Professional Documents
Culture Documents
--
CONTENTS
CovcrSlory-------------------------------------------8
."
Encounters - (; 1';/1011
by (;nh .')(/11(' /' (':;,
nIlI.11 fa a
(;EN (,'O N ~' SOIlIIl Gaml" Fa; r (1m/ T itr Eml)rro r's n i 1",1/(/(, ),_
FCalufCS-- - - - - - -- - - - - - - - - - - - - - - - - 6
10
Ik rr.~.
J (lm l".~ li' aI'd. M rrlf' Ua.H1l1i ....' ('II, (Inri Dm'f' Cook.
13
14
15
16
IS
Deparlm ents
3
P()L nIEnRO~ I \I
Newszine
2483625.
Volume 3, Number 3
Issue #12
Kimi>{'1' E;ls (la n d
J'ublish cr:
Editor:
Ma ry Kirch off
Cover Artis t:
Larry Elmore
Con tribut ing Artists:
Larry Elmore, pag<.' 8
Jeff Easky. pages 13, 16' 17
Change. change, cha nge! It seems thaI therc 's a lot of it ha ppening a ro und u s these days. The wcmhcr is chang in g for the
better. W,mn nights a nd sunny days replace the pas t wi Ille r's
g loom ami cold. t\ cha nge of pace for some of m as vaell io n
time a rrives a nd we ca n take it easy. Of rourse, it's 1.1 101 morc
hectic for ot hers w ho spend a good dc;,l of lime at <:OIl "CIllions, but they change from con to ca n.
You '\,(' m ost like ly no ticN thaI there have bccn a n um ber
of cha nges in lite last fc\\, POLYHEDRON!'" Ncwszin<'s. The
biggest cha nge is most e" idem in thi s issue. Mal)' will address
that subjc<"1 in her colu mn, but I'd like to talk 10 you fo r a
min ute on the su btler cha nges ,h,1I have taken place a t
RrGNN HQ, cha nges thai arc ('ilh('r lx-hind the scenes or arc
so slow in evolvi ng that yOll ma y be m issing them, especia ll y
if you' re new 10 the Association.
Lei's beg in wi lh the ICl'm "official, "a word that 's used profusely by TSR and RI~G A HQ. The reason is to protcctt he
consumer from others who use term s you have collle to kno w
a nd respect (like ADVANCE D DUNGEONS & DRAGONS
Fantasy Game) when the products, services, or advi cl' they
offer a fe no t sanctioned by TS R Hobbies, Inc. We know tha t
it Cd n be confusing to ou r loya l fa ns when they see o llr game
titles uSN! in strangc ways on non-TS R products. That is
why we often say that such-a nd-such is official; for exam ple,
tl w RPGA Network is the officia l O&J): Club. T hi s mea ns
that we ilrc the Net work of members a nd clu bs sa ncti oned
and rec:ogni1.ed b}' T5R H obbies Inc, RPGA HQ a lso has
official d ubs. to uma ments, etc. so yo u may know who and
what wt.' rccogni /c as bei ng "safe" games a nd gamel'S, people
ami e"tn ts tha t arc g('an:d toward yo ur tyJX' of fun . All of
these official recogn itio ns arc ad,iC(oriented for those who
arc irller('Sl{'d in our opi n ions.
The second type of offirial status cOllles into foc us ,,'hen
we deal with the g'd mes them selves, 1><1r1icularly the AD&DnI
a nd D&: D!l game systems. The reason this was originated
mally moons a go was 10 clari fy the confusion bro ught a bout
by so nw n )' "va riat ion s" o n the games which appea red in
print. Lald y, though. there has been a furt her defini ng of
official st<ltus - that of the official writings by Ga ry Gy~'<lX
in DRAGON N Mag.uine " 'hich arc ... wel l. son of official
directions we arc going in , but not til(' fin a l &il )' o n the subject. RCc<luse of th is fun her hazing of 'offic ialdom. " a nd
becau!;e: of thc im mense ;UllOunt of o utput in DRAGON
Magazim', "'e han' stcned o urse lves aWlI Yfrom pmei y officitll
status in the la st fcw issues toa n "cxpel'! " approach . The
qucstions. art icles, etc. appearing in I' OLY HEDRO NI~
i'l"cw5zitl(' arc writtcn b y ('xl)l.:ns in tht' field and are tht.'H' for
your gllidance. When Cary addrcsses a n ~' thin g on tht' AD&D
o r D&: O galllt' Sys tl'tnS. thaI. of COllfse:, is stil l officitll. IlUI on
tht who ll' . w(,'I'e widened Ollr f()('us to ,,1 101,' for morc disc-us
~ion (or argllllwll t ) O il 'lI hj('( ' I ~.
\\' hal mher (' ha n gl' ~ h:t\l' ('ollle ;t 1)011 i? For 'l1lotllt'r. ti lt'\{
ha\'{' IWt'1l ~tn l ct llral dl:trlgt\ \\'irhi n RI'(;:\ I-IQ. \\' t\'C
now RPGAIIo!
Kim and I have a unique and enjoyable
system for developing POLYHEDRON
Newszinc. I make suggestions; he
makes suggestions. He says "well,
maybe"; I say, " well. maybe." We tOSS
ideas around. He says " it ca n't be
done": I say " it can't be done." Then it
gets done. Doing the impossible is a
game wc both enjoy immenscly ..~~
Isst I :I I ':!
LETTERS
Wha t can you do with a membership
card, except look a l il? I would a lso like
10 know wh ere I can get a booklet with
pic::lurcs of D&Dil game miniatures.
Slc\-e H arris. Ontario, Canada
Members.
Further, T SR is working all producing ilsown linl' of mi nalu rcs. Photos
ofTSR m in iatu re fig ures w ill hopefully be ,,,,ai lable la ter th is year.
- Mary
1'( H \ IH.lIR("
in consideralio n o f polent ial legal difficu lt il's in the futu re, They wcre om il
tcd fro m latcr copies, a nd ;IS a matter of
facI , c\'enlUall y bex;a mc the su LJject o f
games. Evcry once in awhile yOli ca n
fi nd an old cop y in a hobby sh op, No
other lTI)'[ hos \\'el'e substituted. and
no w printing costs prohibill'edesig ning Ihe ('ntire book,
If you arc interested in mo re m yt hos,
DRACON nI Ma gal,ine often conta ins
articks o n varia nts (gasp ), and JUSt
recently included Gary Gygax 's
WORLD OF GREYHAWKlw fkilies &
Demigod s. - Kim
I have a comment that has been on m y
mind since I gOI my (jrst issue of
POLYHEDRON Newszine. Why docs
il say "DRAGON Magazine" on Ihe
membership application fonn if I get
I)OLYHEDRON Newszine?
Anodler thing - I think Iha' I sorta
made a big mistake. I\'e been sending
allihe letlers I h ave wrillen 10 "Let
lers," 1'0 8 509, Lake Geneva, WI
53 147, nollO "Edilor, POLYH EDRON
Newsl,ine," c/o R PGA Nel\vork HQ.
Docs it rea lly m a iler? If Ihe o ther lellers
have gOllen lost. here's whal's in them.
Wh), don't yo u use the back of issues
for mini-ad"entures? One more Ihing:
arc there a n y GEN CON@GameCon
\'ellI iolls in Georgia?
