are magnetized by sending an electric
current through the wires on which the core is strung. It is this direction of current
that determines the state of each core.
On magnetic tape each track is set out as indicated by the illustration. 1s and 0s
are recorded as strings of data (Serial access memory). For data to be retrieved, tape
must be cycled through to appropriate position for read/write head to extract data.
Semiconductor Storage (Silicon Chip)
Semiconductor memory consists of millions of tiny electronic circuits etched on a
silicon chip. Each of these electronic circuits is called a bit cell and can represent a
0 or 1 bit, depending on whether or not current is flowing in that cell. Some of the
advantages of semiconductor storage are:
Fast internal processing speeds
High reliability
Low power consumption
High density (many circuits)
Low cost
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Silicon memory is volatile data is lost when power is removed. Should the power
on your computer fail and you have no backup power supply, all the stored data is
lost.
Light Path within Optical Fibre
How the cable functions
Optical fibre cables propagate a light signal that travels down a fibre glass line by
constant refraction off its side walls.
The phenomenon of refraction is used to transfer the light from the source to the
receiver. Radio waves refract when they leave a media and travel through another
media of different density, for example, stick dipped in water appears to bend. The
angle of refraction depends on the wavelength of the signal, in this case light, being
used. The illustration on the slide shows how light transfers down the cable.
The wavelengths used in the optical fibre range are from 600 to 1600 nm, infra-red,
just below the visible light frequency in the electromagnetic spectrum.
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Phenomenon of Refraction
Modes of propagation
Several light frequencies (or colours if it were visible) can be passed down the same
cable simultaneously. Light from each signal source travels down the cable via
differing paths, because the difference in frequencies means the angle of refraction
is different for each frequency. At the receiver end, the receivers pick out the
different frequencies as simply as specific colour in the visible light spectrum can be
determined by the human eye when flashing lights of different colours are visible
it is not difficult to focus on a specific colour noting the sequence of flashes fibre
optic receivers function using similar method they only receive the specific tuned
frequency and ignore all others.
Low-order or direct mode path uses the cable axis. Middle and high order paths use
refraction at different angles. Cables are graded as either graded-index fibre or
single-mode fibres.
Modes of Propagation
Optical fibres are characterised by their structure and by their properties of
transmission. Basically, optical fibres are classified into two types single mode
fibres and multimode fibres. As each name implies, optical fibres are classified by
the number of modes that propagate along the fibre. The structure of the fibre can
permit or restrict modes from propagating in a fibre. Both fibre types are
manufactured with the same materials, the basic structural difference is the core
size.
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The core size of single mode fibres is small. The core size (diameter) is typically
around 8 to 10 micrometres. The single-mode cable uses only one mode of transfer.
It is a much smaller diameter cable used in long distance communication links.
Single mode fibres have a lower signal loss and a higher information capacity
(bandwidth) than multimode fibres. Single mode fibres are capable of transferring
higher amounts of data due to low fibre dispersion. Basically, dispersion is the
spreading of light as light propagates along a fibre.
As their name implies, graded-index cable (multimode fibres) propagate more than
one mode. Number of modes propagated depends on the core size and Numerical
Aperture (NA).
Multimode fibres can propagate over 100 modes. The larger core size makes it
easier to make fibre connections. During fibre splicing, core-to-core alignment
becomes less critical. Another advantage is that multimode fibres permit the use of
Light-Emitting Diodes (LEDs). Single mode fibres typically must use laser diodes.
LEDs are cheaper, less complex, and last longer. LEDs are preferred for most
applications.
Multimode fibres also have some disadvantages. As the number of modes increases,
the effect of modal dispersion increases. Modal dispersion means that modes arrive
at the fibre end at slightly different times.
The graded-index cable has a designed refraction index because the velocity of
propagation increases away from the centre (light wave travels faster near outer
diameter of cable cross section slower straight through the centre). Although all
modes have different paths, they traverse the cable length in about the same time.
This type is used for short distances and high data transfer rates.
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Losses
Attenuation:
In an optical fibre is caused by absorption, scattering, and bending losses.
Attenuation is the loss of optical power as light travels along the fibre. Attenuation
reduces the amount of optical power transmitted by the fibre. Attenuation controls
the distance an optical signal (pulse) can travel. Once the power of an optical pulse
is reduced to a point where the receiver is unable to detect the pulse, an error
occurs.
Micro-bends
Macro-bends are bends having a large radius of curvature relative to the fibre
diameter. During installation, if fibres are bent too sharply, macro-bend losses will
occur.
Macro-bends become a great source of loss when the radius of curvature is less
than several centimetres. Light propagating at the inner side of the bend travels a
shorter distance than that on the outer side. This condition causes some of the light
within the fibre to be converted to high-order modes. These high-order modes are
then lost or radiated out of the fibre.
Bend Radius for Optical Fibre
Dispersion
Dispersion spreads the optical pulse as it travels along the fibre. This spreading of
the signal pulse reduces the system bandwidth or the information carrying capacity
of the fibre. Dispersion limits how fast information is transferred. An error occurs
when the receiver is unable to distinguish between input pulses caused by the
spreading of each pulse. The effects of attenuation and dispersion increase as the
pulse travels the length of the fibre. Dispersion loss is caused when different paths
are taken by the various modes of propagation in the cable. A slight variation of the
refractive index with wavelength occurs in the fibre. Dispersion loss also occurs
when some of the light energy travels in the cladding.
Splicing Process
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Fusion splicing involves using localised heat to melt or fuse the ends of two optical
fibres together. The splicing process begins by preparing each fibre end for fusion.
Fusion splicing requires that all protective coatings be removed from the ends of
each fibre. The fibre is then cleaved using the score-and-break method. Quality of
each fibre end is inspected using a microscope. In fusion splicing, splice loss is a
direct function of the angles and quality of the two fibre-end faces.
The basic fusion splicing apparatus consists of two fixtures on which the fibres are
mounted and two electrodes. An inspection microscope assists in the placement of
the prepared fibre ends into a fusion-splicing apparatus. The fibres are placed into
the apparatus, aligned, and then fused together. Carbon dioxide (CO2) lasers,
electric arcs, or gas flames are typically used to heat the fibre ends, causing them to
fuse together. The small size of the fusion splice and the development of automated
fusion-splicing machines have made electric arc fusion (arc fusion) one of the most
popular splicing techniques in commercial applications.
