Professional Documents
Culture Documents
N E W
T R A V E L E
|__/
- Armor.................................................................
[mi05]
- Accessories...........................................................
[mi06]
- Items.................................................................
[mi07]
- Materials.............................................................
[mi08]
- Valuables.............................................................
[mi09]
END OF DOCUMENT
- Legal Information.....................................................
[en01]
- Greetings & Stuff.....................................................
[en02]
- Version History.......................................................
[en04]
==============================================================================
=
Introduction
[be01]
==============================================================================
=
Hi there. Welcome to my Brave Story walkthrough. In this document, you'll find
a ton of information on "Brave Story: New Traveler", a role-playing game
released for the Sony PSP. You probably knew that already, though. Anyway,
I've
written a full guide that takes you through the whole whole game. All the
hidden items that are scattered around at various locations have been listed
as
well. By following the main walkthrough, you won't miss anything at all.
Sounds
pretty good, eh? While I don't want to sound like an idiot, I am actually very
satisfied with how this walkthrough turned out in the end. If you're wondering
about anything related to Brave Story: New Traveler, chances are that I've got
it covered. Please take a look at the table of contents above this paragraph,
then start reading in the section you find most interesting.
I won't waste more of your time now -- have a good time reading!
==============================================================================
=
Story
[be02]
==============================================================================
=
,,.....................................................................,,
||---------------------------------------------------------------------||
||
||
|| On a day that starts like any other, a young boy's life is
||
|| suddenly changed forever. As the main character and his friend
||
|| Miki pass a leisurely afternoon, Miki suddenly collapses from an
||
'---------------------------------------------------------------------------
.----------------------.---------.------------------------.-----------------.
| NAME: Sogreth
| AGE: 30 | HEIGHT: 6'11"
| WEIGHT: 130kg
|
|----------------------'---------|------------------------|---------------- |
|
| CLASS: Parent Warrior | WEAPON: Axe
|
| Sogreth is a warrior of the
'------------------------'-----------------|
| waterkin who is trying his
|
| best to raise his young son. Ever since his wife died, he has focused
|
| solely on making his 4 year old son into a man. Although he has the best |
| of intentions, he sometimes takes his role as a mentor and drill sergeant |
| to ridiculous extremes; much to the despair of his son and the chagrin
|
| of his neighbors. Although it seems unimaginable because of his imposing |
| appearance, he is surprisingly sentimental and prone to breaking down
|
| into tears when things descend into melodrama. However, when it comes
|
| time to do battle, he is all business. With the strength to cut through
|
| even the toughest hides with his axe, he is the ultimate example of
|
| pure, raw, waterkin power. Yargh!
|
|
|
'---------------------------------------------------------------------------
==============================================================================
=
Controls
[be04]
==============================================================================
=
_____________________________________________________________
,' L ,'
`. R `.
/-----'
.--------------------------.--------------.
`-----\
/
|
| NEW TRAVELER |
\
/
__
|
,---.
'--------------|
.-.
\
/
| |
|
(^___^)
|
(/_\)
\
|
__ \/ __ |
`-.-'
| .-. `-' .-. |
| |__ > < __| |
-|<---- snkupo
| ([ ])
( O ) |
|
/\
|
|
| `-' .-. `-' |
|
|__|
|
/ \
|
( X )
|
|
|
|
`-'
|
|
.--.
|
|
|
\
(
)
|
|
/
\
`--'
'-----------------------------------------'
/
\-----.
[Home]
[Select] [Start]
,-----'
`.____`.___________________________________________________,'
o-------------------------------o-------------------------------o
| CONTROLLER INPUT
| EFFECT
|
|-------------------------------|-------------------------------|
| Analog nub
| Move, navigate
|
+-------------------------------+-------------------------------+
| Directional pad
| Move, navigate
|
+-------------------------------+-------------------------------+
| Triangle nutton
| Game menu
|
+-------------------------------+-------------------------------+
| Square button
| Stop bird events
|
+-------------------------------+-------------------------------+
| X button
| Confirm, examine, talk
|
+-------------------------------+-------------------------------+
| O button
| Cancel, Back, Sprint
|
+-------------------------------+-------------------------------+
| L button
| Map
|
+-------------------------------+-------------------------------+
| R button
| Get useful hints from party
|
+-------------------------------+-------------------------------+
| START
| Pause
|
+-------------------------------+-------------------------------+
| SELECT
| Not Used!
|
o-------------------------------o-------------------------------o
==============================================================================
=
Game Basics & Hints
[be05]
==============================================================================
=
- BASICS OF THE BASICS: Throughout the game, you'll have several characters
in your party. All of the characters have two basic gauges, HP gauge and BP
gauge. HP, Health, indicates how much health a character has, while BP
indicates how much Brave Power the character has. Both gauges can be
refilled
by sleeping at an inn, finding a Healing Point, or eating healing items. If
a
character runs out of HP, he/she will faint, and you'll have to either
revive
the character using an item or skill (like wake water, camping items), find
an inn to sleep at, or use a healing point found in dungeons. As for BP,
you'll need it for pulling off Bravura Skills, which are pretty much the
same
as magic attacks are in other games. You can restore BP by attacking
enemies.
Dealing lots of damage to your enemies will restore more BP than doing just
a
tiny bit of damage. Read more about this in the Battle System section.
- BE AWARE OF YOUR ENEMIES: Brave Story: New Traveler is a game that follows
the rules of good, old Role Playing Games. Because of this, most enemy
encounters are random. When walking around in dungeons, similar places, and
on the world map, you will often encounter enemies without even seeing them
before you're in the middle of the battle. You should always be prepared to
fight, so try not walking around for too long with characters that have low
health. In towns where people live however, there are usually no enemies.
- AVOID CONFUSION IN TOWNS: There are several towns in the game, and in all of
them, there are many kinds of stores and buildings. Many buildings have
emblems hanging one their walls, so that identifying what kind of store or
building is found inside. The various emblems and their meanings are:
.------------------.---------------------.--------------------------------.
| EMBLEM ICON
| BUSINESS
| PURPOSE OF BUSINESS
|
|------------------|---------------------|--------------------------------|
| Bed
| Inn
| Sleep to regain HP/BP, save
|
+------------------+---------------------+--------------------------------+
sometimes learn when leveling up. Bravura skills often deal lots
when used to attack enemies. However, not all Bravura skills are
dealing damage, as some are used for healing your party members.
skills cost BP (Brave Power) to use, just like magic skills cost
other Role Playing Games.
of damage
used for
Bravura
MP in most
- UNITY SKILLS: The Unity Skills are pretty much the same as Bravura skills,
but there is one main difference. The difference is that Unity Skills are
skills where several party members combine their powers. This means that you
won't ever be able to pull one off if there's only one member in your party.
Even though several characters combine their powers to pull of Unity Skills,
it doesn't cost more than one character's turn to use them. While Bravura
skills are learned by leveling up, you will learn Unity skills as you fight
with certain party members in your combat group. There isn't a set number of
battles you have to win before learning a skill - it seems to vary a lot, so
keep on fighting using the characters you want to learn unity skills with.
- UNITY GUARD: Characters that often use Unity Skills together are more likely
to run up in front of their partner and take a blow from an incoming enemy
attack. This is called the unity guard system, and is very useful if one of
your characters has a low amount of HP when he/she gets attacked. There is
no
manual way to control exactly when the system is triggered.
- BRAVE POWER: As mentioned above, Brave Power is consumed each time you use
a Bravura or Unity Skill. You earn BP by fighting enemies. Dealing lots of
damage to enemies earns you more BP than dealing little damage to them.
- EXTRA ATTACKS: Sometimes, you'll notice that your characters automatically
attacks enemies two times in a row. This is called an extra attack, and will
only work with normal attacks. Extra attacks are usually triggered when
attacking enemies that have already been weakened by other attacks. In other
words, attacking weakened enemies is something you should aim to do.
- EXPERIENCE POINTS: When winning against an enemy, a certain amount of
experience points is handed out to your party members. The party members
will split the amount of points between themselves in this way:
.----------------------------------------.--------------------------------.
| PARTY MEMBER CONDITIONS
| EXPERIENCE AWARDED
|
|----------------------------------------|--------------------------------|
| Knocked Out in Battle
| No experience
|
+----------------------------------------+--------------------------------+
| Not Participating in Battle
| A Tiny bit of experience
|
+----------------------------------------+--------------------------------+
| Taking Part in & Surviving a Battle
| Good amount of experience
|
+----------------------------------------+--------------------------------+
| Taking Part in & Finishing off Enemy
| Highest amount of experience
|
'----------------------------------------'--------------------------------'
- STATS EXPLANATION: Just like in any other Role Playing Game, there's a
handful of different stats. Each stat has a meaning. Here's an explanation:
.--------------------------.----------------------------------------------.
| STAT NAME
| MEANING
|
|--------------------------|----------------------------------------------|
| Strength
| Strength determines how much damage you're
|
|
| able to do when using physical attacks and
|
|
| non-magical Bravura Skills.
|
+--------------------------+----------------------------------------------+
| Constitution
| Having high constitution lessens the damage |
|
| your characters take from non-magical
|
|
| attacks.
|
+--------------------------+----------------------------------------------+
| Agility
| Determines the attack order. The character
|
|
| with the highest agility attacks first.
|
+--------------------------+----------------------------------------------+
| Wisdom
| High wisdom makes your magical attacks
|
|
| stronger. It also lessens the damage your
|
|
| characters take from magical attacks.
|
'--------------------------'----------------------------------------------'
- STATUS AILMENTS: Sometimes, when you get attacked by enemies, your
characters
will get affected in certain ways, usually in a negative way that somehow
lowers their stats. This is what Status Ailments are all about. There are
several kinds of ailments, but happily, all of them can be cured by drinking
potions, or waiting until it wears off by itself. The different kinds of
status ailments are as follows:
.--------------------------.----------------------------------------------.
| STATUS AILMENT NAME
| EFFECT
|
|--------------------------|----------------------------------------------|
| Poison
| Halves ATK, inflicts damage each turn
|
+--------------------------+----------------------------------------------+
| Paralysis
| Prevents character from taking action
|
+--------------------------+----------------------------------------------+
| Confusion
| Causes character to attack friends (or foes) |
+--------------------------+----------------------------------------------+
| Oblivion
| Makes character unable to use Bravura Skills |
+--------------------------+----------------------------------------------+
| Isolation
| Prevents character for using Unity Skills
|
'--------------------------'----------------------------------------------'
- ELEMENTS: After getting one of the most important, non-optional items in the
game, the second gemstone, Tatsuya's sword will gain elemental powers,
depending on what kind of second gemstone you choose (you get to pick one
out
of four stones, more information in the walkthrough for the chapter named
'The False Highlanders) to take with you. After getting the second gemstone,
Tatsuya's sword will gain the elemental power whenever his BP has been maxed
out. The elemental power makes his sword stronger against certain types of
enemies, and makes the sword absorb incoming attacks, if they're of the same
element as the power his sword is carrying. For example, if your sword is
powered by the water gemstone, the sword will absorb incoming water attacks.
- BOSS BATTLES: Most boss battles in the game are pretty simple. Not because
they're very easy all the time, but because there's usually not a 'trick' to
winning. What's most important is to not forget leveling your characters.
The
bosses will crush you easily if you've been skipping out on battles. I'll
give hints and tips for each boss battle in the game, but in the end, you
won't stand a chance if your characters are too weak.
==============================================================================
=
Prologue: Doorway to Destiny
[wa01]
==============================================================================
=
-----------------------------------------------------------------------------Boy & Girl in the Park
-----------------------------------------------------------------------------After you've chosen to start a new game from the
o-------------------------o
main menu, the game asks you to name the game's
| ITEM CHECKLIST
|
hero. His default name is Tatsuya, and that is
|
|
the name I'll use throughout this walkthrough.
| Traveler's Mark.....[ ]
|
Afterwards, you'll be asked to name the leading
|
|
lady. Her default name is Miki, which is also
o-------------------------o
the name I will be using when referring to her in
the walkthrough. Miki & Tatsuya are sitting in a park. Tatsuya is playing on
a
handheld game system. Miki gets a little upset, since Tatsuya promised her
he'd
take the dog Kratos for a walk earlier this day. You'll get to respond to
Miki
with one out of two answers. Throughout the game, there are several times when
you've got to choose between two answers, but the way this game was made, the
outcome is always the same, with the difference being in the conversations
between character only, and not in gameplay. So, tell Miki you want to play
one
more level, or tell her you can't remember having promised her to walk the
dog.
Miki leaves with the dog Kratos, but doesn't come back. Now Kratos returns and
makes Tatsuya follow him. On a sidewalk, the two of them find Miki lying on
the
ground, fainted. What's happened to her? The screen blacks out. The next scene
takes place some days later, at the hospital Miki has been brought to. When
coming to visit his friend, Tatsuya overhears a conversation between a doctor
and Miki's father. The doctor says that Miki is suffering from an unknown
disease. Or, at least, they don't know what made her faint some days ago.
What's worse is that she hasn't woken up yet - she's in some kind of coma.
Tatsuya runs out of the hospital and throws his gaming system on the ground. A
frog, which also appeared in the park earlier, pops up behind him. It starts
speaking about how Miki will never wake up again unless someone acts. The frog
says that Tatsuya can make her wake up again, if he's willing to go on a long
journey. The frog tells him to rise if he cares about Miki. If you tell the
frog you're scared, the frog says that you can turn off the POWER on your game
system, but that's not what you'll want to do, so Rise from the ground
instead.
Tatsuya received a [Traveler's Mark]. Now follow the frog into the magic gate
that appears in front of you. The adventure has begun!
==============================================================================
=
Lau and the Cave of Trials
[wa02]
==============================================================================
=
-----------------------------------------------------------------------------Wayfinder's Hut - Waking Up
-----------------------------------------------------------------------------Tatsuya wakes up in a forest, close to a
o--------------------------o
waterfall and a treehut. Speak to the green
| ITEM CHECKLIST
|
bird, which is a Goalfinch, that is standing
|
|
close to you. The Goalfinch vanishes, and
| Mako Berry...........[ ]
|
leaves a jug behind. Examine the jug to find a
| Map of Vision........[ ]
|
[Mako Berry]. Now head inside the treehut. In
|
|
here you will find a chest containing the [Map
o--------------------------o
of Vision], so make sure to take that one with
you. There is no one inside the hut, so head outside again after getting
the Map of Vision. Now, go left from the treehut to reach the world map.
On the world map, you can press the L button to unfurl the Map of Vision you
found inside the hut. When viewing the Map of Vision, you can press the
Triangle button to switch between viewing icons for Towns & Dungeons, or view
both kinds of icons at the same time. Nice, isn't it?
Just north of the Wayfinder's Hut, which is where you woke up a moment ago,
there is a dungeon called Cave of Trials. Head over there right away.
-----------------------------------------------------------------------------Cave of Trials - Tatsuya's First Trial
-----------------------------------------------------------------------------o---------------------------------------------------------------------------o
|
|
|
I T E M
C H E C K L I S T
|
|
|
|
Traveler's Sword.............[ ]
Lau's Lunch..................[ ] |
|
Leather Guards...............[ ]
Mako Berries.................[ ] |
|
|
o---------------------------------------------------------------------------o
Run right through the short entrance corridor to find a room with four huge
statues. The statues start talking, claiming to be some kind of guardians!
They will now ask you a row of questions, which determines the beginning stats
that Tatsuya will receive to get his journey started for real. What you want
to
answer the guardians is up to you, but the answers that I gave them myself,
are
marked with a [s] below. This answer sequence is quite straight-forward, but
lets you form your stats in a way you feel comfortable with yourself. Lucky :)
~ Give me unflinching bravery! [s]
~ Give me iron defenses!
~ Give me wisdom to survive the day!
~ Give me power to crush my enemies! [s]
~ Give me a strong body!
~ Give me a nimble body! [s]
~ Give me a resistant body! [s]
~ Give me a resistant mind!
After giving the four guardians your answers, tell them that you're satisfied
with your choices, if you really are. If not, tell them that you're not
satisfied to give the answer sequence another go. In the next room you'll meet
a man that calls himself Wayfinder Lau. Lau lets you know what stats you start
with. He also shows you two useful things - the Memory Sphere and the Healing
Glim. You can use them to save your game, and restore your health and magic.
The Memory Sphere, which is really a save point, is the blue-colored one,
while
the Healing Point is the green one. If you touch Healing Points, you will not
only restore all of your HP, but also cure status ailments and max out your
BP.
Try them both out right away, if you feel like doing so. Before leaving, Lau
gives you the [Traveler's Sword] as well as some [Leather Guards]. Both are
automatically equipped, so don't worry. Head right into the next room. Talk to
the Goalfinch in the middle of the room, then take a look around you. Notice
all the doors? There's lots of doors in here! Behind each door, there is a
statue. What you need to do, is to examine the statues that are not facing the
big room where the Goalfinch is standing. If you try moving a statue that is
already facing the correct direction, you will get attacked by enemies. The
statues that need to be moved are, if you haven' found out yourself, the ones
marked with an [X] on this room map:
o---------------------------------------------------------------------o
|
|
|
+----------------- Door ------------------------+
|
|
[X]
[ ]
|
|
|
|
|
|
|
|
|
|
|
,-.
|
|
|
[X]
(^_^)
[X]
|
|
|
--.-- <- Goalfinch
|
|
|
|
/ \
|
|
|
|
|
|
|
|
|
|
|
[ ]
[X]
|
|
+----------------- Door ------------------------+
|
|
|
|
|
o---------------------------------------------------------------------o
Once you've moved all the correct statues, as explained above, the door in the
northern end of the room, behind the Goalfinch, will open up. There's a statue
behind that door. Examine it to have it warp you back to the Wayfinder's Hut.
Congratulations, you passed the test that the Wayfinder made for you. Great!
Wayfinder Lau is here now, and explains that this world is called 'Vision' and
was crafted by the great Goddess of Destiny.
Tatsuya is one of many Travelers that has come to this world in order to get
his wish granted. Lau says that the next thing Tatsuya has to do is to make
his
way to the Tower of Destiny! To each Traveler who arrives there, the Goddess
grants a single wish. But, you can't simply go there and demand the wishes to
be granted. No, sir, you can't.
Lau continues to explain that there are five small holes in the sword that
Tatsuya got earlier. These holes have to be filled with five gemstones. Once
the holes have been filled, the sword will evolve into the Demon's Bane, and
only the Demon's Bane can open the path to the Tower of Destiny. That's all
for
today; Lau lets Tatsuya sleep in his hut for one night. As a parting gift, Lau
gives you [Lau's Lunch] as well as three [Mako Berries]. Talkative as the old
man is, he says that for each gemstone Tatsuya finds, he will be able to go
back to his own world once, and one time only. But, lets think about that
later, shall we? As for now, we need to go to a place named Town of Lanka.
==============================================================================
=
Lanka's Sweetheart
[wa03]
==============================================================================
=
-----------------------------------------------------------------------------Lanka Forest - Meeting a Good Friend
-----------------------------------------------------------------------------o---------------------------------------------------------------------------o
|
|
|
I T E M
C H E C K L I S T
|
|
|
|
Glistenstone.................[ ]
Sniper's Bow.................[ ] |
|
Jerky........................[ ]
|
|
|
o---------------------------------------------------------------------------o
Lau warps you away from his hut, to a place where you can save and heal. Do
that, then run a little southwest to hear a girl's voice. Continue southwest
to
find the girl, who is a.. hm.. catgirl. She's being attacked by monster
Gimblewolfs. The girl joins your party for the battle against the monsters. In
battle, you'll notice that this girl can, in addition to attacking with her
bow, use a Bravura skill named Healing Melody, which is used for restoring HP.
Start killing the monsters, and keep doing so until you hear Lau's voice
telling you to lift your sword and make it flash. Tatsuya does so, and the
monsters escape. The girl says her name is Yuno, and that she lives in the
town
of Lanka, just outside the forest you're in right now. Yuno asks if Tatsuya is
a Traveler, since he acts so weird. Yuno says that Travelers aren't very
common, and that she thought they were big, with hairy chests, and not kids,
like the small-sizes Tatsuya.
Yuno laughs, and asks if Tatsuya wants to come with her to the inn her family
runs in the town of Lanka. Even if you hate catgirls, you can't refuse to
follow Yuno, so just play along for now. The game system now explains about
Bravura skills and BP, which is an abbreviation for Brave Power. Bravura
skills, like Yuno's Healing Melody, all cost BP to use, just like magic
attacks
cost MP to use in games like Final Fantasy. You can save up BP by attacking
enemies. Dealing heavy damage, or damage in combos, earns you most BP.
Unfortunately for Tatsuya, he can't use any Bravura skills until he finds a
gemstone. Yahuuh ~
Once you're back in control again, backtrack to the Healing Point to restore
all of the HP you lost, if you did lose HP, during the battle a moment ago.
From now on, you will encounter enemies by walking around in areas like woods
and dungeons. Most battles are random encounters, and you don't actually see
the enemies before you're in battle. Make sure to fight a lot, as enemies
often
drop items, and each time you win a battle, you earn experience points. Once
you have enough experience, you will level up, and get stronger!
Head northwest from the Healing Point to find two chests containing
[Glistenstone] and a [Jerky]. After getting those two items, head southwest to
find a path that has been blocked by a fallen tree. You can't use that path
now, so run southeast from the fallen tree instead. You'll find an exit in the
southeastern corner, but before heading in there, go north from the exit to
find a [Sniper's Bow]. This bow is stronger than the one Yuno already has, so
equip it on her. Once Yuno has got her hands on the new bow, exit in the
southeastern corner.
Welcome to the southern part of the forest. There are several paths that have
been blocked by fallen trees here, but if you head northeast from the entrance
you came from, you will find a small path that isn't blocked. The path leads
to
a Healing Point and a Save Point. After saving and healing, continue right to
reach the world map. This time, you're far north from the Wayfinder's Hut.
Just take a look at the Map of Vision to see for yourself. First things first,
head directly west until you reach the river. There's a shack there. Access
the
area with the shack.
-----------------------------------------------------------------------------Grandera River Crossing - Getting a Couple of Items
------------------------------------------------------------------------------
o---------------------------------------------------------------------------o
|
|
|
I T E M
C H E C K L I S T
|
|
|
|
Glistenstone.................[ ]
Sorcery Diagram 1............[ ] |
|
Fruit of Vitality............[ ]
|
|
|
o---------------------------------------------------------------------------o
The ferryman here can't take you over to the other side of the river right now
he says, but that's fine. Examine the jars that are placed around the shack
close to the ferryman. They contain [Glistenstone], [Fruit of Vitality], some
tems, and [Sorcery Diagram 1]. There isn't anything else to do here right now,
so make your way over to Lanka Town, which is located just south of the
forest.
On a sidenote, if you're worrying about the fact that the Sorcery Diagram
doesn't appear in any of the item menus yet, let me calm you by explaining
that you do have it, there is just not any way to use diagrams before you get
the Accessory Book later in the game. And, missing that book is impossible.
-----------------------------------------------------------------------------Town of Lanka - First Time in Town
-----------------------------------------------------------------------------o---------------------------------------------------------------------------o
|
|
|
I T E M
C H E C K L I S T
|
|
|
|
Gimblewolf Meat..............[ ]
Glistenstone.................[ ] |
|
Bravery Diagram 1............[ ]
Mako Berry...................[ ] |
|
|
o---------------------------------------------------------------------------o
Yuno is eager to show you her home - the inn located close to the town
entrance - but first, let's find some items. There is [Gimblewolf Meat] in the
jar stationed behind the inn building's leftmost wall, and another of those
[Bravery Diagram 1] papers in a jar in the eastern part of town. From there,
make your way to the northeastern corner, where there are two barrels close to
each other. They contain [Glistenstone] and a [Mako Berry]. That's all there
is
to collect in town for now, so go back to the entrance and head inside the inn
for a quick chat with Yuno's parents. Her mother is a catgirl - sorry if that
term offends someone - and her dad is a normal human male.
They're both very happy that Tatsuya saved their daughter, and tell Yuno
to
show Tatsuya around town. Go outside of the inn and head directly right to
find
the local Branch, which is the building with the Firewyrm emblem. The
Branch
works as the office, or headquarters for a group of people called
Highlanders.
Highlanders to a lot of tasks, one of which is keeping towns safe from
monsters. The leader of Lanka's branch, who is named Fraus, explains that
Highlanders are peacekeepers that are willing to do anything to keep the towns
scattered throughout the land safe for the citizens living there.
Fraus also says that the Highlanders have already taken care of all the fallen
trees that were blocking the paths in the forest, and that Yuno can go back
there later. You can leave the Branch now, as there isn't more to do here
right
now. Your next destination is the Armory in the western part of town. There's
a
Sword and a Shield on the armory's emblem. Yuno explains that you can buy
weapons and other equipment in armories, but Tatsuya doesn't have enough money
for something like that yet. Try heading back towards the inn to find someone
named Maree standing outside laughing her face off. Or, was it crying?
Anyhow, Maree is all over it because she lost an accessory somewhere in Lanka
Forest. Yuno offers to find the lost accessory, so head north out of town,
towards Lanka Forest.
-----------------------------------------------------------------------------Lanka Forest - Finding The Lost Ring
-----------------------------------------------------------------------------o---------------------------------------------------------------------------o
|
|
|
I T E M
C H E C K L I S T
|
|
|
|
Fire Shard...................[ ]
Sleeping Bag.................[ ] |
|
Maree's Lost Ring............[ ]
|
|
|
o---------------------------------------------------------------------------o
Upon entering the southern part of the forest again, you'll notice that the
fallen trees that blocked the paths earlier are now gone. So, make your way to
the southeastern end of this part of the forest to find a chest containing a
[Fire Shard], then head all the way left, into the passage that leads to the
northern part of the forest.
Finding the accessory that Maree from the town lost in the forest is very
easy.
The only thing you need to do is to run directly left from this part of the
forest's entrance. You'll find the ring on the ground, on a path that was
blocked earlier. [Maree's Lost Ring] is the accessory's name. From where you
found the ring, head southwest to find a tiny path leading east. Follow this
path to find a chest containing a [Sleeping Bag]. Sleeping bags are used for
healing all party members when walking on the world map. Northwest of where
you
got the ring, there is a chest containing 30 tems. With the ring in your
inventory, let your feet bring you back to town again.
-----------------------------------------------------------------------------Town of Lanka - Learning About Accessory Crafting
-----------------------------------------------------------------------------o---------------------------------------------------------------------------o
|
|
|
I T E M
C H E C K L I S T
|
|
|
|
Accessory Book...............[ ]
Life Ring....................[ ] |
|
Craft Kit....................[ ]
Hard Leather Guards..........[ ] |
|
Life Diagram 1...............[ ]
Hide Bracer..................[ ] |
|
Green Snayleshell............[ ]
Good Luck Charm..............[ ] |
|
Fire Shards..................[ ]
|
|
|
o---------------------------------------------------------------------------o
The owner of the ring, Maree, is waiting for you outside of the inn. She's so
happy to get her ring back that she gives Tatsuya the [Accessory Book]. The
accessory book is great, since it's able to hold diagram items you find
throughout the game. Using diagrams, you can produce your own accessories. At
the same time, you also get the [Craft Kit], which is also needed for
producing
accessories. There doesn't seem to be any end to how many items you're going
to
get from poor Maree, as she also hands you the [Life Diagram 1] and says that
you should go see her boyfriend in the general store.
Listen to her words, and go to the general store just northwest of
Maree's
location. Before you head over to the store, access the pause menu by
pressing the Triangle button on your PSP. From there, choose the 'other'
option. You'll see that a new option named 'Books' has been added. Using this
option, you can keep track of what kind of accessories you are able to
make, and what materials you need to spend in order to produce the
accessories.
Well then, go to the general store to see her boyfriend then. His name is
Yokug, and he knows a lot about accessory crafting. He says that it is also
possible to dismantle accessories in order to end up with the materials the
accessory was originally made from. So, if you find out that you've made an
accessory with a material you want back, you can just dismantle the accessory,
he says. Most materials are earned by killing monsters, by the way. To get
things started, Yokug gives you a [Green Snayleshell] and two [Fire Shards].
Just like the 'Books' option, 'Crafts' has now been added to the pause menu.
This is the option you have to access in order to produce and dismantle stuff!
o---------------------------o
|
|
| LANKA GENERAL STORE
|
|
|
| Mako Berry...........10 |
| Jerky................20 |
| Fire Stone...........20 |
| Water Stone..........20 |
| Enzyme..............100 |
| Sleeping Bag........100 |
| Camping Set.........100 |
|
|
o---------------------------o
this far isn't exactly overwhelming either. We are however going to spend the
small amount we have in the armory, which is located just right of the general
store where Maree's girlfriend preached about Accessory Crafting. Go there.
Since you'll
want to
have some
strong
o---------------------------o
equipment for your characters, sell some of
|
|
your Glistenstones at the armory. You should
| LANKA ARMORY
|
have several of them, since they often drop
|
|
from common monsters you've been fighting in
| Sniper's Bow..........140
|
the forest. With the money you earned on
| Hard Leather Guards...150
|
selling stones, buy [Hard Leather Guards] for
| Hide Bracer...........140
|
Tatsuya, and shop the [Hide Bracer] for Yuno.
|
|
The bow sold in the armory, you already have
o---------------------------o
if you've followed this walkthrough from start.
Remember to equip the armor you just bought, then run back to Yuno's home the
local inn near the town entrance. Dinner's ready, you know. Make sure you
enjoy
the cute and embarrassing dinner scene. During this scene, Yono's old man
suggests for Tatsuya to go to Lyris, another town. Yuno wants to follow on the
journey, but her mother doesn't agree. Happily daddy allows his daughter to
go.
After dinner, you'll be asked to save your progress, so make sure you do just
that, ok? The next morning, Yuno's daddy gives you a [Good Luck Charm], and
tells the two youngsters to cross the Grandera River and head west towards
Lyris. Now it's time to leave. At the town gates, Tatsuya tells Yuno that
she's
similar to his friend Miki back in his own world, because they're both kinda
bossy, or kinda cute. As always, it's your choice what to answer. Either way,
the game continues after you've chosen your answer. Out on the world map
again,
go directly west from town until you reach the river. Once you've done that,
head south to find a shack near the water. This shack is where Grandera River
Crossing holds its business. There's no point in waiting - go there now.
==============================================================================
=
A Gentle Heart and the Mirror of Truth
[wa04]
==============================================================================
=
-----------------------------------------------------------------------------Grandera River Crossing - Crossing the River!
------------------------------------------------------------------------------
o---------------------------------------------------------------------------o
|
|
|
I T E M
C H E C K L I S T
|
|
|
|
Net..........................[ ]
Mako Berry...................[ ] |
|
Birdcage.....................[ ]
Recovery Diagram 1...........[ ] |
|
Goalfinch Feather............[ ]
Fruit of Bravery.............[ ] |
|
Monster Album................[ ]
Sleeping Bag.................[ ] |
|
|
o---------------------------------------------------------------------------o
If you didn't go here earlier to collect items, make sure to examine the jars
around the shack before talking to the ferryman. The ferryman wants 10 tems
for
carrying you over the river. Agree with him. A reasonable price. After
crossing, the ferryman gives you a [Net] & [Birdcage]. The ferryman says that
with these tools, Yuno and Tatsuya can start the craze which is Birdcatching.
He doesn't want to explain exactly what this is, but then, his friend Ben
comes
around. Ben is a member of the organization SNOB (Social Network of
Birdlovers)
and wants to show the two kids how they can catch birds. The basics are:
X Button - Swing your net
O Button - Scatter birdfeed
Square Button - Quit
The goal is to try and catch lots of birds before the time limit runs out.
When
you feed birds, or Goalfinch, as they're named, they will grow in size.
However, if you feed them too much, they'll get too big for your net to
contain, so don't give them too much. Once the session is over, the birds
you've caught will fuse together into one bird. The sizes and colors of the
birds determine the fused bird's abilities. Now, walk around close to Ben to
initiate a Birdcatching session. Throw birdfeed and catch birds until the time
limit is out. Speak with Ben again. Now, he says that if you have a bird in
your inventory (pause menu -> other -> birdcage) other members of SNOB will
gladly trade items and weapons for your bird, depending on what type it is.
That's all for now - Ben takes you back to the River Crossing Shack. The
ferryman is still waiting, and this time he says that he wants the two of you
to try something called Birdbrawling, and sends you back to the woods to meet
up with someone named Kee Tarma. In a Birdbrawl, two parties let their birds
fight against each other. Just like in real battles, the one that doesn't have
any HP left is the one that loses. Secondly, if the time runs out, the
challenger is the loser - always. After the tutorial battle, Tarma gives you a
[Goalfinch Feather] and says that you can get many feathers by defeating other
SNOBs in Birdbrawl battles. With enough feathers, something good will happen.
Back at the River Crossing Shack, the ferryman has another gift for you, the
[Monster Album] which keeps track of all the monsters you have fought, and
what
spoils they drop. Very useful when farming material.
Now that the ferryman has stopped talking, examine the jars around you to find
[Mako Berry], [Recovery Diagram 1], [Fruit of Bravery] & [Sleeping Bag]. Now
you're ready to leave the River Crossing, so head left out to the world map.
Go directly north along the river to find the Town of Sakawa.
o---------------------------o
|
|
| Sakawa ARMORY
|
|
|
| Sniper's Bow.........140 |
| Hard Leather Guards..150 |
| Hide Bracer..........140 |
world
|
|
o---------------------------o
o-----------------------------|
| LYRIS UPTOWN GENERAL STORE
|
|
Jerky...................20
Tenderloin..............80
Antivenom...............50
Antiplegic..............50
Fire Stone..............20
Enzyme.................100
Smokescreen............300
|
o------------------------------
| TATSUYA LVL: 9
|------------------------------'-----------------|
[Claw Spellrock]
| TO STEAL: ---'---------------------------|
| PARTY: Tatsuya, Kee Keema, Sogreth
|
|
|
| - General Info: Considering this a real boss battle isn't something I
|
|
like to do, as taking the crab down isn't' much harder than downing a
|
|
completely normal monster. Use the Swish, Fillet Unity Skill whenever
|
|
it's Tatsuya or Kee Keema's turn, as this attack deals lots of damage.
|
|
As for Sogreth, he has a Bravura Skill named Focused Slash. Let him
|
|
use that one. You won't have to worry a lot about healing, as the crab
|
|
hits the ground really quickly. Most likely before two minutes have
|
'----------------------------------------------------------------------------'
Kee Keema leaves after the battle, as he needs to do some package deliveries.
Minos is happy to have been saved from the crab, and gives Tatsuya the first
gemstone. Now, Tatsuya is able to start using Bravura skills, and learns the
one named Lightspark right away. Head right from the boss room now, to find
the
path you used earlier flooded with water. However, a new path leading north
from the save point has now been unlocked, so walk on that one to find a
chest with [Bronze Guards], then continue east from the chest until Minos says
he's found another dead end filled with water. Tatsuya uses the gemstone to
break the stone wall here. Run through the hole in the wall to find a starshaped pattern on the ground. Out of the pattern, Wayfinder Lau's voice is
channeled in a entirely magic kind of way.
Lau says that when a Traveler finds a gem, he can return to his own world
once.
When the Traveler hears the sound of bells though, he has to come back to the
world of Vision. If he doesn't return then, the Traveler will never see
Vision,
or his own world again. Tatsuya steps into the pattern, and off he goes, back
to his own world - to the hospital where Miki is sleeping. After a second with
watching over Miki, he goes back to the world of Vision. Quick trip for sure.
Notice how you've now got the [Mirror of Truth] which is used to travel
between
the two worlds? Pretty handy, but can't be used manually.
After joining up with Yuno and the others, head south from the star pattern to
arrive on the world map again. Run over to Sakawa, which is Minos's home. The
next day, the village elder thanks everyone for their efforts. He's especially
happy with Minos, since he found some tidewort medicine in the Seaside Cave.
At the end of the conversation with the elder, Sogreth says he's decided to
come with Tatsuya and Yuno on their journey! Nice! That's your third member!
Before leaving, the elder's adviser hands you the [Quest Book], which is a
book
that keeps track of optional sidequests. 'On your way to Lyris now, you hear!
