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th
The 9
Age
Daemon Legions
Army Rules
Version 0.11.1 Beta
Lords
Heroes
Core
Special
Rare
Mounts
(in Warband)
Core
max 2
max 1
max 4
Special
max 2
max 1
max 4
Rare
max 1
max 1
max 2
These restrictions are lifted for units that share the same Mark as their general. Armies lead by True Chaos Mark
Generals are not subject to these restrictions.
All Core units and Harbinger characters gain their Marks Minor Aspect for free.
All Standard Bearers with Daemonic Mark: Wrath add +1 to channel attempts in the opponents magic phase.
Standards with the Mark of Wrath
may dispel as level 1 Wizards, including Aided Dispel.
count as a Wizard
Apprentice for dispelling purposes.
Many Special and Rare units may now be upgraded with their Marks Minor Aspect.
Lust
The bearer may gain one of the following bonus effects: Flaming Attacks,
Divine Attacks or Hellfire,
which affects both close combat attacks and shooting attacks. The effect must be chosen
at the start of
each combat phase and before shooting with a unit.
Every model in a unit must choose the same
bonus effect. Special Attacks such as Stomps or Impact Hits are not affected.
Characters with the
Daemonic Mark (Change) that are Wizards do not get the above effect, instead they add a +1
modifier to their casting roll.
The bearer gains Armour Piercing (1), or may increase its existing Armour Piercing by 1.
Pestilence
Enemy units in base contact with these models receive a -1 modifier to their Weapon Skill when they
attack. This is increased to a -2 modifier to their Weapon Skill if the model attacking is in a unit in
base contact with two or more units with the Daemonic Mark (Pestilence). This cannot reduce
Weapon Skill below 1.
Wrath
The bearer gains +1 Strength during first round of combat. Special Attacks such as Stomps or Impact
Hits are not affected.
True Chaos
No additional effects.
Daemonic Instability
In addition to the normal Daemonic Instability special rule, units may only benefit from Hold Your Ground and Inspiring
Presence granted by a model with the same Daemonic Mark as themselves, or by models with the Daemonic Mark (True
Chaos).
Elusive
Units with this rule may declare a Flee charge reaction despite being Immune to Psychology. This ability cannot be used
if the unit is joined by a character who does not share this rule.
Trail of Mucus
Enemy units cannot claim Flank or Rear combat resolution bonuses against a unit containing models with this special
rule.
Aspects
Units which bear a Daemonic Mark other than True Chaos may receive additional bonuses called
Aspects
. Characters
who benefit from an Aspect grant their effects to any units they join. Therefore, every model in a unit share the same
Aspects at any given moment. The model may only take Aspects corresponding to its own mark.
Mark of Lust
Mark of Change
Far Seeing
(- / 15 pts) - Minor Aspect
The model gains an additional 6" range on all shooting
attacks that use Ballistic Skill.
Clawed Caress
(15 pts) - Minor Aspect
The model gains Armour Piercing (1), which is cumulative
with other Armour Piercing values.
Power Vortex
(35 pts) -
Supreme Aspect
The model may add +1 Strength to any spells cast from the
Path of Change which inflict hits with a Strength value.
Dance of Death
(35 / 40 pts )-
Supreme Aspect
The model gains Lightning Reflexes.
Mark of Pestilence
Mark of Wrath
Onslaught
(10 / 15 pts) - Minor Aspect
Contamination
(10 / 15 pts) - Minor Aspect
Any unsaved Poison wounds (i.e. a 6 to wound from a
Poisoned Attack) caused by the model count as 2 wounds
for calculating the combat score.
Eternal Fury
(30 / 40 pts) -
Supreme Aspect
The model gains Hatred.
Bloated Putrefaction
(45 / 40 pts) -
Supreme Aspect
The model gains Regeneration (4+).
Armoury
Blood Swords
Close Combat Weapon. Type: Hand Weapon. Models armed with a Blood Sword gain Lethal Strike.
Hell Blades
Close Combat Weapon. Type: Hand Weapon. Models armed with a Hell Blade always strike with Strength 5 in Close
Combat. This value cannot be modified in any way.
Barbed Claws
Close Combat Weapon. Type: Hand weapon. Models armed with Barbed Claws gain +1 to wound in close combat.