By placing the fibre ends between the electrodes, the electric discharge melts or
fuses the ends of each fibre. During fusion, the surface tension of molten glass
tends to realign the fibres on their outside diameters, changing the initial
alignment. When the fusion process is complete, a small core distortion may be
present. Small core distortions have negligible effects on light propagating through
multimode fibres.
Since fusion splicing is inherently permanent, an unacceptable fusion splice
requires breakage and re-fabrication of the splice. In general, fusion splicing takes a
longer time to complete than mechanical splicing. Also, yields are typically lower
making the total time per successful splice much longer for fusion splicing.
Fusion Splicing
Which Splice?
If cost is the issue, fusion is expensive equipment and cheap splices; while
mechanical is cheap equipment and expensive splices. So if you make a lot of
splices (like thousands in a big network) use fusion splices. If you need just a few,
use mechanical splices. Fusion splices give very low back reflections and are
preferred for single-mode high speed digital networks.
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However, they don't work too well on Multimode splices, so mechanical splices are
preferred for Multimode (MM), unless it is an underwater or aerial application,
where the greater reliability of the fusion splice is preferred.
Normally, multi fibre splices are only installed on ribbon type fibre optic cables.
Multi fibre splicing techniques can use arc fusion to restore connection, but most
splicing techniques use mechanical splicing methods. The most common
mechanical splice is the ribbon splice.
A ribbon splice uses an etched silicon chip, or grooved substrate, to splice the
multiple fibres within a flat ribbon. The spacing between the etched grooves of the
silicon chip is equal to the spacing between the fibres in the flat ribbon. Before
placing each ribbon on the etched silicon chip, each fibre within the ribbon cable is
cleaved. All fibres are placed into grooves and held in place with a flat cover.
Typically, an index matching gel is used to reduce the splice loss.
Ribbon Splice
Fibre Optic Connectors
A fibre optic connector is a device that permits the coupling between two optical
fibres or two groups of fibres that can be disconnected. The device must allow for
repeated fibre disconnects/reconnects without significant loss of light transmission.
Fibre optic connectors must maintain fibre alignment during numerous
connections. Fibre optic connector coupling loss results from the same loss
mechanisms described earlier.
Butt-jointed and expanded-beam connectors are two basic types of fibre optic
connectors. Butt-jointed connectors align and bring prepared ends of two fibres into
close contact. End-faces of some butt-jointed connectors touch, but others do not
depending upon the connector design.
Single fibre butt-jointed and expanded beam connectors normally consist of two
plugs and an adapter (Plug-adaptor-plug coupling device).
Ferrule connectors use two cylindrical plugs (ferrules), an alignment sleeve, and
sometimes axial springs to perform fibre alignment. Precision holes drilled or
moulded through the centre of each ferrule allow for fibre insertion and alignment.
When the fibre ends are inserted, an adhesive (normally epoxy resin) bonds the
fibre inside the ferrule (fibre remains inside ferrule the ferrule is like the pin
crimped on the end of a wire). The fibre-end faces are polished until they are flush
with the end of the ferrule to achieve a low loss fibre connection. Fibre alignment
occurs when the ferrules are inserted into the alignment sleeve.
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The inside diameter of the alignment sleeve aligns the ferrules, which in turn align
the fibres. Ferrule connectors lock the ferrules in the alignment sleeve using a
threaded outer shell or some other type of coupling mechanism.
Fibre alignment depends on an accurate hole through the centre of the ferrule.
Normally, ferrule connectors use ceramic or metal ferrules.
Expanded-Beam Connector
Fibre Optic Couplers
Some fibre optic data links require more than simple point-to-point connections.
These data links may be of a much more complex design that requires multi-port or
other types of connections. In many cases these types of systems require fibre optic
components that can redistribute (combine or split) optical signals throughout the
system.
One type of fibre optic component that allows for the redistribution of optical
signals is a fibre optic coupler. A fibre optic coupler is a device that can distribute
the optical signal (power) from one fibre among two or more fibres. A fibre optic
coupler can also combine the optical signal from two or more fibres into single fibre.
Fibre optic couplers attenuate the signal much more than a connector or splice
because the input signal is divided among output ports.
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A Fibre Optic Coupler is a device that can distribute the Optical Signal
Fibre optic couplers can be either active or passive devices. The difference between
active and passive couplers is that a passive coupler redistributes the optical signal
without optical-to-electrical conversion. Active couplers are electronic devices that
split or combine the signal electrically and use fibre optic detectors and sources for
input and output.
An optical splitter is a passive device that splits the optical power carried by a single
input fibre into two output fibres. The input optical power is normally split evenly
between the two output fibres. This type of optical splitter is known as a Y-coupler.
However, an optical splitter may distribute the optical power carried by input power
in an uneven manner. An optical splitter may split most of the power from the input
fibre to one of the output fibres. Only a small amount of the power is coupled into
the secondary output fibre. This type of optical splitter is known as a T-coupler, or
an optical tap.
Y-coupler
An optical combiner is a passive device that combines the optical power carried by
two input fibres into a single output fibre.
An X coupler combines the functions of the optical splitter and combiner. The X
coupler combines and divides the optical power from the two input fibres between
the two output fibres. Similar to a breakout on a data bus, where several device
signals come into a common point for redistribution. Another name for the X
coupler is the 2 X 2 coupler.
X coupler
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Star and tree couplers are multiport couplers (passive devices) that have more than
two input or two output ports. A star coupler distributes optical power from more
than two input ports among several output ports.
Tree Coupler
Fibre optic couplers should prevent the transfer of optical power from one input
fibre to another input fibre.
Directional couplers are fibre optic couplers that prevent this transfer of power
between input fibres. Many fibre optic couplers are also symmetrical.
Symmetrical couplers transmit the same amount of power through the coupler
when the input and output fibres are reversed.
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Optical Fibre System Terminals
The amount of optical power launched into an optical fibre depends on the radiance
of the optical source. An optical source's radiance, or brightness, is a measure of its
optical power launching capability. Radiance is the amount of optical power emitted
in a specific direction per unit time by a unit area of emitting surface. For most
types of optical sources, only a fraction of the power emitted by the source is
launched into the optical fibre.
