Professional Documents
Culture Documents
Semester 5
Department of Computer Science & Engineering
Jyothi Engineering College
OBJECTIVES
OBJECTIVES
1. This course primarily aims to focus on the need to have an
interface between Computer Hardware & the End User
OBJECTIVES
1. This course primarily aims to focus on the need to have an
interface between Computer Hardware & the End User
2. A generic viewpoint of Operating Systems structure will be
presented
OBJECTIVES
1. This course primarily aims to focus on the need to have an
interface between Computer Hardware & the End User
2. A generic viewpoint of Operating Systems structure will be
presented
3. A study of fundamental issues such as
OBJECTIVES
1. This course primarily aims to focus on the need to have an
interface between Computer Hardware & the End User
2. A generic viewpoint of Operating Systems structure will be
presented
3. A study of fundamental issues such as
1. Device Management
OBJECTIVES
1. This course primarily aims to focus on the need to have an
interface between Computer Hardware & the End User
2. A generic viewpoint of Operating Systems structure will be
presented
3. A study of fundamental issues such as
1. Device Management
2. Process Management
OBJECTIVES
1. This course primarily aims to focus on the need to have an
interface between Computer Hardware & the End User
2. A generic viewpoint of Operating Systems structure will be
presented
3. A study of fundamental issues such as
1. Device Management
2. Process Management
3. Memory Management
OBJECTIVES
1. This course primarily aims to focus on the need to have an
interface between Computer Hardware & the End User
2. A generic viewpoint of Operating Systems structure will be
presented
3. A study of fundamental issues such as
1. Device Management
2. Process Management
3. Memory Management
4. File Management
OBJECTIVES
1. This course primarily aims to focus on the need to have an
interface between Computer Hardware & the End User
2. A generic viewpoint of Operating Systems structure will be
presented
3. A study of fundamental issues such as
1. Device Management
2. Process Management
3. Memory Management
4. File Management
PERSPECTIVES OF A COMPUTER
Application
Software
System
Software
Hardware
PERSPECTIVES OF A COMPUTER
Application
Software
System
Software
Hardware
PERSPECTIVES OF A COMPUTER
Application
Software
System
Software
Hardware
PERSPECTIVES OF A COMPUTER
Application
Software
System
Software
Hardware
SYSTEM SOFTWARE
Software API
System Software
Hardware
SYSTEM SOFTWARE
Software API
Hardware
SYSTEM SOFTWARE
Software API
Hardware
SYSTEM SOFTWARE
Software API
Command Line
Interpreter
Hardware
SYSTEM SOFTWARE
Software API
Command Line
Interpreter
Linker
Hardware
SYSTEM SOFTWARE
Software API
Command Line
Interpreter
Linker
Loader
Hardware
SYSTEM SOFTWARE
Software API
Command Line
Interpreter
Linker
Loader
Compiler
Hardware
SYSTEM SOFTWARE
Software API
Command Line
Interpreter
Linker
Loader
Compiler
Libraries
Hardware
SYSTEM SOFTWARE
Software API
Command Line
Interpreter
Linker
Compiler
Loader
DBMS
Libraries
Hardware
SYSTEM SOFTWARE
Software API
OS
Hardware
SYSTEM SOFTWARE
SYSTEM SOFTWARE
Hardware
SYSTEM SOFTWARE
Kernel and
system software
Hardware
SYSTEM SOFTWARE
Kernel and
system software
Hardware
Shell
SYSTEM SOFTWARE
Kernel and
system software
Hardware
Shell
Other Applications
SYSTEM SOFTWARE
Kernel and
system software
Hardware
Shell
Users
Other Applications
SYSTEM SOFTWARE
SYSTEM SOFTWARE
1. System software provides a general programming environment
SYSTEM SOFTWARE
1. System software provides a general programming environment
2. The programming environment exists to create specific
application software or a generic commercial software
SYSTEM SOFTWARE
1. System software provides a general programming environment
2. The programming environment exists to create specific
application software or a generic commercial software
3. System software creates two kinds of environments
SYSTEM SOFTWARE