Darn Riegel, Aflallla , Georg ia
Yes, Day n . il d Ot's mailer ho,,' it's
addrcsst:'d . Th ings haw changed in
recelll m o nths.
If you have a qut's tion on T SR Role
Playing Game ru lcs send them to:
1'('1111 ), I'elliconi
T SR H ohhies. Inc.
pon 756
Like Ge llevil, WI 53 147
Ph-ast' indud(' " Fo r Dispel O :m fu
sion " ill til(' lext o f yo m qut'siion if
yo u wi sh 10 h;nT it con sidered fo r
JlubliGl lio n ,
If yOll have;t qUl'stion or <:om ment
concern in g POi .YHEDRO N N('\\'S/j ll{'
itst'lf, address it 10:
pon 509
L ike Gme\,<l, WI 531 '17
And, fin a lly, if you wish 10 write
Gary Gyga x himself. add ress it 10:
E, Gary GYI/:ax
TSR l'lobbies, Inc.
1'0 8 7%
Lake Gen('va, WI 531<17
Creating monsters designed specifica ll )' for your own campaigns ca n add
new dimensions to your \\'orld, '-Iow ('\'cr . TSR rarely grants offi cial status to
mon Sters created by outside garners due
to ,h(' sheer volume of monsters contriuUled. Each monster would have to
be reviewcd and balanced. elC, If every
D&D!l gamer (that's 0\'('1''' mi llion
people) Hied to contributc ('\,('n one
monst('r, can you imagi ne the di Hicultics involved? - Mary
After reading o\'er the prizes for Ihe
RPGA Network Membersh ip Dri,'e. my
eyes nearly popped oul of Iheir sockets
when I saw Ihe firsl, sc<ond and Ihird
place prizes: a seat al Ihe Greyhawk
game. If I only could win a scal al ii, il
would be a dream come true. HUI alas, I
Jack the power to win. So I'm asking
you as a RPGA Charter Member in
good standing if I could purchase a
lickel lo the Greyhawk game.
Steve Berman, Cherry Hill, NJ
What do )'OU mean, Stc\'e, " lack the
power "? The on l y req uireme nt for
winni ng is that you must recruit the
most new mem bers for the RPCA Net
work, That is si mplicity itsc lf! Show
thcm your POLYHEDRON Newsl.ine,
the merchandise available to our
members, and the Directory tha t all
current members received in late winlet', Cherry Hill. lew jerS<"y was Ihe
THE KNIGHT-ERROR
r
THINK I
EMPffAslUD
-rH ~ (AlRON6vowEL SDm5
WHER~
'
TWO CENTS
T wo Cf'lIls
I.f
II
/It'll'
A~
J)RA(;O~S "
GAME FEATURE
ENe UNTERS
b y Gali Sanchez
The Selling
G ri fton ~wa llows hard. He has been
pa trolling this an'a for [ \\'0 IH't'k s . a mi
noth ing has ('n'r happt'llt'd - umi !
today. T h(' m on Oton y of fo u l"II'{'1l days
of Unt'I'f'lUfu l patrols now wo rk aga inst
him . T ht' dl'il~On a p peared so suddenl y
tha i il faugill Gri ft on by surp rise,
G rift o n \\'a tdH's [he dragon hdo\\' i l S
it d is<lPIX'iU'S iruo lht' th ick douds.
ntlching on ly g limpses of [he !"('plik i lS
it tali ll' drifts from cloud 10dOlid .
Although tilt' d ouds block h is "it,\\" he
rt'a li/('S thai lllt'st, samt' doud s kt,l' p h is
mOll lll ami h imst'lf from d t'ltx'iion.
The Characlus
G riho n Du nsawa )'
Ran-: 1-lu ll1an, 7t h l('\'d Figh ter
f\ C: 2 (CJlain & Sh ield )
hp: 31
s: 18/ 27 (+ I 10 hi l, +3 thn g. -adj .)
I: J.1
W: 12
D: 16 (+ 1 n-action al lad,i ng, -2dd,
adj, )
(;:7
Ch:9
(;l'iflOli nll l'i('s a tllrO\\'ilig daggt'l'
t 2 I:l n('(', l ie has hl't'll pa id (0
dt'stroy ForslJlh n , tli e red dragon,
ami a
Ra(T: Pegaslis
AC: 6
M \' : 21"
H il dke; ,I
Number of At tac ks: 3
Damage: 1-8 / 1-8/ 1-3
j'vl<lg ic R('sistltlln '; SlamlanJ
Alignment : Law ful
O I'l'('X is Grifton's 1I10U I1 \. A ,~ wi llI
a ny IX 'g;ISUS, O IT\'X is finn'l)' loyal a nd
wi ll fo llow his nW Sl{'r's I'\'('I' Y
('orn rnaild,
Forsza hn
Rac(': You ng adul t IHJ dmgon
M\' : 9" 2'\"
AC: -I
Hi! dicT: 9
hp; 36
N umlx'r of Allacks: 3
Damag(': 18 18 / 3-30
Special Allack; B I'(',~ lh ,,'('a \XlI1
Mag ic ResiSla l1('t"; SI<lmJard
In l('[ 1ig:t'I1("(': x('('plion:.1
Alig l1 ml'n l : ChaOtic \,\,i l
S i/,(,: L (10' long )
Fors/.a lm has j ust mon-u to II ~(' aim
flom thl' Sh i{'ld I~ m d s . I il' has dt 's[my{'d fa r m s ;m d other dwt'l li n!-;s
" 'i tlt in a bO mill' 1 ~ ld illS 10 ('st<lh l is h his
t't'ig n . TI U' dragol1 has no m agic s pd l ,~.
DM 's Seclion
Griflo n 's chain's are sla ndard call fl ici o r no eTlgagt'mt'n L If h (' a ll;l('ks,
lilt' +2 to h it a nd da ma ge w i tl be a big
help, alo ng wi th Iht' +3 ad j uslnlt'nt to
da mag:e a nd t llO hi l dul' 10 G rift o n 's
streng-Ill. The bi gg-eS( bo nu s is the dOIlble damage lha t r('s ult s ho m cha rgi ng
w ith Ill(' la n('(', Ikginn ing w id l th l'
da mage ;Idj ustm t' nt , 111(' norm a l da m
age wou ld lx' 2-12, p lus 2 poillis for Ill('
lIlilgir lann ', plus 3 po in ts dm' 10
slH'ngl h , If tlus is doub k d ht'C'ilUSl' of
Ihl' cha rge, II w da magl' \x'('omn 717
doublN.l , or 14-3'1 pal m s o f da m agl',
Of wurSt', Grifton mUSI first h it til('
dmgon , H is bl'st chan n ' is lh rough
surprist,; if ht' a p p roadws from :~ bo\'(',
h iddm in Ih.. d ouds, he ('".-I n 10\\,('(' the
reptik's a rmor das~ by ;1. If the p l<l)'('1'
SI<Ut's i lll('1lI to hid .. in Ihe d ouds, Grif
Ion ,,"i lilla n' on ly a 100;;, dl;l nC{' of
ht'i ng di _'Konu'ti ixofort' a u ;u 'king: il
not, roll s l i~ mlard surpriS(' It'anion,
Wi l h tilt' auv,tll tage of surp ri s{', Grifto n 's p layer m'eus 10 roll a n 8 or twtt t'r
o n a d20 in o rd er 10 strike the dra/-:o n ,
WithOlH surpri se, a 12 or h ig- hlT is
required for a sucn'ss[ul hi ..