Fibre optic transmitters and receivers are modular components. Fibre optic
transmitters and receivers are devices that are generally manufactured with fibre
pigtails or fibre optic connectors. A fibre pigtail is a short length of optical fibre
(usually 1 metre or less) permanently fixed to the optical source or detector.
Manufacturers supply transmitters and receivers with pigtails and connectors
because fibre coupling to sources and detectors must be completed during
fabrication.
Optical Sources and Fibre Optic Transmitters
The fibre optic device responsible for converting an electrical analogue or digital
signal into a corresponding optical signal is a fibre optic transmitter. It converts
electrical signals into optical signals and launches the optical signals into an optical
fibre. Fibre optic data link performance depends on the amount of optical power
(light) launched into the optical fibre.
Semiconductor optical sources suitable for fibre optic systems range from
inexpensive Light-Emitting Diodes (LEDs) to more expensive semiconductor lasers.
Semiconductor LEDs and Laser Diodes (LDs) are the principal light sources used in
fibre optics.
The output devices from the transmitters generally fall into two categories: optical
connectors and optical fibre pigtails. Optical pigtails are attached to the transmitter
optical source.
The optical source may couple to the output optical connector through an
intermediate optical fibre. One end of the optical fibre is attached to the source. The
other end terminates in the transmitter optical output connector. The optical source
may also couple to the output optical connector without an intermediate optical
fibre. The optical source is placed within the transmitter package to launch power
directly into the fibre of the mating optical connector. In some cases lenses are used
to more efficiently couple light from the source into the mating optical connector.
Fibre optic transmitters come in various sizes and shapes. The least complex fibre
optic transmitters are typically packaged in Transistor Outline (TO) cans or hybrid
microcircuit modules in Dual Inline Packages (DIPs).
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Fibre Optic Transmitters
Optical Detectors and Fibre Optic Receivers
The optical signals propagating in the fibre become weakened and distorted because
of scattering, absorption, and dispersion. The fibre optic device responsible for
converting the weakened and distorted optical signal back to an electrical signal is a
fibre optic receiver.
A fibre optic receiver is an electro-optic device that accepts optical signals from an
optical fibre and converts them into electrical signals. A typical fibre optic receiver
consists of an optical detector, low-noise amplifier, and other circuitry used to
produce the electrical output.
Bi-Coloured LEDs
Bi-Coloured LEDs can produce a third colour that is a product of mixing together
the two primary colours. For example, a red and green Bi-Coloured LED can
produce a yellow light. The simplest method to achieve this is to operate the LED
from an AC voltage source. This results in each of the primary colour chips
operating during their respective half cycles of the alternating flow of current, but
the human eye however perceives the rapidly flickering red and green lights as a
constant yellow.
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Tri-Coloured LEDs
Within the LED epoxy package are two separate semiconductor chips that each
produces a different colour. A common lead from the two semiconductor chips is
connected internally to produce a 3 terminal component as illustrated. Both
"common cathode" (illustrated) and "common anode" types are available.
Tri-Coloured LEDs
Used simply these components provide a selectable two-coloured light source by
switching the voltage between the two semi-conductor chips. Alternatively both
semi-conductor chips can be operated simultaneously to mix the two primary
colours. Only one series resistor is required providing that both semi-conductor
chips are never operated simultaneously. Otherwise it is essential that each chip is
protected by its own separate dedicated resistor.
7-Segment LED Display Operation
LEDs are used widely as "power on" indicators of current and as displays for pocket
calculators, digital voltmeters, frequency counters, etc. For use in calculators and
similar devices, LEDs are typically placed together in seven-segment displays. This
display uses seven LED segments, or bars (labelled A through G in the figure),
which can be lit in different combinations to form any number from "0" through "9."
LED 7-Segment Displays: Common Cathode (CC) and Common Anode (CA)
There are two types of LED 7-segment displays: Common Cathode (CC) and
Common Anode (CA). The difference between the two displays is the common
cathode has all the cathodes of the 7-segments connected directly together and the
common anode has all the anodes of the 7-segments connected together. Shown
above is a common anode seven segment.
As shown above in the CA, all the anode segments are connected together. When
working with a CA seven segment display, power must be applied externally to the
anode connection that is common to all the segments. Then by applying a ground to
a particular segment connection (A-G), the appropriate segment will light up. An
additional resistor must be added to the circuit to limit the amount of current
flowing thru each LED segment.
The above diagram shows the instance when power is applied to the CA connection
and segments B and C are grounded causing these two segments to light up.
A common cathode seven segment is different from a common anode segment in
that the cathodes of all the LEDs are connected together. For the use of this seven
segment display the common cathode connection must be grounded and power
must be applied to appropriate segment in order to illuminate that segment.
Alphanumeric Led Display
Alphanumeric LED displays operate similar to 7-segment. Typically, 16 segments
are used in these displays.
Polarization
A polarized filter allows only light traveling in one position to pass through. It is
made of parallel micro-sized slits that block out all but one position of wave.
Polarization is the process of causing light to vibrate in one plane only. Cross
polarizing lenses will stop light altogether.
Liquid Crystal
The liquid crystal phenomenon was discovered by H. Reinitzer, an Austrian, in
1888. Liquid crystal is an organic substance that has both solid crystalline and
liquid characteristics within certain temperature ranges. Unlike liquid substances,
liquid crystal demonstrated a crystalline structure and related refraction
characteristics. Depending on the crystalline state, different refraction's are
possible.
Light passes through Liquid Crystal changes when the Liquid is charged with
Electricity
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In 1968, Williams of RCA Corporation discovered that the way light passes through
liquid crystal changes when the liquid is charged with electricity. Five years later,
Heilmeyer and his colleagues, also from RCA, applied this property in a display
device. Calculators, digital watches, portable word processors, and notebook PCs all
use nematic liquid crystals which change their structure with the application of
electric voltage.
Liquid Crystal Reorientation
When a molecule with such a characteristic is brought in a sufficiently strong
electrical field, they tend to align themselves in the direction of the field. Originally
the orientation is almost flat. When an electrical field with direction E is applied
(represented in red) there is a force T (represented in green) that tends to align the
molecule parallel to the field. When the field is strong enough, the molecule will be
almost parallel to the field.