1. System software provides a general programming environment
2. The programming environment exists to create specific
application software or a generic commercial software
3. System software creates two kinds of environments
1. Allow users to interact with the computer
Examples : Application GUIs, Desktops, Graphical Menus
SYSTEM SOFTWARE
1. System software provides a general programming environment
2. The programming environment exists to create specific
application software or a generic commercial software
3. System software creates two kinds of environments
1. Allow users to interact with the computer
Examples : Application GUIs, Desktops, Graphical Menus
2. Provide tools and libraries to be used for application
program development
Examples : Interpreters, Compilers, Assemblers, Loaders,
Linkers
OPERATING SYSTEMS
OPERATING SYSTEMS
An Operating system
OPERATING SYSTEMS
An Operating system
1. allocates the computers components to different
programs,
OPERATING SYSTEMS
An Operating system
1. allocates the computers components to different
programs,
2. synchronizes their individual activities,
OPERATING SYSTEMS
An Operating system
1. allocates the computers components to different
programs,
2. synchronizes their individual activities,
3. and generally provides all mechanisms so that programs can
execute in perfect harmony
OPERATING SYSTEMS
OPERATING SYSTEMS
An Operating system
OPERATING SYSTEMS
An Operating system
4. Interacts with hardware directly to be used by other
system software and application software
OPERATING SYSTEMS
An Operating system
4. Interacts with hardware directly to be used by other
system software and application software
5. Domain independence
OPERATING SYSTEMS
An Operating system
4. Interacts with hardware directly to be used by other
system software and application software
5. Domain independence
6. Resource Abstraction
OPERATING SYSTEMS
An Operating system
4. Interacts with hardware directly to be used by other
system software and application software
5. Domain independence
6. Resource Abstraction
7. Resource Sharing
OPERATING SYSTEMS
OPERATING SYSTEMS
Resource Abstraction
OPERATING SYSTEMS
Resource Abstraction
1. Hide underlying hardware from user
OPERATING SYSTEMS
Resource Abstraction
1. Hide underlying hardware from user
2. Provide operational models that are easy to use by
programmers and users alike
OPERATING SYSTEMS
Resource Abstraction
1. Hide underlying hardware from user
2. Provide operational models that are easy to use by
programmers and users alike
3. Thus provide abstract models in a single system
OPERATING SYSTEMS
Resource Abstraction
1. Hide underlying hardware from user
2. Provide operational models that are easy to use by
programmers and users alike
3. Thus provide abstract models in a single system
4. Each abstract model is a system on its own
OPERATING SYSTEMS
OPERATING SYSTEMS
Resource Abstraction - A basic level hard disk read
operation
OPERATING SYSTEMS
Resource Abstraction - A basic level hard disk read
operation
MOVA #0x0200
Location of device
OPERATING SYSTEMS
Resource Abstraction - A basic level hard disk read
operation
MOVA #0x0200
Location of device
OR #0x0010
Set control bit for reading
OPERATING SYSTEMS
Resource Abstraction - A basic level hard disk read
operation
MOVA #0x0200
Location of device
OR #0x0010
Set control bit for reading
MOVI #0x02,BL
Set seek speed
OPERATING SYSTEMS
Resource Abstraction - A basic level hard disk read
operation
MOVA #0x0200
Location of device
OR #0x0010
Set control bit for reading
MOVI #0x02,BL
Set seek speed
MOVI #0x40,CL
Set seek distance
OPERATING SYSTEMS
Resource Abstraction - A basic level hard disk read
operation
MOVA #0x0200
Location of device
OR #0x0010
Set control bit for reading
MOVI #0x02,BL
Set seek speed
MOVI #0x40,CL
Set seek distance
MOVI #0x54,BH
specify sector number
OPERATING SYSTEMS
Resource Abstraction - A basic level hard disk read
operation
MOVA #0x0200
Location of device
OR #0x0010
Set control bit for reading
MOVI #0x02,BL
Set seek speed
MOVI #0x40,CL
