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For years, The Only Sheet (referred as TOS) has been available to the D&D community.
At the start of 2005, work on a new design, known as TOS+, was started. So since that
time, TOS+ has been evolving as the most powerful Character Sheet, now available for
both D&D and Pathfinder RPG. So TOS FREE is now available to the community for
those who would wish to try it out and use it. Enjoy!
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Does NOT work in other Spreadsheet applications!
TOS FREE is The Only Sheet 2002-2010. You are NOT permitted to Change or Modify the content of this Workbook.
LEVEL
Character Name?
Total
Race?
HD
Primary
Level
Epic
HD type
Secondary
Level
Epic
HD type
Hit Dice
Total
Adj.
XP
ECL
HD type
Adj.
Experience Points
Medium
lb.
Size
Alignment
Height
Weight
Deity
Gender
Age
5 ft./5 ft.
Level
Epic
Wisdom
CHA
Charisma
10
10
10
Armor
TOUCH
10
+
+
10
10
10
Constitution
REFLEX
Dexterity
WILL
Wisdom
Flat-Footed
Armor Class
Bonus
Attack Bonus
RANGED
Attack Bonus
SPD
One-Handed
Range:
INITIATIVE
10
Base
Gear
+
Other
+
+
+
+
Ability
2nd
Class
3rd
Feat
4th
+
None
+
Items
+
Epic
+
Ability
Adj.
+
Size
+
Epic
Adj.
Critical
Ammo
None
Critical
Attack Adj:
Damage Adj:
Notes:
Ammo
FULL ATTACK
One-Handed
Range:
None
Critical
Attack Adj:
Damage Adj:
Notes:
Ammo
FULL ATTACK
One-Handed
Range:
None
+
Natural
Deflection
Spell Resistance
Adj.
+
Feat
+
Feat
SR
Other
+
Size
Class
Damage Reduction
POWER
+
Other
Points
Adj.
LEADERSHIP
Armor
Other
Score
Check
Adj.
Base
Adj.
ACTION
points
Available
SKILLS
Adj.
Appraise
Balance
Bluff
Climb
Concentration
Decipher Script
Diplomacy
Disable Device
Disguise
Escape Artist
Forgery
Gather Information
Handle Animal
Heal
Hide
Intimidate
Jump
Listen
Move Silently
Open Lock
Ride
Search
Sense Motive
Sleight of Hand
Speak Language
Spellcraft
Spot
Survival
Swim
Tumble
Use Magic Device
Use Rope
Total
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
INT
DEX
CHA
STR
CON
INT
CHA
INT
CHA
DEX
INT
CHA
CHA
WIS
DEX
CHA
STR
WIS
DEX
DEX
DEX
INT
WIS
DEX
INT
INT
WIS
WIS
STR
DEX
CHA
DEX
Critical
#N/A
Attack Adj:
#N/A
Damage Adj:
#N/A
#N/A
Notes:
#N/A
Ammo
FULL ATTACK
One-Handed
Range:
None
#N/A
#N/A
Critical
#N/A
Attack Adj:
#N/A
Damage Adj:
#N/A
#N/A
Notes:
#N/A
Ammo
FULL ATTACK
One-Handed
Range:
None
#N/A
#N/A
Critical
#N/A
Attack Adj:
#N/A
Damage Adj:
#N/A
#N/A
Notes:
Adj.
DR
Adj.
SPD
+
Other
+
Strength
Adj.
Dodge
Dexterity
Notes:
Range:
Modifier
Damage Adj:
One-Handed
Base
Attack Adj:
FULL ATTACK
Size
Modifier
30' = 30' +
Speed
Base
FULL ATTACK
Dexterity
GRAPPLE
Base
MELEE
Adj.
Base
Base Attack
Shield
Adj.
Land Speed
FORTITUDE
10
Armor Class
10
10
10 =10+
Armor Class
Misc
WIS
10
Adj.
AC
Synergy
INT
Intelligence
10
Armor
Constitution
Hit Points
Feat
CON
10
Adj.
Race
Dexterity
Rolled
Ranks
DEX
Modif
Modifier
STR
Strength
Ability
Face / Reach
HD type
HP
Key Ability
Tertiary
None
ARMOR
Max Dex:
Speed Adj:
Magic:
Bonus:
Magic:
SPELLS
Weight
Spell Fail:
Desc.:
Notes:
None
SHIELD
Maximum Dexterity:
Bonus:
Weight
Spell Fail:
Desc.:
Notes:
PROTECTIVE ITEMS
AC
GEAR
# lb.
AC Bonus Type
Fort
Ref
Will
# lb.
GEAR
Weight
GEAR
# lb.
0
1
2
3
4
5
6
7
8
9
The Only Sheet FREE
Missing Character Name
WANT A MORE POWERFUL CHARACTER SHEET?