Firebolts
:
Shooting Weapon. Range 24", Strength 3, Quick to Fire
A unit with at least three full ranks may shoot with Strength 4 and Range 18" which cannot be increased in any way.
A unit with at least four full ranks may shoot with Strength 5 and Range 12" which cannot be increased in any way.
Daemonic Items
Daemon Legion armies possess their own version Magical Items called Daemonic Items. Daemonic Items follow the
same core rules as Magical Items with the exception that items restricted to the bearers of certain Marks may be
repeated within an army. As an exception, Magical Standards may be taken from the pool of Common Magical Items in
the Core Rulebook. Any other other Magical Items in a Daemon Legion army must be taken from the list below.
Daemonic Weapons
Eternal Sword
(50 / 35 pts)
Type: Hand Weapon.
Bearer gains
+1 to their Weapon
Skill, Initiative, Strength, and Attacks in Close Combat.
Aether Wand
(40/ 15 pts ) - Mark of Change Only
Type: Hand Weapon. Every time the bearer successfully
casts or dispels a spell, roll a D6. On a 5+ the bearer gains
a counter. At the start of any Close Combat phase the
bearer can remove any number of counters to gain +1
Attack or +1 Strength for each counter removed until the
end of the phase.
Mortal Blade
(40 / 30 pts)
Type: Hand Weapon. Attacks made with this weapon
have Multiple Wounds (2).
Soul Drinker
(
50
/
25
pts)
Soul Harvest Type: Hand Weapon. When the bearer has
caused 6 or more unsaved wounds with this weapon
(excluding Breath Weapon wounds), it gains a Breath
Weapon (Strength 4). Use of this Breath Weapon resets
the wounds counter and the process can start again.
Each Breath Weapon gained this way is a separate one,
so it can be used more than once per battle
.
Heart Seeker
(20 /10 pts)
Type: Hand Weapon. Bearer can reroll any 1s to hit in
close combat.
Blade of Grief
(20 pts)
Type: Hand Weapon. The bearer causes Fear and gains
Divine Attacks
.
Lash of Lust
(40 / 25 pts) - Mark of
Lust
only
Type: Shooting Weapon. Range 15, Strength as User,
Quick to fire, Multiple Shots (2D6).
Trident of Torment
(15 pts)
Daemonic Talismans
Mantle of Wrath
(50 pts) - Mark of
Wrath
only
Bearer has Innate Defence (5+). In addition, all Magical
Weapons wielded by enemy models in base contact
count as their mundane equivalent.
Veil of Shadows
(35 pts)
Bearer and his unit gain the Hard Target and Magical
Resistance (1).
Blissful Bindings
(35 pts) - Mark of
Lust
only
Enemy models in base contact with the bearer must
halve their Weapon Skill and Initiative, rounding up.
Nauseating Aura
(50 pts) - Mark of
Pestilence
only
Enemy units in base contact with the bearer have
Initiative 1
in the Close Combat phase
.
Shackles of Reality
(35 pts)
Bearer has Regeneration (4+).
Portal Gem
(20 pts)
All friendly units within 6 of the bearer suffer one
wound less from failed Daemonic Instability tests.
Brass Collar
(35 pts) - Mark of
Wrath
only
Bearer has Magic Resistance (3).
Weavers Eye
(10 pts)
One Use Only. Bearer may reroll one failed Ward Save.
Fickle Charm
(35 pts) - Mark of
Change
only
The bearer may reroll a single D6 on two separate
occasions throughout the game. This can be any dice to
be chosen from either a Magic Dice, Spell Effects, To
Wound, To Hit, Saves, Charge Distance, Pursue Distance,
or one of the dice for a Leadership test.
Lust
: The bearer may cast Frenzied Hysteria from the
Path of Lust
as a Bound Spell with Power Level 3.
Pestilence
: The bearer may cast Breath of Corruption
from the
Path of Disease
as a Bound Spell with Power
Level 3.
Hellish Crown
(25 pts)
The bearer gains +1 Leadership.
Horn of Damnation
(25 pts)
Enemy units in base contact with the bearer must reroll
successful Leadership tests.
Wrath
: One use only. The player may choose to
activate this trinket instead making a Dispel roll, in
which case the Wizard casting the spell cannot cast
the same spell during the next Game Turn.