Liquid Crystal Reorientation
Liquid Crystal Displays
A Liquid Crystal Display (LCD) consists of two plates of glass, sealed around the
perimeter, with a layer of liquid crystal fluid between them. The liquid crystal layer
is a few microns thick. The layer thickness of liquid crystal is approximately 1/10
that of the thickness of an average hair.
Construction of Liquid Crystal Display
Transparent, conductive electrodes are deposited on the inner surfaces of the glass
plates. The electrodes define the segments, pixels, or special symbols of the display.
Next a thin polymer layer is applied on top of the electrodes. The polymer is etched
with channels in order to align the twist orientation of the Liquid Crystal (LC's) helix
shaped molecules. Finally, polarizing films are laminated to the outer surfaces of
the glass plates at 90 degree angles.
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Backplane
The backplane is common to all segments. The segment and backplane form a
capacitor that draws very little current as long as the AC frequency is kept low. It is
generally not lower than 25 Hz, because this would produce visible flicker.
LCDs draw much less current than LED displays and are widely used in battery-
powered devices such as calculators and watches. An LCD does not emit light
energy like an LED, and so it requires an external source of light.
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An LCD segment will turn on when an AC voltage is applied between the segment
and the backplane, and will turn off when there is no voltage between the two.
Rather than generating an AC signal, it is common practice to produce the required
AC voltage by applying out-of-phase square waves to the segment and backplane.
For one segment, a 40 Hz square wave is applied to the backplane and also to the
input of a Complementary MetalOxideSemiconductor (CMOS) 4070 exclusive-OR
gate. The other input to the XOR is a CONTROL input that will control whether the
segment is ON or OFF.
7-Segment LCD
Reflective LCD
Liquid crystal materials emit no light of their own. Small and inexpensive LCDs are
often reflective, which means to display anything they must reflect light from
external light sources. Look at an LCD watch: The numbers appear where small
electrodes charge the liquid crystals and make the layers untwist so that light is not
transmitting through the polarized film.
Liquid Crystal Displays (LCDs) have become quite common in watches due to the
low electrical power demands of the LCD panel. This panel is composed of two
polarizers that transmit light in perpendicular directions, a mirrored surface and a
layer of liquid crystal material that is sandwiched between two electrically
conducting glass plates. The liquid crystal material used is of the so-called Twisted
Nematic Type.
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Light passes through both polarizers, reflects off the mirrored surface
The liquid crystal molecules in all segments of the panel are precisely aligned in the
absence of an applied voltage. Therefore, the entire panel appears silvery because
light passes through both polarizers, reflects off the mirrored surface, and then
passes back through both polarizers.
If the surfaces of the glass plates that will be in contact with the liquid crystal
molecules are ribbed, the liquid crystal molecules orient in the direction of the
ribbing. Molecules have been oriented in the direction in which the adjacent
polarizer transmits light, and the intervening molecules gradually rotate their
relative orientation to accommodate the 90 change from one polarizer to the other.
This gives a silvery appearance to the panel.
Backlit LCD
Grey Scale LCDs
If we carefully control the amount of voltage supplied to a crystal, we can make it
untwist only enough to allow some light through. By doing this in very exact, very
small increments, LCDs can create a grey scale. Most displays today offer 256
levels of brightness per pixel.
Colour LCDs
An LCD that can show colours must have three sub-pixels with red, green and blue
colour filters to create each colour pixel. Through the careful control and variation
of the voltage applied, the intensity of each sub-pixel can range over 256 shades.
Combining the sub-pixels produces a possible palette of 16.8 million colours (256
shades of red x 256 shades of green x 256 shades of blue).
Additive Colour Mixing
Additive colour mixing is the mixing of projected beams of coloured light to form
other colours. Many find this model hard to understand, simply because it doesn't
work as anything you have learned before. But since additive colour mixing is how
the eye (and electronic displays) produce colour, it is an important thing to know.
Using light to create colours Shine red, green, and blue (additive primary colours)
together to obtain white in the overlap of all three. Conversely, white light can be
split into colours (e.g. prisms, rainbows). You get cyan, magenta, and yellow in the
other overlaps. These are additive's secondary colours. Black is the absence of light
when dealing with additive colours.
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LCD Sub-pixels
The potential of the anode attracts electrons out of the cathode-grid area toward the
screen
The proper name, BRIGHTNESS CONTROL, is given to the potentiometer used to
vary the potential applied to the control grid. The control grid actually serves as an
electron lens. It is this electronic lens that you adjust when you turn up the
brightness control on your TV set. Notice that the effect of the grid is to focus the
electron beam at point P. After passing point P, the electrons start to spread out, or
diverge, again. Therefore, it becomes necessary to provide some additional focusing
to force the electrons into a tight beam again. This is done by two additional
positively-charged electrodes as shown in figure. The first electrode is commonly
called the FOCUSING ANODE.
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Generally, the focusing anode is charged a few hundred volts positive with respect
to the cathode. Electrons emitted by the cathode are attracted to the focusing
anode. This is the reason that they travel through the small hole in the grid.
The second electrode, called the ACCELERATING ANODE, is charged several
thousand volts positive in relation to the cathode. Any electrons approaching the
focusing anode will feel the larger electrostatic pull of the accelerating anode and
will be bent through the opening in the focusing anode and will travel into the area
labelled D. You might think that once an electron is in this region, it is simply
attracted to the accelerating anode and that is the end of it. This does not happen.
Because the accelerating anode is cylindrical in shape, the electrostatic field
radiating from it is equal in all directions. Thus, an electron is pulled in all
directions at once, forcing the electron to travel down the centre of the tube. Then,
the electron is accelerated into the accelerating anode. Once it passes the mid-point
(point E), it feels the electrostatic attraction from the front wall of the accelerating
anode, which causes it to move faster toward the front. Once the electron reaches
point F, equal electrostatic attraction on either side of the opening squeezes it
through the small opening in the front of the anode. From there, it is joined by
millions of other electrons and travels in a tight beam until it strikes the screen
(point S).
The CRT Screen
The inside of the large end of a CRT is coated with a fluorescent material that gives
off light when struck by electrons. This coating is necessary because the electron
beam itself is invisible. The material used to convert the electrons energy into
visible light is a PHOSPHOR. Many different types of phosphor materials are used to
provide different coloured displays and displays that have different lengths of
PERSISTENCE (duration of display).