All o f Ihe ru les [m lIlTial ('o m hat
from lhl' [)f',I C; apply. TherdOH', if
Ol'l'ex susta in s 12 pai nl s of d, unag(', Ill'
will h(' forn'f.! 10 tht' g-rDund, 15 1Xlin ts
of danlOlgl' will kill till' JX'gaslI s,
If Forslalm SUSlilillS mo rt' than 18
paims o f damage, lit' w il l lx' fornd to
la nd, If Ihe dragon lakes mol'(' Ihall 27
poimsof damage, he \\'il1 fil ll ami tiit,
upon lmpan willl the groun d , Gri fton
('".-In nOI inniC'! enoug h d;l m ag(' 10 kill
lhl' d ragon on 1I11' fi rst ;lIIack.
If Grifton's initial ilt'ria l ;Huu'k is nOI
s uccessfu l, ForSI-,l h n wi ll liSt' h is hr{';u h
weapo n o n Grifton ami O n ('x. If thl'
dr<lgon slisiai n s any dam<l ,~t';11 ,~ll , Ill'
wi ll seek tht' sa f{'IY of the wound and
maintain a dd ell sin' poslun', Fo rswlm
w ill nOl liSt' his brea th wl'apon wh ik
/-:rol llllll'f.! IInkss 1Ill' fig h H'r dir('n ly
1llt' I (TS
hi Jll,:~\
1''''1 I II I :!
CONVENTION UPDATE
Ma rch, 1983 ... The T h underbird
Resort Hotel , J acksonvi lle, Flo rida ...
Around 500 garners fl ock to 'GEN
CON South Coune Fair to play, ref,
and buy adventure games. Am idst the
din of delighted screams as R I)Gcrs
made their saving throws a nd war
ga rners rolled o\'er their adversaries, the
first o ffi cia l RPGA1YTournamcIll o f
1983 was h eld.
T he tournament , called " ,Vi tch
slo ne" and erc,lIed by Carl Smith, T SR
ga me desig ner a nd former o rh'<lnizcr of
Winner:
James W. Wesl III
lSI Runner Up:
Breit A. Waters
2nd Runner lip:
I.ynn R. Svcdin
3rd Runner Up:
Kim H lnnphreys
41h KUHner Up:
Mark C. McCreary
1.050 pts.
800 p iS.
.S50 pi S.
300 pi S.
175
pi S.
POl \ 1If1IRO'
Mea nwhile, things were hopping in
Indiana at the Emperor's B irthda~'
Com'eIHio n . We decided to run 'Witchstone" there too. j o n Pickens, a n
RPGAer a nd mem ber of TS R 's Acqui sitio ns de partment , ],lced to the convention and ra n an abbre\'ialt.-d fo rm of
the tou rnamcnt.
.
T he to urna mcnt adva nced as tea ms.
O nth(.' first place tca lll was RPGAer
Robert Mason. Another mem ber, Patricia I-Ial l. ,,.,as on the seco nd p lace team .
(A notc for clarity - " Witchstonc" was
confined to RPGA Members o nly a t
GEN CON Sou th Game Fair bu t open
to thc publica! the Emperor's Birthday
C.om'elliion due to the size of the later
convclllion .)
By the lime you arc holding this in
YOll!" sweaty little, dice-encrusted palms
we wil l have ;llsa attended CW I 0 :)11 in
Chic lgo, a nd arc packing for last Con
in New J ersey o n .flint' 2'1-26.
We arc a lready p lan ning ma ny festi vities for GEN CONI!! XV I Game Con\'('1111011. includi ng eight RPGA Nctwork Tournamen ts, suppon ing the
AD&DEI Open T ou rnament. a nd II
number of smaller ('v('nts hosted by our
members. We'll a lso hal'e our R PGA
Network booth ther(' (in Ill(' E,.hibi lor's
Arell in lhe Ph ysica l Educa ti o n Bui lding this year), a nd our ann ual Members
Meeting on Saturday nigh t (w ith goodies and celcbrities).
In the fUlUre, convcnt ions allendt.'{1
by RPGA HQ wi ll be listed f,lI" in
advance in POLYH EDRON'" News1.ille. Harold j ohnson. RPGAel" and
Hcad Honcho of Reseal"ch and De\'e!opmcnt for TSR 1lobbies, had a hri llia nt suggestion jusll he other day. He
proposed Ihal whocl'cr designed a
10Urnal1l(.'1lI for liS attcnd the convell tion and cooni inal(' lhe C\t'lli si nc(' he!
sht" \\'ou ld prcsumably know tIlt' seena -
DISPEL CONFUSION
Fant..y Role Playing Gama
'0
alld +3 if 180' o r mOlt'. Several mo nsters might gain bonuses ,d len fl rin).;",
for example, but no t when agrou nd.
DQ: We always get into fights when it's
time to di vide treasure, An y
suggeslions?
DA: Decide on the method before leaving on the adventure, One fa ir method
is to classify magic:d treasure as
"perma nent" ' (like'1 S\\'O I"<l) o r " temporary" (p ot io n, wa nd, etc.). Di\ide the
magic however you wish, but when
dividing norma l lreasure, those with
permanelll items get no sha re; those
with tempor<\ry magic items g:et,\<:
share; those with no magic get full
shares. T his must be modified if there
are o nl y 2 or 3 p layers. but it genera ll y
works pretty \\'ell,
DQ: When a Delecl MagI C o r Delerl
E1'i/ is cast, the creatures a nd items
affl..'Cted g low, How much glow is this?
DA: Very little, o nl y en ough to (litera ll y) high light the item or creature.
The g low is much less than tha t g iven
off by a torc h or Light spel l. Many
OM 's use a soft hlue g low for magic,
pink ish fo r evil: .his keeps the con fusio n 10 a minimum.
DQ: or the two-handl..'tI weapons. why
sh ould a character use a bailie axe
when a two-handed sword does more
damage?
DA : Encumbra nce: the battle a xe is
on ly 50 en . while the sword is 150 en , If
you're using Ihe Varia ble Wcapon
Damage. you should also he usi ng
EnClnnbra nce,
DQ: I wanted to gh'e my 2 players a n
NI'C fig hter for a lillie hel p, but the
Retainer Reactions (Ilage 82 1) kept
coming til) low, and no NPC accepted
the characters' offers, \\'e spent over
two hours trying to find someone, with
no success, What shou ld I ha\'e done?
DA : Ignore the Retainer Reanioils
chart ! It is pro\'ided as a guideli ne (as
are all the "mit's' ill the n &D Basic
Set ). If you want to gin" the pall y an
NI'C, go ahead. Don 't let Ihe ga m('
\)ecome so dependent o n die rolls lhat
you ca nl do \\'hal YOll \\,.1111.
AdvaQ~d
Dungeon~ragol1!
Fllntuy Adwenlore G.me
ADQ: My Magic-User cast a Dish/Iegralr at a 175' long Giant Slug and torc
a piece out of the side o r it. rlow much
damage should ha,'c been done?