Set seek distance
MOVI #0x54,BH
specify sector number
MOVI #0x55,CH
specify cluster size
OPERATING SYSTEMS
Resource Abstraction - A basic level hard disk read
operation
MOVA #0x0200
Location of device
OR #0x0010
Set control bit for reading
MOVI #0x02,BL
Set seek speed
MOVI #0x40,CL
Set seek distance
MOVI #0x54,BH
specify sector number
MOVI #0x55,CH
specify cluster size
MOV [0x46],AX
read data
OPERATING SYSTEMS
Resource Abstraction - A basic level hard disk read
operation
MOVA #0x0200
Location of device
OR #0x0010
Set control bit for reading
MOVI #0x02,BL
Set seek speed
MOVI #0x40,CL
Set seek distance
MOVI #0x54,BH
specify sector number
MOVI #0x55,CH
specify cluster size
MOV [0x46],AX
read data
OPERATING SYSTEMS
OPERATING SYSTEMS
Resource Abstraction - A basic level hard disk read
operation
OPERATING SYSTEMS
Resource Abstraction - A basic level hard disk read
operation
much more easier to do
OPERATING SYSTEMS
Resource Abstraction - A basic level hard disk read
operation
much more easier to do
read(*fd, buff,sizeof(buff));
OPERATING SYSTEMS
Resource Abstraction - A basic level hard disk read
operation
much more easier to do
read(*fd, buff,sizeof(buff));
OPERATING SYSTEMS
Resource Abstraction - A basic level hard disk read
operation
much more easier to do
read(*fd, buff,sizeof(buff));
even more easy way
OPERATING SYSTEMS
Resource Abstraction - A basic level hard disk read
operation
much more easier to do
read(*fd, buff,sizeof(buff));
even more easy way
use a text editor and open the file
OPERATING SYSTEMS
Resource Abstraction - A basic level hard disk read
operation
much more easier to do
read(*fd, buff,sizeof(buff));
even more easy way
use a text editor and open the file
OPERATING SYSTEMS
T1
R1
T2
R2
T3
R3
Server with
OS
OPERATING SYSTEMS
T1
R1
T2
R2
T3
R3
An Operating system
Server with
OS
OPERATING SYSTEMS
T1
R1
T2
R2
T3
R3
An Operating system
1. Performs Resource Sharing
Server with
OS
OPERATING SYSTEMS
T1
R1
T2
R2
T3
R3
Server with
OS
An Operating system
1. Performs Resource Sharing
1. Abstract machines & Transparent Resource sharing
OPERATING SYSTEMS
T1
R1
T2
R2
T3
R3
Server with
OS
An Operating system
1. Performs Resource Sharing
1. Abstract machines & Transparent Resource sharing
1. Time-based multiplexing
OPERATING SYSTEMS
An Operating system
1. Performs Resource Sharing
1. Abstract machines & Transparent Resource sharing
1. Time-based multiplexing
OPERATING SYSTEMS
R1
Server with
OS
An Operating system
1. Performs Resource Sharing
1. Abstract machines & Transparent Resource sharing
1. Time-based multiplexing
OPERATING SYSTEMS
T1
R1
Server with
OS
An Operating system
1. Performs Resource Sharing
1. Abstract machines & Transparent Resource sharing
1. Time-based multiplexing
OPERATING SYSTEMS
T2
R1
Server with
OS
An Operating system
1. Performs Resource Sharing
1. Abstract machines & Transparent Resource sharing
1. Time-based multiplexing
OPERATING SYSTEMS
R1
Server with
OS
T3
An Operating system
1. Performs Resource Sharing
1. Abstract machines & Transparent Resource sharing
1. Time-based multiplexing
OPERATING SYSTEMS
OPERATING SYSTEMS
An Operating system
1. Performs Resource Sharing
1. Abstract machines & Transparent Resource sharing
1. Time-based multiplexing
OPERATING SYSTEMS
An Operating system
1. Performs Resource Sharing
1. Abstract machines & Transparent Resource sharing
1. Time-based multiplexing
2. Space-based multiplexing
OPERATING SYSTEMS
T1
T2
R1
Server with
OS
T3
An Operating system
1. Performs Resource Sharing
1. Abstract machines & Transparent Resource sharing
1. Time-based multiplexing
2. Space-based multiplexing
OPERATING SYSTEMS
T1
T2
R1
Server with
OS
T3
An Operating system
1. Performs Resource Sharing
1. Abstract machines & Transparent Resource sharing
1. Time-based multiplexing
2. Space-based multiplexing
3. Combination
OPERATING SYSTEMS
OPERATING SYSTEMS
1. An Operating system
1. Performs Resource Sharing
1. Abstract machines & Transparent Resource sharing
1. Time-based multiplexing
2. Space-based multiplexing
