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Company Snapshot
• Multi Graphics-Processing-Unit (n GPU)
• Serving the fast growing graphics PC gaming and professional HPC market
• Status
• Gen1 (130nM) in production now
• Gen2 (65nM) in production now
• Over 50+ patents
• 60 Employees
• Backed by strong VCs: Rho Ventures, Giza VC, Genesis Partners & ICAP
• First Funding in Aug 2005
• Raised $32M to date
Advisory Board
Nick Triantos, former VP & Chief SW Architect at Nvidia
Dr. Uri Weiser, former Intel Fellow and Chief architect at Intel Corporation
Off-the-shelf
What does HYDRA solution do ? application
D3D
1. Real time analysis of application
Data/command
Traversal Layer
2. Run-time scaling mode per frame
Application analysis and
task
Recompose
Multiple Task/data parallel
off-the-shelf Rendering & Execution
GPUs
Universal Multi GPU Solution
Root Complex
x16
X8 or x16 X8 or x16
AiB 1 AiB 2
Root Complex
x16
Add in board
X8 or x16 X8 or x16
GPU 1 GPU 2
• Small footprint
• Gen1 – 35mm2
• Gen2 – 23mm2 (48 lanes, 2 x 16X or 4x 8X)
• Gen2 – 18mm2 (24 lanes)