ADA: The slug should have disappeared if it failed the saving th rowl
The spell description only limits the
volume o f no n -li vi ng m atter, and other
wise applies LO one creature . The
slug's savi ng th row is, of course, that of
6th \el'CI figh ter (havin g 12 hit dice, but
treated as half tha t due to its lack of
intel ligence), a nd if fai led, I~OOF!
ADQ: Can henchmen and hirelings
advance in level whi le employed by a
player character?
ADA : Yes, if they've gOt the money and
the time, A henel'olent employer
should a lia\\' the N r C to take a leave of
absence fo r trai ning, wit h the condition
that they retum a fterwards for con tinued employmen t. Exceptionall y
generous player characters may wish to
p ay fo r part or all of lh e Irain ing, wi th
a resultant increase in loyalty
ADQ: How do you figure surp rise
between a ranger (surprises 50%) and an
ellin (surprised on ly 1I6)?
ADA: Carefully. If the surpri se rol l
(ld6) for norma l C1einures encou ntered
is 1-3, a rauger surpri ses lhem. ('.ampared to norma l ( 1-2), that means til{'
ranger has a + I OOn us. H O\\'('\'{.... the
eHin has a + 1 uonus, too, from the
ot ht'r end ( I instead of 1-2), so the twO
effects cancel ou t; a l~t n ger surprises an
elt in at 110rma l chances (1-2 o n Id6).
while olher charaders only su rprise the
monster a ll a r('sull of I .
Similar Situalions with o ther ereatun's arc hand led in the same way, can ,'eui ng eH'rythillg 10 modifications of
lhe rol l. Note thal a crealUre may be
lisled as "l1e,er sUlpnsed," hu t no thing
en'!' "al ways surprises,
ADQ: Migh t a druid be able to usc a
ShOft or broad sword instead of a scim
itar? Each has roughly the same
amount o f metal.
Is"t -r tt l2
DAWN PATBO'
D)Q: What were the fa cto.rs d etermining which planes werc included in the
DAWN PATROLIW game?
DPA: First of a ll . Ihe ga me covers the
last two years of the wilr, so on ly ai rcmft common in thai period wcrc con sidered . Second . pusher type pla nes
were exclud{'(] bccauS(' their m aneu ver
abilit y and perform a nce wcre so m ark
ed ly in feria .. to the o thcr (tra ctor type)
aircraft. Thi rd, the ty)X'S that did no t
com m on ly engage in air-to-a il' battlcs
(nig ht and gia nt bomhers) were left
out . since thi s is primarily a g:ulle of
fighter com bat. Fourth . the rando m aircraft charts were based o n cach t}'lX"s
hadng appro ximatel y 50 or m ore air
n:lft in frolll line sen'ice in a g iv(,1l
m onth. Lastl y. there me phys ica l con
str;a i n[s on h o.w man y aircrart tYIX's
could be listl'd on tht sJX'Cific<ltio n
card s a nd on the ('ouTlIers she(,t. Stil l,
tht' re ~U"(' 59 tYlx's included in the ga me
(30 Gelman! Aust ro- I-lllIlgaria n and 29
A ll i('(II YPCs).
/I
/2
r ) ,/ d. i f01f"r / 1f.J.i!J---"
1920'. Rot.
5 1.#"Ir""
FFtONTIEFtS
,I
'1'01'
SI~(~lun'
bplonage Role
Playtng Game
ISSI I ,; 12
J)l'~GEO]\,S
BASICALLY SPEAKING
by Jon Pickens
This mo nth we a rc going to jump ahead
a bit. Instead of dea ling wi th low level
adn~ llIu res, I am goi ng (0 d iscuss how
10 handle massil'e military acti on s
-WAR.
1'01 \ IIFDRO'\
Role playing
The hallIe serves as a backdrop for an
adwntlll"e. The focus of the action is
the activit ies of the player characters the course o f the bail ie w ill parallel
their success o r fai lure, For exa m ple.
take thc case of a level 9 c haracler besieged in h is castle by a n o rcish arm y.
SCl'Twrio #1: The o rcs lay siege in
overwhelming numbers. A selected
band of advcllturers m ust sl ip through
their lines a nd gel ht'!p with in a time
limit or the castle fa lls.
Scellario #2: T he characters wa ke up
aile n ight. T he orcs a re o\'er the wa ll !
The charaCters foni fy themselves in a
slUrdy building, If Ihey survive a
Ilumber o f assaults, the castle stands
a nd they are rescued ,
Scenario 113: Tht, orcs h ave highpowered help. Tht' characters h av(' to
lauT\<:h a commando raid and takl' ou l
the ir OppOSiH' numbers before a cru shing assau lt can be o rg;mizcd.
Scenario #4: The characters a n ' the
loca l champion s. A d('al is s truc k : tri<ll
by combat. If the characters Will , Ihe
orcs are demora lized a nd lean', If tilt'y
los(', the orcs lake OWl".
T he p ri ncip le can <lI sa be appl i('{l lo
field battks - charact(,rs must take (or
ho ld) a \'ital br idge or pass, deli n 'r a
critical o rd('r, b lum a crucia l a tt ac k.
:tnd so 011. This is the ('"sit'st way 10
h;lIIdk illassed battks. Ci ao. ,\'1
The rd east' of ST AR FRONTIERS
Science Fiction Ro le I'layinA
~ me in trod uced p layers to a dea n,
('xcitin g game tha t allowed characters
to adveTH ure in a fUlur istic society
known as Ihe "Frontier." Altho ugh the
game h as met with consider'lble success, a recu rring q ues ti o n has come up:
" Where are the spacesh ip rules?"
T SR could have includl..'d an ab breviated set of spacesh ip ru les in the
STAR FRO NTI E RS game package,
but it was fe lt that such SC'dJlty (J'ea tment wou ld raiS(' more qut'stio ns than
it " 'auld answer. For thi s rcaso n, tlw
spaceshi p and space stalion ru les h ave
been p repared as the first supplcmelH
to ST AR FRONTIE RS Game: Knig ht
Haw ks, d ue for release in thl' surmll<..r
o f 1983_
Kn igh t Hawks is a "a lut'- packed sct
that includes a boardgame o f ship-tosh ip 51)'1ce combat, p laya bk wit h no
knowledge o f the STAR FRONTIERS
g"d llle system. T he sp;lu'Ship SCt will be
most usdul, however. as a supplement
allowin g characters to expand their
STA R FRO NTI E RS cam pn ign s in lo
till' \'a SI reaches of space_
Sp.;lCl.'Ships .. r(' a fooll l)(lint o f Fronlin society, and Knig h t H awks includes
in fo rmation o n h ow sh ips a re uscc:l a nd
how the cultures o f the game worlds
have developed arou nd their sh ips.
Many types o f o ptio na l spaccsh ip
equipmen t are listed. so players may
exercise much freedom in d esigning
their ships.
An exten sive referee's SCClion PI'Ovides backgrou nd for ma n y confl iCls economic, politica l, lega l, m Uit.lty, and
others - which can be u sed [0 sp ice u p
the lives o f the )'C's. Mo re light is shed
on the history o f the Fro n tier and the
depredatio ns o f the Sallmr_
Space stations arc not negleCted.