The CRT screen can suffer from the effects of secondary emission. In order to reach
the screen, electrons from the cathode are accelerated to relatively high velocities.
When these electrons strike the screen, they dislodge other electrons from the
material of the screen. If these secondary emission electrons are allowed to
accumulate, they will form a negatively-charged barrier between the screen and the
electron beam, causing a distorted image on the CRT screen.
The method used to control secondary emission, which you are already familiar
with, that is, a suppressor grid, is not practical in CRTs. Instead, a special coating
called an AQUADAG COATING is applied to the inside of the tube.
This coating is composed of a conductive material, such as graphite, and has the
same high-positive potential applied to it that is applied to the accelerating anode.
This allows the aquadag to perform two functions. First, since the aquadag coating
is positive, it attracts the secondary emitted electrons and removes them. Second,
because the aquadag is operated at a high-positive potential and is mounted in
front of the accelerating anode, it aids in the acceleration of electrons toward the
screen.
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AQUADAG COATING
Review
Before going on, let's review what you have already learned about CRT operation.
Electrons are emitted from a specially constructed cathode and move
toward the front of the CRT.
The number of electrons that leave the area of the cathode is determined
by the potential on the grid - Brightness control.
In addition, the grid concentrates the emitted electrons into a beam.
The electron beam is focused and accelerated toward the screen by two
electrodes: the focusing anode and the acceleration anode.
The electron beam strikes the screen and causes a bright spot to appear
at the point of impact - Due to phosphor coating.
Any electrons released by secondary emission are removed from the tube
by the aquadag coating.
Deflection
At this point, you have a bright spot in the centre of the CRT screen. Having
watched TV, you know that a TV picture consists of more than just a bright spot in
the centre of the picture tube. Obviously, something is necessary to produce the
picture. That something is called DEFLECTION. For the CRT to work properly, the
spot must be moved to various positions on the screen. In a TV set for example, the
spot is moved horizontally across the CRT face to form a series of tightly packed
lines. As each line is displayed, or traced, the electron beam is moved vertically to
trace the next line as shown in the figure below. This process starts at the top of the
tube and ends when the last line is traced at the bottom of the CRT screen. Because
the beam is swept very quickly across the CRT and the phosphor continues to glow
for a short time after the beam has moved on, you do not see a series of lines, but a
continuous picture.
As you should know, there are two ways to move an electron (and thus an electron
beam); either with a magnetic or with an electrostatic field. Because of this, there
are three possible ways to move or deflect an electron beam in a CRT: magnetically,
electromagnetically, and electrostatically. All three ways are used in electronics. In
general, though, electrostatic and electromagnetic deflections are used most often.
Your TV set, for example, uses electromagnetic deflection.
Electrostatic Deflection
Electrostatic Deflection uses principles you are already familiar with. Namely,
opposites attract, and likes repel. Look at view A. Here you see an electron traveling
between two charged plates, H1 and H2. As you can see, before the electron reaches
the charged plates, called DEFLECTION PLATES, its flight path is toward the centre
of the screen. In view B, the electron has reached the area of the deflection plates
and is attracted toward the positive plate, H2, while being repelled from the negative
plate, H1. As a result, the electron is deflected to the right on the inside of the
screen. You, the viewer, will see the spot of light on the left side of the CRT face
(remember, you are on the opposite side of the CRT screen). This is shown in view
C.
Horizontal Deflection
A spot of light on the left-hand side of the CRT screen, however, is no more useful
than a spot of light in the centre of the screen. To be useful, this spot will have to be
converted to a bright line, called a sweep, across the face of the CRT screen.
Horizontal Deflection
In view A, five electrons are emitted in sequence, 1 through 5, by the electron gun.
The right deflection plate, H 2, has a large positive potential on it while the left
plate, H1 has a large negative potential on it. Thus, when electron 1 reaches the
area of the deflection plates, it is attracted to the right plate while being repelled
from the left plate.
In view B, electron 2 has reached the area of the deflection plates. However, before
it arrives, R1 and R2 are adjusted to make the right plate less positive and the left
plate less negative. Electron 2 will still be deflected to the right but not as much as
electron 1.
In view C, electron 3 has reached the area of the deflection plates. Before it gets
there, R1 and R2 are adjusted to the mid-point. As a result, both plates have 0 volts
applied to them. Electron 3 is not deflected and simply travels to the centre of the
CRT screen.
In view D, electron 4 has reached the area of the deflection plates. Notice that R1
and R2 have been adjusted to make the right plate negative and the left plate
positive. As a result, electron 4 will be deflected to the left.
Finally, in view E, the left plate is at its maximum positive value. Electron 5 will be
deflected to the extreme left. What you see when facing the CRT is a bright
luminous line, as shown in view E.
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While this description dealt with only five electrons, in reality the horizontal line
across a CRT face is composed of millions of electrons. Instead of seeing five bright
spots in a line, you will see only a solid bright line.
In summary, the horizontal line displayed on a CRT or on the face of a television
tube is made by sweeping a stream of electrons rapidly across the face of the CRT.
This sweeping action, or scanning, is performed by rapidly varying the voltage
potential on the deflection plates as the electron stream passes.
Vertical Deflection
As mentioned earlier, a CRT can be used to graphically and visually plot an
electronic signal, such as a sine wave. This is done by using a second set of
deflection plates called VERTICAL- DEFLECTION PLATES. In normal usage, the
horizontal plates sweep a straight line of electrons across the screen from left to
right while the signal to be displayed is applied to the vertical deflection plates.
Electron Beam can be deflected left/right and up/down depending on the polarities
produced by the coils
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Internals of a CRT
Safety
There are certain safety precautions you should follow when you work with or
handle the Cathode Ray Tubes. The glass envelope of a CRT encloses a high
vacuum. Because of its large volume and surface area, the force exerted on a CRT
by atmospheric pressure is considerable. The total force on a 10-inch CRT may
exceed 4,000 pounds. Over 1000 pounds is exerted on the CRT face alone.