Black Orb
(25 pts)
All enemy wizards attempting to cast spells from the
Path of Light suffer a -2 penalty to their casting roll.
Elixir of Souls
(15 pts)
One Use Only. May be activated at the start of the Player
Turn. The bearer gains +2 Movement.
Soul-Bound Staff
(30 pts)
Seventh Seal
(35 pts)
Skull of Cacophrax
(25 pts)
The bearer knows one additional spell.
Army List
LORDS
Weaver of Change
490
pts
single model
WS
BS
Ld
Alliance:
Options:
pts
Daemonic Mark
(Change)
35
up to 100
no pt limit
Fly (8)
Magic:
Level 3 Wizard
Master
.
Generate spells from the
Path of Change or Alchemy
Prince of Lust
410
pts
single model
WS
BS
Ld
10
10
Alliance:
Options:
pts
Daemonic Mark
(Lust)
May become a
Level 2 Wizard Apprentice
Level 3 Wizard Master
Level 4 Wizard Master
May take
Daemonic
Items
May choose an Aspect (one choice only)
25
95
130
up to 100
no pt limit
Swiftstride
Magic:
Level 1 Wizard
Apprentice
.
Generate spells from
the Path of Lust or Shadow
Father of Pestilence
4
55
pts
single model
WS
BS
Ld
Alliance:
Options:
pts
Daemonic Mark
(Pestilence)
May become a
Level 2 Wizard Apprentice
Level 3 Wizard Master
Level 4 Wizard Master
May take
Daemonic
Items
May take a Flail
May choose an Aspect (one choice only)
25
95
130
up to 100
10
no pt limit
Poisoned Attacks
Magic:
Level 1 Wizard
Apprentice
.
Generate spells from
the Path of Pestilence or Death
Scourge of Wrath
4
20
pts
single model
WS
BS
Ld
10 10
Alliance:
Options:
pts
Daemonic Mark
(Wrath)
May take
Daemonic
Items
May choose an Aspect (one choice only)
up to 100
no pt limit
Armour:
Heavy Armour
Daemon Special Rules:
Daemon Prince
250 pts
single model
WS
BS
Ld
Alliance:
Options:
Daemonic Mark
(True Chaos)
Armour:
Heavy Armour
Daemon Special Rules
:
Stubborn
pts
20
free
40
65
135
170
up to 100
40
10
25
Magic:
10
HEROES
100
pts
Harbinger of Change
single model
M
WS
BS
Ld
Alliance:
Options:
pts
Daemonic Mark
(Change)
25
25
up to 50
no pt limit
Weapons
:
Firebolts
20
85
Magic:
Level 1 Wizard
Apprentice
.
Uses spells from the
Path of Change or Alchemy
Harbinger of Lust
95 pts
single model
WS
BS
Ld
Alliance:
Options:
pts
Daemonic Mark
(Lust)
25
Distracting
40
65
up to 50
no pt limit
5
5
25
70
150
Magic:
If upgraded to a Wizard
,
uses spells from the Path of Lust or
Shadow
11
Harbinger of Pestilence
95 pts
single model
WS
BS
Ld
Alliance:
Options:
pts
Daemonic Mark
(Pestilence)
25
Poisoned Attacks
40
65
up to 50
no pt limit
5
8
40
50
Magic:
If upgraded to a Wizard
,
uses spells from the Path of Disease or
Death
Harbinger of Wrath
95 pts
single model
WS
BS
Ld
Alliance:
Options:
pts
Daemonic Mark
(Wrath)
25
up to 50
no pt limit
20
40
Weapons
:
Blood Sword
Armour
:
12
CORE
Horrors
70 pts
10
models, may add up to
30
models 7 pts/model
M
WS
BS
Ld
Alliance:
Options:
pts
Wizard Conclave
(Path of Change: Blue Fire, Pink Fire)
Sirens
90 pts
10
models, may add up to
30
models 9 pts/model
M
WS
BS
Ld
Alliance:
Options:
Daemonic Mark
(Lust)
13
pts
Tallymen
120 pts
10
models, may add up to
20
models 12 pts/model
M
WS
BS
Ld
Alliance:
Options:
Daemonic Mark
(Pestilence)
Poisoned Attacks
pts
Slaughterers
120 pts
10