==============================================================================
=
Triankha Hospital
[wa05]
==============================================================================
=
-----------------------------------------------------------------------------Lyris - Back to the City
------------------------------------------------------------------------------
The
most
common
enemy
in
the
cave
is
the
them Crazed,
Giranha
since spleens
aren't
crazed.
never
To
make
A second before you're about to get part two of the exam, father Diamon from
the church comes into the branch, asking the Highlanders there to deal with a
monster spotted northwest of Lyris, at Triankha Hospital. Too bad, no second
exam part for Tatsuya and his party. Sogreth figures that following the
Highlanders, or rather, tailing them to Triankha Hospital isn't a bad idea, so
that's where you'll be going next. Well then, back to the world map you go.
If you check your world map, the hospital has appeared as a red icon a little
west of Seaside Cave. Head over there.
-----------------------------------------------------------------------------Triankha Hospital - First Floor
-----------------------------------------------------------------------------Things are not as they should be here. Monsters o---------------------------o
are running around like in any other dungeon. | ITEM CHECKLIST
|
Run northwest into the corridor where light is |
|
coming from the ceiling. Run left at the first | Sleeping Bag..........[ ]
|
fork to find two small doors. Behind the second | Absorption Diagram 1..[ ]
|
door there is a chest with a [Sleeping Bag] | Antiplegic............[ ]
|
inside. Back in the corridor, head north at the |
|
next fork, instead of following the corridor o---------------------------o
further left. There's lots of small doors on
both sides here. Well, there's four of them. There's only two items though. To
avoid walking into the two rooms without items, refer to this simple map:
,'
Nothing <-- ,'
,'
,'
,'
,' --> [Absorption Diagram 1]
[Antiplegic] <-- ,'
,'
,'
,'
,'
,'
,' --> Nothing
,'
After getting the two items, continue left through the main corridor again. At
the end, you'll find two stairs. The ones leading upwards have been blocked by
vines, so head downwards instead, since those stairs aren't blocked.
-----------------------------------------------------------------------------Triankha Hospital - B1F
-----------------------------------------------------------------------------o---------------------------------------------------------------------------o
|
|
|
I T E M
C H E C K L I S T
|
|
|
|
Fruit of Agility.............[ ]
Fire Shard...................[ ] |
|
Tenderloin...................[ ]
Tenderloin...................[ ] |
|
Sharpened Horn...............[ ]
Firewyrm Rings...............[ ] |
|
|
o---------------------------------------------------------------------------o
Now that you're down in the basement of the hospital, follow the corridor
until
you see a small door leading south. Head inside to find 235 tems. Back in the
corridor again, continue right to find two other doors. The one leading south
does not contain anything, but the one leading north has a [Fruit of Agility]
inside. Head back to the corridor again now. You'll see that the corridor
itself splits into two paths. One leading north and one leading east.
First, follow along the eastern path first to
one leading south, and head into the northern
[Tenderloin] inside. North of the chest there
of the corridor you would have reached if you
instead
of going east as you did. So, head north from
room further north for a cut-scene.
find
door
is a
went
two small
to find a
door that
along the
An old woman and a masked man are talking about taking and giving orders in
here. Tatsuya & friends overhear their conversation. The masked man tried to
kill the woman with a flame skill, but hits your party instead, by mistake.
The
masked man sees the gem in the sword that Tatsuya is carrying, and stops
thinking about finishing them off for some reason. He says that the monster
that the Branch were called here to fight is dwelling just ahead. Thanks for
the tip, scary man. After the masked dude has left, sprint left and enter the
small door leading south to find a Healing Point and a Save Point. Close to
them, there's a door leading north and one leading south. Head into
the northern one to find a [Sharpened Horn], then go into the southern one.
The monster you've been looking for is waiting in here. The people from the
Branch in Lyris are lying on the floor, fainted after fighting against the
monster. This is your chance to prove yourself! To battle!
.----------------------------.-----------------.----------------------------.
|----------------------------'-----------------|
[Tenderloin]
beat as he looks. There's not one target for each head either - only
one vulnerable target for the whole boss. To make the battle even
easier, the dragon only has standard, physical attacks that aren't
very strong. You might have to heal using Yuno's Healing Wind once
or twice, but that's all. Just keep on using Bravura Skills until
Illuyanbulg bites the dust. Not much harder than the crab you killed
|
|
|
|
|
|
|
'----------------------------------------------------------------------------'
Master Kyte from the Branch is still alive, but his mates are dead. Kyte says
that since Tatsuya and the others killed the monster, they're allowed to
become
Highlanders. You'll receive some [Firewyrm Rings] from Kyte, then he dies. The
party now travels back to Lyris to tell the other Highlanders about what
happened at the hospital. That's it. No time to stop and cry over spilt milk.
Lets move on to the next chapter now.
==============================================================================
=
The False Highlanders
[wa06]
==============================================================================
=
-----------------------------------------------------------------------------Bog-Sasaya Border
-----------------------------------------------------------------------------o---------------------------------------------------------------------------o
|
|
|
I T E M
C H E C K L I S T
|
|
|
|
Lightning Stone..............[ ]
Fruit of Bravery.............[ ] |
|
Tenderloin...................[ ]
Bravery Diagram 2............[ ] |
|
|
o---------------------------------------------------------------------------o
Check your world map again. An icon for a border a bit southwest of Lyris has
appeared on the map. Head over to that border to check things out. Once you've
reached the border, make sure you save and heal using the two spheres near the
entrance. If you talk to the people here, you'll get to hear about two bandits
who have been causing problems for people crossing the border. The border
guard
lets you through the gate after Yuno has flashed the Firewyrm Rings that prove
that you're Novice Highlanders. To everyone's big surprise, some guards are
waiting on the other side of the gate. The guards seize Tatsuya & friends.
Turns out some bandits have been tricking people, telling them they were
Highlanders and showing them Firewyrm Rings. No one is safe in this world!
After some verbal fighting, Kee Keema comes driving in a wagon. He recognizes
Tatsuya's party from earlier, and introduces you to Wataru & Meena. Wataru is
another Traveler like Tatsuya, and Meena is a catgirl. After some talking, the
chief of the guards, Leynart, seems to be a reasonable man, and doesn't think
that Sogreth and Yuno are the real culprits. However, until he has cleared
their names, he'll have to keep you here, he says. Too bad, sir! Since Yuno
and
Sogreth are the only suspects, Tatsuya is allowed to leave the place if he
wants to. The plan Tatsuya comes up with it following Wataru and Meena, and
trying to catch the real bandits in order to clear his friends' name.
Wataru and Meena now join your party as guests, while Sogreth and Yuno stay
behind at the Bog-Sasayan Border. Aw, that has to be boring for them.
Before leaving the border, head back to the main gate. You'll see three jars
on
the ground. They contain [Lightning Stone], [Tenderloin] & [Fruit of Bravery].
Run straight left from the three jars to find another one. This jar contains
the [Bravery Diagram 2]. After getting all the items, head back north to the
world map. On the world map, head straight east from the border for a cutscene. During the scene you'll see the real bandits - a catkin girl and a
waterkin robbing a merchant before continuing east. If you check your map,
you'll see that a bandit hideout has appeared on the map, southeast of your
current location. That's your destination, so run over there.
-----------------------------------------------------------------------------Bandit Hideout
-----------------------------------------------------------------------------o----------------------------o
be
| ITEM CHECKLIST
|
your
|
|
her
| Fortune Diagram 1.....[ ] |
fork,
| Defense Diagram 1.....[ ] |
chest
|
|
way
o----------------------------o
when
Since
Yuno
is
not
in
going north
containing a [Fortune
until you
find a
Diagram 1]. On
your
| Panic Powder..........[
| Antivenom.............[
| Tenderloin............[
| Sleeping Bag..........[
| Jerky x 3.............[
| Tenderloin x 3........[
| Bandit Spellrock......[
|
o----------------------------
When the path once again splits, take your party east, as you can't get the
chest that's at the end of the northern part yet. You'll find four piles of
leaf in a big square-formed area. There's two items and two holes. In the
lower
right pile there is a [Antiventom], and in the upper left pile there is a
[Tenderloin]. The two other ones are only hiding nasty holes.
Sprint east from the four leaf piles. When you reach a fork, go east for
another chest and a single pile of leaf. The leaves are hiding a cozy
[Sleeping Bag], while the chest contains a whooping 933 tems. Walk back to the
last fork and head north this time around. You'll run into a Save Point and a
Healing Point, as well as a passage leading east. Save, heal, and go east to
find the two bandits. They're named Dusty and Mari.
.----------------------------.-----------------.----------------------------.
|----------------------------'-----------------|
[Tenderloin]
| TO STEAL: ---'-----------------------------|
| PARTY: Tatsuya, Wataru, Meena
|
|
|
| - General Info: You'll be surprised when you see that Mari & Dusty act
|
|
pretty much identical to what Yuno & Sogreth act like in battle. Same
|
|
moves and everything. Watch out for Mari's Sniper skill - heal using
|
|
Meena's Love Song if needed - and concentrate all of your Bravura
|
|
Skills on taking down Mari first, since without her, there is no
|
|
one left to heal the enemy party.
|
|
|
|
With Mari beaten senseless, only Dusty is left standing, and he has
|
|
no means to heal himself. Don't take it easy however. Most of his
|
|
attacks are normal melee attacks, but now and then, he'll use his
|
|
Roundhouse axe attack, and this attack is pretty strong. So, don't
|
|
forget about healing just because Mari has been defeated.
|
|
|
'----------------------------------------------------------------------------'
When you thought everything was fine after defeating the bandits, another
couple of thieves appear. Just like Dusty & Mari, they're a kitkin girl and a
waterkin male. You'll have to fight them. The battle is identic to the one you
just got through, so you shouldn't have too many problems in beating them.
.----------------------------.-----------------.----------------------------.
|----------------------------'-----------------|
[Tenderloin]
| TO STEAL: ---'-----------------------------|
| PARTY: Tatsuya, Wataru, Meena
|
|
|
| - General Info: This battle is the same as the one against Mari &
|
|
Dusty, so read the paragraphs above, if you need hints.
|
'----------------------------------------------------------------------------'
And can you believe it? There's a third battle as well. The fact that the
third
battle is fought the same way as the previous two, against the same kinds of
enemies, makes the whole thing even scarier.
.----------------------------.-----------------.----------------------------.
|----------------------------'-----------------|
| TO STEAL: ----
[Jerky]
[Bandit Spellrock]
hospital, a mysterious voice tells Tatsuya that a Traveler named Rei is the
one
that made Miki fall into slumber. Rei is currently traveling through Vision,
just like Tatsuya and his friends are. And now, back we go to Vision and a new
chapter of this strange game.
==============================================================================
=
Menace in the Desert
[wa07]
==============================================================================
=
-----------------------------------------------------------------------------Vahadina - Desert Outpost
-----------------------------------------------------------------------------o---------------------------------------------------------------------------o
|
|
|
I T E M
C H E C K L I S T
|
|
|
|
Beefed-up Net................[ ]
Greatbow.....................[ ] |
|
Bird Diagram 1 ..............[ ]
Iron Bracer..................[ ] |
|
Wakewater....................[ ]
Bardiche.....................[ ] |
|
Smokescreen..................[ ]
Solid Spaulders..............[ ] |
|
Speed Diagram 2..............[ ]
Iron Guards..................[ ] |
|
Immunity Diagram 7...........[ ]
Meladee's Band...............[ ] |
|
|
o---------------------------------------------------------------------------o
South of the border there is a location on your map named Vahadina. Run over
there to find out that it's a desert outpost, similar to a small town. First,
head over to the northeastern part of town to meet Mamanmu, the Chairman of
SNOB. He transforms Tatsuya's old bird net into a [Beefed-up Net]. Speak with
him again to receive the [Bird Diagram 1]. The old man explains that more bird
diagrams can be earned by defeating other SNOBs in birdbrawls.
Lets start collecting items from the various jars scattered around the
outpost.
There's some [Wakewater] just right of the outpost entrance, a [Smokescreen]
close to Mamanmu, the old SNOB, and a [Camping Set] in the northeastern end of
town, close to a woman named Sasha. The next jar is located just left of
Sasha,
outside the Darbaba Post building. It contains the useful [Speed Diagram 2].
There's still a jar left in the west end of town, outside the Armory,
containing a [Immunity Diagram 7]. Now it's time to see what's going on in the
outpost's branch, right of the entrance.
o------------------------------o
man
|
|
knows
| VAHADINA ARMORY
|
are
|
|
heading
in the branch is
the
Highlanders
of
the
outpost
| Greatbow...............900 |
suggests
| Bardiche..............1050 |
Post
| Iron Guards...........1000 |
Do
| Iron Bracer............900 |
the
| Solid Spaulders........950 |
do
|
|
trustworthy
o------------------------------o
tells
into
the
nearby desert
seeing Cecilia,
a girl
ruins.
He
at the
Darbaba
Cecilia is
planning to
go after
o-----------------------------|
| VAHADINA GENERAL STORE
|
|
Jerky...................20
Tenderloin..............80
Antivenom...............50
Antiplegic..............50
Swig of Sanity..........50
Recall Juice...........100
Heartglue..............100
Solvent................200
Smokescreen............300
Sleeping Bag...........100
| Camping Set............100
|
Drive straight east from the outpost for a |
|
cut-scene. Yuno's good luck charm has, for o-----------------------------o
some reason, started flashing. Sogreth thinks
this means there's a gemstone nearby. Suddenly, Sogreth gets to see something
lying on the ground, glowing. It's not a gemstone, but a firewyrm band, the
sign that Highlanders carry with them. The band turns out to be Cecilia's
sister's band, [Meladee's Band]. Before anyone realizes what's happening, your
party gets sucked into a pool of quicksand. You end up below the ground, in
some kind of ancient ruins. Really scary, but very interesting.
-----------------------------------------------------------------------------Desert Ruins
-----------------------------------------------------------------------------o---------------------------------------------------------------------------o
|
|
|
I T E M
C H E C K L I S T
|
|
|
|
Immunity Diagram 9...........[ ]
Tenderloin...................[ ] |
|
Bloom of Tassets.............[ ]
Antivenom....................[ ] |
|
Heartglue....................[ ]
Wakewater....................[ ] |
|
Life Diagram 2...............[ ]
Bugswatters..................[ ] |
|
Aquamite.....................[ ]
|
|
|
o---------------------------------------------------------------------------o
There's only one path to follow at the beginning, so keep going until you find
Meladee, trapped by some monsters. There's only three of them, so kick their
butts right away, and save Meladee. She joins your party. Since you now have
four party members, you can use the Formation option in the pause menu to
decide your battle lineup. Only three people may fight at the same time.
Continue running through the corridor until the path splits into one path
leading north, and one on your right. Take the right one first to find a chest
containing [Immunity Diagram 9], then take the one leading north. Smart as
Yuno
is, she manages to press a button that makes Tatsuya fall down into a trap.
Down here, separated from the others, Tatsuya meets Mitsuru, another Traveler.
The two of them decide to work together on getting out of here. Once in
control, you'll notice that there's a vendor down here as well. He's selling
both weapons and general items, so buy some healing items from him if you're
low on those. Why? Because neither Tatsuya or Mitsuru have healing spells.
The vendor is also selling [Bloom of Tassets], a piece of armor that Meladee
can use. If you plan of fighting using her, buy this armor piece, okay?
After buying your stuff and things, head east from the vendor to find a
squareformed room with a chest. It contains a [Heartglue] item. Now go south from
the
vendor to find a place where you can heal and save. Make your way south into a
room with three stone pillars. Exit this room south to find another pillar
room. In the lower left corner of that room there is a [Life Diagram 2]. Go
back to the room with three pillars, and exit that room east this time. Keep
on
following the only that from here north, until you find a chest with an
[Aquamite] inside. Run west from this chest, and head north at the first fork.
You'll find a chest containing a [Tenderloin] close to a set of stairs. Take
the item, then go downstairs. At the bottom, there are two chests. One
containing [Antivenom], and one with some [Wakewater]. Make sure you heal
using
the Healing Point down here before running up the stairs again.
Back upstairs, head west at the fork you went north to get to the stairs at
earlier. By heading west you will find a room with some kind of device where a
code has to be entered. The code is 'AGARA BELA NEM'. After entering the code,
a set of stairs appear in front of you. Run to the top, brave youths. Mitsuru
leaves the party once you've gotten to the top of the stairs, and Tatsuya
meets
Sogreth and the others again. Hooray for reuniting with old friends.
Use the save and healing points near the top of the stairs you just ran to the
top of, then run east from there. You'll see a corridor with dirty walls
leading east, and one normal corridor leading south. Take the south path first
for some [Bugswatters], a weapon Meladee can use. Now backtrack a little and
head east on the path with the dirty walls.
-----------------------------------------------------------------------------Emmet Colony
-----------------------------------------------------------------------------In this first area of the Emmet Colony, there is o--------------------------o
a path leading directly south from the entrance. |
|
Walk on this path to find a room with a [Fruit | ITEM CHECKLIST
|
of Bravery]. Run back to the first area of the |
|
colony, but this time, make your way to the
| Fruit of Braver......[ ]
|
absolute southeastern corner of the area to find | Strength Diagram 2...[ ]
|
a chest containing 894 tems. After getting the | Force Caustic........[ ]
|
money, go to the middle southern part of the | Tenderloin...........[ ]
|
area. There's two passages leading south here. | Dash Tonic...........[ ]
|
First head into the leftmost one of the two
| Cryptic Pelt.........[ ]
|
passages to find a healing point, then go into | Emmet Spellrock......[ ]
|
the rightmost of the two passages. In this room, | Firewyrm Band........[ ]
|
go to the absolute southwestern end for the |
|
diagram [Strength Diagram 2], then, save and o--------------------------o
heal in the middle of the area before exiting in
the southern end. There's no more treasures for you at this point.
The next room, which is the nest, is where you'll meet the rest of the
Highlanders from Vahadina. In addition, you'll meet a nasty monster boss!
|----------------------------'-----------------|
[Emmet Spellrock]
driving the wagon instead of walking around on foot. This makes it much easier
and quicker to travel from town to town. In addition Tatsuya has also learned
a healing spell, and a skill that lets you exit any dungeon, by choosing
'Exit'
from Tatsuya's Bravura Skill menu.
-----------------------------------------------------------------------------Revisiting Desert Ruins - 1F (optional)
-----------------------------------------------------------------------------The Desert Ruins have now appeared on the world map, in the middle of the
desert. By entering the ruins from the map, you will arrive at Floor 1, or 1F,
as described in the game itself. On Floor 1, you will find some stairs leading
down to the floor with the secret trap switch, and a path leading southwest.
Ignore the stairs and follow this path instead. First, ignore all the forks,
and go southwest until you reach a dead end with a chest. Inside you will find
a [Fruit of Vitality]. After getting the fruit, kill the chest, since it
lives.
Run east at the fork close from the chest to find a locked door with the
inscription 'Take The Sand Out of Your Clogs' on. Next, run over to the
western
part of the area for another locked door saying 'To Enter the Forest, Ease
Over
the Seas'. Sprint to the southwestern corner now, where you'll find a locked
door with the inscription 'Clear Away Every Cloud' on. Move directly east from
this door, and go north at the first fork to find a chest containing a
[Silvervold] stone. At the fork again, go southeast this time, and when you
find the passage in the southeastern end leading to a new area, ignore it and
head directly north for a chest with 645 tems in. Right now, you can't do
anything more in here, but after examining the door that said to take the sand
out of your clogs, you can start the 'Riddle From The Past' sidequest. Make
sure you examine the other doors as well as there are sidequests for those
too.
Refer to the sidequests section if you want to do this. If you don't want to
spend time on it right now, just continue on with the main walkthrough in the
paragraph below this one. Whatever suits you best is fine.
==============================================================================
=
Vision Cataclysm
[wa08]
==============================================================================
=
East of the Emmet Colony, there is a town named Gasara. Just take a look at
the
world map, and you'll see it at once. Drive through the desert, towards
Gasara.
At the end of the desert, the scenery changes; suddenly you're in a forest,
instead of the sandy desert from a moment ago. This place is named Foresta
Morgana. The spellrocks that the bosses in the game drop are used to get
through a set of stones that are blocking the paths in the forest. There's
many
chests in here, but getting them all isn't possible right now, since you don't
have all the claw spellrocks. Refer to the section I've dedicated to Foresta
Morgana in this walkthrough if you want to get some items right now, then,
afterwards, exit the woods and head all the way east through the desert again.
This time, you won't end up in Foresta Morgana by going straight towards the
town of Gasara, so don't worry. If you're wondering about how to get back to
Foresta Morgana later on, I can tell you that the forest usually appears in
the
northeastern part of the desert, but sometimes, at other locations in the
desert. It's a magic forest after all, but it never appears outside of the
hot desert. Anyway, head over to Gasara now.
-----------------------------------------------------------------------------Gasara Town - Meeting an Old Friend
-----------------------------------------------------------------------------o---------------------------------------------------------------------------o
|
|
|
I T E M
C H E C K L I S T
|
|
|
|
Gleamstone...................[ ]
Feather Blades...............[ ] |
|
Tenderloin...................[ ]
Steel Guards.................[ ] |
|
Antivenom....................[ ]
Steel Bracer.................[ ] |
|
Strategy Diagram 2...........[ ]
Hardened Spaulders...........[ ] |
|
Stinger......................[ ]
Feather Skirt................[ ] |
|
Primitive Axe................[ ]
|
|
|
o---------------------------------------------------------------------------o
Kutz, one of Meladee's friends is running around at the town entrance, chasing
someone with a whip. Kutz is the leader of the Branch is Gasara. In other
words, she holds the same position as Meladee has back in Vahadina. Meladee
wants to catch up on stuff with her friend, and leaves the party for the time
being. Head outside of the Branch, and go left towards the restaurant for a
short cut-scene where two workers and a short fellow with green hair are
talking to each other about wild monsters. The workers leave, and the greenhaired person introduces himself as Dr. Ropple. Ropple follows your party back
to the Branch. Back there, Kutz says that the Branch has received information
about a monster being on the loose in an underground lake near town.
After some additional chatting, everyone joins up with your party. Tatsuya,
Sogreth, Yuno, Meladee, Ropple and Kutz. They're all with you now. Crazy.
Before leaving the Branch, talk to Trone, the white tiger-like creature
standing besides you. Trone talks to Yuno, and learns her the DOUBLE STRIKE
attack, which is Yuno's Bravesoul. In battle, it lets Yuno select two targets
when using normal attacks.
o------------------------------o
item
|
|
first
| GASARA ARMORY
|
inside
As
usual,
collecting
its
while
now
time
we're in
to
do
town.
some
The
|
|
can
| Stinger...............1620 |
As
| Primitive Axe.........1890 |
find
| Feather Blades........2070 |
northwestern
| Steel Guards..........1800 |
Diagram
| Steel Bracer..........1620 |
you're
| Feather Skirt.........1530 |
equipment
| Hardened Spaulders....1710 |
Axe],
|
|
[Steel
o------------------------------o
a
second one, a
[Tenderloin]
restaurant in the
sure to
buy some
for your
party: [Stinger],
[Feather
Blades],
Bracer],
some
[Steel
[Hardened
new
[Primitive
Guards],
Spaulders]
and
Jerky.....................20
Tenderloin................80
Prime Rib................300
Antivenom.................50
Antiplegic................50
Swig of Sanity............50
Recall Juice.............100
Heartglue................100
Solvent..................200
Smokescreen..............300
Sleeping Bag.............100
Camping Set..............100
|
o--------------------------------
left
that
this
find a
area.
A chest is waiting for you near the entrance of this area. Open it to get some
fresh [Crystal Water]. Go northeast from this chest to find another one
containing 530 tems, and one containing [Experience Diagram 1] just south of
the second chest. Return to the first chest again, and go west from there.
Keep
running until you see another chest on your right side. Open it for a
[Tenderloin], then head southwest from the chest to find some [Tears].
Now it's time to return to the previous chest (the tenderloin one) and go
east.
Run south at the next fork to find yet another chest containing 149 tems.
Process east at the fork after getting the tems, to reach another area. The
first thing that happens in there, is the initiation of another boss battle.
.----------------------------.-----------------.-----------------------------
-----------------------------------------------------------------------------Nacht-Arikita Border
-----------------------------------------------------------------------------Leave Gasara and start driving northeast. o----------------------------o
You'll reach the Nacht-Arikita Border pretty | ITEM CHECKLIST
|
quickly. That's your destination, you see. The |
|
guards at the border say that because of a | Fruit of Wisdom........[ ]
|
landslide, no one can pass right now. There is | Recall Juice...........[ ]
|
however a cave to the south that people can | Fortune Diagram 2......[ ]
|
walk through instead of using the proper | Bravery Diagram 3......[ ]
|
border. Before starting to search for the |
|
cave, lets collect the items hidden in the o----------------------------o
jars at the border. In the eastern end of the
area, there is a [Fruit of Wisdom], and near the border gate itself there is
a
[Recall Juice]. Very close to the juice, the two final items of this are can
be
found: [Fortune Diagram 2] & [Bravery Diagram 3]. Now leave the border
again.
To find the cave you're looking for, drive southeast from the border until you
find a wooden sign. From the sign's location, head north until you reach the
cave. That wasn't too hard, was it? Well, head inside the cave now.
-----------------------------------------------------------------------------Border Cavern
-----------------------------------------------------------------------------o-----------------------------o
paths.
| ITEM CHECKLIST
|
entrance,
|
|
the
| Immunity Diagram 6.....[ ] |
northeast
| Speed Diagram 3........[ ] |
6].
| Fruit of Constitution..[ ] |
will
| Silver Longbow.........[ ] |
Diagram
Another
cave
with lots
of
different
bit southeast
of the
chest, you
| Wizard's Hat...........[ ] |
Diagram
| Silver Spaulders.......[ ] |
to
|
|
Spring
o-----------------------------o
When
Speed
[Fruit
southeast from
of
Constitution].
the chest
and the
SNOB.
After grabbing the items, enter the local Branch. The Branch boss
seems to be unable to talk as well. Just before the party is about to leave
the
Branch, a man named Chakka comes running into the building, saying he's the
chief of the coal miners association in Paulta. He has no idea why people
don't
talk either. Ropple comes up with the idea that he can make the people talk
again if he gets an item from a place named Tearsheaven. Tearsheaven is
located
northeast of Paulta, so start driving there when you're ready.
-----------------------------------------------------------------------------Tearsheaven - Happy Town
-----------------------------------------------------------------------------o---------------------------------------------------------------------------o
|
|
|
I T E M
C H E C K L I S T
|
|
|
|
Immunity Diagram 2...........[ ]
Silver Blades................[ ] |
|
Antivenom....................[ ]
Crystal Rod..................[ ] |
|
Fruit of Agility.............[ ]
Silver Guards................[ ] |
|
Life Diagram 3...............[ ]
Tension Glove................[ ] |
|
Silver Battleaxe.............[ ]
Silver Tassets...............[ ] |
|
|
o---------------------------------------------------------------------------o
By talking to the citizens of Tearsheaven,
o
you'll find out that if someone makes another
|
person sad in this town, they'll have to
|
leave for good. Pretty happy place, eh?
|
Anyway, have a look at what's going on inside
|
the local Branch. The leader Dan is talking
|
to Major Mag when your party interrupts. The
|
major says that right now, they can't make
|
the medicine required to cure the people in
|
Paulta, because of problems with filtering
|
rain. The major suspects that the mysterious
|
figure spotted in the nearby Swamp of Grief
|
is responsible for this. Wow, that this has
|
o-----------------------------|
| TEARSHEAVEN ARMORY
|
|
Silver Longbow........3600
Silver Battleaxe......4200
Silver Blades.........4600
Crystal Rod...........3200
Silver Guards.........5000
Tension Glove.........4500
Silver Spaulders......4750
Silver Tassets........4250
Wizard's Hat..........6000
o------------------------------
-----------------------------------------------------------------------------Swamp of Grief
-----------------------------------------------------------------------------Watch out so that you don't step on the
o
purple acids on the ground in the swamp, as
|
doing so will earn you a poison status
|
ailment. You can' get the chest in this first
|
area yet, so run south first, then east to
|
exit. In the next area, go east first, then
|
sprint north over the poison pit (remember to
|
heal using Yuno to get rid of the poison) to
|
find a chest containing a [Fruit of Strength].
|
Afterwards, head south to the other side of
|
the poisonous pit again.
|
|
o-----------------------------|
| ITEM CHECKLIST
|
| Fruit of Strength.......[
| Protective Faulds.......[
| Sage's Staff............[
| Horn of Bravery.........[
| Scythe Spellrock........[
| Tears...................[
| Liquid Lament...........[
|----------------------------'-----------------|
[Tears]
'----------------------------------------------------------------------------'
Now that you've killed Alchemon, Leynart explains that he's quit being a
knight
now, for personal reasons. Since the problem in the swamp has been solved, the
major back in town gives you the [Liquid Lament] you need in order to make the
people back in Paulta start talking again. After getting the Lament, head over
to the northern part of town to see Leynart walking into a house he's rented.
Turns out Leynart has brought a young lady with him into the house. The
woman's
name is Sasha, but she can't remember anything. Sasha is Leynart's wife, but
can't remember that either. After some talking, Leynart re-joins your party!
If you plan on using Leynart in battle, head south through the borders cavern
again, making your way through the desert and back to Vahadina. Speak with
Sasha's mom in the northeastern part of town in order to learn MIND's EYE,
his Bravesoul move. Afterwards, head back to Paulta in order to cure all the
people that suddenly went speechless earlier.
-----------------------------------------------------------------------------Paulta - Talk To Us, People!
-----------------------------------------------------------------------------Go to the Branch and give the leader there the medicine. He starts talking
again, happily. Chakka comes running into the Branch, reporting about some
trouble in the mines he's running. For the record, everyone is Paulta have
regained the ability to speak again now. The general store and armory in the
middle of town have been re-opened as well. The armory has a selection of
weapon that overpowers the ones you already have, but I won't force you to buy
them this time around. The same goes for items from the general store
o------------------------------------o
|
|
| PAULTA ARMORY
|
|
|
| Silent Longbow.............6300
|
| Dual Crescent..............7350
|
| Scarlet Wings..............8050
|
| Sage's Staff...............5600
|
| Silver Lance...............7700
|
| Reinforced Guards..........7000
|
| Silver Bracer..............6300
|
| Gigas Spaulders............6650
|
| Protective Faulds..........5950
|
| Sage's Hat.................8400
|
| Silver Shield..............7700
|
|
|
o------------------------------------o
o-----------------------------------o
|
|
| PAULTA GENERAL STORE
|
|
|
| Tenderloin..................80
|
| Prime Rib..................300
|
| Antivenom...................50
|
| Antiplegic..................50
|
| Swig of Sanity..............50
|
| Recall Juice...............100
|
| Heartglue..................100
|
| Corrosive..................500
|
| Force Caustic..............500
|
| Guard Caustic..............500
|
| Speed Caustic..............500
|
| Mind Caustic...............500
|
| Poison Powder..............100
|
| Paralyze Powder............100
|
When you're done in town, head back to
| Panic Powder...............100
|
the world map. You'll see that the mines | Forget Powder..............100
|
are located a bit northwest of Paulta,
| Smokescreen................300
|
on the other side of a hill. Drive over | Sleeping Bag...............100
|
-----------------------------------------------------------------------------Paulta Mines
-----------------------------------------------------------------------------o---------------------------------------------------------------------------o
|
|
|
I T E M
C H E C K L I S T
|
|
|
|
Recall Juice.................[ ]
Crystal Light................[ ] |
|
Paralyze Powder..............[ ]
Experience Diagram 2.........[ ] |
|
Tears........................[ ]
Tourmand.....................[ ] |
|
Gildergold...................[ ]
Crystal Lightning............[ ] |
|
Defense Diagram 3............[ ]
Wizard Spellrock
|
|
Goddess's Rain...............[ ]
|
|
|
o---------------------------------------------------------------------------o
Run south until you see a mine-cart railway. Follow it when it turns north to
find a chest with 136 tems. Southeast of this there is another small path
leading to a chest with a [Recall Juice] inside. Run west from the chest to
find a passage leading to the next area - 2nd Strata. Another cart track
starts
in the second area. Follow it south at the first fork to find a chest. This
one
contains [Paralyze Powder]. Run back to the fork and head left. When the path
splits again, go right for some [Tears], then go back and run left.
The path leads in one direction, and in the end, you'll end up in the
southeastern corner of the room, where there is a passage. Go in there.
This area is very straight-forward. Just keep following the only path you see
until you find a save and healing point. First go northwest from the save
point
to find a [Gildergold] stone in a chest. Go a little south, then west from the
save point for another chest with a [Defense Diagram 3] inside, then head
directly south to the next area, after saving of course. Welcome to 4th
Strata.
There's a path leading north from the entrance of 4th Strata. Follow that path
if you want the [Goddess's Rain], a potion item. Go south from the entrance
now, and follow the path until you find a chest containing [Crystal Light].
Continue east from this chest for another healing/saving point. West of the
save point you'll find the [Experience Diagram 2], so that that, then go
north.
A dead man is lying on the path in front of you, burned to crisp. Ignore him
and continue running north for a cut-scene.
It looks like something has broken into the mine from the rock wall, as
everything seems pretty carved out here. Run into the carved-out hole.
Sprint past all the dead men, and watch the scene with Rei and the dragon.
After the scene, it's time for another boss battle.
.----------------------------.-----------------.-----------------------------
|----------------------------'-----------------|
[Tourmand]
[Crystal Lightning]
[Wizard Spellrock]
|
|
|
|
'-----------------------------|
|
|
| - First of all, make sure you have Ropple in your battle lineup, as his
|
|
magic Bravura Skills make the battle much easier. Start by killing
|
|
Kashin's two servants as quickly as possible. If he summons one of them
|
|
again, take him/her out right away. Now that the servants are gone,
|
|
start attacking Kashin with Bravura Skills. After a while, Kashin
|
|
will use his 'Null Physical Damage' move, making himself invincible
|
|
against normal attacks. This is where Ropple comes into the picture.
|
|
|
|
While constantly healing the others using Meladee, let Ropple use
|
|
his EX Bravura Skills, as they deal damage to Kashin, even after he's
|
|
used the Null Damage move. You can also use most Unity Skills against
|
|
Kashin. Tatsuya's 'Holy Blade' is a good one that is pretty effective.
|
|
|
'----------------------------------------------------------------------------'
Use the save point in the boss room, then let the dragon take you away. Volgh,
the dragon, takes you to the dragon council which is being lead by The
Wyrmking
himself. The dragon Vyne gives Tatsuya the fourth gemstone now. The star sigil
which lets Tatsuya go back to his own world appears behind The Wyrmking's
throne, so run over there to get back to Miki's hospital. Rei is already
there,
standing over Miki's bed. In order to stop Rei from killing Miki, fight him.
Start attacking him, and keep on fighting until the battle is interrupted. Rei
has to go back to the World of Vision, and runs away. Tatsuya goes back too.
Back at the Dragon Council, The Wyrmking gives Tatsuya his Bravesoul move, the
INDOMITABLE SPIRIT, which will automatically revive Tatsuya after getting
knocked out -- occasionally. The dragon Vyne now joins you. You can fly on the
world map by summoning Vyne from the 'other' option, or summon him in battle
from Tatsuya's Bravura Skill menu. This is where chapter eight ends.
==============================================================================
=
What Matters Most
[wa10]
==============================================================================
=
o------------------------------o
|
|
| ITEM CHECKLIST
|
|
|
| Speed Diagram 4........[ ] |
| Life Diagram 4.........[ ] |
|
|
o------------------------------o
This Bravesoul lets Meladee return the favor after taking a hit in battle. You
know, attacking after getting attacked. It only happens now and then though,
and not always. Anyway, get on Vyne now, and fly over to the Observatory that
is located just east of Vahadina on the world map. It won't take long, on the
back of a dragon.
-----------------------------------------------------------------------------Lourdes Observatory - Tall Building!
-----------------------------------------------------------------------------Just
right
of the
entrance
to the
o------------------------------o
Observatory, there is a man named Maruo.
|
|
Behind him you'll find a jar containing a
| ITEM CHECKLIST
|
[Fruit of Wisdom]. After taking and eating
|
|
the fruit, run up the stairs in the upper
| Fruit of Wisdom........[ ] |
end of the room to reach the second floor.
| Tenderloin.............[ ] |
There are two jars on the second floor
| Sorcery Diagram 2......[ ] |
- one in the left end, and one in the right
|
|
end. They contain [Tenderloin] & [Sorcery
o------------------------------o
Diagram 2]. Speak to Romy, the man standing
close to the jar in the left end in order to initiate the sidequest named
'The Klutzy Starseer'. Run up to the third floor now.
