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Lemuria

Walkthrough by Alex Dijkstra for the c64


Because the game map is different every time you play the game I'll just give a
solution to all the problems. To make gameplay easier save the game at the start
and first make a map.
Once you've completed the map, it is easy to solve the game. Because a lot of th
ings (like getting lost in the forest) are at random save often.
Commands:
GEH NORD (go north)
GEH SUED (go south)
GEH OST (go east)
GEH WEST (go west)
NIMM (take)
TRINK (drink)
BERICHT (look)
SETZ KAPPE
KAEMPFE (fight)
There are more commands but they are not needed to solve the game.
The object of the game is to recover three keys:
-The first one you'll find at the sorcerer's tower
-The second one you'll find inside the dragoncave
-The third one you'll find in the Gnome tower
When you've the three keys you can enter the mirrorcastle and return to your hom
e.
*Objects:
The location of the objects is random but when you first make a map it's easy to
find them.
-Magic Potion (KELCH): After you drink it (TRINK) you can travel to another loca
tion. You can choose BETWEEN: FAEHRE, DRACHENHOEHLE, DRACHE, ZAUBERTURM, GNOMENT
URM, SPIEGELSCHLOSS, KELCH, KRISTALL, BOGEN, KAPPE, SCHWERT or WERWOLF.
-Magic Crystal (KRISTALL). It protects you.
-Magic bow and arrows (BOGEN) You have three arrows which you can use.
-Magic hat (KAPPE). When you wear it (SETZ KAPPE) you become invisible for a whi
le.
-Magic sword (SCHWERT): You can fight three times using the sword.
-Parchment. The parchment reveals the location of a random object or character.
It is useless after you have made a map.
*Characters:
-Sorcerer:
To defeat him you can use the magic hat, the crystal or you can fight him with t
he sword or bow.
If you don't leave immediately after you've defeated him he will turn you into s
tone with a last spell.
-Dragon:
You can defeat him with the magic crystal or fight him with the bow or the sword
. The magic hat does not work with the dragon.
-Gnomes:
You can defeat them with the magic hat or the crystal. You can't fight them.
-Ferryman:
The ferryman will take you to the other side if you give him one of the followin
g items ( KELCH, KRISTALL, PFEIL, BOGEN, KAPPE, SCHWERT). Be carefull you don't
give an object you need.
-Giant Bird:
The giant bird transports you to another place. You can choose between: FAEHRE,
DRACHENHOEHLE, DRACHE, ZAUBERTURM, GNOMENTURM, SPIEGELSCHLOSS, KELCH, KRISTALL,
BOGEN, KAPPE, SCHWERT or WERWOLF.
-Werewolf:
If you wear the magic hat or if you use the crystal you can safely pas.The werew
olf can not be killed. You only can make him escape. He'll reappear on another r
andom location on the map. Just avoid the location of the werewolf after you've
drawn the map.
*Other notes:
-The empty landscape (leeren landschaft) is safe to walk
-While walking in the forest you have a change of 1 out of 5 to get lost and to
be transported to a random location. Because of this avoid walking in the forest
unless it is neccesary. When you get lost just reload your saved game.
-The three locations with the fog (nebel) should be avoided. You'll get lost an
d you are transported to another location with an oportunity to die on the rockf
ace.
*Walkthrough:
Collect the objects:
Using your map go to the right locations and collect the objects:
NIMM KELCH, NIMM KAPPE, NIMM KRISTALL, NIMM BOGEN UND PFEILE, NIMM SCHWERT
-Obtaining the first key:
Go to the location with the ferryman:
PFEIL, KAEMPFE, KRISTALL (you obtain the first key), JA, PFEIL.
-Obtaining the second key:
Go to the location with the dragon:
KAEMPFEN, SCHWERT, GEH NORD (you obtain the second key).
-Obtaining the third key:
Go to the location with the giant bird:
JA, GNOMENTURM, KAEMPFEN, KAPPE (you obtain the third key), TRINK, (do you want
to drink the potion?) JA, SPIEGELSCHLOSS.
After you enter the mirrorcastle (spiegelschloss) with all three keys you return
through the magic mirror to your own country!!

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