models, may add up to
20
models 12 pts/model
M
WS
BS
Ld
Alliance:
Options:
Daemonic Mark
(Wrath)
Weapons:
Blood Swords
Daemon Special Rules
:
14
pts
SPECIAL
Igniters
150 pts
4
models, may add up to
2
models 43 pts/model
M
WS
BS
Ld
Alliance:
Options:
pts
Daemonic Mark
(Change)
10
6 / model
Weapons
:
Firestorm
:
Range 18, Strength 4, Multiple Shots (D6), Quick to
Fire
Daemon Special Rules
:
Skirmishers
Sky Serpents
130 pts
3
models, may add up to
3
models 43 pts/model
M
WS
BS
Ld
Alliance:
Daemonic Mark
(Change)
Daemon Special Rules
:
15
Mounted Sirens
85 pts
5
models, may add up to
10
models 15 pts/model
M
WS
BS
Ld
Steed of Lust 10
Rider
Alliance:
Options:
pts
Daemonic Mark
(Lust)
2 / model
10
2 / model
10
10
10
up to 25
Siren Chariot
95 pts
single model
WS
BS
Ld
Chariot
Alliance:
Options:
pts
Daemonic Mark
(Lust)
Armour:
Clawed Fiends
100 pts
2
models, may add up to
4
models 50 pts / model
M
WS
BS
Ld
10
Alliance:
Options:
pts
Daemonic Mark
(Lust)
5 / model
8 / model
4 / model
Fear
16
Pestilent Beasts
140 pts
2
models, may add up to
4
models 70 pts/model
M
WS
BS
Ld
Alliance:
Options:
Daemonic Mark
(Pestilence)
5
/ model
Plaguelings
70 pts
2
models, may add up to
8
models 30 pts/model
M
WS
BS
Ld
Alliance:
Options:
Daemonic Mark
(Pestilence)
3 / model
17
Hellhounds
130 pts
5
models, may add up to
10
models 23 pts/model
M
WS
BS
Ld
Alliance:
Options:
pts
Daemonic Mark
(Wrath)
20
6 / model
3 / model
Armour:
Crusher Cavalry
1
70
pts
3
models, may add up to
3
models
60
pts/model
M
WS
BS
Ld
Rider
Crusher
Alliance:
Options:
pts
Daemonic Mark
(Wrath)
20 / model
3 / model
5
/ model
Weapons
:
10
10
10
up to 50
Furies
70 pts
5
models, may add up to
10
models 10 pts/model
M
WS
BS
Ld
Alliance:
Options:
pts
Daemonic Mark
(True Chaos)
2 / model
RARE
Blazing Chariot
135 pts
single model
WS
BS
Ld
Chariot
Alliance:
Options:
Daemonic Mark
(Change)
Armour:
Fly (9)
Weapons:
Searing Firestorm
:
This weapon can be fired in two ways;
- As a
Bolt Thrower Artillery Weapon
with
Range 36, Strength 4+D3*, Multiple Wounds (D3), Armour Piercing (6)
- As a
Volley Gun Artillery Weapon
with
Range 30", Multiple Shots(6), Strength 2+D3*
*Roll once per shooting phase (after hits have been scored) and apply this strength for all shots
19
pts
Shrine of Temptation
210 pts
single model
WS
BS
Ld
Chariot
Temptress (1)
Alliance:
Options:
Daemonic Mark
(Lust)
Weapons
:
pts
Carnal Chariot
110 pts
single model
WS
BS
Ld
Chariot
Oracle(1)
Alliance:
Options:
Daemonic mark
(Lust)
Weapons
:
20
Blight Flies
185 pts
3
models, may add up to
3
models 65 pts/model
M
WS
BS
Ld
Rider
Blight Fly
Alliance:
Options:
pts
Daemonic Mark
(Pestilence)
5 / model
Armour:
10
10
10
up to 25
Special Rules
:
Blood Chariot
165 pts
single model
WS
BS
Ld
Chariot
Slaughterer (2)
Crusher (1)
Alliance:
Options:
Daemonic Mark
(Wrath)
Weapons
:
Brass Cannon
(free)
May only be taken if General has the Mark of Wrath
This is a
Cannon (D6) Artillery Weapon
with
Range 48, Strength 10, Armour Piercing (2), Multiple
Wounds (Ordnance), Flaming Attacks
21
Altar of Slaughter
195 pts
single model
WS
BS
Ld
Altar of Blood
Doombringer (1)