Up here, you'll meet Dr. Baksan, Ropple's master and teacher. He has to be the
smartest man in the whole world, being Ropple's master and all. Baksan shares
his view on the situation with Rei and the Firewyrms with your party. His
advice is to backtrack to Lyris. So, do that -- go to Lyris.
-----------------------------------------------------------------------------Lyris - A Rebellion!
-----------------------------------------------------------------------------o---------------------------------------------------------------------------o
|
|
|
I T E M
C H E C K L I S T
|
|
|
|
Mind Caustic.................[ ]
Fruit of Bravery.............[ ] |
|
Fruit of Constitution........[ ]
Dragon Spellrock.............[ ] |
|
Strength Diagram 4...........[ ]
Bravery Diagram 4............[ ] |
|
Forget Powder................[ ]
Silvervold...................[ ] |
|
Gildergold...................[ ]
Smokescreen..................[ ] |
|
|
o---------------------------------------------------------------------------o
Kutz meets you at the entrance, dressed as a religious preacher. She says that
Father Diamon of the cathedral has started a rebellion. After dressing up in
the costume Kutz gives you, head to uptown, and go inside the Cathedral. A
underground passage has appeared behind the statue in here. Go down there.
Down here, go left into a new area to meet some Black Vespids. Kill 'em off.
Continue southwest into a corridor after killing the vespids. At the first
fork, run right to find a room with a [Mind Caustic], then go back to the
fork
and head southwest this time. The path is pretty long, so keep on following it
past some unreachable rooms until you're in a room with two benches.
In the room with the two benches, go south to find a square-formed room. First
head south out of this room for a [Fruit of Constitution], then go west to
find
a room with lots of useless stone squares. Head south out of this room to find
a chest containing [Strength Diagram 4]. Now go north from the room with the
stone squares. You'll find a save and healing point, thankfully. Save and heal
your party members. Go west from the save point, then head south for some
[Forget Powder]. Afterwards, return to the save point and go north into the
passage there. You'll end up in a new area which is called the southern part
of
the Cathedral, although, i wouldn't call it that, since we just went north.
Anyway, now that you're in the 'southern' part of the Cathedral, run directly
west from the entrance. You will end up in a square-formed room with a chest
in the middle. The chest contains a [Gildergold] stone. Yahuuh for valuable
stuff. Go back to the entrance, and go northeast this time, into a passage.
As fun as it might sound, you're now in the 'Eastern' part of the Cathedral.
According to the game itself, that is.
Sprint a tiny bit northeast to find a huge room with one path leading left and
another one leading right. Follow the left one into a room with some stone
squares, then go south. Open the chest you run into for a [Fruit of Bravery].
Now go back to the huge room with two paths. This time, head north from there
to find another chest containing 1,824 tems. Back in the room with two paths,
go east this time, then sprint south. You'll see a passage leading south, and
a
path leading right. Ignore the path leading right. Go south instead.
This room is pretty dark, and there are stone pillars on all sides. Run
directly right to reach another save and healing point. Use them, then head up
the stairs just right of the save and healing point. Time for a cut-scene.
Also, phew, writing this is getting pretty tough, you know :P
Father Diamon has teamed up with Rei, but they're not very friendly with each
other. Watch how Rei summons Volgh, who has no choice but to listen to what
Rei
commands him to do, then prepare for battle.
.------------------------------.-----------------.--------------------------.
the beginning of the game. There's a save point and a healing point down
there.
Just left of those, a new passage has appeared. Head in there, and run
down the stairs in the next room. You'll reach a fork pretty soon. Go north
first to find two doors. Head into the left one to find a chest with 1,467
tems. The door leading right doesn't lead to any treasure. So, back at the
fork, go east this time, and head inside the lonesome door you'll run into.
Grab the [Lodestar Spaulders] from the chest in here, and let Sogreth equip
them. Back at the fork again, run southwest this time.
After running southwest at the first fork, you'll find another fork. One path
leads left, and one further southwest. Follow the left one to find four doors.
You can get a [Nebula Shield] and the [Sorcery Diagram 4]. Just look at the
map
below to find out what doors they're behind. After getting those two items,
head inside 'Room 3' and examine the mirror in there to Warp away.
(this is where
we're coming from)
|
|
|
|
|
|
Normal
|
|
Mirror
[Nebula Shield]|
|
|
|
|
|
------ DOOR 2 ----- DOOR 1 -----'
|
|
(FORK)
|
|
------ DOOR 3 ----- DOOR 4 -----'
|
|
|
|
|
Warp
|
|
[Sorcery
|
|
Diagram 4]
|
|
|
|
|
|
(this way leads to
a normal mirror and
a SNOB)
After warping away behind 'Door 3', you'll meet Rei. And of course, you'll
have
to fight him, and Volgh. Ah, poor Volgh.
.------------------------------.-----------------.---------------------------
| BOSS BATTLE:
Volgh
Sorcerer Rei
|-----------------|
|
|
[Wakewater]
|------------------------------'
[Firewyrm Soul]
[Horn of Bravery]
|
|
|------------------------------' ----------------|
[Crystal Evil]
|
'---------------------------|
| TO STEAL: Crystal Evil
|
| PARTY: Tatsuya, Sogreth, Meladee
|
|
|
| - Firstly, if you're low on health, use Zed Heal to fix that problem.
|
|
In his Grandwizard form, Rei hasn't changed his attacks a lot, so you'll
|
|
be fighting the same way as you did in the previous battle. Triple
|
Thrust, Nutcracker and Zed Heal will be what you'll rely on.
When he's close to losing the battle, Rei uses his Rivalbinder move.
This makes him bind all of your party members to the ground, stealing
one turn, and attacking you again. Because of this, make sure you
|
|
|
|
|
'----------------------------------------------------------------------------'
Something goes terribly wrong after the battle. This is unavoidable by the
way.
You'll have to escape, but don't worry, it happens automatically.
==============================================================================
=
King of the Demons
[wa11]
==============================================================================
=
o----------------------------o
| ITEM CHECKLIST
|
|
|
| Map of The Dark.......[ ] |
|
|
o----------------------------o
-----------------------------------------------------------------------------The Dark
-----------------------------------------------------------------------------This continent is covered in snow, but still, it's floating in lava. Madness,
indeed. Anyway, start running southeast towards the only dungeon on the whole
continent - Demonkin's Haunt. It's a long trip, but you'll get there. In other
words, I don't pity you at all.
-----------------------------------------------------------------------------Demonkin's Haunt
-----------------------------------------------------------------------------o---------------------------------------------------------------------------o
|
|
|
I T E M
C H E C K L I S T
|
|
|
|
Lightwater...................[ ]
Fruit of Strength ...........[ ] |
|
Onycite......................[ ]
Fortune Diagram 3............[ ] |
|
Crystal Evil.................[ ]
Horn of Bravery..............[ ] |
|
Tourmand.....................[ ]
Gildergold...................[ ] |
|
Zirquoise....................[ ]
Crystal Darkness.............[ ] |
|
Wakewater....................[ ]
Demon's Bane.................[ ] |
|
Wakewater....................[ ]
Demon King's Soul............[ ] |
|
Fruit of Wisdom..............[ ]
Demonkin Spellrock...........[ ] |
|
Fruit of Agility.............[ ]
Fruit of Vitality............[ ] |
|
|
o---------------------------------------------------------------------------o
- NOTE: This is quite a maze. If you want to get all the treasure, I suggest
reading the following paragraphs very carefully. Hope it's readable There's a healing and save point at the entrance, so use those before doing
anything else. Now go a little east, then head south at the first fork. When
the path splits, go right to find a switch on the floor. Step on it in order
to
open a gate. Keep on going south, and go west when the path splits again
to find a room with some [Lightwater] in a chest. Next, keep on going south
past another fork to find a chest with an [Onycite] near a dead end. Go back
to
the previous fork (the one you walked past a moment ago) and go west this
time.
You'll find a passage that was blocked by the gate you unlocked earlier.
After walking into that passage you'll see a chest in the southwestern end of
the room. Open this chest to get a [Crystal Evil], then backtrack to the save
and healing point at the beginning of the dungeon. Start moving east from the
save and healing points now, past the path you went south at earlier. Follow
the corridor until it splits into one path leading south and one east. The
south path is a dead end, so run east to reach a new area with corridors.
Just like in the first area, one path leads east, and one south at the
beginning. Follow the southern one to reach a square-formed room with a chest.
This one contains a [Tourmand]. Grab that item, then return to the entrance of
this area. Go east this time, instead of south. You'll reach a corridor with
walls that seem like they've just been carved out of the mountain. Run east
through this 'carved' corridor. Shortly after the corridor starts looking
normal again, the path splits - one path leading north, and one south.
The path leading north is just a dead end, so you'll want to progress south.
At the next fork, go west for a [Zirquoise] on your right side, and a switch
that you need to step on on your left. Back at the previous fork, go south
this
time around, after stepping on the switch. Keep running south into another
'carved' corridor, ignoring the path leading west just before it. At the end
of
this second 'carved' corridor, go left first to find a chest with [Wakewater]
inside. Go back to the end of the carved corridor, and run east into another
new area. Happily, there's a save and healing point at the entrance here!
Just northwest of the save and healing points, there is another chest with
some
[Wakewater] inside. Grab the water, then go northeast from the save point to
find a chest with 2,355 tems inside. You'll see a gate southwest of the save
point, and a open path southeast of it. Follow this path, head south at the
first fork to find three chests containing [Fruit of Wisdom], [Fruit of
Agility] and [Fruit of Strength]. After getting the three fruits, kill the
three chests (they turn into Trickster Chests) and go back to the previous
fork again. Run east at this fork this time.
Sprint past a set of statues, until you arrive in a room with three chests.
They contain [Fortune Diagram 3], a [Horn of Bravery] and a [Gildergold]
stone.
After taking these three items, backtrack to the room with the statues and
PUSH THE MIDDLE STATUE in order to open the gate that was located southwest of
the last save and healing point.
Run back to that gate, and follow the path leading south behind it. Time for a
short cut-scene. During the cut-scene, Tatsuya and friends find some mirrors,
and out of one of 'em comes a familiar face - A Tatsuya clone! A Shadow!
.------------------------------.-----------------.--------------------------.
get too carried away with Meladee's attacks, as you'll want her to
keep the whole party alive, making sure all members have at least
70% of their full HP at all times. Shadow has a very nasty Megaspark
attack that can easily kill three weakened characters in one blow.
|
|
|
|
|
|
'----------------------------------------------------------------------------'
Now accept the fifth and final Gemstone. Tatsuya's Traveler's Sword transforms
into a [Demon's Bane] now that he has all the stones. In addition, Tatsuya
learns the Bravura Skill named Demonthrall. After healing your party members,
continue left, since the path behind you just collapsed.
.------------------------------.-----------------.--------------------------.
| [Demonkin Spellrock]
a beam that hits one character and does a moderate amount of damage.
|
|
'----------------------------------------------------------------------------'
After winning the battle against the Demon King himself, sprint a tiny bit
east
to find a path leading to the upper right end of the area. Follow this path to
find the last treasure chest of the area, containing a [Fruit of Vitality].
Now
run back to where you fought the Demon King and go northwest from there to
find
a save point and a healing point. Run up the stairs close to them. The stairs
lead back to The Dark World Map. You still can't fly on this continent, so
make
your way back to the northwestern part of the continent, where the passage
leading back to The World of Vision can be found. Way to go!
==============================================================================
=
Truth & Friendship
[wa12]
==============================================================================
=
Wayfinder Lau is waiting for Tatsuya back in Vision. He says that originally,
when a Traveler collects all the five gemstones, like Tatsuya and his friends
have done, the way to the Tower of Destiny will open. However, neither Tatsuya
nor Rei have been able to find the path to the tower. Lau thinks that Tatsuya
and Rei aren't Travelers after all, since the path hasn't appeared! Heck! Will
Tatsuya not be able to make Miki healthy again!? Lau does however have an
idea.
He explains that Tatsuya must travel to the Goddess and ask her to fulfill his
wish - ask her directly. Okay. Now, run out of the Border Cave, back to the
world map again. Fly back to the Observatory and go to the top. Dr. Baksan
learns Ropple his Bravesoul, the VARIA, a skill once used by Ropple's dad.
It lets Ropple reduce incoming magical damage.
Sogreth can also learn his Bravesoul now, by talking to Minos in Sakawa town.
This bravesoul is named THICK SKIN, and boosts Sogreth's defense once his HP
reaches a critical point. Now, enough with the Bravesoul collecting!
Directly north of Gasara Town, there is a snowy mountain that you can only
reach by flying. There's a location on this mountain named 'Dela Rubesi'. This
is your destination, so fly over there.
-----------------------------------------------------------------------------Dela Rubesi - Cold! White! Snowy!
-----------------------------------------------------------------------------o--------------------------------o
| ITEM CHECKLIST
|
|
|
| Defense Diagram 4........[ ] |
|
|
o--------------------------------o
After grabbing the diagram, run up the stairs in the middle of the area to
find
a whole village - frozen to ice! There's a star sigil in the middle of the
village. Of course, Tatsuya uses it to go back to the real world. After he's
returned to Dela Rubesi, examine the stone just right of the star sigil.
When asked to, raise your sword up in the air. Doing so will warp you to the
Crystal Sanctuary. Really exciting.
-----------------------------------------------------------------------------Crystal Sanctuary - Entrance
-----------------------------------------------------------------------------Start off by healing and saving just left of the entrance. Continue north from
the save point. You'll reach a place with many different paths leading further
north. Actually, there's three paths. Follow the westmost one first, in order
to reach the Left Chapel part.
-----------------------------------------------------------------------------Crystal Sanctuary - Left Chapel
-----------------------------------------------------------------------------o---------------------------------------------------------------------------o
|
|
|
I T E M
C H E C K L I S T
|
|
|
|
Barrier Tonic................[ ]
Bracer of the Sun ...........[ ] |
|
Recovery Diagram 3...........[ ]
Horn of Bravery..............[ ] |
|
Lightwater...................[ ]
Crystal Bird.................[ ] |
|
Goddess's Rain...............[ ]
|
|
|
o---------------------------------------------------------------------------o
First, go directly west to find a chest containing [Barrier Tonic]. Now follow
the path leading south. You'll end up at another fork north of the chest where
you got the tonic. There's actually 5 different paths leading north at this
fork, and we gotta check them all out. Start by following the westmost path.
You'll find a switch that you need to step on, and a chest behind the switch,
containing the [Recovery Diagram 3]. Now go back to the fork, and this time
follow the path just east of the westmost one. Don't step on the switch here,
as monsters will appear, but grab the item in the chest behind the switch.
This
is a [Lightwater] potion inside an assault chest that you gotta kill.
Now, back at the fork, follow the path east of the previous one, and step on
the switch there. Go back, and now follow the second-to-eastmost path. Don't
step on the switch, but walk behind it to find a chest containing
[Goddess's Rain] and a locked gate. Ignore the gate, and now follow the
eastmost path. Step on the switch there. Now, you'll hear a sound after
activating the three switches. The gate near the Goddess's Rain chest has
opened. Go to that gate right away.
Behind the gate, keep following the path until it splits. Go west from the
fork
to find a chest with a [Bracer of the Sun] inside. Go back to the fork and
head
south. Believe it or not, the path splits again. One left, one right. Go right
to find a [Horn of Bravery], then go left. Follow the path in circles until
you
find a grave-chest with a [Crystal Bird] inside. With this bird statue in your
inventory, return to the entrance part of the dungeon. Remember the three
paths
leading north from the entrance part? Follow the rightmost one this time.
-----------------------------------------------------------------------------Crystal Sanctuary - Right Chapel
-----------------------------------------------------------------------------o---------------------------------------------------------------------------o
|
|
|
I T E M
C H E C K L I S T
|
|
|
|
Dragonflare Skirt............[ ]
Tears........................[ ] |
|
Shield of the Dawn...........[ ]
Crystal Frog.................[ ] |
|
Dragonblazers................[ ]
|
|
|
o---------------------------------------------------------------------------o
At the first fork in the right chapel, go north, then head west at the next
one
to find a chest containing [Dragonflare Skirt]. Go back to the previous (not
the first one) fork, and head north. The path splits again, but keep heading
east until you reach a dead end with a chest containing [Shield of the Dawn].
Now, just west of this chest there is a switch. Press it in order to activate
it. West of the switch there is a locked gate. Just ignore this gate for now.
Return to the very first fork of the right chapel now. Head east this time.
There's several paths leading north from here. Follow the first one for the
[Dragonblazers], then go directly to the third and last path leading north to
find another chest. This one contains [Tears]. Now, head back to the second,
middle path. It leads a little further north than the first and third ones.
You'll end up at a dead end close to the switch you activated earlier. There's
a second switch here, so activate it. The gate you saw earlier, near the first
switch, will now open. Go through that gate right away. After following the
path behind the gate for a short minute, you will find a gravechest containing
a [Crystal Frog]. Now that you have both the Crystal Frog and Crystal Bird,
return to the entrance part of the Crystal Sanctuary.
-----------------------------------------------------------------------------Crystal Sanctuary - Entrance
-----------------------------------------------------------------------------I'm sure you've already guessed, but this time, you're ready to follow the
path
in the middle. That is, if you have the Crystal Frog and Bird from the
right and left parts of the sanctuary.
------------------------------------------------------------------------------
|---------------------------'-----------------|
[Barrier Tonic]
|
'------------------------------|
| TO STEAL: Might Tonic
|
| PARTY: Tatsuya, Sogreth, Meladee
|
|
|
| - This battle is kind of easy, as long as you remember to put a healer
|
|
in your lineup. Meladee is my favorite choice, since she's fairly good
|
|
at dealing damage, and can heal everyone at once using Zed Heal.
|
|
Attack the guardian with Triple Thrusts, Mindbenders and Nutcrackers.
|
|
The guardian will, at most times, attack one person at a time, by
|
|
slashing them two to four times. This does a lot of damage to the
|
|
one being hit, so heal him/her quickly afterwards.
|
|
|
|
In the middle of the battle, the guardian will boost his own ATK/DEF,
|
|
but the battle continues the same way. Forgetting to heal one turn
|
|
can easily be enough to lose, so don't forget.
|
|
|
'----------------------------------------------------------------------------'
After beating the guardian, save your game again, then go directly north into
the next area, the path of destiny. There's no enemies or treasure, so just
follow the path until you reach the very end of it, where the Tower of Destiny
is. Watch the cut-scene, and prepare for another battle.
.---------------------------.-----------------.-----------------------------.
|---------------------------'-----------------|
[Goddess's Rain]
|
'------------------------------|
| TO STEAL: Goddess's Rain
|
| PARTY: Tatsuya, Sogreth, Meladee
|
|
|
| - FORM I:
|
|
|
|
Sogreth is one of your best characters for this battle - his
|
|
Nutcracker attack should easily do at least 150 damage per hit,
|
|
without any status boosting spells. Use Nutcracker each turn, use
|
|
Meladee's Zed Heal to heal all characters at once. As for Tatsuya,
|
|
you will want to save the majority of his MP for the next turn,
|
|
since using Demonthrall in the boss's next phase is recommended.
|
|
|
|
Onba will unleash poison on all your character at the beginning of
|
|
the battle, but worry about restoring HP with Zed Heal instead of
|
|
curing the poison status. In addition to the poison flood, Onba
|
|
might use a freezing attack that hits all your characters, or
|
|
simply hit one character with its hand. The latter does pretty
|
|
little damage, so beg for it to use that attack as often as
|
|
possible. Keep all this up until Onba changes its form into half
|
|
demon, half toad!
|
| - FORM II:
This part of the battle is much harder. The boss is now able to
your own characters. In addition, Onba now uses the freeze spell
attack from the first form. It's more important than ever to heal
|
|
|
|
|
|
|
If you run out of MP, make sure you use food and other healing
good replacement for the Zed Heal spell. Use Tatsuya's Demonthrall
This is very effective to keep her from damaging you, but costs
MP - Lots of it.
|
|
|
|
|
|
'----------------------------------------------------------------------------'
In fear of receiving hundreds of mails complaining, I won't spoil a bit of
information regarding the ending sequence. Watch it through - it's well worth
it, and involves a beautiful Darbaba Wagon trip during the credits. After
watching it all, select 'save clear data' when asked to. You can load your
clear data savegame. In clear data mode, you can use all the guest characters
in the game during battle, whenever you want to. You can also do the quests
you
haven't finished yet, and visit Earthrift in the northeastern end of the map.
~ Thanks for using the main walkthrough
~
==============================================================================
=
Demonkin Wormholes
[sp01]
==============================================================================
=
At the beginning of the chapter named 'King of the Demons', lots of purple
circles, shining the same way as healing and save points do, will appear at a
variety of places. The purple circles are named Demon Wormholes and lead to
treasure chests that have been unreachable earlier. These treasures are
equipment called Dark Arms. Some of them have negative effects on the one
wearing them, so refer to the weapons/armor sections for info on them. Here's
a
list of all Wormholes and Dark Arms you get by accessing 'em.
.---------------------------.-----------------------------------------------.
| LEVEL/STAGE
| SPECIFIC LOCATION/REWARD
|
|---------------------------+-----------------------------------------------|
| Swamp of Grief
| At the end of Swamp of Grief there's a
|
|
| healing point and a save point. Just right
|
|
| of them, there's a wormhole leading to a
|
|
| very nice [Nightmare Shield].
|
+---------------------------+-----------------------------------------------+
| Lanka Forest
| In the northeastern end of the entrance
|
|
| area of Lanka Forest there is a wormhole.
|
|
| Walk into it to get a [Demonkin Bracer]
|
+---------------------------+-----------------------------------------------+
| Seaside Cave
| The wormhole can be found in the room where
|
|
| you fought the crab boss at the beginning of |
|
| the game - deepest part of the cave. Leads
|
|
| to the [Demonkin Spaulders]. Not too shabby! |
+---------------------------+-----------------------------------------------+
| Desert Ruins
| After walking into the ruins from the world
|
|
| map, go to the southeast end of the room to
|
|
| find a passage (in the room with the
|
|
| sidequest doors). At the others side of the
|
|
| passage, there is a wormhole. It leads to
|
|
| the [Shadow Faulds].
|
+---------------------------+-----------------------------------------------+
| Chapel Ruins
| At the place you fought the boss Nero.
|
|(Underground Lake)
| In other words, deepest part of the level.
|
|
| Leads to the [Deathgaze Hat].
|
+---------------------------+-----------------------------------------------+
| Paulta Mines
| From the entrance of 4th strata in the mines, |
|
| go directly east for a couple of seconds to
|
|
| find this wormhole. It leads you to a
|
|
| [Destroyer Darkaxe]. Real evil!
|
+---------------------------+-----------------------------------------------+
| Cistina Chapel
| After running down the stairs in the main
|
|
| chapel (to reach the dungeon), go into the
|
|
| passage leading northeast from the bottom of |
|
| the stairs. Reward: [Movement Diagram 2].
|
+---------------------------+-----------------------------------------------+
| Emmet Colony
| The wormhole can be found just left of where |
|
| you fought the main boss earlier. This is the |
|
| same place as Helldegard the emmet appears
|
|
| during a sidequest. Reward: [Vamplord Darkbow]|
+---------------------------+-----------------------------------------------+
| Cave of Trials
| In the room with six doors, it's behind the
|
|
| middle right door, door 5:
|
|
| Reward: [Dark Guards]
1
4
|
|
|
2
5 [X] |
|
|
3
6
|
+---------------------------+-----------------------------------------------+
| Border Cave
| You'll find this wormhole by running
|
|
| southeast from the southern entrance. It's
|
|
| very close to the entrance. Your reward is
|
|
| [Diablada Darkblades].
|
+---------------------------+-----------------------------------------------+
| Bandit Hideout
| In the first area, run to the middle, then
|
|
| follow the path leading north from there.
|
|
| You'll find a wormhole and a
|
|
| [Shadowbry Darklance].
|
+---------------------------+-----------------------------------------------+
| Triankha Hospital
| In the lowest part of the hospital, you will |
|
| find a wormhole in the northeast-most room.
|
|
| This hole leads to a [Soulbinder Darkstaff]. |
'---------------------------'-----------------------------------------------'
==============================================================================
=
Foresta Morgana
[sp02]
==============================================================================
=
Foresta Morgana is a magic forest located in the desert near Vahadina. Inside
the forest, there are several stones that are blocking your way. The only way
to remove these stones is to collect the spellrocks that most of the bosses in
the game drop. The spellrocks' power will remove the stones that are blocking
the path in the forest. After removing the stones, you'll find chests
containing various items. Also note that behind most stones, there is a
passage
that leads to another part of the forest. Foresta Morgana is a completely
optional part of the game, that you don't have to worry about if you don't
want
the optional items. It's worth getting them though, in my opinion.
Since Foresta Morgana is a magic location, its location will often change, but
no matter what, it can always be found somewhere within the desert. The most
common location seems to be in the northeastern end of the desert, but
sometimes, it moves to the southwestern end, or the middle of the desert.
-----------------------------------------------------------------------------Foresta Morgana ASCII Map
-----------------------------------------------------------------------------Explaining where all the stones and items are located is something I find hard
to do with words only, which is why I've made this simple map you can refer to
if you have problems finding items or stones. The items are typed up inside
normal [brackets] like in the main walkthrough, whole stones that can be
removed using clawrocks have gotten -> This Kind <- of markup. As for other
things like save points and persons, they're written up (Like This).
I'm not very skilled at making ASCII maps, but I hope you'll be able to use
it.
I've made one map for each area. As you'll notice, there is a new area behind
+-----------------------------+
|
|
|
[SPAULDERS OF THE SNOW] |
|
[HAT OF THE DUSK]
|
|
[MOVEMENT DIAGRAM 1]
|
|
[FIREWYRM BLADES]
|
|
|
+-------.
.---------+
|
|
|
|
o---------------------------o---.----'
'----------------o
| AREA BEHIND EMMET STONE
|
| -> Demonkin Stone <|
o---------------------------o
|
|
|
|
|
|
|
[DIVINE LIGHT] |
|
'--------------------------|
|----------------------.
-> Wizard Stone <|
| [IMMUNITY DIAGRAM 13]|
|
|
|
[SHIKARI BOW]
|
|---------------'
|
| -> Dragon Stone <|
|
|
|
|
o--- ENTRANCE ----------------------------------------------------o
o--------------------.-------------------------------------o
| BEHIND CLAW STONE ||
|------------------.
o--------------------o|[ABSORPTION DIAGRAM 2]
|[PRAYER
1]|
|
|[MAGICAL BIRDCAGE]
[PRAYER
2]|
|
|
-> CRYSTAL STONE <- [PRAYER
3]|
|
|
|[PRAYER
4]|
|
'--------------------------|[PRAYER
5]|
|
-> Tentacle Stone <|------------------'
|
|
|
|
|
|
|
[710 TEMS]
|
|
|
|
-> Scythe Stone <|
|
.-----------------|
|
[DOUBLE AXE]
|
|
|
| [IMMUNITY DIAGRAM 12]
|
DIAGRAM
DIAGRAM
DIAGRAM
DIAGRAM
DIAGRAM
|
|
|
o----- ENTRANCE ----------------.--------------------------o
o---------------------------o------o
|AREA BEHIND BANDIT STONE
|
|
o---------------------------o
|
|
|
|
|
|
|
|
|
|
[GUARD CAUSTIC] |
|
|
|
|
|
|
|
|
|
|
o----------- ENTRANCE -------------o
o---------------o------------------------------------------------------------o
| ENTRANCE AREA |
|
o---------------o
|
|
|
|
-> Bandit Stone <|
|
|
| [CAMPING SET]
|
|
|
|
-> Claw Stone <|
|
|
|
|
|
[IMMUNITY DIAGRAM 5]
|
|
->Emmet Stone<|
|
|
|
|
|
(Save/Heal)
(SNOB)
|
|
|
|
|
o------------------- FORESTA MORGANA ENTRANCE -------------------------------o
-----------------------------------------------------------------------------Foresta Morgana Item Checklist
-----------------------------------------------------------------------------.----------------------------.----------------------------------------------.
| AREA IN FOREST
| ITEMS TO FIND
|
|----------------------------|----------------------------------------------|
| Entrance
| [Immunity Diagram 5], [Camping Set]
|
|----------------------------|----------------------------------------------|
| Behind Bandit Stone
| [Guard Caustic]
|
|----------------------------|----------------------------------------------|
| Behind Claw Stone
| [Double Axe], [Absorption Diagram 2]
|
|
| [Immunity Diagram 12], 710 Tems,
|
|
| [Magical Birdcage], [Player Diagram 1-5]
|
|----------------------------|----------------------------------------------|
| Behind Emmet Stone
| [Shikari Bow], [Immunity Diagram 13]
|
|
| [Divine Light], [Spaulders of the Snow]
|
|
| [Hat of the Dusk], [Movement Diagram 1],
|
|
| [Firewyrm Blades]
|
'----------------------------'----------------------------------------------'
==============================================================================
=
The Earthrift
[sp03]
==============================================================================
=
The Earthrift dungeon is home to many strong monsters, and can be explored as
soon as you beat Demon King Avira in the main game. The Earthrift is located
on
the island in the northeastern end of the world map. It's an optional dungeon,
so you can skip it if you want to. I recommend leveling your party up 'til
around level 60, and making sure to equip strong accessories before entering,
but it's your choice in the end.
-----------------------------------------------------------------------------The Earthrift B1F
-----------------------------------------------------------------------------o---------------------------------------------------------------------------o
|
|
|
I T E M
C H E C K L I S T
|
|
|
|
Horn of Bravery..............[ ]
Lightwater...................[ ] |
|
Bow of the Sun...............[ ]
Lance of the Dawn............[ ] |
|
Absorption Diagram 3.........[ ]
|
|
|
o---------------------------------------------------------------------------o
Welcome! From the entrance of The Earthrift, run east past a statue, then go
north to find a chest. You can't open it now though, as some bones are
preventing you, so go west from the chest to find a switch on the floor. Step
on it, then open another chest near this switch, in order to get a [Horn of
Bravery]. After stepping on the switch, you can go back east and open the
chest
that you couldn't open earlier. It's a trap though, as opening it will make
three War Rablins attack you. Fight them off anyway, they deserve a good
beating. If you've got trouble beating them, use Tatsuya's Kamui skill on them
to make the battle easier. After beating the three of them, the
[Bow of the Sun] is all yours. Now then, run back to the statue at the
entrance. Examine it, and fight the two upcoming battles. Afterwards, the
statue will vanish, and you'll find the [Absorption Diagram 3] behind it.
Sprint directly south from the statue that you just made vanish. You'll find
two new statues, a switch between them, and a chest left of them. Open the
chest for some [Lightwater], then kill the chest, since it attacks you after
you've grabbed the lightwater. The statues aren't used for anything, but the
switch is. So, step on the switch to activate it. Run a tiny bit north from
the
switch now, to find a green water pond.
Run to the southern end of the green pond. Just southwest of the southern end
of the pond there is another chest. Open it, and fight off the Rhinorc Titan
and War Rablin that comes out of the chest. After killing them, you will get
the [Lance of the Dawn] for Leynart. Now it's time to make your way to the far
eastern end of the area, so run east from the green pond. You'll reach a place
with some statues, bones on the floor, and a red arrow behind them. Examine
the
bones, and kill the monsters. There are three bone piles. You need to examine
them all, then examine the statue in the middle. It'll move away, revealing a
path leading into a new area.
-----------------------------------------------------------------------------The Earthrift B2F
-----------------------------------------------------------------------------o---------------------------------------------------------------------------o
|
|
|
I T E M
C H E C K L I S T
|
|
|
|
Scepter of the Dusk..........[ ]
Axe of the Snow..............[ ] |
|
Crystal Light................[ ]
Crystal Darkness.............[ ] |
|
Goddess's Rain...............[ ]
|
|
|
o---------------------------------------------------------------------------o
Let's go directly south from the B2F entrance to find a chest. As usual, you
will get attacked by monsters when opening it, so kill 'em off. Afterwards,
you'll get the [Scepter of the Dusk]! There's another chest directly north of
the entrance to B2F, containing [Crystal Light]. Go west from the crystal
light
chest, and keep on following the only path here until you reach the northern
end of the area, where you'll find a chest with a [Goddess's Rain] inside.
Go southwest from the chest with the goddess's rain, continuing southwest past
a SNOB girl, then going east at the next fork to find a statue. Examine it,
and
prepare for an entertaining quiz. Here's the answers if you need help:
.------------------------------------.---------------------------------------
| RIDDLE
| CORRECT ANSWER
|------------------------------------|---------------------------------------|
| What's the name of Yuno's Pet?
| The pet's name is 'Sotark'
|
|-----------------------------------+---------------------------------------|
| What's the name of Sogreth's son? | His name is 'Minos'
|
|-----------------------------------+---------------------------------------|
| What's the name of Leynart's wife? | His wife is named 'Sasha'
|
|-----------------------------------+---------------------------------------|
| What's the name of Ropple's teach? | 'Dr. Baksan'
|
|-----------------------------------+---------------------------------------|
| Name of the dragon from the mines | The dragon is named 'Volgh'
|
|-----------------------------------+---------------------------------------|
| What is the Highlander's Mark?
| It's a 'band'
|
|-----------------------------------+---------------------------------------|
| The Gemstone was the dragon's..
| The dragon's 'left eye'
|
|-----------------------------------+---------------------------------------|
| What weapon does Kutz wield?
| She wields a 'whip'
|
|-----------------------------------+---------------------------------------|
| Name one of Meladee's men!
| 'Pramm'
|
|-----------------------------------+---------------------------------------|
| What's the demonkin king named?
| The king of all demonkin, 'Avira'
|
'------------------------------------'---------------------------------------'
After answering all the riddles, the gate behind the quiz statue will open.
Behind it, you'll find a chest with monsters in. Slay them to get Sogreth's
[Axe of the Snow]. Run southwest from the gate now to find a [Crystal
Darkness]
and move east from the crystal darkness to find a switch on the floor.
Activate
it. Ignore the old man north of the switch, and go east instead for another
chest. This one contains 1 tem. Very nice! Kill the chest when it attacks.
Before fighting Sheng, the old man, let's backtrack to the Cave of Trials,
near
Wayfinder Lau's hut. Make sure you've found the weapons listed in the
paragraphs above, as you'll need them for the purpose we're going back for.
-----------------------------------------------------------------------------Cave of Trials
-----------------------------------------------------------------------------o---------------------------------------------------------------------------o
|
|
|
I T E M
C H E C K L I S T
|
|
|
|
Armlet of the Dusk...........[ ]
Ring of the Sun..............[ ] |
|
Necklace of the Snow.........[ ]
Goddess's Diadem.............[ ] |
|
Garland of the Dawn..........[ ]
Goddess's Armlet.............[ ] |
|
|
o---------------------------------------------------------------------------o
Speak with the four guardian statues. They're asking you if you bear their
amulets or not. As said before, you need the weapons from Earthrift now. If
you
have them, tell all four of them that you bear their amulets. The guardians
will give you some equipment: [Armlet of the Dusk], [Necklace of the Snow],
[Garland of the Dawn] and the [Ring of the Sun]. After getting those four
items, an event will trigger, and you get the [Goddess's Diadem]! All of these
items are accessories, and can only be equipped by certain characters:
The accessories you got
from .------------------------.----------------------.
the guardians are of the best | ACCESSORY
| USER
|
in the game, and you should
|------------------------|----------------------|
absolutely equip all of them | Armlet of the Dusk
| Ropple
|
before going back to the
|-----------------------+----------------------|
Earthrift and fighting Sheng. | Goddess's Diadem
| Meladee
|
|-----------------------+----------------------|
All of the accessories will
| Garland of the Dawn
| Leynart
|
restore HP to the ones that
|-----------------------+----------------------|
have them equipped. You'll
| Necklace of the Snow
| Sogreth
|
find it to be a pretty nice
|-----------------------+----------------------|
replacement for healing
| Ring of the Sun
| Yuno
|
by casting Bravura Skills
'------------------------'----------------------'
all the time, as that
prevents the healer from dealing damage to your opponent in battle. Smart,
don't you think? Anyway, it's not a total replacement for healing, just one
you can rely upon when you take smaller amounts of damage.