Thes(' vas l structures, w hee ling mnj('sd ca ll y above the Fro ntier worlds, con tain a ll o f the necessities o f life fo r th e
four raccs. In fact. thel'(' is !lever a n y
nced for a true "spac('r" 10 set foo t on a
pla n('t, Ma ps o f some space stat io n
dock areas are included to a id in resolviTl~ the ma ny encounters that ar(' likely
to ta ke place on stations.
A set o f ru les for p lay ing ou t a massi \"e Sa lhar assault on th e Fro nt ier is
a lso in clud ed in Ihe gam e. Ideal ly. th is
co nfl ict (T he Second Sa thar War, or
SWII ) ca n be worked illlo a campaign
so thai p layers wi ll have the o p po rt u n ity 10 use their characters mea ningfu lly,
yCt stil l fed that they art' part icipa ting
in a confl ict with ga laxy-wide
impl icat ion s.
The Warriors of W hitt' Light module
included wi th tht' Kn ig h t H awks 1;,llne
int roduces Iht' rt'l l'r('( to I'Dit' p l;lyi ng
situa tions using spaceshi ps. )'C's ,Irc
given th(' cha nce to joi n Ihe space milit ia o f the p lanet C larion (Co IJywog).
They will be plan-d u nd ('r thl" ro mmand of eX I~'ri en ced offin'rs at first,
bu t wi ll be a llowed to uSt' sp,lCesh ip
sk il ls and demonstI<lIt' Iheir abi li ti t's in
a n umbt'r of S(-('narios, pilli ng them
against a vari('t)" of antago nists.
\V het her the theme wi 111)( mil it ary,
('("onomie, exploration, c ri nl(", law
t'tlf OIIInll'nt. or a n y thill ~ ('hI . thl' td(TIT \\"i ll h;I\I' I h(' ruk.~ Ill' IH"l'ds 10 S(' I
UP ;I hd il'l'ah k S( il'IICt' F in ion so( iet\, ,'~1
PART III
fOllr sides,
1'01 \ HU)KO'
(Ed.) I '
40.
mtl PPillg
sk ills.
~OTES
FOR THE
DUNGEON MASTER
Setting the Milieu
by E. Cary Cygax
Whecher you are a maker of many
worlds o r a Ix-ginner at !he craft, the
problem o f Ihe corn:'cl m ilieu for your
DUNGEONS &: DRAGONS@or
ADVANCED D&:D campaign has
cent circ11' is far greater th a n was necessary 10 beg in the cam pa ig n. I-Iowe\'cr,
if the broad detai ls of the milieu were
carefull), sct fOrlh, the amount of effort
will not be proport ionate to the aClLlal
area considered. ThC' " la ws" - geography, clima te. culturc, socia l orga ni zatio n, po litics, and theological structure - will have been esta blishC'd.
Addit io n of some detail wi ll suffice for
general adwnturing, and if players
wish to ha\'e their characters explore
certain areas, you can C'asil), ha nd le this
o n a secti onby-sectiotl basis using
imaginati on and ra ndom wrra in in
whatever mcasures you fin d most J.h. Iata blC'. CommunitiC's, strong holds, a nd
special adventure areas - dungeons,
ruins. etc. - are the most troublesome.
T he G rcyhawk game campa ig n SCtting was designed with o nl y broad
details in order to fa cilita te the bullseye
method of milieu design and devC'l o pmen!. It does no t provide much for
detailing re latively sma ll a reas of the
campaign. In th is rcgard, collections of
rC'.l(ly-made fortresses, CdstlC'S, vi lla!,<cs,
a nd cities are most useful. (l a m still
trying to get TSR to prod uce some
supcrior material in this regard. )
Likew ise. certain mod ules arc most
benefi cial whell the campaig n expands.
T he cellter arC'a which yOll. thC' OM ,
devised, dC\'eloped, a nd personified
expa nds to less familiar territory. What
better way to emphasize th(' "str,mgeness" of the new a reas tha n the creati ve
effort s of others, (or they a rc bound 10
have differelll ide-ds and modes of
expressio n. By use of such mt't hods,
and p lenty of C'x tra work as the spirit
moves you, your elllirc m il ieu wi ll
gradually takC' shape, but the shapi ng
will be cont rolled and undC'r you r
g uidallc{',
Becaus(' dea ling with speci fi cs and
details is nOI possible, let's move
instcad 10 thC' major decision areas you
wil l ha\'c 10 consider in the overa ll
dC\'eiopmelll of your cam paign m ilieu.
Then' are S{'\'era l key areas which. if
GHdu lly thought ou t beronballd. will
enable th e DM (0 have both a n {'xci ting
.~
POl \ I If URO'
'.'
ROLES
by Merle Rasmussen
" Th e Administrator" outlines arid d~
scribes uarious types of TO P SECRET
game roles 10 incorporate j"lo yOElr
TOP SECUET espionage game.
Underlying an agcnl's Bureau, Level,
I~o lit ica l . and Econom ic alignment
may be the agem 's true purpose, the
reasons for h is or her action s. [ vcry
agent n eed n 't be the type who loya lly
collects and tra nsmit s in telligence to
his or her supe riors. Role playing clin
be accentuated by g iving the characlt'r
an inner life o r a secret pas!. Reason s
for particular aelions are wid ely varied
bu t seem 10 foll ow p articular styles o f
play.
The Enemy Agenl
An agent who is lora llO the opposi.
lion while pretending loyalty 10 those
Ihal em ploy him/ her is an enemy
agent. For exam ple. agent Z is working
for the KGB bu t is employed by the
CIA. T he AI ca n be aware of the enem y
agent's purposes a nd ca n use the enem y
agellt agaillst the other player charac
ters. The enemy agent can know the
la}'o uts of enemy headquarters to br
invaded by the team a nd purposdy
misdirect them . The enemy agent can
a ltempt to sabolllge tcam equipmellt o r
secretl y assassi na te tcam mcmbers. T he
enemy agellt looks for any action
which would weakell the team, pro tect
h is o r her agency, a nd that doesn't jeo
pard ize his/ her cover. D i ~overed
enemy agents lire genera lly given the
cho ice of becomi ng dou ble agents o r
being prosecuted. Agent provoc;lI curs
are enem y agents.
/8
T he Mole
A deep 1>Cllet ra tion agent wit h ill
another inte lligence agenq is a mole.
The Blunt Instrument
In an age of econo mic cutbacks a nd
world recessions, certain espionag('
The Independent
A selfemployed professio nal agent
who works (or the highes t bidder is an
indepcndellt . Extrenwly me rccnary, the
imlep.ndem usuall y works fo r money
on ly, prefers verhal conll'aCiS. a nd
doesn' t like being sold OUI. At 011('
timc, a n agent that quit a servicc was
considered a defector. T oday , "go ing
privatc" a nd becom ing a corporate
"spoo k" is an o ption fo r agt' llIs who
lesig n o r arc "let go" by the ir agenC)' .
Espionage is nOi as fina ncia lly securc
as it o ncc was. Pri \'atl' ind ividua ls a nd
corpora tiollS find it increas ing ly ncces
sary to hire persons wi th cspionag(' and
coullter-espionagerela ted job skills.
, ...... , I
"l~
WHITE RABBITS
Missing and Presumed Gaming
Thc following members han' nor
filed a Change of Address with RPGN"
I-IQ. If yo u know rhe whereabo u ts o f
a n y of Ihes(' IXHon s. plC',lSt' ask them 10
inform LIS of their 11t'\, address
immooiately.