Slaughterer (2)
Crusher (1)
Alliance:
Daemonic Mark
(Wrath)
Options:
pts
15
Weapons
:
22
Daemon Engine
220 pts
single model
WS
BS
Ld
Alliance:
Options:
Daemonic Mark
(True Chaos)
pts
Crush Attack
Must take one of the following:
Hellish Reaper
(free)
This is a
Volley Gun Artillery Weapon
with
Range 12", Strength 4, Armour Piercing (3),
Multiple Shots (2D6)
Hellish Breath
(40 pts)
This a
Flame Thrower Artillery Weapon
with
Range 8, Strength 5, Flaming Attacks. Ignore the -1
modifier on misfire table
Hellish Bombard
(40 pts)
This is a
Catapult (3) Artillery Weapon
with
Range 12-60, Strength 3[9], [Multiple Wounds
(Ordnance)]
Hellish Bolt
(35 pts)
This is a
Bolt Thrower Artillery Weapon
with
Range: 48 Strength: 6, Multiple Wounds (D3), Armour
Piercing (6)
23
MOUNTS
The Mounts section is for character mounts. Non-character mounts follow the rules given under their respective entries.
Disc of Change
M
WS
BS
Ld
Alliance:
Daemonic Mark
(Change)
Armour:
Otherworldly
Special Rules
:
Fly (9)
Blazing Chariot
M
WS
BS
Ld
Chariot
Alliance:
Daemonic Mark
(Change)
Armour:
Fly (9)
24
Steed of Lust
M
WS
BS
Ld
10
Alliance:
Daemonic Mark
(Lust)
Armour:
Otherworldly
Special Rules
:
Siren Chariot
M
WS
BS
Ld
Chariot
Daemonic Mark
(Lust)
Armour:
25
Pestilent Palanquin
M
WS
BS
Ld
WS
BS
Ld
Alliance:
Daemonic Mark
(Pestilence)
Armour:
Otherworldly
Special Rules
:
Poisoned Attacks
Blight Fly
Monstrous Beast 50x75mm base
Alliance:
Daemonic Mark
(Pestilence)
Armour:
Crusher
M
WS
BS
Ld
Alliance:
Daemonic Mark
(Wrath)
Armour:
Otherworldly
Special Rules
:
Fear
26
CHARACTERS
Weaver of Change
10
Father of Pestilence
Scourge of Wrath
Daemon Prince
Harbinger of Change
Harbinger of Lust
Ld
10
10 10
Harbinger of Pestilence
Harbinger of Wrath
Prince of Lust
WS BS
INFANTRY
Horror
Siren
Tallymen
WS BS
Ld
Slaughterer
Igniter
Furie
Palanquin
WAR BEASTS
WS BS
Sky Serpent
Hellhound
Disc of change
Steed of Lust
10
Mounted Siren
- Steed of Lust
10
WS BS
Ld
MONSTROUS CAVALRY
S
Crusher Cavalry
- Crusher
- Blight Fly
CHARIOTS
WS BS
Ld
Siren Chariot
- Mounted Siren
(2)[1]
10
Blazing Chariot
- Ignitier (1)
Shrine of Temptation
- Temptress (1)[0]
Ld
- Mounted Siren
(3)
10
Carnal Chariot
- Oracle (1)
- Mounted Siren
(2)
10
MONSTROUS BEASTS
S
CAVALRY
Clawed Fiend
10
Blood Chariot
Pestilent Beast
-
Slaughterer (2)
Blight Fly
- Crusher (1)
Juggernaut
Altar of Slaughter
WS BS
Ld
-
Doombringer (1)
SWARMS
-
Slaughterer (2)
Plagueling
- Crusher(1)
27
MONSTERS
Daemon Engine
WS BS
3
Ld
PESTILENCE
Weaver of Change
Harbinger of Change
Father of Pestilence
Harbinger of Pestilence
Horror
Tallymen
Igniter
Pestilent Beast
10
Ld
Sky Serpent
Blazing Chariot
- Ignitier (1)
Disc of change
LUST
Prince of Lust
10
Harbinger of Lust
Siren
Clawed Fiend
Ld
Plagueling
- Blight Fly
Pestilent Palanquin
Blight Fly
Ld
WRATH
WS BS
Ld
10
Scourge of Wrath
10 10
Harbinger of Wrath
Slaughterer
Hellhound
- Crusher
- Steed of Lust
10
WS BS
Siren Chariot
Blood Chariot
- Slaughterer(2)
10
- Crusher(1)
Shrine of Temptation
Altar of Slaughter
- Temptress (1)[0]
- Doombringer (1)
- Slaughterer (2)
10
- Crusher(1)
Carnal Chariot
Crusher