.------------------------.----------------------.
| ACCESSORY
| USER
|
|------------------------|----------------------|
| Goddess's Armlet
| Tatsuya
|
get
'------------------------'----------------------'
|----------------------------'------------------|
[Goddess's Rain]
To make it even worse, he has a cannon attack that will most likely
unlucky and Meladee dies, resurrect her using some Wakewater. You
|
|
|
|
|
|
|
Keep attacking him, and healing with Zed Heal. After a while, Sheng
use a healing spell on himself. To prevent him from doing so, cast
|
|
|
|
|
'----------------------------------------------------------------------------'
Behind Sheng you will find a save point, a healing point and a huge monster.
The monster is named Metatron, and is another optional boss, just like Sheng.
.----------------------------.------------------.---------------------------.
|----------------------------'------------------|
[Fruit of
Vitality]|
| TO STEAL: Fruit of Strength
'----------------------------|
| PARTY: Tatsuya, Meladee, Sogreth
|
|
|
| - Metatron, the final boss of the game. He's actually not incredibly
|
|
tough. Put Tatsuya, Meladee and Sogreth in your party, like you
|
|
did when you killed Sheng. The most important thing here, is to
|
|
DEFEND with all characters when you see that Metatron uses his
|
|
'Load Spellcannon' move. The turn after he's charged, he will
|
shoot a crazy beam that will, most likely, kill anyone that's not
|
|
|
|
|
|
not have a healing spell like Sheng had, so you won't have to
around 80, you can beat him as long as you remember defending and
healing. For a challenge, you can also take him on while being at
a lower level, such 70-75. If you beat Sheng, you can without a
|
|
|
|
|
|
|
|
|
'----------------------------------------------------------------------------'
Now that Metatron has passed on, in a rather brutal way, you're done in
Earthrift. You're getting close to the point where there isn't anything left
to
do in the game. Perhaps you're still missing a couple of sidequests? Do those!
==============================================================================
=
Sidequests
[sp04]
==============================================================================
=
Sidequests are optional quests that you can try and complete if you want to,
or
leave them alone. You don't have to do them if you don't want to. Completing
them is however pretty smart, as it'll lead to some nice rewards! The order
I've listed the sidequests in is the same as in the Quest Book.
.----------------------------------------------.-----------------------------
|----------------------------------------------'-----------------------------|
| WHEN: ---| PERSON: Merchant Kukuwa
|
| WHERE: Outside Sakawa inn
'-----------------------------|
|
|
| SUMMARY: Talk to the Merchant staying at the tavern in Lanka. He wants
|
| a [Peculiar Scale].
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: Go to the seaside cave near Sakawa. Make your way left from
|
| the entrance until you're attacked by a monster after a cut-scene.
|
| The monster drops the scale. Bring it back to Lanka.
|
|
|
'----------------------------------------------------------------------------'
.------------------------------------------.---------------------------------
|------------------------------------------'---------------------------------|
| WHEN: Chapter 'King of Demons'
| PERSON: Fraus
|
| WHERE: Lanka Branch
'---------------------------------|
|
|
| SUMMARY: Fraus at the Branch in Lanka has been having some trouble with
|
| a dragon in Lanka Forest. He wants help.
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: The dragon is hiding in Lanka Forest North. It's a Blue
|
| Dragon. Kick its butt. Report back to the Branch in Lanka to get
|
'----------------------------------------------------------------------------'
.------------------------------------------.---------------------------------
|------------------------------------------'---------------------------------|
| WHEN: Final Chapter
| PERSON: Maree
|
| WHERE: Outside of Lanka inn
'---------------------------------|
|
|
| SUMMARY: Just speak with Maree outside of the inn in Lanka. She'll give
|
| you the Goddess's Armlet. Can't be done before completing the four
|
| 'Token' quests.
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: Read the summary above.
|
|
|
'----------------------------------------------------------------------------'
.------------------------------------------.---------------------------------
| REWARD: ----
|------------------------------------------'---------------------------------|
| WHEN: Clear Save Game
| PERSON: Isshin
|
| WHERE: New area in Lanka
'---------------------------------|
|
|
| SUMMARY: Once you complete the game and load a clear save game, you will
|
| have access to a new area in Lanka Town. There's a quest in there.
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: Once inside the new area in Lanka, talk to the old man
Isshin.|
| Isshin says he wants five pieces of [Crystal Metal] in order to repair
|
| a statue. You can steal Crystal Metal pieces from Metal Rabby enemies
|
| on the Forbidden Island. So, go there and steal five! The encounter rate
|
| for Metal Rabbies isn't high, so prepare to spend some time.
|
|
|
'----------------------------------------------------------------------------'
.----------------------------------------------.-----------------------------
|----------------------------------------------'-----------------------------|
| WHEN: Reach the chapter 'False Highlanders' | PERSON: Wastus
|
| WHERE: Outside Sakawa inn
'-----------------------------|
|
|
| SUMMARY: Wastus is a slacker that wants Tatsuya to get him some sweet
|
| [Choice Honey]. He says the Gaia Vespids in Lanka Forest has some.
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: Make your way to Lanka Forest by crossing the river using
|
| the ferry. Once in the forest, walk around until you encounter a Gaia
|
| Vespid. They are pretty rare, so prepare to spend some time before one
|
| attacks you. Just kill it off to get the [Choice Honey].
|
|
|
'----------------------------------------------------------------------------'
.----------------------------------------------.-----------------------------
|----------------------------------------------'-----------------------------|
| WHEN: After Meladee has joined
| PERSON: Hasil
|
|
|----------------------------------------------'-----------------------------|
| WHEN: After getting Sogreth
| PERSON: Phu Phten
|
| WHERE: House in the middle of Sakawa
'-----------------------------|
|
|
| SUMMARY: Phu Phten has a package he wants you to deliver to a friend of
|
| his in Lyris. He gives you the [Package], then he runs off. Nice!
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: Take the package and head over to Lyris, which is south
|
| of Sakawa. Head inside the inn in Uptown Lyris and talk to Nelson, the
|
| owner. Nelson gives you the reward once he receives the package.
|
|
|
'----------------------------------------------------------------------------'
.----------------------------------------------.-----------------------------
|----------------------------------------------'-----------------------------|
| WHEN: Reach chapter 'Truth & Friendship'
| PERSON: Minos
|
| WHERE: House in the middle of Sakawa
'-----------------------------|
|
|
| SUMMARY: Sogreth has a nice conversation with his son Minos, and gets
|
| stronger in mind, body and.. nothing more.
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: After reaching chapter 'Truth & Friendship', go see Minos
|
| and talk to him. After walking out of his house, you learn the Bravesoul.
|
|
|
'----------------------------------------------------------------------------'
.----------------------------------------------.-----------------------------
|----------------------------------------------'-----------------------------|
| WHEN: After becoming Novice Highlanders
| PERSON: Vincent
|
| WHERE: Uptown Lyris Tavern
'-----------------------------|
|
|
| SUMMARY: The artist Vincent wants you to bring him some [Red Powder],
|
| since he needs it to create the perfect red color to use when painting.
|
| Your task is to find some of the powder and take it back to Vincent.
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: From Lyris, head northwest to reach Triankha Hospital.
|
| Run around in the hospital until some Zfore enemies attack you. Use
|
| Tatsuya & Yuno's Unity Skill 'Partners in Crime' to steal [Red Powder]
| from the nasty monsters. Might take a couple of tries. Once you have
| the powder, run back to the inn in Lyris to deliver the powder.
'----------------------------------------------------------------------------'
.----------------------------------------------.-----------------------------
|----------------------------------------------'-----------------------------|
| WHEN: After completing The Finicky Painter 1 | PERSON: Vincent
|
| WHERE: Uptown Lyris Tavern
'-----------------------------|
|
|
| SUMMARY: The artist Vincent wants you to bring him a [Blue Petal].
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: You can steal Blue Petals from the monsters named Alba
|
| Nepenthes. You'll find them on the world map. If you check the map, you
|
| will see some green woods east of Lanka. Just east of these woods
|
| there are lots of Alba Nepenthes. Use Yuno & Tatsuya's 'Partners in Crime'
|
| to steal the [Blue Petal] from one of them.
|
|
|
'----------------------------------------------------------------------------'
.--------------------------------------------.-------------------------------
|--------------------------------------------'-------------------------------|
| WHEN: Chapter 'Truth & Friendship'
| PERSON: Vincent
|
| WHERE: Uptown Lyris Tavern
'-------------------------------|
|
|
| SUMMARY: The artist Vincent wants you to bring him a [Jet Black Feather].
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: Vincent has heard you can get the feathers from Balbylone
|
| monsters. You will have to travel to Demonkin's Haunt in The Dark, and
|
| use the 'partners in crime' skill to steal a feather. Return to Vincent
|
| after getting the feather. He'll reward you with a [Composite Diagram 1].
|
|
|
'----------------------------------------------------------------------------'
.----------------------------------------------.----------------------------.
|
|----------------------------------------------'-----------------------------|
| WHEN: After reaching Lyris
| PERSON: Toni Fanlon
|
| WHERE: The inn in downtown Lyris
'-----------------------------|
|
|
| SUMMARY: Toni Fanlon is a famed producer of accessories, but lately
|
| he hasn't enjoyed his work because he's making the same accessories over
|
| and over again, with no variation. He wants you to find rare materials
|
| for him, but doesn't specify any details on what kind material he wants.
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: The material Toni wants is the [Luckmagnet]. You can earn
|
| this item by completing the sidequest named 'Traveling Salesman 2'.
|
| Once done, give Toni the Luckmagnet. He gives you the [Heaven Ring]
|
| accessory in return.
|
|
|
'----------------------------------------------------------------------------'
.----------------------------------------------.-----------------------------
|----------------------------------------------|
[Spirit Diagram 3]
| REWARD:
[Hell Amulet]
|
|----------------------------------------------'-----------------------------|
| WHEN: After completing 'Toni's Inspiration 2'| PERSON: Toni Fanlon
|
| WHERE: The inn in downtown Lyris
'-----------------------------|
|
|
| SUMMARY: Toni wants you to show his master the Demon King's soul. He says
|
| that his master lives in a cabin, somewhere in Vision.
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: On the world map, fly over to Paulta Mines. From there, fly
|
| a tiny bit northwest to find the Craftman's Cabin. In here, talk to the
|
| old man, Steel Will. He's the master! Steel Will gives you a [Hell
Amulet].|
'----------------------------------------------------------------------------'
.----------------------------------------------.-----------------------------
|----------------------------------------------'-----------------------------|
| WHEN: After defeating Dragon Alchemon
| PERSON: Baucca
|
| WHERE: Downtown Lyris Branch
'-----------------------------|
|
|
| SUMMARY: An Illustress has started making chaos in the Cistina Cathedral.
|
| Baucca at the branch in Lyris wants you to take her down. Now!
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: The Illustress is waiting for you down in the Cathedral, in
|
| the room where you killed Dragon Alchemon earlier. When fighting her,
|
| just use Sogreth's Mindbender skill in order to inflict oblivion upon
|
| her. This way, she won't be able to use her magic. In my case, she
|
| didn't even get to attack my party once, because of her Oblivion.
|
| Level 40 is a good time to do this quest - just remember the oblivion
|
| trick and you'll be fine. Return to the Branch to get your reward.
|
|
|
'----------------------------------------------------------------------------'
.---------------------------------------------.------------------------------
|
|----------------------------------------------'-----------------------------|
| WHEN: After Meladee has joined you
| PERSON: Trison
|
| WHERE: Bog-Sasaya border
'-----------------------------|
|
|
| SUMMARY: The old man Trison says that he needs Tatsuya to find his
|
| Luckmagnet. He suspects the magnet is in the bandit hideout.
|
'----------------------------------------------------------------------------'
| WALKTHROUGH: Make your way to the bandit hideout east of the border,
| and run to the top where the bandit camp is to trigger an event.
'----------------------------------------------------------------------------'
.----------------------------------------------.-----------------------------
| REWARD: [Luckmagnet]
|----------------------------------------------'-----------------------------|
| WHEN: ---| PERSON: Trison
|
| WHERE: Bog-Sasaya border
'-----------------------------|
|
|
| SUMMARY: This time, Trison has lost a [Pot of Luck] and asks you to
|
| find it again for him.
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: Drive to the Bandit Hideout again. You will have to find and
|
| kill three Rablin groups in order to get the pot back.
|
|
|
|
- I: North of the first savepoint
|
|
- II: South of the four leaf piles
|
|
- III: East of the four leaf piles
|
|
|
| The third group has the pot. Kill them and return to Trison.
|
| Before returning however, Yuno manages to break the pot, and has to
|
| apologize to the old man.
|
|
|
'----------------------------------------------------------------------------'
.-------------------------------------------.--------------------------------
|-------------------------------------------'--------------------------------|
| WHEN: After reaching the Observatory
| PERSON: Romy
|
| WHERE: Observatory, second floor
'--------------------------------|
|
|
| SUMMARY: The scientist Romy needs five [N'bara tails] for an experiment,
|
| and asks Tatsuya to get them for him.
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: N'Bara enemies are small turtle monsters that you can find
|
| on the world map, just northeast of the Bog-Sasaya border. Use Yuno and
|
| Tatsuya's 'Partners in Crime' Unity Skill in order to steal five tails
|
| from the turtles. Once you have five, return to the observatory again.
|
| Romy gives you the [Corporeal Diagram 1] as a way of saying thanks.
|
|
|
'----------------------------------------------------------------------------'
.-------------------------------------------.--------------------------------
|-------------------------------------------'--------------------------------|
| WHEN: Chapter 'Truth & Friendship'
| PERSON: Maruo
|
| WHERE: Observatory, first floor
'--------------------------------|
|
|
| SUMMARY: Maruo doesn't believe that Ropple has been to The Dark.
|
| He wants proof.
|
'----------------------------------------------------------------------------'
'----------------------------------------------------------------------------'
.-------------------------------------------.--------------------------------
|-------------------------------------------'--------------------------------|
| WHEN: Reach chapter 'Truth & Friendship' | PERSON: Baksan
|
| WHERE: Observatory, top floor
'--------------------------------|
|
|
| SUMMARY: Dr. Baksan thinks Ropple's heart has gotten bigger, and that
|
| he's ready to learn his Bravesoul.
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: Just go to the top floor of the observatory after reaching
|
| the 'Truth & Friendship' chapter.
|
|
|
'----------------------------------------------------------------------------'
.----------------------------------------------.-----------------------------
|----------------------------------------------'-----------------------------|
| WHEN: After reaching Vahadina
| PERSON: Mamanmu
|
| WHERE: Eastern Vahadina
'-----------------------------|
|
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: Just talk to Mamanmu to complete the quest.
|
|
|
'----------------------------------------------------------------------------'
.----------------------------------------------.----------------------------.
|
|----------------------------------------------'-----------------------------|
| WHEN: After reaching Vahadina
| PERSON: Mamanmu
|
| WHERE: Eastern Vahadina
'-----------------------------|
|
|
| SUMMARY: Mamanmu wants to give Tatsuya a new diagram.
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: Just talk to Mamanmu to complete the quest.
|
|
|
'----------------------------------------------------------------------------'
.----------------------------------------------.----------------------------.
|
|----------------------------------------------'-----------------------------|
| WHEN: After getting 5 [Goalfinch Feathers]
| PERSON: Mamanmu
|
| WHERE: Eastern Vahadina
'-----------------------------|
|
|
| SUMMARY: Mamanmu has a new diagram for people with 5 feathers.
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: Just talk to Mamanmu to complete the quest. Make sure you
'----------------------------------------------------------------------------'
.----------------------------------------------.-----------------------------
|----------------------------------------------'-----------------------------|
| WHEN: After getting 10 [Goalfinch Feathers] | PERSON: Mamanmu
|
| WHERE: Eastern Vahadina
'-----------------------------|
|
|
| SUMMARY: Mamanmu has a new diagram for people with 10 feathers.
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: Just talk to Mamanmu to complete the quest. Make sure you
|
| have ten feathers before doing so.
|
|
|
'----------------------------------------------------------------------------'
.----------------------------------------------.-----------------------------
|----------------------------------------------'-----------------------------|
| WHEN: After getting 15 [Goalfinch Feathers] | PERSON: Mamanmu
|
| WHERE: Eastern Vahadina
'-----------------------------|
|
|
| SUMMARY: Mamanmu has a new diagram for people with 15 feathers.
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: Just talk to Mamanmu to complete the quest. Make sure you
|
| have 15 feathers before doing so. Now there aren't any new feathers to
get.|
|
|
'----------------------------------------------------------------------------'
.-----------------------------------------------.----------------------------
|-----------------------------------------------'----------------------------|
| WHEN: After Leynart has joined in Tearsheaven | PERSON: Warth
|
| WHERE: Vahadina Branch
'----------------------------|
|
|
| SUMMARY: A monster has been causing trouble in the desert. Warth at the
|
| Vahadina Branch says the monster usually returns to the Emmet Colony.
|
'----------------------------------------------------------------------------|
|
'
| WALKTHROUGH: Go to the Emmet Colony southeast of Vahadina, in the middle
|
| of the desert. You'll find the beast in the nest, which is where you
|
| fought the boss battle in the colony earlier. The beast is named
|
| Helldegard, and is rather easy to take down if you just know how to.
|
|
|
| After some fighting Helldegard stops taking damage from melee attacks.
|
| When that happens, use ranged Bravura Skills or Unity Skills. When
|
| Helldegard summons a smaller emmet, kill it quickly, as she will try
|
| to eat it in order to restore HP. I recommend having characters on at
|
| least level 35 before taking her on.
|
|
|
'----------------------------------------------------------------------------'
.----------------------------------------.-----------------------------------
|----------------------------------------'-----------------------------------|
| WHEN: After Meladee has joined you
| PERSON: Ernace
|
| WHERE: Vahadina Tavern
'-----------------------------------|
|
|
| SUMMARY: Speak with Ernace in the Vahadina Inn to get the
|
| [Tactician Diagram 1] from him. He tells you to create the accessory
|
| that this diagram describes.
|
|----------------------------------------------------------------------------|
|
|
| WALKTHROUGH:
|
|
|
| Heavy-Duty Carapace = Drops from Emmet Lords in Emmet Colony
|
| Mire Molt = Drops from Mire Anguis, south of the Bog-Sasaya border
|
| Aquamite = Drops from Seductresses in Desert Ruins
|
|
|
| Once you have the ingredients, create an Invader's Ring and show it
|
| to Ernace. Quest complete. You won't get another reward, as you
|
| already got the diagram.
|
|
|
'----------------------------------------------------------------------------'
.-------------------------------------------.--------------------------------
|-------------------------------------------'--------------------------------|
| WHEN: After 'The Proficiency Exam'
| PERSON: Ernace
|
| WHERE: Vahadina Tavern
'--------------------------------|
|
|
| SUMMARY: Ernace wants you to make another accessory, and gives you the
|
[Gale Armlet].
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: You need some materials to craft the accessory:
|
|
|
| Piece of Eight - Dropped by Perilous Pirates in Northern Arikita
|
| Crystal Wind - Dropped by Rhinorc Archers in Border Cavern
|
| Crimson Skin - Dropped by Crimson Grogg in the Underground Lake
|
|
|
'----------------------------------------------------------------------------'
.--------------------------------------------.------------------------------.
|
|--------------------------------------------'-------.-----------------------|
| WHEN: After Leynart has joined you in Tearsheaven | PERSON: Sasha's Mom
|
| WHERE: Northern Vahadina
'-----------------------|
|
|
| SUMMARY: Sasha's mom and Leynart talk about the past, present & future.
|
'----------------------------------------------------------------------------|
|
'
| WALKTHROUGH: Sasha's mom is standing in the northern end of Vahadina.
|
| Just talk to her in order to learn Leynart's Bravesoul.
|
|
|
'----------------------------------------------------------------------------'
.------------------------------------------.--------------------------------.
|
|------------------------------------------'---------------------------------|
| WHEN: After 'Save the sick Darbaba' and | PERSON: Cecilia
|
|
'Get the Hell out'.
'---------------------------------|
| WHERE: Vahadina Darbaba Stable
|
|
|
| SUMMARY: Someone named Prince Prinsect has proposed to Cecilia.
|
|
This prince lives in Foresta Morgana, she says.
|
'----------------------------------------------------------------------------|
|
'
| WALKTHROUGH: You got to kill this prince creature, so run over to
|
| Foresta Morgana after seeing Cecilia. You will find the prince in
|
| the eastern part of the area behind the Claw Stone in Foresta Morgana.
|
| Beat the prince, then return to Cecilia.
|
|
|
'----------------------------------------------------------------------------'
.----------------------------------------------.----------------------------.
|
|----------------------------------------------'-----------------------------|
| WHEN: After reaching Gasara
| PERSON: Yuna
|
| WHERE: Restaurant in western Gasara
'-----------------------------|
|
|
| SUMMARY: The old woman Yuna needs you to get some [Naga Liver] for her.
|
| Apparently, she's going to make some kind of food using the liver.
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: Mystinaga monsters are the only enemies that carry Naga
|
| Liver with them. You'll find some of them in the Chapel Ruins Southeast
|
| of Gasara. Attack them with any Bravura skill to make them crazed, which
|
| might take a few tries. Once crazed, kill the Mystinaga to get the liver.
|
| Now go back and claim your reward from old woman Yuna.
'----------------------------------------------------------------------------'
.------------------------------------------.---------------------------------
|------------------------------------------'---------------------------------|
| WHEN: After completing Yuna's Menu 1
| PERSON: Yuna
|
| WHERE: Restaurant in western Gasara
'---------------------------------|
|
|
| SUMMARY: This time around, Yuna wants a [Zfore Claw]. She thinks that
|
| you might be able to find some by killing a Grand Zfore monster.
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: The Grand Zfores can be found in the Border Cavern northeast
|
| of Gasara town. While fighting several of them, you can craze one of them
|
| by killing one of its mates in front of its eyes. The crazed Grand Zfores
|
| drop the claws you're looking for. Well, the claw you're looking for that
|
| is, since you only need one of 'em.
|
|
|
'----------------------------------------------------------------------------'
.------------------------------------------.---------------------------------
|------------------------------------------'
[Fruit of Agility]
[Fruit of Wisdom]
|
|
| PERSON: Yuna
| SUMMARY: Old Yuna has another mission for you. She wants to get some
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: Yuna says that Angry Sharkroak monsters are the ones that
|
| carry the strange cartilages with them. Go to the Demonkin's Haunt
|
| and start waiting to get attacked by a Angry Roak. To craze, or anger
|
| it, as Yuno called it, attack it with a water-element attack.
|
| Throwing a water stone at it isn't a bad idea. Once you have the
|
| [Strange Cartilage], return to Yuna.
|
|
|
'----------------------------------------------------------------------------'
.------------------------------------------.--------------------------------.
|
|------------------------------------------'---------------------------------|
| WHEN: After reaching Gasara
| PERSON: Trone
|
| WHERE: Gasara Branch
'---------------------------------|
|
|
| SUMMARY: Yuno wants to be more dependable for the rest of the members
|
| in Tatsuya's party. She asks Trone for help.
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: Just talk to Trone, the white tiger-like creature in the
|
| Gasara Branch. He teaches the Bravesoul to Yuno. Quest complete!
|
|
|
'----------------------------------------------------------------------------'
.------------------------------------------.---------------------------------
|
|
[Crystal Chaos]
|------------------------------------------'---------------------------------|
| WHEN: Reach chapter 'Red Power'
| PERSON: Trone
|
| WHERE: Gasara Branch
'---------------------------------|
|
|
| SUMMARY: The Highlanders at the branch in Gasara have spotted a giant
|
| crab walking around in the underground lake area. Trone asks you for help.
'
'----------------------------------------------------------------------------|
|
|
| WALKTHROUGH: Go to the Chapel Ruins southeast of Gasara after talking
|
| to Trone at the Branch. Make your way down to the bottom where you fought
|
| the boss Nero earlier in the game. A crab boss named 'Giant Enemy Crab'
|
| (nyeheheh~ I laughed) is waiting for you down here.
|
|
|
| The battle is pretty straight-forward. The only thing you really need to
|
| watch out for it the Quake attacks the boss uses after retreating into
'
' the shell on its back. The quake hits all your party members, so make
|
| sure you have Yuno or Meladee in your lineup, for healing purposes.
|
| After being killed, the boss drops the [Crystal Chaos] material.
|
|
|
| Return to the branch to claim your reward, a [Firewyrm Diagram 1].
|
|
|
'----------------------------------------------------------------------------'
.------------------------------------------.---------------------------------
|
'---------------------------------|
|------------------------------------------| PERSON: Rumando
|
| WHEN: Reach chapter 'Truth & Friendship'
'---------------------------------|
| WHERE: Nacht-Arikita Border
|
|
|
| SUMMARY: Rumando has heard rumors about a Demonkin General. He wants you
|
| to kill this creature.
'
'----------------------------------------------------------------------------|
|
|
| WALKTHROUGH: Go back to The Dark continent using the passage in the Border
|
| Cavern. Make your way into Demonkin's Haunt. The general is waiting at
|
| the place where you fought the Demon King earlier. His name is
|
| 'Gorbichop', and his color is RED! Yay! Anyway, during the battle against
|
| him, he'll use a Stun Scratch attack which paralyzes your characters when
|
| they're hit. Having Yuno in your party is smart, as she can nullify
|
| pluralization. Other than that, the battle is very easy. Return to
Rumando|
| in order to claim your prize.
|
|
|
| SIDENOTE: During battle, Gorbichop is known as 'Gorbioth'. This also goes
|
| for the Monster Book/Bestiary.
|
|
|
'----------------------------------------------------------------------------'
.------------------------------------------.--------------------------------.
|------------------------------------------|
|
'---------------------------------|
| SUMMARY: The mayor has walked over to the branch. He's talking about a
|
| girl that has escaped to the Swamp of Grief. You gotta save her.
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: From the Swamp of Grief entrance, run south into the second
|
| part of the swamp. Continue south to find the girls sleeping in the middle
|
| of the path. The mayor rewards you with the [Spirit Diagram 4].
|
|
|
'----------------------------------------------------------------------------'
.--------------------------------------------.------------------------------.
|
|--------------------------------------------'-------------------------------|
| WHEN: Chapter 'King of Demons'. After
| PERSON: Mayor Mag
|
|
'The Lost Little Girl' quest.
'-------------------------------|
| WHERE: Tearsheaven Branch.
|
|
|
| SUMMARY: A monster has been spotted in Swamp of Grief!
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: Go to the deepest part of the Swamp of Grief and fight
|
| the boss Lizaraptor Rex. Report back to Tearsheaven when you're done.
|
|
|
'----------------------------------------------------------------------------'
.--------------------------------------------.------------------------------.
|--------------------------------------------|
[Maiden Tears]
| WHEN: ---'-------------------------------|
| WHERE: Eastern Tearsheaven
| PERSON: Ketcha
|
|
'-------------------------------|
|
|
| SUMMARY: The lady Ketcha wants a bodyguard. Tatsuya is the right man
|
| for her, Yuno says.
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: Once again, go to the deepest part of the Swamp and kill
|
| the witch there. Her name is Tress-Tress. Return to Ketcha afterwards.
|
|
|
'----------------------------------------------------------------------------'
.------------------------------------------.--------------------------------.
|------------------------------------------|
.------------------------------------------.---------------------------------
|------------------------------------------|
|------------------------------------------|
[Recovery Diagram 2]
| items to fix the lens. Before leaving the hut, grab [Recovery Diagram 2]
| from the jar up on second floor. The Metal Snayles on the beach in
| northern Arikita drop [Metal Shards]. Collect five of those and give
| them to Xin Sunxi. Sunxi gives you the [Mind Diagram 2].
'----------------------------------------------------------------------------'
.------------------------------------------.---------------------------------
|------------------------------------------|
100 tems
'----------------------------------------------------------------------------'
.------------------------------------------.---------------------------------
|------------------------------------------|
105 tems
|------------------------------------------|
150 tems
|------------------------------------------|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: Run over to Paulta Mines. Make your way to the deepest
|
| part, which is where you killed Kashin Kogi earlier. Murasame is
|
| waiting for you. And, there's two of him/them! They're very weak, so
|
| at this point of the game, taking them down is very easy-squeezy.
|
| Return to Paulta after kicking their butts. Tet gives you the
|
| [Firewyrm Diagram 3] as a reward for helping him out.
|
|
|
'----------------------------------------------------------------------------'
.--------------------------------------------.------------------------------.
|
|--------------------------------------------'-------.-----------------------|
| WHEN: Beginning of chapter 'What Matters Most'
| PERSON: Wyrmking
|
| WHERE: Firewyrm Village
'-----------------------|
|
|
| SUMMARY: The Wyrmking has a skill for Meladee.
|
'----------------------------------------------------------------------------|
|
'
| WALKTHROUGH: The Wyrmking can be found in the middle of Firewyrm Village.
|
| Speak to him in order to learn Meladee's Bravesoul.
|
|
|
'----------------------------------------------------------------------------'
.--------------------------------------------.------------------------------.
| REWARD: [Silvervold]
| WHEN: ----
|
|--------------------------------------------'-------.-----------------------|
| WHEN: Done in the quest 'Legendary Craftsman'
| PERSON: Steel Will
|
| WHERE: Craftman's Cabin
'-----------------------|
|
|
| SUMMARY: Steel Will has skills, and can make an Hell Amulet.
|
'----------------------------------------------------------------------------|
|
'
| WALKTHROUGH: This quest is actually a part of the quest named
|
| 'The Legendary Craftsman', so check that quest's walkthrough.
|
|
|
'----------------------------------------------------------------------------'
.------------------------------------------.--------------------------------.
|------------------------------------------'---------------------------------|
| WHEN: After 'Vision's Ultimate Weapon'
| PERSON: Steel Will
|
|
and 'Legendary Work 1'
'---------------------------------|
| WHERE: Craftman's Cabin
|
|
|
| SUMMARY: Steel Will is interested in the [Chaotic Soul] that Metatron
|
| dropped after being slayed.
|
'----------------------------------------------------------------------------|
|
'
| WALKTHROUGH: Give Steel Will the [Chaotic Soul] in order to receive
|
| a new accessory, the [Hell Crest] amulet.
|
|
|
'----------------------------------------------------------------------------'
.--------------------------------------------.-------------------------------
|--------------------------------------------'-------------------------------|
| WHEN: Clear Savegame
| PERSON: Steel Will
|
| WHERE: Craftman's Cabin
'-------------------------------|
|
|
| SUMMARY: Steel Will is interested in your [Captive Soul].
|
|
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: Give steel will the [Captive Soul] you got from killing
|
| the last main boss, Onba. Steel Will crafts the [Hell Choker] for you.
|
|
|
'----------------------------------------------------------------------------'
.--------------------------------------------.-------------------------------
|--------------------------------------------'-------.-----------------------|
| WHEN: Clear Savegame
| PERSON: Guardians
|
| WHERE: Cave of Trials
'-----------------------|
|
|
| SUMMARY: Talk to the four guardians in the Cave of Trials.
|
'----------------------------------------------------------------------------|
|
'
| WALKTHROUGH: After getting a clear savegame, go back to the Cave of
|
| Trials and speak to the four guardian statues.
|
|
|
'----------------------------------------------------------------------------'
.--------------------------------------------.-------------------------------
|--------------------------------------------'-------.-----------------------|
| WHEN: Clear Savegame
| PERSON: Guardians
|
| WHERE: Cave of Trials
'-----------------------|
|
|
| SUMMARY: Talk to the four guardians in the Cave of Trials.
|
'----------------------------------------------------------------------------|
|
'
| WALKTHROUGH: After getting a clear savegame, go back to the Cave of
|
| Trials and speak to the four guardian statues.
|
|
|
'----------------------------------------------------------------------------'
.--------------------------------------------.------------------------------.
|--------------------------------------------'-------.-----------------------|
| WHEN: Clear Savegame
| PERSON: Guardians
|
| WHERE: Cave of Trials
'-----------------------|
|
|
| SUMMARY: Talk to the four guardians in the Cave of Trials.
|
'----------------------------------------------------------------------------|
|
'
| WALKTHROUGH: After getting a clear savegame, go back to the Cave of
|
| Trials and speak to the four guardian statues.
|
|
|
'----------------------------------------------------------------------------'
.--------------------------------------------.------------------------------.
|
|--------------------------------------------'-------.-----------------------|
| WHEN: Clear Savegame
| PERSON: Guardians
|
| WHERE: Cave of Trials
'-----------------------|
|
|
| SUMMARY: Talk to the four guardians in the Cave of Trials.
|
'----------------------------------------------------------------------------|
|
'
| WALKTHROUGH: After getting a clear savegame, go back to the Cave of
|
| Trials and speak to the four guardian statues.
|
|
|
'----------------------------------------------------------------------------'
.--------------------------------------------.-------------------------------
|--------------------------------------------'-------.-----------------------|
| WHEN: Clear Savegame
| PERSON: Guardians
|
| WHERE: Cave of Trials
'-----------------------|
|
|
| SUMMARY: Talk to the four guardians in the Cave of Trials.
|
'----------------------------------------------------------------------------|
|
'
| WALKTHROUGH: After getting a clear savegame, go back to the Cave of
|
| Trials and speak to the four guardian statues. After getting the four
|
| first accessories, an event triggers and you get a fifth accessory.
|
|
|
'----------------------------------------------------------------------------'
.------------------------------------------.---------------------------------
|
|
[Defense Diagram 2]
|------------------------------------------'---------------------------------|
| WHEN: After completing Desert Ruins
| PERSON: Starseer Lyvan
|
| WHERE: Eastern part of Lanka
'---------------------------------|
|
|
| SUMMARY: In order to start this sidequest, you must first complete the
|
| desert ruins part of the game, then access Floor 1 of the ruins by
|
| entering from the world map. Once there, go to the western end of the room
|
| and examine the door there. It says 'To Enter the Forest, Ease Over
|
| the Seas'. Now go to Lanka and speak with Starseer Lyvan to get the
|
| [Forest Passphrase]
|
'----------------------------------------------------------------------------|
|
|
| WALKTHROUGH: Now that you have the Forest Passphrase, go back to the ruins
|
| and open the forest door in the western end. At the other side of the door
|
| you will find the [Defense Diagram 2].
|
|
|
'----------------------------------------------------------------------------'
.------------------------------------------.--------------------------------.
|
|------------------------------------------'---------------------------------|
| WHEN: Downtown Lyris, outside of tavern | PERSON: Starseer Kokuga
|
| WHERE: Eastern part of Lanka
'---------------------------------|
|
|
| SUMMARY: In order to start this sidequest, you must first complete the
|
| desert ruins part of the game, then access Floor 1 of the ruins by
|
| entering from the world map. Once there, go to the southwestern end of
|
| the area and examine the door with the inscription
|
| 'Clear Away Every Cloud'. Now go to Downtown Lyris and talk to Kokuga
|
| outside of the tavern. She'll give you the [Cloud Passphrase].
|
'----------------------------------------------------------------------------|
|
|
| WALKTHROUGH: Now that you have the Forest Passphrase, go back to the ruins
|
| and open the cloud door in the southwestern end. You'll find the
|
| [Immunity Diagram 11] behind the door.
|
|
|
'----------------------------------------------------------------------------'
.------------------------------------------.---------------------------------
|
|
[Beefed-Up Birdcage]
|------------------------------------------'---------------------------------|
| WHEN: After completing Desert Ruins
| PERSON: Starseer Zulenne
|
| WHERE: Vahadina, building east of tavern
'---------------------------------|
|
|
| SUMMARY: In order to start this sidequest, you must first complete the
|
| desert ruins part of the game, then access Floor 1 of the ruins by
|
| entering from the world map. Once there, go to the eastern end to find a
|
| locked door with an inscription saying 'Take The Sand Out of Your Cogs'.
|
| Now return to Vahadina and speak to the Starseer Zulenne in the building
|
| just east of the tavern. He gives you a [Sand Passphrase].
|
'----------------------------------------------------------------------------|
|
|
| WALKTHROUGH: After receiving the Sand Passphrase from Zulenne, you are
|
| ready to visit the First Floor of the desert ruins again. Examine the door
|
| in the eastern end again. This time, it opens up and reveals the
|
| [Beefed-Up Birdcage], which lets you carry up to 7 birds at once.
|
|
|
'----------------------------------------------------------------------------'
.------------------------------------------.---------------------------------
| REWARD: ----
|------------------------------------------'---------------------------------|
| WHEN: After 'Prince of all Bugdom'
| PERSON: K'Moo
|
| WHERE: Earthrift
'---------------------------------|
|
|
| SUMMARY: Just talk to K'Moo in the entrance area of Earthrift once you
| have received the [Goalfinch Passport] from the 'Prince of all Bugdom'
'----------------------------------------------------------------------------|
|
'
| WALKTHROUGH: Read the summary above.
|
|
|
'----------------------------------------------------------------------------'
.------------------------------------------.--------------------------------.
| REWARD: ---|
|
|------------------------------------------'---------------------------------|
| WHEN: After reaching Earthrift
| PERSON: Sheng
|
| WHERE: Earthrift, B2F
'---------------------------------|
|
|
| SUMMARY: Sheng doesn't think you can defeat him. Can you?
|
'----------------------------------------------------------------------------|
|
|
| WALKTHROUGH: Refer to the section covering the Earthrift in this
|
| walkthrough if you need hints on defeating Sheng.
|
|
|
'----------------------------------------------------------------------------'
.------------------------------------------.--------------------------------.
| REWARD: ----
|------------------------------------------|
| PERSON: Metatron
|
'---------------------------------|
| SUMMARY: Metatron is the strongest creature in Vision. Kill him.
|
'----------------------------------------------------------------------------'
|
|
| WALKTHROUGH: Refer to the Earthrift section of this walkthrough.
|
|
|
'----------------------------------------------------------------------------'
==============================================================================
=
Birds
[sp05]
==============================================================================
=
This walkthrough is far from an in-depth documentation on the bird-brawling
and
bird-catching parts of the game, but including a little information on the
subject won't hurt anyone. First of all, to start catching birds, you need a
the [net] and the [birdcage] items. Once you have them, or any of their
upgrades, you can go to one of the several Goalfinch Habitats that are
scattered around on the world map. These habitats do not appear on the map
itself, so you'll have to manually search them out, unlike cities and
dungeons,
which stay on the map once you've visited them. In Goalfinch Habitats you will
encounter birds, just like you encounter monsters on the world map.