When a CRT is broken, a large implosion usually occurs. The face of the CRT is
coated with a chemical coating that is extremely toxic. If you are unfortunate
enough to experience an accidental implosion of a CRT and are nicked by one of
these fragments, seek immediate medical aid.
When handling a CRT, you should take the following precautions:
Avoid scratching or striking the surface of the CRT
Do not use excessive force when you remove or replace a CRT's deflection
yoke or socket
Do not try to remove an electromagnetic-type CRT from its yoke until you
have discharged the high voltage from the CRT's anode connector (hole)
Never hold the CRT by its neck
Always set the CRT with its face down on a thick piece of felt, rubber, or
smooth cloth
Always handle the CRT gently. Rough handling or a sharp blow on the
service bench can displace the electrodes within the tube, causing faulty
operation
Wear safety glasses and protective gloves
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Disposal of CRTs
One additional handling procedure you should be aware of is how to dispose of a
CRT properly.
The shadow mask is a thin perforated sheet suspended in front of the phosphor
dots. There is one hole in the shadow mask for each phosphor triad.
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Since the three electron beams go through the shadow mask holes from slightly
different angles, each beam can only light up the dots for its colour.
Simultaneous Picture Formation
Directly facing the scene is a panel holding enough light sensitive electronic devices,
in this case 25 photocells, to be able to cover the whole scene. The light accepted by
each photocell is converted into a separate electrical signal, the more intense the
light, the larger the amplitude of the signal. These signals are conveyed, each by a
separate wire, to a bank of 25 amplifiers. The amplifiers are necessary to increase
the signals to a strength adequate for feeding into an array of 25 more lines
connected to a distant receiver. The link may involve direct contact, as for closed
circuit television, or transmitted communication, as for standard commercial
television.
Sequential Scanning
The method which has been devised of transmitting the photocell signals in rapid
succession is called Sequential Scanning. It is one of the basic principles upon
which all television systems work. Every one of the 25 photocells in the transmitter
is connected to a fast-moving Scanning Switch, which picks up, one after the other,
signals corresponding to the brightness level of the area of the scene which each
individual photocell is watching, and feeds it to a common amplifier.
Connections to the switch are arranged so that signals are collected from the
photocells in sequence, top line first-from left to right, then down to the second line-
from left to right, and so on from top to bottom. When the switch reaches photocell
number 25, in the bottom right hand corner, it flies back very rapidly to number 1
and begins the cycle all over again. The output from the common amplifier is fed to
an aerial and transmitted as a modulated radio frequency signal.
At the receiver, the signals picked up are amplified and then connected to another
switch, synchronised with that in the transmitter, which in turn is connected to a
bank of 25 lamps arranged in the same geometrical pattern as the photocells. The
brilliance of lamp number 4 is thus controlled by the signal produced from
photocell number 4, and so on. The area of the viewing screen which is illuminated
by each lamp corresponds to the same area of the transmitted scene viewed by the
corresponding photocell.
One obvious advantage of this system over the more primitive one is that the
equipment needed is much reduced. Another is that normal radio communication
methods can be applied to the single link between transmitter and receiver. A third
is that a large number of channels can be served without serious problems of
bandwidth.
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The key to the system is perfect synchronization of the scanning switch in the
transmitter with the lamp selector switch in the receiver. Without it, heavy
distortion of the reproduced image will occur.
Scanning Raster
In the picture tube of the TV receiver, the spot is made to move across the screen
very rapidly indeed from left to right, and at the same time in a series of horizontal
lines from top to bottom. When it reaches the bottom right hand corner of the
screen, it is returned very quickly to the top left hand corner, and the scanning
cycle is repeated.
If this sequence is repeated fast enough, about 50 times per second, the whole
screen will have been scanned, and the fluorescence of the top line will have been
renewed by a second scan before the light of the first scan has had time to fade in
the eye of the viewer.
The image presented will be that of a series of parallel lines of light running very
close together almost horizontally across the screen. This presentation, parallel
lines of light having no picture content, is known as the Scanning Raster. A raster
in which the number of lines has been much reduced, for greater clarity. It should
be noted that during the unwanted right to left and bottom to top movement of the
spot, called the Flyback Periods, the electron beam is suppressed altogether, and
produces no trace.
Scanning Raster
The scanning raster movement may be seen as similar to the movement of the eye
in reading the printed page. Starting at the top left hand corner of the page and
scanning fairly slowly left to right, then flying back very quickly to the left hand side
to start again on the next line. It will also be obvious that the page scanning rate is
much lower than the line scanning rate. Notionally, there will be 50 sets of line
scans per second.
The raster, in its normal state, produces only a series of parallel lines of light
running horizontally across the screen, and presents no picture detail at all.
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However, the CRT modulator grid voltage can be varied by the picture signal in
order to vary, or modulate, the brightness of the raster. It can be taken from the
brightest level, called Peak White, to the darkest, called Black, very quickly indeed.
Interlace Scanning
It would appear at this stage that normal TV practice is to cause the beam to scan
the screen at no less than 50 times per second, so that flicker of the image is
avoided. However, a picture repetition frequency as high as 50 per second would
call for a very wide frequency bandwidth for transmission of the video signal, and
would therefore greatly restrict the number of channels which could be
accommodated within a given frequency band. It would also make receiver design
more complex leading to increased receiver cost to the user.
An ingenious way has been found of getting around the bandwidth difficulty, it is
called Interlaced Scanning. Instead of the target in the camera tube and the screen
in the picture tube being scanned in consecutive lines, the beam is first made to
scan all the odd numbered lines, in their proper order, followed by all the even
lines, down to the penultimate line of the raster.
The picture is comprised of two 'Fields', one for the odd lines and one for the even
lines
From there it flies back to the beginning of line 1, and the process is repeated. Thus
the picture is comprised of two 'Fields', one for the odd lines and one for the even
lines.
This technique allows the picture frequency to be lowered to 25 per second,
reducing the bandwidth problem. The interlacing causes each line, apart from top
and bottom, to be formed between two which are fading, it has the effect of cheating
the eye into thinking that the picture is being produced at twice the rate. The result
is a continuous picture without flicker. The half-lines at top and bottom allow
flyback co-ordination without the necessity for special timing elements.