- Oracle (1)
TRUE CHAOS
WS BS
Ld
10
Daemon Prince
Steed of Lust
10
Furie
Daemon Engine
WS BS
Mounted Siren
WS BS
28
Firebolts
Igniter
Firestorm
Blazing Chariot
Searing Firestorm(1)
Searing Firestorm (2)
Blood Chariot
Daemon Engine
Range
Multiple Shots
Multiple Wounds
Armour Piercing
(normal)
24
(if 3+ ranks)
18
(if 4+ ranks)
12
18
D6
Bolt Thrower
36
4+D3
D3
Volley Gun
30
2+D3
Flame Thrower
D3
Brass Cannon
Cannon (D6)
48
10
Ordnance
Hellish Reaper
Volley Gun
12
2D6
Hellish Breath
Flame Thrower
Hellish Bombard
Catapult (3)
12-60
3[9]
[Ordnance]
Hellish Bolt
Bolt Thrower
48
D3
Incinerator
CHANGE LOG
v0.9.1
Minor Aspect: Felon Grace, clarification
Slashing:clarification
Shrine of Temptation basesize
Soul-Harvest: changed from auto regain wound to a roll of 3+
Only units with Mark of Wrath can channel add to aided dispel in a army with one Mark on all units.
Hunter Chariot special rules
Beasts of pestilence points (this was a type)
Harbinger of lust, can no longer mount Shrine of Temptation
v0.10.0
Less Monotheist bonuses and only free for core and Harbingers, some other units can buy the upgrade
Aspects now cost for polytheist Harbingers, lesser cost on most GD
Power vortex increase in points
Flares of Change: lost Multiple Shots and boosted strength can not be boosted in range.
Rewording/change of some Magic Items, one removed, one new
Greater Daemons increase in base cost, harbingers cheaper in base cost but has to pay for Aspect in poly army
Core unit access to magic banner
Horrors: increase in pts for larger and shooting units
Sirens: increase in pts, +1A optional bonus replaced with option for AHW
Igniters: Toughness decrease, WS increase, increase in pts
Sky Serpents: Fly move decrease, slashing special attack, increase in pts
Hunter Chariot: Elusive special rule removed, increase in pts
Doombringers: points cost increase, 50 pts magic banner, cheaper Hell Blades
Blazing Chariot: Fly move decrease
Shrine of Temptation: increase in pts
Blight Flies: Blurry instead of Skirmish
Blood Chariot: Increase in base points, Cannon free with Wrath General
Blight Fly mount: Blurry added
29
v0.11.0
Magic levels
Rewording of Monothiest Wrath Banners bonus.
Greater daemon points cost
Mark of Change cost for Daemon Prince
Soul-Harvest: new rules
Dark Breath daemonic weapon replaced with Staff of Something Tricky daemonic weapon
Flaming Strike daemonic weapon replaced with Heartseeker daemonic weapon
Extended Reach daemonic weapon reworded
Unholy Trinity daemonic weapon reworded
Clogging aura daemonic talisman reworded (works only in Close combat)
Minor aspect cost for Beasts of Pestilence
Doombringers: base cost, additional models cost, minor aspect cost
Magic Items, Magic and Armour renamed to Magical Items, Weapon and Armour
Blurry renamed to Hard Target
Holy Attacks renamed to Divine Attacks
Mark of change (response to new magic rules)
mark of pestilence (typo from proofreading)
v0.11.1
Updated Reference sheet to new names
Moving Veil of Shadows from Daemonic Enchanted Items to Daemonic Talismans
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