You can use your net to catch the birds that are running around you, and throw
birdfeed around you in order to make the birds grow bigger and stronger before
you catch them. Note that each habitat has an increase in one kind of bird, so
catching birds from all of the habitats is a good idea, so that you don't get
a
party of birds that only has speed, but no health. When encountering birds,
you
will get to see lots of them, and you can catch lots, before the time runs
out.
When the time has run out, all the birds you caught will mutate into one final
bird, which is the one you can use in bird brawls. Exactly what kind of bird
you will end up with after encountering them seems to be random. It does
however look like you need to catch at least one bird of, for example, white,
if you are to have any chance to end up with a white bird as the end result.
Birds' power are measured by four stat numbers, all of which have 30 as their
absolute maximum value:
-
HP
Peck
Speed
Pluck
In order to access the habitat in Earthrift, you must first get the
[Goalfinch Passport] after completing the sidequest named 'The Prince of all
Bugdom'. Once you have the passport, talk to the SNOB in Earthrift to have him
warp you over to the Goalfinch habitat. One of the easiest ways to win any
bird
brawl in the game, is to get ten birds from the Earthrift habitat, since the
birds there are real strong compared to many other birds. It is also fully
possible to beat the other SNOBs by using birds from the four other habitats.
-----------------------------------------------------------------------------SNOB Locations
-----------------------------------------------------------------------------Each time you finish a dungeon in Brave Story, a SNOB will move into the
dungeon and wait for you to challenge him or her to a bird brawl. Defeating
the
SNOB will earn you a Goalfinch feather. Here's a list of dungeons that will
attract SNOBs after you've completed them:
- Lanka Forest
- Seaside Cave
- Bandit Hideout
There are fifteen feathers you can gain in all. In order to get them, you will
have to defeat all of the SNOBs in the game. So, start catching birds already.
-----------------------------------------------------------------------------Bird Trade Items
-----------------------------------------------------------------------------In all towns, there is a SNOB that is willing to give you items, if you give
him some of the birds you've caught. These SNOBs all have the same items for
trade. Some of these items can't be found at any other place.
.---------------------.-----------------------------.
| ITEM NAME
| TRADE FOR..
|
|---------------------|-----------------------------|
| Wind Stone
| Green Bird
|
+---------------------+-----------------------------+
| Water Stone
| Blue Bird
|
+---------------------+-----------------------------+
| Fire Stone
| Red Bird
|
+---------------------+-----------------------------+
| Lightning Stone
| Purple Bird
|
+---------------------+-----------------------------+
| Jerky
| Yellow
|
+---------------------+-----------------------------+
| Pretty White Stone | White
|
+---------------------+-----------------------------+
| Pretty Black Stone | Black
|
+---------------------+-----------------------------+
| Brave Guards
| White
|
+---------------------+-----------------------------+
| Gale Bracer
| Black
|
+---------------------+-----------------------------+
| White Angel
| White
|
+---------------------+-----------------------------+
| Earth Spaulders
| White
|
+---------------------+-----------------------------+
| Pico Pico Warhammer | Black
|
+---------------------+-----------------------------+
| Magical Skirt
| White
|
+---------------------+-----------------------------+
| Thousand Needles
| Black
|
+---------------------+-----------------------------+
| Rainbow Hat
| White
|
+---------------------+-----------------------------+
| Sanjaya Club
| Black
|
+---------------------+-----------------------------+
| Shield of Vynas
| White
|
+---------------------+-----------------------------+
| Pecking Order
| Black
|
'---------------------'-----------------------------'
==============================================================================
=
Accessory Crafting Guide
[sp06]
==============================================================================
=
By accessing the Crafts option from the pause menu, you'll be able to produce
a
lot of different accessories that you can equip on your party members to boost
their stats or give them new abilities. You can also dismantle accessories in
order to get back the materials you used to craft an accessory. Dismantling
accessories does not cost anything, but to produce an accessory you will need
to have the diagram for the accessory you want to make in your inventory.
Diagrams are found throughout the game. If you wonder about where to find
them,
you can search through this walkthrough for the item's name using CTRL + F.
On each diagram, there are some materials listed, which indicate what kind of
items you need in order to produce the various accessories. If you don't have
the diagram or the materials required, you won't be able to produce anything.
The list below is organized the same way as it appears in the Accessory Book.
-----------------------------------------------------------------------------Ring Class Diagrams
-----------------------------------------------------------------------------.-----------------------.--------------------------.------------------------.
| DIAGRAM NAME
| MATERIALS NEEDED
| RESULTING ACCESSORY
|
|-----------------------|--------------------------|------------------------|
| Life Diagram 1
| Green Snayleshell x 1
| Life Ring
|
|
| Fire Shard x 2
|
|
+-----------------------+--------------------------+------------------------+
| Strength Diagram 1
| Pretty White Stone x 1
| Might Ring
|
|
| Water Shard x 2
|
|
+-----------------------+--------------------------+------------------------+
| Defense Diagram 1
| N'bara Shell x 1
| Barrier Ring
|
|
| Wind Shard x 2
|
|
+-----------------------+--------------------------+------------------------+
| Speed Diagram 1
| Vespid Stinger x 1
| Dash Ring
|
|
| Lightning Shard x 2
|
|
+-----------------------+--------------------------+------------------------+
| Sorcery Diagram 1
| Pretty Black Stone x 1
| Sorcery Ring
|
|
| Light Shard x2
|
|
+-----------------------+--------------------------+------------------------+
| Bravery Diagram 1
| Red Snayleshell x 1
| Bravery Ring
|
|
| Darkness Shard x 2
|
|
+-----------------------+--------------------------+------------------------+
| Recovery Diagram 1
| Rabby Pelt x 1
| Enhancer Ring
|
|
| Fire Shard x 2
|
|
+-----------------------+--------------------------+------------------------+
| Movement Diagram 1
| Rupee x 3
| Deterrent Ring
|
|
| Crystal Darkness x 3
|
|
|
| Heavy-Duty Carpace x 3
|
|
+-----------------------+--------------------------+------------------------+
| Movement Diagram 2
| Censored Page x 3
| Bale's Bidding
|
|
| Light Shard x 3
|
|
|
| Fluoryre x 3
|
|
+-----------------------+--------------------------+------------------------+
| Experience Diagram 1 | Amerbyl x 3
| Memory Ring
|
|
| Light Shard x 5
|
|
|
| Spirit Grass x 3
|
|
+-----------------------+--------------------------+------------------------+
| Absorption Diagram 1 | Sharpened Horn x 1
| Leech Ring
|
|
| Fire Shard x 2
|
|
+-----------------------+--------------------------+------------------------+
| Fortune Diagram 1
| Toblaz x 1
| Bandit's Ring
|
|
| Lightning Shard x 2
|
|
+-----------------------+--------------------------+------------------------+
| Strange Diagram 1
| Great Claw x 1
| Claw Ring
|
|
| Wind Shard x 2
|
|
+-----------------------+--------------------------+------------------------+
| Non-manufacturable
| Non-manufacturable
| Ring of the Sun
|
|
|
|
|
+-----------------------+--------------------------+------------------------+
| Non-manufacturable
| Non-manufacturable
| Heaven Ring
|
|
|
|
|
+-----------------------+--------------------------+------------------------+
| Prayer Diagram 1
| Crystal Grace x 5
| Ankha Prayer
|
|
|
|
|
+-----------------------+--------------------------+------------------------+
| Prayer Diagram 2
| Crystal Grace x 5
| Kitkin Prayer
|
|
|
|
|
+-----------------------+--------------------------+------------------------+
| Prayer Diagram 3
| Crystal Grace x 3
| Waterkin Prayer
|
|
| Crystal Evil x 2
|
|
+-----------------------+--------------------------+------------------------+
| Prayer Diagram 4
| Crystal Evil x 5
| Pankin Prayer
|
|
|
|
|
+-----------------------+--------------------------+------------------------+
| Prayer Diagram 5
| Crystal Evil x 5
| Beastkin Prayer
|
|
|
|
|
+-----------------------+--------------------------+------------------------+
| Corporeal Diagram 1
| N'bara tail x 1
| Resistance Ring
|
|
| Light Shard x 5
|
|
|
| Red Powder x 1
|
|
+-----------------------+--------------------------+------------------------+
| Mind Diagram 1
| Naga Liver x 1
| Mind Ring
|
|
| Water Shard x 5
|
|
|
| Sharkroak Fin
|
|
+-----------------------+--------------------------+------------------------+
| Tactician Diagram 1
| Heavy-Duty Carpace x 3
| Invader's Ring
|
|
| Mire Molt x 3
|
|
|
| Aquamite x 3
|
|
+-----------------------+--------------------------+------------------------+
| Composite Diagram 4
| Zfore Claw x 3
| Sage's Ring
|
|
| Crystal Light x 3
|
|
|
| Amethyx x 3
|
|
'-----------------------'--------------------------'------------------------'
-----------------------------------------------------------------------------Armlet Class Diagrams
-----------------------------------------------------------------------------.-----------------------.--------------------------.------------------------.
| DIAGRAM NAME
| MATERIALS NEEDED
| RESULTING ACCESSORY
|
|-----------------------|--------------------------|------------------------|
| Life Diagram 3
| Amethyx x 1
| Life Armlet
|
|
| Crystal Fire x 2
|
|
|
| Darbaba Pelt x 1
|
|
+-----------------------+--------------------------+------------------------+
| Strength Diagram 3
| Sharkroak Fin x 1
| Might Armlet
|
|
| Crystal Water x 2
|
|
|
| Hardened Sap x 1
|
|
+-----------------------+--------------------------+------------------------+
| Defense Diagram 3
| Core x 1
| Barrier Armlet
|
|
| Crystal Wind x 2
|
|
|
| Sturdy Shell x 1
|
|
+-----------------------+--------------------------+------------------------+
| Speed Diagram 3
| Toblaz x 1
| Dash Armlet
|
|
| Crystal Lightning x 2
|
|
|
| Peridotour x 1
|
|
+-----------------------+--------------------------+------------------------+
| Sorcery Diagram 3
| Tangret x 1
| Sorcery Armlet
|
|
| Crystal Light x 2
|
|
|
| Jettite x 1
|
|
+-----------------------+--------------------------+------------------------+
| Bravery Diagram 3
| Darbaba Pelt x 1
| Bravery Armlet
|
|
| Crystal Darkness x 2
|
|
|
| Zirquoise x 1
|
|
+-----------------------+--------------------------+------------------------+
| Immunity Diagram 2
| Ametrine x 1
| Poisonproof Armlet
|
|
| Crystal Wind x 5
|
|
|
| Poison Skin x 1
|
|
+-----------------------+--------------------------+------------------------+
| Immunity Diagram 4
| Sharkroak Fin x 1
| Stunproof Armlet
|
|
| Crystal Wind x 5
|
|
|
| Crimson Skin x 1
|
|
+-----------------------+--------------------------+------------------------+
| Immunity Diagram 6
| Greatspore Sac x 1
| Muddleproof Armlet
|
|
| Crystal Light x 5
|
|
|
| Silky Antenna x 1
|
|
+-----------------------+--------------------------+------------------------+
| Immunity Diagram 8
| Tangret x 1
| Blankproof Armlet
|
|
| Crystal Light x 5
|
|
|
| Emmet Carpace x 1
|
|
+-----------------------+--------------------------+------------------------+
| Immunity Diagram 10
| Black Stinger x 1
| Doubtproof Armlet
|
|
| Crystal Wind x 5
|
|
|
| Aquamite x 1
|
|
+-----------------------+--------------------------+------------------------+
| Recovery Diagram 3
| White Rabby Hide x 3
| Enhancer Armlet
|
|
| Crystal Fire x 3
|
|
|
| Hardened Plesiohorn x 3 |
|
+-----------------------+--------------------------+------------------------+
| Strategy Diagram 1
| Shriek Weed x 5
| Quickstrike Armlet
|
|
| White Fang x 5
|
|
|
| Hardened Carpace x 5
|
|
+-----------------------+--------------------------+------------------------+
| Strategy Diagram 2
| Gleaming Scale x 5
| Warning Armlet
|
|
| Aquamite x 5
|
|
|
| Onycite x 5
|
|
+-----------------------+--------------------------+------------------------+
| Absorption Diagram 3 | Crystal Darkness x 5
| Vampire Armlet
|
|
| Crystal Fire x 5
|
|
+-----------------------+--------------------------+------------------------+
| Fortune Diagram 3
| Piece of Eight x 5
| Pirate's Armlet
|
|
| Crystal Lightning x 5
|
|
|
| Onycite x 5
|
|
+-----------------------+--------------------------+------------------------+
| Strange Diagram 2
| Cryptic Pelt x 1
| Emmetrinket
|
|
| Water Shard x 5
|
|
+-----------------------+--------------------------+------------------------+
| non-manufacturable
| non-manufacturable
| Armlet of the Dusk
|
|
|
|
|
+-----------------------+--------------------------+------------------------+
| non-manufacturable
| non-manufacturable
| Goddess's Armlet
|
|
|
|
|
+-----------------------+--------------------------+------------------------+
| Non-manufacturable
| Non-manufacturable
| Heaven Bracelet
|
|
|
|
|
+-----------------------+--------------------------+------------------------+
| Corporeal Diagram 3
| Scarlet Fin x 1
| Resistance Armlet
|
|
| Rupee x 5
|
|
|
| Sturdy Kingshell x 5
|
|
+-----------------------+--------------------------+------------------------+
| Mind Diagram 3
| Red Animus x 1
| Mind Armlet
|
|
| Rupee x 5
|
|
|
| Strange Cartilage x 5
|
|
+-----------------------+--------------------------+------------------------+
| Tactician Diagram 3
| Piece of Eight x 3
| Gale Armlet
|
|
| Crystal Wind x 5
|
|
|
| Crimson Skin x 3
|
|
+-----------------------+--------------------------+------------------------+
| Composite Diagram 3
| Core x 3
| Giant's Armlet
|
|
| Blue Core x 3
|
|
|
| Quopal x 3
|
|
+-----------------------+--------------------------+------------------------+
| Composite Diagram 5
| Hardened Carpace x 3
| Brute's Armlet
|
|
| Crystal Darkness x 3
|
|
|
| Spineral x 3
|
|
'-----------------------'--------------------------'------------------------'
-----------------------------------------------------------------------------Necklace Class Diagrams
-----------------------------------------------------------------------------.-----------------------.--------------------------.------------------------.
| DIAGRAM NAME
| MATERIALS NEEDED
| RESULTING ACCESSORY
|
|-----------------------|--------------------------|------------------------|
| Life Diagram 2
| Screw Fang x 1
| Life Necklace
|
|
| Fire Shard x 5
|
|
+-----------------------+--------------------------+------------------------+
| Strength Diagram 2
| Emmet Carpace x 1
| Might Necklace
|
|
| Water Shard x 5
|
|
+-----------------------+--------------------------+------------------------+
| Defense Diagram 2
| Heavy-Duty Carpace x 1
| Barrier Necklace
|
|
| Wind Shard x 5
|
|
+-----------------------+--------------------------+------------------------+
| Speed Diagram 2
| Peridotour x 1
| Dash Necklace
|
|
| Lightning Shard x 5
|
|
+-----------------------+--------------------------+------------------------+
| Sorcery Diagram 2
| Tender Skin x 1
| Sorcery Necklace
|
|
| Light Shard x 5
|
|
+-----------------------+--------------------------+------------------------+
| Bravery Diagram 2
| Plesihorn x 1
| Bravery Necklace
|
|
| Darkness Shard x 5
|
|
+-----------------------+--------------------------+------------------------+
| Immunity Diagram 1
| Mire Molt x 1
| Poisonward Necklace
|
|
| Wind Shard x 2
|
|
+-----------------------+--------------------------+------------------------+
| Immunity Diagram 3
| Spore Sac x 1
| Stunward Necklace
|
|
| Wind Shard x 2
|
|
+-----------------------+--------------------------+------------------------+
| Immunity Diagram 5
| Silky Antenna x 1
| Muddleward Necklace
|
|
| Light Shard x 2
|
|
+-----------------------+--------------------------+------------------------+
| Immunity Diagram 7
| Emmet Carpace x 1
| Blankward Necklace
|
|
| Light Shard x 2
|
|
+-----------------------+--------------------------+------------------------+
| Immunity Diagram 9
| Aquamite x 1
| Doubtward Necklace
|
|
| Wind Shard x 2
|
|
+-----------------------+--------------------------+------------------------+
| Recovery Diagram 2
| Rabby Hide x 3
| Enhancer Necklace
|
|
| Crystal Fire x 3
|
|
|
| Olesiobone x 3
|
|
+-----------------------+--------------------------+------------------------+
| Experience Diagram 2 | Sturdy Shell x 5
| Memory Necklace
|
|
| Crystal Light x 5
|
|
|
| Hardened Sap x 5
|
|
+-----------------------+--------------------------+------------------------+
| Absorption Diagram 2 | Spirit Grass x 3
| Bat Necklace
|
|
| Crystal Fire x 3
|
|
|
|
|
|
+-----------------------+--------------------------+------------------------+
| Fortune Diagram 2
| Onycite x 3
| Thief's Necklace
|
|
| Crystal Lightning x 3
|
|
|
| Amethyx x 3
|
|
+-----------------------+--------------------------+------------------------+
| Spirit Diagram 1
| Great Claw x 1
| Joyful Soul
|
|
| Lightning Shard x 2
|
|
+-----------------------+--------------------------+------------------------+
| Spirit Diagram 2
| Cryptic Pelt x 1
| Strange Soul
|
|
| Fire Shard x 2
|
|
+-----------------------+--------------------------+------------------------+
| Spirit Diagram 3
| Large Fang x 1
| Tortured Soul
|
|
| Crystal Water x 5
|
|
+-----------------------+--------------------------+------------------------+
| Spirit Diagram 4
| Tentacle x 1
| Peaceful Soul
|
|
| Crystal Light x 5
|
|
+-----------------------+--------------------------+------------------------+
| Strange Diagram 3
| Large Fang x 1
| Helldegard's Thirst
|
|
| Crystal Fire x 2
|
|
+-----------------------+--------------------------+------------------------+
| Strange Diagram 4
| Tentacle x 2
| Tentacle Choker
|
|
| Crystal Darkness x 5
|
|
|
| Giranha Spleen x 1
|
|
+-----------------------+--------------------------+------------------------+
| non-manufacturable
| non-manufacturable
| Necklace of the Snow
|
|
|
|
|
+-----------------------+--------------------------+------------------------+
| non-manufacturable
| non-manufacturable
| Hell Choker
|
|
|
|
|
+-----------------------+--------------------------+------------------------+
| Corporeal Diagram 2
| Metal Spine x 1
| Resistance Necklace
|
|
| Crystal Darkness x 5
|
|
|
| Core x 3
|
|
+-----------------------+--------------------------+------------------------+
| Mind Diagram 2
| Metal Shard x 1
| Mind Necklace
|
|
| Hardened Sap x 3
|
|
|
| Greatsopore Sac x 3
|
|
+-----------------------+--------------------------+------------------------+
| Tactician Diagram 2
| Core x 3
| Defender's Necklace
|
|
| Tangret x 3
|
|
|
| Shriek Weed x 3
|
|
+-----------------------+--------------------------+------------------------+
| Composite Diagram 2
| Maiden Tears x 1
| Hunter's Necklace
|
|
| Crystal Wind x 3
|
|
|
| Toblaz x 3
|
|
'-----------------------'--------------------------'------------------------'
-----------------------------------------------------------------------------Amulet Class Diagrams
-----------------------------------------------------------------------------.-----------------------.--------------------------.------------------------.
| DIAGRAM NAME
| MATERIALS NEEDED
| RESULTING ACCESSORY
|
|-----------------------|--------------------------|------------------------|
| Life Diagram 4
| Hardened Plesiohorn x 1 | Life Crest
|
|
| Crystal Fire x 5
|
|
|
| Naumanni Pelt x 1
|
|
+-----------------------+--------------------------+------------------------+
| Strength Diagram 4
| Toughened Skin x 1
| Might Crest
|
|
| Crystal Water x 5
|
|
|
| Blue Core x 1
|
|
+-----------------------+--------------------------+------------------------+
| Defense Diagram 4
| Blue Core x 1
| Barrier Crest
|
|
| Crystal Wind x 5
|
|
|
| Sturdy Kingshell x 1
|
|
+-----------------------+--------------------------+------------------------+
| Speed Diagram 4
| Spineral x 1
| Dash Crest
|
|
| Crystal Lightning x 5
|
|
|
| Lapis Azuli x 1
|
|
+-----------------------+--------------------------+------------------------+
| Sorcery Diagram 4
| Spellbook Page x 1
| Sorcery Crest
|
|
| Crystal Light x 5
|
|
|
| Tangret x 1
|
|
+-----------------------+--------------------------+------------------------+
| Bravery Diagram 4
| Shegonite x 1
| Bravery Crest
|
|
| Crystal Darkness x 5
|
|
|
| Tourmand x 1
|
|
+-----------------------+--------------------------+------------------------+
| Immunity Diagram 11
| Cobweave x 3
| Ribbon
|
|
| Silky Antenna x 3
|
|
|
| Aquamite x 3
|
|
+-----------------------+--------------------------+------------------------+
| Immunity Diagram 12
| Poison Cobweave x 3
| Magical Ribbon
|
|
| Jagged Fang x 3
|
|
|
| Black Stinger x 3
|
|
+-----------------------+--------------------------+------------------------+
| Immunity Diagram 13
| Shagara Bone x 5
| Butterfly Ribbon
|
|
| Dark Demonwing x 5
|
|
|
| Quopal x 5
|
|
+-----------------------+--------------------------+------------------------+
| Bird Diagram 1
| Goalfinch Feather x 2
| SNOB Novice Badge
|
|
| Darkness Shard x 2
|
|
+-----------------------+--------------------------+------------------------+
| Bird Diagram 2
| Goalfinch Feather x 5
| SNOB Brawler Badge
|
|
| Darkness Shard x 5
|
|
+-----------------------+--------------------------+------------------------+
| Bird Diagram 3
| Goalfinch Feather x 10
| SNOB Master Badge
|
|
| Crystal Darkness x 2
|
|
+-----------------------+--------------------------+------------------------+
| Bird Diagram 4
| Goalfinch Feather x 15
| SNOB Champion Badge
|
|
| Crystal Darkness x 5
|
|
+-----------------------+--------------------------+------------------------+
| non-manufacturable
| non-manufacturable
| Garland of the Dawn
|
|
|
|
|
+-----------------------+--------------------------+------------------------+
| non-manufacturable
| non-manufacturable
| Goddess's Diadem
|
|
|
|
|
+-----------------------+--------------------------+------------------------+
| non-manufacturable
| non-manufacturable
| Hell Crest
|
|
|
|
|
+-----------------------+--------------------------+------------------------+
| Non-manufacturable
| Non-manufacturable
| Hell Amulet
|
|
|
|
|
+-----------------------+--------------------------+------------------------+
| Tactician Diagram 4
| Lopis Azuli x 3
| Ingenuity Crest
|
|
| Hardened Plesiohorn x 3 |
|
|
| Shegonite x 3
|
|
+-----------------------+--------------------------+------------------------+
| Composite Diagram 1
| Jet Black Feather x 3
| Knight's Crest
|
|
| Crystal Light x 3
|
|
|
| Blue Petal x 3
|
|
+-----------------------+--------------------------+------------------------+
| Firewyrm Diagram 1
| Crystal Chaos x 5
| Firewyrm Crest
|
|
| Crystal Metal x 5
|
|
+-----------------------+--------------------------+------------------------+
| Firewyrm Diagram 2
| Crystal Chaos x 5
| Seawyrm Crest
|
|
| Crystal Metal x 5
|
|
+-----------------------+--------------------------+------------------------+
| Firewyrm Diagram 3
| Crystal Chaos x 5
| Wingwyrm Crest
|
|
| Crystal Metal x 5
|
|
+-----------------------+--------------------------+------------------------+
| Firewyrm Diagram 4
| Crystal Chaos x 5
| Whitewyrm Crest
|
|
| Crystal Metal x 5
|
|
+-----------------------+--------------------------+------------------------+
| Firewyrm Diagram 5
| Crystal Chaos x 5
| Bluewyrm Crest
|
|
| Crystal Metal x 5
|
|
'-----------------------'--------------------------'------------------------'
==============================================================================
=
Bestiary
[sp07]
==============================================================================
=
The regular spoils are items the monsters drop when they die. The items listed
as 'steal' can be stolen from them using Yuno & Tatsuya's Bravura Skill named
'Partners in Time'. As for the 'Crazed' items, the monsters will only drop
them
after being crazed. Also listed are ways to craze all monsters. Note that if
the monster you are fighting doesn't craze the first time you pull off the
craze trigger (How to CRAZE Monster), you should just finish the battle and
search for another monster of the same kind, and try crazing that one instead.
Some species can not be crazed, and do not have 'crazed' drops on them.
Bog Continent - Northern part of world map. Sakawa, Lyris etc.
Sasaya Continent - Southern part of world. Vahadina, Emmet Colony etc.
Nacht Continent - Southeastern part of world map. Gasara, Chapel Ruins etc.
Arikita Continent - Northeastern part of world map. Paulta, Tearsheaven etc.
Forbidden Island - Northeastern island on world map
.------------------------------------.
.------------------------------------
| #001 - Rablin
.
|
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Fire Shard
|
|
|
| Glistenstone
|
|
+-------------+----------------------+
+
| Steal
| Throwing Stone
|
|
| Spoils
| Throwing Stone
+-------------+---------------------| Steal
+-------------+----------------------+
+-------------+----------------------
| Crazed
| Crazed
+
|
| Crystal Fire
| Might Tonic
+-------------+----------------------+
+-------------+----------------------
+
|
|
|
+-------------+----------------------+
+-------------+----------------------
| How to
| How to
| using Tatsuya's
| using Tatsuya's
+
|
|
|
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Lightning Shard
|
|
|
| Glistenstone
|
|
+-------------+----------------------+
+
| Steal
| Throwing Stone
|
|
+-------------+----------------------+
+
| Crazed
| Crystal Lightning
|
|
+-------------+----------------------+
+
| Location(s) | Lanka Forest
|
|
|
|
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
|
|
|
| Spoils
| Glistenstone
+-------------+---------------------| Steal
+-------------+---------------------| Crazed
| Wisdom Tonic
+-------------+---------------------| How to
| using Tatsuya's
| using Tatsuya's
|
|
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| #005 - Hobrablin
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Ametrine
|
|
|
| Light Shard
|
|
+-------------+----------------------+
+
| Steal
| Ametrine
|
|
+-------------+----------------------+
+
| Crazed
| Prime Rib
|
|
+-------------+----------------------+
+
| Location(s) | Foresta Morgana
|
|
|
|
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Crazed upon player
|
|
| CRAZE enemy | increasing his/her
|
|
|
| stats.
|
|
|
|
|
|
|
|
|
|
'-------------+----------------------'
+----------------------'
| Spoils
| Shegonite
| Crystal Light
+-------------+---------------------| Steal
| Shegonite
+-------------+---------------------| Crazed
| Might Tunic
+-------------+---------------------| How to
| stats.
'-------------
.------------------------------------.
.------------------------------------
.
|
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Amberyl
|
|
|
| Fire Shard
|
|
+-------------+----------------------+
+
| Steal
| Amberyl
|
|
+-------------+----------------------+
+
| Crazed
| Prime Rib
|
|
+-------------+----------------------+
+
| Location(s) | Foresta Morgana
|
|
|
|
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Crazed upon player
|
|
| CRAZE enemy | increasing his/her
|
|
|
| stats.
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| #009 - Rhinorc
| Spoils
| Crystal Darkness
| Jettite
+-------------+---------------------| Steal
| Jettite
+-------------+---------------------| Crazed
| Wisdom Tonic
+-------------+---------------------| How to
| stats.
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Amethyx
|
|
|
| Crystal Fire
|
|
+-------------+----------------------+
+
| Steal
| Amethyx
|
|
+-------------+----------------------+
+
| Crazed
| Prime Rib
|
|
+-------------+----------------------+
+
| Location(s) | Border Cavern
|
|
|
|
|
|
| Spoils
| Crystal Wind
| Gleamstone
+-------------+---------------------| Steal
| Crystal Wind
+-------------+---------------------| Crazed
| Prime Rib
+-------------+----------------------+
+-------------+----------------------
| How to
| How to
+
|
| Beginning of 3rd
| Beginning of 3rd
| very often.
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Crystal Fire
|
|
|
| Sleeping Bag
|
|
+-------------+----------------------+
+
| Steal
| Amethyx
|
|
+-------------+----------------------+
+
| Crazed
| Wakewater
|
|
+-------------+----------------------+
+
| Location(s) | Triankha Hospital
|
|
|
|
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Beginning of third
|
|
| CRAZE enemy | turn.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
'-------------+----------------------'
+----------------------'
| Spoils
| Crystal Water
| Tenderloin
+-------------+---------------------| Steal
| Crystal Water
+-------------+---------------------| Crazed
| Camping Set
+-------------+---------------------| How to
| Beginning of third
'-------------
.------------------------------------.
.------------------------------------
| #013 - Gimblewolf
.
|
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Screwy Fang
|
|
|
| Gimblewolf Meat
|
|
+-------------+----------------------+
+
| Steal
| Light Shard
|
|
+-------------+----------------------+
+
| Crazed
| Might Tonic
|
|
+-------------+----------------------+
+
| Location(s) | Desert of no Return |
|
|
|
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Chance to craze
|
|
| CRAZE enemy | when a player's HP
|
|
|
| drops below 20%
|
|
|
|
|
|
|
|
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| Spoils
| White Fang
| Crystal Light
+-------------+---------------------| Steal
| White Fang
+-------------+---------------------| Crazed
| Gimblewolf Meat
+-------------+---------------------| How to
| Your HP
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Jagged Fang
|
|
|
| Crystal Darkness
|
|
+-------------+----------------------+
+
| Steal
| Gimblewolf Meat
|
|
+-------------+----------------------+
+
| Spoils
| N'Bara Shell
| Gleamstone
+-------------+---------------------| Steal
| N'Bara Tail
+-------------+----------------------
| Crazed
| Great Claw
| Crazed
| Barrier Tonic
+-------------+----------------------+
+-------------+----------------------
| Bog-Sasaya Border
+
|
|
|
+-------------+----------------------+
+-------------+----------------------
| How to
| How to
| Chance to craze
|
|
|
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| #017 - Rabby
| Beginning of 4th
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Rabby Pelt
|
|
|
| Wind Shard
|
|
+-------------+----------------------+
+
| Steal
| Rabby Pelt
|
|
+-------------+----------------------+
+
| Crazed
| Prime Rib
|
|
+-------------+----------------------+
+
| Location(s) | Lanka Forest
|
|
|
|
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Crazed upon player
|
|
| CRAZE enemy | increasing his/her
|
|
| Spoils
| Crystal Water
+-------------+---------------------| Steal
+-------------+---------------------| Crazed
| Prime Rib
+-------------+---------------------| How to
| stats.
|
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Rabby Hide
|
|
|
| Gleamstone
|
|
+-------------+----------------------+
+
| Steal
| Rabby Hide
|
|
+-------------+----------------------+
+
| Crazed
| Prime Rib
|
|
+-------------+----------------------+
+
| Location(s) | Desert of no Return |
|
|
|
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| After it's used
|
|
| CRAZE enemy | the move Carrot
|
|
|
| Nibble.
|
|
'-------------+----------------------'
+----------------------'
| Spoils
| Darbaba Pelt
| Light Shard
+-------------+---------------------| Steal
| Darbaba Pelt
+-------------+---------------------| Crazed
| Prime Rib
+-------------+---------------------| How to
'-------------
.------------------------------------.
.------------------------------------
| #021 - Naumanni
| #022 - Plesiospear
.
|
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Naumanni Pelt
|
|
|
| Crystal Lightning
|
|
| Spoils
| Plesiohorn
| Water Shard
+-------------+----------------------+
+-------------+----------------------
| Steal
| Steal
+
|
| Naumanni Pelt
| Plesiohorn
+-------------+----------------------+
+-------------+----------------------
| Crazed
| Crazed
+
|
| Large Fang
| Prime Rib
+-------------+----------------------+
+-------------+----------------------
+
|
|
|
+-------------+----------------------+
+-------------+----------------------
| How to
| How to
+
|
| Attacked with a
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| #023 - Plesiopike
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Plesiobone
|
|
|
| Crystal Lightning
|
|
+-------------+----------------------+
+
| Steal
| Light Shard
|
|
+-------------+----------------------+
+
| Crazed
| Plesiobone
|
|
+-------------+----------------------+
+
| Location(s) | Southern Arikita
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| After it's used
|
|
| CRAZE enemy | the move Leaf Munch. |
|
| Spoils
| Hardened Plesiohorn
| Crystal Wind
+-------------+---------------------| Steal
| Hardened Plesiohorn
+-------------+---------------------| Crazed
| Prime Rib
+-------------+---------------------| How to
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| #025 - Flintbird
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Fire Shard
|
|
|
| Mako Berry
|
|
+-------------+----------------------+
+
| Steal
| Glistenstone
|
|
+-------------+----------------------+
+
| Crazed
| Dash Tonic
|
|
+-------------+----------------------+
+
| Location(s) | Eastern Bog
|
|
|
|
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Use a fire element |
|
| CRAZE enemy | bravura skill.
|
|
|
|
|
|
'-------------+----------------------'
+----------------------'
| Spoils
| Peridotour
| Fire Shard
+-------------+---------------------| Steal
| Gleamstone
+-------------+---------------------| Crazed
| Dash Tonic
+-------------+---------------------| How to
'-------------
.------------------------------------.
