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Football in Flight:
A study of the math and physics of the trajectory of a kicked
football
Ryan Swenson
April 2, 2013
Swenson
Abstract
Three seconds left, down by two, one player will determine the
outcome of the big game; one player will make or break his teams Super
Bowl dream. The kicking game associated with the sport of American
football is a crucially important aspect of this American pastime. Many
factors affect the outcome of a kick, whether it be a last-second field goal,
the game-beginning kickoff, or a fourth down punt. Basic factors affecting
the trajectory of the ball include the launch angle and velocity of the kick.
A much more complicated factor, often ignored by math and physics
classes is the force due to air resistance. Finally, the factor most
memorable to the kicker that affects the outcome of a kick is the wind.
Crosswind, tailwind, or headwind, this factor is the bane of many kickers
glory. In this study we explore the launch angle and initial velocity of a
kick, the force due to air resistance on a football, and the effect that wind
has on the trajectory of a football. Our resulting model approximates the
trajectory of a kicked football, whether it be through a field goal, kickoff,
or punt. Taking into account air resistance, crosswinds, headwinds,
tailwinds, various initial velocities, different kick angles, and any
geographic location, our model can plot the trajectory of any kick.
CONTENTS
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Contents
1 Introduction
1.1
Background . . . . . . . . . . . . . . . . . . . . . . . . . . . .
1.2
Projectile Motion . . . . . . . . . . . . . . . . . . . . . . . . .
2 Models
2.1
Vertical Motion . . . . . . . . . . . . . . . . . . . . . . . . . .
2.2
Horizontal Motion . . . . . . . . . . . . . . . . . . . . . . . .
3 Drag Forces
3.1
Coefficient of Drag . . . . . . . . . . . . . . . . . . . . . . . .
3.2
Area . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
3.3
Air Density . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
3.4
Force Equations . . . . . . . . . . . . . . . . . . . . . . . . . . 11
3.4.1
Results . . . . . . . . . . . . . . . . . . . . . . . . . . 12
15
Field Goals . . . . . . . . . . . . . . . . . . . . . . . . 16
4.1.2
Kickoffs . . . . . . . . . . . . . . . . . . . . . . . . . . 20
4.1.3
Punts . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
5 Wind
23
5.1
Crosswinds . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
5.2
Headwinds
5.3
Tailwinds . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
. . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
6 Conclusion
30
CONTENTS
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6.1
Strengths . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
6.2
Weaknesses . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
6.3
Future Research . . . . . . . . . . . . . . . . . . . . . . . . . 32
6.4
Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
LIST OF FIGURES
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List of Figures
1
Excel Screenshot . . . . . . . . . . . . . . . . . . . . . . . . . 16
Kickoff Trajectory . . . . . . . . . . . . . . . . . . . . . . . . 21
Punt Trajectory . . . . . . . . . . . . . . . . . . . . . . . . . . 22
10
11
12
13
14
. . . . . . . . . . 27
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Introduction
1.1
Background
1.2
Projectile Motion
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ball while in flight, air resistance, the spin of the ball, and the force with
which it is kicked. To examine this complicated real-world situation, we
start with the simplest model possible disregarding shape, spin, and mass
of the ball, as well as air resistance. These factors will be added to the
model later.
Models
2.1
Vertical Motion
g
Z = t2 + h 0
2
(1)
g
Z = t 2 + v 0 + h0
2
(2)
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2.2
Horizontal Motion
(3)
Vz = v0 sin() gt
(4)
These equations use the sine and cosine of the launch angle to
determine how much of the initial velocity is in the y and z directions,
and therefore the y and z componenets of the velocity. [1] For
example, an object launched at a 60 angle at a velocity of 75 fts will have
horizontal and vertical velocity components as follows:
vx = 75cos(60) = 37.5
ft
s
(5)
and
vy = 75sin(60) 32t = 64.95
ft
s
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Drag Forces
Air resistance, often disregarded in math and physics classes, plays a
1
Fdrag = CADv 2
2
(6)
[2]
3.1
Coefficient of Drag
3.2 Area
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3.2
0.1 + 0.6
= 0.35
2
(7)
Area
0.25ft2 + 0.41t2
= 0.33ft2
2
(8)
10
3.3
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Air Density
3.4
Force Equations
Using our new values for the coefficients C, A, and D (the air density
for Helena, MT will be used throughout this study) we can express the
force on a football in flight due to air resistance.
