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Liquids, Smoke, and Soap Bubbles –

Reflections on Materials for Ephemeral User Interfaces


Axel Sylvester Tanja Döring, Albrecht Schmidt
AGIS Pervasive Computing
University of Hamburg University of Duisburg-Essen
22527 Hamburg, Germany 45117 Essen, Germany
as@axelsylvester.com {tanja.doering, albrecht.schmidt}@uni-due.de
ABSTRACT tangible user interfaces has yet not been explored and
In this paper we inquire material qualities for tangible user investigated sufficiently. Research results from ethnography
interfaces and introduce the term “ephemeral user have shown and analyzed the importance of materials and
interface”. We present an example user interface that materiality for humans (e.g. [5]). In the context of tangible
employs fragile soap bubbles for human-computer user interfaces a first discussion has been started on
interaction: the user has to move or blow bubbles over a inquiring materials for tangible prototyping [1].
dark liquid surface in order to interact with a computer
system. Our installation uses liquid, smoke, and soap In this paper we present an example for ephemeral user
bubbles as unusual and transient materials that demand a interfaces: a soap bubble interface. By using unusual and
very cautious and calm handling, and furthermore elude the ephemeral materials such as liquids, smoke, and soap
complete control of users, as the bubbles inevitably burst bubbles for user interaction with computer systems, our
after a short while. Thus, the soap bubble interface installation provokes thoughts about durability, control, and
provokes thoughts about durability, control, and materiality materiality of tangible user interfaces.
of tangible user interfaces.
EPHEMERAL USER INTERFACES
Author Keywords
Ephemeral (lasting a very short time, transitory, fleeting)
Ephemeral user interfaces, tangible user interfaces, user interfaces employ transient materials for tangible
materiality, soap bubbles, interactive art installation interaction with the digital world. These unusual materials
for interfaces constitute a contradiction to ordinary
ACM Classification Keywords technical and durable materials of computer technology.
H.5.2 Information interfaces and presentation (e.g., HCI): Their natural properties and material qualities can be used
User Interfaces – Input devices and strategies for novel playful and emotionally engaging interactions,
e.g. in entertaining installations or learning applications. In
General Terms our example prototype with liquids, smoke, and soap
Design, Human Factors bubbles for interaction, users have to be calm and patient in
order to move soap bubbles successfully over a surface to
INTRODUCTION change the light ambience in a room (see Figure 1).
Computing is progressively moving into all parts of our
daily environment. Tangible user interfaces (TUIs) offer a
graspable way to interact with these ubiquitous computer
systems, as they link physical objects to the digital world
and thus provide real handles for virtual data, abstract
concepts, or functions. An important quality of tangible
user interfaces is the materiality of the objects used for the
interaction. However, the meaning of material qualities for

Figure 1: The Soap Bubble Interface: a tangible user interface


Permission to make digital or hard copies of all or part of this work for with very subtle and fragile characteristics.
personal or classroom use is granted without fee provided that copies are
not made or distributed for profit or commercial advantage and that copies A SOAP BUBBLE USER INTERFACE
bear this notice and the full citation on the first page. To copy otherwise,
or republish, to post on servers or to redistribute to lists, requires prior Soap Bubbles as Material
specific permission and/or a fee. Soap bubbles have been and still are a field of interest in
TEI’10, January 25-27, 2010, Cambridge, Massachusetts, USA.
Copyright 2010 ACM 978-1-60558-841-4/10/01...$10.00. science, art, and literature [3]. In science, their geometry
and the effect of surface tension have given soap bubbles
much attention [7]. Kids as well as grown-ups like the

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Figure 2: A user moves a smoke-filled soap bubble in order to influence the room illumination.
perfect spherical shapes with the thin, fragile, transparent, employed in home and entertainment contexts. As
and beautiful skin. Because of their beauty and fragility computers become increasingly integrated into living
they are used as symbols for vanity in art. On the other environments, there will be a growing demand for user
hand, soap bubbles stand for eternal fascination. They form interfaces for services where specific and accurate control is
shapes that build “in-between” spaces—spaces that are not necessary and playful interaction with diverse materials
neither real nor fully virtual [2]. Once they exist, they can suits the situation well. For this purpose we could imagine a
be watched and cautiously touched, but just after a short concept like “buttons on demand” with ephemeral
while they disappear again. In the context of user interfaces, materials. Other possible application contexts include
soap bubbles have been used as playful output media: e.g. ambient displays, e.g. to display status and quantitative
as a display system in “Bubble Cosmos” [6] or as ambient information as well as games and entertainment.
display in “The Use of Soap Bubbles” [4]. In our
installation, soap bubbles are used as fragile tangible CONCLUSION
handles for input. We presented an ephemeral user interface that consists of
soap bubbles, liquid, and smoke. These uncommon
Prototype Setup and Use materials have extreme subtle characteristics that qualify
The general setup of the soap bubble user interface consists them for playful and engaging ways of interaction e.g. in
of a round transparent tabletop surface with a diameter of the context of ambient media. Thus, the ephemeral user
about 20 inch and a thin layer of dark liquid on top. Soap interface is not intended to realize a typical reliable and
bubbles can be blown onto the surface where they stay for precise interaction, but it rather opens the mind for
some time up to several minutes. The positions and reflections on material qualities of tangible user interfaces.
movements of the bubbles are tracked by a camera from
beneath the table. Viewed from the bottom, each bubble REFERENCES
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