.------------------------------------
| #027 - Fernobird
| #028 - Albastross
.
|
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Lopis Azuli
|
|
|
| Crystal Fire
|
|
+-------------+----------------------+
+
| Steal
| Lopis Azuli
|
|
| Spoils
| Toblaz
| Crystal Lightning
+-------------+---------------------| Steal
| Toblaz
+-------------+----------------------+
+-------------+----------------------
| Crazed
| Crazed
+
|
| Dash Tonic
| Tears
+-------------+----------------------+
+-------------+----------------------
+
|
|
|
+-------------+----------------------+
+-------------+----------------------
| How to
| How to
+
|
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| #029 - Vulcano
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Crystal Light
|
|
|
| Spineral
|
|
+-------------+----------------------+
+
| Steal
| Spineral
|
|
+-------------+----------------------+
+
| Crazed
| Light water
|
|
+-------------+----------------------+
+
| Location(s) | Forbidden Island
|
|
|
|
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Attack it with a
|
|
| CRAZE enemy | wind elemental skill.|
|
|
|
|
|
| Spoils
| Light Water
| Prime Rib
+-------------+---------------------| Steal
| Poison Powder
+-------------+---------------------| Crazed
| ---
+-------------+---------------------| How to
| ----
| CRAZE enemy |
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Throwing Stone
|
|
|
| Glistenstone
|
|
+-------------+----------------------+
+
| Steal
| Barrier Tonic
|
|
+-------------+----------------------+
+
| Crazed
| ---|
|
+-------------+----------------------+
+
| Location(s) | Bandit Hideout
|
|
|
|
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| ---|
|
| CRAZE enemy |
|
|
|
|
|
|
'-------------+----------------------'
+----------------------'
| Spoils
| Lightning Stone
| Fire Stone
+-------------+---------------------| Steal
| Dash Tonic
+-------------+---------------------| Crazed
| ---
+-------------+---------------------| How to
| ----
| CRAZE enemy |
|
'-------------
.------------------------------------.
.------------------------------------
.
|
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Water Stone
|
|
|
| Wind Stone
|
|
+-------------+----------------------+
+
| Steal
| Wisdom Tonic
|
|
+-------------+----------------------+
+
| Spoils
| Horn of Bravery
| Wakewater
+-------------+---------------------| Steal
| Paralyze Powder
+-------------+----------------------
| Crazed
| ----
| Crazed
| ---
+-------------+----------------------+
+-------------+----------------------
| Location(s) | Earthrift
+
|
|
|
+-------------+----------------------+
+-------------+----------------------
| How to
| How to
| CRAZE enemy |
| CRAZE enemy |
+
|
| ----
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| ----
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| ---|
|
|
|
|
|
+-------------+----------------------+
+
| Steal
| ---|
|
+-------------+----------------------+
+
| Crazed
| ---|
|
+-------------+----------------------+
+
| Location(s) | Lanka Forest
|
|
|
|
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| ---|
|
| CRAZE enemy |
|
|
|
|
|
|
'-------------+----------------------'
+----------------------'
| Spoils
| Crystal Light
| Metal Shard
+-------------+---------------------| Steal
| Crystal Metal
+-------------+---------------------| Crazed
| Crystal Metal
+-------------+---------------------| How to
| stats.
.------------------------------------.
.
| #037 - Grogg
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Tender Skin
|
|
|
| Gleamstone
|
|
+-------------+----------------------+
+
| Steal
| Wisdom Tonic
|
|
+-------------+----------------------+
+
| Crazed
| Corrosive
|
|
+-------------+----------------------+
+
| Location(s) | Triankha Hospital
|
|
|
|
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Beginning of fourth |
|
| CRAZE enemy | turn.
|
|
|
|
|
|
'-------------+----------------------'
+----------------------'
| Spoils
| Toughened Skin
| Crystal Water
+-------------+---------------------| Steal
| Toughened Skin
+-------------+---------------------| Crazed
| Corrosive
+-------------+---------------------| How to
| Beginning of fourth
'-------------
.------------------------------------.
.------------------------------------
.
|
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Poison Skin
|
|
|
| Crystal Water
|
|
+-------------+----------------------+
+
| Steal
| Poison Skin
|
|
+-------------+----------------------+
+
| Crazed
| Corrosive
|
|
| Spoils
| Crimson Skin
| Panic Powder
+-------------+---------------------| Steal
| Crimson Skin
+-------------+---------------------| Crazed
| Corrosive
+-------------+----------------------+
+-------------+----------------------
+
|
|
|
+-------------+----------------------+
+-------------+----------------------
| How to
| How to
+
|
| Beginning of fourth
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| #041 - Lizaraptor
| Beginning of second
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Sharpened Horn
|
|
|
| Light Shard
|
|
+-------------+----------------------+
+
| Steal
| Sharpened Horn
|
|
+-------------+----------------------+
+
| Crazed
| Guard Caustic
|
|
+-------------+----------------------+
+
| Location(s) | Seaside Cave
|
|
|
|
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Crazed upon player
|
|
| CRAZE enemy | increasing his/her
|
|
|
| stats.
|
|
'-------------+----------------------'
+----------------------'
| Spoils
| Ametrine
| Crystal Light
+-------------+---------------------| Steal
| Ametrine
+-------------+---------------------| Crazed
| Antivenom
+-------------+---------------------| How to
| Beginning of fourth
.------------------------------------.
.------------------------------------
| #043 - Anguis
.
|
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Fire Shard
|
|
|
| Glistenstone
|
|
+-------------+----------------------+
+
| Steal
| Fire Shard
|
|
+-------------+----------------------+
+
| Crazed
| Guard Caustic
|
|
+-------------+----------------------+
+
| Location(s) | Seaside Cave
|
|
|
|
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Crazed upon player
|
|
| CRAZE enemy | increasing his/her
|
|
|
| stats.
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| Spoils
| Mire Molt
| Antivenom
+-------------+---------------------| Steal
| Mire Molt
+-------------+---------------------| Crazed
| Guard Caustic
| Bog-Sasaya Border
+-------------+---------------------| How to
| CRAZE enemy |
|
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Crystal Light
|
|
|
| Water Shard
|
|
+-------------+----------------------+
+
| Steal
| Water Shard
|
|
+-------------+----------------------+
+
| Crazed
| Guard Caustic
|
|
+-------------+----------------------+
+
| Spoils
| Green Snayleshel
| Water Shard
+-------------+---------------------| Steal
| Green Snayleshell
+-------------+---------------------| Crazed
| Prime Rib
+-------------+----------------------
|
|
|
+-------------+----------------------+
+-------------+----------------------
| How to
| How to
| CRAZE enemy |
| CRAZE enemy |
+
|
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| Summon Firewyrm
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Red Snayleshell
|
|
|
| Glistenstone
|
|
+-------------+----------------------+
+
| Steal
| Red Snayleshell
|
|
+-------------+----------------------+
+
| Crazed
| Prime Rib
|
|
+-------------+----------------------+
+
| Location(s) | Eastern Bog
|
|
|
|
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Attack with a water |
|
| CRAZE enemy | elemental skill.
|
|
|
|
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
| Spoils
| Sturdy Shell
| Crystal Water
+-------------+---------------------| Steal
| Sturdy Shell
+-------------+---------------------| Crazed
| Prime Rib
+-------------+---------------------| How to
'------------.------------------------------------
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Sturdy Kingshell
|
|
|
| Crystal Water
|
|
+-------------+----------------------+
+
| Steal
| Sturdy Kingshell
|
|
+-------------+----------------------+
+
| Crazed
| Prime Rib
|
|
+-------------+----------------------+
+
| Location(s) | Demonkin's Haunt
|
|
|
|
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Comes out of its
|
|
| CRAZE enemy | shell.
|
|
|
|
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| #050 - Giranha
| Spoils
| Glistenstone
| Water Shard
+-------------+---------------------| Steal
| Water Shard
+-------------+---------------------| Crazed
| Giranha Spleen
+-------------+---------------------| How to
| Sees another
| in battle.
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Prime Rib
|
|
|
| Crystal Fire
|
|
+-------------+----------------------+
+
| Steal
| Scarlet Fin
|
|
+-------------+----------------------+
+
| Crazed
| Prime Rib
|
|
+-------------+----------------------+
+
| Location(s) | Demonkin's Haunt
|
|
| Spoils
| Tenderloin
| Water Shard
+-------------+---------------------| Steal
| Water Shard
+-------------+---------------------| Crazed
| Might Tonic
+-------------+----------------------+
+-------------+----------------------
| How to
| How to
| CRAZE enemy |
| CRAZE enemy |
+
|
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| #053 - Mystinaga
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Darkness Shard
|
|
|
| Gleaming Scale
|
|
+-------------+----------------------+
+
| Steal
| Gleaming Scale
|
|
+-------------+----------------------+
+
| Crazed
| Naga Liver
|
|
+-------------+----------------------+
+
| Location(s) | Underground Lake
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Attack with a bravura|
|
| CRAZE enemy | skill.
|
|
|
|
|
|
'-------------+----------------------'
+----------------------'
| Spoils
| Sharkroak Fin
| Water Shard
+-------------+---------------------| Steal
| Sharkroak Fin
+-------------+---------------------| Crazed
| Antiplegic
+-------------+---------------------| How to
| Attack with a
| skill.
'-------------
.------------------------------------.
.------------------------------------
| #056 - Nero
.
|
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Crystal Light
|
|
| Spoils
| Tentacle
| Prime Rib
| Tentacle Spellrock
+-------------+----------------------+
+-------------+----------------------
| Steal
| Steal
+
|
| Crystal Light
| Corrosive
+-------------+----------------------+
+-------------+----------------------
| Crazed
| Crazed
+
|
| Strange Cartilage
| ----
+-------------+----------------------+
+-------------+----------------------
+
|
|
+-------------+----------------------+
+-------------+----------------------
| How to
| How to
| CRAZE enemy |
+
|
| Attack with a
|
|
| skill.
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| ----
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Great Claw
|
|
|
| Claw Spellrock
|
|
+-------------+----------------------+
+
| Steal
| ---|
|
+-------------+----------------------+
+
| Crazed
| ---|
|
+-------------+----------------------+
+
| Location(s) | Seaside Cave
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| ---|
|
| CRAZE enemy |
|
|
| Spoils
| Silvervold
| Water Shard
+-------------+---------------------| Steal
| Gleamstone
+-------------+---------------------| Crazed
| ----
+-------------+---------------------| How to
| ----
| CRAZE enemy |
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Crystal Light
|
|
|
| Metal Shard
|
|
+-------------+----------------------+
+
| Steal
| Metal Spine
|
|
+-------------+----------------------+
+
| Crazed
| Metal Spine
|
|
+-------------+----------------------+
+
| Location(s) | Northern Arikita
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Summon firewyrm.
|
|
| CRAZE enemy |
|
|
|
|
|
|
'-------------+----------------------'
+----------------------'
| Spoils
| Crystal Chaos
| Might Tonic
+-------------+---------------------| Steal
| Prime Rib
+-------------+---------------------| Crazed
| ----
+-------------+---------------------| How to
| ----
| CRAZE enemy |
|
'-------------
.------------------------------------.
.------------------------------------
| #062 - Treebee
.
|
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Crystal Chaos
|
|
|
| Barrier Tonic
|
|
+-------------+----------------------+
+
| Steal
| Prime Rib
|
|
+-------------+----------------------+
+
| Crazed
| ---|
|
| Spoils
| Darkness Shard
| Mako Berry
+-------------+---------------------| Steal
| Darkness Shard
+-------------+---------------------| Crazed
| Speed Caustic
+-------------+----------------------+
+-------------+----------------------
+
|
|
+-------------+----------------------+
+-------------+----------------------
| How to
| How to
| CRAZE enemy |
+
|
| ----
| CRAZE enemy |
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| #063 - Vespid
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Darkness Shard
|
|
|
| Vespid Stinger
|
|
+-------------+----------------------+
+
| Steal
| Vespid Stinger
|
|
+-------------+----------------------+
+
| Crazed
| Speed Caustic
|
|
+-------------+----------------------+
+
| Location(s) | Western Bog
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Crazed upon player
|
|
| CRAZE enemy | increasing his/her
|
|
|
| stats.
|
|
'-------------+----------------------'
+----------------------'
| Spoils
| Darkness Shard
| Antiplegic
+-------------+---------------------| Steal
| Darkness Shard
+-------------+---------------------| Crazed
| Speed Caustic
| Northeast of Gasara
+-------------+---------------------| How to
'-------------
.------------------------------------.
.------------------------------------
.
|
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Black Stinger
| Spoils
| Silky Antenna
| Crystal Darkness
| Lightning Shard
|
|
+-------------+----------------------+
+-------------+----------------------
| Steal
| Steal
+
|
| Black Stinger
| Silky Antenna
+-------------+----------------------+
+-------------+----------------------
| Crazed
| Crazed
+
|
| Speed Caustic
| Paralyze Powder
+-------------+----------------------+
+-------------+----------------------
+
|
|
+-------------+----------------------+
+-------------+----------------------
| How to
| How to
+
|
| CRAZE enemy |
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| Beginning of third
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Crystal Wind
|
|
|
| Silky Antenna
|
|
+-------------+----------------------+
+
| Steal
| Silky Antenna
|
|
+-------------+----------------------+
+
| Crazed
| Poison Powder
|
|
+-------------+----------------------+
+
| Location(s) | Triankha Hospital
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Summon firewyrm.
|
|
| CRAZE enemy |
|
|
| Spoils
| Horn of Bravery
| Tears
+-------------+---------------------| Steal
| Swig of Sanity
+-------------+---------------------| Crazed
| ----
+-------------+---------------------| How to
| ----
| CRAZE enemy |
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| #069 - Emmet
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Gleamstone
|
|
|
| Recall Juice
|
|
+-------------+----------------------+
+
| Steal
| Metal Spine
|
|
+-------------+----------------------+
+
| Crazed
| Emmet Carapace
|
|
+-------------+----------------------+
+
| Location(s) | Emmet Colony
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Inflict it with any |
|
| CRAZE enemy | status ailment.
|
|
|
|
|
|
'-------------+----------------------'
+----------------------'
| Spoils
| Heartglue
| Water Shard
+-------------+---------------------| Steal
| Gleamstone
+-------------+---------------------| Crazed
| Emmet Carapace
+-------------+---------------------| How to
'-------------
.------------------------------------.
.------------------------------------
| #072 - Archemmet
.
|
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Emmet Carapace
|
|
|
| Lightning Shard
|
|
+-------------+----------------------+
+
| Steal
| Emmet Carapace
|
|
+-------------+----------------------+
+
| Spoils
| Crystal Fire
| Crystal Lightning
+-------------+---------------------| Steal
| Crystal Lightning
+-------------+----------------------
| Crazed
| Gleamstone
| Crazed
| Cryptic Pelt
+-------------+----------------------+
+-------------+----------------------
+
|
|
+-------------+----------------------+
+-------------+----------------------
| How to
| How to
+
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Crystal Water
|
|
|
| Dash Tonic
|
|
+-------------+----------------------+
+
| Steal
| Crystal Water
|
|
+-------------+----------------------+
+
| Crazed
| Force Caustic
|
|
+-------------+----------------------+
+
| Location(s) | Forbidden Island
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Your HP drops below |
|
| CRAZE enemy | 20%.
|
|
|
|
|
|
'-------------+----------------------'
+----------------------'
| Spoils
| Hardened Carapace
| Gildergold
+-------------+---------------------| Steal
| Hardened Carapace
+-------------+---------------------| Crazed
| Force Caustic
+-------------+---------------------| How to
'-------------
.------------------------------------.
.------------------------------------
.
|
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Heavy-Duty Carapace |
|
|
| Gleamstone
|
|
+-------------+----------------------+
+
| Steal
| Heavy-Duty Carapace |
|
+-------------+----------------------+
+
| Crazed
| Barrier Tonic
|
|
+-------------+----------------------+
+
| Location(s) | Emmet Colony
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Beginning of fourth |
|
| CRAZE enemy | turn.
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| #077 - Wronglegs
| Spoils
| Crystal Light
| Crystal Light
+-------------+---------------------| Steal
| Heavy-Duty Carapace
+-------------+---------------------| Crazed
| Barrier Tonic
+-------------+---------------------| How to
| Beginning of fourth
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Lightning Shard
|
|
|
| Cobweave
|
|
+-------------+----------------------+
+
| Steal
| Cobweave
|
|
+-------------+----------------------+
+
| Crazed
| Antivenom
|
|
+-------------+----------------------+
+
| Location(s) | Bandit Hideout
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Beginning of fourth |
|
| Spoils
| Crystal Lightning
| Poison Cobweave
+-------------+---------------------| Steal
|Poison Cobweave
+-------------+---------------------| Crazed
| Antiplegic
+-------------+---------------------| How to
| Beginning of fourth
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Antivenom
|
|
|
| Crystal Wind
|
|
+-------------+----------------------+
+
| Steal
| Crystal Wind
|
|
+-------------+----------------------+
+
| Crazed
| Poison Powder
|
|
+-------------+----------------------+
+
| Location(s) | Cathedral
|
|
|
| Forbidden Island
|
|
+-------------+----------------------+
+
| How to
| Beginning of fourth |
|
| CRAZE enemy | turn.
|
|
|
|
|
|
'-------------+----------------------'
+----------------------'
| Spoils
| Light Water
| Large Fang
+-------------+---------------------| Steal
| Guard Caustic
+-------------+---------------------| Crazed
| ----
+-------------+---------------------| How to
| ----
| CRAZE enemy |
|
'-------------
.------------------------------------.
.------------------------------------
| #081 - Emmestine
.
|
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Cryptic Pelt
|
|
|
| Emmet Spellrock
|
|
+-------------+----------------------+
+
| Steal
| Force Caustic
|
|
| Spoils
| Choice Honey
| Gleamstone
+-------------+---------------------| Steal
| Mako Berry
+-------------+----------------------+
+-------------+----------------------
| Crazed
| Crazed
+
|
| ----
| ----
+-------------+----------------------+
+-------------+----------------------
+
|
|
+-------------+----------------------+
+-------------+----------------------
| How to
| How to
| CRAZE enemy |
+
|
| ----
| CRAZE enemy |
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| #083 - Warrior
| ----
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Gleamstone
|
|
|
| Zirquoise
|
|
+-------------+----------------------+
+
| Steal
| Fire Shard
|
|
+-------------+----------------------+
+
| Crazed
| Might Tonic
|
|
+-------------+----------------------+
+
| Location(s) | Desert Ruins
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| A female friend is
|
|
| CRAZE enemy | killed in battle.
|
|
|
|
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
| Spoils
| Crystal Lightning
| Tourmand
+-------------+---------------------| Steal
| Tourmand
+-------------+---------------------| Crazed
| Might Tonic
+-------------+---------------------| How to
| A female friend is
'------------.------------------------------------
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Crystal Fire
|
|
|
| Shegonite
|
|
+-------------+----------------------+
+
| Steal
| Shegonite
|
|
+-------------+----------------------+
+
| Crazed
| Might Tonic
|
|
+-------------+----------------------+
+
| Location(s) | Cathedral
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| A female friend is |
|
| CRAZE enemy | killed in battle.
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| Spoils
| Crystal Grace
| Horn of Bravery
+-------------+---------------------| Steal
| Crystal Grace
+-------------+---------------------| Crazed
| Barrier Tonic
+-------------+---------------------| How to
| Beginning of fourth
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Barrier Tonic
|
|
|
| Crystal Grace
|
|
+-------------+----------------------+
+
| Steal
| Crystal Grace
|
|
+-------------+----------------------+
+
| Crazed
| Antivenom
|
|
+-------------+----------------------+
+
| Location(s) | Crystal Sanctuary
|
|
|
|
|
|
+-------------+----------------------+
+
| Spoils
| Fruit of Braveryg
| Crystal Grace
+-------------+---------------------| Steal
| Crystal Grace
+-------------+---------------------| Crazed
| Barrier Tonic
+-------------+----------------------
| How to
| How to
| Beginning of fourth
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| #089 - Seductress
| Beginning of fourth
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Aquamite
|
|
|
| Darkness Shard
|
|
+-------------+----------------------+
+
| Steal
| Darkness Shard
|
|
+-------------+----------------------+
+
| Crazed
| Wisdom Tonic
|
|
+-------------+----------------------+
+
| Location(s) | Desert Ruins
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| The move 'focus' is |
|
| CRAZE enemy | used.
|
|
|
|
|
|
'-------------+----------------------'
+----------------------'
| Spoils
| Crystal Lightning
| Tangret
+-------------+---------------------| Steal
| Tangret
+-------------+---------------------| Crazed
| Maiden Tears
+-------------+---------------------| How to
| CRAZE enemy |
|
A Swordmaster is
killed.
'-------------
.------------------------------------.
.------------------------------------
.
|
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Gleamstone
|
|
|
| Toblaz
|
|
+-------------+----------------------+
+
| Spoils
| Antivenom
| Onycite
+-------------+----------------------
| Steal
| Toblaz
| Steal
| Onycite
+-------------+----------------------+
+-------------+----------------------
| Crazed
| Crazed
+
|
| Gleamstone
| Gleamstone
+-------------+----------------------+
+-------------+----------------------
+
|
|
+-------------+----------------------+
+-------------+----------------------
| How to
| How to
+
|
| A Perilous Sniper
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| A Perilous Bandit
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Piece of Eight
|
|
|
| Crystal Water
|
|
+-------------+----------------------+
+
| Steal
| Piece of Eight
|
|
+-------------+----------------------+
+
| Crazed
| Camping Set
|
|
+-------------+----------------------+
+
| Location(s) | Northern Arikita
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Your HP drops below |
|
| CRAZE enemy | 30%
|
|
|
|
|
|
'-------------+----------------------'
+----------------------'
| Spoils
| Jerky
| Tenderloin
+-------------+---------------------| Steal
| ----
+-------------+---------------------| Crazed
| ----
+-------------+---------------------| How to
| ----
| CRAZE enemy |
|
'-------------
.------------------------------------.
.------------------------------------
| #095 - Lucky
| #096 - Ned
.
|
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Jerky
|
|
|
| Tenderloin
|
|
+-------------+----------------------+
+
| Steal
| ---|
|
+-------------+----------------------+
+
| Crazed
| ---|
|
+-------------+----------------------+
+
| Location(s) | Bandit Hideout
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| ---|
|
| CRAZE enemy |
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| #097 - Mari
| Spoils
| Jerky
| Tenderloin
+-------------+---------------------| Steal
| ----
+-------------+---------------------| Crazed
| ----
+-------------+---------------------| How to
| ----
| CRAZE enemy |
'------------.-----------------------------------| #098 - Cait
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Jerky
|
|
|
| Tenderloin
|
|
+-------------+----------------------+
+
| Steal
| ---|
|
+-------------+----------------------+
+
| Crazed
| ---|
|
+-------------+----------------------+
+
| Location(s) | Bandit Hideout
|
|
|
|
|
|
| Spoils
| Jerky
| Tenderloin
+-------------+---------------------| Steal
| ----
+-------------+---------------------| Crazed
| ----
+-------------+----------------------+
+-------------+----------------------
| How to
| How to
| CRAZE enemy |
| CRAZE enemy |
+
|
| ----
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| #099 - Ashlee
| ----
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Bandit Spellrock
|
|
|
| Tenderloin
|
|
+-------------+----------------------+
+
| Steal
| Darkness Shard
|
|
+-------------+----------------------+
+
| Crazed
| ---|
|
+-------------+----------------------+
+
| Location(s) | Bandit Hideout
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| ---|
|
| CRAZE enemy |
|
|
|
|
|
|
'-------------+----------------------'
.------------------------------------.
.
| Spoils
| Wizard Spellrock
| Wisdom Tonic
+-------------+---------------------| Steal
| Mind Caustic
+-------------+---------------------| Crazed
| ----
+-------------+---------------------| How to
| ----
| CRAZE enemy |
|
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| ---|
|
|
|
|
|
+-------------+----------------------+
+
| Spoils
| Crystal Evil
| Wakewater
+-------------+----------------------
| Steal
| ----
| Steal
| Crystal Evil
+-------------+----------------------+
+-------------+----------------------
| Crazed
| Crazed
+
|
| ----
| ----
+-------------+----------------------+
+-------------+----------------------
+
|
|
| Room
+-------------+----------------------+
+-------------+----------------------
| How to
| How to
| CRAZE enemy |
+
|
| ----
| CRAZE enemy |
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| ----
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Crystal Evil
|
|
|
| Wisdom Tonic
|
|
+-------------+----------------------+
+
| Steal
| Crystal Evil
|
|
+-------------+----------------------+
+
| Crazed
| ---|
|
+-------------+----------------------+
+
| Location(s) | Northern Arikita
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| ---|
|
| CRAZE enemy |
|
|
|
|
|
|
'-------------+----------------------'
+----------------------'
| Spoils
| Force Caustic
| Crystal Chaos
+-------------+---------------------| Steal
| ----
+-------------+---------------------| Crazed
| ----
+-------------+---------------------| How to
| ----
| CRAZE enemy |
|
'-------------
.------------------------------------.
.------------------------------------
| #105 - Tress-Tress
.
|
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Maiden Tears
|
|
|
| Tears
|
|
+-------------+----------------------+
+
| Steal
| ---|
|
+-------------+----------------------+
+
| Crazed
| ---|
|
+-------------+----------------------+
+
| Location(s) | Swamp of Grief
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| ---|
|
| CRAZE enemy |
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| #107 - Sheng
| Spoils
| Crystal Chaos
| Guard Caustic
+-------------+---------------------| Steal
| Prime Rib
+-------------+---------------------| Crazed
| ----
+-------------+---------------------| How to
| ----
| CRAZE enemy |
'------------.-----------------------------------| #108 - Gorbioth
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Goddess's Rain
|
|
|
| Horn of Bravery
|
|
+-------------+----------------------+
+
| Steal
| Goddess's Rain
|
|
+-------------+----------------------+
+
| Crazed
| ---|
|
+-------------+----------------------+
+
| Location(s) | Earthrift
|
|
|
|
|
|
| Spoils
| Crystal Lightning
| Paralyze Powder
+-------------+---------------------| Steal
| Crystal Lightning
+-------------+---------------------| Crazed
| Paralyze Powder
+-------------+----------------------+
+-------------+----------------------
| How to
| How to
| CRAZE enemy |
+
|
| ----
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Dark Demonwing
|
|
|
| Crystal Lightning
|
|
+-------------+----------------------+
+
| Steal
| Dark Demonwing
|
|
+-------------+----------------------+
+
| Crazed
| Paralyze Powder
|
|
+-------------+----------------------+
+
| Location(s) | Earthrift
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Attack with a
|
|
| CRAZE enemy | lightning elemental |
|
|
| skill.
|
|
'-------------+----------------------'
+----------------------'
| Spoils
| Crystal Fire
| Quopal
+-------------+---------------------| Steal
| Quopal
+-------------+---------------------| Crazed
| Might Tonic
+-------------+---------------------| How to
'-------------
.------------------------------------.
.------------------------------------
| #112 - Vampiress
.
|
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Crystal Water
|
|
|
| Fruit of Vitality
|
|
| Spoils
| Panic Powder
| Crystal Wind
+-------------+----------------------+
+-------------+----------------------
| Steal
| Steal
+
|
| Crystal Water
| Crystal Wind
+-------------+----------------------+
+-------------+----------------------
| Crazed
| Crazed
+
|
| Might Tonic
| Panic Powder
+-------------+----------------------+
+-------------+----------------------
| Location(s) | Earthrift
+
|
|
+-------------+----------------------+
+-------------+----------------------
| How to
| How to
+
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| #113 - Succubus
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Crystal Darkness
|
|
|
| Fruit of Wisdom
|
|
+-------------+----------------------+
+
| Steal
| Crystal Darkness
|
|
+-------------+----------------------+
+
| Crazed
| Panic Powder
|
|
+-------------+----------------------+
+
| Location(s) | Earthrift
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| The move 'HP Drain' |
|
| CRAZE enemy | is used.
|
|
|
|
|
|
'-------------+----------------------'
+----------------------'
| Spoils
| Crystal Fire
| Rupee
+-------------+---------------------| Steal
| Rupee
+-------------+---------------------| Crazed
| Force Caustic
+-------------+---------------------| How to
| Firewyrm is summoned
| CRAZE enemy |
|
'-------------
.------------------------------------.
.
| #115 - Balbylone
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Crystal Darkness
|
|
|
| Wisdom Tonic
|
|
+-------------+----------------------+
+
| Steal
| Jet Black Feather
|
|
+-------------+----------------------+
+
| Crazed
| Panic Powder
|
|
+-------------+----------------------+
+
| Location(s) | Demonkin's Haunt
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Your BP is below
|
|
| CRAZE enemy | 30%
|
|
'-------------+----------------------'
+----------------------'
| Spoils
| Demonkin Spellrock
+-------------+---------------------| Steal
| Speed Caustic
+-------------+---------------------| Crazed
| ----
+-------------+---------------------| How to
| ----
| CRAZE enemy |
'-------------
.------------------------------------.
.------------------------------------
| #117 - Volgh
| #118 - Onba
.
|
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Firewyrm Soul
|
|
|
| Horn of Bravery
|
|
+-------------+----------------------+
+
| Steal
| Might Tonic
|
|
+-------------+----------------------+
+
| Crazed
| ---|
|
+-------------+----------------------+
+
| Location(s) | Triankha Hospital
|
|
| Spoils
| Captive Soul
| Goddess's Rain
+-------------+---------------------| Steal
| Goddess's Rain
+-------------+---------------------| Crazed
| ----
+-------------+----------------------+
+-------------+----------------------
| How to
| How to
| CRAZE enemy |
| CRAZE enemy |
+
|
| ----
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| #119 - Metatron
| ----
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Chaotic Soul
|
|
|
| Fruit of Vitality
|
|
+-------------+----------------------+
+
| Steal
| Fruit of Strength
|
|
+-------------+----------------------+
+
| Crazed
| ---|
|
+-------------+----------------------+
+
| Location(s) | Earthrift
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| ---|
|
| CRAZE enemy |
|
|
|
|
|
|
'-------------+----------------------'
+----------------------'
| Spoils
| Crystal Darkness
+-------------+---------------------| Steal
| Crystal Darkness
+-------------+---------------------| Crazed
| ----
+-------------+---------------------| How to
| ----
| CRAZE enemy |
|
'-------------
.------------------------------------.
.------------------------------------
| #121 - Illuyanbulg
.
|
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Fire Shard
|
|
| Spoils
| Red Animus
| Tenderloin
| Crystal Evil
+-------------+----------------------+
+-------------+----------------------
| Steal
| Steal
+
|
| Speed Caustic
| Wakewater
+-------------+----------------------+
+-------------+----------------------
| Crazed
| Crazed
+
|
| ----
| ----
+-------------+----------------------+
+-------------+----------------------
+
|
|
+-------------+----------------------+
+-------------+----------------------
| How to
| How to
| CRAZE enemy |
+
|
| ----
| CRAZE enemy |
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| ----
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Crystal Chaos
|
|
|
| Crystal Evil
|
|
+-------------+----------------------+
+
| Steal
| Light water
|
|
+-------------+----------------------+
+
| Crazed
| ---|
|
+-------------+----------------------+
+
| Location(s) | Lanka Forest
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| ---|
|
| CRAZE enemy |
|
|
|
|
|
|
| Spoils
| Antiplegic
| Spore Sac
+-------------+---------------------| Steal
| Red Powder
+-------------+---------------------| Crazed
| Antiplegic
+-------------+---------------------| How to
| A Zfore is killed
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Greatspore Sac
|
|
|
| Crystal Light
|
|
+-------------+----------------------+
+
| Steal
| Greatspore Sac
|
|
+-------------+----------------------+
+
| Crazed
| Zfore Claw
|
|
+-------------+----------------------+
+
| Location(s) | Border Cavern
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| A Grand Zfore is
|
|
| CRAZE enemy | killed in battle.
|
|
'-------------+----------------------'
+----------------------'
| Spoils
| Lightning Shard
| Glistenstone
+-------------+---------------------| Steal
| Lightning Shard
+-------------+---------------------| Crazed
| Guard Caustic
+-------------+---------------------| How to
| CRAZE enemy |
'-------------
.------------------------------------.
.------------------------------------
| #128 - Plantasmagora
.
|
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Hardened Sap
|
|
|
| Crystal Fire
|
|
+-------------+----------------------+
+
| Steal
| Hardened Sap
|
|
+-------------+----------------------+
+
| Crazed
| Tears
|
|
+-------------+----------------------+
+
| Spoils
| Shriek Weed
| Crystal Light
+-------------+---------------------| Steal
| Shriek Weed
+-------------+---------------------| Crazed
| Dash Tonic
+-------------+----------------------
+-------------+----------------------+
+-------------+----------------------
| How to
| How to
| CRAZE enemy |
| CRAZE enemy |
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| #129 - Nepenthes
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Spirit Grass
|
|
|
| Wind Shard
|
|
+-------------+----------------------+
+
| Steal
| Spirit Grass
|
|
+-------------+----------------------+
+
| Crazed
| Spirit Grass
|
|
+-------------+----------------------+
+
| Location(s) | Foresta Morgana
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Move 'tentacle
|
|
| CRAZE enemy | drain' is used.
|
|
|
|
|
|
'-------------+----------------------'
+----------------------'
| Spoils
| Crystal Lightning
| Corrosive
+-------------+---------------------| Steal
| Blue Petal
+-------------+---------------------| Crazed
| Tentacle
+-------------+---------------------| How to
| Move 'tentacle
'-------------
.------------------------------------.
.------------------------------------
| #131 - Golem
.
|
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Core
| Spoils
| Blue Core
| Crystal Darkness
| Crystal Darkness
|
|
+-------------+----------------------+
+-------------+----------------------
| Steal
| Steal
+
|
| Core
| Blue Core
+-------------+----------------------+
+-------------+----------------------
| Crazed
| Crazed
+
|
| Recall Juice
| Recall Juice
+-------------+----------------------+
+-------------+----------------------
+
|
|
+-------------+----------------------+
+-------------+----------------------
| How to
| How to
+
|
| CRAZE enemy |
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Crystal Darkness
|
|
|
| Fruit of Constitution|
|
+-------------+----------------------+
+
| Steal
| Crystal Darkness
|
|
+-------------+----------------------+
+
| Crazed
| Recall Juice
|
|
+-------------+----------------------+
+
| Location(s) | Earthrift
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| HP drops below 30%
|
|
| CRAZE enemy |
|
|
| Spoils
| Glistenstone
+-------------+---------------------| Steal
| Glistenstone
+-------------+---------------------| Crazed
| ----
+-------------+---------------------| How to
| ----
| CRAZE enemy |
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Gleamstone
|
|
|
|
|
|
+-------------+----------------------+
+
| Steal
| Gleamstone
|
|
+-------------+----------------------+
+
| Crazed
| ---|
|
+-------------+----------------------+
+
| Location(s) | Border Cavern
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| ---|
|
| CRAZE enemy |
|
|
'-------------+----------------------'
+----------------------'
| Spoils
| Silvervold
+-------------+---------------------| Steal
| Silvervold
+-------------+---------------------| Crazed
| ----
+-------------+---------------------| How to
| ----
| CRAZE enemy |
'-------------
.------------------------------------.
.------------------------------------
| #137 - Fashtalha
.
|
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Crystal Spellrock
|
|
|
| Barrier Tonic
|
|
+-------------+----------------------+
+
| Steal
| Might Tonic
|
|
+-------------+----------------------+
+
| Crazed
| ---|
|
| Spoils
| Crystal Wind
| Heartglue
+-------------+---------------------| Steal
| Crystal Wind
+-------------+---------------------| Crazed
| Forget Powder
+-------------+----------------------+
+-------------+----------------------
+
|
|
+-------------+----------------------+
+-------------+----------------------
| How to
| How to
+
|
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Recall Juice
|
|
|
| Crystal Water
|
|
+-------------+----------------------+
+
| Steal
| Crystal Water
|
|
+-------------+----------------------+
+
| Crazed
| Forget Powder
|
|
+-------------+----------------------+
+
| Location(s) | Crystal Sanctuary
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Bravery battle count |
|
| CRAZE enemy | reaches value '7'
|
|
|
|
|
|
'-------------+----------------------'
+----------------------'
| Spoils
| Horn of Bravery
| Crystal Evil
+-------------+---------------------| Steal
| Crystal Evil
+-------------+---------------------| Crazed
| Forget Powder
+-------------+---------------------| How to
'-------------
.------------------------------------.