Subscribe to TOS+ at HTTP://TheOnlySheet.com
FEATURES
0 lb.
Light
Total Weight
Max Dex
Chk Penalty
Speed Adj
List:
0 GP
Total Value
All Feats
33.3
Light
ENCUMBRANCE LIMITS
66.7
100
200
500
Medium
Heavy
Adj
MONEY
NOTES
Lang: 0
FEATS
Load Class
Platinum:
Gold:
Silver:
Copper:
0 PP
0 GP
0 SP
0 CP
Total Experience:
0
XP
Game Id.
Gained
Gained
HP:
0
HP
(rolled)
No Character Name
Game Notes
NOTES
TREASURY OF
Shorthand:
Gold
0
Silver
0
Copper
0
PP
GP
SP
CP
Platinum
Gold
Silver
Copper
1
0
5
0
10
0
50
0
100
0
250
0
Precious Stones
Total
(Gold)
ID
DESCRIPTION
Platinum
Gold
Silver
Copper
50
0.1
50
1
50
10
50
100
10
50
100
250
500
1000 5000
Total
(Gold)
Skills
ANIMAL
COMPANION
SPD
SR
Speed
Name
Land
Race?
HP
Hit Points
Size
Space/Reach
Type
Sub-Type
Score
Modif.
Burrow Climb
Swim
Spell Resistance
HD
Bonus
Adj.
= 10 +
Armor Class
+
Natural
Adj.
STR
TOUCH
FORT
Strength
Armor Class
(Constitution)
DEX
Dexterity
FLAT-FOOTED
CON
Armor Class
+
Bonus
REFLEX
(Dexterity)
WILL
(Wisdom)
Constitution
INT
GRAPPLE
Intelligence
Modifier
Dex
Size
+
Misc
Wisdom
INITIATIVE
CHA
Modifier
Base
Ability
Feat
Encumbrance Limits
+
Base
ATTACK
Attack
Damage
+
Ability
Light Load
+
Size
Adj.
Master
Level
=
Base
Charisma
MELEE
Adj.
WIS
Attack Bonus
Hit Dice
AC
Abilities
Fly
Adj.
Medium
Load
Heavy / Lift
Over Head
Lift Off
Ground
Push or
Drag
Adj.
Balance
Climb
Escape Artist
Hide
Jump
Listen
Move Silently
Spot
Survival
Swim
Animal
Adj.
Tricks (7 tricks)
SPECIAL
ATTACKS
SPECIAL
QUALITIES
Critical
Feats
Attack
Damage
Critical
ATTACK
Attack
Damage
Critical
ATTACK
Attack
Damage
Critical
Features
Notes
Notes
ATTACK
Skills
FAMILIAR
SPD
SR
Speed
Familiar Name
Race?
Size
Space/Reach
Type
Sub-Type
Land
Score
Modif.
Burrow Climb
Swim
Spell Resistance
HP
HD
Hit Points
Hit Dice
=10+
Armor Class
Natural
Adj.
STR
TOUCH
FORT
Strength
Armor Class
(Constitution)
DEX
Dexterity
FLAT-FOOTED
CON
Armor Class
+
Bonus
REFLEX
(Dexterity)
WILL
(Wisdom)
Constitution
INT
GRAPPLE
Intelligence
Modifier
Dex
Size
+
Other
Wisdom
INITIATIVE
CHA
Modifier
Base
Ability
Feat
Encumbrance Limits
+
Base
Attack
Damage
+
Ability
Light Load
+
Size
Adj.
Master
Level
+
Class
Charisma
MELEE
Adj.
WIS
Attack Bonus
Adj
Adj.
AC
Abilities
Fly
Adj.
Balance
Climb
Escape Artist
Hide
Jump
Listen
Move Silently
Spot
Survival
Swim
Adj.
Medium
Load
Heavy / Lift
Over Head
Lift Off
Ground
Push or
Drag
Adj.
Familiar Features
SPECIAL
ATTACKS
SPECIAL
QUALITIES
Critical
Special
ATTACK
Attack
Damage
Critical
Attack
Damage
Critical
Attack
Damage
Critical
Notes
Feats
PSICRYSTAL
Skills
SPD
Power
Speed
Personality 1
Resistance
Land
Climb
Fly
HD
Appraise
Hit Dice
Balance
Adj
Bluff
HP
Personality 2
Climb
Hit Points
Concentration
Adj.
AC
Personality 3
Armor Class
Decipher Script
=10+
Personality 4
TOUCH
FORTITUDE
Constitution
Modif.
Adj.