3. Combination
OPERATING SYSTEMS
1. An Operating system
1. Performs Resource Sharing
1. Abstract machines & Transparent Resource sharing
1. Time-based multiplexing
2. Space-based multiplexing
3. Combination
2. Explicit Resource Sharing
OPERATING SYSTEMS
1. An Operating system
1. Performs Resource Sharing
1. Abstract machines & Transparent Resource sharing
1. Time-based multiplexing
2. Space-based multiplexing
3. Combination
2. Explicit Resource Sharing
1. Resource Isolation
OPERATING SYSTEMS
1. An Operating system
1. Performs Resource Sharing
1. Abstract machines & Transparent Resource sharing
1. Time-based multiplexing
2. Space-based multiplexing
3. Combination
2. Explicit Resource Sharing
1. Resource Isolation
1. Protectively separating various locations accessed by
different devices
OPERATING SYSTEMS
1. An Operating system
1. Performs Resource Sharing
1. Abstract machines & Transparent Resource sharing
1. Time-based multiplexing
2. Space-based multiplexing
3. Combination
2. Explicit Resource Sharing
1. Resource Isolation
1. Protectively separating various locations accessed by
different devices
2. Resource sharing with co-operation
OPERATING SYSTEMS
OPERATING SYSTEMS
1. Multi-programming
1. The computers memory is shared using space-multiplexing
OPERATING SYSTEMS
1. Multi-programming
1. The computers memory is shared using space-multiplexing
2. Multiple processors handling multiple abstract machines
OPERATING SYSTEMS
1. Multi-programming
1. The computers memory is shared using space-multiplexing
2. Multiple processors handling multiple abstract machines
T1
T2
T3
R1
Multi-core
system
OPERATING SYSTEMS
OPERATING SYSTEMS
1. Car Manufacturing Process
OPERATING SYSTEMS
1. Car Manufacturing Process
1. Building the Chassis
OPERATING SYSTEMS
1. Car Manufacturing Process
1. Building the Chassis
OPERATING SYSTEMS
1. Car Manufacturing Process
1. Building the Chassis
2. Paint Job
OPERATING SYSTEMS
1. Car Manufacturing Process
1. Building the Chassis
2. Paint Job
OPERATING SYSTEMS
1. Car Manufacturing Process
1. Building the Chassis
2. Paint Job
3. Fixing up parts
OPERATING SYSTEMS
1. Car Manufacturing Process
1. Building the Chassis
2. Paint Job
3. Fixing up parts
OPERATING SYSTEMS
1. Car Manufacturing Process
1. Building the Chassis
2. Paint Job
3. Fixing up parts
Building
Chassis
Paint Job
Fix up
mate
OPERATING SYSTEMS
1. Car Manufacturing Process
1. Building the Chassis
2. Paint Job
3. Fixing up parts
Building
Chassis
Paint Job
Fix up
mate
OPERATING SYSTEMS
1. Car Manufacturing Process
1. Building the Chassis
2. Paint Job
3. Fixing up parts
Building
Chassis
Paint Job
Fix up
mate
OPERATING SYSTEMS
1. Car Manufacturing Process
1. Building the Chassis
2. Paint Job
3. Fixing up parts
Building
Chassis
Paint Job
Fix up
mate
OPERATING SYSTEMS
1. Car Manufacturing Process
1. Building the Chassis
2. Paint Job
3. Fixing up parts
Building
Chassis
Paint Job
Fix up
mate
OPERATING SYSTEMS
1. Car Manufacturing Process
1. Building the Chassis
2. Paint Job
3. Fixing up parts
Building
Chassis
Paint Job
Fix up
mate
OPERATING SYSTEMS
Building
Building
Chassis
Job1
Chassis
Paint
Job
Paint
JobJob
2
Fix
Fixup
up
mate
Job 3
mate
OPERATING SYSTEMS
1. Multi-programming
1. Does not improve any single processs performance, but it
can improve the overall performance of the system
Building
Building
Chassis
Job1
Chassis
Paint
Job
Paint
JobJob
2
Fix
Fixup
up
mate
Job 3
mate
OPERATING SYSTEMS
1. Multi-programming
1. Does not improve any single processs performance, but it
can improve the overall performance of the system
P1
Building
Building
Chassis
Job1
Chassis
Paint
Job
Paint
JobJob
2
Fix
Fixup
up
mate
Job 3
mate
OPERATING SYSTEMS
1. Multi-programming
1. Does not improve any single processs performance, but it
can improve the overall performance of the system
P1
P2
Building
Building
Chassis
Job1
Chassis
Paint
Job
Paint
JobJob
2
Fix
Fixup
up
mate
Job 3
mate
OPERATING SYSTEMS
1. Multi-programming
1. Does not improve any single processs performance, but it