.------------------------------------
.
|
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Shagara Bone
|
|
|
| Crystal Evil
|
|
+-------------+----------------------+
+
| Steal
| Shagara Bone
|
|
+-------------+----------------------+
+
| Crazed
| Force Caustic
|
|
+-------------+----------------------+
+
| Location(s) | Earthrift
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Bravery battle count |
|
| CRAZE enemy | reaches value '7'
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| Spoils
| Crystal Evil
| Heartglue
+-------------+---------------------| Steal
| Crystal Evil
+-------------+---------------------| Crazed
| Force Caustic
+-------------+---------------------| How to
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Crystal Lightning
|
|
|
| Light Water
|
|
+-------------+----------------------+
+
| Steal
| Crystal Lightning
|
|
+-------------+----------------------+
+
| Crazed
| Tears
|
|
+-------------+----------------------+
+
| Location(s) | The Dark
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Your BP falls below |
|
| Spoils
| Fluoryre
| Crystal Fire
+-------------+---------------------| Steal
| Fluoryre
+-------------+---------------------| Crazed
| Tears
+-------------+---------------------| How to
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Spellbook Page
|
|
|
| Crystal Water
|
|
+-------------+----------------------+
+
| Steal
| Spellbook Page
|
|
+-------------+----------------------+
+
| Crazed
| Wisdom Tonic
|
|
+-------------+----------------------+
+
| Location(s) | The Dark
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Crazed upon player
|
|
| CRAZE enemy | increasing his stats.|
stats.|
'-------------+----------------------'
+----------------------'
| Spoils
| Censored Page
| Crystal Wind
+-------------+---------------------| Steal
| Censored Page
+-------------+---------------------| Crazed
| Wisdom Tonic
+-------------+---------------------| How to
.------------------------------------.
.------------------------------------
| #147 - Alchemon
.
|
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Scythe Spellrock
|
|
|
| Tears
|
|
+-------------+----------------------+
+
| Steal
| Swig of Sanity
|
|
+-------------+----------------------+
+
| Spoils
| Dragon Spellrock
| Smokescreen
+-------------+---------------------| Steal
| Swig of Sanity
+-------------+----------------------
| Crazed
| ----
| Crazed
| ----
+-------------+----------------------+
+-------------+----------------------
| Location(s) | Cathedral
+
|
|
+-------------+----------------------+
+-------------+----------------------
| How to
| How to
| CRAZE enemy |
| CRAZE enemy |
+
|
| ----
|
|
'-------------+----------------------'
+----------------------'
.------------------------------------.
.
| ----
|-------------.----------------------|
|-------------.----------------------|
| Spoils
| Recall Juice
|
|
|
| Crystal Water
|
|
+-------------+----------------------+
+
| Steal
| Crystal Water
|
|
+-------------+----------------------+
+
| Crazed
| Forget Powder
|
|
+-------------+----------------------+
+
| Location(s) | Crystal Sanctuary
|
|
|
|
|
|
+-------------+----------------------+
+
| How to
| Bravery battle count |
|
| CRAZE enemy | reaches value '7'
|
|
|
|
|
|
'-------------+----------------------'
+----------------------'
| Spoils
| Horn of Bravery
| Crystal Evil
+-------------+---------------------| Steal
| Crystal Evil
+-------------+---------------------| Crazed
| Forget Powder
+-------------+---------------------| How to
'-------------
==============================================================================
=
World Map
[sp08]
==============================================================================
=
Here's an ASCII version of the World Map, also know as Map of Vision. While
it's very basic and all, its useful if you wonder exactly where towns and
dungeons are placed. Bird habitats, as well as Foresta Morgana are not listed.
The [normal brackets] are for towns, while the {zippy brackets} are used to
display the location of dungeons. As for all the ..dots.. on the map, they're
water. To pass water, you need to fly.
.------------.------------.------------.------------.------------.-----------.
|... _,.-----.._........ MAP OF VISION - WORLD MAP ..........
_,.-----.._ ....|
|..,'
`-...................................... .. ,'
`-. .|
|./ (Firewyrm
\...................................... /{The
Earthrift} \.|
|.|
Village)
/......................................
|
/.|
|.`._
,'........................................`._
,'..
|
|....--..___,,.-'.............................................--..___,,.-'....
|
|........... .................................................................
|
|.........................................
.............................
|
|.....................
............
|
|.................... [Sakawa]
{Lanka
Forest}
..|
|..
{Seaside Cave}
[Lanka]
[Tearsheaven] ..|
|..
{Triankha Hospital}
[Observation
..|
|..
Hut]
..|
|..
[Grandera River [Craftman's
Cabin]
..|
|..
[Lyris]
Crossing]
..|
|..
{Paulta
Mines}
..|
|.. [Bog-Sasaya
[Paulta] {Swamp of
Grief}..|
|..
Border]
..|
|..
[Dela
Rubesi]
..|
|..
[Observatory]
{Bandit
..|
|..
Hideout}
{Border
Cavern}..|
|..
[Vahadina]
[Nacht-Arikita
Border]
..|
|..
..
|
|..
[Gasara]
..|
|..
[Desert
Ruins]
..|
|..
{Chapel Ruins}
{Cave of
Trials}
..|
|..
[Emmet
Colony]
..|
|.............................................[Wayfinder Lau's
Hut]...........|
|.. ..........................................................................
|
.------------.------------.------------.------------.------------.-----------.
==============================================================================
=
Frequently Asked Questions
[sp09]
==============================================================================
=
Most questions will already have been answered in one of the other sections,
or
in this one, so please do an effort to actually try and find the information
you're looking for before mailing me the question.
Q: I've noticed some chests are unreachable!? How can I get them?
A: At the end of the game, Demonkin Wormholes appear at a lot of places,
leading to these secret chests. I've dedicated a section to this subject.
Q: Does Tatsuya always have to be in my battle lineup?
A: Yes.
Q: What's up with all the so-called guest members?
A: Guests will only be in your party during certain parts of the game, and
leave when that part is over. Usually not a main character.
Q: Is it possible to miss out on certain sidequests?
A: No, you can always go back and start sidequests you've passed earlier.
Q: I'm using your bestiary for crazing monsters, but your hints won't work.
A: Try again, again and again. Some monsters seldom get crazed, while others
often go crazed. Try the hints in the bestiary until it works.
Q: What are tems?
A: The in-game currency. Like Gald in the Tales of... series.
Q: I love/hate your walkthrough. Should I spend time on telling you?
A: Yes, please. Mail or Messenger, any day.
Q: How do I learn Bravura skills?
|
|
| Gem |
| loss of BP.
|
+----------------------+------------+-----+------+--------------------------+
| Novaspark
| Tatsuya
| 42 | 40
| Explosion that also hits |
|
|
|
|
| mid-range foes on both
|
|
|
|
|
| sides.
|
+----------------------+------------+-----+------+--------------------------+
| Demonthrall
| Tatsuya
| 5th | 80
| Uses the fifth gem to
|
|
|
| Gem |
| seal enemy movement
|
|
|
|
|
| for a bit.
|
+----------------------+------------+-----+------+--------------------------+
| Super Traveler
| Tatsuya
| 53 | 40
| Doubles attack power
|
|
|
|
|
| next turn.
|
'----------------------'------------'-----'------'--------------------------'
--.----------------------.------------.-----.------.--------------------------.
| SKILL NAME
| MEMBER
| LV | BP
| EFFECT
|
|----------------------|------------|-----|------|--------------------------|
| Healing Melody
| Yuno
| *
| 2
| Slightly restores one
|
|
|
|
|
| ally's HP.
|
+----------------------+------------+-----+------+--------------------------+
| Poison Arrow
| Yuno
| 4
| 5
| Venomous arrow that
|
|
|
|
|
| strikes one target.
|
|
|
|
|
| Inflicts poison.
|
+----------------------+------------+-----+------+--------------------------+
| Treasure Sensor
| Yuno
| 6
| 1
| Reveals the number of
|
|
|
|
|
| items hidden nearby.
|
+----------------------+------------+-----+------+--------------------------+
| Sniper's Eye
| Yuno
| 8
| 5
| Bowshot aimed at vitals. |
|
|
|
|
| Guaranteed critical.
|
+----------------------+------------+-----+------+--------------------------+
| Electrifying Smile
| Yuno
| 12 | 8
| Flashes a smile that
|
|
|
|
|
| stops an enemy cold.
|
|
|
|
|
| Inflicts paralysis.
|
+----------------------+------------+-----+------+--------------------------+
| Love Song
| Yuno
| 17 | 4
| A catchy song that
|
|
|
|
|
| restores one ally's HP. |
|
|
|
|
|
|
+----------------------+------------+-----+------+--------------------------+
| Wild Volley
| Yuno
| 21 | 18
| Fires a burst of arrows |
|
|
|
|
| that hits six random
|
|
|
|
|
| targets.
|
+----------------------+------------+-----+------+--------------------------+
| Soothing Strains
| Yuno
| 27 | 10
| Cures all status
|
|
|
|
|
| ailments.
|
+----------------------+------------+-----+------+--------------------------+
| Scandalous Wink
| Yuno
| 30 | 5
| Charms an enemy into
|
|
|
|
|
| Oblivion
|
+----------------------+------------+-----+------+--------------------------+
| Ballad of Blessings | Yuno
| 35 | 20
| Guards party from
|
|
|
|
|
| ailments. Lasts 3 turns. |
+----------------------+------------+-----+------+--------------------------+
| Rousing Hymn
| Yuno
| 40 | 15
| Revives and restores
|
|
|
|
|
| one ally's HP.
|
+----------------------+------------+-----+------+--------------------------+
| Bewitching Kiss
| Yuno
| 43 | 5
| A kiss that inflicts
|
|
|
|
|
| confusion.
|
+----------------------+------------+-----+------+--------------------------+
| Arrow Shower
| Yuno
| 49 | 40
| A hail of arrows. Also
|
|
|
|
|
| hits faraway foes on
|
|
|
|
|
| both sides.
|
'----------------------'------------'-----'------'--------------------------'
--.----------------------.------------.-----.------.--------------------------.
| SKILL NAME
| MEMBER
| LV | BP
| EFFECT
|
|----------------------|------------|-----|------|--------------------------|
| Focused Slash
| Sogreth
| *
| 4
| Releases pent up energy |
|
|
|
|
| in a burst. Hits one
|
|
|
|
|
| target.
|
+----------------------+------------+-----+------+--------------------------+
| Clean Split
| Sogreth
| 9
| 10
| Powerful, deep-cutting
|
|
|
|
|
| strike. Guaranteed
|
|
|
|
|
| critical hit.
|
+----------------------+------------+-----+------+--------------------------+
| Full Swing
| Sogreth
| 16 | 16
| Creates a shockwave.
|
|
|
|
|
| Also hits mid-range
|
|
|
|
|
| foes on both sides.
|
+----------------------+------------+-----+------+--------------------------+
| Roundhouse
| Sogreth
| 19 | 20
| An axe attack that hits |
|
|
|
|
| one enemy three times.
|
|
|
|
|
|
|
+----------------------+------------+-----+------+--------------------------+
| Nutcracker
| Sogreth
| 23 | 20
| Crippling swing that
|
|
|
|
|
| rends a foe's armor.
|
|
|
|
|
| Ignores defense.
|
+----------------------+------------+-----+------+--------------------------+
| Mindbender
| Sogreth
| 25 | 15
| A solemn blow that rings |
|
|
|
|
| a foe's bell. Inflicts
|
|
|
|
|
| oblivion.
|
+----------------------+------------+-----+------+--------------------------+
| Typhoon Axe
| Sogreth
| 31 | 15
| Swings up a storm, and
|
|
|
|
|
| hits enemies to the left |
|
|
|
|
|
|
+----------------------+------------+-----+------+--------------------------+
| Chaaarge!
| Sogreth
| 35 | 20
| Attacks an enemy head|
|
|
|
|
| on to dish out a
|
|
|
|
|
| sound beating.
|
+----------------------+------------+-----+------+--------------------------+
| Calming Waters
| Sogreth
| 40 | 3
| Secret elixir of the
|
|
|
|
|
| waterkin. Restores HP
|
|
|
|
|
| with each turn.
|
+----------------------+------------+-----+------+--------------------------+
| Inner Strength
| Sogreth
| 43 | 10
| A hidden waterkin art.
|
|
|
|
|
| Increases one's attack
|
|
|
|
|
| power.
|
+----------------------+------------+-----+------+--------------------------+
| Grand Slam
| Sogreth
| 49 | 50
| A real earthshaker. Also |
|
|
|
|
| hits faraway foes on
|
|
|
|
|
| both sides.
|
'----------------------'------------'-----'------'--------------------------'
--.----------------------.------------.-----.------.--------------------------.
| SKILL NAME
| MEMBER
| LV | BP
| EFFECT
|
|----------------------|------------|-----|------|--------------------------|
| Squall Cut
| Meladee
| *
| 3
| Attacks with the swift
|
|
|
|
|
| force of wind. Grants
|
|
|
|
|
| first attack.
|
+----------------------+------------+-----+------+--------------------------+
| Heal
| Meladee
| *
| 2
| Slightly restores
|
|
|
|
|
| one ally's HP.
|
+----------------------+------------+-----+------+--------------------------+
| Ex Heal
| Meladee
| *
| 4
| Restores one ally's HP. |
+----------------------+------------+-----+------+--------------------------+
| Poison Cure
| Meladee
| *
| 5
| Cures one ally's
|
|
|
|
|
| poison.
|
|
|
|
|
|
|
+----------------------+------------+-----+------+--------------------------+
| Paralysis Cure
| Meladee
| 21 | 6
| Cures one ally's
|
|
|
|
|
| paralysis.
|
|
|
|
|
|
|
+----------------------+------------+-----+------+--------------------------+
| Swallowtail Slash
| Meladee
| 23 | 10
| A slicing shockwave.
|
|
|
|
|
| Also hits nearby enemies |
|
|
|
|
| to the right.
|
+----------------------+------------+-----+------+--------------------------+
| Mind Cure
| Meladee
| 28 | 8
| Cures one ally's
|
|
|
|
|
| confusion, oblivion, &
|
|
|
|
|
| isolation.
|
+----------------------+------------+-----+------+--------------------------+
| Full Heal
| Meladee
| 31 | 7
| Restores one ally's
|
|
|
|
|
| HP.
|
+----------------------+------------+-----+------+--------------------------+
| Deep Six
| Meladee
| 34 | 20
| Spinning attack. Hits a |
|
|
|
|
| target six times.
|
+----------------------+------------+-----+------+--------------------------+
| Zed Heal
| Meladee
| 37 | 15
| Restores all allies' HP. |
+----------------------+------------+-----+------+--------------------------+
| Resurrect
| Meladee
| 40 | 20
| Revives one ally
|
|
|
|
|
| with full HP.
|
+----------------------+------------+-----+------+--------------------------+
| Piercing Twinblades | Meladee
| 45 | 27
| Piercing blades that
|
|
|
|
|
| never miss the mark.
|
|
|
|
|
| Guaranteed critical.
|
+----------------------+------------+-----+------+--------------------------+
| Twinblade Flurry
| Meladee
| 51 | 32
| A twinblade steel blur
|
|
|
|
|
| that hits ten random
|
|
|
|
|
| targets.
|
'----------------------'------------'-----'------'--------------------------'
--.----------------------.------------.-----.------.--------------------------.
| SKILL NAME
| MEMBER
| LV | BP
| EFFECT
|
|----------------------|------------|-----|------|--------------------------|
| Flame
| Ropple
| *
| 8
| Fire damage to one enemy.|
|
|
|
|
| Chance to lower enemy's |
|
|
|
|
| defense.
|
+----------------------+------------+-----+------+--------------------------+
| Frost
| Ropple
| *
| 8
| Water damage to one
|
|
|
|
|
| enemy. Chance to lower
|
|
|
|
|
| enemy's attack.
|
|
|
|
|
|
|
+----------------------+------------+-----+------+--------------------------+
| Storm
| Ropple
| *
| 8
| Wind damage to one enemy.|
|
|
|
|
| Chance to lower enemy's |
|
|
|
|
| agility.
|
+----------------------+------------+-----+------+--------------------------+
| Thunder
| Ropple
| *
| 8
| Lightning damage to one |
|
|
|
|
| enemy. Chance to lower
|
|
|
|
|
| enemy's wisdom.
|
+----------------------+------------+-----+------+--------------------------+
| EX Thunder
| Ropple
| 29 | 15
| Big light that damages
|
|
|
|
|
| one enemy. Chance to
|
|
|
|
|
| lower enemy's wisdom.
|
+----------------------+------------+-----+------+--------------------------+
| EX Frost
| Ropple
| 30 | 15
| Big Water damage to one |
|
|
|
|
| enemy. Chance to lower
|
|
|
|
|
| enemy's attack.
|
+----------------------+------------+-----+------+--------------------------+
| EX Flame
| Ropple
| 31 | 15
| Big Fire damage to one
|
|
|
|
|
| enemy. Chance to lower
|
|
|
|
|
| enemy's attack.
|
+----------------------+------------+-----+------+--------------------------+
| EX Storm
| Ropple
| 32 | 15
| Big Wind damage to one
|
|
|
|
|
| enemy. Chance to lower
|
|
|
|
|
| enemy's attack.
|
+----------------------+------------+-----+------+--------------------------+
| Zed Protection
| Ropple
| 36 | 18
| Increases all allies'
|
|
|
|
|
| defense.
|
+----------------------+------------+-----+------+--------------------------+
| Reflect
| Ropple
| 39 | 20
| Creates a barrier that
|
|
|
|
|
| rebounds magic enemy
|
|
|
|
|
| attacks.
|
+----------------------+------------+-----+------+--------------------------+
| Zed Thunder
| Ropple
| 41 | 30
| Light. damage that also |
|
|
|
|
| hits mid-range foes on
|
|
|
|
|
| both sides.
|
+----------------------+------------+-----+------+--------------------------+
| Zed Frost
| Ropple
| 42 | 30
| Water damage that also
|
|
|
|
|
| hits mid-range foes on
|
|
|
|
|
| both sides.
|
+----------------------+------------+-----+------+--------------------------+
| Zed Flame
| Ropple
| 43 | 30
| Fire damage that also
|
|
|
|
|
| hits mid-range foes on
|
|
|
|
|
| both sides.
|
+----------------------+------------+-----+------+--------------------------+
| Zed Heal
| Ropple
| 47 | 15
| Restores all allies' HP. |
+----------------------+------------+-----+------+--------------------------+
| Zed Strength
| Ropple
| 51 | 18
| Increases all allies'
|
|
|
|
|
| attack power.
|
'----------------------'------------'-----'------'--------------------------'
---
.----------------------.------------.-----.------.--------------------------.
| SKILL NAME
| MEMBER
| LV | BP
| EFFECT
|
|----------------------|------------|-----|------|--------------------------|
| Mach Stinger
| Leynart
| *
| 4
| A thrust that grants
|
|
|
|
|
| first strike. Good on
|
|
|
|
|
| Ghost enemies.
|
+----------------------+------------+-----+------+--------------------------+
| Scorpion Needle
| Leynart
| *
| 8
| A thrust that steals the |
|
|
|
|
| enemy's movement.
|
|
|
|
|
| Causes paralysis.
|
+----------------------+------------+-----+------+--------------------------+
| Storm
| Leynart
| *
| 8
| Wind damage to one enemy.|
|
|
|
|
| Chance to lower enemy's |
|
|
|
|
| agility.
|
+----------------------+------------+-----+------+--------------------------+
| EX Storm
| Leynart
| *
| 15
| Big wind damage to one
|
|
|
|
|
| enemy. Chance to lower
|
|
|
|
|
| enemy's agility.
|
+----------------------+------------+-----+------+--------------------------+
| Protection
| Leynart
| *
| 10
| Increases one ally's
|
|
|
|
|
| defense.
|
+----------------------+------------+-----+------+--------------------------+
| Tornado Lance
| Leynart
| 34 | 18
| A twister that also hits |
|
|
|
|
| nearby foes to the left. |
+----------------------+------------+-----+------+--------------------------+
| Strength
| Leynart
| 38 | 19
| Increases one ally's
|
|
|
|
|
| attack power.
|
+----------------------+------------+-----+------+--------------------------+
| Sacrifice
| Leynart
| 40 | 20
| Delivers a crushing blow,|
|
|
|
|
| but lowers own defense
|
|
|
|
|
| for a turn.
|
+----------------------+------------+-----+------+--------------------------+
| Zed Storm
| Leynart
| 42 | 30
| Wind attack that also
|
|
|
|
|
| hits mid-range foes to
|
|
|
|
|
| the left.
|
+----------------------+------------+-----+------+--------------------------+
| Hundred Jabs
| Leynart
| 48 | 30
| A blistering flurr that |
|
|
|
|
| hits a single target
|
|
|
|
|
| five times.
|
+----------------------+------------+-----+------+--------------------------+
| Blue Impulse
| Leynart
| 52 | 50
| Deadly spear art. Also
|
|
|
|
|
| hits faraway foes on
|
|
|
|
|
| both sides.
|
'----------------------'------------'-----'------'--------------------------'
==============================================================================
=
Bravesouls
[mi02]
==============================================================================
=
Bravesouls are skills that give your characters special abilities. It's not
possible for a character to have more than one Bravesoul. Note that some of
the
Bravesouls are miss-able, which means that it's possible to reach the end of
the game without having everyone's Bravesoul. This section tells you where to
get all the Bravesouls in the game, and what their abilities are.
.---------------.------------------.----------------.-----------------------.
| CHARACTER
| BRAVESOUL NAME
| EFFECT
| HOW TO GET
|
|---------------|------------------|----------------|-----------------------|
| Yuno
| Double Strike
| Select two
| After arriving in
|
|
|
| targets when
| Gasara the first
|
|
|
| using normal
| time, speak with
|
|
|
| attacks.
| Trone at the Branch
|
|
|
|
| in order to learn it. |
+---------------+------------------+----------------+-----------------------+
| Leynart
| Mind's Eye
| Increases
| Once Leynart has
|
|
|
| critical hit
| joined you in
|
|
|
| rate.
| Tearsheaven, go see
|
|
|
|
| Sasha's mom in the
|
|
|
|
| northern part of
|
|
|
|
| Vahadina.
|
|
|
|
|
|
+---------------+------------------+----------------+-----------------------|
| Tatsuya
| Indomitable
| Occasionally
| The Wyrmking learns
|
|
| Spirit
| revives
| it to you after you've|
|
|
| Tatsuya with
| killed Kashin Kogi.
|
|
|
| 50% HP.
|
|
+---------------+------------------+----------------+-----------------------+
| Meladee
| Just Rewards
| Meladee will
| Talk to The Wyrmking |
|
|
| often return
| at his throne, after |
|
|
| the favour
| starting the chapter |
|
|
| after taking
| 'What Matters Most'. |
|
|
| a hit in
|
|
|
|
| battle.
|
|
+---------------+------------------+----------------+-----------------------+
| Ropple
| Varia
| Diminishes
| Go to the top of the |
|
|
| damage from
| observatory once you |
|
|
| magical
| have reached the
|
|
|
| attacks.
| chapter 'Truth &
|
|
|
|
| Friendship'.
|
+---------------+------------------+----------------+-----------------------+
| Sogreth
| Thick Skin
| Raises defense | In chapter 'Truth &
|
|
|
| once HP reaches| Friendship', talk to |
|
|
| a critical
| Minos in Sakawa.
|
|
|
| level.
|
|
'---------------'------------------'----------------'-----------------------'
==============================================================================
=
Unity Skills
[mi03]
==============================================================================
=
After you've fought many battles using certain combinations of party members,
they will eventually learn unity skills. These skills let your party members
combine their powers and pull off a strong attack/ability. Note that you do
not
learn unity skills when leveling up, like you learn Bravura Skills. Since you
meet different enemies all the time, there is no way to type down exactly how
much you need to fight before learning the various skills. The key is to keep
letting your party members fight together in as many battles as possible.
The Bravura skills where two characters participate are listed first, followed
by the skills that three characters take part in.
-----------------------------------------------------------------------------Tatsuya & Yuno
-----------------------------------------------------------------------------.----------------------.------------------.------.--------------------------.
| SKILL NAME
| MEMBERS
| BP
| EFFECT
|
|----------------------|------------------|------|--------------------------|
| Partners in Crime
| Tatsuya
| 5
| Steals from an enemy and |
|
| Yuno
|
| deals damage in the
|
|
|
|
| process.
|
+----------------------+------------------+------+--------------------------+
| Major Nuisance
| Tatsuya
| 20
| Bursts a poison bag,
|
|
| Yuno
|
| poisoning and damaging
|
|
|
|
| all foes.
|
+----------------------+------------------+------+--------------------------+
| Quit Staring!
| Tatsuya
| 30
| Charms all enemies, then |
|
| Yuno
|
| attacks, ignoring
|
|
|
|
| defense.
|
+----------------------+------------------+------+--------------------------+
| Fireworks Fallout
| Tatsuya
| 40
| Dazzles enemies with
|
|
| Yuno
|
| fireworks. Critical hit |
|
|
|
| to all enemies.
|
+----------------------+------------------+------+--------------------------+
| Thousand Knocks
| Tatsuya
| 50
| Hurls rocks at the
|
|
| Yuno
|
| enemies' heads, causing |
|
|
|
| damage and oblivion.
|
'----------------------'------------------'------'--------------------------'
-----------------------------------------------------------------------------Tatsuya & Sogreth
-----------------------------------------------------------------------------.----------------------.------------------.------.--------------------------.
| SKILL NAME
| MEMBERS
| BP
| EFFECT
|
|----------------------|------------------|------|--------------------------|
| Vision's Toughest
| Tatsuya
| 10
| A waterkin skill that
|
|
| Sogreth
|
| raises both allies'
|
|
|
|
| defense.
|
+----------------------+------------------+------+--------------------------+
| Bug Strike
| Tatsuya
| 20
| A waterkin skill that
|
|
| Sogreth
|
| damages all foes. Good
|
|
|
|
| on bug type enemies.
|
+----------------------+------------------+------+--------------------------+
| Waterkin's Hunt
| Tatsuya
| 20
| A gooey slime that
|
|
| Sogreth
|
| hampers movement and
|
|
|
|
| lowers agility.
|
+----------------------+------------------+------+--------------------------+
| Traveler's Luck
| Tatsuya
| 20
| Spreads a protective
|
|
| Sogreth
|
| aura that weakens
|
|
|
|
| opposing magic.
|
+----------------------+------------------+------+--------------------------+
| Cross Pendulum
| Tatsuya
| 60
| A pincer attack that
|
|
| Sogreth
|
| hits all enemies.
|
|
|
|
| Guaranteed critical hit. |
'----------------------'------------------'------'--------------------------'
-----------------------------------------------------------------------------Tatsuya & Meladee
-----------------------------------------------------------------------------.----------------------.------------------.------.--------------------------.
| SKILL NAME
| MEMBERS
| BP
| EFFECT
|
|----------------------|------------------|------|--------------------------|
| Highlander Spirit
| Tatsuya
| 10
| A Highlander skill that |
|
| Meladee
|
| raises both allies'
|
|
|
|
| attack.
|
+----------------------+------------------+------+--------------------------+
| Bane of the Beast
| Tatsuya
| 20
| Shuriken attack on all
|
|
| Meladee
|
| enemies. Good on
|
|
|
|
| birds and beasts.
|
+----------------------+------------------+------+--------------------------+
| Achilles Cutter
| Tatsuya
| 30
| Attacks the muscles of
|
|
| Meladee
|
| all foes to lower
|
|
|
|
| their attack power.
|
+----------------------+------------------+------+--------------------------+
| Lifetaker
| Tatsuya
| 30
| Resonance of swords
|
|
| Meladee
|
| that absorbs
|
|
|
|
| the HP of one target.
|
+----------------------+------------------+------+--------------------------+
| Desert Rose
| Tatsuya
| 40
| The rose's beauty
|
|
| Meladee
|
| diverts all foes and
|
|
|
|
| cancels actions.
|
'----------------------'------------------'------'--------------------------'
-----------------------------------------------------------------------------Tatsuya & Ropple
-----------------------------------------------------------------------------.----------------------.------------------.------.--------------------------.
| SKILL NAME
| MEMBERS
| BP
| EFFECT
|
|----------------------|------------------|------|--------------------------|
| Magical Providence
| Tatsuya
| 10
| A magic attack on one
|
|
| Ropple
|
| target. Protects
|
|
|
|
| from ailments.
|
+----------------------+------------------+------+--------------------------+
| Holy Blade
| Tatsuya
| 20
| A sacred swipe that
|
|
| Ropple
|
| hits all foes. Good on
|
|
|
|
| demonkin enemies.
|
+----------------------+------------------+------+--------------------------+
| Weal and Woe
| Tatsuya
| 30
| Attacks all enemies
|
|
| Ropple
|
| and cures all
|
|
|
|
| status ailments.
|
+----------------------+------------------+------+--------------------------+
| Dark Nebula
| Tatsuya
| 40
| Generates a void of
|
|
| Ropple
|
| darkness, removing
|
|
|
|
| enemy status boosts.
|
o----------------------o------------------o------o--------------------------o
| Cosmic Rainbow
| Tatsuya
| 60
| Revives, restores HP,
|
|
| Ropple
|
| cures all status
|
|
|
|
| ailments.
|
'----------------------'------------------'------'--------------------------'
-----------------------------------------------------------------------------Tatsuya & Leynart
-----------------------------------------------------------------------------.----------------------.------------------.------.--------------------------.
| SKILL NAME
| MEMBERS
| BP
| EFFECT
|
|----------------------|------------------|------|--------------------------|
| Knightly Lore
| Tatsuya
| 10
| A chivalrous power that |
|
| Leynart
|
| raises both allies'
|
|
|
|
| attack and defense.
|
+----------------------+------------------+------+--------------------------+
| Lance vs. Sword
| Tatsuya
| 20
| A race to attack
|
|
| Leynart
|
| an enemy. Raises both
|
|
|
|
| allies' agility.
|
+----------------------+------------------+------+--------------------------+
| Shattershot
| Tatsuya
| 20
| A well-aimed shot at one |
|
| Leynart
|
| enemy. Sometimes kills
|
|
|
|
| instantly.
|
+----------------------+------------------+------+--------------------------+
| Armor Crush
| Tatsuya
| 30
| A fierce strike that
|
|
| Leynart
|
| smashes enemy armor.
|
|
|
|
| Lowers defense.
|
+----------------------+------------------+------+--------------------------+
| Phantom Slicer
| Tatsuya
| 60
| A sacred swipe that hits |
|
| Leynart
|
| all foes. Good on
|
|
|
|
| ghosts.
|
'----------------------'------------------'------'--------------------------'
-----------------------------------------------------------------------------Three Participants Unity Skills
-----------------------------------------------------------------------------.----------------------.------------------.------.--------------------------.
| SKILL NAME
| MEMBERS
| BP
| EFFECT
|
|----------------------|------------------|------|--------------------------|
| Gone Fishin'
| Tatsuya
| 50
| Traps all foes in a
|
|
| Yuno
|
| rushing flood. Deals
|
|
| Sogreth
|
| water damage to all.
|
+----------------------+------------------+------+--------------------------+
| Therapeutic Song
| Tatsuya
| 30
| Restores each ally's HP |
|
| Yuno
|
| with each turn.
|
|
| Ropple
|
|
|
+----------------------+------------------+------+--------------------------+
| Girl Trouble
| Tatsuya
| 50
| Bewitches enemies,
|
|
| Yuno
|
| then wipes them out.
|
|
| Meladee
|
| Inflicts confusion.
|
+----------------------+------------------+------+--------------------------+
| Dance Macabre
| Tatsuya
| 50
| A death dance to trap
|
|
| Yuno
|
| foes. Sometimes kills
|
|
| Leynart
|
| instantly.
|
+----------------------+------------------+------+--------------------------+
| Ice Crusher
| Tatsuya
| 50
| Smashes all enemies after|
|
| Sogreth
|
| freezing them.
|
|
| Ropple
|
| Inflicts paralysis.
|
+----------------------+------------------+------+--------------------------+
| Iron Men Three
| Tatsuya
| 50
| A three-man charge
|
|
| Sogreth
|
| that raises each
|
|
| Leynart
|
| allys defense.
|
+----------------------+------------------+------+--------------------------+
| Sands of the Goddess | Tatsuya
| 50
| A destructive vortex of |
|
| Sogreth
|
| sand. Deals wind
|
|
| Meladee
|
| damage to all foes.
|
+----------------------+------------------+------+--------------------------+
| Flanked by Justice
| Tatsuya
| 30
| Calls on Vision's
|
|
| Meladee
|
| guardians to raise each |
|
| Leynart
|
| ally's attack.
|
+----------------------+------------------+------+--------------------------+
| Blazing Blades
| Tatsuya
| 50
| Flames fanned by swords. |
|
| Meladee
|
| Deals fire damage to
|
|
| Ropple
|
| all foes.
|
+----------------------+------------------+------+--------------------------+
| Lightning Storm
| Tatsuya
| 50
| Charges weapons with
|
|
| Ropple
|
| thunder. Lightning
|
|
| Leynart
|
| damage to all foes.
|
+----------------------+------------------+------+--------------------------+
| Melting Pot
| Tatsuya
| 10
| A rag-tag bunch of all
|
|
| Kee Keema
|
| shapes & sizes. Damages |
|
| Yuno
|
| one target.
|
|
|
|
|
|
+----------------------+------------------+------+--------------------------+
| Half-Pint Express
| Tatsuya
| 20
| Size doesn't matter to
|
|
| Wataru
|
| these three! Guaranteed |
|
| Meena
|
| critical hit.
|
+----------------------+------------------+------+--------------------------+
| Dragon Assault
| Tatsuya
| 50
| Boosts attack power
|
|
| Meladee
|
| and launches an
|
|
| Kutz
|
| assault on all foes.
|
+----------------------+------------------+------+--------------------------+
==============================================================================
=
Weapons
[mi04]
==============================================================================
=
-----------------------------------------------------------------------------Sword Class Weapons
-----------------------------------------------------------------------------~ Demon's Bane: The final form of the Traveler's Sword. Not more powerful.