Stld('ll , N Y
C incinnati,O I-l
Dandlinger. H . Spring LIke Pk .. MN
Ware, T ilt!
Excelsior. MN
F;tlmouth . MA
Gilchrisl. Kenn y E.
J oh nso n , William R.
Felt , O K
Raini(r. OR
Baxter. Gary
Graham. Doug
DUl'lIngo. CO
Farnum , Keir
D;mlmJ"Y. CT
F I O\q~'r, Bill
1'.11. St('rlillg. KY
Lowery. Richard
Las " eg;ls. NV
Hall , Roben A.
Auburn. AL
Ha\Tdllek. Michael
D'I\'cnport , I'\
PrClIsscn, Bill
Phoenix. AZ
Stewart , Dan
Euclid.OB
('.nleman. Adam
Plattc\'ilk. WI
Cib, Dona ld
Salem, VA
!\1l' I'C('(1. CA
Crtll, Kalfroo
Sheridan , Ross
Olympia, WI
Birming ham , r.,I I
Tomlinson. John
Tocci . Timothy
Brown , Roger
ClemelUs, 1\.'lark A.
FPO, C A
Dutton , Craig
FPO, CA
Jamison , Paul
Marqu('tI{" MI
Rarnell , OOl'sol I.
Parri s Island , SC
Toma Sl.ewski. Rand y
Chicago, IL
Negreu e, David R.
Santa /\na . CA
FPO. N Y
Metl.g('l", Ferdina nd J.
Walker, Bill
GO\'CI"rlors Is., NY
McCullough , Lane
Pasad ena, CA
Chicago, JL
\Vilsorl , FI-,mklin
Wilson. Guol
Chicago, IL
Thorn . Chris
Ontario, Ca nada
Rune Scry answers
Bold hero come and da nce wi lh Ill<'
The swift
SW('i't
dance or
\\'31'.
A l/illllO' of /II('
C" iff in .'ill iflll
New G uilds
The Allia nce of the Gri ffin
c/ o Gelll' Elsner
161920thAv('.
Roc k Island. IL 6 1201
ROLES, con't
T he Stringer
A pan, timl' indeJlI: ndl'll! agl'll! \\" ho
vo lun taril y hires himself or hersdf OUI
for set rcwards is a sn inger. r\ slringt)"
is seldom uS('" fo r a n )' th jn ~ moH.
imponant than S('ITing a s a dt.'C oy or a
cut-out to ('onfust' the o pposition .
T he Sleeper
'I'he slrqx'r is a potential agent rcady
fo r immcdi,Hl' 1Il>C' but cOITt"llIl y inactilt'. Rt'("cntl y n'("I" uitl'd ,lgelll s in pla(T
and !ttind ag:(" n ts an' cotl sideH'd o n
n ."M "I"\"l. Reti n 'll agen t>; l"t"s tOlcd to acti n'
dlt ty TlWY bl' rt'~t l1tflll of till'ir nt'\\" ~ta'
1'01.\ 11l:J)RO,,\
/9
Tournament Structuring
by Kim Easll and
In POLYH EDRONIII Ncwszi ne Issues
and " II , \,'C di scu ssed the m ethods
for determin ing the \\'inners wit h in a
tou rnament a nd the way in which the
RPGAlll Network wi ll a wa rd poin ts fo r
IIwse winners. We a lso defined the
~IO
:!(}
Judges
Check w ith loca l sch ools, libraries.
and hobby sh o ps for vol un tcers; postnotices and " wa nt ads" \\"cll in
adva nce. Meet w ith prospective judges
10 establi sh their com pelcnce lind you r
con fi dence in them . Oncc yOll find reliablc judges, keep in contact with them
so thc)' will ftel a pa rt of Ihe tou rnam ent lo ng befo rt' the aClUal cvcnL
Tourna ment
In form ation o n how to wrile you r
own to urnameni s wi ll be publ ished in
future issues o f POLYH EDR O N
Newsl inc, Fo r those of you I\'IW ha\'e
as ked RPGA HQ to sen d yo u free to u rn amenl S, II isn 't a l\\":l\'s possible,
T o u rna nlcll ts a nd !}lod ules lake a long
lime to create, and up lInti l no\\', T SR
has u sua lly developed thei r tournament
material illio m oou k's. H owel'er, we're
working o n being able to p rovide Oll r
RPG A C lubs with one ill the fUiure.
We' ll keep yOLi posted.
In an}' C<lS{', you should provid e a different scena rio for each rou nd, bUllhe
scenarios sho u ld a ll be inlercOllnC'ClCd
10 lell a complelc story. Pla n a ll hav ing
your round s 34 ho urs lo ng incl uding
the lime Ihe teams take to gel
acquai n ted wi lh their c ha l' lC\ers. It 's
beM if th e' judges arc fa m iliar with the
scena rios in advance, bUi yo u m ay wish
to I('m per Ih is I\'ilh GlU tiOIl if you'l"e
concerncd about inform a l ion leaks 10
players. I)roceed on Ihi s point in Ihe
way th ai su its you best.
Rounds
A to urnament is t'o n st ru("[('d of
numerous ro unds. A ro und is tilt'
a fOll'JllCll tiOlled 3-'1 ho ur scgmCIlI in
which a sp('Cific scen;u'io is prescnted to
each party s('parately by Ihei r 01\ ' 11
judge. T Il(' part y is lIsua ll y lo ki Oil th('
outSl'l what Iheil " m issio n " or goa ls
are, ,lIld then left 10 thc ir own devin '!>.
Tilt, pla y('I"S arc usuall y givcn ua lann;d
cilll l<lcter sh(,(,ts fillcd OUI in ac!vall('e.
The Illlln hcr of rounds dq:x.'lIds on hoI\'
l11a n y t{'allls you wa nt to r u n. how
man y days yo u han' fO l the ('\'('11 1. ele.
Each tOurna melll has ils o \\' n person,! lit )". Fo r exam pIc, theA D&DS
Open T ou rnament has Ol'er 1.000 participa lUs \\' ith many d ifferelll fi rst
round scenarios (e<lcll scenario has to
be d ifferent from Ihc pe r ioo befo re so
p layers don 'l give hinlS 10 friends p lay,
ing in la ter rounds). Th e winning
tea ms adl'a nce into m u liiple set'ond
ro u nd sc(.'n arios. The fina l thi rd round
consists of the win ning teams from the
second ro und. T he best p layer o n the
w inn ing team of Ihe third round is
a wa rded the title o f Mas tcr Adl'enturer
o f the ent ire tournament. The structure
r('scmbles an upside-do wn p yramid.
The O pe n usua ll y has tcams o f lell
hcca llS(' o f dIe h uge a m Ount o f players
involved.
On the ot her ha nd , some of the
sm a ller RPGA Network tournam cnts
have 48 m ember team s by nocessit y of
Ih(" syst('m (TOP SEC RET game sce'
narios arc u suall y dcsig n ('d fo r fewer
players, as a re some o the r ga mes), o r
ava il;,bility o f space a nd pcrsonnel.
There are o ft en on ly twO d iffere nt firs t
rou nds and then <I fi nal rou nd in these
tourna ment s.