The spot is driven horizontally and vertically by two circuits called timebases. The
Line Timebase moves the spot from left to right and the Field Timebase, from the
top to the bottom. The video signal itself resets the timebases at the appropriate
times to make the spot fly back from right to left and from the bottom to the top.
This part of the raster scanning is called, appropriately, the flyback. The spot is
turned off, or 'blanked' during flybacks. The Field Timebase scans very much slower
than the Line Timebase.
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At the beginning of a frame the two timebases are both reset so that the spot is at
position (A). Both timebases then start scanning. The video signal triggers line
flybacks at the appropriate time until the end of the first field (odd) is reached.
Half-way through the last line (B), the field timebase is reset. The spot then flies
back to (C), and continues with the remainder of the line, then scans all the even
lines in a similar manner. Because the field timebase was reset half way through a
line, the even field naturally interlaces between the lines of the odd field.
When the spot reaches the end of the final line (D), both timebases are reset, and
the spot flies back to (A), ready for the next frame.
This diagram gives the impression that the scan lines are at an angle. That is
because so few lines are shown for clarity. In fact the angle is much less than 1
degree in reality, and is easily corrected by twisting the coils on the tube that deflect
the electron beam.
The diagram also shows that the visible part of the screen is smaller than the area
of the scanned raster. This is because it actually takes several line-scans for the
frame timebase to fly back to the beginning (rather than the instantaneous paths
shown for clarity on the diagram). The slight 'overscan' on the lines themselves also
allows the spot time to stabilise before starting its active scan.
The PAL system comprises 625 lines, of which 574 are active. National Television
System Committee (NTSC) has 525 lines, of which 485 are active. During the time
of inactive lines, it is customary to find non-image data stored in digital form.
Examples of this are Teletext (Europe) and Vertical Interval Time Code (VITC).
Interlacing then, is a very effective way of reducing the flicker on the picture without
increasing the amount (known as 'bandwidth') of transmitted information. The
problem is it can sometimes produce an undesirable vertical 'bounce' on images
that have strong horizontal detail. Look at the illustration, which shows a magnified
capital F, as it may appear on the screen.
Interlaced Raster
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Aircraft CRTs
In an aircraft CRT, the symbol generators control the picture painted on the screen,
controlling the firing of the electron beams at the appropriate coordinates on the
screen grid to paint single colour pictures, which are refreshed about 50 times a
second.
Aircraft CRTs
Some aircraft have only one or two CRTs, while others with a full glass cockpit
system which may use six or more CRTs. Modern aircraft display systems may
alternatively be LED / LCD type displays . The electronic instruments that make up
a full glass cockpit come in four main types:
Electronic Attitude Director Indicators (EADI)
Electronic Horizontal Situation Indicators (EHSI)
Engine Indicating and Crew Alerting System (EICAS) or Electronic Centralized
Aircraft Monitoring system (ECAM)
Head Up Display (HUD) or Head Up Guidance System (HGS)
Care of Electronic Instrument Displays
Electronic displays and instrument panel lighting should wherever possible be
turned down from full brightness to prolong life.
Screens of electronic instruments should be cleaned carefully to avoid scratching.
Typically only side-to-side action is permitted using only a soft lint-free cloth and
approved cleaning detergent/agent.
Avoid touching display screens with your fingers, it introduces smudges.
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TOPIC 5.12 ELECTROSTATIC SENSITIVE DEVICES
Table of Contents
Static Electricity ...................................................................................................... 2
Induction Induced Static Charges Simple Induction .......................................... 2
Induction Induced Static Charges Compound Induction ................................... 3
Metal Oxide Semiconductor (MOS) Devices ............................................................. 5
ESD Sensitivity .................................................................................................... 6
Identification of ESD Susceptible Equipment ....................................................... 7
Classes of Devices ............................................................................................. 7
Circuit Cards .................................................................................................... 7
Types of ESD Damage ....................................................................................... 7
ESD Damage ........................................................................................................ 9
ESD Handling Precautions ................................................................................. 10
ESD Protective Packaging .................................................................................. 12
Anti-Static Bags Pink Poly ............................................................................... 13
Anti-Static Bags Metallic ................................................................................. 13
Grid Tape ........................................................................................................ 14
Conductive Transit Trays ................................................................................... 15
Tote Boxes ......................................................................................................... 15
Static Protection in DIP Tubes ........................................................................... 15
Antistatic Shipping Materials ............................................................................. 16
Shipping Boxes ............................................................................................... 16
Antistatic Clamshells ...................................................................................... 16
People are Prime Sources of ESD ....................................................................... 17
Grounding Strap ............................................................................................. 17
Antistatic Gloves ............................................................................................. 17
Finger Cots ..................................................................................................... 17
ESD Safe Smocks ........................................................................................... 17
Heel Strap Grounders ..................................................................................... 18
ESD Safe Work Envelopes ............................................................................... 18
Workshop Antistatic Devices .............................................................................. 19
ESD Protection Requirements ............................................................................ 19
Ionisers ........................................................................................................... 20
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TOPIC 5.12 ELECTROSTATIC SENSITIVE DEVICES
Static Electricity
Static electricity is an electrical charge that is at rest, as opposed to electricity in
motion or current electricity. Static charges can be generated by either friction or
induction.
The most common generation of static charge is the friction electricity developed by
rubbing together two non-conductive objects.
This type of static electricity build-up is called a triboelectric charge.
Another way to generate static charge is through induction, which occurs when an
isolated conductive object is brought near another charged object without actually
touching it. The field from the charged object can induce charge to flow if the
isolated object itself touches ground. This flow of charge is an Electrostatic
Discharge (ESD) event. If the isolated object is located very close to ground, the
electric field from the induced charge may break down the air and cause an ESD
event.
Induction Induced Static Charges Simple Induction
The illustration shows a conductor in the presence of an electrostatic field
emanating from a positively charged source. The resultant separation of positive
and negative charges is defined as simple induction. The free or valance electrons
are attracted toward the positively charged source. The same effect will result if
there is a strong magnetic field in the vicinity.
Classes of Devices
Circuit Cards
ESD sensitive components installed on circuit cards are still susceptible to ESD.
For that reason, circuit card assemblies are treated as ESD sensitive. Equipment
containing circuit cards with ESD sensitive components, such as computers,
receiver/transmitters, digital display units, encoder/decoders, etc., require special
treatment to prevent ESD from entering through connector receptacles and
damaging sensitive components.