can improve the overall performance of the system
P1
P2
P3
Building
Building
Chassis
Job1
Chassis
Paint
Job
Paint
JobJob
2
Fix
Fixup
up
mate
Job 3
mate
OPERATING SYSTEMS
1. Multi-programming
1. Does not improve any single processs performance, but it
can improve the overall performance of the system
Building
Building
P1
P2
Chassis
Job1
P3
Chassis
Paint
Job
Paint
JobJob
2
Fix
Fixup
up
mate
Job 3
mate
OPERATING SYSTEMS
1. Multi-programming
1. Does not improve any single processs performance, but it
can improve the overall performance of the system
Building
Building
Chassis
Job1
Chassis
Paint
P1
Job
Paint
P2
Job
Job
P3
2
Fix
Fixup
up
mate
Job 3
mate
OPERATING SYSTEMS
1. Multi-programming
1. Does not improve any single processs performance, but it
can improve the overall performance of the system
Building
Building
Chassis
Job1
Chassis
Paint
Job
Paint
JobJob
2
Fix
up
Fix
up
P1
P2
mate
P33
Job
mate
OPERATING SYSTEMS
OPERATING
SYSTEMS
1. Trusted Software
1. Todays Operating systems are constructed such that they
are intended to perform exactly as intended in order for
the overall system to behave correctly
OPERATING
SYSTEMS
1. Trusted Software
1. Todays Operating systems are constructed such that they
are intended to perform exactly as intended in order for
the overall system to behave correctly
Hardware Resources
OPERATING
SYSTEMS
1. Trusted Software
1. Todays Operating systems are constructed such that they
are intended to perform exactly as intended in order for
the overall system to behave correctly
Trusted OS
Hardware Resources
OPERATING
SYSTEMS
1. Trusted Software
1. Todays Operating systems are constructed such that they
are intended to perform exactly as intended in order for
the overall system to behave correctly
OS Interface
System Software
Trusted OS
Hardware Resources
OPERATING
SYSTEMS
1. Trusted Software
1. Todays Operating systems are constructed such that they
are intended to perform exactly as intended in order for
the overall system to behave correctly
API
Application Software
OS Interface
System Software
Trusted OS
Hardware Resources
OPERATING
SYSTEMS
1. Trusted Software
1. Todays Operating systems are constructed such that they
are intended to perform exactly as intended in order for
the overall system to behave correctly
Human Computer Interface
API
Application Software
OS Interface
System Software
Trusted OS
Hardware Resources
STRATEGIES
STRATEGIES
1. A strategy in this context refers to the general characteristics of
the programmers abstract machine
STRATEGIES
1. A strategy in this context refers to the general characteristics of
the programmers abstract machine
2. Strategies are selected on the basis of business and engineering
criteria
STRATEGIES
1. A strategy in this context refers to the general characteristics of
the programmers abstract machine
2. Strategies are selected on the basis of business and engineering
criteria
3. The earliest computers were dedicated to a single program-inexecution at a time
STRATEGIES
1. A strategy in this context refers to the general characteristics of
the programmers abstract machine
2. Strategies are selected on the basis of business and engineering
criteria
3. The earliest computers were dedicated to a single program-inexecution at a time
4. Applications justified the cost of a system
STRATEGIES
1. A strategy in this context refers to the general characteristics of
the programmers abstract machine
2. Strategies are selected on the basis of business and engineering
criteria
3. The earliest computers were dedicated to a single program-inexecution at a time
4. Applications justified the cost of a system
5. Since computers were so expensive, (even huge !) they were
only used in critical tasks such as national defense applications
STRATEGIES
1. A strategy in this context refers to the general characteristics of
the programmers abstract machine
2. Strategies are selected on the basis of business and engineering
criteria
3. The earliest computers were dedicated to a single program-inexecution at a time