T eam SelcCiion
T here arc two bask phi losophies for
form ing tea ms: p laye rs' c hoicc a nd
scra m bled . I)layers' ch oice is JUSt tha t
- their choice! YOLI a n nou nce tha t the
p la y("t"s have so Illa n y minutcs to form
l11('i1' own tea ms, th('11 ta ke thcm as
Ihey're nea led. The " fa ult '" Ihat is con sta ntl y assigned this SySll'!l1 sIems from
Ih(' belief thai a grou p of lx:oPk- w ho
a re a lread y fam ilia r I\'ilh ;tCling as a
te<l m have a n adl'a ntagl' o\'('r a lca lll
Ihat has j usl l11el. I dOIl ' 1 ilg!'ce wit h
thi s. From p as t cxperien ce I finu lhat
the bt'nefit s of a "\"l' !" ' Icam arc outw("ig-hl"d hy ttw it" rigid ilY a nd IM k o f
fresh in put. In fXlst l'Vt'I1\ S J" \'t' becn
t"om pktd y ba ffled by a ('o nn' pt Ihat
was mO~ 1 fami liar to a It'l!IllI1l'l!e.
If th is Iypt' of selt'('tion ]x,thtTS r ou ,
th{"n you m a y 0))1 for 111(' scram bled
nWlhod . Yo u si m ply t ala' 1I,!llles ;II
t,lIlllolll and C"\"C< tl t" tca m s. Perha ps 1hi s
h;IS Iht, addt'd bc:nd it of forc'ibl y mak ing Ix'ople " roll' play" by nOI allo\\'ill!-:
an y prio r int(,raction with fami liar
11lt'II1I)('l's, but it Ill;! )' also forc(' you 10
play \\'ilh IX'oplc' yo u may not wa nt 10
due 10 age, pasll'x lX'rieIlCt'S, ele.
There is a Ihird way 10 orga ni ze' a n
l'n'lll \\' h ich is pa rticu larl y d fttli l'(' for
sma lle!' lou rna men ts. Hal't' th(' players
pick th l'il' initial Il'ams, Ih('11 s(Tamble
thelll in sucH'('(ling ro unds. J>laYI'rs
may slip into tht' mood of Ih(' 101lma
l11elll \\'ith chosen com rades, Ihen play
Ihl' lal er rou nds I"il l! m'\\' p layers run ni ng H O\,' fami liar ('ha ract('rs, For
many pJa )'t'rs. il is the besl of hOlh
1I'0rlds,
Advanccmem
It is {'asier 10 {\(ocide h OI" leams pro1/:1'l'SS o nCt you eSlabl ish a nWl ho:110
fonn them , If yOll advance a scrambled
t{'am as a It.'am. il ddeats Iht' purpose of
ha\'ing 1IS("<.i Ihal system to begin wi th.
S(Tamblin!-: from btgi nn ing 10 {'nd is a
good syst('m for sn Mller lo urnam('nls
(malin of fa n ,tha l's how RPGA I-IQ
ra n a ll of ils 10u m :un nllS lasl year), hili
I"d adl'isl" aga inst il for brg'l'r om's
h('('IHI!'I.' Iht, scori ng p roc('S;. for ,'adl
p layer instt'ad o f each lealll (.111 b{' time
proh ibiri l'C'. Renlt'mhl'1" rit al ('ach ri nll'
yOIl u S/.' ;,cTa mblilig as a choice of p roAI"l'ssio li you should h ; I\'(' a judgt' ('omplel(' a SCOI'l' shl'l'l for {';t, h player in
i'ach round .
T Ill' man ' commo n adl'am'emell l
nwthod i.. t{',nll prog rl'ssiu lI : rill'
('l ll il'(' 1{,llllI riS('S or falls as a Il'hok ,
Aga in , Iht, opponen ls of Ihis mel hod
daim that a si ng-k "1)<ld applc'" n Ul
win tht' II' hole '" bu nch" fo r the {'Ill i r{'
(0 1111)(,ti li01l. O f coursc:'. Ih is rd n al so he
sa id fo r lilt' ."iCra mbkd lelll1l . T he lealll
('ffort in rill' t'mire Il'am ad \'ancement
nU"lho:lnu lsl also h(' n 'Ill(mhert'd. 011{'
of lilt' n', cson .~ pl'opk pla y RPC 's is dw
" learn spi rit " - Ihi ~ is most nOI1ct',l b\e
\\'111.' 11 IIlt'y :11 1 atll'allc{' log('l her.
Fin,dly, of COIII"1oI,:, is Ih t, pn'\"iollsly
tnt,tHioned mix of ("hoSl'Il leam s. ilwll
sCTamh l"d ;Id\"a n("{'Illt'nl. If tht, pl;IY('i"s
do n 'l lakt, " 'inn ing 100 sc:'riously. thi s is
,1("1 uall y I ht' most (,Iljoya hk mel hod
IH.'Cai lst" nt'l" d inu'llsiolls art' (,OIISI;llIll y
hdllg- ,Idd(d 10 Ill(' (har,lIwrs arolll ul
yOll,
NOI('
AIII',IYs rahu\;lh' Ihe scorn for c,;tch
ron lid ami ,1l1ll0111lt'(' tllOs(' <lth;t llci ng
0 1 \\'inn illA as ~oon as JJO"i hk . II is 1101
fair 10 k('t,p pl'lyt'I .. h;m g-i ng o n ill
n q x't"tati oll .
Awards
If ,my items. gifl (t'nifi u l's. 01 11'0,
phil'S ;0"1' to be awarded , you sho uld
mak, SUIT that :
I ) They're annO\l 1l(TJ ill atkallrl'. Thi s
will (h'a\\, more play(, rs a lld add ;1 brgt'l"
g:oallo the COI1lIX'lilion ,
2) They're :tl'ai la\)l(' for p r{'St'll lat iOIl al
Next In POLYHEDRONIM
NEWSZINE #13
Spells resembling psIonIc
EnvIronmental effects on
GAMMA WORLD!) game
GEN CONGAME
FAIR UPDATE
T he GEN CON XVI Game Fair will ma ke its sixth
consecutive visit to the Universit y of Wisconsin Parkside Campus on August 18 - 21, 1983. The
GEN CO N Staff has a nnounced plans for a gen eral expansi on thi s year. The con vent io n wi ll
include a ll o f the basic fare - m iniatures. role
playing , and boardgamin g; the ex pansion will add
more non-gaming activi ties a nd entertai nment, a
bigger An Show and a da ily Fica Market.
A great part of the expansion plan has included
revised planning of the logistics o f the con ven tion,
mos t notibl y, a revised and expanded pre-
22
ISSI F tlI2
MINIATURE OPEN
RULES
by Kim Eastland
This year, til(' G EN CON XVI Game Fesl will hos t the third
a un ual Minia ture Open . Th is ("'CIH , the largest o f ils kind a t
a game convent ion, orrers the novice, practiced. or experienced min i;Hurist a chance to ('Iller almost any Iype of
])'1 iTltcd figure or fi g ur{'s. Awards, lroph ics. a nd g iC! certifi -
CATEGORIES
HislOrical Units
Scale; An y under 40 mm .
Definition: An y recogni/.able mil itary un it from any h istori c;tI peria:!.
Notl': This is the o li/ycategory that d(){'s no t ha vc to be
moun ted.