For a football traveling in a spiral
1
Fdrag = CADv 2
2
1
Fdrag = (0.1)(0.25)(0.064)v 2
2
= 0.0008v 2
11
(9)
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(10)
= 0.0037v 2
It is important to note that in Equation 10 we have taken the average
of the drag coefficients for a ball flying broadside-first and a ball flying
nose-first to find a coefficient C for a ball rotating end over end, as we did
with the cross-sectional areas. This coefficient 12 CAD ranges from
1
2 CAD
1
2
tumbling end-over-end. We can then measure the ratio of the drag force
for a ball tumbling end-over-end (i.e. a field goal or kickoff) to a ball flying
in a spiral.
Fdrag (tumbling)
.0008
=
= 4.6
Fdrag (spiraling)
.0037
(11)
From this we determine that the force due to the drag on the football
is 4.6 times greater for a football tumbling end-over-end than for a ball
traveling in a spiral fashion. This shows how advantageous it is for a
punter to punt the ball in as tight a spiral as possible, rather than an
end-over-end knuckleball kick. This reduces the drag on the ball caused
by the air around it, and will allow the punter to punt the ball over a
greater distance.
3.4.1
Results
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These three different styles of kicks generate very different forces due to
drag, and have very sizable effects on the trajectory of the football. For
example, Figure 1 illustrates a ball flying in a perfect spiral as is typical
of a well kicked punt after being launched at 50 with a velocity of 85 fts
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Finally, a football kicked in such a way that the balls long axis is
perpendicular to the direction of travel for the duration of the flight will
have an even greater force due to air resistance and consequently will have
a shorter flight. This would be the least desired kick type because of its
high air resistance. Figure 3 demonstrates the trajectory of this type of
kick, and it can be seen that the max range of such a kick is much shorter
than that of a tumbling or spiraling ball.
Figure 3: The trajectory of a football kicked such that its long axis is perpendicular to the
direction of travel for the duration of the flight
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4.1
15
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Figure 4: Our Excel spreadsheet for Eulers Method showing the columns for each position,
velocity, and acceleration function.
4.1.1
Field Goals
Possibly the most iconic portion of the kicking game is the field goal.
Worth three points, a field goal is often the winning play in many tight
games. Using the differential equations of motion we can now effectively
model a field goal from kick to landing. In order to do this a few values
must be chosen. The geographic location of the kick, the temperature and
humidity of the day, as well as how fast and at which angle the ball is
kicked are all values that must be input into the equations. Equation 12
models the air resistance on a field goal kicked on a summer day in Helena,
Montana with an initial velocity of 126 fts and a launch angle of 55 .
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1
Fdrag = CADv 2
2
1
= (0.35)(0.33)(0.0645)v 2
2
(12)
= 0.0008v 2 = 0.0008(1262 )
= 12.7lb
A typical field goal is kicked in an end-over-end fashion, and with a
steeper angle than a kickoff is typically kicked. This is because when
kicking a field goal, the kicker is not only trying to launch the ball up and
over the cross bar, he is also attempting to get the ball over the defensive
line, who is doing their best to knock the football out of the air. College
and NFL kickers kick the ball from 7 to 7.5 yd behind the line of
scrimmage, which is typical football strategy at any level. We will assume
that the defensive line does not get any closer than the line of scrimmage
until after the ball has been kicked. Assuming that a typical defensive
lineman can reach a height of 10ft when jumping, the kicker must kick
with an angle of at least 24.5 just to ensure that the ball clears the
defensive lineman. This estimate that a lineman can reach a height of 10ft
is probably a conservative one since many linemen are more than 6ft 4in
tall and can reach higher than 10ft, meaning that the minimum launch
angle required may be even greater.
tan() =
10ft
= .47
21ft
= arctan(.47)
= 24.5
17
(13)
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Figure 5: A right triangle showing the minimum angle a kicker must kick a field goal to clear
the defensive line.
18
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ft
s
at an angle of 50 .
As is often the case on longer field goals, the kicker will feel the
pressure to kick the ball farther, and will consequently lower the launch
angle of the ball. This feels to a kicker like it should increase the distance
the ball travels, however this is not true. As can be seen by a plot of the
trajectory of a ball launched at 90 fts at an angle of 35 in Figure 7, the ball
covers no more distance than does the ball in Figure 6.