4. Applications justified the cost of a system
5. Since computers were so expensive, (even huge !) they were
only used in critical tasks such as national defense applications
6. Exclusive access was given to the programmer in order to
develop or debug his or her program
STRATEGIES
1. A strategy in this context refers to the general characteristics of
the programmers abstract machine
2. Strategies are selected on the basis of business and engineering
criteria
3. The earliest computers were dedicated to a single program-inexecution at a time
4. Applications justified the cost of a system
5. Since computers were so expensive, (even huge !) they were
only used in critical tasks such as national defense applications
6. Exclusive access was given to the programmer in order to
develop or debug his or her program
7. The concept of resource sharing didnt exist but resource
abstraction was important
STRATEGIES
STRATEGIES
From the early systems to the modern
STRATEGIES
From the early systems to the modern
1. By 1960, economic pressures and software technology
evolved to a point where concurrent execution of multiple
programs on a single computer
STRATEGIES
From the early systems to the modern
1. By 1960, economic pressures and software technology
evolved to a point where concurrent execution of multiple
programs on a single computer
2. This resulted in resource sharing and ideas of abstract
machines and multiprogramming
STRATEGIES
STRATEGIES
Six different classes of operating systems with different
strategies
STRATEGIES
Six different classes of operating systems with different
strategies
1. Batch Systems
STRATEGIES
Six different classes of operating systems with different
strategies
1. Batch Systems
1. Handles collections, or batches of jobs
STRATEGIES
Six different classes of operating systems with different
strategies
1. Batch Systems
1. Handles collections, or batches of jobs
2. A job is a pre-defined sequence of commands, programs
and data
STRATEGIES
Six different classes of operating systems with different
strategies
1. Batch Systems
1. Handles collections, or batches of jobs
2. A job is a pre-defined sequence of commands, programs
and data
3. Jobs are self sufficient and require no human intervention
STRATEGIES
Six different classes of operating systems with different
strategies
1. Batch Systems
1. Handles collections, or batches of jobs
2. A job is a pre-defined sequence of commands, programs
and data
3. Jobs are self sufficient and require no human intervention
4. Thus batch system are also non-interactive systems
STRATEGIES
Six different classes of operating systems with different
strategies
1. Batch Systems
1. Handles collections, or batches of jobs
2. A job is a pre-defined sequence of commands, programs
and data
3. Jobs are self sufficient and require no human intervention
4. Thus batch system are also non-interactive systems
5. Batch system were the first to use the concept of multiprogramming
STRATEGIES
Six different classes of operating systems with different
strategies
1. Batch Systems
1. Handles collections, or batches of jobs
2. A job is a pre-defined sequence of commands, programs
and data
3. Jobs are self sufficient and require no human intervention
4. Thus batch system are also non-interactive systems
5. Batch system were the first to use the concept of multiprogramming
STRATEGIES
STRATEGIES
STRATEGIES
STRATEGIES
STRATEGIES
STRATEGIES
STRATEGIES
STRATEGIES
STRATEGIES
STRATEGIES
STRATEGIES
STRATEGIES
STRATEGIES
Six different classes of operating systems with different
strategies
STRATEGIES
Six different classes of operating systems with different
strategies
4. Embedded Systems
STRATEGIES
Six different classes of operating systems with different
strategies
4. Embedded Systems
1. Used to control Autonomous Systems
STRATEGIES
Six different classes of operating systems with different
strategies
4. Embedded Systems
1. Used to control Autonomous Systems
2. Examples : Hydro-electric dams, satellites, robots