.-----------------------.-------.-------.---------------------.-------------.
| WEAPON NAME
| HP
| BP
| MAX/MIN ATK
| DEF
|
|-----------------------|-------|-------|---------------------|-------------|
| Traveler's Sword
| Base | Base | Base/Base
| Base
|
+-----------------------+-------+-------+---------------------+-------------+
| Demon's Bane
| Base | Base | Base
| Base
|
'-----------------------'-------'-------'---------------------+-------------'
-----------------------------------------------------------------------------Bow Class Weapons
-----------------------------------------------------------------------------~ Vamplord Darkbow: Its arrows inflict confusion
.-----------------------.-------.-------.---------------------.-------------.
| WEAPON NAME
| HP
| BP
| MAX/MIN ATK
| DEF
|
|-----------------------|-------|-------|---------------------|-------------|
| Hunter's Bow
| Base | Base | Base/Base
| Base
|
+-----------------------+-------+-------+---------------------+-------------+
| Sniper's Bow
|
|
| +7/+6
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Greatbow
|
|
| +13/+13
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Shikari Bow
|
|
| +17/+15
|
|
+-----------------------+-------+-------+---------------------+-------------+
| White Angel
|
|
| +18/+16
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Stinger
|
|
| +21/+19
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Silver Longbow
|
|
| +28/+25
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Silent Longbow
|
|
| +36/+33
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Vamplord Darkbow
|
|
| +40/+37
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Bow of the Sun
|
|
| +51/+48
|
|
'-----------------------'-------'-------'---------------------+-------------'
-----------------------------------------------------------------------------Axe Class Weapons
-----------------------------------------------------------------------------~ Destroyer Darkaxe: Its swings inflict poison
.-----------------------.-------.-------.---------------------.-------------.
| WEAPON NAME
| HP
| BP
| MAX/MIN ATK
| DEF
|
|-----------------------|-------|-------|---------------------|-------------|
| Iron Battleaxe
| Base | Base | Base/Base
| Base
|
+-----------------------+-------+-------+---------------------+-------------+
| Bone Axe
|
|
| +9/+6
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Bardiche
|
|
| +19/+15
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Primitive Axe
|
|
| +30/+21
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Pico Pico Warhammer
|
|
| +39/+28
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Silver Battleaxe
|
|
| +42/+31
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Dual Crescent
|
|
| +56/+40
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Destroyer Darkaxe
|
|
| +60/+54
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Axe of the Snow
|
|
| +84/+72
|
|
'-----------------------'-------'-------'---------------------+-------------'
-----------------------------------------------------------------------------Twinblades Class Weapons
-----------------------------------------------------------------------------~ Diablada Darkblades: Its strikes absorb HP
.-----------------------.-------.-------.---------------------.-------------.
| WEAPON NAME
| HP
| BP
| MAX/MIN ATK
| DEF
|
|-----------------------|-------|-------|---------------------|-------------|
| Brass Cutlasses
| Base | Base | Base/Base
| Base
|
+-----------------------+-------+-------+---------------------+-------------+
| Bugswatters
|
|
| +5/+3
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Feather Blades
|
|
| +9/+6
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Scalepeelers
|
|
| +14/+11
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Silver Blades
|
|
| +19/+16
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Thousand Needles
|
|
| +23/+20
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Scarlet Wings
|
|
| +25/+22
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Diablada Darkblades
|
|
| +30/+27
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Firewyrm Blades
|
|
| +39/+35
|
|
'-----------------------'-------'-------'---------------------+-------------'
-----------------------------------------------------------------------------Staff Class Weapons
-----------------------------------------------------------------------------~ Soulbinder Darkstaff: A demonkin staff whose power inflicts paralysis
.-----------------------.-------.-------.---------------------.-------------.
| WEAPON NAME
| HP
| BP
| MAX/MIN ATK
| DEF
|
|-----------------------|-------|-------|---------------------|-------------|
| Starseer's Staff
| Base | Base | Base/Base
| Base
|
+-----------------------+-------+-------+---------------------+-------------+
| Crystal Rod
|
|
| +12/+12
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Sanjaya Club
|
|
| +22/+22
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Sage's Staff
|
|
| +25/+25
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Rainbow Rod
|
|
| +32/+31
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Soulbinder Darkstaff |
|
| +37/+34
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Scepter of the Dusk
|
|
| +45/+42
|
|
'-----------------------'-------'-------'---------------------+-------------'
-----------------------------------------------------------------------------Lance Class Weapons
-----------------------------------------------------------------------------~ Shadowbry Darklance: Its thrusts infilct oblivion
.-----------------------.-------.-------.---------------------.-------------.
| WEAPON NAME
| HP
| BP
| MAX/MIN ATK
| DEF
|
|-----------------------|-------|-------|---------------------|-------------|
| Stengel Lance
| Base | Base | Base/Base
| Base
|
+-----------------------+-------+-------+---------------------+-------------+
| Silver Lance
|
|
| +9/+9
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Divine Light
|
|
| +18/+19
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Pecking Order
|
|
| +19/+17
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Shadowbry Darklance
|
|
| +20/+23
|
|
+-----------------------+-------+-------+---------------------+-------------+
| Lance of the Dawn
|
|
| +37/+33
|
|
'-----------------------'-------'-------'---------------------+-------------'
==============================================================================
=
Armor
[mi05]
==============================================================================
=
-----------------------------------------------------------------------------Shoulder Guard Class Armor
-----------------------------------------------------------------------------~ Dark Guards: Halves recovery effects
.-----------------------.-------.-------.---------------------.-------------.
| WEAPON NAME
| HP
| BP
| MAX/MIN ATK
| DEF
|
|-----------------------|-------|-------|---------------------|-------------|
| Leather Guards
| Base | Base | Base/Base
| Base
|
+-----------------------+-------+-------+---------------------+-------------+
| Hard Leather Guards
|
|
|
| +6
|
+-----------------------+-------+-------+---------------------+-------------+
| Bronze Guards
|
|
|
| +12
|
+-----------------------+-------+-------+---------------------+-------------+
| Iron Guards
|
|
|
| +17
|
+-----------------------+-------+-------+---------------------+-------------+
| Steel Guards
|
|
|
| +23
|
+-----------------------+-------+-------+---------------------+-------------+
| Brave Guards
|
|
|
| +26
|
+-----------------------+-------+-------+---------------------+-------------+
| Silver Guards
|
|
|
| +28
|
+-----------------------+-------+-------+---------------------+-------------+
| Reinforced Guards
|
|
|
| +34
|
+-----------------------+-------+-------+---------------------+-------------+
| Dark Guards
|
|
|
| +61
|
+-----------------------+-------+-------+---------------------+-------------+
| Dragonblazers
|
|
|
| +56
|
'-----------------------'-------'-------'---------------------+-------------'
-----------------------------------------------------------------------------Bracer Class Armor
-----------------------------------------------------------------------------~ Demonkin Bracer: slows down movement
.-----------------------.-------.-------.---------------------.-------------.
| WEAPON NAME
| HP
| BP
| MAX/MIN ATK
| DEF
|
|-----------------------|-------|-------|---------------------|-------------|
| Leather Bracer
| Base | Base | Base/Base
| Base
|
+-----------------------+-------+-------+---------------------+-------------+
| Hide Bracer
|
|
|
| +5
|
+-----------------------+-------+-------+---------------------+-------------+
| Bronze Bracer
|
|
|
| +11
|
+-----------------------+-------+-------+---------------------+-------------+
| Iron Bracer
|
|
|
| +16
|
+-----------------------+-------+-------+---------------------+-------------+
| Gale Bracer
|
|
|
| +20
|
+-----------------------+-------+-------+---------------------+-------------+
| Steel Bracer
|
|
|
| +22
|
+-----------------------+-------+-------+---------------------+-------------+
| Tension Glove
|
|
|
| +27
|
+-----------------------+-------+-------+---------------------+-------------+
| Silver Bracer
|
|
|
| +33
|
+-----------------------+-------+-------+---------------------+-------------+
| Demonkin Bracer
|
|
|
| +60
|
+-----------------------+-------+-------+---------------------+-------------+
| Bracer of the Sun
|
|
|
| +55
|
'-----------------------'-------'-------'---------------------+-------------'
-----------------------------------------------------------------------------Shell Class Armor
.--------------------.-----.-----.-------------.-----.-----.-----.-----.----.
| RING NAME
| HP
| BP
|
|--------------------|-----|-----|-------------|-----|-----|-----|-----|-----|
| Life Ring
| +5 |
|
|
|
|
|
|
|
+--------------------+-----+-----+-------------+-----+-----+-----+-----+----+
| Might Ring
|
|
| +1/+1
|
| +1 |
|
|
|
+--------------------+-----+-----+-------------+-----+-----+-----+-----+----+
| Barrier Ring
|
|
|
| +1 |
|
|
| +1
|
+--------------------+-----+-----+-------------+-----+-----+-----+-----+----+
| Dash Ring
|
|
|
|
|
| +1 |
|
|
+--------------------+-----+-----+-------------+-----+-----+-----+-----+----+
| Waterkin Prayer
| +50 |
|
| +10 |
|
|
| +10
|
+--------------------+-----+-----+-------------+-----+-----+-----+-----+----+
| Beastkin Prayer
|
|
| +10/+10
| +10 | +10 |
|
| +10
|
+--------------------+-----+-----+-------------+-----+-----+-----+-----+----+
| Pankin Prayer
|
| +50 |
|
|
|
| +10 |
|
+--------------------+-----+-----+-------------+-----+-----+-----+-----+----+
| Mind Ring
|
|
|
|
|
|
|
|
|
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Sorcery Ring
| +1
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Bravery Ring
| +1
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Enhancer Ring
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Leech Ring
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Memory Ring
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Heaven Ring
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Claw Ring
| +5
| -2
| +5
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Bandit's Ring
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Invader's Ring
| +3/+3
| +3
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Deterrent Ring
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Kitkin Prayer
| +50 |
| +10 |
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Ankha Prayer
| +10/+10
| +10 |
| +10 |
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Resistance Ring
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Sage's Ring
| +20 |
| +3
'--------------------'-----'-----'-------------'-----'-----'-----'-----'-----'
-----------------------------------------------------------------------------Necklace Class Accessories
-----------------------------------------------------------------------------~
~
~
~
~
~
~
~
~
~
~
~
~
~
.--------------------.-----.-----.-------------.-----.-----.-----.-----.----.
| NECKLACE NAME
| HP
| BP
|
|--------------------|-----|-----|-------------|-----|-----|-----|-----|-----|
| Life Necklace
| +10 |
|
|
|
|
|
|
|
+--------------------+-----+-----+-------------+-----+-----+-----+-----+----+
| Might Necklace
|
|
| +2/+2
|
| +2 |
|
|
|
+--------------------+-----+-----+-------------+-----+-----+-----+-----+----+
| Barrier Necklace
|
|
|
| +2 |
|
|
| +2
|
+--------------------+-----+-----+-------------+-----+-----+-----+-----+----+
| Dash Necklace
|
|
|
|
|
| +2 |
|
|
+--------------------+-----+-----+-------------+-----+-----+-----+-----+----+
| Sorcery Necklace
|
|
|
|
|
|
| +2 |
|
+--------------------+-----+-----+-------------+-----+-----+-----+-----+----+
| Bravery Necklace
|
| +10 |
|
|
|
|
|
|
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Poisonward Neckl.
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Stunward Necklace
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Muddleward Neckl.
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Blankward Necklace |
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Doubtward Necklace |
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Thief's Necklace
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Tortured Soul
| +3/+3
| +3
| +3
| +3
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Peaceful Soul
| +3
| +3
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Defender's Neckl.
| +3
| +3
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Bat Necklace
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Strange Soul
| +20 |
| +3
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Helldegard's Thir. |
| -5/-5
|-5
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Joyful Soul
| +10 |
| +3
| +3
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Necklace of Snow
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Hell Choker
| +20/+20
| -10 | +20 |
| -10
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Hunter's Necklace
| +20 |
| +3
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Resistance Necklace|
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Memory Necklace
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Enhancer Necklace
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Tentacle Choker
| +30 | -20 |
'--------------------'-----'-----'-------------'-----'-----'-----'-----'-----'
-----------------------------------------------------------------------------Armlet Class Accessories
-----------------------------------------------------------------------------~
~
~
~
~
~
~
~
~
~
~
~
~
~
~
~
.--------------------.-----.-----.-------------.-----.-----.-----.-----.----.
| ARMLET NAME
| HP
| BP
|
|--------------------|-----|-----|-------------|-----|-----|-----|-----|-----|
| Life Armlet
| +20 |
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Barrier Armlet
| +3
| +3
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Dash Armlet
| +3
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Sorcery Armlet
| +3
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Bravery Armlet
| +20 |
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Poisonproof Armlet |
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Muddleproof Armlet |
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Doubtproof Armlet
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Emmetrinket
| -10 |
| +5/+5
| +5
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Gale Armlet
| +3
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Heaven Bracelet
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Might Armlet
| +3/+3
| +3
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Pirate's Armlet
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Goddess's Armlet
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Stunproof Armlet
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Vampire Armlet
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Brute's Armlet
| +3/+3
| +3
| +3
| +3
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Giant's Armlet
| +20 | +20 |
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Enhancer Armlet
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Quickstrike Armlet |
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Mind Armlet
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Warning Armlet
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Resistance Armlet
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Blankproof Armlet
'--------------------'-----'-----'-------------'-----'-----'-----'-----'-----'
-----------------------------------------------------------------------------Amulet Class Accessories
-----------------------------------------------------------------------------~
~
~
~
~
~
~
~
~
~
.--------------------.-----.-----.-------------.-----.-----.-----.-----.-----
| AMULET NAME
| HP
| BP
|--------------------|-----|-----|-------------|-----|-----|-----|-----|-----|
| Sorcery Crest
|
|
|
|
|
|
| +5 |
|
+--------------------+-----+-----+-------------+-----+-----+-----+-----+----+
| Bravery Crest
|
| +30 |
|
|
|
|
|
|
+--------------------+-----+-----+-------------+-----+-----+-----+-----+----+
| Ribbon
|
|
|
|
|
|
|
|
|
+--------------------+-----+-----+-------------+-----+-----+-----+-----+----+
| Hell Amulet
|
|
| -10/-10
|
| -10 |
| +20 |
|
+--------------------+-----+-----+-------------+-----+-----+-----+-----+----+
| Goddess's Diadem
|
|
|
|
|
|
|
|
|
+--------------------+-----+-----+-------------+-----+-----+-----+-----+----+
| Garland of Dawn
|
|
|
|
|
|
|
|
|
+--------------------+-----+-----+-------------+-----+-----+-----+-----+----+
| Ingenuity Crest
|
|
|
|
|
|
| +3 |
|
+--------------------+-----+-----+-------------+-----+-----+-----+-----+----+
| Might Crest
|
|
| +5/+5
|
| +5 |
|
|
|
+--------------------+-----+-----+-------------+-----+-----+-----+-----+----+
| Barrier Crest
|
|
|
| +5 |
|
|
| +5
|
+--------------------+-----+-----+-------------+-----+-----+-----+-----+----+
| SNOB Novice Badge |
|
|
|
|
|
|
|
|
+--------------------+-----+-----+-------------+-----+-----+-----+-----+----+
| SNOB Brawler Badge |
|
|
|
|
|
|
|
|
+--------------------+-----+-----+-------------+-----+-----+-----+-----+----+
| Dash Crest
| +5
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Life Crest
| +30 |
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Firewyrm Crest
| +20/+20
| +20 |
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Seawyrm Crest
| +20 |
| +20
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Wingwyrm Crest
| +20 |
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Whitewyrm Crest
| +20 |
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Bluewyrm Crest
|+100 |
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Magical Ribbon
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Butterfly Ribbon
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Knight's Crest
| +3/+3
| +3
| +3
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
| Hell Crest
| +20 |
| -10 |
| +20
+--------------------+-----+-----+-------------+-----+-----+-----+-----+-----
'--------------------'-----'-----'-------------'-----'-----'-----'-----'-----'
==============================================================================
=
Items
[mi07]
==============================================================================
=
-----------------------------------------------------------------------------Food Items
-----------------------------------------------------------------------------If you're low on health and don't have any healing spells, eat some food!
.------------------------.--------------------------------------------------.
| FOOD NAME
| EFFECT / PURPOSE
|
|------------------------|--------------------------------------------------|
| Mako Berry
| Restores a small amount of HP to one ally
|
+------------------------+--------------------------------------------------+
| Jerky
| Restores a small amount of HP to one ally
|
+------------------------+--------------------------------------------------+
| Tenderloin
| Restores a moderate HP amount to one ally
|
+------------------------+--------------------------------------------------+
| Lau's Lunch
| Restores a large amount of HP to one ally
|
+------------------------+--------------------------------------------------+
| Prime Rib
| Restores a large amount of HP to one ally
|
+------------------------+--------------------------------------------------+
| Glimblewolf Meat
| Only Karulakin can bear this meat's smell
|
'------------------------'--------------------------------------------------'
-----------------------------------------------------------------------------Fruit Items
-----------------------------------------------------------------------------Fruits are different from normal food class items, as they boost your status,
instead of restoring. Don't spend fruits on the guest characters, as you won't
be able to benefit from their status boosts once they've left the party.
.------------------------.--------------------------------------------------.
| FRUIT NAME
| EFFECT / PURPOSE
|
|------------------------|--------------------------------------------------|
| Fruit of Vitality
| Slightly increases one ally's max HP
|
+------------------------+--------------------------------------------------+
| Fruit of Strength
| Slightly increases one ally's Strength
|
+------------------------+--------------------------------------------------+
| Fruit of Bravery
| Slightly increases one ally's max BP
|
+------------------------+--------------------------------------------------+
| Fruit of Constitution | Slightly increases one ally's Constitution
|
'------------------------'--------------------------------------------------'
-----------------------------------------------------------------------------Potion Items
-----------------------------------------------------------------------------Potions are either bought at general stores or found by killing monsters and
searching through areas for hidden items. Since they're able to break your
characters loose from status ailments, you should always carry some with you.
.------------------------.--------------------------------------------------.
| POTION NAME
| EFFECT / PURPOSE
|
|------------------------|--------------------------------------------------|
| Antivenom
| Cures one ally's poison
|
+------------------------+--------------------------------------------------+
| Antiplegic
| Cures one ally's paralysis
|
+------------------------+--------------------------------------------------+
| Recall Juice
| Cures one ally's oblivion
|
+------------------------+--------------------------------------------------+
| Heartglue
| Cures one ally's isolation
|
+------------------------+--------------------------------------------------+
| Tears
| Cures all status ailments
|
+------------------------+--------------------------------------------------+
| Wakewater
| Revives one ally. Can also be used to restore HP |
+------------------------+--------------------------------------------------+
| Lightwater
| Full HP recovery to all allies.
|
+------------------------+--------------------------------------------------+
| Goddess's Rain
| Full recovery to one ally. (HP/BK/K.O./Ailments) |
+------------------------+--------------------------------------------------+
| Might Tonic
| Temporarily raises one ally's attack
|
+------------------------+--------------------------------------------------+
| Dash Tonic
| Temporarily raises one ally's agility
|
+------------------------+--------------------------------------------------+
| Wisdom Tonic
| Temporarily raises one ally's wisdom
|
+------------------------+--------------------------------------------------+
| Swig of Sanity
| Cures one ally's confusion
|
+------------------------+--------------------------------------------------+
| Barrier Tonic
| Temporarily raises one ally's defense
|
'------------------------'--------------------------------------------------'
-----------------------------------------------------------------------------Battle Items
-----------------------------------------------------------------------------The battle items class is the home of many smaller item classes, like stones,
powder, and battle liquids. They all deal damage or weaken your enemies in
another way, just like Bravura Skills.
.------------------------.--------------------------------------------------.
| BATTLE ITEM NAME
| EFFECT / PURPOSE
|
|------------------------|--------------------------------------------------|
| Fire Stone
| Deals minor fire damage to one enemy
|
+------------------------+--------------------------------------------------+
| Water Stone
| Deals minor water damage to one enemy
|
+------------------------+--------------------------------------------------+
| Wind Stone
| Deals minor wind damage to one enemy
|
+------------------------+--------------------------------------------------+
| Lightning Stone
| Deals minor lightning damage to one enemy
|
+------------------------+--------------------------------------------------+
| Throwing Stone
| Deals minor non-elemental damage to one enemy
|
+------------------------+--------------------------------------------------+
| Enzyme
| Deals minor damage to all enemies
|
+------------------------+--------------------------------------------------+
| Solvent
| Deals medium damage to all enemies
|
+------------------------+--------------------------------------------------+
| Corrosive
| Deals major damage to all enemies
|
+------------------------+--------------------------------------------------+
| Smokescreen
| Unleashes smoke to aid in escaping battle
|
+------------------------+--------------------------------------------------+
| Guard Caustic
| Temporarily lowers one enemy's defense
|
+------------------------+--------------------------------------------------+
| Force Caustic
| Temporarily lowers one enemy's attack
|
+------------------------+--------------------------------------------------+
| Speed Caustic
| Temporarily lowers one enemy's agility
|
+------------------------+--------------------------------------------------+
| Mind Caustic
| Temporarily lowers one enemy's wisdom
|
+------------------------+--------------------------------------------------+
| Poison Powder
| Inflicts poison on one enemy
|
+------------------------+--------------------------------------------------+
| Red Powder
| Powder harvested from a Zfore
|
+------------------------+--------------------------------------------------+
| Paralyze Powder
| Inflicts paralysis on one enemy
|
+------------------------+--------------------------------------------------+
| Panic Powder
| Inflicts confusion on one enemy
|
+------------------------+--------------------------------------------------+
| Forget Powder
| Inflicts oblivion on one enemy
|
+------------------------+--------------------------------------------------+
| Panic Powder
| Inflicts confusion on one enemy
|
'------------------------'--------------------------------------------------'
-----------------------------------------------------------------------------Tent Items
-----------------------------------------------------------------------------Items in the tent class can be used to restore your characters HP/MP. The
tents
can only be used on the world map, and not in towns and dungeons.
.------------------------.--------------------------------------------------.
| TENT NAME
| EFFECT / PURPOSE
|
|------------------------|--------------------------------------------------|
| Sleeping Bag
| Party partial recovery (HP/K.O) on the world map |
+------------------------+--------------------------------------------------+
| Camping Set
| Party full recovery (HP/.K.O) on the world map
|
+------------------------+--------------------------------------------------+
| Deluxe Camping Set
| Party full recovery (HP/BP/K.O.) on world map
|
'------------------------'--------------------------------------------------'
-----------------------------------------------------------------------------Valuable Stones
-----------------------------------------------------------------------------Valuable Stones are items you'll find hidden in chests and jars, or get after
killing certain kinds of monsters. Just like the category name implies, you
can
+------------------------+--------------------------------------------------+
| Crystal Chaos
| A crystal brimming with chaotic energy
|
+------------------------+--------------------------------------------------+
| Crystal Grace
| A crystal brimming with holy energy
|
+------------------------+--------------------------------------------------+
| Crystal Evil
| A crystal brimming with evil energy
|
+------------------------+--------------------------------------------------+
| Light Shard
| A crystal shard pulsing dimly with light energy |
+------------------------+--------------------------------------------------+
| Crystal Light
| A crystal brimming with light energy
|
+------------------------+--------------------------------------------------+
| Darkness Shard
| A crystal shard pulsing dimly with dark energy
|
+------------------------+--------------------------------------------------+
| Crystal Darkness
| A crystal brimming with dark energy
|
'------------------------'--------------------------------------------------'
-----------------------------------------------------------------------------Gem Class Materials
-----------------------------------------------------------------------------.------------------------.--------------------------------------------------.
| GEM NAME
| DESCRIPTION
|
|------------------------|--------------------------------------------------|
| Pretty White Stone
| A white gemstone
|
+------------------------+--------------------------------------------------+
| Pretty Black Stone
| A black gemstone
|
+------------------------+--------------------------------------------------+
| Tangret
| A red gemstone
|
+------------------------+--------------------------------------------------+
| Ametrine
| A purple gemstone
|
+------------------------+--------------------------------------------------+
| Aquamite
| A blue gemstone
|
+------------------------+--------------------------------------------------+
| Shegonite
| A clear gemstone
|
+------------------------+--------------------------------------------------+
| Peridotour
| A green gemstone
|
+------------------------+--------------------------------------------------+
| Toblaz
| A yellow gemstone
|
+------------------------+--------------------------------------------------+
| Onycite
| A black gemstone
|
+------------------------+--------------------------------------------------+
| Spineral
| A crimson gemstone
|
+------------------------+--------------------------------------------------+
| Amethyx
| A purple gemstone
|
+------------------------+--------------------------------------------------+
| Lopis Azuli
| A blue gemstone
|
+------------------------+--------------------------------------------------+
| Zirquoise
| A clear gemstone
|
+------------------------+--------------------------------------------------+
| Tourmand
| A green gemstone
|
+------------------------+--------------------------------------------------+
| Amberyl
| A yellow gemstone
|
+------------------------+--------------------------------------------------+
| Quopal
| A white gemstone
|
+------------------------+--------------------------------------------------+
| Jettite
| A black gemstone
|
+------------------------+--------------------------------------------------+
| Rupee
| A red gemstone
|
+------------------------+--------------------------------------------------+
| Fluoryre
| A purple gemstone
|
+------------------------+--------------------------------------------------+
| Naga Liver
| The liver of a crazed Mystinaga
|
+------------------------+--------------------------------------------------+
| Maiden Tears
| Tears of a sorrowful maiden
|
+------------------------+--------------------------------------------------+
| Luckmagnet
| Brings luck to its bearer
|
'------------------------'--------------------------------------------------'
-----------------------------------------------------------------------------Fang Class Materials
-----------------------------------------------------------------------------.------------------------.--------------------------------------------------.
| FANG NAME
| DESCRIPTION
|
|------------------------|--------------------------------------------------|
| Screwy Fang
| The fang of a gimblewolf
|
+------------------------+--------------------------------------------------+
| Jagged Fang
| The fang of a vile gimblewolf
|
+------------------------+--------------------------------------------------+
| White Fang
| The fang of a white gimblewolf
|
+------------------------+--------------------------------------------------+
| Large Fang
| Large fang of a monster
|
+------------------------+--------------------------------------------------+
| Zfore Claw
| Claw of a Grand Zfore
|
+------------------------+--------------------------------------------------+
| Great Claw
| The large claw of a monster
|
'------------------------'--------------------------------------------------'
-----------------------------------------------------------------------------Horn Class Materials
-----------------------------------------------------------------------------.------------------------.--------------------------------------------------.
| HORN NAME
| DESCRIPTION
|
|------------------------|--------------------------------------------------|
| Silky Antenna
| The antenna of a Moth
|
+------------------------+--------------------------------------------------+
| Sharpened Horn
| The claw of a lizaraptor
|
+------------------------+--------------------------------------------------+
| N'Bara Tail
| The tail of a N'Bara
|
+------------------------+--------------------------------------------------+
| Plesiohorn
| The horn of a Plesiospear
|
+------------------------+--------------------------------------------------+
| Hardened Plesiohorn
| The horn of a Plesiolance
|
+------------------------+--------------------------------------------------+
| Metal Spine
| Spine of a Metal Snayle
|
+------------------------+--------------------------------------------------+
| Shagara Bone
| Jet-black bone of a Chaos Shagara
|
+------------------------+--------------------------------------------------+
| Vespid Stinger
| The stinger of a vespid
|
+------------------------+--------------------------------------------------+
| Black Stinger
| The stinger of a black vespid
|
+------------------------+--------------------------------------------------+
| Plesiobone
| The backbone of a Plesiobeast
|
'------------------------'--------------------------------------------------'
-----------------------------------------------------------------------------Hide Class Materials
-----------------------------------------------------------------------------.------------------------.--------------------------------------------------.
| HIDE NAME
| DESCRIPTION
|
|------------------------|--------------------------------------------------|
| Rabby Pelt
| Pelt of a Rabby
|
+------------------------+--------------------------------------------------+
| Rabby Hide
| The hide of a desert rabby
|
+------------------------+--------------------------------------------------+
| White Rabby Hide
| The hide of a snow rabby
|
+------------------------+--------------------------------------------------+
| Tender Skin
| The skin of a grogg monster
|
+------------------------+--------------------------------------------------+
| Poison Skin
| The skin of a Poison Grogg
|
+------------------------+--------------------------------------------------+
| Crimson Skin
| The skin of a crimson grogg
|
+------------------------+--------------------------------------------------+
| Poison Skin
| The skin of a poison grogg
|
+------------------------+--------------------------------------------------+
| Toughened Skin
| The skin of a bullgrogg
|
+------------------------+--------------------------------------------------+
| Darbaba Pelt
| The pelt of a darbaba
|
+------------------------+--------------------------------------------------+
| Naumanni Pelt
| The pelt of a naumanni
|
+------------------------+--------------------------------------------------+
| Cobweave
| Woven from a spider's sticky silk
|
+------------------------+--------------------------------------------------+
| Poison Cobweave
| Fabric woven from a spider's venomous silk
|
+------------------------+--------------------------------------------------+
| Scarlet Fin
| The fin of a Blood Giranha
|
+------------------------+--------------------------------------------------+
| Mire Molt
| The molt of a mire anguis
|
+------------------------+--------------------------------------------------+
| Cryptic Pelt
| Strangely-pattered pelt of a monster
|
+------------------------+--------------------------------------------------+
| Gleaming Scale
| Hard, beautiful scale of a Naga
|
+------------------------+--------------------------------------------------+
| Sharkroak Fin
| Fin of a Sharkroak
|
+------------------------+--------------------------------------------------+
| Giranha Spleen
| A spleen lost by a Giranha when it got angry
|
'------------------------'--------------------------------------------------'
-----------------------------------------------------------------------------Feather Class Materials
-----------------------------------------------------------------------------.------------------------.--------------------------------------------------.
| FEATHER NAME
| DESCRIPTION
|
|------------------------|--------------------------------------------------|
| Jet Black Feather
| The feather of a Balbylone
|
+------------------------+--------------------------------------------------+
| Goalfinch Feather
| A feather acquired while Birdcatching
|
+------------------------+--------------------------------------------------+
| Dark Demonwing
| Wing of a Vile Gorbioth
|
'------------------------'--------------------------------------------------'
-----------------------------------------------------------------------------Shell Class Materials
-----------------------------------------------------------------------------.------------------------.--------------------------------------------------.
| SHELL NAME
| DESCRIPTION
|
|------------------------|--------------------------------------------------|
| Green Snayleshell
| The shell of a snayle
|
+------------------------+--------------------------------------------------+
| Red Snayleshell
| The shell of a roll snayle
|
+------------------------+--------------------------------------------------+
| N'bara shell
| The shell of an N'bara
|
+------------------------+--------------------------------------------------+
| Sturdy Shell
| The shell of a testudo
|
+------------------------+--------------------------------------------------+
| Sturdy Kingshell
| The shell of a testudo king
|
+------------------------+--------------------------------------------------+
| Emmet Carpace
| The carpace of an emmet
|
+------------------------+--------------------------------------------------+
| Heavy-duty Carpace
| The carpace of a emmet lord
|
+------------------------+--------------------------------------------------+
| Hardened Carpace
| Carpace of an archemmet
|
'------------------------'--------------------------------------------------'
-----------------------------------------------------------------------------Pouch Class Materials
-----------------------------------------------------------------------------.------------------------.--------------------------------------------------.
| POUCH NAME
| DESCRIPTION
|
|------------------------|--------------------------------------------------|
| Tentacle
| Tentacle of a monster
|
+------------------------+--------------------------------------------------+
| Spore Sac
| Pouch packed full of spores
|
+------------------------+--------------------------------------------------+
| Greatspore Sac
| A pouch packed full of giant spores
|
+------------------------+--------------------------------------------------+
| Spellbook Page
| Page torn from an enchanted book
|
'------------------------'--------------------------------------------------'
.------------------------.--------------------------------------------------.
| ORE NAME
| DESCRIPTION
|
|------------------------|--------------------------------------------------|
| Core
| Core of a Golem. Emanates strong magic.
|
+------------------------+--------------------------------------------------+
| Blue Core
| The core of an ice golem
|
+------------------------+--------------------------------------------------+
| Strange Cartilage
| Cartilage of an angry Sharkroak
|
'------------------------'--------------------------------------------------'
==============================================================================
=
Valuables
[mi09]
==============================================================================
=
.------------------------.--------------------------------------------------.
| VALUABLE NAME
| DESCRIPTION
|
|------------------------|--------------------------------------------------|
| Traveler's Mark
| A necklace that proves a Traveler's identity
|
+------------------------+--------------------------------------------------+
| Map of Vision
| A map that shows the lay of the land in Vision
|
+------------------------+--------------------------------------------------+
| Firewyrm Bands
| The mark of a true Highlander
|
+------------------------+--------------------------------------------------+
| Craft Kit
| A kit necessary for crafting accessories
|
+------------------------+--------------------------------------------------+
| Accessory Book
| A notebook containing diagrams for accessories
|
+------------------------+--------------------------------------------------+
| Monster Album
| Album with info on encountered monsters
|
+------------------------+--------------------------------------------------+
| Magical Birdcage
| Lets you carry up to 10 birds at once
|
+------------------------+--------------------------------------------------+
| Mirror of Truth
| Acts as a portal between Vision & home
|
+------------------------+--------------------------------------------------+
| Book of Quests
| Keeps track of optional sidequests
|
+------------------------+--------------------------------------------------+
| Birdcage
| Cage that holds up to five birds
|
+------------------------+--------------------------------------------------+
| Good Luck Charm
| A charm worn by Yuno's grandpa on his travels
|
+------------------------+--------------------------------------------------+
| Net
| A plain old net used for Birdcatching
|
+------------------------+--------------------------------------------------+
| Package
| A package received from Phu Phten
|
+------------------------+--------------------------------------------------+
| Claw Spellrock
| An odd rock with the image of a claw
|
+------------------------+--------------------------------------------------+
| Firewyrm Rings
| The mark of a novice Highlander
|
+------------------------+--------------------------------------------------+
| Choice Honey
| Delicious honey made by Gaia Vespids
|
+------------------------+--------------------------------------------------+
| Luckmagnet
| A crystal that brings luck to its bearer
|
+------------------------+--------------------------------------------------+
| Peculiar Scale
| A fish scale with a truly unique shape
|
+------------------------+--------------------------------------------------+
| Rainbow Baqua
| Rare baqua fruit said to cure sick darbabas
|
+------------------------+--------------------------------------------------+
| Tentacle Spellrock
| An odd rock engraved with the image of tentacle |
+------------------------+--------------------------------------------------+
| Pot of Luck
| A pot of luck belonging to Trison
|
+------------------------+--------------------------------------------------+
| Liquid Lament
| Teardrops that have been specially treated
|
+------------------------+--------------------------------------------------+
| Scythe Spellrock
| An odd rock engraved with the image of a scythe |
+------------------------+--------------------------------------------------+
| Sand Passphrase
| Used to open the sand door in the desert ruins
|
+------------------------+--------------------------------------------------+
| Cloud Passphrase
| Used to open the cloud door in the desert ruins |
+------------------------+--------------------------------------------------+
| Forest Passphrase
| Used to open the forest door in the desert ruins |
+------------------------+--------------------------------------------------+
| Beefed-Up Birdcage
| Lets you carry up to 7 birds at once
|
+------------------------+--------------------------------------------------+
| Beefed-Up Net
| An improved net. Better suited for Birdcatching |
+------------------------+--------------------------------------------------+
| Map of the Dark
| A map detailing the landscape of The Dark
|
+------------------------+--------------------------------------------------+
| Demonkin Spellrock
| An odd rock engraved with the image of a demonkin|
+------------------------+--------------------------------------------------+
| Faerie Net Muramasa
| Especially designed for birdcatching. Best net. |
+------------------------+--------------------------------------------------+
| Bandit Spellrock
| Odd rock engraved with a bandit image
|
+------------------------+--------------------------------------------------+
| Emmet Spellrock
| Odd rock engraved with an emmet image
|
+------------------------+--------------------------------------------------+
| Wizard Spellrock
| Odd rock engraved with a wizard image
|
+------------------------+--------------------------------------------------+
| Dragon Spellrock
| Odd rock engraved with a dragon image
|
+------------------------+--------------------------------------------------+
| Crystal Bird
| A statue found in the crystal sanctuary
|
+------------------------+--------------------------------------------------+
| Crystal Frog
| A statue found in the crystal sanctuary
|
+------------------------+--------------------------------------------------+
| Goalfinch Passport
| Grants access to the secret birdcatching grounds |
|
| in The Earthrift.
|
'------------------------'--------------------------------------------------'
==============================================================================
=
Legal Information
[en01]
==============================================================================
=
This document is intended for personal, private use only. It is protected by
international copyright laws, and may not be reproduced on any website not
listed below, or in any printed publication that has not received written
permission from me, the author. Breaking these rules can get you into legal
trouble. You are free to print the document out on paper, download it to your
computer and tell your friends about it. Anything is fine, as long as you
don't alter anything, or claim it as your own work. Selling this document for
money, or hosting it on your own website is unacceptable.
Only a small handful of sites are allowed to host this document. All of them
can be found listed below. New permissions will most likely not be handed
out.
If you're reading this document on any site not listed below, you're dealing
with thieves. The ONLY site that is allowed to host this document is:
- GameFAQs.com (latest version can always be found here!)
~ This document is copyright (c) 2012 snkupo
==============================================================================
=
Greetings & Stuff
[en02]
==============================================================================
=
You can't write a walkthrough without including a section like this. If your
name is listed here, you certainly are a great person. Greetings go out to..
~ The whole bunch over at the FAQ Contributors General board. Score people!
~ GhostOfLegault, also known as DomZ Ninja, is the person that's designed the
PSP ASCII art I'm using in the controls sections in about all of my PSP
walkthroughs. In addition to being great at making ASCII stuff, and kindly
letting me use it in my walkthroughs, this person is great at making
walkthroughs - much better than me. Greetings to you and yours.
~ Thanks to Carl Chen for noticing that I had forgotten to list the Feather
Blades in the weapons section, even though I did put its location in the
main walkthrough.
~ croda7 on GameFAQs message boards kindly corrected an error about exactly
when the Earthrift dungeon gets unlocked.
~ My friend Dellgloom kindly gave me the descriptions for all Dark Arms.
~ Thanks to Tony Lee for noticing I had listed two monsters twice in the
bestiary section of the guide. Fixed.
~ Emperor told me about a spelling error. I had listed the Sanjaya Club as
the "Sanyaya Club", and we can't have that, can we? No, we can not.
==============================================================================
=
Version History
[en04]
==============================================================================
=
Version 1.0 - December 05, 2007
------------------------------Covers the whole game. Everything I can think of has been covered. If you
think there's still room for improvement, please send me a mail :)
Version 1.1 - May 21, 2008