Monster
Sca le: Any
Ddi n ition : An)' si n g l<' mon sterOt -d ioram a of m onsters. A
di ora m a w ill he j udged as a w ho le, not o n a n y selen figure.
Notl': Monst('r is ddined as all Y fa ntasy or science fic tion
cn':Hurc not basica lly humanoid . T herdorc dwa t\'cs. eI\'('s.
etc. arc 1101 CQllsi del'{'(l m o n sters.
I'OI\IIIIlKO,\
(I
g ro up
0/
O il
(I
0/ ("om p~/ilioll.
Personality
pu rpose
Best o( Show
Thi s troph~' is awarded to a si n ~It' cntry in rtTog nit ion of .lil
alOuml t'xn lltnc('. Th{' winller wi ll he st'iecled from n n y of
lht' aoo,'{' d ;ISSCS.
Mastel's
S{.. Ie: Any
Defi n ition : An y genre (le~ ir<'d
Not(,: T h is r.1I l'go ry Illa ), o n ly be cl1lt')"('(lby thoS(' \\'ho h a\'l'
hl'en olfiria ll\' fl'Co!;lli l.l'd as l\I.. stt' rs in past G EN CON~
Minialure Opt'IJ Comp<ti tio ns.
23
eM'S NEEDED
Are you a good Game Master? Really Good? Then RPGA"I HO wants to hear from you. We've expanded
our tournament system and will be needing sharp and experienced CM's for all of TSR's Role Playing
Carnes.
Name ___________________________________________________________________
Add~ss
_____________________________________________________________
I eM (pleaSe circle) :
D&D~ came
GAMMA
AD&D'~
GANGBUSTERS '~
Game
WORL ~ Game
Game
DO you plan on attending any major fixed regional conventions this year? __________________
If so, which ones? _________________________________________________________
If you are Interested. please detach or make a copy of this page and mall to: RPCAfll HO. Judges oept .
POB 509, Lake Cieneva. WI 53147.
TREASURE CHEST
DICE
Cem Dice. Stili available from RPGAI~ HO. a-sided and 20-sided
gem dice In speCial RPGA Network colors: electric blue, and electric
Creen. Made of hIgh impact plastIc, these dice do not have ttle
numbers pre-Inked. Please specify the combinations you wish:
rAlignment Generators
c"''''o'tC;
......
,1\
....
f-
ACCESSORIES _ _ _ _ _ _ _ _ _ _ _ _ __
Now "PGA"
HQ
offers
Price: 5%" x 8" puzzle: SOc each. BW' x 11 " puzzle: goc each.
I;
,
-- I
Now you
can have stationery that matches your Imagination, and Identifies you as an offidal RPGA Network Member. These 5%" x 8W', 50
sheet tablets feature 10 different and alternating illustrations
of various classes and races from the ADVANCED DUNGEONS &
DRAGONS,j' Fantasy Game. On the bottom of each page Is the
official RPGA logo with the Inscription "RPGA Network Member."
Each page is printed with black ink on different and alternating
colored Sheets; each pad is backed with cardbOard.
'\12--'
. ...
Reduced Price:
$2.50 each.
APPAREL
Apparel items are not ret urnable.
Gaming caps. 100% pOlyester adjustable caps. One size fits aU. Please specify color and type. Colors
available are: dark blue, green, red, and yellow. Types are: AI Robot, BI Halfling Thief, CI Dwarf Hero.
price: $4.50
T-Shirts. 65% Polyester/ 35% Cotton white with dark blue neck and armbands. Available In adult small,
medlum, large and extra large. Please speCify size and type. Types are: AI Grell Attack, Bl Gamma ChiCken, C)
Dwarf Hero.
Price:
$7.00
price: $3.50
price: 54.50
as The Egg of The Phoenix has been stolen. taken by evil creatures and hidden far away - on the Negative Material Plane
itself and guarded by a real Phoenix. 6 Characters, 5-9.
Price: 54.50
Back Issues of POLYHEDRON" Newszlne. We stili have some back issues 01 POL YHEDRON Newszine
available. Issues #6, #8, #9, and #10 are out of stock. Collector's note: we will not be reprinting old issues.
NEW MODULES
R-4:DOC's Island, by Frank Mentzer. Your party
Is now In possession of the famed artifact. The Egg
PriCe: $4.50
price: $4.50
SLIPCASES
New! Library Slip-
cases.
five AD&DTJI Game Manuals will all fit Inone sUpcase! Deep blue, w ith a
Silver RPGA Network
Emblem heat-stamped on
the facing edge, these
attractive library SliP-
price: $7.50
HOW TO ORDER _ _ _ _ _ _ __
use the enclosed order form to list the specific Item /s and price/s In the
spaces prOvided. When you have listed your entire order, add up the prices
plus postage to arrive at the total cost. The postage and fOreign rates are
listed above the order form. NO merchandise can be shipped on a COD basis.
payment must be made in one of the following ways.
credit cards. we accept only VISA or MASTERCARD. You may either use the
form and mall this in lin which case we also need your credit card type,
number, expiration date, and name of card holder. Phone number and area
code must also be included on credit card ordersl, OR use our toll free
number and place your order. The number IS, 1-800-558-5977 (outside Wisconsin onlyl. This number Is for product orders only!! Please have the
following Information ready,
Name and RPGA" Membership Number
Address
City, state, and zip code
Phone number with area code
Credit card number and type of card
Expiration date
Name of cardholder IIf different from name of memberl
products you are ordering and total cost
Money Order or Certified Check. US Residents, please send a certified
check or money order fOr the total amount plus postage. FOreign residents
must add on other charges (see order forml, and all payments must be in US
funds. Please make all checks or money orders payable to, RPGA Network,
POB 509, lake Geneva, WI 53147. Please completely fill out the order form
legibly In ink.
Normally, all orders areshipped within 4-7 days upon receipt order, but this
may vary depending on the season. UPS is used whenever possible, so be
sure someone is home to Sign for the package. OtherWise, please request
that your package be sent by Parcel Post. APO, FPO and PO Box Numbers
are automatically shipped parcel Post. Remember, the postage charge
must be added to the total purchase amount. or your order will not be
sent to you.
If you are expecting to move while you are awaiting delivery, please
specify an alternative mailing address so that we can assure proper delivery to you. we will automatically baCk order any stock we can as we run
out. If and when the item is back In stock, it will automatically be mailed to
you. In either event, you will be notified and your money refunded if
necessary.
POSTACERATES . . . . . . . . . . . . . . . . . . . . . ....
Canada and Mexico add 15% of total order for postage and handling.
Foreign Residents add 20% of total order for postage and handling.
APO and FPO add 10%. Check here
fOr Surface Available Mall (SAM)
or here
and add 10% plus $1 .00 for Parcel Air lift (PAU.
Wisconsin Residents add 5% sates tax to all orders before figuring postage charge.
All payments must be In US funds.
Size
Description
Color
unit
Price
Total
Price
Sales Tax
Postage
Date:
Total
Phone number (
RPGAlllmembershlp number _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __
Date
1 _ _ __
198] ------------
=scJ ------------
MASTER CARD
VISA
Credit card expiration date _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __
Signature Of cardholder _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __
Name _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ _ __
Address _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ ____
CIty _ _ _ _ _ _ _ _ _ _ __
State _ _ _ _ _ ZIp _ _ _ _ _ _ _ _ _ _ _ __