STRATEGIES
Six different classes of operating systems with different
strategies
4. Embedded Systems
1. Used to control Autonomous Systems
2. Examples : Hydro-electric dams, satellites, robots
3. Guaranteed response times and deadlines, since tasks are
critical
STRATEGIES
Six different classes of operating systems with different
strategies
4. Embedded Systems
1. Used to control Autonomous Systems
2. Examples : Hydro-electric dams, satellites, robots
3. Guaranteed response times and deadlines, since tasks are
critical
4. Real-time multimedia systems are very popular today
STRATEGIES
Six different classes of operating systems with different
strategies
4. Embedded Systems
1. Used to control Autonomous Systems
2. Examples : Hydro-electric dams, satellites, robots
3. Guaranteed response times and deadlines, since tasks are
critical
4. Real-time multimedia systems are very popular today
5. Small, Communicating Computers
STRATEGIES
Six different classes of operating systems with different
strategies
4. Embedded Systems
1. Used to control Autonomous Systems
2. Examples : Hydro-electric dams, satellites, robots
3. Guaranteed response times and deadlines, since tasks are
critical
4. Real-time multimedia systems are very popular today
5. Small, Communicating Computers
1. Mobile, Wireless computers
STRATEGIES
Six different classes of operating systems with different
strategies
4. Embedded Systems
1. Used to control Autonomous Systems
2. Examples : Hydro-electric dams, satellites, robots
3. Guaranteed response times and deadlines, since tasks are
critical
4. Real-time multimedia systems are very popular today
5. Small, Communicating Computers
1. Mobile, Wireless computers
2. Examples : Internet Applications, tablet computers, settop boxes, cell phones, and PDAs
STRATEGIES
Six different classes of operating systems with different
strategies
4. Embedded Systems
1. Used to control Autonomous Systems
2. Examples : Hydro-electric dams, satellites, robots
3. Guaranteed response times and deadlines, since tasks are
critical
4. Real-time multimedia systems are very popular today
5. Small, Communicating Computers
1. Mobile, Wireless computers
2. Examples : Internet Applications, tablet computers, settop boxes, cell phones, and PDAs
3. Small, portable, low power systems used for
communications purpose
STRATEGIES
Six different classes of operating systems with different
strategies
4. Embedded Systems
1. Used to control Autonomous Systems
2. Examples : Hydro-electric dams, satellites, robots
3. Guaranteed response times and deadlines, since tasks are
critical
4. Real-time multimedia systems are very popular today
5. Small, Communicating Computers
1. Mobile, Wireless computers
2. Examples : Internet Applications, tablet computers, settop boxes, cell phones, and PDAs
3. Small, portable, low power systems used for
communications purpose
4. Net-books, Ultra slim laptops
STRATEGIES
STRATEGIES
Six different classes of operating systems with different
strategies
STRATEGIES
Six different classes of operating systems with different
strategies
6. Networking technology
STRATEGIES
Six different classes of operating systems with different
strategies
6. Networking technology
1. Evolving rapidly since 1980s
STRATEGIES
Six different classes of operating systems with different
strategies
6. Networking technology
1. Evolving rapidly since 1980s
2. High speed networking for interconnecting distributed,
systems, PCs, batch systems, Workstations, time sharing
systems, real-time systems and small computers
STRATEGIES
Six different classes of operating systems with different
strategies
6. Networking technology
1. Evolving rapidly since 1980s
2. High speed networking for interconnecting distributed,
systems, PCs, batch systems, Workstations, time sharing
systems, real-time systems and small computers
3. Influence of strategy is the importance of information
sharing and effective information handling between
sharing systems
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