Types of ESD Damage
Early electronic devices and integrated circuits were quite robust. Once an
integrated circuit may have contained several transistors, resistors, capacitors, and
so on, now they contain millions. Miniaturisation of circuits has meant that
components have been reduced in size, and have also become extremely sensitive.
Years ago only significant signals could be amplified. In recent times devices have
become so sensitive that signals that were once too inconsequential to bias a PN
junction can now be applied to extremely sensitive transistors and amplified.
Where circuit switching was in the region of hundreds of time a second, circuits
now switch thousands of times a second, because the responsiveness of
semiconductors has increased significantly. All the improvements in semiconductor
circuitry have meant that the circuits themselves have become extremely sensitive,
and very easy to damage. Where the base of a transistor may be designed to amplify
millivolts, if a static charge of several thousand volts is applied, that transistor will
be destroyed.
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Static damage to components can take the form of:
Catastrophic failures - occur in two forms, Direct and Latent
Upset failures - result in gate leakage.
Direct catastrophic failures occur when a component is damaged to the point
where it is dead now and will never again function. The ESD event may have caused
a junction breakdown, metal melt, or oxide failure. The device's circuitry is
permanently damaged causing the device fail. This is the easiest type of ESD
damage to find since it usually detected during testing.
Latent failures occur when ESD weakens or degrades the component to the point
where it will still function properly during testing, but over time the degraded
component will cause poor system performance and eventually complete system
failure. Latent failures due to ESD occur when a component is sufficiently damaged
to shorten its operational life. The component may only be marginally damaged by
the ESD event and continue to operate for some time. Degradation continues due to
the damaged condition of the component and ordinary operational stress. Because
latent failures occur after final inspection when the component is fitted to an
aircraft, the cost for repair is very high in terms of aircraft downtime and
engineering man-hours needlessly consumed.
Latent failure damage may then test serviceable at the avionics test bench, where
the component will be returned to service no-fault-found, primed to create more
aircraft downtime and lost man-hours.
Latent Failures
An upset failure occurs when an electrostatic discharge has caused a current flow
that is not significant enough to cause total failure, but in use may intermittently
result in gate leakage causing loss of software or incorrect storage of information.
To the user this represents the software glitches and intermittent faults which are
so difficult to replicate and isolate, producing the repetitive snags that plague some
aircraft. Upset or latent failures may pass testing in an avionics workshop, or on
board Built-In-Testing. In other words, static damage may occur that cannot be felt,
seen, or detected through normal testing procedures.
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ESD Damage
Here are two images showing ESD damage to a C2 Metal Oxide Semiconductor
(MOS) capacitor. What appears to be a slight pinhole on the top image (magnified
175 times) shows to be substantial damage to the trace when examined at 4300X
magnification.
This damage could have been prevented had the appropriate ESD safe-guards been
in place.
The economic necessity for ESD protective measures is clear, particularly as the
costs caused by ESD damage are far higher than the capital investment needed to
provide an ESD-protected work station.
The burnt circuit track is a failed IC that was rejected as low input resistance
(leaky) at a particular input pin. Sectioning identified the partial short through the
silicon from the top creating a well on the track.
C2 Metal Oxide Semiconductor (MOS) Capacitor 175 X Magnification and 4300 X
Magnification
You will have no way of knowing when you cause ESD damage to a component. And
if latent or upset damage has been caused, even testing the component on a
workstation may not detect any failure. The only way of being certain a component
has not been subjected to ESD is to take all precautions to avoid it.
ESD Conductive Grid Tape is a beige polypropylene, three layer tape with a
conductive grid middle layer. The grid pattern and ESD awareness symbols help
alert recipients that packages contain ESD sensitive components and should be
handled in an ESD safe work area.
Applications for conductive shielding grid tape:
For applications requiring EMI shielding
Use in areas where the generation of static electricity is of concern
Using a grounded dispenser, voltage generated unrolling the tape will
effectively be reduced to zero
For Securing (bundling) anti-static tubes containing ICs
Sealing ESD bags and other ESD packaging / containers
Use with ESD symbols for ESD awareness
Attach ESD paperwork to bags or product
holding notes, etc. in antistatic workstations
Covers external plugs, holes or connector pins on electronic chassis
(black boxes, and so on) during transportation or storage
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Conductive Transit Trays
Conductive Transit Trays are used for transporting ESD sensitive components in an
ESD workshop. They reduce the likelihood of building up static charge during
transport around the workshop when all other ESD measures are in place (heel
grounders, ESD smocks, ESD safe flooring, etc.). These trays can be designed for
return and reuse with or without an antistatic lid.
Antistatic Clamshells
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People are Prime Sources of ESD
Electrostatic charges generated by rubbing or separating materials are readily
transmitted to a person's conductive sweat layer causing that person to be charged.
When a charged person handles or comes in close proximity to an ESD sensitive
component, that component can be damaged by a direct discharge when it is
touched or by subjecting it to an electrostatic field.
Grounding Strap
The wrist strap must have a resistance of 1 Meg-ohm to prevent the worker from
electric shock. These straps are comfortable, adjustable, and you can even snap the
cord off of the wrist band when you have to leave the work-bench for a minute. The
worker must wear the wrist strap directly on his/her skin (not on top of clothing),
and check the conductivity of the wrist strap at least once a day to make sure the
cable is not broken.
The wrist strap at least once a day to make sure the cable is not broken
Antistatic Gloves
Antistatic gloves are ideal for handling delicate sensitive parts, films, electronic
instruments, circuit boards and components. Assembly and repair work in
electronics, telecommunications, precision instrumentation and optics.
Finger Cots
Ideal for ESD-Safe areas, these powder free pink latex finger cots offer a 3
millimetre thickness.
ESD Safe Smocks
To minimise static build-up on normal clothing, and to provide a conductive path
for charges in normal clothing to dissipate to earth (when connected to earth).
ESD Safe Smocks
Training Material Only
Date 2012-12-10 Page 18 of 20
Heel Strap Grounders
As for ESD safe smocks. Provides a conductive path to earth so any charge built up
when walking will be dissipated to earth with each step. ESD safe shoes are also
available, and ESD safe over shoes, that resemble large gumboots.