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4.1.2
Kickoffs
The very first play of any football game, and the only guaranteed play
for a kicker is the kickoff. One kicker and ten other players line up at the
35 yard line and race down the field to crush whoever has the football.
Before any racing or crushing may occur however, the kickoff itself must
take place. The kickoff is different from the field goal in many respects.
The time pressure on a kickoff is substantially less, as there is no other
team rushing for the ball. The kicker has 25 seconds to place the ball, take
his steps, and kick the ball. Most kickers take anywhere from 7 to 10 steps
before kicking the ball, many more than the 3 that are taken before a field
goal. As a result, the kicker is at a run when he kicks the ball, adding to
the balls initial velocity. Another difference between the kickoff and the
field goal is that the kickoff is done off of a 2in kicking tee, rather than off
of the ground. This allows for more power to be put into the kick as well,
because there is a decreased risk of kicking the ground instead of the ball.
The main similarities between the kickoff and the field goal are the
mechanics of the kick itself (i.e. the part of the foot contacting the ball,
the type of leg swing, and the way the ball rotates in the air.) A kickoff is
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ft
s
at an angle of 35 .
4.1.3
Punts
The final type of kicking we will explore is the punt. The punt is a
defensive kick used on fourth down to deliver the ball to the other team,
as deep on their side of the field as possible. Substantially different than
the kickoff or the field goal, the punt is not kicked from the ground as are
the other types of kicks we have explored. The punter holds the ball in his
hand which he caught from the snapper and drops it, swinging his leg
up to kick the ball as it falls. The way the ball behaves in the air is also
much different, rather than tumbling end-over-end like a field goal, the
optimal punt spirals through the air like a thrown pass. This dramatically
reduces the drag forces on the football and adds significant distance to the
trajectory. Figure 9 illustrates a punt kicked at 80
spiraling rather than tumbling.
21
ft
s
at an angle of 60 ,
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One other, more strategic difference between a punt and the other
types of kicking is the goal of the kick. The main goal of a punt is the
hang time, the total amount of time before the ball hits the ground. A
longer hang time allows the punters teammates to race down the field and
stop the recipient of the punt before he is able to advance the ball. As a
result, punts are often kicked at much greater angles than kickoffs for
example, the main goal of which is to kick the ball as far as possible. The
punter is often worried about kicking the ball too far actually, because
many times the punter could kick the ball farther than the end of the field,
resulting in a touchback (good field position) for the other team.
Therefore, punts usually fly much higher and sometimes shorter than
kickoffs and field goals.
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Wind
A major factor affecting the trajectory of any object in flight is the air
5.1
Crosswinds
Possibly the most critical moment in the kicking game is the field goal.
This is also when the wind often plays the most damaging role. A
crosswind during a last-second field goal can be the difference between
winning a championship or leaving the field in defeat. In our Excel
spreadsheet, columns were added for velocity, position, and the force due
to wind in the x direction. The force due to the crosswind was
calculated using Equation 14.
1
Fcrosswind = CADv 2
2
1
= (0.6)(0.41)(0.0645)v 2
2
(14)
= 0.0079v 2
In this equation it is important to notice that the values chosen for the
parameters C and A are those for a football traveling broadside-first. This
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5.1 Crosswinds
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24
5.1 Crosswinds
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Figure 10: The movement in the x direction of a football kicked at 90 fts at an angle of 50
in a 20 fts = 13.63mph crosswind in the positive direction.
25
5.2 Headwinds
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Figure 11: The movement in the x direction of a football kicked at 90 fts at an angle of 50
in a 10mph crosswind in the positive direction.
5.2
Headwinds
26
5.2 Headwinds
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Figure 12: The trajectory of a kickoff affected by a headwind of 10 fts = 6.8mph. The ball
was launched at 120 fts .
27
5.2 Headwinds
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From this figure it can be seen that the trajectory is less parabolic and
seems almost squished. This squishing is due to the air resistance
caused by the headwind exerting a force on the ball, effectively working to
push the ball back to the kicker. Figure 13 demonstrates the effects of a
headwind of double the velocity, 13.6mph.
Figure 13: The trajectory of a kickoff affected by a headwind of 20 fts = 13.6mph. The ball
was launched at 120 fts .
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5.3 Tailwinds
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5.3
Tailwinds
The third and most beloved type of wind for a kicker is the tailwind.
