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I am fully prepared to work for a CG Production studio through excellent skills in architectural and traffic accident

visualization, working as an artist throughout the cinematic production pipeline pre-production to post production my
training as a 3D generalist, a laser focus on detail, and a passion for entertainment and 3D visualization.

QUALIFICATIONS

- Five years of 3D production experience, two plus years of administrative office skills, and nine years of customer service experience
- Proficient in creating high resolution textures and shaders as well as realistic lighting and environments for 3D models
- Developed and used planning and asset management systems to track work in progress and assist supervisors and artists in their production
focus. Tracked and distributed production materials; storyboards, artwork, reports, and schedules to artists and supervisors
- Highly detail driven with data entry, note taking, preparing routine correspondence and forms, and relaying vital information to a team and
multiple departments assisting the artist and supervisors with support to enable them to complete their work

EDUCATION

University of Colorado Denver - Denver, CO BFA, (Bachelor of Fine Arts) in 3D Animation

SOFTWARE

3D PACKAGES
2D PACKAGES
RENDERING
OFFICE

- 12/2013 -

Maya, MotionBuilder, MudBox, 3DS Max, Cinema 4D, ZBrush, SketchUp, Marvelous Designer 2
After Effects, Premier, Photoshop, Illustrator, InDesign
Mental Ray, Arnold Render, Vray, Vray Scatter, Shave & A Haircut
Word, Excel, Powerpoint, Outlook, Project, Google Docs, Zoho

EXPERIENCE

FREELANCE CLIENT WORK


- 01/2014 PRESENT
Production Artist
-Created models, designed rough building concepts, converted some client CAD models to Maya, and took plans from blueprint to a full 3D
rendering of the shopping district allowing for a better comprehension and vision by both architects and investors
-Independently created 50 second 2D After Effects animation in the cartoon style of South Park for a short film
WHITNEY DIGITAL - Burbank, CA - 08/2015 12/2015
Production Artist
-Visualized litigation cases of traffic accidents using Maya and Mental Ray. Accurately recreated the incidents using police reports, witness
reports, notes, and Google Earth precision. Responsible for everything other than vehicle models
-Assisted in adapting Google Earth imagery into shots for The History Channels TV series Hunting Hitler
FRANK LLOYD WRIGHTS SAMUAL FREEMAN HOUSE VISUALIZATION - Denver, CO - 05/2013 06/2013
Production Artist
- Modeled the Freeman House from Wrights blueprints in 3DS Max. Applied high resolution textures to models and used VRay to
achieve photo-real renders that reproduced the look of the original photographs
THE NINETY NINES, THESIS SHORT FILM - Denver, CO - 01/2012 05/2013
Production Manager/Production Artist
- Key production artist and Co-Art Director through editing original script; creating storyboards and concept art;
animating and converting motion capture to characters; creating swatches, textures, and shaders; and lighting.
- Composited render layers including color correction. Assisted with render wrangling and final editing of film
- Oversaw and created the production pipeline including: creation of project hierarchy, asset management, and
schedules
- Voice of the production to visiting studio executives, visiting artists, and the public

RELATED EXPERIENCE

UNIVERSITY OF COLORADO DENVER - Denver, CO Visual Arts Department Secretary


- Event set-up, planning, and help with gallery installations and shows of touring and student artists
- Filing, digitizing, cataloging, and archiving 10+ years of school documents

- 01/2013 12/2013-

JEFFERSON COUNTY PUBLIC LIBRARY - Evergreen, CO- 02/2008 08/2009-Organized a multitude of media and paperwork. Assisted with phone support, photocopying, database entry, and events.

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