Size
Dexterity
WILL
Armor Class
Wisdom
STR
Strength
GRAPPLE
DEX
Modifier
Diplomacy
REFLEX
Space/Reach
Score
Dex
Armor Class
FLAT-FOOTED
Abilities
Natural
Size
Disable Device
Adj.
Disguise
Escape Artist
Gather Information
Heal
Base
Ability
Forgery
Handle Animal
Hide
Misc
Encumbrance Limits
Intimidate
Jump
Dexterity
Listen
CON
INITIATIVE
Constitution
Modifier
INT
Move Silently
Light Load
Feats
Intelligence
WIS
Medium
Load
Heavy / Lift
Over Head
Master
Level
Lift Off
Ground
Push or
Drag
+
Class
Wisdom
Open Lock
Ride
Search
Adj.
Charisma
Sleight of Hand
Spellcraft
Spot
Survival
Psicrystal Features
Swim
Tumble
Use Magic Device
Construct Traits
Use Rope
Notes
Sense Motive
Languages
CHA
4
4
No named selected
NOTES
NO RACE SELECTED
MediumNo Race Selected
Alignment: Neutral
Hit Dice:
(0 hp)
Initiative:
+0
Speed:
30 ft. (6 squares), ft. (Light encumbrance)
Space/Reach: 5 ft./5 ft.
AC: 10 (+++++++++), Touch 10, Flat-Footed 10
Saves:
Fort +0, Ref +0, Will +0
Abilities:
Str 10, Dex 10, Con 10, Int 10, Wis 10, Cha 10
Base Attack/Grapple: +0/+0
Single Attack:
Full Attack:
#NAME?
Skills
MOUNT
Master
Level
SPD
Speed
Mount's Name
Land
HP
Race?
Hit Points
Size
Space/Reach
Type
Sub-Type
Score
Modif.
Burrow Climb
Swim
0
Adj.
= 10 +
+
Armor
Adj.
STR
TOUCH
FORT
Strength
Armor Class
(Constitution)
DEX
Dexterity
FLAT-FOOTED
CON
Armor Class
Natural
REFLEX
(Dexterity)
WILL
(Wisdom)
Constitution
INT
GRAPPLE
Intelligence
Modifier
+ 10 +
Bonus
Dex
+
Size
Base
Ability
Feat
INITIATIVE
CHA
Modifier
Light Load
+
Base
Attack
Damage
+
Ability
+
Size
Adj.
Medium
Load
Heavy
Lift Off
Ground
Adj.
Spell Resistance
None
BARDING
Armor Class:
Value:
Charisma
ATTACK
Bonus
Adj.
Encumbrance Limits
WIS
Attack Bonus
Base
Category:
Wisdom
MELEE
Adj.
SR
Adj.
Base
Hit Dice
Armor Class
Adj.
HD
AC
Abilities
Fly
Adj.
Balance
Climb
Escape Artist
Hide
Jump
Listen
Move Silently
Spot
Survival
Swim
GP
lb.
Weight:
Max. Dexterity:
Push or Drag
GEAR
qty
lb.
List:
Equipment
SPECIAL
ATTACKS
SPECIAL
QUALITIES
Critical
Feats
ATTACK
Attack
Damage
Critical
ATTACK
Attack
Damage
Critical
ATTACK
Attack
Damage
Critical
0.0 lb.
Rider
Total Weight
Light
Load Class
Tricks
Notes
Features
Weight
Range
SPELL PLANNER
EFFECTIVE
LEVEL
Close: 25'
Medium: 100'
Long: 400'
Total
0
Base
Adj.
LEGEND
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
No Character Name
SCHOOLS: Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation, Universal
The Only Sheet FREE
Prepared
Sch.
Comp.
Cast. Time
Range
Target / Area
Duration
Save
SR Short Description
Ref.
Range
SPELL PLANNER
EFFECTIVE
LEVEL
Close: 25'
Medium: 100'
Long: 400'
Total
0
Base
Adj.
LEGEND
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
No Character Name
SCHOOLS: Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation, Universal
The Only Sheet FREE
Prepared
Sch.
Comp.
Cast. Time
Range
Target / Area
Duration
Save
SR Short Description
Ref.
Range
SPELL PLANNER
EFFECTIVE
LEVEL
Close: 25'
Medium: 100'
Long: 400'
Total
0
Base
Adj.
LEGEND
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
No Character Name
SCHOOLS: Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation, Universal
The Only Sheet FREE
Prepared
Sch.
Comp.
Cast. Time
Range
Target / Area
Duration
Save
SR Short Description
Ref.
#REF!
SPELLBOOK #1
SPELLBOOK #2
Cls :
Id:
Loc:
Cls :
Id:
Loc:
Page usage: 0 out of
SPELLBOOK #3
Cls :
Id:
Loc:
Ref.