Adding to the velocity in the y direction, a tailwind increases a kickers
range and aids with kickoffs particularly. For example many college kickers
routinely place the ball within the opposite 5yd line on a kickoff, and a
solid tailwind will add to that range, often boosting the ball into the end
zone for a touchback. It is a goal of this study to discover just how much a
tailwind adds to the maximum range of a kickoff. Tailwinds are also very
beneficial to a punter. With a typically longer hang time, the punt
provides a longer opportunity for the wind to cause an effect on the
trajectory of the ball. Much like the tailwind we adjusted the velocity of
the ball in the y direction, but instead of subtracting from this
component of the balls velocity, we added to it, increasing the velocity in
the y direction and consequently extending the maximum range of the
football. Figure 14 illustrates the impact of a 10 fts tailwind on a kickoff
launched at 120 fts = 6.8mph at an angle of 35 .
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Figure 14: The trajectory of a kickoff affected by a tailwind of 10 fts = 6.8mph. The ball was
launched at 120 fts .
Conclusion
Many factors are involved in the trajectory of a projectile. Launch
angle and initial velocity are just the beginning and are complicated with
the inclusion of the footballs odd shape, force due to air resistance, and
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6.1 Strengths
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any potential forces due to wind. This study included these other factors
often ignored by math and physics classes. Introducing a second-order
differential equation made the system impossible to solve analytically and
required the use of numerical analysis, namely Eulers Method, which is a
second-order Runge Kutta method for numeric integration. The use of
Microsoft Excel and Eulers method allowed us to solve the differential
equations of motion regardless of the squared drag coefficient.
6.1
Strengths
6.2
Weaknesses
Perhaps more interesting are this models weaknesses and sources for
improvement through further work and research. For example, in this
model we assume that a football rotating end-over-end spends equal
amounts of time traveling nose-first and broadside-first. This may be true
for some speeds of rotation, but for a ball rotating more slowly the area
exposed to the force due to air resistance may in fact not be the average of
the broadside and cross-sectional areas of a football. Another weakness
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that this model contains is the fact that the model does not address the
way that wind can scoop a ball upwards on a kickoff for example. We
have assumed that the forces due to air resistance and wind affect the ball
uniformly over the entire leading surface of the ball, causing a deceleration
of the ball in the direction opposite that of motion.
6.3
Future Research
With more time we would like to see this project furthered through
exploration of more precise calculations of air density and the coefficient of
drag for a football. The air densities in this study were calculated using an
online air density calculator, but there are many factors that go into
determining the air density. This is a possible source of error, and more
research into this area would improve this models accuracy. There is no
published drag coefficient for a football, and we would like to explore
calculating a coefficient of drag on a football. In this study the coefficients
of drag for an ellipsoid were used, which are close approximations.
However these coefficients are just that: approximations. More time, a
wind tunnel, and more study of aerodynamics would enable us to derive a
coefficient of drag for a football based on its exact shape and the texture
of the materials used in the football. While our approximations are
effective, finding a more accurate drag coefficient C would greatly improve
the accuracy of our model. Another area that we would like to spend time
researching further is the mechanics of the kick itself; the specific physical
events that take place directly before and during the kick. This would help
us to be able to better represent the capabilities of an average kicker,
again improving the accuracy of our model.
32
6.4 Summary
6.4
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Summary
33
REFERENCES
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References
[1] Brancazio, Peter J. (1987). Rigid-Body dynamics of a football
American Journal of Physics, 55. 415-420.
[2] Brancazio, Peter J. (1985). The Physics of Kicking a Football. The
Physics Teacher, 53. 403-407.
[3] Denysschen, (n.d.). Air Density Calculator, Web. Accessed 2 Feb. 2013,
Available at http://www.denysschen.com/catalogue/density.aspx
[4] Gay, Timothy. (2004). The Physics of Football. New York:
HarperCollins.
[5] Rouse, H. (1946). Elementary Mechanics of Fluids. Wisconsin, J.
Wiley.
[6] The Weather Channel. (2012). Monthly Averages for Denver, CO.
Web. Accessed 11, Nov. 2012, Available at
http://www.weather.com/weather/wxclimatology/monthly/graph/USCO0105
[7] Weather Spark Beta. (2012). Humidity Averages. Web. Accessed 11,
Nov. 2012, Available at
https://weatherspark.com/averages/30486/Helena-Montana-United-States
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