SPELLBOOK #4
Cls :
Id:
Loc:
Ref.
SPELLBOOK #5
Cls :
Id:
Loc:
Ref.
Ref.
Ref.
#REF!
SPELLBOOK #6
SPELLBOOK #7
Cls :
Id:
Loc:
Cls :
Id:
Loc:
Page usage: 0 out of
SPELLBOOK #8
Cls :
Id:
Loc:
Ref.
SPELLBOOK #9
Cls :
Id:
Loc:
Ref.
SPELLBOOK #10
Cls :
Id:
Loc:
Ref.
Ref.
Ref.
Select class
here ->
POWER PLANNER
Manifester
LEVEL
Range
Total
Close: 25'
Medium: 100'
Long: 400'
Base
Adj.
Power
Points
Adj.
0
Total
LEGEND
Used
*: See text, conc: Concentration, (D)ismissible, HD: Hit Die, HP: Hit Points, hr: Hour, inst: Instantaneous,
max: Maximum, min: Minute, neg: Negate, obj: Object, part: Partial, rad: Radius, rnd: Round, (S)hapeable,
temp: Temporary, vs: Versus, wpn: Weapon, : Less or equal to
Lvl
PP
POWER NAME
Range
Duration
Save
PR Description Augmentation
Ref.
Select class
here ->
Manifester
LEVEL
Range
Total
Close: 25'
Medium: 100'
Long: 400'
Base
Adj.
Power
Points
Adj.
0
Total
LEGEND
Used
*: See text, conc: Concentration, (D)ismissible, HD: Hit Die, HP: Hit Points, hr: Hour, inst: Instantaneous,
max: Maximum, min: Minute, neg: Negate, obj: Object, part: Partial, rad: Radius, rnd: Round, (S)hapeable,
temp: Temporary, vs: Versus, wpn: Weapon, : Less or equal to
Lvl
PP
POWER NAME
Range
Duration
Save
PR Description Augmentation
Ref.
Range
Total
Base
Adj.
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
SCHOOLS: Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation, Universal
Prepared
Sch.
Comp.
Cast. Time
Range
Target / Area
Duration
Save
SR Short Description
Ref.
Name:
Land Speed:
Fly Speed:
Fly Maneuvrability:
Burrow Speed:
Climb Speed:
Swim Speed:
PROTECTIVE ITEMS
back
Item Name:
Value:
AC Bonus:
AC Bonus Type:
back
Fortitude Bonus
Reflex Bonus
Will Bonus
GP
lb.
GP
lb.
GP
lb.
back
Armor Family:
Value:
Category:
back
AC Bonus:
Check Penalty
Weight:
Lb.
GP
Lb.
GP
Lb.
back
Shield Family:
Value:
PROHIBITED SCHOOLS
AC Bonus:
back
Check Penalty:
Weight:
Description:
GP
Lb.
GP
Lb.
GP
Lb.
Schools:
Level:
#1
1st
#2
2nd
#3
6th
#4
#5
Select 1 enemy
Total Bonus: +2
Bonus
1st
5th
10th
15th
20th
#1
Description:
GP
SHIELD
Shield Name:
Descriptions (opt):
lb.
ARMOR
Armor Name:
back
Weight:
GP
Cleric Domains
#2
#1
#3
#2
#4
#3
#5
#4
25th
30th
Loremaster's Instant Mastery
4 Ranks in:
35th
40th
45th
50th
Aligned Attack
55th
You have 2 bonus points to assign
Loc 3
Special Ability:
Skills OR Feats
Nbr
10th
WEAPON FOCUS
16th
19th
WEAPON SPECIALIZATION
IMPROVED CRITICAL
OVERWHELMING CRITICAL
SKILL FOCUS: +3
DEVASTATING CRITICAL
SPELL FOCUS
RAPID RELOAD
EXPANDED KNOWLEDGE
Color or Type:
Source Classes:
Energy Type:
Breath Wpn:
INSTANT RELOAD
#1
#2
#3
back
Class #2
Class #3
Improved
T. Mastery
13th
Selected Powers:
lvl
5
6
7
8
9
Int. Modifier
0
Status
Int. Score
Int. Modifier
0
0
0
0
0
0
0
0
0
0
Status
Int. Score
Int. Modifier
0
0
0
0
0
0
0
0
0
0
Status
Int. Score
Int. Modifier
0
0
0
0
0
0
0
0
0
0
Status
Int. Score
Int. Modifier
0
0
0
0
0
0
0
0
0
0
Status
Int. Score
Int. Modifier
0
0
0
0
0
0
0
0
0
0
Status
Int. Score
10
Int. Modifier
0
0
0
0
0
0
0
0
0
0
Status
back
back
back
To Level
back
back
back
To HD
back